edit: about the romanised title, i cannot decide on that as well, rube's metadata check (on first page) signify that i should copy the original name style and just romanised it (japanese name = surname - given name, and thus for romanised title it should also be surname - given name, written in alphabet)ExUsagi wrote: 3h5sm
[Metadata check]
sorry if my mod become partially, i need to check lots of maps at once lol
metadata source taken from :
Last.FM
VGMDB
Wikipedia
Artist : 中河 健、 阿知波 大輔、 土屋暁
Romanized Artist : Ken Nakagawa, Daisuke Achiwa, Akira Tsuchiya
Title : それいけ新米錬金術士(工房)
ops yes, should have included the japanese original name
Romanized Title : Go! Novice Alchemist (Workshop)
Source : Atelier Iris 2: The Azoth of Destiny
Tag : Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21
i still doubt with artist, between
中河 健、 阿知波 大輔、 土屋暁
Ken Nakagawa, Daisuke Achiwa, Akira Tsuchiya
or
中河 健, 阿知波 大辅
Nakagawa Ken, Achiwa Daisuke
thank you for the clarification~~~ but i believe only ken nakagawa and daisuke achiwa composed this song. i have the full track data. akira tsuchiya co-compose some songs (its signified in the each track in the album, who is/are the composer of which track.
for track 105 go novice alchemist only ken nakagawa and daisuke achiwa contributed.
i'll ask rube to reconfirm thank you very much for checking >_<
i guess you could ask some other BNs for metadata confirmation..
ok. at the moment i only updated the rebirth diff for the final metadata minus decision on the romanised nameExUsagi wrote: 3h5sm
"consistent with the english version of the track (i.e adopting the western style naming order)" ooh.. ok, this is sums everything's up..
you can also asks QAT for metadata (kshr or alacat).. until everything confirmed, call me again
21:00 Pharos21: udeh lom si Beautiful?
21:00 *Takane6 is editing Magus Two - BEAUTIFUL SENTENCE [Kyou x Ene's INFINITE]
21:01 Takane6: partnya kyou ternyata masih belum kelar juga xD
21:02 Pharos21: adeh
21:02 Takane6: aku tinggal dikit... em...
21:02 Takane6: .... mungkin
21:02 Pharos21: mung.. what??
21:03 Takane6: :3
21:04 Takane6: hhe :v
21:04 Pharos21: wait..
21:04 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/354295 Prim - Koisuru*Uchuu Sensou!! [4K HD]] <osu!mania> |4K|
21:04 Pharos21: ad ap??
21:05 Takane6: O.O?
21:05 Takane6: ehm
21:05 Takane6: mau off dulu
21:05 Takane6: :p
23:18 Takane6: back o/
23:50 Takane6: back o/
23:50 Pharos21: Welcome~
23:58 Takane6: em...
23:59 Pharos21: what?
23:59 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Nakagawa Ken, Achiwa Daisuke - Go Novice Alchemist [Pharos' 7K Hard]]
23:59 Takane6: mod~ mod~
23:59 Pharos21: ohhh
23:59 Pharos21: ehh?? now??
00:00 Takane6: terserah kamu :D
00:00 Pharos21: ok wait
00:00 Pharos21: ahhh
00:00 Pharos21: lupa re dl
00:01 Takane6: waw.. GD sendiri :v
00:01 Pharos21: wait.. dl ing
00:01 Pharos21: 20 min
00:01 Takane6: waduh :v
00:03 Pharos21: ya sorry wa lupa
00:03 Takane6: gpp... sekalian cari yang salah dimana xD
00:04 Pharos21: ok
00:04 Pharos21: kayanya ngag ada deg
00:04 Pharos21: *deh
00:04 Takane6: :3
00:05 Takane6: pasti ada...
00:05 *Takane6 scanning
00:05 Takane6: ah! ketemu :3
00:06 Pharos21: adeh
00:06 Takane6: tinggal brp menit lagi?
00:11 Pharos21: 14
00:11 Takane6: hm~~
00:14 Takane6: banyak juga sih ;w;
00:16 Pharos21: adeh
00:16 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/657933 Natsume Chiaki - Hanairo Biyori [HD]] <osu!mania> |4K|
00:17 Pharos21: sambil nunggu
00:17 Pharos21: 9 min
00:17 Takane6: hm~~ dari lagunya
00:17 Takane6: kamu lolicon kah ? xD
00:17 Pharos21: ngga,,,
00:17 Pharos21: kayanya...
00:17 Pharos21: kenapa???
00:18 Takane6: gak... xD
00:20 Pharos21: nape??
00:20 Pharos21: jujur
00:20 Takane6: #kepo
00:21 Pharos21: biarin.. wmang wa kepo
00:21 Takane6: waduh... >w<
00:23 Pharos21: wadiuh nape???
00:23 Takane6: gk...
00:24 Takane6: brp mnit lagi? >w<
00:25 Pharos21: oh hkirain
00:25 Pharos21: 12
00:25 Takane6: malah lebih lama T^T
00:26 Pharos21: ya sorry inet wa lemot
00:26 Takane6: ya gpp... yg penting orangnya gk ikutan lemot :v
00:26 Pharos21: sambl nunggu
00:26 Pharos21: wait.. meaning??
00:26 *Pharos21 is listening to [http://osu-ppy-sh.jeuxcrack.net/b/504821 Momobako & Aihara Kaori - Senbonzakura]
00:26 Takane6: nvm
00:26 Pharos21: =_="
00:27 Pharos21: apa hayo...
00:27 Pharos21: wa emang kepo jadi ngga usah bilang wa kepo
00:31 *Takane6 cuekin :p
00:32 Pharos21: yaudah
00:32 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/425725 Minamotoya - Ray [EXHAUST]] <osu!mania> |4K|
00:33 Takane6: heeh~~ >w<
00:33 Pharos21: what??
00:34 Pharos21: adeh... ngga bisa dapet A lagi
00:34 *Pharos21 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Hard]]
00:35 Takane6: yosh
00:36 Takane6: wait ya~
00:36 Pharos21: =_=
00:36 Takane6: hehe :p
00:37 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Hard]]
00:37 Pharos21: zzzzz
00:38 Pharos21: huh???? dah toh
00:38 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Hard]] <osu!mania> |7K|
00:38 Takane6: sabar... cuma mau mastiin
00:40 Takane6: 00:22:471 - gk jadi 3 note? kayak 00:20:515 -
00:41 Pharos21: nope.. beda suara
00:41 Pharos21: kalo di 00:20:515 - it back sound + main Sound
00:41 Pharos21: di 00:22:471 - only Backsound
00:42 Takane6: kalo sama ini ? 00:23:450 -
00:42 Pharos21: ada main sound
00:43 Pharos21: ehh wait,,,'
00:43 Pharos21: kayanya ak yang salah
00:43 Takane6: nah~
00:43 Pharos21: wait let me hear again pelase
00:43 Pharos21: ehehe
00:43 Pharos21: iya bener wa yang salah~
00:43 Takane6: gpp... oke... lanjut
00:44 Takane6: 00:26:384 - 00:26:547 - (cuma saran) gk dikasih LN disitu?
