Sign In To Proceed 435v5c

Don't have an ? 473g1v

osu! to create your own !
forum

Solution: Running osu! In Ubuntu or Xubuntu 33w4s

posted
Total Posts
943
show more
Tried to run this on Arch and got this
[alex@HomePC .osu]$ sh winetricks corefonts dotnet20
Executing /usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe
/home/alex/.winetrickscache/arial32.exe: library not compiled to large files.
/home/alex/.wine/dosdevices/c:/winetrickstmp/FONTINST.EXE: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/fontinst.inf: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Ariali.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbd.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbi.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arial.TTF: Permission denied
------------------------------------------------------
Note: command '/usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe' returned status 1. Aborting.
------------------------------------------------------
[alex@HomePC .osu]$
Same goes if i try to install dotnet without corefonts. Any suggestions?
-> Haruhiist
Do as root:
chown -R [name]:[group] /home/[name]/.wine/

PS. Arch is da best xD
Will try to.
P.S. Yea. 3 days ago i switched from Ubuntu to Arch. Looks way better. Wine is working faster.
Cannot install osu. shows up error. Yes, i have .net framework installed, I'm unable to install game.

Uber1337 wrote: 5o4b3r

Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(
Excuse me, but how did you get osu! to run under Kubuntu? I tried doing a lot of things in order to get osu! running under Kubuntu, but...
I'd like to note that I've tried both the prepare-osu.sh here and the initial setup process in the first post and neither seems to work for me(I'm on Ubuntu Lucid, by the way). The main problem seems to be during install where it cancels out with something about a publishing error. I once tried to move my windows osu! over to ubuntu but all it got me was the ability to open the Osu! updater, not osu itself. I'm about to try again since I just got my new tablet to work, so we'll see how it goes
On Lucid (10.04) you have to check a box in order to install osu!

You right-click the exe and click "Properties", Go to the "Permissions" tab and check the "Allow executing file as program", Click "Close" and then right-click the file again and launch with Wine.

That's what I did and it installed perfectly.
Really? I wasn't aware of that. Though I just did it and it failed anyway, but I noticed that even after reinstall Wine!, Osu was still in some fashion installed(the version number was 0.0.0.0, which is nothing new but I can't seem to figure out how to uninstall it, since it also crashes when I try to remove it via wine). Is there any way to clear out wine's registration of Osu somehow, so that it can start the install fresh?

--EDIT: I feel a bit closer to success. After reinstalling wine clean and removing osu entirely, I reinstalled it and it still failed when trying to publish it's product information. Now, however, after changing the windows version to 7/Vista, I get this specific error instead of the generic crash:

Application has generated an exception that could not be handled.

Process ID=0x29(41), Thread ID=0x2(42).
If I click cancel to try to debug it, I get:

No ed JIT debugger was specified.

EDIT EDIT: http://pastebin.com/n9ZVwRwx it ocurred to me to try to run the installer through the terminal so I could get the error logs of whatever's wrong. It's pretty much gibberish to me but somebody might be able to make heads or tails out of it?
Ubuntu 10.04, amd64

The installer fails at what looks like the end of the process. Instead, I just went to my Windows install directory (I dual-boot) and ran from there. It slows everything waaaaayyyy down, using what looks to be all of one of my two cores. If I wait long enough, it turns the whole screen gray. (I'm guessing that since it was set for full-screen mode in Windows, that's what that is). It doesn't seem to do anything else, and I have to kill it. I've already tried changing to OpenGL in the .cfg file. Any suggestions?
bagnz0r

rpr13 wrote: 606426

-> Haruhiist
Do as root:
chown -R [name]:[group] /home/[name]/.wine/

PS. Arch is da best xD
NOT.
http://pastebin.com/n9ZVwRwx

can't anyone tell me what's wrong here? ;w; I'm really missing Osu maan
bagnz0r

Tasem wrote: 1l25z

http://pastebin.com/n9ZVwRwx

can't anyone tell me what's wrong here? ;w; I'm really missing Osu maan
#
fixme:advapi:EventSourceW ((null),L".NET Runtime"): stub
#
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x33eba8,(nil)): stub
#
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"
#
fixme:advapi:DeEventSource (0xcafe4242) stub
#
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
#
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627

That'd be .NET.
But why don't you try running osu! in VM? Using VirtualBox, that is.
I get avg. 140fps on P4 3GHz, 2GB DDR2 and some nvidia mx.
Hello, Osu! community. After playing in a netgame on another game, and learning of another person playing Osu! I was immediately tempted to see if it would launch on WINE. Nope. I've tried ALL of your info on this. I've tried the first tutorial, I've tried the wget bagznor thing, and there hasn't been any success. The first thing I encountered was the Osu!Install ing the .NET 2.0 (as the cabextract didn't succeed in ing a .NET installer) and the .NET installer comes up. I try to install, and it fails. It continues to the Osu! installer. I get it to install up to "Publishing product information" and it gives the Windows Crash Dialog and then the WINE crash dialog. None of this is working. I'd like to play Osu! as soon as possible, as I have songs on my Secondary drive back when I played it on Windows. When exactly will this game work on Linux WITHOUT use of desktop emulators?

BTW, VirtualBox doesn't work. It stops at mid-bootup, so no success there.
The main problem seems to be installing dotnet or getting it to run or /someting/ i dunno wut. I'm currently playing it on Virtualbox but JUST TODAY out of nowhere I got the window to run on Wine! The problem is that it died and hasnt opened again. Right now I'm trying to reinstall dotnet2.0 but i dont know what ive done or havent done that will make it work.

You can run it on Virtualbox but even with a whole gig of ram practically given to virutalbox, and all my video memory, I get occasional framerate issues and the sound crackles. They're enough to make the game frustrating to play, to say the least.
bagnz0r

Tasem wrote: 1l25z

The main problem seems to be installing dotnet or getting it to run or /someting/ i dunno wut. I'm currently playing it on Virtualbox but JUST TODAY out of nowhere I got the window to run on Wine! The problem is that it died and hasnt opened again. Right now I'm trying to reinstall dotnet2.0 but i dont know what ive done or havent done that will make it work.

