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Solution: Running osu! In Ubuntu or Xubuntu 33w4s

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Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.

Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)

Thunderwolf1989 wrote: 2u634w

Okay, that font smoothing thingy is what's responsible for those texts in the lower right corner then? Ok, will add that as well.

Oh, and do you all have problems with the osu! installer? I could just run that installer normally, no crashes or anything. Installing went fine here. I must say though that I have a few other games as well, which might have installed something themselves (vcredist's, perhaps a few directx things etc.)
I never really tried, I'm sure it would work fine. I just suggest taking a pre-installed osu! because there might be more errors that come up. If you'd like to do a handful of installations and find out the possible errors, though, be my guest. :lol:

Hopefully some other people can confirm that this works on Ubuntu, Arch or other popular distros.
I am running Arch x86_64 right now.

I managed to get it running after Arch's painful multilib setup... but none of the menus have any text, and it initially crashes with .NET errors.
sh winetricks gdiplus fixed it.

If I keep it at horrible slow DirectX video, it works.
If I change to OpenGL, I get:
SPOILER
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2147d8,0x214720): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
X Error of failed request: Batch (invalid parameter attributes)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1332
Current serial number in output stream: 1332

What to try now?
I'm currently running Kubuntu and I have problems with my mouses peed in Osu!

My mouse lags insanely if i put mouse speed to anything that differs from 1,0x. Has onyone experiencing the same problem?

miikkak wrote: 4v5d62

I'm currently running Kubuntu and I have problems with my mouses peed in Osu!

My mouse lags insanely if i put mouse speed to anything that differs from 1,0x. Has onyone experiencing the same problem?


It's been a while since I set up my Wine for osu! now, but most of the things in my post on page 6 list everything for Arch, which I find a tad more picky than debian-based distros. Odds are you are missing something outside gecko or dotnet20 (which are required). Try winetricking these few things.

sh winetricks fontfix fontsmooth-rgb gdiplus

Let me know if it's still choppy, because then it may be a faulty configuration in your ~/.wine.

The other tip is make sure you run wine with alsa audio. If that still chops it, see if running it with aoss as a prefix to the wine command will fix it (ex. aoss wine /path/to/directory/osu!.exe).

Edit: Just to clarify, the reason I'm suggesting this is because wine chops up trying to translate some of the coding in osu!. With these, most lag issues tend to go away.

HarryHy wrote: 3h6v4x

I am running Arch x86_64 right now.

I managed to get it running after Arch's painful multilib setup... but none of the menus have any text, and it initially crashes with .NET errors.
sh winetricks gdiplus fixed it.

If I keep it at horrible slow DirectX video, it works.
If I change to OpenGL, I get:
SPOILER
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2147d8,0x214720): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
X Error of failed request: Batch (invalid parameter attributes)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1332
Current serial number in output stream: 1332

What to try now?


Definitely go look at my post on page 6. I'm currently also running an x64_86 Arch build and I did exactly what my post said and it worked just fine. If you get a couple more errors, check my few fixes at the bottom of my post.
libmpg123.so.0: cannot open shared object file: No such file or directory

We can solve easily this error. In temrinal, do "sudo updatedb" ( If you have installed Sudo ,otherwise tape " updatedb" only ) and " locate libmpg123.so" and post here the return.

But Opengl doesn't work, play only with DirectX.
If you don't want reinstall it, remove the file osu!.yourname.cfg in osu's folder

@miikkak: well, I've same trouble, but i play on 1x speed ^^' TRy with "sudo xset m X Y " ( choose X and Y like this: if you move your cursor for more than X pixels, multiply speed per Y)
Hi, I have tried to install Osu! ubuntu 1 month, I could do, uninstalling ubuntu 3 times. But now that I installed (with problems in "Publishing Information") to achieve open (Direct3D only) without major graphics problems. Except that when I try to play, the music does not sound and when I skip, the top bar is intact it does not matter, I can move, etc. But it is strange :( .

PD: My problem is that the circles do not then appear (or fruits, etc), I mean the game is stopped :| .

My Pc:
Ubuntu :) 10.10 Amd Athlon (I use Wine for Ubuntu)
ATI Radeon X1200 Series
1GB RAM ....
Wine: 1.2.1 (peer outdated) :D

HEEEEEEELP!

Translate by Google Translate (Spanish > English)
OSU! IS NOT ED ON UBUNTU. If it doesn't work, it doesn't work.

strager wrote: 6a429

OSU! IS NOT ED ON UBUNTU. If it doesn't work, it doesn't work.
ok, not ed, but may be, there is a page of Osu! in WineHQ.org that has no , perhaps a programmer to make a port.

Q.Q

ELEKA22 wrote: 6456u

Wine: 1.2.1 (peer outdated) :D
You can start with that: today, it's wine-1.3.8

Check if you have installed:
dotnet20
corefonts
gdiplus
( Those three with winetricks)

If the probleme is again present, write us issues you've got in terminal.

quote]
OSU! IS NOT ( officially) ED ON UBUNTU[/quote]

If you don't know what to do, don't pollute this topic ;)
Make sure you are running alsa and winetricked everything I've mentioned a few times, it fixes any lag and encoding issues. If you still have sound issues, try using oss maybe. I use alsa in wine with aoss, so I don't usually have issues.
Now i have a windows based computer, I have tired Ubuntu once or twice but haven't toyed around with it enough i guess.

Linux seems to advanced for me, I'd still like to try this but not on my main.
I try to install Osu on ubuntu 10.10 try many ways... but nothing... Linux Mint 10 - Osu work.

But I've got one problem... when I start play the song there are no music....T_T
Some thoughts:
Chopping sound is a kernel issue. When i was running stock ubuntu 2.6.35 everything was fine, when I installed liquorix kernel the sound was choppy sometimes and OSU in this time was freezed(that's very, very enraged me). Now i'm running 2.6.37 with ck-patchset(BFS as a scheduler), with preemption and with 1000hz timer, everything is much smoother now(I can compile something in 4 threads and play osu with no lags).

