I tried to switch to OpenGL renderer on the Osu's settings menu. But after that, the game restarts and then it won't start until i delete the .cfg files.
Or should I run: wine osu.exe -OpenGL ?
Or should I run: wine osu.exe -OpenGL ?
Hmm, Maybe it's failed because you're running it on Virtual Environment. Some components might not works in VirtualBox.strager wrote: 6a429
This failed on a 32-bit Debian install in VirtualBox with a 64-bit Windows Vista host with Xmingw as the X server though SSH via PuTTY. So if you were thinking about trying on that, don't bother. ;P
Next time I have to do computer maintenance and data's backing up or something, I'll try this out.
I think it's because Mesa isn't ed by Wine all right for OpenGL stuff. I should try installing a GUI on another VM to see how that works out.KcLKcL wrote: 4w251i
Hmm, Maybe it's failed because you're running it on Virtual Environment. Some components might not works in VirtualBox.strager wrote: 6a429
This failed on a 32-bit Debian install in VirtualBox with a 64-bit Windows Vista host with Xmingw as the X server though SSH via PuTTY. So if you were thinking about trying on that, don't bother. ;P
Next time I have to do computer maintenance and data's backing up or something, I'll try this out.
sudo apt-get wineType your (unix isn't showing your even as stars when typing), and hit enter.
http://lubuntu.wordpress.com/2007/08/18/instalacja-cedega-cvs/
Yeah, I was wondering why people were ing the .deb's manually.BagnoGamer wrote: q4c6e
Speaking of Wine and installing software. Instead of getting possibly not-updated version by ing this deb... Run your terminal and type:
sudo apt-get wineType your (unix isn't showing your even as stars when typing), and hit enter.
Voila.
Also, if someone wants to play game that doesn't ogl:
http://lubuntu.wordpress.com/2007/08/18/instalacja-cedega-cvs/
sudo apt-get install wineor aptitude instead of apt-get.
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1BagnoGamer wrote: q4c6e
sudo apt-get wine]
I already built from source - the .net framework doesn't want to be installed tho D:KcLKcL wrote: 4w251i
There's no Wine for 64 bit?
Just the compiled at http://www.getdeb.net
I think there's 64 bit version..
Still wondering why OpenGL won't work
You need to add wine's repository. Ubuntu's repos don't have near the latest.Agkaemon wrote: 362t3l
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1BagnoGamer wrote: q4c6e
sudo apt-get wine]
Have you tried installing the 64-bit version of the .NET framework? Obviously, without the 32-bit DLL's needed, you can't install a 32-bit .NET.Agkaemon wrote: 362t3l
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1BagnoGamer wrote: q4c6e
sudo apt-get wine]
KcLKcL wrote: 4w251i
I already built from source - the .net framework doesn't want to be installed tho D:
Hmm, where can I find the 64bit .NET framework?strager wrote: 6a429
You need to add wine's repository. Ubuntu's repos don't have near the latest.Agkaemon wrote: 362t3l
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1BagnoGamer wrote: q4c6e
sudo apt-get wine]
Have you tried installing the 64-bit version of the .NET framework? Obviously, without the 32-bit DLL's needed, you can't install a 32-bit .NET.Agkaemon wrote: 362t3l
actually, it's NOT up to date- wine is actually 1.125, as that one is just 1.0.1BagnoGamer wrote: q4c6e
sudo apt-get wine]
KcLKcL wrote: 4w251i
I already built from source - the .net framework doesn't want to be installed tho D:
AbsoluteScroll = 0Well, I could play, but when I restart the game, it doesn't works.