You can run it on Virtualbox but even with a whole gig of ram practically given to virutalbox, and all my video memory, I get occasional framerate issues and the sound crackles. They're enough to make the game frustrating to play, to say the least.
Change sound driver in vm settings.
?_? To what, exactly? I'm currently using OSS, but I don't know what's considered to be the optimal one, and OSS /seemed/ to work the best.
I can't run osu! on linux here.
I have installed dotnetfx 20 and 30, all required fonts and osu crash.
Sometimes, when I click a lot of times in Restart osu, it start, but everytime when I choose a song, the audio automatically mute and the music won't load.
What I have to do to make it work?

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks

Tasem wrote: 1l25z

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
Same to me :cry:
Update:: So far, my fascinating adventures through the hidden lands of wine have brought me little fruit. On the one hand, I can consistently get Osu running at the same level as I described even after a total system reinstall. On the other, Osu still isn't functional and I still dont know whats wrong exactly. I am sure that I must be missing some other dependencies that havent been mentioned, but as to what they are..well, it isn't directx, anyway, I'm running 9 now and no dice. Also, I tried to install dotnet20sp2 and the installation failed. Could that be where the problem lies?
bagnz0r

Tasem wrote: 1l25z

?_? To what, exactly? I'm currently using OSS, but I don't know what's considered to be the optimal one, and OSS /seemed/ to work the best.
...And it's exactly OSS.
Hey! I've got osu working on my PC! But is starts only 1 time on 10.
You have to install everything what in 1 message in this topic, and I also installed something with fonts.
Run it with nice!
nice -n 19 wine /path/to/osu!.exe
When you got only windows exception(!) you can play as much as you want, don't press OK or CANCEL there! Just hide!
http://habreffect.ru/77c/d8ad5f3a5/%D0% ... %D0%BA.png
Osu! is running ABSOLUTELY as it should with the latest wine 1.2rc7 now!
If not, try to get newer mscorlib for dotnet 2.0

SatoXYN wrote: 336e6q

http://habreffect.ru/77c/d8ad5f3a5/%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA.png
this image link crashes my computer does it crash anybody else's?

awp wrote: 2d3x2m

SatoXYN wrote: 336e6q

http://habreffect.ru/77c/d8ad5f3a5/%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA.png
this image link crashes my computer does it crash anybody else's?
Not mine... that's very weird maybe because there is russian in it? (just a guess)

Tasem wrote: 1l25z

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work now

joaowojcikiewicz wrote: 5a6r39

Tasem wrote: 1l25z

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work now
Oh my God, it works now! A hundred thanks, joao!

Remaining bugs: the notification texts dont work properly, and some text boxes in the options screen also seem to be missing. Also, in the skin selection screen you can't see the base slider/beats, only the hit effects and slider balls, ectetera. However the game seems playable.

Tasem wrote: 1l25z

Oh my God, it works now! A hundred thanks, joao!

Remaining bugs: the notification texts dont work properly, and some text boxes in the options screen also seem to be missing. Also, in the skin selection screen you can't see the base slider/beats, only the hit effects and slider balls, ectetera. However the game seems playable.
to fix the font problem:
Open the terminal, input "sh winetricks", select "fontfix" and "fontsmooth-rgb".
Install it and the fonts should be right now
It's me again. I'm running OSU under linux mint now. You should install corefonts, fontfix, fontsmooth-rgb and gdiplus. Without gdiplus there will be no messages in some boxes, just boxes with no text. If you use pulseaudio then you should run OSU with OSS or another sound system, it will go to segfault if you use alsa with pulseaudio. Try not to use hardware emulation. I'm running pure alsa now, with -40 audio offset, it's just fine.
It's me again. Mouse acceleration in linux is absolutely another as in windows. I tried to configure mouse in linux with 1.0x in osu, because if I set anything but not 1.0x mouse got jitter or something like this, it's hard to explain. Finally I solved this. If you got mouse jitter on something but not 1.0x in osu, just set unlimiter framerate!
@bagnz0r - Link is dead (http://bagnzor.org.pl/prepare-osu)
Hahaha, don't try to run osu on wine 1.3. The old textures appearing on new ones.
i'm tired trying even to launch main window! I got working Osume.exe, but osu!.exe even does not start to work.

logs:

wine

/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault

mono
/media/ext/Program Files/osu!$ mono 'osu!.exe'

Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710


at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---

osux wrote: 3p1l1p

i'm tired trying even to launch main window! I got working Osume.exe, but osu!.exe even does not start to work.

logs:

wine

Code:
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault


mono
Code:
/media/ext/Program Files/osu!$ mono 'osu!.exe'

Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710


at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
I've got exactly the same problem.
Newest Ubuntu LTS Version.
Other games run fine, but i have troubles with osu!
Can someone please help me/us?
Already tried with different wine versions but osu! always crashes.
I somehow got the whole thing to work on Arch Linux on i386. I have to switch to 64 later, so that's going to be fun and a half. I made sure I did the following:
I'll put whatever you might do in red and put in purple what I did in of command line.

Steps 1 and 2 are optional, but I would advise doing an update just for the sake of fps maximization.

1.Update your vid drivers to the max (this includes any commands to reconfigure your x-server. This requires a reboot to ensure the new x-settings are configured.
sudo (flavor repo system and - modifiers) (nvidia or ati named drivers)
sudo pacman -Sy nvidia

2. Run your commands to update the x.conf files with your new xserver drivers.
sudo nvidia-xconfig or sudo (whatever the ati one is)
sudo nvidia-xconfig

#####################################
REBOOT IF YOU UPDATED DURING STEP 1 & 2 for safety!
#####################################


3. Get latest wine
sudo (flavor repo system and - modifiers, such as apt-get install for Ubuntu) wine
sudo pacman -Sy wine (can do both at once, I did seperately when doing much trial and error)

4. Get latest winetricks
Either do the same as you did for wine, use an alternative system for your distro (like AUR for Arch Linux) or just get the source and manually apply it.
sudo pacman -Sy winetricks

5. Winetricks the following, and make sure you get gecko before dotnet20
sh winetricks gecko
sh winetricks dotnet20 fontfix fontsmooth-rgb gdiplus

sh winetricks gecko
sh winetricks dotnet20 fontfix fontsmooth-rgb gdiplus


6. Get a folder for pre-installed osu! (on a windows box or wherever else, I didn't want to deal with installation crap) and put it wherever you want to run osu! from.

