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Mafia CYP (Tie - Game Over) 2j3b2q

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Topic Starter
Welcome to Choose Your Path.

How to play the Setup:
- All Players will start with a Negative Role.
- All Players responsible for an elimination through voting will receive 1 Path Point.
- When the night begins, all Players will be able to spend their Path Points with:
‎‎‏‏‎ ‎‎‎‏‏‎ ‎‎‎‏‏‎ ‎▪ Removing their Negative Role;
‎‎‏‏‎ ‎‎‎‏‏‎ ‎‎‎‏‏‎ ‎▪ Unlocking a new Role from their Paths;
‎‎‏‏‎ ‎‎‎‏‏‎ ‎‎‎‏‏‎ ‎▪ Receiving a Random Perk(The list of Perks is private).
- If a Player don't spend their Path Points at Night, that Player will lose all their Path Points.
- All Players only will be informed about their paths on Night 1.
- How the Path Tree works:
‎‎‏‏‎ ‎‎‎‏‏‎ ‎‎‎‏‏‎ ‎▪ Consists in 2 paths with 2 levels each;
‎‎‏‏‎ ‎‎‎‏‏‎ ‎‎‎‏‏‎ ‎▪ The Player can only see their first level from each path, but after unlocking the first level, the Player will be able to see the second level;
‎‎‏‏‎ ‎‎‎‏‏‎ ‎‎‎‏‏‎ ‎▪ After the Player unlock their first Role from any path, the other path will no longer be accessible;
‎‎‏‏‎ ‎‎‎‏‏‎ ‎‎‎‏‏‎ ‎▪ The first level is weaker than the second level.
Additional Info:
- Day 1 will be 7 days long, further days will be 5 days long.
- Nights will be 24 hours long.
- This game contains custom roles.
- This game wont have any of the following mechanics:
‎‎‎‏‏‎ ‎▪ Third-party Roles and False Roles.

Rules:
-> Read here
-> If you want to ask something, PM me or use @igorsprite
-> Mod Color, please do not use. (#836FFF)
-> 2 Prods = Replacement
Topic Starter
Players(* = Prods):
ShinRun
samX500
pentaqola
abraker
Amianki*
ClevelandsMyBro
Sub_kun bambinex*
NotRaffi*
Yhuan Debeste* bambinex

Living Players
ShinRun
pentaqola
Amianki
ClevelandsMyBro
NotRaffi
Yhuan Debeste bambinex

Dead Players
bambinex Town Enabled died day 1
samX500 Town Princess 2-Shots Checker died night 1
abraker Town Hammerer 1-Shot Tracker died night 2

Events Timeline:
Day 3
Topic Starter
Gonna start sending role PMs, game begins when 7 players have confirmed.

I sent all roles PM. Confirmed players (9/9).

Ok so we are not going to fuck this game up through incompetence, right guys?
hopefully

abraker wrote: 6cx2d

Ok so we are not going to fuck this game up through incompetence, right guys?
just like with yhuan, i hope so too
Topic Starter
Day 1 begins!

Vote Count 1.0
Not Voting (9): abraker, Yhuan Debeste, samX500, Amianki, pentaqola, NotRaffi, Sub_kun, ClevelandsMyBro, ShinRun.

With 9 players alive, it takes 5 to eliminate.

Day 1 will end on October 21th at 4:00pm UTC-3
Wait do we still earn points if we vote out a townie
Topic Starter

ShinRun wrote: 4p6j2

Wait do we still earn points if we vote out a townie
yes

btw new rule about questions
So, with 9 player we can probably expect there to only be 2 scum? With 3 scum, it would be 2 miss-elimination for town to loose the game. With 2 it would be 3 miss-elimination for town to loose the game.

samX500 wrote: 4e1z5d

So, with 9 player we can probably expect there to only be 2 scum? With 3 scum, it would be 2 miss-elimination for town to loose the game. With 2 it would be 3 miss-elimination for town to loose the game.
I dont think thats a safe assumption considering that igor is new at hosting games
- All Players will start with a Negative Role.
It'd be funny if scum negative role was to ively revive a town player

abraker wrote: 6cx2d

- All Players will start with a Negative Role.
It'd be funny if scum negative role was to ively revive a town player
unintended necromancy sounds so ridiculous, i kinda want it to be real

still, i wonder what roles we will get, cuz this is already starting off really interesting.

samX500 wrote: 4e1z5d

So, with 9 player we can probably expect there to only be 2 scum? With 3 scum, it would be 2 miss-elimination for town to loose the game. With 2 it would be 3 miss-elimination for town to loose the game.
this i have no clue, i'd expect two scum, but as abraker said, it's igor's first hosted game and we don't really have much of a basis on what we could expect the number of scums to be.

it's better off if we play safe here.
I feel like having 3 scum in a 9 players game is kinda broken
what do we do now
Nothing cool

Yhuan Debeste wrote: 5h2o60

what do we do now
figure out a strategy

is it good idea to reveal roles since they will be replaced anyway?
First, let us all agree on a rule. If someone pulls a quickhammer again, then we vote them off the next day. Period.

anyway.