All you need to run osu is dotnet20, gdiplus, corefonts, fontfix and fontsmooth-rgb.
Make sure you have selected ALSA with hardware acceleration in wine config.
Also I set my mouse polling interval to 250hz because 100hz is slow for me. Just added in /etc/modprobe.d/usbhid.conf:
options usbhid mousepoll=4

I have ALSA and no pulseaudio so I got minimum latency.

If you like windows mouse acceleration way then try to use:
Device Accel Profile (249): 0
Device Accel Constant Deceleration (250): 1.000000
Device Accel Adaptive Deceleration (251): 1.000000
(these can be adjusted in xinput)
Hey everyone,

I used winetricks to install dotnet20 and corefonts, and I tried installing osu! with wine but it crashes at the "Publishing product information" step; wasn't sure if there was a specific fix for this. Attempting to run osu! after this error gives a "File not found" error dialog.

I tried copying over a working installation from my Windows system hoping it would have all the files but no luck, same error.

Any ideas?
thanks to mrmike503's post i've installed osu! and it worked correctly except some lag when sliders appears O_O

im using Arch i686 on my Phenom box
- amd phenom II x2 at 3.2ghz
- 2gb of ram
- nvidia geforce 6150 nforce430 (256mb vram)

the game runs correctly at 110FPS~175FPS with a resolution of 800x600, but with some lag when a slider appears

I leave a log from osu! output in console, maybe it could be useful for peppy...
SPOILER
(eddotan!~)$ cd osu!/
(eddotan!osu!)$ wine osu!.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:process:SetProcessPriorityBoost (0x188,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:win:EnumDisplayDevicesW ((null),0,0x32dba8,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x219670,0x219570): stub
fixme:mmdevapi:AEV_GetVolumeRange stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32cf44,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation to context_validate_onscreen_formats
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Ink"
fixme:shell:URL_ParseUrl failed to parse L"osu.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:keyboard:HotKey (0x50066,33736294,0x00000003,58): stub
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:shell:URL_ParseUrl failed to parse L"{ced9b7cd-a11c-433d-8a0a-4b83fb3adffa}"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:dciman:DCICreatePrimary 0x628 0xb0c12ac
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:thread:NtQueryInformationThread info class 16 not ed yet
1
2
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb529b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2578) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd594720) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2578) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd8f31e8) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2448) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd5945f0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb8c7c8) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb8ca40) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd7f2448) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xdb8c7c8) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0xd5a1da0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730e8b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730e8b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730e8b0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1730eda0) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x172f8190) WINED3DFMT_B8G8R8A8_UNORM 800x600
fixme:d3d:context_check_fbo_status Depth attachment: (0xbbb6b98) WINED3DFMT_X8D24_UNORM 800x600
fixme:thread:NtQueryInformationThread info class 16 not ed yet
err:d3d:context_create Failed to retrieve a device context.
err:d3d:swapchain_create_context Failed to create a new context for the swapchain
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
err:mmtime:TIME_MMTimeStop Timer still active?!
(eddotan!osu!)$
Well, I can say that it works in Fedora 14 with the default GNOME interface, but as soon as I switch to GNOME3/GNOME Shell, It likes to hide itself..

._.
Note: If you wanna do anything related to WINE, use the default GNOME Interface. This includes Osu!
for me, osu works best when i setup oss in winecfg and force wine to use alsa with aoss.
This is how i get it to work:

1st : Make sure you have wine >1.3 installed ( see "wine winver"). If you don't have it, get it on http://www.winehq.org//

2nd: Get a preunpacked Osu! (http://tinyurl.com/osuunpack ). MSI 3.1 Apps and MSI 3.1 itself won't work in Wine.

3rd: Get winetricks ( http://wiki.winehq.org/winetricks )

4th: create a new wineprefix:
mkdir ~/osu
export WINEPREFIX=~/osu

5th: use winetricks:
winetricks corefonts gdiplus dotnet20 fontfix ddr=opengl mwo=force sound=oss

6th: extract osu into your prefix

7th: Create a script

export WINEPREFIX=~/osu
cd ~/osu/drive_c/osu
aoss wine osu!.exe

Warning: Don't switch the Renderer or try Setting up your mouse.
If you want to setup your mousehandling try
xset m 2 4
The first Number is for setting the speed and the seond is for setting the acceleration

Sry for my bad english :D
German version: http://www.holarse-linuxgaming.de/wiki/osu
Does not work for me.
$ wine osu!.exe 
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:process:SetProcessPriorityBoost (0x18c,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:win:EnumDisplayDevicesW ((null),0,0x32dba8,0x00000000), stub!
fixme:thread:NtQueryInformationThread info class 16 not ed yet
fixme:thread:NtQueryInformationThread info class 16 not ed yet
[repeat last line every n seconds till I kill it]
Wine 1.3.15, archlinux x86-64. Winearch is win32 (required by winetricks dotnet20).
Fortunately XP in virtualbox works (even with directx and shaders).
did you get the osu error window?
No, osu just drops U usage to ~1% and sleeps for hours (and wine repeats fixme: line).
I somehow managed to get osu window but just one time. Looks like race condition, but I can't understand what triggers it on my system.
Ok I'm running Ubuntu 10.10. I followed the instructions around the whole topic and I've installed osu! with no problems. I had an issue with the audio which I fixed by changing the Audio mode to "Emulated" in Wine configuration. Now osu! runs fairly well but it lags. When a circle appears and I click it the next circle lags like hell, same happens with the sliders after a slider the next one lags a lot. There is no problem with spinners.

I thought it may be compiz so I disabled it but to no avail, I configured wine to forbid the window decorator to apply decorations on wine windows but still doesn't work.