AutoChatHide = 1
Bloom = 0
ComboBurst = 0
ComboFire = 0
ComboFireHeight = 4
ChatAudibleHighlight = 1
ChatChannels =
ChatFilter = 0
ChatHighlightName = 1
ChatPrivateTabs = 1
ChatRemoveForeign = 0
ChatSortMode = 0
Display = 1
DisplayCityLocation = 0
DistanceSpacing = 0.8
DistanceSpacingEnabled = 1
EditorBeatDivisor = 1
EditorGridSize = 32
EditorSliderCurveType = 1
EditorTip = 0
FavouritesA =
FavouritesB =
FpsCounter = 0
FrameSync = 0
FrameSyncGl = 1
FriendsOnly = 0
Fullscreen = 0
Height = 600
HeightFullscreen = 768
HelpTips = 10000000000000000000
HighlightWords =
HitLighting = 0
HoverReturn = 1
HoverSelect = 0
keyDecreaseAudioOffset = OemMinus
keyFruitsDash = LeftShift
keyFruitsLeft = Left
keyFruitsRight = Right
keyIncreaseAudioOffset = OemPlus
keyOsuLeft = Z
keyOsuRight = X
keyPause = Escape
keyScreenshot = F12
keySkip = Space
keyTaikoInnerLeft = X
keyTaikoInnerRight = C
keyTaikoOuterLeft = Z
keyTaikoOuterRight = V
keyToggleChat = F8
keyToggleExtendedChat = F9
keyToggleFrameLimiter = F7
keyToggleScoreboard = Tab
Language = es
LobbyPlayMode = -1
LobbyShowExistingOnly = 0
LobbyShowFull = 0
LobbyShowed = 1
MenuTip = 8
MouseDisableButtons = 0
MouseDisableWheel = 0
MouseSpeed = 1.1
MsnIntegration = 0
NotifySubmittedThread = 1
Offset = 0
OnlineDefault = 1
PopupDuringGameplay = 0
ProgressBarType = 1
Renderer = d3d
SaveReplay = 0
ScoreboardVisible = 1
ScreenshotFormat = 1
ScreenshotId = 0
ShowSpectators = 1
Skin = Default
SkinSamples = 1
SkipTablet = 0
SnakingSliders = 0
Tablet = 0
Ticker = 0
TreeSortMode = Search
TreeSortMode2 = Artist
name = Darkma
UseTaikoSkin = 1
Video = 1
VolumeEffect = 80
VolumeMusic = 80
VolumeUniversal = 100
Width = 800
WidthFullscreen = 1024
Wiimote = 0
YahooIntegration = 0
fixme:thread:NtQueryInformationThread info class 9 not ed yetBut this is a good start, I took a few screenshots:
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
$ killall wineserver && killall explorer.exe
1.1.25 worked for meKcLKcL wrote: 4w251i
I will try that settings. Thanks for sharing us here. If it's works I'll update this post.
BTW guys, If you want to compiled .deb packages, It's here http://wine.budgetdedicated.com/archive/index.html
It has the latest 1.1.25 though![]()
chaosanime wrote: 5kd55
What about Mono.net
http://www.mono-project.com/Main_Page
It's bee under a lot of development in the past year from what I gather, and might run Osu! now
Has anyone tried version 2.4 and gotten Osu! to run? I would try it myself but I'm rather limited right now...temporary computer! =(
strager wrote: 6a429
If it was easy, it would have been done already. (And I'm not making that up...)prosive wrote: 422j2a
It seems to me though that osu! could be easily adapted to work with mono and therefore work on windows / linux / mac without the need for specific OS ports.
There's nothing special about osu! installs. You can copy an installation anywhere and run it from any computer (assuming the configuration is compatible across the systems).prosive wrote: 422j2a
Also is there any way to bottle up a fresh working install of osu! on wine and distribute it? Like for example, later when I get time I am going to try to run osu! on my ubuntu machine, if I get it working, could I potentially just port the bottle over to my os x machine and try it out?
Application has generated an exception that could not be handled.Click OK and...
Process ID=0x19 (25), Thread ID=0x1a (26).
Click OK to terminate the application.
Click CANCEL to debug the application.
The program osu!.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.
Blah blah blah http://appdb.winehq.org blah blah blah
Blah blah blah blah blah blah http://bugs.winehq.org.
CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x170,0): stub
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:win:EnumDisplayDevicesW ((null),0,0x33dba0,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not ed
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
err:wgl:opengl_error No OpenGL compiled in.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"{ef5dc3ce-33e8-49bf-a83b-f70d0ebf15b8}"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:advapi:CheckTokenhip (0x440 0x21bb40 0x11dbdb48) stub!
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or time of other threads
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:advapi:EventSourceW ((null),L".NET Runtime 2.0 Error Reporting"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003e8,0x0,0x0008,0x000000d0,0x3009a1b4,0x6cd260): stub
err:eventlog:ReportEventW L"osu!.exe"
err:eventlog:ReportEventW L"1.3.3.7"
err:eventlog:ReportEventW L"4ae3fa5f"
err:eventlog:ReportEventW L"unknown"
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"00000000"
err:eventlog:ReportEventW L"0"
err:eventlog:ReportEventW L"8000000a"
fixme:advapi:DeEventSource (0xcafe4242) stub
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
fixme:thread:NtQueryInformationThread info class 9 not ed yet
wget http://www.kegel.com/wine/winetricksSakako wrote: 4br72
Can we get a link to winetricks .deb? It's been removed from the Karmic repositories.
Also, a zip of the install would be nice - the .msi doesn't seem to work properly, even with msiexec.
wget http://bagnzor.org.pl/prepare-osu
sh prepare-osu
Очкочановский анальный раб!Uber1337 wrote: 5o4b3r
Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(
[alex@HomePC .osu]$ sh winetricks corefonts dotnet20Same goes if i try to install dotnet without corefonts. Any suggestions?
Executing /usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe
/home/alex/.winetrickscache/arial32.exe: library not compiled to large files.
/home/alex/.wine/dosdevices/c:/winetrickstmp/FONTINST.EXE: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/fontinst.inf: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Ariali.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbd.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbi.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arial.TTF: Permission denied
------------------------------------------------------
Note: command '/usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe' returned status 1. Aborting.