We shouldn't be afraid of miss-elim this early on. What we need right now is information. Plus, voting someone off gives the voters point to help them in the game. It's important that those who benefit from this exotic mechanic are town and not scum, the more points are given to town player, the bigger advantage to town.

abraker wrote: 6cx2d

Yhuan Debeste wrote: 5h2o60

what do we do now
figure out a strategy

is it good idea to reveal roles since they will be replaced anyway?
I suppose it makes sense for town to tell their negative role. Not only does it help weed out scum, it also means we can coordinate which town should do the voting so that town with the worst ability get points to clear their negative role.

What would scum gain from knowing our negative role? I don't think scum has much to exploit from knowing my negative ability, or rather, any attempt at exploiting my ability will make people look very sus.
to be clear. I am not claiming scum have nothing to gain from knowing our negative role. I am asking the rest of town because I personally don't know.
Also @town it's best not to reveal when and if your negative role is gone.
not sure if its better or worse to reveal negative roles.

abraker wrote: 6cx2d

Also @town it's best not to reveal when and if your negative role is gone.
also, got it, do i reveal my negative role now tho?

samX500 wrote: 4e1z5d

First, let us all agree on a rule. If someone pulls a quickhammer again, then we vote them off the next day. Period.
Now there is a teensy-weensy problem with this...

my neg role is ive hammerer lol

abraker wrote: 6cx2d

- All Players will start with a Negative Role.
It'd be funny if scum negative role was to ively revive a town player
you clearly see where I got thos idea from now lol
oh well, might as well say it

my negative role is uninformed, this would mean i am blindly picking my role and path because the path and role i'll pick will not be said to me until i use my points on it

tl;dr my role and path will be a surprise

abraker wrote: 6cx2d

samX500 wrote: 4e1z5d

First, let us all agree on a rule. If someone pulls a quickhammer again, then we vote them off the next day. Period.
Now there is a teensy-weensy problem with this...

my neg role is ive hammerer lol
also damn thats pretty bad to have if you are town and don't wanna quickhammer.

i feel like its better to keep ppl at E-2 if we do not want any sudden hammers until we are completely sure
the only problem with keeping people at E-2 is if there is someone with a negative role that randomizes their vote
oh we can reveal roles now? I can do nothing but My voting is restricted
I cannot hammer

Yhuan Debeste wrote: 5h2o60

I cannot hammer
does your vote not counts?

NotRaffi wrote: 171b11

Yhuan Debeste wrote: 5h2o60

I cannot hammer
does your vote not counts?
it does, I just can't be last vote I think

Yhuan Debeste wrote: 5h2o60

NotRaffi wrote: 171b11

Yhuan Debeste wrote: 5h2o60

I cannot hammer
does your vote not counts?
it does, I just can't be last vote I think
Oh so if it [E-1] and you vote, then your vote doesn't matter?

NotRaffi wrote: 171b11

Yhuan Debeste wrote: 5h2o60

NotRaffi wrote: 171b11

Yhuan Debeste wrote: 5h2o60

I cannot hammer
does your vote not counts?
it does, I just can't be last vote I think
Oh so if it [E-1] and you vote, then your vote doesn't matter?
I mean yeah I can't do that so...
Oh that's worse than mine

NotRaffi wrote: 171b11

oh we can reveal roles now? I can do nothing but My voting is restricted
wait, you can't vote at all? or is it something like: vote once and you are permanently stuck with who you voted for

pentaqola wrote: 576830

NotRaffi wrote: 171b11

oh we can reveal roles now? I can do nothing but My voting is restricted
wait, you can't vote at all? or is it something like: vote once and you are permanently stuck with who you voted for
I have 2 people that i can't vote
Should I reveal my negative

ShinRun wrote: 4p6j2

Should I reveal my negative
i doubt scum can use that to their advantage, so go ahead.

the only thing you shouldn't do is reveal your path and such, and if the negative is gone.