I don't know what else to do. I have an Intel graphics card not nVidia or ATI but in the same PC i can play osu! with no problems in Windows.

Oh i have to say that I couldn't make it work with OpenGL renderer as soon as i switch to OpenGL the X Server crashes and in the wine log it shows this:

X Error of failed request:  Batch (invalid parameter attributes)
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1329
Current serial number in output stream: 1341

It is a shame because I was so clase..... I will keep trying and if I can make it run well enough to play I will post again.

Go Linux s! We have to persevere!

wal13x wrote: fp4u

No, osu just drops U usage to ~1% and sleeps for hours (and wine repeats fixme: line).
I somehow managed to get osu window but just one time. Looks like race condition, but I can't understand what triggers it on my system.
Seems like archlinux lib32-nvidia (or wine) package is broken. Works in gentoo (though virtualbox still is much faster).
Fair warning to Wine s right now, I believe there is a bug right now either in the latest test build of wine or winetricks (maybe both) that is causing dotnet20's installation to fail. This may be just an Arch Linux only problem, but I thought I'd throw that out there to people who might consider an update.

Update: Seems like something was missing and a reboot fixed it. (I just switched HDs for my OS. It was broken on both the old and new build, I assumed Wine was the issue.)
about bug in dotnet20, it's a problem in last update of wine..
not only in arch linux happens


hope that wine's dev solve this bug soon, because osu! doesn't run with Mono unfortunately

EDIT: bug solved, last update of winetricks from DanKegel's website
With Wine 1.2.2 we can run Osu! fine, the installer crashes at final step but, the game install correctly and it runs with some glitches ( its playable without sound.. we have to set sound lib to OSS)

So... anyone here runs it with ALSA lib succefully ? i cant play without music :(

EDIT: FIXED!!!
Select ALSA LIb and in Acceleration Hardware option set "EMULATE" :D

Now i can play Osu! and with Online option :D
Thanks to Nargajuna for instructions, now I'm finally able to run osu! on Ubuntu! (10.10, Wine 1.3.17)

But there is still the problem: I'm able to run osu, but unable to play it.
Here is what I have done:
1. Launched the script from terminal.
2. osu! started and music was playing.
3. Started solo, selected some song => it has started but sound turned off and game frozen before circles appear.
4. But I could press Esc and go to song selection again. There is still no sound, and I selected other song, but it frozen again.
5. Relaunching osu! will make music play again, but starting any song always makes sound turn off.

What should I do to make osu playable? It's no good having such a game just as a jukebox. :D
@Refon_S
do this: winetricks orm=backbuffer rtlm=disabled

and try launch osu! again

Eddotan wrote: 4ow2u

@Refon_S
do this: winetricks orm=backbuffer rtlm=disabled

and try launch osu! again
No, game still freezes. :(
Yay, I solved the problem! RTFM'ing the topic, I found that solution was simple, I just needed to turn switch hardware acceleration to "Emulate".
Now I'm able to play, almost without lags. ^_^
Still need to check online play, but something is wrong with multiplayer now, probably something with the server.
IF you want that we solve ( Or try to solve) your problem, copy-paste here the result of the shell when you launched OSU in it and crashed.
Another (not critical, but somewhat) problem - when I'm clicking internet link (to a map, or something else) in osu! window, nothing happens, and there is "fixme" in terminal window:
fixme:exec:SHELL_execute flags ignored: 0x00000100
What should I do to make links working?
Works for me (with same fixme:). Try to export BROWSER variable.
I made links working in osu (well, they become working after ing beatmap and autolaunching it from Ubuntu's Firefox), but there is another problem, Terminal shows a lot of same "errs" when shaders turned on:
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1579
The shader effects are working, but lots of "errs" can mean that they are not working properly. I don't know how to fix it, but this is unnecesary for me, 'cause I'm not using them. :D
hello I am an arch 64bit too...
tried wine & wine-git, both failed when trying to install dotnet20(cannot install on 64 bit system?)

so i tried bin32-wine-suse, and succeeded then.
i installed dotnet20 gdiplus corefonts via winetricks, and tried all the tricks mentioned above, but now i have a very laggy window full of craps when using d3d, but opengl works pretty well... except for the speed,
yeah, both d3d and opengl only have an fps <5, that's impossible to play!

felixonmars wrote: 714b1e

yeah, both d3d and opengl only have an fps <5
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).
It's still less playable than virtualbox+opengl (which gives stable 60 FPS=vsync and no tearing on spinners; wine+opengl does not work for me).

