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Solution: Running osu! In Ubuntu or Xubuntu 33w4s

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Topic Starter
I tried to switch to OpenGL renderer on the Osu's settings menu. But after that, the game restarts and then it won't start until i delete the .cfg files.

Or should I run: wine osu.exe -OpenGL ?
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Topic Starter
I will test at Ubuntu later on. Xubuntu lacks too many libraries and maybe it causes OpenGL isn't working.
Still ing Ubuntu at 45kbps speed..LOL (Slow Internet at Indonesia lol)
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Topic Starter

strager wrote: 6a429

This failed on a 32-bit Debian install in VirtualBox with a 64-bit Windows Vista host with Xmingw as the X server though SSH via PuTTY. So if you were thinking about trying on that, don't bother. ;P

Next time I have to do computer maintenance and data's backing up or something, I'll try this out.
Hmm, Maybe it's failed because you're running it on Virtual Environment. Some components might not works in VirtualBox.

KcLKcL wrote: 4w251i

strager wrote: 6a429

This failed on a 32-bit Debian install in VirtualBox with a 64-bit Windows Vista host with Xmingw as the X server though SSH via PuTTY. So if you were thinking about trying on that, don't bother. ;P

Next time I have to do computer maintenance and data's backing up or something, I'll try this out.
Hmm, Maybe it's failed because you're running it on Virtual Environment. Some components might not works in VirtualBox.
I think it's because Mesa isn't ed by Wine all right for OpenGL stuff. I should try installing a GUI on another VM to see how that works out.
Nice work I gotta say. Also what specs have you got ? I wanna try Ubuntu but I love osu!, if its runs laggy then theres no point for me trying. I rather stay on windows and have osu!
you sir, are my hero

virutal machine even with guest additions sucks quite much for playing

and i was looking for that wine package <3

EDIT: i386... damnit >.<
Topic Starter
There's no Wine for 64 bit?

Just the compiled at http://www.getdeb.net
I think there's 64 bit version..

Still wondering why OpenGL won't work
bagnz0r
Speaking of Wine and installing software. Instead of getting possibly not-updated version by ing this deb... Run your terminal and type:
sudo apt-get wine
Type your (unix isn't showing your even as stars when typing), and hit enter.
Voila.

Also, if someone wants to play game that doesn't ogl:
http://lubuntu.wordpress.com/2007/08/18/instalacja-cedega-cvs/

BagnoGamer wrote: q4c6e

Speaking of Wine and installing software. Instead of getting possibly not-updated version by ing this deb... Run your terminal and type:
sudo apt-get wine
Type your (unix isn't showing your even as stars when typing), and hit enter.
Voila.

Also, if someone wants to play game that doesn't ogl:
http://lubuntu.wordpress.com/2007/08/18/instalacja-cedega-cvs/
Yeah, I was wondering why people were ing the .deb's manually.

Also, it's
sudo apt-get install wine
or aptitude instead of apt-get.

Different Linux distros have different package managers and thus require different commands, of course. I'm sure this doesn't work only for Ubuntu and variants.

KcLKcL, of course there's 64-bit wine. If you install wine using your package manager you'll probably get binaries with the same target as your kernel, so if you're on 64-bit you'll get a 64-bit wine.

BagnoGamer wrote: q4c6e

sudo apt-get wine
]
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1

KcLKcL wrote: 4w251i

There's no Wine for 64 bit?

Just the compiled at http://www.getdeb.net
I think there's 64 bit version..

Still wondering why OpenGL won't work
I already built from source - the .net framework doesn't want to be installed tho D:

Agkaemon wrote: 362t3l

BagnoGamer wrote: q4c6e

sudo apt-get wine
]
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1
You need to add wine's repository. Ubuntu's repos don't have near the latest.

Agkaemon wrote: 362t3l

BagnoGamer wrote: q4c6e

sudo apt-get wine
]
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1

KcLKcL wrote: 4w251i

I already built from source - the .net framework doesn't want to be installed tho D:
Have you tried installing the 64-bit version of the .NET framework? Obviously, without the 32-bit DLL's needed, you can't install a 32-bit .NET.

strager wrote: 6a429

Agkaemon wrote: 362t3l

BagnoGamer wrote: q4c6e

sudo apt-get wine
]
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1
You need to add wine's repository. Ubuntu's repos don't have near the latest.

