This version of osu! will be a drunk copy.
wget http://bagnzor.org.pl/prepare-osu
sh prepare-osu
Очкочановский анальный раб!Uber1337 wrote: 5o4b3r
Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(
[alex@HomePC .osu]$ sh winetricks corefonts dotnet20Same goes if i try to install dotnet without corefonts. Any suggestions?
Executing /usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe
/home/alex/.winetrickscache/arial32.exe: library not compiled to large files.
/home/alex/.wine/dosdevices/c:/winetrickstmp/FONTINST.EXE: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/fontinst.inf: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Ariali.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbd.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arialbi.TTF: Permission denied
/home/alex/.wine/dosdevices/c:/winetrickstmp/Arial.TTF: Permission denied
------------------------------------------------------
Note: command '/usr/bin/cabextract -q --directory=/home/alex/.wine/dosdevices/c:/winetrickstmp /home/alex/.winetrickscache/arial32.exe' returned status 1. Aborting.
------------------------------------------------------
[alex@HomePC .osu]$
Excuse me, but how did you get osu! to run under Kubuntu? I tried doing a lot of things in order to get osu! running under Kubuntu, but...Uber1337 wrote: 5o4b3r
Works fine, no lags(Kubuntu) but all fonts are realy sharp =( (Does some1 kno' how to fix Opengl?!)
Also:no background images in beatmap list =(![]()
Tasem wrote: 1l25z
http://pastebin.com/n9ZVwRwx
can't anyone tell me what's wrong here? ;w; I'm really missing Osu maan
#
fixme:advapi:EventSourceW ((null),L".NET Runtime"): stub
#
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x33eba8,(nil)): stub
#
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"
#
fixme:advapi:DeEventSource (0xcafe4242) stub
#
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
#
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
Change sound driver in vm settings.Tasem wrote: 1l25z
The main problem seems to be installing dotnet or getting it to run or /someting/ i dunno wut. I'm currently playing it on Virtualbox but JUST TODAY out of nowhere I got the window to run on Wine! The problem is that it died and hasnt opened again. Right now I'm trying to reinstall dotnet2.0 but i dont know what ive done or havent done that will make it work.
You can run it on Virtualbox but even with a whole gig of ram practically given to virutalbox, and all my video memory, I get occasional framerate issues and the sound crackles. They're enough to make the game frustrating to play, to say the least.
Same to meTasem wrote: 1l25z
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my , that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work nowTasem wrote: 1l25z
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my , that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
Oh my God, it works now! A hundred thanks, joao!joaowojcikiewicz wrote: 5a6r39
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work nowTasem wrote: 1l25z
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my , that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
to fix the font problem:Tasem wrote: 1l25z
Oh my God, it works now! A hundred thanks, joao!
Remaining bugs: the notification texts dont work properly, and some text boxes in the options screen also seem to be missing. Also, in the skin selection screen you can't see the base slider/beats, only the hit effects and slider balls, ectetera. However the game seems playable.
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault
/media/ext/Program Files/osu!$ mono 'osu!.exe'
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710
at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
I've got exactly the same problem.osux wrote: 3p1l1p
i'm tired trying even to launch main window! I got working Osume.exe, but osu!.exe even does not start to work.
logs:
wine
Code:
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault
mono
Code:
/media/ext/Program Files/osu!$ mono 'osu!.exe'
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710
at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
Go get your latest drivers for your video card, run the x-config executable that comes with your drivers and reboot. Then do glxinfo | grep direct and prey it says:eMkay wrote: 6m3b20
:o
I really don't know what i'm doing wrong.
Fresh installation of Ubuntu 10.04 LTS.
Newest wine ( wine1.3 )
corefonts, dotnet20, gdiplus, fontfix and fontsmooth-rgb via winetricks included in wine1.3 package.
But when i use wine to start the osu!installer.exe it just crashes after a time.
First error as far as i've seen is "System.IndexOutOfRangeException"
The people at appdb.winehq.com say that osu! works fine with wine1.2, corefonts, dotnet20 and ubuntu 10.04, but this didn't work for me -.-
Someone please help me?!