7. Go into winecfg and default your system to pretend it's WinXP or add osu!.exe and osume.exe and make them run under WinXP. It's just one of the precautions to avoid an issue mentioned below, but it's only one way to make sure the problem doesn't arise.

8. Give osu! in wine a shot, preferably with aoss (get alsa-oss if you haven't, shame on you if that's the case!) and see how it runs. Any problems, crashes and errors might be caused by problems I listed below.

Everything works cleanly for me, no lag or stupid.

Some bugs I've encountered:

Error #1:
If you try to execute a wine script for osu! and anywhere in the path you run into permissions issues, you will always run into a Vista / 7 istration error and you will always crash. Period. Couple workarounds to this:
1. Make your script change to the osu! directory then execute wine.
2. Give your read and write to everything in the osu! folder including the folder itself. Also give your ownership (chmod and chown, I'll post the works for it if people want an explanation).


Error #2:
If you try changing your file to opengl rather than d3d off the bat, I would advise going back if it fails to work like it fails for me. Also, try without the -opengl modifier too, that might fix the problem as well. I wouldn't know about opengl since it fails to work for me, but I'm just point out some simple fixes that might not jump to your mind at first.

Error #3:

Sound in the game is chopping up and I'm lagging in game! Halp!
I've hit this one a few times, including when I started it up, but I noticed quickly how this one comes up. Wine will favor ALSA or OSS, depending on what you run. I've found that the sound errors and how it's trying to emulate the sound for you can mess up osu! pretty badly. Just set sound to alsa, preferably

Hope this helps guys! Lemme know if I can help further.
:o
I really don't know what i'm doing wrong.
Fresh installation of Ubuntu 10.04 LTS.
Newest wine ( wine1.3 )
corefonts, dotnet20, gdiplus, fontfix and fontsmooth-rgb via winetricks included in wine1.3 package.

But when i use wine to start the osu!installer.exe it just crashes after a time.

First error as far as i've seen is "System.IndexOutOfRangeException"

The people at appdb.winehq.com say that osu! works fine with wine1.2, corefonts, dotnet20 and ubuntu 10.04, but this didn't work for me -.-

Someone please help me?!

eMkay wrote: 6m3b20

:o
I really don't know what i'm doing wrong.
Fresh installation of Ubuntu 10.04 LTS.
Newest wine ( wine1.3 )
corefonts, dotnet20, gdiplus, fontfix and fontsmooth-rgb via winetricks included in wine1.3 package.

But when i use wine to start the osu!installer.exe it just crashes after a time.

First error as far as i've seen is "System.IndexOutOfRangeException"

The people at appdb.winehq.com say that osu! works fine with wine1.2, corefonts, dotnet20 and ubuntu 10.04, but this didn't work for me -.-

Someone please help me?!
Go get your latest drivers for your video card, run the x-config executable that comes with your drivers and reboot. Then do glxinfo | grep direct and prey it says:
direct rendering: yes

Also, I wouldn't advise using wine 1.3. Go uninstall tricks and wine and go get 1.2.3 (or whatever the latest STABLE is). I don't suggest running unstable because it sometimes has some serious conflicts with your x-configurations, even with the latest drivers.

Edit: Sorry about that, didn't put the command for glx testing in color. Make's things a bit more clear.
Segfault because of PulseAudio, don't use it. Try swithing to OSS, and if no luck, uninstall PulseAudio and use pure Alsa.

SatoXYN wrote: 336e6q

Segfault because of PulseAudio, don't use it. Try swithing to OSS, and if no luck, uninstall PulseAudio and use pure Alsa.
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program. Also like before, if you do this, tell winetricks to change to ALSA or OSS, don't use winecfg if you are familiar with it, my sound failed to work until I had winetricks force the change rather than winecfg. You will, however, need to use winecfg to confirm that sound works with the ''test sound'' button.

Alsp, I'm not sure if you have to tell config that osu!.exe or osume.exe has to run under Windows XP in order to avoid an issue I ran into before where it would say I would need to give privileges. Those are minor compared to getting osu! up and running, though.

mrmike503 wrote: 301tv

It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program.
That's because you have no dmix and sound is not mixing.
i still don't get it working -.-
Direct Rendering is enabled so no problem with that.
But it really seems that it's just the sound driver.
I already uninstalled PulseAudio using "sudo apt-get remove pulseaudio" and installed OSS instead.
I also defaulted sound to OSS and disabled ALSA.
I used winetricks to set sound to OSS and the sound test works fine
Well now osu! starts but i always get the Error Screen from osu! with that pippi thing.

eMkay wrote: 6m3b20

i still don't get it working -.-
Direct Rendering is enabled so no problem with that.
But it really seems that it's just the sound driver.
I already uninstalled PulseAudio using "sudo apt-get remove pulseaudio" and installed OSS instead.
I also defaulted sound to OSS and disabled ALSA.
I used winetricks to set sound to OSS and the sound test works fine
Well now osu! starts but i always get the Error Screen from osu! with that pippi thing.
Did you try ALSA instead? I don't know if your system automatically configured to your sound card, but maybe that needs to be updated too. I never have that issue because I don't get sound until I manually set it up.

Also thanks for the dmix tip sato, I think I've run into the issue even if dmix is set up. I had it happen before in Ubuntu when I used to use it. Arch has you set up everything manually, so I did what I knew best for a workaround. :lol:
Nvm it was just a try ;)
Maybe someone will somewhen make a script for PlayOnLinux and you don't have to do anything anymore :D
Try this russian manual via google translate

eMkay wrote: 6m3b20

Nvm it was just a try ;)
Maybe someone will somewhen make a script for PlayOnLinux and you don't have to do anything anymore :D
Just a quick question, are you on a 64 bit distro (and you said Ubuntu, right?)? I might be able to try setting it up using that distro in a few weeks when I get a new hard drive. Also do you use an ATI or nVidia video card? I wanna see if I can be of more help.