NotRaffi wrote: 171b11

pentaqola wrote: 576830

NotRaffi wrote: 171b11

oh we can reveal roles now? I can do nothing but My voting is restricted
wait, you can't vote at all? or is it something like: vote once and you are permanently stuck with who you voted for
I have 2 people that i can't vote
two?
My negative is that I will die at the beginning of day 3

I don’t think it’s gonna affect me that much as I could just remove the role

Yhuan Debeste wrote: 5h2o60

NotRaffi wrote: 171b11

pentaqola wrote: 576830

NotRaffi wrote: 171b11

oh we can reveal roles now? I can do nothing but My voting is restricted
wait, you can't vote at all? or is it something like: vote once and you are permanently stuck with who you voted for
I have 2 people that i can't vote
two?
this, is it just two specific person in one day, or is it randomized?

ShinRun wrote: 4p6j2

My negative is that I will die at the beginning of day 3

I don’t think it’s gonna affect me that much as I could just remove the role
also what the fuck, thats gotta be the worst negative if you don't manage to get it out in time
correction for my first sentence cuz it fucked up

is it locked to two specific people, or is it randomized.

i feel like if its locked to two only, that's a really bad thing if one of em is mafia or the two of em are
Two specific person
I don't think that there is a specific reasoning of why I can't vote them so i think it's pretty much vanilla but worse lol
well since i haven't posted my mandatory present post yet, i might as well reveal my neg since everyone else is doing it.

anyways my neg is my ability only works 50% of the time.
Topic Starter
Sub_kun failed to confirm their role.

bambinex replaced Sub_kun.
gg sub_kun
well shoot, there he goes.

hopefully bambi is at least active this time
Bruh this man wanted to play so much yet he failed to respond
My negative is like kinda weird tbh
If pentaqola dies then I can't do anything with my Path Points except for getting perks

so yeah please penta don't die
Ehhh can you explain more

I’m really confuse on what your negative is

ShinRun wrote: 4p6j2

Ehhh can you explain more

I’m really confuse on what your negative is
My negative is that, if for whatever reason pentaqola dies, I will only be able to spend my Path Points on perks and I will not be able to unlock a new role
Morning guys

We should be using votes for pressure and etc., but we should be coordinating wagons once we decide on a vote so that we can funnel points onto people that are a lot more likely to be town than not.

My negative role is that my night action targeting has a 50% chance of being randomized.

NotRaffi wrote: 171b11

pentaqola wrote: 576830

NotRaffi wrote: 171b11

oh we can reveal roles now? I can do nothing but My voting is restricted
wait, you can't vote at all? or is it something like: vote once and you are permanently stuck with who you voted for
I have 2 people that i can't vote
You should out this now, just in case.

ShinRun wrote: 4p6j2

My negative is that I will die at the beginning of day 3

I don’t think it’s gonna affect me that much as I could just remove the role
As a warning to everybody, this means that if ShinRun doesn't remove this and we remove town days 1 and 2 (with no stopped kills), we instantly lose.

If we hit town day one, we should force ShinRun to the start of the wagon we decide on day two to prevent this.

Amianki wrote: 4f234j

NotRaffi wrote: 171b11

pentaqola wrote: 576830

NotRaffi wrote: 171b11

oh we can reveal roles now? I can do nothing but My voting is restricted
wait, you can't vote at all? or is it something like: vote once and you are permanently stuck with who you voted for
I have 2 people that i can't vote
You should out this now, just in case.
Shin and Yhu
My negative role is that if I am eliminated by town vote, the next day phase will be skipped. So essentially if you eliminate me there will be two night in a row and thus two scum kill.

As long as you trust that I am town, this doesn't do anything. Though this would be the ultimate excuse for a scum to prevent themselves from being voted off.
Also voting Sam off will speed up my death
So this is an interesting thought

  1. Let's assume bambinex and penta are town
  2. Based on bambinex's role, if penta is nk'd then scum can do double the damage to town
  3. Damage 1: Penta, a town is nk'd. Damage 2: Town will be left with one less good role (bambinex's neg role)
  4. Therefore, scum should target penta
  5. However, this makes things way way too easy for scum and is quite unbalanced
  6. Because of this, it does not make sense for both penta and bambi to be town - one of them are scum
Penta scum offers balanced gameplay. Scum is killed, but as a double edged sword, town looses a role.
Bambi scum offers gameplay in favor of town. Scum is killed and nothing bad happens to town