wal13x wrote: fp4u

felixonmars wrote: 714b1e

yeah, both d3d and opengl only have an fps <5
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).
It's still less playable than virtualbox+opengl (which gives stable 60 FPS=vsync and no tearing on spinners; wine+opengl does not work for me).
thank you! i've missed the lib32-intel-dri and after i have it installed, now i had up to 45 fps on integrated intel with both directx and opengl. but directx is still more laggy than opengl, and the mouse move are both too hard to play...
and.. in vbox+opengl i only get up to 3fps and crazy laggy window..is there anything else i'm still missing?
(sorry for my poor english)
I'm moved to Arch. I have pulseaudio and with usual wine the game starts fine, music is playing, but when you begin to start playing you can play up to fist cicle, not more. It can be solved with wine-pulseaudio from AUR. I'm using KDE and for the best performance wrote a simple startup script
http://pastebin.com/B6NsgTxj
BTW i've got ~600FPS on my 9600gt green version.
After updating Wine to 1.3.18... S**t happened (warning, lots of code incoming!):
wine: Unhandled exception 0xe0434f4d at address 0x7b8398d2 (thread 0041), starting debugger...
Unhandled exception: 0xe0434f4d in 32-bit code (0x7b8398d2).
dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b8398d2 ESP:0032f114 EBP:0032f178 EFLAGS:00000246( - -- I Z- -P- )
EAX:7b825955 EBX:7b889ff4 ECX:00000000 EDX:e0434f4d
ESI:e0434f4d EDI:e0434f4d
Stack dump:
0x0032f114: 0032f1b0 00000004 79fd4e9d e0434f4d
0x0032f124: 00000001 00000000 7b8398d2 00000001
0x0032f134: 800700ea e0434f4d 0032f1b0 790c2000
0x0032f144: 02000036 0032f15c 79e814da 0032f168
0x0032f154: 02000036 00000001 0032f1d8 79e87ff4
0x0032f164: 0000012c 790fabcc 7b83988a 0013a7d8
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
0x7b8398d2: subl $4,%esp
Modules:
Module Address Debug info Name (94 modules)
PE 400000- 5c8000 Deferred osu!
PE 2d10000- 3996000 Deferred system.windows.forms.ni
PE 3a80000- 3a86000 Deferred x3daudio1_1
PE 10000000-100b7000 Deferred microsoft.xna.framework
ELF 20000000-20064000 Deferred shlwapi<elf>
\-PE 20010000-20064000 \ shlwapi
ELF 20064000-20199000 Deferred 32<elf>
\-PE 20080000-20199000 \ 32
ELF 20199000-20210000 Deferred libfreetype.so.6
ELF 20210000-20225000 Deferred libz.so.1
ELF 20225000-202ce000 Deferred winex11<elf>
\-PE 20230000-202ce000 \ winex11
ELF 202ce000-202e7000 Deferred libice.so.6
ELF 202e7000-202f7000 Deferred libxext.so.6
ELF 202f7000-20311000 Deferred libxcb.so.1
ELF 20311000-20315000 Deferred libxau.so.6
ELF 20315000-20336000 Deferred imm32<elf>
\-PE 20320000-20336000 \ imm32
ELF 20336000-2033c000 Deferred libxxf86vm.so.1
ELF 2033c000-20340000 Deferred libxcomposite.so.1
ELF 20340000-203d3000 Deferred msvcrt<elf>
\-PE 20350000-203d3000 \ msvcrt
ELF 203d3000-20405000 Deferred wintrust<elf>
\-PE 203e0000-20405000 \ wintrust
ELF 20405000-204b0000 Deferred crypt32<elf>
\-PE 20410000-204b0000 \ crypt32
ELF 204b0000-205b4000 Deferred ole32<elf>
\-PE 204d0000-205b4000 \ ole32
ELF 205b4000-207b1000 Deferred shell32<elf>
\-PE 205c0000-207b1000 \ shell32
ELF 207b1000-2084a000 Deferred winmm<elf>
\-PE 207c0000-2084a000 \ winmm
ELF 252eb000-25304000 Deferred version<elf>
\-PE 252f0000-25304000 \ version
ELF 2a257000-2a261000 Deferred libxrender.so.1
ELF 2f16b000-2f171000 Deferred libxdm.so.6
ELF 31d2b000-31d39000 Deferred libxi.so.6
ELF 3592a000-3592f000 Deferred libuuid.so.1
ELF 36ac4000-36b38000 Deferred rpcrt4<elf>
\-PE 36ad0000-36b38000 \ rpcrt4
ELF 390eb000-39112000 Deferred libexpat.so.1
ELF 3a142000-3a1d2000 Deferred gdi32<elf>
\-PE 3a150000-3a1d2000 \ gdi32
ELF 3af85000-3b0b3000 Deferred wined3d<elf>
\-PE 3af90000-3b0b3000 \ wined3d
ELF 3f8ca000-3f926000 Deferred advapi32<elf>
\-PE 3f8e0000-3f926000 \ advapi32
ELF 40a41000-40a89000 Deferred dsound<elf>
\-PE 40a50000-40a89000 \ dsound
ELF 42736000-42766000 Deferred libfontconfig.so.1
ELF 4d622000-4d658000 Deferred d3d9<elf>
\-PE 4d630000-4d658000 \ d3d9
ELF 4f9e9000-4fa1d000 Deferred uxtheme<elf>
\-PE 4f9f0000-4fa1d000 \ uxtheme
ELF 50372000-5048f000 Deferred libx11.so.6
ELF 5490f000-54917000 Deferred libxrandr.so.2
PE 5e380000-5e409000 Deferred diasymreader
PE 64020000-64033000 Deferred mscorsec
ELF 68000000-6801e000 Deferred ld-linux.so.2
ELF 6801e000-68038000 Deferred libpthread.so.0
ELF 68038000-6803c000 Deferred libdl.so.2
ELF 6803c000-68062000 Deferred libm.so.6
ELF 68062000-6806a000 Deferred libnss_compat.so.2
ELF 6806a000-68081000 Deferred libnsl.so.1
ELF 68081000-6808d000 Deferred libnss_files.so.2
ELF 6808d000-680c6000 Deferred libncurses.so.5
ELF 68e38000-68e3c000 Deferred libxinerama.so.1
ELF 6975b000-69765000 Deferred libxcursor.so.1
ELF 6bebb000-6becf000 Deferred softpub<elf>
\-PE 6bec0000-6becf000 \ softpub
ELF 6c811000-6c81c000 Deferred libnss_nis.so.2
ELF 6ca50000-6cbad000 Deferred libc.so.6
ELF 711bb000-712fc000 Dwarf libwine.so.1
ELF 74a79000-74a92000 Deferred imagehlp<elf>
\-PE 74a80000-74a92000 \ imagehlp
ELF 773a4000-77498000 Deferred comctl32<elf>
\-PE 773b0000-77498000 \ comctl32
ELF 77fcb000-78009000 Deferred rsaenh<elf>
\-PE 77fd0000-78009000 \ rsaenh
PE 78130000-781cb000 Deferred msvcr80
PE 79000000-79045000 Deferred mscoree
PE 79060000-790b3000 Deferred mscorjit
PE 790c0000-79ba8000 Export mscorlib.ni
PE 79e70000-7a3d1000 Export mscorwks
PE 7a440000-7abfe000 Deferred system.ni
PE 7ade0000-7af74000 Deferred system.drawing.ni
ELF 7b6d2000-7b6db000 Deferred libsm.so.6
ELF 7b800000-7b991000 Dwarf kernel32<elf>
\-PE 7b810000-7b991000 \ kernel32
ELF 7bc00000-7bcbb000 Deferred ntdll<elf>
\-PE 7bc10000-7bcbb000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7c260000-7c266000 Deferred libxfixes.so.3
PE 7c4c0000-7c53d000 Deferred msvcm80
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001c 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000013 0
00000012 0
00000019 plugplay.exe
0000001d 0
0000001b 0
0000001a 0
00000020 explorer.exe
00000021 0
00000038 osu!.exe
0000003b 2
0000003a 0
00000039 0
00000042 (D) C:\osu!\osu!.exe
00000015 2
00000043 0
00000041 0 <==
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
fixme:advapi:EventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x32ec5c,(nil)): stub
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"