It would be a good idea for me to attempt a fresh "out-of-the-box" installation to see if I can get osu! running on a fresh install of Arch Linux or Ubuntu. (I don't know what else other people use, but I saw a bunch of Ubuntu posts and one other Arch). I can post results and see if anything works easily. Sadly, I won't be as reliable with the Arch Linux installation in a week or so, it's my primary computer when the parts arrive, and I need to compile anything and everything useful. I can try doing it early on, however.
Hey.

Tried to do this for Wolvix (=Slackware based) and most of it works fine: Installed nvidia drivers, wine, winetricks etc. (use slapt-get --install instead of apt-get) Installed osu! went good as well, but although I'm able to play (at least the test map) and update the game, I can't ...

Thunderwolf1989 wrote: 2u634w

Hey.

Tried to do this for Wolvix (=Slackware based) and most of it works fine: Installed nvidia drivers, wine, winetricks etc. (use slapt-get --install instead of apt-get) Installed osu! went good as well, but although I'm able to play (at least the test map) and update the game, I can't ...
Are you getting terminal errors? Try seeing if you can fish out some errors from a terminal when you attempt to log on. My only other idea might be to get gecko via winetricks, but I think that was only something I needed.

I can confirm this all works on Arch64 on the source-based wow64-wine. I will say though, if you try this, odds are you are going to have one hell of a time trying to get net 2.0 up and running. Once you get there, it's a walk in the park, really. It took me a whopping 3 hours of mind grinding just to get net 2.0 working, but it's shocking how much better this runs on my Linux rig than it does my laptop.

As for anyone trying out osu! on Linux, do not use opengl. I actually crash with opengl (including the -opengl modifier on the end of the command). As far as I know right now, the guide compilation I made should work for most main distros. The only thing I might change is that you get gecko from winetricks before even attempting to get net 2.0 or at least getting gecko.
osu! gives me a unhandled exception showing "Not implemented"

Rest of the message:
SPOILER
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NotImplementedException: Not implemented.
at System.Drawing.Region.GetRegionScans(Matrix matrix)
at System.Windows.Forms.LinkLabel.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.LinkLabel.WndProc(Message& msg)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 1.3.3.7
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
osu
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/osu!/osu.DLL
----------------------------------------
Microsoft.Xna.Framework
Assembly Version: 1.0.0.0
Win32 Version: 1.1.10405.0
CodeBase: file:///C:/Program%20Files/osu!/Microsoft.Xna.Framework.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50608.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/windows/winsxs/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.42_x-ww_0de06acd/msvcm80.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Microsoft.Ink
Assembly Version: 1.7.2600.2180
Win32 Version: 1.7.2600.2181
CodeBase: file:///C:/Program%20Files/osu!/Microsoft.Ink.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
dynamicBASSNET
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/osu!/osu.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
{c73083cc-7aff-481b-b2e6-7b02fa7f7bbd}
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger ed on the computer
rather than be handled by this dialog box.

And this is what's in the terminal:
SPOILER
fixme:ntdll:server_ioctl_file Uned ioctl 24000 (device=2 access=1 func=0 method=0)
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1a6c10,0x1a6b10): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33ce9c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation to context_validate_onscreen_formats
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Ink"
fixme:shell:URL_ParseUrl failed to parse L"osu.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:shell:URL_ParseUrl failed to parse L"{c73083cc-7aff-481b-b2e6-7b02fa7f7bbd}"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:gdiplus:GdipGetFamilyName No for handling of multiple languages!
fixme:gdiplus:GdipGetRegionScansCount not implemented
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms.resources"
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:thread:NtQueryInformationThread info class 16 not ed yet

I think it's something about this line:
fixme:gdiplus:GdipGetRegionScansCount not implemented

I can click the continue button in the dialog and play as guest completely fine.

EDIT: Seems it's fixed already by installing the gdiplus libraries (sh winetricks gdiplus) :lol:
I updated my post on page 6 with a bit more accurate detail and added some errors I've encountered before. I don't know of any other errors at this point, but I hope my error fixes are a good starting point.
Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.

Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)

Thunderwolf1989 wrote: 2u634w

Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.

Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)
I never really tried, I'm sure it would work fine. I just suggest taking a pre-installed osu! because there might be more errors that come up. If you'd like to do a handful of installations and find out the possible errors, though, be my guest. :lol:

Hopefully some other people can confirm that this works on Ubuntu, Arch or other popular distros.
I am running Arch x86_64 right now.

I managed to get it running after Arch's painful multilib setup... but none of the menus have any text, and it initially crashes with .NET errors.
sh winetricks gdiplus fixed it.

If I keep it at horrible slow DirectX video, it works.
If I change to OpenGL, I get:
SPOILER
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2147d8,0x214720): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
X Error of failed request: Batch (invalid parameter attributes)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1332
Current serial number in output stream: 1332

What to try now?
I'm currently running Kubuntu and I have problems with my mouses peed in Osu!

My mouse lags insanely if i put mouse speed to anything that differs from 1,0x. Has onyone experiencing the same problem?

miikkak wrote: 4v5d62

I'm currently running Kubuntu and I have problems with my mouses peed in Osu!

My mouse lags insanely if i put mouse speed to anything that differs from 1,0x. Has onyone experiencing the same problem?


It's been a while since I set up my Wine for osu! now, but most of the things in my post on page 6 list everything for Arch, which I find a tad more picky than debian-based distros. Odds are you are missing something outside gecko or dotnet20 (which are required). Try winetricking these few things.

sh winetricks fontfix fontsmooth-rgb gdiplus

Let me know if it's still choppy, because then it may be a faulty configuration in your ~/.wine.

The other tip is make sure you run wine with alsa audio. If that still chops it, see if running it with aoss as a prefix to the wine command will fix it (ex. aoss wine /path/to/directory/osu!.exe).

Edit: Just to clarify, the reason I'm suggesting this is because wine chops up trying to translate some of the coding in osu!. With these, most lag issues tend to go away.

HarryHy wrote: 3h6v4x

I am running Arch x86_64 right now.

I managed to get it running after Arch's painful multilib setup... but none of the menus have any text, and it initially crashes with .NET errors.
sh winetricks gdiplus fixed it.

If I keep it at horrible slow DirectX video, it works.
If I change to OpenGL, I get:
SPOILER
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2147d8,0x214720): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
X Error of failed request: Batch (invalid parameter attributes)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1332
Current serial number in output stream: 1332

What to try now?