Agkaemon wrote: 362t3l

BagnoGamer wrote: q4c6e

sudo apt-get wine
]
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1

KcLKcL wrote: 4w251i

I already built from source - the .net framework doesn't want to be installed tho D:
Have you tried installing the 64-bit version of the .NET framework? Obviously, without the 32-bit DLL's needed, you can't install a 32-bit .NET.
Hmm, where can I find the 64bit .NET framework?

also, the .deb in first post is already out of date, try building from source
Fedora 11, Osu! on wine works well.
At start it was really laggy, specially with sliders, but then I put this configuration:

AbsoluteScroll = 0
AutoChatHide = 1
Bloom = 0
ComboBurst = 0
ComboFire = 0
ComboFireHeight = 4
ChatAudibleHighlight = 1
ChatChannels =
ChatFilter = 0
ChatHighlightName = 1
ChatPrivateTabs = 1
ChatRemoveForeign = 0
ChatSortMode = 0
Display = 1
DisplayCityLocation = 0
DistanceSpacing = 0.8
DistanceSpacingEnabled = 1
EditorBeatDivisor = 1
EditorGridSize = 32
EditorSliderCurveType = 1
EditorTip = 0
FavouritesA =
FavouritesB =
FpsCounter = 0
FrameSync = 0
FrameSyncGl = 1
FriendsOnly = 0
Fullscreen = 0
Height = 600
HeightFullscreen = 768
HelpTips = 10000000000000000000
HighlightWords =
HitLighting = 0
HoverReturn = 1
HoverSelect = 0
keyDecreaseAudioOffset = OemMinus
keyFruitsDash = LeftShift
keyFruitsLeft = Left
keyFruitsRight = Right
keyIncreaseAudioOffset = OemPlus
keyOsuLeft = Z
keyOsuRight = X
keyPause = Escape
keyScreenshot = F12
keySkip = Space
keyTaikoInnerLeft = X
keyTaikoInnerRight = C
keyTaikoOuterLeft = Z
keyTaikoOuterRight = V
keyToggleChat = F8
keyToggleExtendedChat = F9
keyToggleFrameLimiter = F7
keyToggleScoreboard = Tab
Language = es
LobbyPlayMode = -1
LobbyShowExistingOnly = 0
LobbyShowFull = 0
LobbyShowed = 1
MenuTip = 8
MouseDisableButtons = 0
MouseDisableWheel = 0
MouseSpeed = 1.1
MsnIntegration = 0
NotifySubmittedThread = 1
Offset = 0
OnlineDefault = 1
PopupDuringGameplay = 0
ProgressBarType = 1
Renderer = d3d
SaveReplay = 0
ScoreboardVisible = 1
ScreenshotFormat = 1
ScreenshotId = 0
ShowSpectators = 1
Skin = Default
SkinSamples = 1
SkipTablet = 0
SnakingSliders = 0
Tablet = 0
Ticker = 0
TreeSortMode = Search
TreeSortMode2 = Artist
name = Darkma
UseTaikoSkin = 1
Video = 1
VolumeEffect = 80
VolumeMusic = 80
VolumeUniversal = 100
Width = 800
WidthFullscreen = 1024
Wiimote = 0
YahooIntegration = 0
Well, I could play, but when I restart the game, it doesn't works.

This is what Wine says:
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
But this is a good start, I took a few screenshots:




Someone knows how to fix this?
Sometimes the game starts, but for a few seconds, and then it freezes.

(Sorry about my bad english :P)

EDIT:

It seems that my problem can be fixed using this:
$ killall wineserver && killall explorer.exe

So... yay! Osu! on Linux! :D
Topic Starter
I will try that settings. Thanks for sharing us here. If it's works I'll update this post.
BTW guys, If you want to compiled .deb packages, It's here http://wine.budgetdedicated.com/archive/index.html
It has the latest 1.1.25 though :D

KcLKcL wrote: 4w251i

I will try that settings. Thanks for sharing us here. If it's works I'll update this post.
BTW guys, If you want to compiled .deb packages, It's here http://wine.budgetdedicated.com/archive/index.html
It has the latest 1.1.25 though :D
1.1.25 worked for me :)
.net framework and everything, so yeah, awesome thanks
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This map has been deleted on the request of its creator. It is no longer available.
This map has been deleted on the request of its creator. It is no longer available.
What about Mono.net
http://www.mono-project.com/Main_Page

It's bee under a lot of development in the past year from what I gather, and might run Osu! now
Has anyone tried version 2.4 and gotten Osu! to run? I would try it myself but I'm rather limited right now...temporary computer! =(
[deleted ]

chaosanime wrote: 5kd55

What about Mono.net
http://www.mono-project.com/Main_Page

It's bee under a lot of development in the past year from what I gather, and might run Osu! now
Has anyone tried version 2.4 and gotten Osu! to run? I would try it myself but I'm rather limited right now...temporary computer! =(

I tried 3 things, granted I am on OSX and not on ubuntu. I tried running osu through wine via this tutorial with no dice. I tried running it through crossover with no dice. I also tried running it through mono on OS X and it gave me this error:


Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a0005d1


It seems to me though that osu! could be easily adapted to work with mono and therefore work on windows / linux / mac without the need for specific OS ports.

prosive wrote: 422j2a

It seems to me though that osu! could be easily adapted to work with mono and therefore work on windows / linux / mac without the need for specific OS ports.
If it was easy, it would have been done already. (And I'm not making that up...)
[deleted ]

strager wrote: 6a429

prosive wrote: 422j2a

It seems to me though that osu! could be easily adapted to work with mono and therefore work on windows / linux / mac without the need for specific OS ports.
If it was easy, it would have been done already. (And I'm not making that up...)