So what be it hmmm...
Also Yhuan cannot hammer. Idk how that's a negative role if you're town.
@Igorsprite We spend our path point during the night, but when does it take effect? It's not clear from the rules what the priority of ability is during the night.
aight, listing down the negative roles here

abraker - ive hammerer
yhuan - anti-hammer vote
raffi - player vote restriction
cleveland - 50/50 action success rate
penta - uninformed
bambi - player link
shin - time limit
amianki - 50/50 target change
sam - day skip

just doing this for future reference here, it might come in handy in ing the neg roles

abraker wrote: 6cx2d

So this is an interesting thought

  1. Let's assume bambinex and penta are town
  2. Based on bambinex's role, if penta is nk'd then scum can do double the damage to town
  3. Damage 1: Penta, a town is nk'd. Damage 2: Town will be left with one less good role (bambinex's neg role)
  4. Therefore, scum should target penta
  5. However, this makes things way way too easy for scum and is quite unbalanced
  6. Because of this, it does not make sense for both penta and bambi to be town - one of them are scum
Penta scum offers balanced gameplay. Scum is killed, but as a double edged sword, town looses a role.
Bambi scum offers gameplay in favor of town. Scum is killed and nothing bad happens to town

So what be it hmmm...
i like this thought mainly because it delves into the negative role bambi has, however i can see some ways mafia can handle this setup.

if for example penta = town and bambi = scum, mafia can plan on keeping me alive until n2 or n3, or maybe until they see me as useless. this might favor town at first, but if kept for long it can cause some problems

if it is the other way around, they have the choice of voting me off in a specific day before bambi gets better roles. practically sacrificing me to cause problems to town. if they do sacrifice me, chances are its because my role for them is absolutely terrible and useless for what i have gotten blindly

if however this ends up being town + town for the two of us, I'll probably be dead at the next day, if not then i really wish that a town investigative role checks on this
i think the bambi scum, penta town thing can be balanced by rng by the way.

if i get a shitty and useless role and path (since i literally don't know what i am gonna pick), i can become a problem for town despite being town. this will be helpful for mafia as they have one less problem to deal with, if i ever become a problem in the first place
I don’t think we should assume who is scum based on their negative role
yeah I'm pretty sure role =/= allignment

ShinRun wrote: 4p6j2

I don’t think we should assume who is scum based on their negative role
i think you are right

we shouldn't assume who is scum just based off role either way

and we already lost multiple games due to this form of assumption

pentaqola wrote: 576830

ShinRun wrote: 4p6j2

I don’t think we should assume who is scum based on their negative role
i think you are right

we shouldn't assume who is scum just based off role either way

and we already lost multiple games due to this form of assumption
It doesn't make sense for town to have negative roles that actually hurt town but scum not.

abraker wrote: 6cx2d

pentaqola wrote: 576830

ShinRun wrote: 4p6j2

I don’t think we should assume who is scum based on their negative role
i think you are right

we shouldn't assume who is scum just based off role either way

and we already lost multiple games due to this form of assumption
It doesn't make sense for town to have negative roles that actually hurt town but scum not.
wait, are you saying that we could assume via negative roles only?
@Mod: Is it public knowledge whether the mafia have fakeclaims or not, and if so, do they?

abraker wrote: 6cx2d

pentaqola wrote: 576830

ShinRun wrote: 4p6j2

I don’t think we should assume who is scum based on their negative role
i think you are right

we shouldn't assume who is scum just based off role either way

and we already lost multiple games due to this form of assumption
It doesn't make sense for town to have negative roles that actually hurt town but scum not.
But I feel like if this is true, it would be too obvious

ShinRun wrote: 4p6j2

abraker wrote: 6cx2d

pentaqola wrote: 576830

ShinRun wrote: 4p6j2

I don’t think we should assume who is scum based on their negative role
i think you are right

we shouldn't assume who is scum just based off role either way

and we already lost multiple games due to this form of assumption
It doesn't make sense for town to have negative roles that actually hurt town but scum not.
But I feel like if this is true, it would be too obvious
Well I dont expect igor to think everything through

Judging by how you guys play these games most of you don't seem to look deeper than what happens on surface
I'm assuming we want everyone to reveal their negatives then?

Yhuan Debeste wrote: 5h2o60

I'm assuming we want everyone to reveal their negatives then?
Didn’t everyone already reveal their negative role tho
did they? I lost count
I counted 6

abraker wrote: 6cx2d

based on the red names, those are the ones you feel like has the possibility to be scum
yes?
or are they because they are rooted to another person's role?

pentaqola wrote: 576830

or are they because they are rooted to another person's role?
as i see it, the red names are related to another person's role
also any benefits or drawbacks for not voting?
Topic Starter

samX500 wrote: 4e1z5d

@Igorsprite We spend our path point during the night, but when does it take effect? It's not clear from the rules what the priority of ability is during the night.
You can use your ability the moment you unlocks it. Nightkills will be the last thing resolving.