Well, this mean that something is wrong with .NET again? And I need to fully reinstall wine, drivers, etc., or there is something less radical?

Added 21st April @ 16:37 UTC - Fully uninstalled wine and deleted prefix with settings. Then reinstalled it again. Then used the same Nargajuna's method as before. All is working properly :3
Doubleposting may be against rules but it's me again with problems. =_=

Now there is problem with the mouse: after spinner, the mouse sometimes (after pressing the button) goes away from normal position somewhere for some milliseconds, then comes back again. This can be serious while playing something hard. It doesn't happen somethere in other linux software, only in Wine. (1.3.18)
I tried with my normal mouse (Razer Krait) and with "substitute" (Logitech Pilot), but it looks like it's not the hardware problem and something is wrong with settings. What should i do?

Refon_S wrote: 52w40

Doubleposting may be against rules but it's me again with problems. =_=

Now there is problem with the mouse: after spinner, the mouse sometimes (after pressing the button) goes away from normal position somewhere for some milliseconds, then comes back again. This can be serious while playing something hard. It doesn't happen somethere in other linux software, only in Wine. (1.3.18)
I tried with my normal mouse (Razer Krait) and with "substitute" (Logitech Pilot), but it looks like it's not the hardware problem and something is wrong with settings. What should i do?
Did you check winecfg's mouse settings? Might be something in there. Doesn't happen to me though.

HarryHy wrote: 3h6v4x

Did you check winecfg's mouse settings? Might be something in there. Doesn't happen to me though.
Don't know what wrong was on previous settings, but after updating Ubuntu to 11.04 and reinstalling wine (from Ubuntu reps - 1.3.15) problem disappeared. Maybe that was some bug of wine 1.3.18?
http://bugs.winehq.org/show_bug.cgi?id=26970
New wine wouldn't old OSS (and OSS emulation with ALSA).
You only have to tick ALSA ( Or JACk for me) in winecfg, and no more troubles ;)
Okay, I kept getting an error when I tried to install, but it ended up running just fine. Though, I think I'm missing something, based on the screenshot I have. Like, none of the text is there. Am I missing a font?

EDIT: It hangs when I try to play a beatmap.

Looks like you''ve skipped winetricks gdiplus.
Oh hey, that worked! Thanks!

EDIT: It still hangs when I try to play a beatmap. Like, I can move the cursor and pause it, but it won't start.
Check the rights oc the folder of the songs, perhaps that ... If it isn't that, launch OSU in a terminal and paste here the error
AnnaleseSilverwing you have to use wine-pulseaudio patches or to remove pulseaudio, the first is better.
I see you're using ubuntu, here is a repo for you
https://launchpad.net/~c-korn/+archive/ppa

AnnaleseSilverwing wrote: 6z3z24

It still hangs when I try to play a beatmap. Like, I can move the cursor and pause it, but it won't start.

SatoXYN wrote: 336e6q

AnnaleseSilverwing you have to use wine-pulseaudio patches or to remove pulseaudio, the first is better.
Well, Sato, there is no really need for wine-pulseaudio. Silverwing, go to winecfg -> sound and set hardware acceleration to Emulate. When it set to Full, it encounters the problem with hanging beatmaps.
Hi, I'm using Arch Linux x86_64 and I have problem with osu! under wine. After a little time of playing the game crashes because of lack of graphics card memory. I've never had such error on Windows, and I have quite decent graphics (GF9800 GT) so it's not because of my rig. I'll be thankfull for help.

here's what osu! shows:


and here is wine log: http://www.copypastecode.com/70603/

garam wrote: 196n2j

Hi, I'm using Arch Linux x86_64 and I have problem with osu! under wine. After a little time of playing the game crashes because of lack of graphics card memory. I've never had such error on Windows, and I have quite decent graphics (GF9800 GT) so it's not because of my rig. I'll be thankfull for help.

here's what osu! shows:


and here is wine log: http://www.copypastecode.com/70603/

Pretty sure you have to enable the extra effects, go to System, then Appearance and after click on the visual effects tab and select the Extra option.
compizconfig as well, go to terminal and --> sudo apt-get install compizconfig.
wheew, easier than i thought <_<

follow instructions on Page 6, set Sound to ALSA and output to emulated, and you're done :)
at least, it runs as perfect as it does in windows for me ^^
only problem is, that the offset changes dramatically between both OS's <_<

Running on Ubuntu 11.04 with newest Wine & DirectX as graphic renderer

marshall_racer wrote: 60j6x

Running on Ubuntu 11.04 with newest Wine & DirectX as graphic renderer
Don't you have a jumping mouse problem after spinner with newest Wine (I mean 1.3.19)? 'Cause I had that one with 1.3.18.

