@Kuuhaku722:
Actuall, this was intended to do so. But if ithat only confuses people I'll remove that the window closes too.
Actuall, this was intended to do so. But if ithat only confuses people I'll remove that the window closes too.
yeah, i think better you remove it. when i want to stay in " about " window it closed sudenly after clickingnaseweis520 wrote: 6y4f1o
Actuall, this was intended to do so. But if ithat only confuses people I'll remove that the window closes too.Kuuhaku722 wrote: 4d3w5g
Bug Report![]()
After click button in about window.
menu in settings open directly.
and when i click cencel the about window close sudenly with the menu in setting.
naseweis520 wrote: 6y4f1o
"Multi-Language " is already implemented but I need some people who want to translate and maintain the translations. And that's a lot of work.Kuuhaku722 wrote: 4d3w5g
and this one*still waiting
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You can either ask for volunteers and use a controlled document/interface (eg osu!Rank) or have a public google sheet and take a risk (lol)naseweis520 wrote: 6y4f1o
"Multi-Language " is already implemented but I need some people who want to translate and maintain the translations. And that's a lot of work.![]()
is it a tool like Google translate. i think every tool (like google translate) have something ugly. we must check it manually to check where is the mistake.naseweis520 wrote: 6y4f1o
Yeah, take as much time as you need.Kuuhaku722 wrote: 4d3w5g
i think there will be some mistake in my translation. so can you include my translation in the next update. i want to check it.![]()
However, osu!Sync has been accepted by Crowdin.com which means that we're allowed to access their collaborative translation tool. This should make translating more easy. If you still want to manually translate the strings using the *.xaml file that's not a problem. You can the file on Crowdin or pm me the link to it.
Click the "Help us translate osu!Sync" link in the OP and you should see a bunch of languages waiting to be translated.Midnaait wrote: l6k4p
Uhm... I want to help with Spanish Language. How can I help? Because I don't get how lol.
New updates are looking great btw![]()
===== osu!Sync Crash | 2016-01-09 11:48:45 =====
// Information
An exception occured in osu!Sync. If this problem persists please report it using the -window, on GitHub or on the osu!Forum.
When reporting please try to describe as detailed as possible what you've done and how the applicationen reacted.
GitHub: http://j.mp/1PDuDFp | osu!Forum: http://j.mp/1PDuCkK
// Configuration
{"application":{"isElevated":"True","lastUpdateCheck":"01-01-2000 00:00:00","version":"1.0.0.8"},"config":{"Mirror":"0","updateInterval":"3"},"language":{"code":{"long":"","short":"en"}},"system":{"cultureInfo":"hu-HU","is64bit":"True","operatingSystem":"6.3.9600.0"}}
// Exception
System.ArgumentException: Process '6496' was not found.
at Microsoft.VisualBasic.Interaction.AppActivate(Int32 ProcessId)
at osu_Sync.Application.Application_Startup(Object sender, StartupEventArgs e)
at System.Windows.Application.OnStartup(StartupEventArgs e)
at System.Windows.Application.<_ctor>b__0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Fun fact: I built the apps 1.0.0.8 version from source and it works.naseweis520 wrote: 6y4f1o
Update: 1.0.0.9
A new version of osu!Sync is available
ChangelogVersion Name: Stronger (https://osu-ppy-sh.jeuxcrack.net/s/273711)
Fixed:
__Importer:
____#25 Minor Bug when using Bloodcat - reported by BobbyL2k
Optimized:
__Settings:
____ backend
Translations:
__Thanks to:
____dmcraft | fr_FR: French
____krisztian99 | hu_HU: Hungary [NotAddedYet]
____ssg | jp_JP: Japanese
____BobbyL2k | th_TH: Thai [NewLanguage]
____flyingfeather1501 | zh_TW: Chinese Traditional
Updated:
__Updater:
____To new backend
@KriszDev:
Thank you for your bug report. I'll try to have a closer look at this issue soon. (GitHub Issue)
===== osu!Sync Crash | 2016-03-30 21.11.20 =====
// Information
An exception occured in osu!Sync. If this problem persists please report it using the -window, on GitHub or on the osu!Forum.
When reporting please try to describe as detailed as possible what you've done and how the applicationen reacted.
GitHub: http://j.mp/1PDuDFp | osu!Forum: http://j.mp/1PDuCkK
// Configuration
{"application":{"isElevated":"True","lastUpdateCheck":"30-03-2016 08.56.31","version":"1.0.0.6"},"config":{"Mirror":"0","updateInterval":"3"},"language":{"code":{"long":"en_US","short":"en"}},"system":{"cultureInfo":"fi-FI","is64bit":"True","operatingSystem":"6.2.9200.0"}}
// Exception
System.FormatException: String was not recognized as a valid DateTime.
at System.DateTimeParse.ParseExact(String s, String format, DateTimeFormatInfo dtfi, DateTimeStyles style)
at osu_Sync.MainWindow.MainWindow_Loaded(Object sender, RoutedEventArgs e)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
at MS.Internal.LoadedOrUnloadedOperation.DoWork()
at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
1) Bloodcat now requires a captcha for s and therefore won't work until further notice. Please go into the settings, open the heading "Import/" and choose "osu.uu.gl" in the first dropdown box. Save your changes by pressing on "Save" at the very end of the window. This will change your mirror to "osu.uu.gl".pikabru wrote: 476232
This isn't working for me. May I get help? When I click beatmaps (I got a new computer) it fails all of them. Also, when I start the program it says "Unable to find translation package."
Duc5225 wrote: 3c5j69
Can't in all seversthis was a great tool man
hope you fix it