You are probably right. Honestly it doesn't matter for me since i have 3 computers running ubuntu / OS X / Windows. However, some of my friends want to play and only own macs. The virtual box set up is painful at best, so I'm very curious as to why the wine set up doesn't work on my os x machine. I applied the same winetricks and everything, just corefonts and dotnet20. Is there something I am missing?

Also is there any way to bottle up a fresh working install of osu! on wine and distribute it? Like for example, later when I get time I am going to try to run osu! on my ubuntu machine, if I get it working, could I potentially just port the bottle over to my os x machine and try it out?
[deleted ]
I'm running Ubuntu 9.04 and can't get the game to run using the instructions provided. When I try to install the game the files begin to copy, then the installation crashes. The files that do transfer are below.

Any advice?

prosive wrote: 422j2a

Also is there any way to bottle up a fresh working install of osu! on wine and distribute it? Like for example, later when I get time I am going to try to run osu! on my ubuntu machine, if I get it working, could I potentially just port the bottle over to my os x machine and try it out?
There's nothing special about osu! installs. You can copy an installation anywhere and run it from any computer (assuming the configuration is compatible across the systems).
tinkyxiii, try installing on Windows and copy it over.

For me...
Application has generated an exception that could not be handled.

Process ID=0x19 (25), Thread ID=0x1a (26).

Click OK to terminate the application.
Click CANCEL to debug the application.
Click OK and...
The program osu!.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.

Blah blah blah http://appdb.winehq.org blah blah blah

Blah blah blah blah blah blah http://bugs.winehq.org.

...and nothing else.
Topic Starter
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I did.

Also, insufficient priveleges for the app.
Somebody should make a linux installer. I could once I get it to work...
Did you try to open up osu!.yourLocalHere.cfg and change Renderer = d3d to Renderer = opengl ?
Just tried that... same error.

If I go to "Uninstall Wine Software", Microsoft .NET Framework 2.0 is listed twice. Once with the version 2.0.50727 and the Visual Studio logo as the icon, and the other one has no version and has the Wine logo as the icon.
[deleted ]
Well I'm trying to run this through wine again (I must be a masochist). Instead of using the GUI, I used the command line to get wine and winetricks working on OS X, and installed the corefonts and dotnet20 winetricks. Then I copied my game folder over and ran it. The crash / bug reporter screen shows up for me. I'm not sure if I'm missing anything, but any help would be much appreciated. Basically it crashes then submits the bug and restarts and the same thing happens. I also tried deleting my configuration. I have attached a screen shot.





CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x170,0): stub
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:win:EnumDisplayDevicesW ((null),0,0x33dba0,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not ed
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
err:wgl:opengl_error No OpenGL compiled in.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"{ef5dc3ce-33e8-49bf-a83b-f70d0ebf15b8}"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:advapi:CheckTokenhip (0x440 0x21bb40 0x11dbdb48) stub!
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or time of other threads
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:advapi:EventSourceW ((null),L".NET Runtime 2.0 Error Reporting"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003e8,0x0,0x0008,0x000000d0,0x3009a1b4,0x6cd260): stub
err:eventlog:ReportEventW L"osu!.exe"
err:eventlog:ReportEventW L"1.3.3.7"
err:eventlog:ReportEventW L"4ae3fa5f"
err:eventlog:ReportEventW L"unknown"
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"00000000"
err:eventlog:ReportEventW L"0"
err:eventlog:ReportEventW L"8000000a"
fixme:advapi:DeEventSource (0xcafe4242) stub
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet

well
i also have the problem, that i can't use the openGL mode.
does anybody made it work already.




sorry for my bad english

edit:
for all those who dont get dot20 installed, i could try my .wine folder.
I've just installed ubuntu. i did everything what was written here and as you might guess, osu doesn't work properly. It turns on but instead of menu i've got some random textures. And after few second of this screen, report window pops up and it turns off.

http://img177.imageshack.us/i/zrzutekranug.png/ (screen)

I was able to change rendering to opengl, but it didn't work :D please help me ;]
Can we get a link to winetricks .deb? It's been removed from the Karmic repositories.

Also, a zip of the install would be nice - the .msi doesn't seem to work properly, even with msiexec.
I updated wine today for the first time in a number of months, and decided I would try osu.
Surprisingly, it works almost flawlessly (I didn't measure fps or anything, but it is beyond being merely "playable").
Strangely, though, it tends to crash when I try to reposition the window.

Not sure if this helps, but I also installed the d3dx9, vcrun2005 (sp1) and dotnet20 packages from winetricks beforehand.

Sakako wrote: 4br72

Can we get a link to winetricks .deb? It's been removed from the Karmic repositories.

Also, a zip of the install would be nice - the .msi doesn't seem to work properly, even with msiexec.
wget http://www.kegel.com/wine/winetricks
There is no binary, it's just a giant shell script.