00:45 Pharos21: konflict sama yang lainnya ntar.. keep
00:45 Takane6: 00:28:178 - gk jdi 2 note? kayak 00:30:134 - sama 00:31:113 -
00:46 Pharos21: added
00:46 Pharos21: enaknya kasi di mana ya??
00:46 Takane6: 00:28:015 (28015|2,28015|1,28341|2) - move 1 kolom ke kiri...
00:46 Takane6: 00:28:178 - add note
00:47 Takane6: udah tau berarti addnya dimana :v
00:47 Pharos21: OK sep
00:49 Takane6: 01:06:004 - dan 01:06:330 - add note aja? biar sama banyak sama > 01:06:167 (66167|6,66167|4,66493|6,66493|4) -
00:50 Takane6: ^ karena kamu pake keysound... ini jadi soal posisi.. bukan pitch
00:50 Takane6: 01:06:656 - add note juga disini
00:51 Pharos21: Done~
00:52 Takane6: 01:19:537 - wut! cuma 2 note/
00:52 Takane6: ?
00:52 Takane6: 01:20:841 - ini juga
00:54 Takane6: . . .
00:54 Pharos21: ahh lupa
00:55 Pharos21: Done
00:55 Takane6: oke... seems fine di Hard
00:55 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652446 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Normal]]
00:56 *Pharos21 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652446 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Normal]]
00:56 Takane6: 00:33:884 (33884|0,34047|1,34211|2,34374|3,34537|4) - move 1 kol ke kanan...
00:56 Takane6: terus 00:34:537 (34537|1,34700|0,34863|1,35026|2,35189|4,35352|5) - bikin jadi tangga ke kanan dari kol 1
00:56 Takane6: *kiri ke kanan
00:56 Takane6: ^ lebih nyaman buat player
00:57 Pharos21: wait..
00:57 Pharos21: ayng pertama.. apa ngga kejepit tuh telunjuk sama tengah?
00:58 Pharos21: wa nyoba jadi manis ngangkat pas note 6 di tenek
00:58 Pharos21: ahh Teken
00:59 Takane6: em... wait!
00:59 Takane6: 00:33:884 - kol 3 00:34:047 - kol 2 00:34:211 - kol 5 00:34:374 - kol 4 00:34:537 - kol 6
00:59 Pharos21: yang ke dua Done
01:00 Takane6: oke
01:00 Pharos21: di jumpy?
01:00 Pharos21: uhh... no
01:00 Pharos21: susah euy
01:00 Takane6: hm... ternyata susah ya xD klo aku sih malah enak xD
01:00 Pharos21: lu..
01:01 Takane6: 00:34:211 - jadiin tangga kanan ke kiri
01:01 Takane6: dari kol 6 ^
01:02 Pharos21: hmm
01:02 Pharos21: ok then masi rada readable
01:02 Takane6: 00:35:841 - ada suara O.O
01:02 Takane6: 00:42:689 (42689|6) - kol 3
01:03 Takane6: 00:58:830 (58830|1,58993|2,58993|0) - yakin posisinya?
01:03 Pharos21: tab please
01:03 Pharos21: same pitch..
01:03 Takane6: ooo!! oke xD
01:04 Takane6: yang same pitch... >> 00:42:037 (42037|5,42037|4,42363|6,42689|4,42689|6) - yakin kyk gini?
01:05 Pharos21: OK re arrange
01:05 Takane6: udh... itu aja...
01:05 Takane6: xD
01:05 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652445 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7k Easy]]
01:05 Takane6: ^ seems fine =w=)b
01:06 Pharos21: udeh??
01:06 Pharos21: YAY!!
01:06 Pharos21: ok post it please
01:06 Pharos21: sama ini sekalian
01:06 Takane6: mapnya juga udah banyak di mod kan?
01:06 Pharos21: nitip
01:06 Pharos21: dah
01:07 Pharos21: http://puu.sh/h2vuc/4ec59191b9.rar
01:07 Pharos21: Thanks ya
01:07 Pharos21: For Grune~ Here's the update => http://puu.sh/h2vuc/4ec59191b9.rar
01:07 Takane6: wut
01:07 Pharos21: ok post it
All OK and Fixedschwarzvgrune wrote: 4t4w11
mod for pharos' diff
SPOILERhitsound:
HD
feel free to reject. i wanted to point this after i read a certain drama from a popped mania beatmap (yeah i won't mention any name) because of hitsound issue
00:12:037 - until 00:18:558 - please decrease the BG instrument hitsound to 40 - 45% at the moment it's obstructing the song.
00:20:189 - from here onward 50% is fine because there is a different emphasis and the volume generally rises here onwards
00:31:928 (31928|5,31928|4,32091|6,32254|5,32254|4) - 50%, because for this pattern after this you consistently use 50%
00:33:884 (33884|0,33884|2,34047|1,34211|2,34374|3,34537|4,34700|3,34863|2,35026|1) - this sounds better now compared to my suggestions especially on the first note where you changed to Bb5, but please consult other experienced pitched hitsound mappers. i recommend TestApple / KawaEE since I know they are playing the piano for a long time already.
00:41:058 (41058|4,41384|5,41384|2,41547|3,41711|4,41711|6,41874|5,42037|3,42037|4,42200|2) - the BG instrument, change to 50% as well just like the usual pattern
00:39:428 (39428|5,39428|6,39428|2,40406|6,40406|3,40406|5) - i know there is an emphasis here, but 70% x 3 is a bit too much don't you think? suggest changing to 50% for the short notes
00:48:232 (48232|1,48232|6,48232|2) - BG hitsound too loud, change to 40%
00:43:341 - until 00:51:167 - change all BG instrument to 45% or 50%
00:58:178 (58178|0,58341|1,58504|2,58667|3) - 50% is fine, or 70% is also fine to give emphasis
01:19:700 (79700|6,80026|3) - should be G5, not G6, the pitch consistently ascends. please fix the other part where this BG instrument pattern appears,
01:11:874 (71874|3,71955|4,72037|5,72200|6,72281|5,72363|4,72363|1) - here for example. its the same with above. should be G5 C6 E6, G5 C6 E6
here you use C6C6 E6 C6C6C6 instead, seems very random to me.
normal
00:29:971 (29971|5,30134|2,30297|6,30624|0,30624|1,30950|6,31113|5,31276|4) - same pitch, how about place them on the same position to signify that you're following the pitch?
Thanks for your mod~Neil Leo wrote: v1s26
You're requesting a mod, right?
hi Ringating amd ikin5050![]()
[Nardo's Kantan]
Seems fine
[Nardo's Futsuu]
[Nardo's Oni]
- 00:42:689 (50) - Remove, music's not that loud I followed the prominent snares there.