I updated Wine from 1.3.15 to 1.3.19 yesturday, but testing today showed that I have the same error as garam. Well, I have even older graphics card - GeForce 8600 GTS. NVidia drivers are installed. There wasn't such error on 1.3.15 and I don't want to downgrade again >_<
Changing render from D3D to OpenGL makes no effect...

KraJoestar wrote: 3b1o4u

Pretty sure you have to enable the extra effects, go to System, then Appearance and after click on the visual effects tab and select the Extra option.
compizconfig as well, go to terminal and --> sudo apt-get install compizconfig.
I:
-don't have gnome
-don't have compiz
-don't intend to install them
-have completlny no idea why should I install compiz when I have problem with wine.

Refon_S wrote: 52w40

Well, Sato, there is no really need for wine-pulseaudio. Silverwing, go to winecfg -> sound and set hardware acceleration to Emulate. When it set to Full, it encounters the problem with hanging beatmaps.
OMG you're right! I've always built wine with pulseaudio patches in order to play.

Refon_S wrote: 52w40

marshall_racer wrote: 60j6x

Running on Ubuntu 11.04 with newest Wine & DirectX as graphic renderer
Don't you have a jumping mouse problem after spinner with newest Wine (I mean 1.3.19)? 'Cause I had that one with 1.3.18.

I updated Wine from 1.3.15 to 1.3.19 yesturday, but testing today showed that I have the same error as garam. Well, I have even older graphics card - GeForce 8600 GTS. NVidia drivers are installed. There wasn't such error on 1.3.15 and I don't want to downgrade again >_<
Changing render from D3D to OpenGL makes no effect...
since the cursor is actually slow (goddamnmousespeedchangingproblems>_<), i didn't check that
but Taiko and CTB are ok :D

Edit : just checked about that after-spinner-thingy : nope, everything's fine


btw: i have a GeForce 8500 GT :D
graphics are just awesome :3
and no problems about lacking memory or something

marshall_racer wrote: 60j6x

since the cursor is actually slow (goddamnmousespeedchangingproblems>_<)
xset m <whatever> <whatever>.
I play with natural speed (1.0, no acceleration, xset m 1/1 1) of my 800dpi mouse though.

wal13x wrote: fp4u

marshall_racer wrote: 60j6x

since the cursor is actually slow (goddamnmousespeedchangingproblems>_<)
xset m <whatever> <whatever>.
I play with natural speed (1.0, no acceleration, xset m 1/1 1) of my 800dpi mouse though.
define those "whatever"'s xD
i mean, typing in any value isn't productive if i don't know what i'm doing ;)

marshall_racer wrote: 60j6x

define those "whatever"'s xD
i mean, typing in any value isn't productive if i don't know what i'm doing ;)
e.g.
xset m default ← restores defaul X mouse (accelerated)
xset m 1/1 1 ← no acceleration, 1:1 mouse
xset m 5 1 ← 5 times faster, still no acceleration
xset m 3/2 1 ← 1.5 times faster.
xset q|grep accel ← check currrent settings.
If second number is not 1, acceleration will be enabled. I don't sure if you want this.
You can make a wrapper launcher for osu if you want to change mouse speed only while osu is running (like xset m <osu> <settings>
wine 'osu!.exe'
xset m default).
ED: most players (including me) prefers to change speed and disable acceleration (acceleration changes speed on fast movements, hard to adapt on jumps) but you're free to do what you like.

wal13x wrote: fp4u

marshall_racer wrote: 60j6x

define those "whatever"'s xD
i mean, typing in any value isn't productive if i don't know what i'm doing ;)
e.g.
xset m default ← restores defaul X mouse (accelerated)
xset m 1/1 1 ← no acceleration, 1:1 mouse
xset m 5 1 ← 5 times faster, still no acceleration
xset m 3/2 1 ← 1.5 times faster.
xset q|grep accel ← check currrent settings.
If second number is not 1, acceleration will be enabled. I don't sure if you want this.
You can make a wrapper launcher for osu if you want to change mouse speed only while osu is running (like xset m <osu> <settings>
wine 'osu!.exe'
xset m default).
ok, thanks, going to test this then :3

edit : xset m 4 1 and it feels for me like in windows :3
slight slickerings are ok, still controlable

marshall_racer wrote: 60j6x

btw: i have a GeForce 8500 GT :D
graphics are just awesome :3
and no problems about lacking memory or something
Hm, if you have no problems, looks like I have to delete a prefix and remake it (again). 'Cause something is always going wrong after updating prefixes for new Wine version.

Well, remaking prefix hadn't helped with videomem lacking, and jumping mouse came back. =_=

So, i downgraded to 1.3.15, there is no such problems. If someone have problem with memory lacking and crash, look at this bug: http://bugs.winehq.org/show_bug.cgi?id=27134 - I submitted it yesturday, if you have the same, leave a comment and make a vote. Probably developers will show attention to it and will fix it.
OMG THANKYOU!!!!!

Refon_S wrote: 52w40

marshall_racer wrote: 60j6x

btw: i have a GeForce 8500 GT :D
graphics are just awesome :3
and no problems about lacking memory or something
Hm, if you have no problems, looks like I have to delete a prefix and remake it (again). 'Cause something is always going wrong after updating prefixes for new Wine version.

Well, remaking prefix hadn't helped with videomem lacking, and jumping mouse came back. =_=

So, i downgraded to 1.3.15, there is no such problems. If someone have problem with memory lacking and crash, look at this bug: http://bugs.winehq.org/show_bug.cgi?id=27134 - I submitted it yesturday, if you have the same, leave a comment and make a vote. Probably developers will show attention to it and will fix it.
Same trouble here. But the game doesn't crashed at any time. When I play this map: http://osu-ppy-sh.jeuxcrack.net/s/22040 , game crashed always at the same moment. OSU shows an error" graphic card out of memory" and same in a shell, always a hexa number which shows a memory slot... I'll follow your tip, and I'lll downgrade wine...