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program. Also like before, if you do this, tell winetricks to change to ALSA or OSS, don't use winecfg if you are familiar with it, my sound failed to work until I had winetricks force the change rather than winecfg. You will, however, need to use winecfg to confirm that sound works with the ''test sound'' button.SatoXYN wrote: 336e6q
Segfault because of PulseAudio, don't use it. Try swithing to OSS, and if no luck, uninstall PulseAudio and use pure Alsa.
That's because you have no dmix and sound is not mixing.mrmike503 wrote: 301tv
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program.
Did you try ALSA instead? I don't know if your system automatically configured to your sound card, but maybe that needs to be updated too. I never have that issue because I don't get sound until I manually set it up.eMkay wrote: 6m3b20
i still don't get it working -.-
Direct Rendering is enabled so no problem with that.
But it really seems that it's just the sound driver.
I already uninstalled PulseAudio using "sudo apt-get remove pulseaudio" and installed OSS instead.
I also defaulted sound to OSS and disabled ALSA.
I used winetricks to set sound to OSS and the sound test works fine
Well now osu! starts but i always get the Error Screen from osu! with that pippi thing.
Are you getting terminal errors? Try seeing if you can fish out some errors from a terminal when you attempt to log on. My only other idea might be to get gecko via winetricks, but I think that was only something I needed.Thunderwolf1989 wrote: 2u634w
Hey.
Tried to do this for Wolvix (=Slackware based) and most of it works fine: Installed nvidia drivers, wine, winetricks etc. (use slapt-get --install instead of apt-get) Installed osu! went good as well, but although I'm able to play (at least the test map) and update the game, I can't ...
I never really tried, I'm sure it would work fine. I just suggest taking a pre-installed osu! because there might be more errors that come up. If you'd like to do a handful of installations and find out the possible errors, though, be my guest.Thunderwolf1989 wrote: 2u634w
Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.
Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)
miikkak wrote: 4v5d62
I'm currently running Kubuntu and I have problems with my mouses peed in Osu!
My mouse lags insanely if i put mouse speed to anything that differs from 1,0x. Has onyone experiencing the same problem?
HarryHy wrote: 3h6v4x
I am running Arch x86_64 right now.
I managed to get it running after Arch's painful multilib setup... but none of the menus have any text, and it initially crashes with .NET errors.
sh winetricks gdiplus fixed it.
If I keep it at horrible slow DirectX video, it works.
If I change to OpenGL, I get:
SPOILERerr:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2147d8,0x214720): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
X Error of failed request: Batch (invalid parameter attributes)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1332
Current serial number in output stream: 1332
What to try now?
libmpg123.so.0: cannot open shared object file: No such file or directory
You can start with that: today, it's wine-1.3.8ELEKA22 wrote: 6456u
Wine: 1.2.1 (peer outdated)![]()
mkdir ~/osu
export WINEPREFIX=~/osu
winetricks corefonts gdiplus dotnet20 fontfix ddr=opengl mwo=force sound=oss
export WINEPREFIX=~/osu
cd ~/osu/drive_c/osu
aoss wine osu!.exe
xset m 2 4The first Number is for setting the speed and the seond is for setting the acceleration
$ wine osu!.exeWine 1.3.15, archlinux x86-64. Winearch is win32 (required by winetricks dotnet20).
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:process:SetProcessPriorityBoost (0x18c,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:win:EnumDisplayDevicesW ((null),0,0x32dba8,0x00000000), stub!
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:thread:NtQueryInformationThread info class 16 not ed yet
[repeat last line every n seconds till I kill it]
X Error of failed request: Batch (invalid parameter attributes)
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1329
Current serial number in output stream: 1341
Seems like archlinux lib32-nvidia (or wine) package is broken. Works in gentoo (though virtualbox still is much faster).wal13x wrote: fp4u
No, osu just drops U usage to ~1% and sleeps for hours (and wine repeats fixme: line).
I somehow managed to get osu window but just one time. Looks like race condition, but I can't understand what triggers it on my system.
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1579The shader effects are working, but lots of "errs" can mean that they are not working properly. I don't know how to fix it, but this is unnecesary for me, 'cause I'm not using them.