------------------------------------------------------
[alex@HomePC .osu]$
Excuse me, but how did you get osu! to run under Kubuntu? I tried doing a lot of things in order to get osu! running under Kubuntu, but...Uber1337 wrote: 5o4b3r
Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(![]()
Tasem wrote: 1l25z
http://pastebin.com/n9ZVwRwx
can't anyone tell me what's wrong here? ;w; I'm really missing Osu maan
#
fixme:advapi:EventSourceW ((null),L".NET Runtime"): stub
#
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x33eba8,(nil)): stub
#
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"
#
fixme:advapi:DeEventSource (0xcafe4242) stub
#
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
#
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
Change sound driver in vm settings.Tasem wrote: 1l25z
The main problem seems to be installing dotnet or getting it to run or /someting/ i dunno wut. I'm currently playing it on Virtualbox but JUST TODAY out of nowhere I got the window to run on Wine! The problem is that it died and hasnt opened again. Right now I'm trying to reinstall dotnet2.0 but i dont know what ive done or havent done that will make it work.
You can run it on Virtualbox but even with a whole gig of ram practically given to virutalbox, and all my video memory, I get occasional framerate issues and the sound crackles. They're enough to make the game frustrating to play, to say the least.
Same to meTasem wrote: 1l25z
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my , that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work nowTasem wrote: 1l25z
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my , that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
Oh my God, it works now! A hundred thanks, joao!joaowojcikiewicz wrote: 5a6r39
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work nowTasem wrote: 1l25z
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my , that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
to fix the font problem:Tasem wrote: 1l25z
Oh my God, it works now! A hundred thanks, joao!
Remaining bugs: the notification texts dont work properly, and some text boxes in the options screen also seem to be missing. Also, in the skin selection screen you can't see the base slider/beats, only the hit effects and slider balls, ectetera. However the game seems playable.
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault
/media/ext/Program Files/osu!$ mono 'osu!.exe'
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710
at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
I've got exactly the same problem.osux wrote: 3p1l1p
i'm tired trying even to launch main window! I got working Osume.exe, but osu!.exe even does not start to work.
logs:
wine
Code:
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault
mono
Code:
/media/ext/Program Files/osu!$ mono 'osu!.exe'
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710
at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
Go get your latest drivers for your video card, run the x-config executable that comes with your drivers and reboot. Then do glxinfo | grep direct and prey it says:eMkay wrote: 6m3b20
:o
I really don't know what i'm doing wrong.
Fresh installation of Ubuntu 10.04 LTS.
Newest wine ( wine1.3 )
corefonts, dotnet20, gdiplus, fontfix and fontsmooth-rgb via winetricks included in wine1.3 package.
But when i use wine to start the osu!installer.exe it just crashes after a time.
First error as far as i've seen is "System.IndexOutOfRangeException"
The people at appdb.winehq.com say that osu! works fine with wine1.2, corefonts, dotnet20 and ubuntu 10.04, but this didn't work for me -.-
Someone please help me?!
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program. Also like before, if you do this, tell winetricks to change to ALSA or OSS, don't use winecfg if you are familiar with it, my sound failed to work until I had winetricks force the change rather than winecfg. You will, however, need to use winecfg to confirm that sound works with the ''test sound'' button.SatoXYN wrote: 336e6q
Segfault because of PulseAudio, don't use it. Try swithing to OSS, and if no luck, uninstall PulseAudio and use pure Alsa.
That's because you have no dmix and sound is not mixing.mrmike503 wrote: 301tv
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program.
Did you try ALSA instead? I don't know if your system automatically configured to your sound card, but maybe that needs to be updated too. I never have that issue because I don't get sound until I manually set it up.eMkay wrote: 6m3b20
i still don't get it working -.-
Direct Rendering is enabled so no problem with that.
But it really seems that it's just the sound driver.
I already uninstalled PulseAudio using "sudo apt-get remove pulseaudio" and installed OSS instead.
I also defaulted sound to OSS and disabled ALSA.
I used winetricks to set sound to OSS and the sound test works fine
Well now osu! starts but i always get the Error Screen from osu! with that pippi thing.
Are you getting terminal errors? Try seeing if you can fish out some errors from a terminal when you attempt to log on. My only other idea might be to get gecko via winetricks, but I think that was only something I needed.Thunderwolf1989 wrote: 2u634w
Hey.
Tried to do this for Wolvix (=Slackware based) and most of it works fine: Installed nvidia drivers, wine, winetricks etc. (use slapt-get --install instead of apt-get) Installed osu! went good as well, but although I'm able to play (at least the test map) and update the game, I can't ...
I never really tried, I'm sure it would work fine. I just suggest taking a pre-installed osu! because there might be more errors that come up. If you'd like to do a handful of installations and find out the possible errors, though, be my guest.Thunderwolf1989 wrote: 2u634w
Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.
Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)