- 00:29:971 (51) - d, to give emphasis on (53) I think k could fit the pitch change better.
- 01:10:406 (139,140, 141) - d, suggesting Remain unchanged for simplicity.
- 01:18:069 (162,163,164) - ^ ^
Sorry, I can't mod this![]()
Thanks for your mod!Neil Leo wrote: v1s26
You're requesting a mod, right?
hi Ringating amd ikin5050![]()
[ikin's Muzukashii]
- 00:29:971 (94,95,96) - d,d,k to blend with the music changed to k d k as there's a dip in the middle sound
- 00:36:982 (124) - Move to 00:37:145 moved
- 00:53:450 (187) - Move to 00:54:102 moved
- 01:07:471 (243) - d, suggesting changed
- 01:15:787 (280) - Move to 01:15:624 moved
- 01:21:493 (1) - End at 01:22:471, others have done this fixed
Thanks for your mod, everything applied, it was very useful-Sh1n1- wrote: 4y3m4k
Hi~~ bro
[About]
[Ikin's Muzukashii]
- d is don note
- k is kat note
- D is finish don note
- K is finish kat note
Good Luck, Take my star *-*/ Taiko diffs no needs a lot of mods imo, all diffs are good
- 00:02:417 (7) - no sounds good, I recommend you to delete or move to 00:03:069 - deleted
- from 00:04:211 - to 00:11:058 - too hard at muzu, you should remove some notes: done
-00:04:374 (12) - first because after D you should add a rest. y
-00:06:330 (22) - delete to have a better flowy
-00:08:287 (32) - move to 00:08:613 - y- 00:20:841 (70) - move to 00:21:167 - and 00:21:819 (72) - change to d y
- 00:31:439 (99) - delete, without rhythm because 00:31:439 (99) - should be at 00:31:113 - but is not a good idea. gone
- 00:50:189 (173,174,175,176) - weird ;w; 00:50:352 (174) - move to 00:50:515 - and delete 00:50:678 (175) - y
- 00:54:428 (189) - move to 00:54:102 - y
- 00:56:874 (200) - move to 00:56:711 - moved
- 01:09:591 (254) - move to 01:09:754 - moved
- 01:14:156 (273) - move to 01:14:319 - moved
- 01:20:026 (300) - move to 01:19:863 - and 01:20:352 (301) - move to 01:20:189 - moved
- 01:05:677 (234) - why? move to 01:05:841 - moved
- 01:06:004 (235,236,237,238,239,240,241) - Amazing *-*/ I really like this part :3
Thanks for your mod and star~-Sh1n1- wrote: 4y3m4k
Hi~~ bro
[About]
- d is don note
- k is kat note
- D is finish don note
- K is finish kat note
[Nardo's Oni]
[Nardo's Futsuu]
- OMG I can't find anything D: Nice diff *-*/ Thanks :3
[Nardo's Kantan]
- 00:31:928 (55) - remove, there is not sound here fixed
- 01:16:765 (157) - remove, no sounds good fixed
- 01:20:678 (168) - ^ ^
Good Luck, Take my star *-*/ Taiko diffs no needs a lot of mods imo, all diffs are good
- 00:40:406 (47,48) - Ctrl+G, from 00:39:428 (46,47,48) -: 00:40:406 (47) - have a different sound No change since 00:39:428 (46,47) - has the same pitch.
- 00:44:971 (53) - should be at 00:45:950 - is the same sound but feel better at the second one, It's too near to 00:42:363 (49,50) - and can be confusing for newbies imo. fixed
Thanks~Hi_Hello wrote: 3o2114
from PM (sorry for my noob mod)
Nardo's Kantan
- 00:48:232 (89) - k d would be better for the pitch decrease.
- 01:07:471 (132) - remove I followed the main melody there.
- 01:09:428 (136) - remove ^
- 01:11:234 (143) - remove ^
- 01:13:341 (147) - remove ^
- 01:15:297 (154) - ^ ^
- 01:17:254 (159) - ^ ^
- 01:19:211 (166) - ^ ^
- 01:20:678 (169) - ^ ^
- 01:21:167 (171) - ^ (it's confusing for a kantan) ^
I'm done. Can't mod Futsuu & Oni, since I'm not playing those diffs. All diffs are good! No need for extreme mods.![]()
![]()
Good Luck in ranking!!![]()
Thanks for your mod~Lightning Wyvern wrote: 435r1l
Mod request from PM /o/
[Nardo's Kantan]
00:42:689 (50) - delete or change to d ? the pitch is extremely low in here I followed the prominent snare there.
[Nardo's Futsuu]
00:15:624 - add k ? it will follow the flow in 00:13:667 (21,22,23,24) - It will be a bit dense if the note is added.
00:16:602 - add d to follow the bg sound, based on what you did in 00:18:884 (29,30,31,32) - Retained for break consistency as 00:12:689 -
00:17:254 - add k ^ ^ , 00:13:341 -
00:20:515 - add d ? to follow your flow in 00:22:471 (37,38) - ^
00:23:450 - add k ^ ^
00:24:428 - add d to follow the bg sound ^
00:25:080 - add k ^ ^
00:26:711 - add d to keep following the sound bg ? The long break is intentional because of the denser pattern afterwards.
00:34:537 - add k ^ I would prefer following the long flute sound there.
00:47:906 (88,89) - change to k k, the pitch is higher than 00:48:558 (90) - Nope, 90's pitch is higher.
01:06:656 - add d ? to follow the bg sound (?) It would be too hard for Futsuu.
[Nardo's oni]
00:29:238 (113) - delete to follow the song flow (?) There is a sound.
00:52:716 (235) - ^ ^
01:09:102 (343) - change to k ? the pitch is higher than 01:09:020 (342) - The pitch of the main melody is actually the same.
01:18:721 (410,411) - change to dd ? the pitch is lower than 01:18:884 (412) - Retained for pattern consistency as 01:14:808 (383,384) -
01:20:026 (420,421,422) - change from kkd to kdk ? the pitch sound from higher - lower - higher to me (?) kkd would work better as there are too many 1/2 kats in this part.
sorry for being this late, my parents borrowed my laptop yesterday ;;
Thanks for your mod! updated heretasuke912 wrote: u3f3s
Hi. via PM.
[Ikin's Muzukashii]
but it fits music?
- 00:04:211~00:07:797 You should follow the melody. try this.
done
- 00:19:863 (61,62,63,64) unify to follow the melody for better consistency. done
- 00:28:667~ kdk is too many. consider change some. ex.) done
- 00:40:080 put note here. yea
- 01:06:004 (225,226,227) 1/4 of kdk is not good in Muzukashii. You should change to ddd or kkk.
sorry, i can't mod other diffs.
but, I think kantan, futsuu, and oni are fine.