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).felixonmars wrote: 714b1e
yeah, both d3d and opengl only have an fps <5
thank you! i've missed the lib32-intel-dri and after i have it installed, now i had up to 45 fps on integrated intel with both directx and opengl. but directx is still more laggy than opengl, and the mouse move are both too hard to play...wal13x wrote: fp4u
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).felixonmars wrote: 714b1e
yeah, both d3d and opengl only have an fps <5
It's still less playable than virtualbox+opengl (which gives stable 60 FPS=vsync and no tearing on spinners; wine+opengl does not work for me).
wine: Unhandled exception 0xe0434f4d at address 0x7b8398d2 (thread 0041), starting debugger...
Unhandled exception: 0xe0434f4d in 32-bit code (0x7b8398d2).
dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b8398d2 ESP:0032f114 EBP:0032f178 EFLAGS:00000246( - -- I Z- -P- )
EAX:7b825955 EBX:7b889ff4 ECX:00000000 EDX:e0434f4d
ESI:e0434f4d EDI:e0434f4d
Stack dump:
0x0032f114: 0032f1b0 00000004 79fd4e9d e0434f4d
0x0032f124: 00000001 00000000 7b8398d2 00000001
0x0032f134: 800700ea e0434f4d 0032f1b0 790c2000
0x0032f144: 02000036 0032f15c 79e814da 0032f168
0x0032f154: 02000036 00000001 0032f1d8 79e87ff4
0x0032f164: 0000012c 790fabcc 7b83988a 0013a7d8
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
0x7b8398d2: subl $4,%esp
Modules:
Module Address Debug info Name (94 modules)
PE 400000- 5c8000 Deferred osu!
PE 2d10000- 3996000 Deferred system.windows.forms.ni
PE 3a80000- 3a86000 Deferred x3daudio1_1
PE 10000000-100b7000 Deferred microsoft.xna.framework
ELF 20000000-20064000 Deferred shlwapi<elf>
\-PE 20010000-20064000 \ shlwapi
ELF 20064000-20199000 Deferred 32<elf>
\-PE 20080000-20199000 \ 32
ELF 20199000-20210000 Deferred libfreetype.so.6
ELF 20210000-20225000 Deferred libz.so.1
ELF 20225000-202ce000 Deferred winex11<elf>
\-PE 20230000-202ce000 \ winex11
ELF 202ce000-202e7000 Deferred libice.so.6
ELF 202e7000-202f7000 Deferred libxext.so.6
ELF 202f7000-20311000 Deferred libxcb.so.1
ELF 20311000-20315000 Deferred libxau.so.6
ELF 20315000-20336000 Deferred imm32<elf>
\-PE 20320000-20336000 \ imm32
ELF 20336000-2033c000 Deferred libxxf86vm.so.1
ELF 2033c000-20340000 Deferred libxcomposite.so.1
ELF 20340000-203d3000 Deferred msvcrt<elf>
\-PE 20350000-203d3000 \ msvcrt
ELF 203d3000-20405000 Deferred wintrust<elf>
\-PE 203e0000-20405000 \ wintrust
ELF 20405000-204b0000 Deferred crypt32<elf>
\-PE 20410000-204b0000 \ crypt32
ELF 204b0000-205b4000 Deferred ole32<elf>
\-PE 204d0000-205b4000 \ ole32
ELF 205b4000-207b1000 Deferred shell32<elf>
\-PE 205c0000-207b1000 \ shell32
ELF 207b1000-2084a000 Deferred winmm<elf>
\-PE 207c0000-2084a000 \ winmm
ELF 252eb000-25304000 Deferred version<elf>
\-PE 252f0000-25304000 \ version
ELF 2a257000-2a261000 Deferred libxrender.so.1
ELF 2f16b000-2f171000 Deferred libxdm.so.6
ELF 31d2b000-31d39000 Deferred libxi.so.6
ELF 3592a000-3592f000 Deferred libuuid.so.1
ELF 36ac4000-36b38000 Deferred rpcrt4<elf>
\-PE 36ad0000-36b38000 \ rpcrt4
ELF 390eb000-39112000 Deferred libexpat.so.1
ELF 3a142000-3a1d2000 Deferred gdi32<elf>
\-PE 3a150000-3a1d2000 \ gdi32
ELF 3af85000-3b0b3000 Deferred wined3d<elf>
\-PE 3af90000-3b0b3000 \ wined3d