Definitely go look at my post on page 6. I'm currently also running an x64_86 Arch build and I did exactly what my post said and it worked just fine. If you get a couple more errors, check my few fixes at the bottom of my post.
libmpg123.so.0: cannot open shared object file: No such file or directory

We can solve easily this error. In temrinal, do "sudo updatedb" ( If you have installed Sudo ,otherwise tape " updatedb" only ) and " locate libmpg123.so" and post here the return.

But Opengl doesn't work, play only with DirectX.
If you don't want reinstall it, remove the file osu!.yourname.cfg in osu's folder

@miikkak: well, I've same trouble, but i play on 1x speed ^^' TRy with "sudo xset m X Y " ( choose X and Y like this: if you move your cursor for more than X pixels, multiply speed per Y)
Hi, I have tried to install Osu! ubuntu 1 month, I could do, uninstalling ubuntu 3 times. But now that I installed (with problems in "Publishing Information") to achieve open (Direct3D only) without major graphics problems. Except that when I try to play, the music does not sound and when I skip, the top bar is intact it does not matter, I can move, etc. But it is strange :( .

PD: My problem is that the circles do not then appear (or fruits, etc), I mean the game is stopped :| .

My Pc:
Ubuntu :) 10.10 Amd Athlon (I use Wine for Ubuntu)
ATI Radeon X1200 Series
1GB RAM ....
Wine: 1.2.1 (peer outdated) :D

HEEEEEEELP!

Translate by Google Translate (Spanish > English)
OSU! IS NOT ED ON UBUNTU. If it doesn't work, it doesn't work.

strager wrote: 6a429

OSU! IS NOT ED ON UBUNTU. If it doesn't work, it doesn't work.
ok, not ed, but may be, there is a page of Osu! in WineHQ.org that has no , perhaps a programmer to make a port.

Q.Q

ELEKA22 wrote: 6456u

Wine: 1.2.1 (peer outdated) :D
You can start with that: today, it's wine-1.3.8

Check if you have installed:
dotnet20
corefonts
gdiplus
( Those three with winetricks)

If the probleme is again present, write us issues you've got in terminal.

quote]
OSU! IS NOT ( officially) ED ON UBUNTU[/quote]

If you don't know what to do, don't pollute this topic ;)
Make sure you are running alsa and winetricked everything I've mentioned a few times, it fixes any lag and encoding issues. If you still have sound issues, try using oss maybe. I use alsa in wine with aoss, so I don't usually have issues.
Now i have a windows based computer, I have tired Ubuntu once or twice but haven't toyed around with it enough i guess.

Linux seems to advanced for me, I'd still like to try this but not on my main.
I try to install Osu on ubuntu 10.10 try many ways... but nothing... Linux Mint 10 - Osu work.

But I've got one problem... when I start play the song there are no music....T_T
Some thoughts:
Chopping sound is a kernel issue. When i was running stock ubuntu 2.6.35 everything was fine, when I installed liquorix kernel the sound was choppy sometimes and OSU in this time was freezed(that's very, very enraged me). Now i'm running 2.6.37 with ck-patchset(BFS as a scheduler), with preemption and with 1000hz timer, everything is much smoother now(I can compile something in 4 threads and play osu with no lags).

All you need to run osu is dotnet20, gdiplus, corefonts, fontfix and fontsmooth-rgb.
Make sure you have selected ALSA with hardware acceleration in wine config.
Also I set my mouse polling interval to 250hz because 100hz is slow for me. Just added in /etc/modprobe.d/usbhid.conf:
options usbhid mousepoll=4

I have ALSA and no pulseaudio so I got minimum latency.

If you like windows mouse acceleration way then try to use:
Device Accel Profile (249): 0
Device Accel Constant Deceleration (250): 1.000000
Device Accel Adaptive Deceleration (251): 1.000000
(these can be adjusted in xinput)
Hey everyone,

I used winetricks to install dotnet20 and corefonts, and I tried installing osu! with wine but it crashes at the "Publishing product information" step; wasn't sure if there was a specific fix for this. Attempting to run osu! after this error gives a "File not found" error dialog.

I tried copying over a working installation from my Windows system hoping it would have all the files but no luck, same error.

Any ideas?
thanks to mrmike503's post i've installed osu! and it worked correctly except some lag when sliders appears O_O

im using Arch i686 on my Phenom box
- amd phenom II x2 at 3.2ghz
- 2gb of ram
- nvidia geforce 6150 nforce430 (256mb vram)

the game runs correctly at 110FPS~175FPS with a resolution of 800x600, but with some lag when a slider appears

I leave a log from osu! output in console, maybe it could be useful for peppy...
SPOILER
(eddotan!~)$ cd osu!/
(eddotan!osu!)$ wine osu!.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:process:SetProcessPriorityBoost (0x188,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:win:EnumDisplayDevicesW ((null),0,0x32dba8,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x219670,0x219570): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32cf44,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation to context_validate_onscreen_formats
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Ink"
fixme:shell:URL_ParseUrl failed to parse L"osu.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:keyboard:HotKey (0x50066,33736294,0x00000003,58): stub
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:shell:URL_ParseUrl failed to parse L"{ced9b7cd-a11c-433d-8a0a-4b83fb3adffa}"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:dciman:DCICreatePrimary 0x628 0xb0c12ac
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:thread:NtQueryInformationThread info class 16 not ed yet
1
2
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb529b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2578) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd594720) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2578) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd8f31e8) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2448) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd5945f0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb8c7c8) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb8ca40) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2448) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb8c7c8) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd5a1da0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730e8b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730e8b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730e8b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730eda0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:thread:NtQueryInformationThread info class 16 not ed yet
err:d3d:context_create Failed to retrieve a device context.
err:d3d:swapchain_create_context Failed to create a new context for the swapchain
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
err:mmtime:TIME_MMTimeStop Timer still active?!
(eddotan!osu!)$
Well, I can say that it works in Fedora 14 with the default GNOME interface, but as soon as I switch to GNOME3/GNOME Shell, It likes to hide itself..