Good luck.![]()
Lightning Wyvern wrote: 435r1l
Mod request from PM /o/
[General]
cut the song until 01:25:406 - to decrease the mp3 file size ?
[Ikin's Muzu]
00:04:700 - add k to follow the flow like you did in 00:06:167 (8,9,10) -
00:08:613 - add k ^
00:13:993 (18) - the pitch is as high as 00:13:015 (17) - and lower than 00:14:971 (19) - change to k ?
00:22:797 (28) - change to k ? the pitch is higher than 00:23:776 (29) -
00:23:776 (29) - change to d ? the pitch is as low as 00:24:754 (30) -
00:32:580 (39) - change to k ? the pitch is higher than 00:31:602 (38) -
00:42:689 (50) - delete or change to d ? the pitch is extremely low in here
00:59:482 - add k to follow the flow like you did in 01:14:645 (91,92,93) -
01:03:395 - add k ^
01:07:308 - add k ^
01:11:221 - add k ^
all applied, sorry i didn't notice this somehow D:
sorry for being this late, my parents borrowed my laptop yesterday ;;
thanks a lot for your and your stars, updatedgame rock wrote: 2w4k4y
Hi schwarzvgrune ^w^, from PM.
d
k
D (Big d)
K (Big k)
[Ikin's Muzukashii]
You forgot remove the Widescreen . i forget everytim
00:15:624 - Change to d. no it has the same pitch as the note after
01:06:086 - Change to k for kkk. changed
01:21:330 - ^ done
OMG THIS BEATMAP IS AMAZING *-* I LOVE THIS <3! I hope my mod has been helpful you :3, Good luck~ ~ Take 2 Stars :33
Ranked please Ranked :33
Thanks for your mod and stars~game rock wrote: 2w4k4y
Hi schwarzvgrune ^w^, from PM.
d
k
D (Big d)
K (Big k)
[Nardo's Kantan]
You forgot remove the Widescreen . fixed.
01:17:580 - Change to k? Is better. d would be fine for the pitch drop there.
[Nardo's Futsuu]
You forgot remove the Widescreen . fixed
00:48:232 - Change to k? It has the same pitch as 00:47:906 (87) -
[Nardo's Oni]
You forgot remove the Widescreen . fixed
00:15:950 - Change to k for kd dk. Nope, it has the same pitch as 00:15:624 (71) -
00:20:841 - Change to d and here 00:21:167 - Change to k, is better for the combination and the rhythm. I would prefer following the flute there by k d.
00:21:819 - Change to d. ^
OMG THIS BEATMAP IS AMAZING *-* I LOVE THIS <3! I hope my mod has been helpful you :3, Good luck~ ~ Take 2 Stars :33 Nice to hear that~ :3
Ranked please Ranked :33
Thanks for your mod and comment~streeteelf wrote: 24685w
From SEE's Taiko Modding Queue
Sry for being late, but I'm too busy. ;-;
[General]
[Nardo's Kantan]
- Why there are 2 timing points in the beginning, couldn't there be just one? This will be considered by schwarzvgrune.
- Nardo, you have widescreen enabled too. Dunno if this makes any difference, but just reminding.
As the map has a storyboard, widescreen could be enabled.
[Nardo's Futsuu]
- 00:26:711 - k The break here is intentional to accompany the long flute tone.
- 00:34:537 - d same as ^
- 00:57:036 (69,70) - Ctrl+G d k would follow the pitch increase there.
[Nardo's Oni]
- 00:14:645 (23,24) - Ctrl+G k d would be better as the pitch is decreasing.
- 00:15:950 (25) - d k could show the pitch difference between 00:16:928 (26) - and the note.
- 00:33:232 (57) - d k would be fine as the pitch is relatively high there.
I think that's all, overall nice maps.
- 00:52:797 (236) - d k would be fine as the pitch is relatively high there.
- 00:52:961 (237,238) - Ctrl+G Remain unchanged since 00:53:124 (238) - is really high-pitched.
- 00:56:547 (259,260,261) - ddd? similar reason as 00:52:797 (236) -
- 01:07:308 (332) - d Retained for pattern consistency as 01:11:221 (358) -
Good luck~ :3
Thanks for your mod~Numbers 596108 wrote: 105017
Mod request by schwarzvgrune (Forum-PM)
[General]
Timing :
00:00:257 - 這個BPM線在這個Taiko難度裡都沒有使用到,可以把這個BPM線移除喔>wO 這個留給schwarz決定吧, 移除後AIMod會有conflict.
[Nardo's Kantan]
Notes :
Okay!~
[Nardo's Futsuu]
Notes :
00:25:732 (41) - 可以考慮用Slider :3 感覺這裡用長的break比較合適
00:33:558 (58) - ^ ^
01:06:819 (129) - o fixed
01:14:645 (151) - o ^
[Nardo's Oni]
Notes :
01:06:819 (328) - o Retained to introduce an impact in between the long pattern.
01:14:645 (382) - o ^
Nice!~
That's all, good luck. >wO
streeteelf wrote: 24685w
From SEE's Taiko Modding Queue
Sry for being late, but I'm too busy. ;-;
[Ikin's Muzukashii]
I think that's all, overall nice maps.
- 00:19:863 - add k no i like the break here as it's muzu
- 00:20:189 (61,62,63,64,65,66,67) - Ctrl+G IMO better done
- 00:34:863 (108,109,110) - Ctrl+G doesn't change anything
- 00:39:265 (127,128) - Ctrl+G done
- 00:51:493 (173,174,175,176,177,178,179,180,181) - Try kkd ddk kkd patterns changed
- 01:21:167 (300,301,302) - ddd disagree, it's quite a high pitch
Good luck~ :3
im sorry but i checked all the things you pointed out and they all seemed to be the color you told me? anyways applied and updatedNumbers 596108 wrote: 105017
Mod request by schwarzvgrune (Forum-PM)
[Ikin's Muzukashii]
Notes :
00:04:211 (10) - o
00:22:145 (67) - o
01:00:949 (207) - o
01:02:906 (216) - o
01:04:862 (225) - o
01:08:776 (242) - o
01:10:732 (251) - o
01:12:689 (260) - o
01:14:645 (268) - o
01:16:602 (278) - o
01:18:558 (288) - o
Nice!~
That's all, good luck. >wO
Thanks for your mod~Aka wrote: 1l45k
got asked to testplay muzu and oni. i am not really familiar with taiko rc so.. just what felt not natural for me:
oni
・00:43:667 (192,193,194,195) - dkd d feels more natural for me here. sound in music here 00:44:319 (195) - is rather dense for k and it sounds same as 00:43:341 (191) - and 00:45:297 (200) - downbeats. so i recommend to change this to d. as for 00:43:667 (192,193,194) - dkd d is kinda better imo cause sounds are ~walking~, as i hear I see your point. However, I would prefer following the clap sound at 00:43:667 (192) - by k and highlighting the pitch increase among 00:43:993 (194,195) - using d k to try to accompany the music better.
good luck o.o
Thanks for this, implemented all of it!Aka wrote: 1l45k
got asked to testplay muzu and oni. i am not really familiar with taiko rc so.. just what felt not natural for me:
muzu
・00:02:743 (7) - k here didnt suit this part i think. this sound is more quiet and.. alike this one 00:01:928 (5) - , so i'd suggest to place d here instead
・00:06:982 (21,22) - kd sounds much better for me, so as was done for previous 00:05:026 (13,14) - part.