Refon_S wrote: 52w40

Don't you have a jumping mouse problem after spinner
now i know what you meant by that
i had this now, but only once, and only after shortly leaving the Osu! window, and then activating it again before ending a break
but playing it through without leaving it shouldn't cause problems ;)
Mmh, there're no more "memory card" troubles with wine 1.3.20

Baspar wrote: 5h3n6j

Mmh, there're no more "memory card" troubles with wine 1.3.20
You're right, Baspar! There is no crashes on 1.3.20. However, there is still a bit jumpy cursor after spinner. What could fix him?
Someone said that setting mouse sensitivity to 1x can fix it, but I never changed it, used only "xset m".

Also, I noticed, there is no need to set sound HardwareAcceleration to Emulated. Game is not "hanging" with HA set to Basic, Standard and Full now.
OSU's mouse sensitivity must be at 1x and the acc must be off too.

For the settings, I used xset m 7/4 .

Do you set it like that ?

If it's not the trouble.. Send us a return of wine in a terminal ( All the useful errors )


EDIT/
Well, this new version bring me an other problem: Each 5~10 min, the game shuts down with error "err:seh:setup_exception_record nested exception on signal stack in thread" (Following by few hexa numbers) Is someone in the same case ?

Baspar wrote: 5h3n6j

OSU's mouse sensitivity must be at 1x and the acc must be off too.

For the settings, I used xset m 7/4 .

Do you set it like that ?

If it's not the trouble.. Send us a return of wine in a terminal ( All the useful errors )


EDIT/
Well, this new version bring me an other problem: Each 5~10 min, the game shuts down with error "err:seh:setup_exception_record nested exception on signal stack in thread" (Following by few hexa numbers) Is someone in the same case ?
Well, osu's mouse settings are set to defaults (1x, mouse prescision off),
xset m 3/2 1 (1 means acc is default - off
But mouse is still jumping after spinner, sometimes for some pixels, sometimes to the other side of screen. Even when xset m 1 1.

About a new problem: sorry, never had it, so I couldn't help you.
And with another mouse ? It can be caused by your mouse...
Some mouse don't too much acceleration, and they do a odd thing during a second.

Baspar wrote: 5h3n6j

And with another mouse ? It can be caused by your mouse...
Some mouse don't too much acceleration, and they do a odd thing during a second.
No, tested 3 mice (Razer Krait, Logitech Pilot and Genius NetScroll+ Mini), all of them jumping. It's really a software problem... Maybe something is wrong in Linux kernel (I have custom bulit 2.6.38.6) or Wine (built from sources of 1.3.20, but I changed nothing). I'll try testing on oringinal Ubuntu kernel and Wine from their repos...

Gah, I don't know what to do... Linux kernel is latest from Ubuntu repo (2.6.38-9-generic), also is WIne. But this bug is still there! D:
I'm on the last Wine, like you ( 1.3.20-2 or -3, I don't ..)
But my kernel isn't the same: i'm on 2.6.32-lts.
Do a backup of your kernel and compile it again ( the 2.6.38) and if it doesn't work, try with a more regular kernel, the 2.6.32
Downgraded wine to 1.3.15 again... I should've done it earlier. No jumping mouse here.
Lastest wine (1.3.20) seems to be buggy... I've got FC of the game, you've got cursor jumps.... I wish those bugs will be repared in the future....

I'll do like you, I'll compile 1.3.15 :S
how can I play online? I'm using ubuntu 11.04 and wine 1.3.20, I can use all the funtions but only offline.
when I put my ID and osu just do nothing.
Any ideas?
First, check if you've installed all the component to play OSU! ( List on the first page )

SEcondly, Wine 1.3.20 seems to cause troubles. First, try OSU! with wine 1.3.15 ( That you can found the sources here in order to compile them if you don't find the DEB file )

If the problem presists, send us a return of a terminal will you are trying to access to the online mode.
here I leave my guide to Ubuntu 11.04, Osu! run to perfection with little bugs but more than playable

Made for those who do not want to deal with the terminal and commands :o

1) Open ubuntu software center > type "wine" and install "Wine Microsoft Windows Compatibility Layer" (81mb)

2)Go to the ubuntu logo in the top left of the screen and type "wine" then enter "Winetricks"

3) Select "Select the default wineprefix" then choose "Install a windows DLL or component"

4) You need to install the following:
d3dx10
dedx11_42
dedx9
dedx9_26
dedx9_28
dedx9_31
dedx9_35
dedx9_36
dedx9_42
dirac
directx9
dotnet20 (Important! don't install NET 3.0 or 3.5, your going to have problems)
gdiplus
msxml6
gecko
vcrun2005
msvcr80
atmlib


5) Go to the ubuntu logo in the top left of the screen and type "wine" then enter "Configure Wine" (I don't know how it is written in English but only comes into the wine glass)

this will create a configuration file, now we go to the tab "Audio" in the Hardware Acceleration option switch "Complete" to "Emulation" then close


6) Now Osu! but do not open, go to the installation file, right click and select Properties. Go to the Permissions tab and check the option "Allow executing file as program", Close.


7) The first time you install a program you have to give right-click and choose open with wine windows program loader:

Then installed without problems and they create a shortcut, now we're ready to play! (run 1000% better in Fullscreen mode)
I'll skip a NET error, but only give him to continue


To go to the folder of Osu! should go to your folder "" then choose from the options "View> "Show Hidden Files"

we go to the folder ".wine> drive_c> programs files> Osu!"
When I have installed OSu ( few month ago) I have only needed directx9 and dotnet20 on winetricks...

But your problem ( More precisely the problem with skins ) are strange.. I have never got this type of trouble...
Don't really know about DirectX and turning hardware sound acc to "emulation", is it really needed? Osu! works wonderful on my PC without DX and sound acc is set to "full". Only a .NET Framework 2.0 is installed.
Both are not really needed. I've just remove all d3dxx.dll files, and the game starts again. So directx isn't obligatory.
It's the same for audio, both option works.