._.
Note: If you wanna do anything related to WINE, use the default GNOME Interface. This includes Osu!
for me, osu works best when i setup oss in winecfg and force wine to use alsa with aoss.
This is how i get it to work:

1st : Make sure you have wine >1.3 installed ( see "wine winver"). If you don't have it, get it on http://www.winehq.org//

2nd: Get a preunpacked Osu! (http://tinyurl.com/osuunpack ). MSI 3.1 Apps and MSI 3.1 itself won't work in Wine.

3rd: Get winetricks ( http://wiki.winehq.org/winetricks )

4th: create a new wineprefix:
mkdir ~/osu
export WINEPREFIX=~/osu

5th: use winetricks:
winetricks corefonts gdiplus dotnet20 fontfix ddr=opengl mwo=force sound=oss

6th: extract osu into your prefix

7th: Create a script

export WINEPREFIX=~/osu
cd ~/osu/drive_c/osu
aoss wine osu!.exe

Warning: Don't switch the Renderer or try Setting up your mouse.
If you want to setup your mousehandling try
xset m 2 4
The first Number is for setting the speed and the seond is for setting the acceleration

Sry for my bad english :D
German version: http://www.holarse-linuxgaming.de/wiki/osu
Does not work for me.
$ wine osu!.exe 
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:process:SetProcessPriorityBoost (0x18c,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:win:EnumDisplayDevicesW ((null),0,0x32dba8,0x00000000), stub!
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:thread:NtQueryInformationThread info class 16 not ed yet
[repeat last line every n seconds till I kill it]
Wine 1.3.15, archlinux x86-64. Winearch is win32 (required by winetricks dotnet20).
Fortunately XP in virtualbox works (even with directx and shaders).
did you get the osu error window?
No, osu just drops U usage to ~1% and sleeps for hours (and wine repeats fixme: line).
I somehow managed to get osu window but just one time. Looks like race condition, but I can't understand what triggers it on my system.
Ok I'm running Ubuntu 10.10. I followed the instructions around the whole topic and I've installed osu! with no problems. I had an issue with the audio which I fixed by changing the Audio mode to "Emulated" in Wine configuration. Now osu! runs fairly well but it lags. When a circle appears and I click it the next circle lags like hell, same happens with the sliders after a slider the next one lags a lot. There is no problem with spinners.

I thought it may be compiz so I disabled it but to no avail, I configured wine to forbid the window decorator to apply decorations on wine windows but still doesn't work.

I don't know what else to do. I have an Intel graphics card not nVidia or ATI but in the same PC i can play osu! with no problems in Windows.

Oh i have to say that I couldn't make it work with OpenGL renderer as soon as i switch to OpenGL the X Server crashes and in the wine log it shows this:

X Error of failed request:  Batch (invalid parameter attributes)
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1329
Current serial number in output stream: 1341

It is a shame because I was so clase..... I will keep trying and if I can make it run well enough to play I will post again.

Go Linux s! We have to persevere!

wal13x wrote: fp4u

No, osu just drops U usage to ~1% and sleeps for hours (and wine repeats fixme: line).
I somehow managed to get osu window but just one time. Looks like race condition, but I can't understand what triggers it on my system.
Seems like archlinux lib32-nvidia (or wine) package is broken. Works in gentoo (though virtualbox still is much faster).
Fair warning to Wine s right now, I believe there is a bug right now either in the latest test build of wine or winetricks (maybe both) that is causing dotnet20's installation to fail. This may be just an Arch Linux only problem, but I thought I'd throw that out there to people who might consider an update.

Update: Seems like something was missing and a reboot fixed it. (I just switched HDs for my OS. It was broken on both the old and new build, I assumed Wine was the issue.)
about bug in dotnet20, it's a problem in last update of wine..
not only in arch linux happens


hope that wine's dev solve this bug soon, because osu! doesn't run with Mono unfortunately

EDIT: bug solved, last update of winetricks from DanKegel's website
With Wine 1.2.2 we can run Osu! fine, the installer crashes at final step but, the game install correctly and it runs with some glitches ( its playable without sound.. we have to set sound lib to OSS)

So... anyone here runs it with ALSA lib succefully ? i cant play without music :(

EDIT: FIXED!!!
Select ALSA LIb and in Acceleration Hardware option set "EMULATE" :D

Now i can play Osu! and with Online option :D
Thanks to Nargajuna for instructions, now I'm finally able to run osu! on Ubuntu! (10.10, Wine 1.3.17)

But there is still the problem: I'm able to run osu, but unable to play it.
Here is what I have done:
1. Launched the script from terminal.
2. osu! started and music was playing.
3. Started solo, selected some song => it has started but sound turned off and game frozen before circles appear.
4. But I could press Esc and go to song selection again. There is still no sound, and I selected other song, but it frozen again.
5. Relaunching osu! will make music play again, but starting any song always makes sound turn off.

What should I do to make osu playable? It's no good having such a game just as a jukebox. :D
@Refon_S
do this: winetricks orm=backbuffer rtlm=disabled

and try launch osu! again

Eddotan wrote: 4ow2u

@Refon_S
do this: winetricks orm=backbuffer rtlm=disabled

and try launch osu! again
No, game still freezes. :(
Yay, I solved the problem! RTFM'ing the topic, I found that solution was simple, I just needed to turn switch hardware acceleration to "Emulate".
Now I'm able to play, almost without lags. ^_^
Still need to check online play, but something is wrong with multiplayer now, probably something with the server.
IF you want that we solve ( Or try to solve) your problem, copy-paste here the result of the shell when you launched OSU in it and crashed.
Another (not critical, but somewhat) problem - when I'm clicking internet link (to a map, or something else) in osu! window, nothing happens, and there is "fixme" in terminal window:
fixme:exec:SHELL_execute flags ignored: 0x00000100
What should I do to make links working?
Works for me (with same fixme:). Try to export BROWSER variable.
I made links working in osu (well, they become working after ing beatmap and autolaunching it from Ubuntu's Firefox), but there is another problem, Terminal shows a lot of same "errs" when shaders turned on:
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1579
The shader effects are working, but lots of "errs" can mean that they are not working properly. I don't know how to fix it, but this is unnecesary for me, 'cause I'm not using them. :D
hello I am an arch 64bit too...
tried wine & wine-git, both failed when trying to install dotnet20(cannot install on 64 bit system?)