ELF 3f8ca000-3f926000 Deferred advapi32<elf>
\-PE 3f8e0000-3f926000 \ advapi32
ELF 40a41000-40a89000 Deferred dsound<elf>
\-PE 40a50000-40a89000 \ dsound
ELF 42736000-42766000 Deferred libfontconfig.so.1
ELF 4d622000-4d658000 Deferred d3d9<elf>
\-PE 4d630000-4d658000 \ d3d9
ELF 4f9e9000-4fa1d000 Deferred uxtheme<elf>
\-PE 4f9f0000-4fa1d000 \ uxtheme
ELF 50372000-5048f000 Deferred libx11.so.6
ELF 5490f000-54917000 Deferred libxrandr.so.2
PE 5e380000-5e409000 Deferred diasymreader
PE 64020000-64033000 Deferred mscorsec
ELF 68000000-6801e000 Deferred ld-linux.so.2
ELF 6801e000-68038000 Deferred libpthread.so.0
ELF 68038000-6803c000 Deferred libdl.so.2
ELF 6803c000-68062000 Deferred libm.so.6
ELF 68062000-6806a000 Deferred libnss_compat.so.2
ELF 6806a000-68081000 Deferred libnsl.so.1
ELF 68081000-6808d000 Deferred libnss_files.so.2
ELF 6808d000-680c6000 Deferred libncurses.so.5
ELF 68e38000-68e3c000 Deferred libxinerama.so.1
ELF 6975b000-69765000 Deferred libxcursor.so.1
ELF 6bebb000-6becf000 Deferred softpub<elf>
\-PE 6bec0000-6becf000 \ softpub
ELF 6c811000-6c81c000 Deferred libnss_nis.so.2
ELF 6ca50000-6cbad000 Deferred libc.so.6
ELF 711bb000-712fc000 Dwarf libwine.so.1
ELF 74a79000-74a92000 Deferred imagehlp<elf>
\-PE 74a80000-74a92000 \ imagehlp
ELF 773a4000-77498000 Deferred comctl32<elf>
\-PE 773b0000-77498000 \ comctl32
ELF 77fcb000-78009000 Deferred rsaenh<elf>
\-PE 77fd0000-78009000 \ rsaenh
PE 78130000-781cb000 Deferred msvcr80
PE 79000000-79045000 Deferred mscoree
PE 79060000-790b3000 Deferred mscorjit
PE 790c0000-79ba8000 Export mscorlib.ni
PE 79e70000-7a3d1000 Export mscorwks
PE 7a440000-7abfe000 Deferred system.ni
PE 7ade0000-7af74000 Deferred system.drawing.ni
ELF 7b6d2000-7b6db000 Deferred libsm.so.6
ELF 7b800000-7b991000 Dwarf kernel32<elf>
\-PE 7b810000-7b991000 \ kernel32
ELF 7bc00000-7bcbb000 Deferred ntdll<elf>
\-PE 7bc10000-7bcbb000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7c260000-7c266000 Deferred libxfixes.so.3
PE 7c4c0000-7c53d000 Deferred msvcm80
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001c 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000013 0
00000012 0
00000019 plugplay.exe
0000001d 0
0000001b 0
0000001a 0
00000020 explorer.exe
00000021 0
00000038 osu!.exe
0000003b 2
0000003a 0
00000039 0
00000042 (D) C:\osu!\osu!.exe
00000015 2
00000043 0
00000041 0 <==
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
fixme:advapi:EventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x32ec5c,(nil)): stub
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"
Did you check winecfg's mouse settings? Might be something in there. Doesn't happen to me though.Refon_S wrote: 52w40
Doubleposting may be against rules but it's me again with problems. =_=
Now there is problem with the mouse: after spinner, the mouse sometimes (after pressing the button) goes away from normal position somewhere for some milliseconds, then comes back again. This can be serious while playing something hard. It doesn't happen somethere in other linux software, only in Wine. (1.3.18)
I tried with my normal mouse (Razer Krait) and with "substitute" (Logitech Pilot), but it looks like it's not the hardware problem and something is wrong with settings. What should i do?