However, it can depends of your OS, GNU/Linux is very sensitive :P
You're right, but I've added the directX files to play other games (like need for speed, MMORPG's and others) only with Osu! I have small bugs, others go without bugs
Hello!
I've bought brand new ATI Radeon HD 5870 and osu! runs preety slow. I had ~500-600 fps on my old GeForce 9600GT Green and only 300-400 fps and some lags on new videocard. Enjoy your ati?
Wine 1.3.21 has been released... So I ed source and tried compiling it. After some "segfault" errors I understood that extreme overclocking (Processor: 2660 -> 3900 MHz, RAM(DDR2): 333 MHz 6-6-6-18 -> 300 MHz 4-4-4-12) makes my machine VERY unstable. And something happened to custom kernel too... now there is Ubuntu's default 2.6.38-9-generic kernel and my machine has default settings.

Well, after all, I compiled new version, and, what my test showed: first of all, there is no jumping cursor after spinners now! ;) Bug with video mem lack crashes hasn't returned, and that's awesome too. Baspar, could you please check new Wine on your machine, maybe bugs and errors you were talking about in .16-.20 were fixed.
lol, I installed Photoshop CS5 with a DLL and other windows components who asked and now Osu! works perfectly, no bugs, just like in windows, I can change the skins and find friends

I ed the following:
msxml6
gdiplus
gecko
vcrun2005
msvcr80
atmlib

now if I'm completely satisfied with ubuntu!

Wassaaaa wrote: 1g4a1n

now if I'm completely satisfied with ubuntu!
One more happy linux--osu-player :D

Refon_S wrote: 52w40

Wine 1.3.21 has been released... So I ed source and tried compiling it. After some "segfault" errors I understood that extreme overclocking (Processor: 2660 -> 3900 MHz, RAM(DDR2): 333 MHz 6-6-6-18 -> 300 MHz 4-4-4-12) makes my machine VERY unstable. And something happened to custom kernel too... now there is Ubuntu's default 2.6.38-9-generic kernel and my machine has default settings.

Well, after all, I compiled new version, and, what my test showed: first of all, there is no jumping cursor after spinners now! ;) Bug with video mem lack crashes hasn't returned, and that's awesome too. Baspar, could you please check new Wine on your machine, maybe bugs and errors you were talking about in .16-.20 were fixed.
I was already on 1.3.21 when I've the problem :S

But I know what I am supposed to do to avoid this problem: I have to don't skip the opening/ending break :P

Like I say, Linux is very sensitive ><


And SatoXYN, ATi's linux drivers are less led than the nvidia one... Prehaps because of that :S

Wassaaaa: I think it's because of gdiplu. On some tutorials, they quot this package in order to play OSU


The most important/buggy element required by OSU is .NET :P
ATI opensource driver with mesa (xf86-video-ati) makes my 5870 garbage.
ATI catalyst blob is preety laggy. I don't know how to play osu with it. I have ~45gb of osu maps and when i choose map it runs 20 fps only, while on 9600gt was 60-70 fps. And there are some in-game lags which drives me crazy too.

I have artifacts both in osu and in OS/browser!
Trying to flash the bios
Mmh.. I can't help you, I have never got an ATi graphic card :S

SatoXYN wrote: 336e6q

ATI opensource driver with mesa (xf86-video-ati) makes my 5870 garbage.
ATI catalyst blob is preety laggy. I don't know how to play osu with it. I have ~45gb of osu maps and when i choose map it runs 20 fps only, while on 9600gt was 60-70 fps. And there are some in-game lags which drives me crazy too.

I have artifacts both in osu and in OS/browser!
Trying to flash the bios
Mmmm i have all beatmap packs in osu! and i have a ATI Radeon HD 5450 (low-profile) 1gb, Ubuntu 11.04, run at a resolution of 1024x768 (fullscreen) and runs 300 to 400 fps, in the options of CCC I have everything in Performance and and all options enabled in Osu! not that kind of problem you have, sorry
They should push Mono.XNA further and all this would be no problem.. Meh.
So I ed the latest wine build and got all the dlls that were suggested and got this error:

Every help and suggestion would be very nice^^
Have you installed all the packages listed above ?

If yes, I'll my OSu's folder, you'll only have to launch osu!.exe


EDIT: here you have: http://www.mediafire.com/?ijvlt4726ahafss

Rukarioman wrote: 6691l

So I ed the latest wine build and got all the dlls that were suggested and got this error:
Every help and suggestion would be very nice^^
Wine doesn't like osu installation .exe, so only way to run is to get a folder with pre-installed osu. There was one here: http://www.mega.com/?d=ZXY2UTL7 (thanks to Nargajuna). Just put folder from archive and try lauhching osu!.exe in it.
A small suggestion to anyone having troubles like choppy audio or similar.

Just try a fresh wine prefix.

It will work flawlessly in minutes.
Sorry that the reply took so long but if I start the osu!.exe via wine the osu! logo appears but it no window ever appears.
after the logo disappears, at the spot where the logo was, the mouse also disappears.
Any idea why it never appears?
Launch OSU in a terminal and show us the error(s).
what was the terminal command for that? (sorry just started using Ubuntu)

Edit: I tried using it with "sudo wine osu!.exe" but I think the terminal doesn't like the "!", because it says "bash: !.exe: event not found"
Try that:

wine ~/.wine/drive_c/Program\ Files/osu\!/osu\!.exe

If you leave wine folder on default, it'll be OK

( And yes, in bash, if there's a space or a ! in a filename, it'll be \! and \(space) )
Well it's outputting a lot of stuff but it basically repeats always "fixme:thread:NtQueryInformationThread info class 16 not ed yet" all the time
This isn't a big problem that..
Is there any other error, but without "fixme" on the begenning of the line ?

Have you install all the package listed on the first page ? ( Or on the post above )
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