Amianki wrote: 4f234j

@Mod: Is it public knowledge whether the mafia have fakeclaims or not, and if so, do they?
if i understood correctly, i will not PM a role that they don't have and i don't mind if someone say a role that i didn't PM
Wait how long is prod time?

pentaqola wrote: 576830

abraker wrote: 6cx2d

based on the red names, those are the ones you feel like has the possibility to be scum

pentaqola wrote: 576830

or are they because they are rooted to another person's role?
rooted to another person's role
So if we’re assuming who’s scum based on their negative role, wouldn’t Cleveland and Amianki be the least scum since their role basically randomize the chance of them killing who they want to kill if they’re mafia

ShinRun wrote: 4p6j2

So if we’re assuming who’s scum based on their negative role, wouldn’t Cleveland and Amianki be the least scum since their role basically randomize the chance of them killing who they want to kill if they’re mafia
how does that make them least scum?

samX500 wrote: 4e1z5d

ShinRun wrote: 4p6j2

So if we’re assuming who’s scum based on their negative role, wouldn’t Cleveland and Amianki be the least scum since their role basically randomize the chance of them killing who they want to kill if they’re mafia
how does that make them least scum?
Since this would really mess their plan up if they were scum
Topic Starter
i really don't want to start prodding people for inactivity, but bambinex always do that

bambinex has been prodded

ShinRun wrote: 4p6j2

samX500 wrote: 4e1z5d

ShinRun wrote: 4p6j2

So if we’re assuming who’s scum based on their negative role, wouldn’t Cleveland and Amianki be the least scum since their role basically randomize the chance of them killing who they want to kill if they’re mafia
how does that make them least scum?
Since this would really mess their plan up if they were scum
???

Amianki's role is bad for both sides but scum are extra fucked if the kill is randomized onto another scum

abraker wrote: 6cx2d

ShinRun wrote: 4p6j2

samX500 wrote: 4e1z5d

ShinRun wrote: 4p6j2

So if we’re assuming who’s scum based on their negative role, wouldn’t Cleveland and Amianki be the least scum since their role basically randomize the chance of them killing who they want to kill if they’re mafia
how does that make them least scum?
Since this would really mess their plan up if they were scum
???

Amianki's role is bad for both sides but scum are extra fucked if the kill is randomized onto another scum
If amianki is scum and can kill, he is basically blind then?

NotRaffi wrote: 171b11

abraker wrote: 6cx2d

ShinRun wrote: 4p6j2

samX500 wrote: 4e1z5d

ShinRun wrote: 4p6j2

So if we’re assuming who’s scum based on their negative role, wouldn’t Cleveland and Amianki be the least scum since their role basically randomize the chance of them killing who they want to kill if they’re mafia
how does that make them least scum?
Since this would really mess their plan up if they were scum
???

Amianki's role is bad for both sides but scum are extra fucked if the kill is randomized onto another scum
If amianki is scum and can kill, he is basically blind then?
Well 50% chance that he would be blind

abraker wrote: 6cx2d

ShinRun wrote: 4p6j2

samX500 wrote: 4e1z5d

ShinRun wrote: 4p6j2

So if we’re assuming who’s scum based on their negative role, wouldn’t Cleveland and Amianki be the least scum since their role basically randomize the chance of them killing who they want to kill if they’re mafia
how does that make them least scum?
Since this would really mess their plan up if they were scum
???

Amianki's role is bad for both sides but scum are extra fucked if the kill is randomized onto another scum
Exactly

Exactly

That’s why I’m saying they’re have the least scum negative role

Also I’m not here to debate whether someone is scum based on their role but instead I’m saying that judging who’s scum based on their role is a terrible idea

The negative role literally do nothing if we use our points to remove them so why are we even arguing about it


On an unrelated note, do we only learn points by voting someone
Realized I wrote “exactly twice”
Well since this is new territory let's decide whether we should judge neg roles like that.

Imo we should because certain roles may give a massive advantage to scum if that's true. I simply don't believe the game would be set up to skew in favor of scum that bad.

abraker wrote: 6cx2d

Well since this is new territory let's decide whether we should judge neg roles like that.
kinda skeptical but hey i dont oppose something new
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