00:07:145 (22) - here the sound is more strong and dense so its more suitable for d
・00:09:102 (30) - same here, i think d suits much better and also that flow after dkk is kind of mmmeeeh since you click k twice and the same one more time, but when totally different sound appears
・00:19:863 - it was quite weird to see a short break here. why did you ignore this sound? you map here by following flute or idk what instrument is this ;w; ) or another sound? or both? i cant really get it so i would just recommend changing your pattern a bit:
this sounds more natural and flows more comfortable. at least as for me
・was also pretty strange to see 2 sliders 00:57:037 (194) - 00:58:993 (199) - in a short part. i mean, here is the only part where you are asking players to press keys fast, would be nice if you could add 1 or 2 more later, during kiai time. because atm this feels rather random, like you have plain rhythm through all your diff and here music is pretty much the same but you invent something intense here by these sliders. so all in all, i would suggest removing this 00:57:037 (194) - slider and mapping this part; adding more like these 00:58:993 (199) - for example here 01:06:819 - and here 01:14:645 - (again, i am not familiar with taiko rc so im not sure if its ok >_>)
good luck o.o
Fixed. Thanks for your advice~DakeDekaane wrote: l53k
I'm a bit worried about the Futsuu -> Muzukashii spread.
Futsuu is very similar to Kantan in 00:04:211 - 00:12:037 - and the first section of the kiai, the patterns are very similar(2/1+3/2), but then we have Muzukashii with a considerable density in comparison with it.
Probably use similar patterns to what you used in the last section of the kiai for Futsuu (maybe a bit less dense, I think you made it more dense in the final as song got a bit more intense), so the spread gets a bit more balanced.
Just wanted to let you know this so you can work about this.
Thanks for your mod, updated version is here! Btw it's ikin with 1 kPharos21 wrote: 4a595l
Grunee~~~
i'm here to MOD the Muzukashi
I'm new on Taiko Modding so if i make any mistake.. i'm sorry >.<
d = don
k = kat
D = Big don
K = Big Kat
[Ikkin's Muzukashi]
ok ikkin.. i'm new. so sorry if i make any mistake
00:00:298 (1,2,3,4) - uhh should it be kddk ? cuz the pitch decrease here 00:00:624 (2,3) - and high pitch here 00:00:298 (1,4) - yea i suppose
00:01:928 (5,6) - uhh what are you trying to follow here? i dont understand... i can clearly hear notes here?
00:02:743 (7) - Should be k. high pitch okay
00:03:232 (8,9) - hmm... kk are fine.. but if i hear again.. this should be dd i dont think double d (haha) but i changed the 2nd one to d
00:04:537 (11,12) - this too.. i dont get it.. make it dk will do (cuz i hear the background music are from d to k) changed
00:05:515 (15,16,17) - if you following the back sound ti\his should be kdk hmm
00:07:471 (23,24,25) - ^ no then it'll be too repetitive, it plays okay like this too
00:08:450 (27,28,29) - i think ddk will do here.. cuz the middle one have low pitch Yes
00:09:428 (31,32,33) - hmm.. if you following the backsound.. it should be kdk it might, but then i dont feel it plays right
00:10:080 (34,35,36,37,38,39) - i reaaly dont understand this part seriously... what are you trying to follow here? changed the pattern
maybe do this?
or this
00:12:689 (44,45,46,47,48) - uhh.... what are you trying to follow here.. i dont understand to... changed
if it's main instrument.. do dkdkd
if backsound kdkkd
00:16:602 (53,54,55,56,57) - huee~ this should be kkdkd if you following the main instrument yes
^if you apply this ^
00:15:624 (51,52) - change it to kk
00:20:515 (62,63,64,65,66) - this sould be dkdkk i think this sounds fine
00:22:471 (67,68,69,70,71) - this should be kdkkd if you follow main instrument + back ^
00:24:428 (72,73,74,75,76) - this should be ddkkd if you follow the instrument + back ^
00:32:580 (99) - should be d yes
00:32:906 (100,101,102,103,104,105,106,107) - uhh.. what are you trying to do here? i dont get it at all, if it's Main + back. then add d here 00:33:069 - changed
00:35:515 (111) - should be d.. follow the back for better flow i hear a high note tho
^ if yes ^
00:35:841 (112,113,114) - change to kdk (cuz the back sound are H - L - H ) done
if mixed
kkd
00:36:493 (115,116,117,118,119,120,121) - uhh... what are you trying to follow here? i can hear this trill in the music ?
make it d ddk cuz i hear accending pitch here
00:42:689 (143) - this should be K done
00:41:384 (136,137,138,139,140,141,142) - dkkdkdKwill do here its fine as it is
00:48:558 (163) - k here yup
00:49:537 (166,167,168) - Decending pitch.. kkd fixed
00:52:797 (179,180,181) - should be K K no? why
00:53:776 (182,183) - D D (low note and heavy impact) really? i think the pitch is pretty high there
00:55:732 (187,188,189,190,191,192,193) - dkkddkk (i've hear it many many time.. and the music are L H H L L H H) fixed
00:57:037 (194,195,196,197) - hmm sure
it should be dkkd
00:59:319 (204,205,206) - i hear the backsound are dkd perhaps, but this sounds just as good in my eyes and is better for a muzukashii level map
01:06:330 (237) - hi pitch and i hear k on the back sound... so this should be k fixed
01:06:819 (240) - Decending here... should be d right? because of previous change yes
01:08:776 (247) - should be d (low here) this plays well enough
01:09:591 (252) - k (high here) done
01:10:080 (254,255) - Hi Low pitch here.. should be k d its fine like this imo
01:12:200 (263) - d (for better flow) changed
01:13:993 (271) - i heat kat here.. change to k really i dont?