Edit: Forgot to mention that the updater works.
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This version of osu! will be a drunk copy.
When I try to install, I get:
404
This map has been deleted on the request of its creator. It is no longer available.
bagnz0r
For all those who are lazy/don't understand simple tutorial.
Start your terminal and execute this:
wget http://bagnzor.org.pl/prepare-osu

And then execute this:
sh prepare-osu

OR

that: http://bagnzor.org.pl/prepare-osu and execute it in terminal.
mine crashes after how many seconds. i don't know why (it rarely happens though)

using Ubuntu 9.04 Jaunty Jackalope

Edit1: Sound is not sync properly, or is it just me?
Edit2: Crashes upon exiting in Universal Offset.
Kaya-_old
Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(
Hey, I have this when I'm trying launching osu!
I did all 1st post says



I can't play osu! for this.
NyaKun_old

Uber1337 wrote: 5o4b3r

Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(
Очкочановский анальный раб!

On Linux Mint 8 osu! works, but sound is lagging and sometimes osu! crashing. Trying to use OpenGL.

And if you want use you windows osu! songs folder on linux:
sudo mount --bind 'windows songs folder' 'linux songs folder'

Eddotan wrote: 4ow2u

Hey, I have this when I'm trying launching osu!
I did all 1st post says



I can't play osu! for this.
Have the same errow msg.
Many people have this msg. Is there anyone who finished installation after seeing this msg?
Tried to run this on Arch and got this
[alex@HomePC .osu]$ sh winetricks corefonts dotnet20
Executing /usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe
/home/alex/.winetrickscache/arial32.exe: library not compiled to large files.
/home/alex/.wine/dosdevices/c:/winetrickstmp/FONTINST.EXE: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/fontinst.inf: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Ariali.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbd.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbi.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arial.TTF: Permission denied
------------------------------------------------------
Note: command '/usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe' returned status 1. Aborting.
------------------------------------------------------
[alex@HomePC .osu]$
Same goes if i try to install dotnet without corefonts. Any suggestions?
-> Haruhiist
Do as root:
chown -R [name]:[group] /home/[name]/.wine/

PS. Arch is da best xD
Will try to.
P.S. Yea. 3 days ago i switched from Ubuntu to Arch. Looks way better. Wine is working faster.
Cannot install osu. shows up error. Yes, i have .net framework installed, I'm unable to install game.

Uber1337 wrote: 5o4b3r

Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(
Excuse me, but how did you get osu! to run under Kubuntu? I tried doing a lot of things in order to get osu! running under Kubuntu, but...
I'd like to note that I've tried both the prepare-osu.sh here and the initial setup process in the first post and neither seems to work for me(I'm on Ubuntu Lucid, by the way). The main problem seems to be during install where it cancels out with something about a publishing error. I once tried to move my windows osu! over to ubuntu but all it got me was the ability to open the Osu! updater, not osu itself. I'm about to try again since I just got my new tablet to work, so we'll see how it goes
On Lucid (10.04) you have to check a box in order to install osu!

You right-click the exe and click "Properties", Go to the "Permissions" tab and check the "Allow executing file as program", Click "Close" and then right-click the file again and launch with Wine.

That's what I did and it installed perfectly.
Really? I wasn't aware of that. Though I just did it and it failed anyway, but I noticed that even after reinstall Wine!, Osu was still in some fashion installed(the version number was 0.0.0.0, which is nothing new but I can't seem to figure out how to uninstall it, since it also crashes when I try to remove it via wine). Is there any way to clear out wine's registration of Osu somehow, so that it can start the install fresh?

--EDIT: I feel a bit closer to success. After reinstalling wine clean and removing osu entirely, I reinstalled it and it still failed when trying to publish it's product information. Now, however, after changing the windows version to 7/Vista, I get this specific error instead of the generic crash:

Application has generated an exception that could not be handled.

Process ID=0x29(41), Thread ID=0x2(42).
If I click cancel to try to debug it, I get:

No ed JIT debugger was specified.

EDIT EDIT: http://pastebin.com/n9ZVwRwx it ocurred to me to try to run the installer through the terminal so I could get the error logs of whatever's wrong. It's pretty much gibberish to me but somebody might be able to make heads or tails out of it?
Ubuntu 10.04, amd64

The installer fails at what looks like the end of the process. Instead, I just went to my Windows install directory (I dual-boot) and ran from there. It slows everything waaaaayyyy down, using what looks to be all of one of my two cores. If I wait long enough, it turns the whole screen gray. (I'm guessing that since it was set for full-screen mode in Windows, that's what that is). It doesn't seem to do anything else, and I have to kill it. I've already tried changing to OpenGL in the .cfg file. Any suggestions?
bagnz0r

rpr13 wrote: 606426

-> Haruhiist
Do as root:
chown -R [name]:[group] /home/[name]/.wine/

PS. Arch is da best xD
NOT.
http://pastebin.com/n9ZVwRwx

can't anyone tell me what's wrong here? ;w; I'm really missing Osu maan
bagnz0r

Tasem wrote: 1l25z

http://pastebin.com/n9ZVwRwx

can't anyone tell me what's wrong here? ;w; I'm really missing Osu maan
#
fixme:advapi:EventSourceW ((null),L".NET Runtime"): stub
#
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x33eba8,(nil)): stub
#
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"
#
fixme:advapi:DeEventSource (0xcafe4242) stub
#
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
#
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627