so i tried bin32-wine-suse, and succeeded then.
i installed dotnet20 gdiplus corefonts via winetricks, and tried all the tricks mentioned above, but now i have a very laggy window full of craps when using d3d, but opengl works pretty well... except for the speed,
yeah, both d3d and opengl only have an fps <5, that's impossible to play!

felixonmars wrote: 714b1e

yeah, both d3d and opengl only have an fps <5
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).
It's still less playable than virtualbox+opengl (which gives stable 60 FPS=vsync and no tearing on spinners; wine+opengl does not work for me).

wal13x wrote: fp4u

felixonmars wrote: 714b1e

yeah, both d3d and opengl only have an fps <5
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).
It's still less playable than virtualbox+opengl (which gives stable 60 FPS=vsync and no tearing on spinners; wine+opengl does not work for me).
thank you! i've missed the lib32-intel-dri and after i have it installed, now i had up to 45 fps on integrated intel with both directx and opengl. but directx is still more laggy than opengl, and the mouse move are both too hard to play...
and.. in vbox+opengl i only get up to 3fps and crazy laggy window..is there anything else i'm still missing?
(sorry for my poor english)
I'm moved to Arch. I have pulseaudio and with usual wine the game starts fine, music is playing, but when you begin to start playing you can play up to fist cicle, not more. It can be solved with wine-pulseaudio from AUR. I'm using KDE and for the best performance wrote a simple startup script
http://pastebin.com/B6NsgTxj
BTW i've got ~600FPS on my 9600gt green version.
After updating Wine to 1.3.18... S**t happened (warning, lots of code incoming!):
wine: Unhandled exception 0xe0434f4d at address 0x7b8398d2 (thread 0041), starting debugger...
Unhandled exception: 0xe0434f4d in 32-bit code (0x7b8398d2).
dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b8398d2 ESP:0032f114 EBP:0032f178 EFLAGS:00000246( - -- I Z- -P- )
EAX:7b825955 EBX:7b889ff4 ECX:00000000 EDX:e0434f4d
ESI:e0434f4d EDI:e0434f4d
Stack dump:
0x0032f114: 0032f1b0 00000004 79fd4e9d e0434f4d
0x0032f124: 00000001 00000000 7b8398d2 00000001
0x0032f134: 800700ea e0434f4d 0032f1b0 790c2000
0x0032f144: 02000036 0032f15c 79e814da 0032f168
0x0032f154: 02000036 00000001 0032f1d8 79e87ff4
0x0032f164: 0000012c 790fabcc 7b83988a 0013a7d8
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
0x7b8398d2: subl $4,%esp
Modules:
Module Address Debug info Name (94 modules)
PE 400000- 5c8000 Deferred osu!
PE 2d10000- 3996000 Deferred system.windows.forms.ni
PE 3a80000- 3a86000 Deferred x3daudio1_1
PE 10000000-100b7000 Deferred microsoft.xna.framework
ELF 20000000-20064000 Deferred shlwapi<elf>
\-PE 20010000-20064000 \ shlwapi
ELF 20064000-20199000 Deferred 32<elf>
\-PE 20080000-20199000 \ 32
ELF 20199000-20210000 Deferred libfreetype.so.6
ELF 20210000-20225000 Deferred libz.so.1
ELF 20225000-202ce000 Deferred winex11<elf>
\-PE 20230000-202ce000 \ winex11
ELF 202ce000-202e7000 Deferred libice.so.6
ELF 202e7000-202f7000 Deferred libxext.so.6
ELF 202f7000-20311000 Deferred libxcb.so.1
ELF 20311000-20315000 Deferred libxau.so.6
ELF 20315000-20336000 Deferred imm32<elf>
\-PE 20320000-20336000 \ imm32
ELF 20336000-2033c000 Deferred libxxf86vm.so.1
ELF 2033c000-20340000 Deferred libxcomposite.so.1
ELF 20340000-203d3000 Deferred msvcrt<elf>
\-PE 20350000-203d3000 \ msvcrt
ELF 203d3000-20405000 Deferred wintrust<elf>
\-PE 203e0000-20405000 \ wintrust
ELF 20405000-204b0000 Deferred crypt32<elf>
\-PE 20410000-204b0000 \ crypt32
ELF 204b0000-205b4000 Deferred ole32<elf>
\-PE 204d0000-205b4000 \ ole32
ELF 205b4000-207b1000 Deferred shell32<elf>
\-PE 205c0000-207b1000 \ shell32
ELF 207b1000-2084a000 Deferred winmm<elf>
\-PE 207c0000-2084a000 \ winmm
ELF 252eb000-25304000 Deferred version<elf>
\-PE 252f0000-25304000 \ version
ELF 2a257000-2a261000 Deferred libxrender.so.1
ELF 2f16b000-2f171000 Deferred libxdm.so.6
ELF 31d2b000-31d39000 Deferred libxi.so.6
ELF 3592a000-3592f000 Deferred libuuid.so.1
ELF 36ac4000-36b38000 Deferred rpcrt4<elf>
\-PE 36ad0000-36b38000 \ rpcrt4
ELF 390eb000-39112000 Deferred libexpat.so.1
ELF 3a142000-3a1d2000 Deferred gdi32<elf>
\-PE 3a150000-3a1d2000 \ gdi32
ELF 3af85000-3b0b3000 Deferred wined3d<elf>
\-PE 3af90000-3b0b3000 \ wined3d
ELF 3f8ca000-3f926000 Deferred advapi32<elf>
\-PE 3f8e0000-3f926000 \ advapi32
ELF 40a41000-40a89000 Deferred dsound<elf>
\-PE 40a50000-40a89000 \ dsound
ELF 42736000-42766000 Deferred libfontconfig.so.1
ELF 4d622000-4d658000 Deferred d3d9<elf>
\-PE 4d630000-4d658000 \ d3d9
ELF 4f9e9000-4fa1d000 Deferred uxtheme<elf>
\-PE 4f9f0000-4fa1d000 \ uxtheme
ELF 50372000-5048f000 Deferred libx11.so.6
ELF 5490f000-54917000 Deferred libxrandr.so.2
PE 5e380000-5e409000 Deferred diasymreader
PE 64020000-64033000 Deferred mscorsec
ELF 68000000-6801e000 Deferred ld-linux.so.2
ELF 6801e000-68038000 Deferred libpthread.so.0
ELF 68038000-6803c000 Deferred libdl.so.2
ELF 6803c000-68062000 Deferred libm.so.6
ELF 68062000-6806a000 Deferred libnss_compat.so.2
ELF 6806a000-68081000 Deferred libnsl.so.1
ELF 68081000-6808d000 Deferred libnss_files.so.2
ELF 6808d000-680c6000 Deferred libncurses.so.5
ELF 68e38000-68e3c000 Deferred libxinerama.so.1
ELF 6975b000-69765000 Deferred libxcursor.so.1
ELF 6bebb000-6becf000 Deferred softpub<elf>
\-PE 6bec0000-6becf000 \ softpub
ELF 6c811000-6c81c000 Deferred libnss_nis.so.2
ELF 6ca50000-6cbad000 Deferred libc.so.6
ELF 711bb000-712fc000 Dwarf libwine.so.1
ELF 74a79000-74a92000 Deferred imagehlp<elf>
\-PE 74a80000-74a92000 \ imagehlp
ELF 773a4000-77498000 Deferred comctl32<elf>
\-PE 773b0000-77498000 \ comctl32
ELF 77fcb000-78009000 Deferred rsaenh<elf>
\-PE 77fd0000-78009000 \ rsaenh
PE 78130000-781cb000 Deferred msvcr80
PE 79000000-79045000 Deferred mscoree
PE 79060000-790b3000 Deferred mscorjit
PE 790c0000-79ba8000 Export mscorlib.ni
PE 79e70000-7a3d1000 Export mscorwks
PE 7a440000-7abfe000 Deferred system.ni
PE 7ade0000-7af74000 Deferred system.drawing.ni
ELF 7b6d2000-7b6db000 Deferred libsm.so.6
ELF 7b800000-7b991000 Dwarf kernel32<elf>
\-PE 7b810000-7b991000 \ kernel32
ELF 7bc00000-7bcbb000 Deferred ntdll<elf>
\-PE 7bc10000-7bcbb000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7c260000-7c266000 Deferred libxfixes.so.3
PE 7c4c0000-7c53d000 Deferred msvcm80
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001c 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000013 0
00000012 0
00000019 plugplay.exe
0000001d 0
0000001b 0
0000001a 0
00000020 explorer.exe
00000021 0
00000038 osu!.exe
0000003b 2
0000003a 0
00000039 0
00000042 (D) C:\osu!\osu!.exe
00000015 2
00000043 0
00000041 0 <==
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
fixme:advapi:EventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x32ec5c,(nil)): stub
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"