Done~
once again.. sorry if i makes any mistake >.<
GL ^.^
(dont give me Kudo if this MOD arn't usefull at all)
1|2|3|4
1|2|3|4|5|6|7[Pharos' 7k Easy]
Sorry... No Change (following PR)rhalp10 wrote: 4hb6t
それいけ新米錬金術士(工房)[Over All]
•AiMod Check √
•Hand Balance √
•Timing Check √
1|2|3|41|2|3|4|5|6|7[Pharos' 7k Easy]
00:31:113 (31113|2,31276|6) - Ctrl+Left Arrow 2x
[4K Easy]
00:31:276 (31276|0) - Move to 2
[7K Insane]
01:00:950 (60950|4) - Move to 6
Whoow, haha it's ready to be rank, please rank it .. i want to play it RANKABLE !! <3 i cant suggest anymore, haha .. ^_^
I don't know why you drop by even though i didn't request any modrhalp10 wrote: 4hb6t
それいけ新米錬金術士(工房)[Over All]
•AiMod Check √
•Hand Balance √
•Timing Check √
1|2|3|41|2|3|4|5|6|7[Pharos' 7k Easy]
00:31:113 (31113|2,31276|6) - Ctrl+Left Arrow 2x
[4K Easy]
00:31:276 (31276|0) - Move to 2
[7K Insane]
01:00:950 (60950|4) - Move to 6
Whoow, haha it's ready to be rank, please rank it .. i want to play it RANKABLE !! <3 i cant suggest anymore, haha .. ^_^
thanks<3 very useful indeed[ A v a l o n ] wrote: 144r5z
Hiho . . .
mod as requested xD
4K Normal
[*] 00:11:058 - why 3 notes, i suggest you to put 2 notes only in this part :3
emphasis so no
[*] 00:13:993 (13993|0,13993|1) - swap that, feeling weird when i test it xD
rearranged
[*] 00:18:884 (18884|2,19211|3) - swap column, cuz it doesn't fit with this pattern 00:18:232 (18232|2,18558|2) -
rearranged
[*] 00:20:515 - well, i'm not feel anything with this pattern xD . . . maybe youshouldcan try this http://puu.sh/hMONn/ac7615cf05.jpg
rearranged
[*] 00:25:080 (25080|3) - move to 3, i have better feeling when i push it xD
current arrangement is good. PR wise and Hand balancing wise so no
[*] 00:31:602 - delete 1 note, it seems hard if you put 2 notes + LN on this part, look at this 00:33:558 - an after that, you only use 1+1 pattern
no, they all have their own purpose. i used full hitsound so this should be clear, and also extra emphasis.
[*] 00:33:232 (33232|1,33395|0,33558|1) - suggest move to 1,2,4 for more comfortable to plays
rearranged
[*] 00:37:797 (37797|1,37797|0) - swap column, cuz LN have different sound with this 00:38:450 (38450|0) -
ok
[*] 00:43:015 (43015|0,43178|1) - swap that, cuz ayy feel comfortable after you push this note 00:42:363 (42363|0,42689|0) -
PR. so no.
[*] 00:49:863 - why only 1 note ? . . . you use 2 note for others, look 00:47:906 - hmm i think better to delete 1 note on this 00:47:906 -
because the main woodwind melody doesn't continue. i use 2 for others because there is woodwind melody and BG instrument. this is consistent. so no
00:47:254 (47254|2,47906|1,48232|1,48558|0,48884|3) - these are main melody
[*] 00:53:776 (53776|2,55732|0) - suggest to delete this note too, cuz the sound is not contains a kick sound like 00:54:754 -
pitch. the phase is technically different. woodwind melody there. i focused on the main instrument.
[*] 01:06:819 - start this, i suggest to just only use 1 type of LN . . . those LN are hard to read and plays for novice player, even with me . . i see you use 2 type of LN, 1 for violin, and 1 for piano or flute i think xD
rearranged a bit.
4K Hard
[*] 00:05:759 - add note, same as you follow on this part 00:05:352 (5352|3,5433|2,5515|0) -
no actually, i'm not followng that tack2 sound there, i was following the BG guitar-like pitched instrument. so this arrangement is correct
[*] 00:07:716 - same ^
[*] 00:10:732 - delete 1 note, cuz too low . . . and not contains sound like 00:10:895 -
on purpose, to give emphasis that it becomes louder
[*] 00:18:558 - why not same amount note as 00:16:602 - it's same sound
you're confusing BG woodwind and main melody woodwind. i map both, so some section have double because at that particular place the BG sound and main melody exists.
[*] 00:26:058 (26058|0,26058|1,26384|0,26384|1) - suggest to re-arrange a bit on this part, cuz the pattern is different meaning for the pattern above that 00:26:711 (26711|0,26711|1,27037|1,27037|0,27363|0,27363|1) -
rearranged
[*] 00:30:950 - add note for consistency
although current arrangement is actually consistent because i am following all sound accurately, seems that you did not open the view sample sound when you mod my map. i'll add this for aesthetic purpose.
[*] 00:41:955 (41955|0) - delete, ghost note xD . . . try in 25%
nop. a sound. this is the sound that i have been following for the triplet.
[*] 00:44:482 - missing here, add note . . .suggest to do like on this part 00:46:439 -
not following that. i was following the BG guitar-like melody. not the 'tack tack sound'
[*] 00:59:482 - strong sound, add note here
^ not following that tack sound. following bg woodwind
[*] 01:01:439 - same as ^
^
[*] 01:02:499 - add note, pls . . . respect this pattern 01:02:091 (62091|0,62172|1,62254|3) -
different. i am not following that sound. same reason as above background guitar-like pitched instrument.
i follow that sound on insane.
[*] 01:03:395 - add note, strong sound
[*] 01:05:352 - same as ^
[*] 01:06:167 - & 01:06:330 - suggest to add note (additional note for clap sound)
no to all, i am not following that sound intentionally. this map is intended to be pitched / melody-focused. i followed that sound as well on insane
[*] 01:22:471 - oh forget to say, i suggest to you for cut mp3 more nearly . . cuz the sound is still clearly to hear . . . ad you didn't map that
i dont think this is an unrankable issue. there is nothing written in RC about this. my otehr map which have been bubbled 2x and (popped) and checked by 6 BNs have similar mp3 and none of them complain, so no.
4K Insane
[*] 00:04:211 (4211|0,4211|1) - nah, from this . . . isuggest to use 1 LN only and give more space for SN . . .so you can freely to put note on that . . . i think the SN is too "force" to be layered here xD . . . and seems the pattern that you used is "less" as i expect for Insane diff (in example, you only put 1 note for strong sound like clap or others) so here's my little suggestion http://puu.sh/hMRgn/08b90625c2.jpg you can look the "usage" of 1, 2, or 3 note for that
also wanna take a take a look on my GD >////< here is ==> https://osu-ppy-sh.jeuxcrack.net/s/304769 it's my usual style to put 1, 2, 3 or notes i hope you can mod that, lol nvm it xD
sure, not following your pattern, but revamped.
[*] 00:07:471 - & 00:07:797 - add note for high sound
[*] 00:08:124 - take my suggest on above . . . more enjoy to play better than you use 2 LN xD . . . 4K is less column xD
[*] 00:12:037 - nah, i see . . . maybe your problem is the "usage" of LN . . . there's so many LN that hard to be understand for other modder and mapper xD
[*] 00:19:537 (19537|2) - why not same amound as other pattern ?
because there is no place. i guess i'll use 1 LN instead
[*] 00:12:037 - until 00:25:732 - hmmm, wanna look my full mod ? here is my suggestion for your LN for more comfortable ==> http://puu.sh/hMRQP/0daed8af7c.osu (save as different file name . .and look as reference xD)
later.