That'd be .NET.
But why don't you try running osu! in VM? Using VirtualBox, that is.
I get avg. 140fps on P4 3GHz, 2GB DDR2 and some nvidia mx.
Hello, Osu! community. After playing in a netgame on another game, and learning of another person playing Osu! I was immediately tempted to see if it would launch on WINE. Nope. I've tried ALL of your info on this. I've tried the first tutorial, I've tried the wget bagznor thing, and there hasn't been any success. The first thing I encountered was the Osu!Install ing the .NET 2.0 (as the cabextract didn't succeed in ing a .NET installer) and the .NET installer comes up. I try to install, and it fails. It continues to the Osu! installer. I get it to install up to "Publishing product information" and it gives the Windows Crash Dialog and then the WINE crash dialog. None of this is working. I'd like to play Osu! as soon as possible, as I have songs on my Secondary drive back when I played it on Windows. When exactly will this game work on Linux WITHOUT use of desktop emulators?

BTW, VirtualBox doesn't work. It stops at mid-bootup, so no success there.
The main problem seems to be installing dotnet or getting it to run or /someting/ i dunno wut. I'm currently playing it on Virtualbox but JUST TODAY out of nowhere I got the window to run on Wine! The problem is that it died and hasnt opened again. Right now I'm trying to reinstall dotnet2.0 but i dont know what ive done or havent done that will make it work.

You can run it on Virtualbox but even with a whole gig of ram practically given to virutalbox, and all my video memory, I get occasional framerate issues and the sound crackles. They're enough to make the game frustrating to play, to say the least.
bagnz0r

Tasem wrote: 1l25z

The main problem seems to be installing dotnet or getting it to run or /someting/ i dunno wut. I'm currently playing it on Virtualbox but JUST TODAY out of nowhere I got the window to run on Wine! The problem is that it died and hasnt opened again. Right now I'm trying to reinstall dotnet2.0 but i dont know what ive done or havent done that will make it work.

You can run it on Virtualbox but even with a whole gig of ram practically given to virutalbox, and all my video memory, I get occasional framerate issues and the sound crackles. They're enough to make the game frustrating to play, to say the least.
Change sound driver in vm settings.
?_? To what, exactly? I'm currently using OSS, but I don't know what's considered to be the optimal one, and OSS /seemed/ to work the best.
I can't run osu! on linux here.
I have installed dotnetfx 20 and 30, all required fonts and osu crash.
Sometimes, when I click a lot of times in Restart osu, it start, but everytime when I choose a song, the audio automatically mute and the music won't load.
What I have to do to make it work?

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks

Tasem wrote: 1l25z

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
Same to me :cry:
Update:: So far, my fascinating adventures through the hidden lands of wine have brought me little fruit. On the one hand, I can consistently get Osu running at the same level as I described even after a total system reinstall. On the other, Osu still isn't functional and I still dont know whats wrong exactly. I am sure that I must be missing some other dependencies that havent been mentioned, but as to what they are..well, it isn't directx, anyway, I'm running 9 now and no dice. Also, I tried to install dotnet20sp2 and the installation failed. Could that be where the problem lies?
bagnz0r

Tasem wrote: 1l25z

?_? To what, exactly? I'm currently using OSS, but I don't know what's considered to be the optimal one, and OSS /seemed/ to work the best.
...And it's exactly OSS.
Hey! I've got osu working on my PC! But is starts only 1 time on 10.
You have to install everything what in 1 message in this topic, and I also installed something with fonts.
Run it with nice!
nice -n 19 wine /path/to/osu!.exe
When you got only windows exception(!) you can play as much as you want, don't press OK or CANCEL there! Just hide!
http://habreffect.ru/77c/d8ad5f3a5/%D0% ... %D0%BA.png
Osu! is running ABSOLUTELY as it should with the latest wine 1.2rc7 now!
If not, try to get newer mscorlib for dotnet 2.0

SatoXYN wrote: 336e6q

http://habreffect.ru/77c/d8ad5f3a5/%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA.png
this image link crashes my computer does it crash anybody else's?

awp wrote: 2d3x2m

SatoXYN wrote: 336e6q

http://habreffect.ru/77c/d8ad5f3a5/%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA.png
this image link crashes my computer does it crash anybody else's?
Not mine... that's very weird maybe because there is russian in it? (just a guess)

Tasem wrote: 1l25z

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work now

joaowojcikiewicz wrote: 5a6r39

Tasem wrote: 1l25z

Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20

Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!

If I switch it to opengl mode, it breaks and will not open.

However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.

Also, I was able to sign into my , that wasn't an issue surprisingly.

Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work now
Oh my God, it works now! A hundred thanks, joao!

Remaining bugs: the notification texts dont work properly, and some text boxes in the options screen also seem to be missing. Also, in the skin selection screen you can't see the base slider/beats, only the hit effects and slider balls, ectetera. However the game seems playable.

Tasem wrote: 1l25z

Oh my God, it works now! A hundred thanks, joao!

Remaining bugs: the notification texts dont work properly, and some text boxes in the options screen also seem to be missing. Also, in the skin selection screen you can't see the base slider/beats, only the hit effects and slider balls, ectetera. However the game seems playable.
to fix the font problem:
Open the terminal, input "sh winetricks", select "fontfix" and "fontsmooth-rgb".
Install it and the fonts should be right now
It's me again. I'm running OSU under linux mint now. You should install corefonts, fontfix, fontsmooth-rgb and gdiplus. Without gdiplus there will be no messages in some boxes, just boxes with no text. If you use pulseaudio then you should run OSU with OSS or another sound system, it will go to segfault if you use alsa with pulseaudio. Try not to use hardware emulation. I'm running pure alsa now, with -40 audio offset, it's just fine.
It's me again. Mouse acceleration in linux is absolutely another as in windows. I tried to configure mouse in linux with 1.0x in osu, because if I set anything but not 1.0x mouse got jitter or something like this, it's hard to explain. Finally I solved this. If you got mouse jitter on something but not 1.0x in osu, just set unlimiter framerate!
@bagnz0r - Link is dead (http://bagnzor.org.pl/prepare-osu)
Hahaha, don't try to run osu on wine 1.3. The old textures appearing on new ones.
i'm tired trying even to launch main window! I got working Osume.exe, but osu!.exe even does not start to work.

logs:

wine

/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault

mono
/media/ext/Program Files/osu!$ mono 'osu!.exe'

Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710


at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---

osux wrote: 3p1l1p

i'm tired trying even to launch main window! I got working Osume.exe, but osu!.exe even does not start to work.

logs:

wine

Code:
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault


mono
Code:
/media/ext/Program Files/osu!$ mono 'osu!.exe'

Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710


at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
I've got exactly the same problem.
Newest Ubuntu LTS Version.
Other games run fine, but i have troubles with osu!
Can someone please help me/us?
Already tried with different wine versions but osu! always crashes.
I somehow got the whole thing to work on Arch Linux on i386. I have to switch to 64 later, so that's going to be fun and a half. I made sure I did the following:
I'll put whatever you might do in red and put in purple what I did in of command line.

Steps 1 and 2 are optional, but I would advise doing an update just for the sake of fps maximization.

1.Update your vid drivers to the max (this includes any commands to reconfigure your x-server. This requires a reboot to ensure the new x-settings are configured.
sudo (flavor repo system and - modifiers) (nvidia or ati named drivers)
sudo pacman -Sy nvidia

2. Run your commands to update the x.conf files with your new xserver drivers.
sudo nvidia-xconfig or sudo (whatever the ati one is)
sudo nvidia-xconfig

#####################################
REBOOT IF YOU UPDATED DURING STEP 1 & 2 for safety!
#####################################


3. Get latest wine
sudo (flavor repo system and - modifiers, such as apt-get install for Ubuntu) wine
sudo pacman -Sy wine (can do both at once, I did seperately when doing much trial and error)

4. Get latest winetricks
Either do the same as you did for wine, use an alternative system for your distro (like AUR for Arch Linux) or just get the source and manually apply it.
sudo pacman -Sy winetricks

5. Winetricks the following, and make sure you get gecko before dotnet20
sh winetricks gecko
sh winetricks dotnet20 fontfix fontsmooth-rgb gdiplus

sh winetricks gecko
sh winetricks dotnet20 fontfix fontsmooth-rgb gdiplus


6. Get a folder for pre-installed osu! (on a windows box or wherever else, I didn't want to deal with installation crap) and put it wherever you want to run osu! from.

7. Go into winecfg and default your system to pretend it's WinXP or add osu!.exe and osume.exe and make them run under WinXP. It's just one of the precautions to avoid an issue mentioned below, but it's only one way to make sure the problem doesn't arise.

8. Give osu! in wine a shot, preferably with aoss (get alsa-oss if you haven't, shame on you if that's the case!) and see how it runs. Any problems, crashes and errors might be caused by problems I listed below.

Everything works cleanly for me, no lag or stupid.

Some bugs I've encountered:

Error #1:
If you try to execute a wine script for osu! and anywhere in the path you run into permissions issues, you will always run into a Vista / 7 istration error and you will always crash. Period. Couple workarounds to this:
1. Make your script change to the osu! directory then execute wine.
2. Give your read and write to everything in the osu! folder including the folder itself. Also give your ownership (chmod and chown, I'll post the works for it if people want an explanation).