Well, this mean that something is wrong with .NET again? And I need to fully reinstall wine, drivers, etc., or there is something less radical?

Added 21st April @ 16:37 UTC - Fully uninstalled wine and deleted prefix with settings. Then reinstalled it again. Then used the same Nargajuna's method as before. All is working properly :3
Doubleposting may be against rules but it's me again with problems. =_=

Now there is problem with the mouse: after spinner, the mouse sometimes (after pressing the button) goes away from normal position somewhere for some milliseconds, then comes back again. This can be serious while playing something hard. It doesn't happen somethere in other linux software, only in Wine. (1.3.18)
I tried with my normal mouse (Razer Krait) and with "substitute" (Logitech Pilot), but it looks like it's not the hardware problem and something is wrong with settings. What should i do?

Refon_S wrote: 52w40

Doubleposting may be against rules but it's me again with problems. =_=

Now there is problem with the mouse: after spinner, the mouse sometimes (after pressing the button) goes away from normal position somewhere for some milliseconds, then comes back again. This can be serious while playing something hard. It doesn't happen somethere in other linux software, only in Wine. (1.3.18)
I tried with my normal mouse (Razer Krait) and with "substitute" (Logitech Pilot), but it looks like it's not the hardware problem and something is wrong with settings. What should i do?
Did you check winecfg's mouse settings? Might be something in there. Doesn't happen to me though.

HarryHy wrote: 3h6v4x

Did you check winecfg's mouse settings? Might be something in there. Doesn't happen to me though.
Don't know what wrong was on previous settings, but after updating Ubuntu to 11.04 and reinstalling wine (from Ubuntu reps - 1.3.15) problem disappeared. Maybe that was some bug of wine 1.3.18?
http://bugs.winehq.org/show_bug.cgi?id=26970
New wine wouldn't old OSS (and OSS emulation with ALSA).
You only have to tick ALSA ( Or JACk for me) in winecfg, and no more troubles ;)
Okay, I kept getting an error when I tried to install, but it ended up running just fine. Though, I think I'm missing something, based on the screenshot I have. Like, none of the text is there. Am I missing a font?

EDIT: It hangs when I try to play a beatmap.

Looks like you''ve skipped winetricks gdiplus.
Oh hey, that worked! Thanks!

EDIT: It still hangs when I try to play a beatmap. Like, I can move the cursor and pause it, but it won't start.
Check the rights oc the folder of the songs, perhaps that ... If it isn't that, launch OSU in a terminal and paste here the error
AnnaleseSilverwing you have to use wine-pulseaudio patches or to remove pulseaudio, the first is better.
I see you're using ubuntu, here is a repo for you
https://launchpad.net/~c-korn/+archive/ppa

AnnaleseSilverwing wrote: 6z3z24

It still hangs when I try to play a beatmap. Like, I can move the cursor and pause it, but it won't start.

SatoXYN wrote: 336e6q

AnnaleseSilverwing you have to use wine-pulseaudio patches or to remove pulseaudio, the first is better.
Well, Sato, there is no really need for wine-pulseaudio. Silverwing, go to winecfg -> sound and set hardware acceleration to Emulate. When it set to Full, it encounters the problem with hanging beatmaps.
Hi, I'm using Arch Linux x86_64 and I have problem with osu! under wine. After a little time of playing the game crashes because of lack of graphics card memory. I've never had such error on Windows, and I have quite decent graphics (GF9800 GT) so it's not because of my rig. I'll be thankfull for help.

here's what osu! shows:


and here is wine log: http://www.copypastecode.com/70603/
show more
Please sign in to reply.

New reply 1b384i