[*] 00:44:645 - hmm oki 3 notes, so why only 2 notes on this part ? 00:46:602 - it's same sound
[*] 00:47:906 - 3 notes . . and here 00:49:863 - only 2 notes . .. try to be consistent pls xDi
i am consistent. there is no woodwind sound there that's why i didn't put a note there. i am also mapping the woodwind sound.
but i'll add to 3 for aesthetic
[*] hmm, i think you can check that by yourself =w=)b . . . and oh yes . . i usualy put 1,2,3,or 4 note based on how strong the sound exist . . . so i usually keep that concept in my mind . . . and also, consistency is more important =w=)b
i see your problem is on the higher diff, the pattern looks inconsistent in each part of sound . . . and you put 3 notes based on kick sound like this 00:38:450 - i suggest you to only put 2 note on there . . and 3 notes more fit if you put on this part 00:39:102 - it contains higher sound[/list][/box]
i'll keep this because that kick sound is much louder.
OK mod end i hope my mod is useful =w=)b
Good luck on your beatmap![]()
thanks ^.^[ A v a l o n ] wrote: 144r5z
Hiho . . .
mod as requested xD
|1|2|3|4|
|1|2|3|4|5|6|7|
hue
Pharos 7K Easy
- 00:10:080 (10080|2,10569|5) - geser aj ke kanan 1 langkah . . soalnya LN punya nada yg sama dgn ini 00:08:124 (8124|3) - dan SN nya beda nada . . tapi klo sehabis di geser udah bagus kok, ngikutin flow nya
- 00:11:711 (11711|1,11874|2) - tuker aja ke kolom sebelah kanannya (ctrl H) krna pitchnya dari high ke low Nope... denger lagi lahh
- 00:16:928 (16928|1) - ganti aja ke SN, soalnya kamu gak make LN untuk suara sejenis ini pada part 00:24:754 - btw, agak aneh juga sih klo pke LN waktu mainin nya, soalnya kamu ngasih LN hanya utk part2 tertentu yg panjangnya 1/1 beat doang sih . . .
- 00:35:515 (35515|6) - pindah aja ke kolom 5, soalnya porsi untuk nada musik nya sama rata dengan note ini 00:35:189 (35189|0,35352|2) - Nope.. Pitch nya jadi rusak
- 00:37:471 - gimana klo ini? http://puu.sh/hMNOp/3c07924921.jpg easy to read for EZ player, dan respect lah buat part ini 00:35:515 - soalnya kamu pake LN disana, jadi lanjut aja pake LN biar gak aneh LN aja.. Keep the Placement
- 00:44:645 (44645|0,44971|6) - piindah ke 6 dan 3 . . lebih enakan dan bagus patternnya waktu dimainin :3
- 00:46:276 (46276|1) - kepanjangan LN nya bro . . suaranya berhenti di sini 00:46:765 - doing it on purpose.. biar lebih catchable
- 00:49:211 (49211|4) - sebenarnya LN nya habis disini sih 00:49:863 - sisanya cuman echo dari flute nya doang itu ^
- 00:51:167 (51167|6) - pitchnya agak low nih . . masa sampe keujung bgt . . pindah aja ke kolom 5, soalnya masih sinkron dgn note ini 00:50:189 (50189|0,50515|1,50841|2) -
- 01:06:493 - tambah note aja . . . eh, malah dipotong disini 01:06:167 (66167|2) - kan lagi enak2 nya ngikutin flow musiknya xD
- 01:07:308 - tambah note? . . sama kyk di bagian ini 01:11:221 -
- 01:09:754 (69754|1,70406|2) - geser 1 langkah ke kanan, soalnya ini 01:09:754 (69754|1) - beda nadanya dgn ini 01:08:776 (68776|1) -
Pharos 7K Normal- 00:03:069 (3069|4,3232|5,3232|2,3558|2,3558|5) - geser aja 1 langkah ke kiri . . . agak maksa sebenarnya klo di taroh di posisi itu
- 00:30:624 (30624|1) - pindah aja ke tengah, biar balance, dan lebih sinkron sama note ini juga 00:29:645 (29645|3) -
- 00:34:537 (34537|1) - pindah ke kolom 3, satukan aja sama note yg di tengahnya . . . agak lebih enak sih dibandingkan sama pattern sebelumnya (soalnya pd pattern sebelumnya w miss mulu) lol
- 00:41:711 (41711|6,42037|6,42363|6,42689|6) - coba di re-arrange lagi . . gak sesuai menurut aku pattern ini sama musiknya xD . . . mungikin pindah aja ini 00:42:363 (42363|6,42689|6) - ke kolom 6 sama 3
- 00:43:667 (43667|4) - pindah ke tengah, karena rasanya gak pas sama note yg ini 00:43:341 (43341|4) -
- 00:56:384 (56384|5) - sama ^
- 00:58:341 - delete 1 note, soalnya kamu cuma pake 1 note doang disini 00:58:667 - padahal sama aja musiknya
- 01:02:580 (62580|0) - pindah ke tengah, entah kenapa feeling w kurang bagus di part ini Keep
- 01:14:156 - coba ini http://puu.sh/hMQ6K/b25dda2899.jpg HIGH RECOMMENDED, soalnya 01:13:667 (73667|6,74482|4,74645|5) - terlalu dipaksakan di sebelah kanan, dan ini Hard pattern, jadi ga cocok di normal diff
- 01:17:580 - flow nya lebih enakan yg ini http://puu.sh/hMQfl/d6ac326762.jpg
OK mod end i hope my mod is useful =w=)b
Good luck on your beatmap![]()
Sirade wrote: 443f1
sry for the wrong M4M
4K Insane
00:00:298 - Maybe adding one note to represent a strong sound here makes it better, obviously column 1, but I don't know will this destroy your pattern in your mapping perspective, so if it does... Ignore it.
added
00:04:700 - I think making variety of pattern is better than being 'exactly consistent', https://osu-ppy-sh.jeuxcrack.net/ss/3134457
added
00:08:613 - The reason is same as above, http://osu-ppy-sh.jeuxcrack.net/ss/3134466
rearranged, not following that.
00:54:346 (54346|1) - 00:52:716 (52716|1) - 00:56:629 (56629|2) - Sounds like a ghost note in 100% playspeed, so I don't think this is needed.. Um...
Because it is barely hear able in 25% playspeed.
i can hear it clearly even in 100% playspeed, imo this is fine as it is.
01:15:134 - Add another note here? To represent a clap sound.
01:17:091 - Same as above.