Error #2:
If you try changing your file to opengl rather than d3d off the bat, I would advise going back if it fails to work like it fails for me. Also, try without the -opengl modifier too, that might fix the problem as well. I wouldn't know about opengl since it fails to work for me, but I'm just point out some simple fixes that might not jump to your mind at first.

Error #3:

Sound in the game is chopping up and I'm lagging in game! Halp!
I've hit this one a few times, including when I started it up, but I noticed quickly how this one comes up. Wine will favor ALSA or OSS, depending on what you run. I've found that the sound errors and how it's trying to emulate the sound for you can mess up osu! pretty badly. Just set sound to alsa, preferably

Hope this helps guys! Lemme know if I can help further.
:o
I really don't know what i'm doing wrong.
Fresh installation of Ubuntu 10.04 LTS.
Newest wine ( wine1.3 )
corefonts, dotnet20, gdiplus, fontfix and fontsmooth-rgb via winetricks included in wine1.3 package.

But when i use wine to start the osu!installer.exe it just crashes after a time.

First error as far as i've seen is "System.IndexOutOfRangeException"

The people at appdb.winehq.com say that osu! works fine with wine1.2, corefonts, dotnet20 and ubuntu 10.04, but this didn't work for me -.-

Someone please help me?!

eMkay wrote: 6m3b20

:o
I really don't know what i'm doing wrong.
Fresh installation of Ubuntu 10.04 LTS.
Newest wine ( wine1.3 )
corefonts, dotnet20, gdiplus, fontfix and fontsmooth-rgb via winetricks included in wine1.3 package.

But when i use wine to start the osu!installer.exe it just crashes after a time.

First error as far as i've seen is "System.IndexOutOfRangeException"

The people at appdb.winehq.com say that osu! works fine with wine1.2, corefonts, dotnet20 and ubuntu 10.04, but this didn't work for me -.-

Someone please help me?!
Go get your latest drivers for your video card, run the x-config executable that comes with your drivers and reboot. Then do glxinfo | grep direct and prey it says:
direct rendering: yes

Also, I wouldn't advise using wine 1.3. Go uninstall tricks and wine and go get 1.2.3 (or whatever the latest STABLE is). I don't suggest running unstable because it sometimes has some serious conflicts with your x-configurations, even with the latest drivers.

Edit: Sorry about that, didn't put the command for glx testing in color. Make's things a bit more clear.
Segfault because of PulseAudio, don't use it. Try swithing to OSS, and if no luck, uninstall PulseAudio and use pure Alsa.

SatoXYN wrote: 336e6q

Segfault because of PulseAudio, don't use it. Try swithing to OSS, and if no luck, uninstall PulseAudio and use pure Alsa.
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program. Also like before, if you do this, tell winetricks to change to ALSA or OSS, don't use winecfg if you are familiar with it, my sound failed to work until I had winetricks force the change rather than winecfg. You will, however, need to use winecfg to confirm that sound works with the ''test sound'' button.

Alsp, I'm not sure if you have to tell config that osu!.exe or osume.exe has to run under Windows XP in order to avoid an issue I ran into before where it would say I would need to give privileges. Those are minor compared to getting osu! up and running, though.

mrmike503 wrote: 301tv

It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program.
That's because you have no dmix and sound is not mixing.
i still don't get it working -.-
Direct Rendering is enabled so no problem with that.
But it really seems that it's just the sound driver.
I already uninstalled PulseAudio using "sudo apt-get remove pulseaudio" and installed OSS instead.
I also defaulted sound to OSS and disabled ALSA.
I used winetricks to set sound to OSS and the sound test works fine
Well now osu! starts but i always get the Error Screen from osu! with that pippi thing.

eMkay wrote: 6m3b20

i still don't get it working -.-
Direct Rendering is enabled so no problem with that.
But it really seems that it's just the sound driver.
I already uninstalled PulseAudio using "sudo apt-get remove pulseaudio" and installed OSS instead.
I also defaulted sound to OSS and disabled ALSA.
I used winetricks to set sound to OSS and the sound test works fine
Well now osu! starts but i always get the Error Screen from osu! with that pippi thing.
Did you try ALSA instead? I don't know if your system automatically configured to your sound card, but maybe that needs to be updated too. I never have that issue because I don't get sound until I manually set it up.

Also thanks for the dmix tip sato, I think I've run into the issue even if dmix is set up. I had it happen before in Ubuntu when I used to use it. Arch has you set up everything manually, so I did what I knew best for a workaround. :lol:
Nvm it was just a try ;)
Maybe someone will somewhen make a script for PlayOnLinux and you don't have to do anything anymore :D
Try this russian manual via google translate

eMkay wrote: 6m3b20

Nvm it was just a try ;)
Maybe someone will somewhen make a script for PlayOnLinux and you don't have to do anything anymore :D
Just a quick question, are you on a 64 bit distro (and you said Ubuntu, right?)? I might be able to try setting it up using that distro in a few weeks when I get a new hard drive. Also do you use an ATI or nVidia video card? I wanna see if I can be of more help.

It would be a good idea for me to attempt a fresh "out-of-the-box" installation to see if I can get osu! running on a fresh install of Arch Linux or Ubuntu. (I don't know what else other people use, but I saw a bunch of Ubuntu posts and one other Arch). I can post results and see if anything works easily. Sadly, I won't be as reliable with the Arch Linux installation in a week or so, it's my primary computer when the parts arrive, and I need to compile anything and everything useful. I can try doing it early on, however.
Hey.

Tried to do this for Wolvix (=Slackware based) and most of it works fine: Installed nvidia drivers, wine, winetricks etc. (use slapt-get --install instead of apt-get) Installed osu! went good as well, but although I'm able to play (at least the test map) and update the game, I can't ...

Thunderwolf1989 wrote: 2u634w

Hey.

Tried to do this for Wolvix (=Slackware based) and most of it works fine: Installed nvidia drivers, wine, winetricks etc. (use slapt-get --install instead of apt-get) Installed osu! went good as well, but although I'm able to play (at least the test map) and update the game, I can't ...
Are you getting terminal errors? Try seeing if you can fish out some errors from a terminal when you attempt to log on. My only other idea might be to get gecko via winetricks, but I think that was only something I needed.

I can confirm this all works on Arch64 on the source-based wow64-wine. I will say though, if you try this, odds are you are going to have one hell of a time trying to get net 2.0 up and running. Once you get there, it's a walk in the park, really. It took me a whopping 3 hours of mind grinding just to get net 2.0 working, but it's shocking how much better this runs on my Linux rig than it does my laptop.

As for anyone trying out osu! on Linux, do not use opengl. I actually crash with opengl (including the -opengl modifier on the end of the command). As far as I know right now, the guide compilation I made should work for most main distros. The only thing I might change is that you get gecko from winetricks before even attempting to get net 2.0 or at least getting gecko.
osu! gives me a unhandled exception showing "Not implemented"

Rest of the message:
SPOILER
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NotImplementedException: Not implemented.
at System.Drawing.Region.GetRegionScans(Matrix matrix)
at System.Windows.Forms.LinkLabel.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.LinkLabel.WndProc(Message& msg)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 1.3.3.7
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
osu
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/osu!/osu.DLL
----------------------------------------
Microsoft.Xna.Framework
Assembly Version: 1.0.0.0
Win32 Version: 1.1.10405.0
CodeBase: file:///C:/Program%20Files/osu!/Microsoft.Xna.Framework.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50608.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/windows/winsxs/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.42_x-ww_0de06acd/msvcm80.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Microsoft.Ink
Assembly Version: 1.7.2600.2180
Win32 Version: 1.7.2600.2181
CodeBase: file:///C:/Program%20Files/osu!/Microsoft.Ink.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
dynamicBASSNET
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/osu!/osu.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
{c73083cc-7aff-481b-b2e6-7b02fa7f7bbd}
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger ed on the computer
rather than be handled by this dialog box.

And this is what's in the terminal:
SPOILER
fixme:ntdll:server_ioctl_file Uned ioctl 24000 (device=2 access=1 func=0 method=0)
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1a6c10,0x1a6b10): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33ce9c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation to context_validate_onscreen_formats
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Ink"
fixme:shell:URL_ParseUrl failed to parse L"osu.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:shell:URL_ParseUrl failed to parse L"{c73083cc-7aff-481b-b2e6-7b02fa7f7bbd}"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:gdiplus:GdipGetFamilyName No for handling of multiple languages!
fixme:gdiplus:GdipGetRegionScansCount not implemented
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms.resources"
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:thread:NtQueryInformationThread info class 16 not ed yet

I think it's something about this line:
fixme:gdiplus:GdipGetRegionScansCount not implemented

I can click the continue button in the dialog and play as guest completely fine.

EDIT: Seems it's fixed already by installing the gdiplus libraries (sh winetricks gdiplus) :lol:
I updated my post on page 6 with a bit more accurate detail and added some errors I've encountered before. I don't know of any other errors at this point, but I hope my error fixes are a good starting point.
Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.

Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)

Thunderwolf1989 wrote: 2u634w

Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.

Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)
I never really tried, I'm sure it would work fine. I just suggest taking a pre-installed osu! because there might be more errors that come up. If you'd like to do a handful of installations and find out the possible errors, though, be my guest. :lol:

Hopefully some other people can confirm that this works on Ubuntu, Arch or other popular distros.
I am running Arch x86_64 right now.

I managed to get it running after Arch's painful multilib setup... but none of the menus have any text, and it initially crashes with .NET errors.
sh winetricks gdiplus fixed it.

If I keep it at horrible slow DirectX video, it works.
If I change to OpenGL, I get:
SPOILER
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2147d8,0x214720): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
X Error of failed request: Batch (invalid parameter attributes)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1332
Current serial number in output stream: 1332

What to try now?
I'm currently running Kubuntu and I have problems with my mouses peed in Osu!

My mouse lags insanely if i put mouse speed to anything that differs from 1,0x. Has onyone experiencing the same problem?
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