01:19:047 - Same as above.
added
7K Insane
00:00:298 - Just to represent a strong sound right here, idk the instrument...
no. its already represented with those 2 notes + 1 LN
00:40:569 - To represent either a violin/string or clap.'
no i did that for rebirth, not insane
00:44:482 - Another note to represent a sound right here.
00:48:395 - Same as above.
00:50:352 - Same as above as well.
i wasnt following that sound. i was only following bg guitar melody. but since a lot of ppl point that out to me i'll incorporate that into patterning.
i'll continue asap once my dad's birthday is finished, maybe tonight
or if not, tomorrow afternoon since i still have exam tomorrow (till afternoon) (idk why they arranged the exam on sunday)
謝謝咯~~~~~~o(≧v≦)o~~好棒paperlens wrote: 104m6h
来了 insane是不是也需要摸 不过我懒回头再摸~~-w-
column1234567
以下mod全部都是仅仅为了手感舒服 全都是我试着打的时候觉得不舒服的难得地方, 所以很多改动也说不太清理由- -你挑好的用就行啦
7k Rebirth
- 00:14:319 (14319|6,14645|6,15297|6,15624|6) - 挪到6吧
7 應該沒問題, 我問了其他人讓他們試試打沒問題。 而且跟著PR。- 00:34:211 (34211|1,34537|0,34537|2,34700|1,34863|1,34863|0) - (此处有图)
哦哦好的~- 00:36:493 (36493|6,36547|5,36602|4,36656|3) - 这个我觉得十分克左空打法的玩家(虽然我打起来没事)
這個應該也沒事
00:36:602 (36602|4,36982|5,37064|6,37145|5) - 也很难打,所以 - (此处有图)
改了一些。- 00:38:450 (38450|3,38450|0,38504|2,38558|1,38613|0) - 其实这个真的很难按……所以
00:38:613 (38613|0) - 挪到5- 00:41:955 (41955|3) - 挪到6 00:42:037 (42037|5) - 挪到7 00:42:200 (42200|6) - 挪到6
哦哦好的- 00:43:993 (43993|1) - 挪到1, 为了不和00:43:667 (43667|1,43667|2) - 感觉重复
故意的。 PR。 不換- 00:45:297 (45297|2) - 挪到2,因为这个音比较低,以及00:45:624 (45624|1) - 挪到3
- 00:46:276 (46276|1,46276|2,46439|3) - 卡手,把00:46:439 (46439|3) - 它试着挪到右手就行了,就不给出建议了
- 00:56:058 (56058|1) - 挪到3,和前一个00:55:189 (55189|1) - 不是一个音,而和00:55:732 (55732|2) - 这个是同音(或者你也可以自己做出更符合pitch的pattern)
- 00:58:993 (58993|3,58993|1,58993|2,58993|4) - 01:02:906 (62906|3,62906|5,62906|4,62906|2,62906|1) - 多了一个………………
不如试着让00:58:015 (58015|5) - 在00:58:667 - 结束,然后在00:58:993 - add on 6?
沒地方放了, LN有兩條。 那就那樣放了。
而且我加了一些SN因為expew給我這個建議, 需要上升SR成4.0以上。- 01:05:841 (65841|3,65841|2) - 建议不用LN,因为这个音在之前的00:59:971 - 01:01:928 - 01:03:884 - 都没有LN
這個expew告訴我的所以我就加了。
01:06:819 (66819|0,67797|6,68776|0,69754|6,70732|0,71711|6,72689|0,73667|6) - 以及之后的 这些,我之前试着做7k谱的时候 问了问Mwalls Ho 以及其他一些人的意见,都是说这种LN没有什么太大的意义,有了它不会增强手感,没有它或许能排出更好的pattern,不过这里为了难度做的这些LN应该也没关系,不需要删掉,我只是提一下- -
LN都沒問題, expew已經試過了我的圖。 大部分高難度的圖很少使用很多LN。並不是說使用很多LN是不好的。而且這幅圖我不是注重pattern,我更注重PR。這幅圖不是beatstep 、 sdvx 、 bms 之類的。
所以(此处有图)
改了一些。- 01:10:243 (70243|0,70325|1,70406|2) - 挪到3-2-1,不需要回避那个jack
01:16:113 (76113|0,76194|1,76276|2) - 01:20:026 (80026|2,80107|1,80189|0) - ……ok
All OKSirade wrote: 443f1
Column from 1 to 7, left to right respectively.
Pharos' 7K Hard
00:06:004 - Add a note on column 6
00:07:961 - Same as above but column 4
00:09:917 - ^^ but column 4.
00:38:124 (38124|4) - Move to either left or right.
01:00:787 - 01:02:743 - 01:04:700 - 01:14:482 - 01:18:395 - 01:20:352 - Well, add a note here, about column, your choice though.
So... The general of this is just adding a note on the clap sound, some of it aren't add for that sound.
The rest are fine, I see no problem there for me. >.>
I seriously don't know what to mod anymore.![]()
And making the mod long is a bit uncomfortable so I tried to mod only important stuffs. ' -'
So.. Um... Thats all.
Good luck for rank.![]()
不是說不注重pattern吧, 就是pattern和PR。 這方面我問了expew他說我的圖沒有巨大的問題。 我有其他的圖, 不太跟著PR。 跟著pattern。但這是為了那幅圖是BMS典。並不是這種歌曲~paperlens wrote: 104m6h
呜呜呜好伤心哇 感觉好像大部分人都更注重PR注重抓音的样子- -只有我一直特别注重手感schwarzvgrune wrote: 4t4w11
而且這幅圖我不是注重pattern,我更注重PR。
謝謝咯~~~~~~o(≧v≦)o~~好棒
Sirade wrote: 443f1
Column from 1 to 7, left to right respectively.
7K Rebirth
00:52:145 - Maybe add another note to represent either clap or click sound.
different. no to this, this will break the consistency
00:56:058 - Same as above.
ok for this
01:03:884 (63884|2,63884|6,63884|4,63884|3,63884|0,64047|1,64047|5,64129|2,64129|4,64211|6,64211|0,64374|1,64374|5,64455|4,64455|2,64537|6,64537|0,64700|2,64700|4) - I think pattern like this are bit to much, try make more variety patterns also make it more interesting (obviously no hold notes), these patterns are found alot in the first kiai section
i did that on purpose, for consistency. pattern chaanged a bit for variety. i consulted this with expew and he doesn't find any issues with it so i'll keep the note count.
So... The general of this is just adding a note on the clap sound, some of it aren't add for that sound.
i did that on purpose. i don't use clap for the whole section. only at the beginning i use clap to express that tack tack sound.
The rest are fine, I see no problem there for me. >.>
I seriously don't know what to mod anymore.![]()
And making the mod long is a bit uncomfortable so I tried to mod only important stuffs. ' -'
So.. Um... Thats all.
Good luck for rank.![]()
诶.....? 你误会了吧……schwarzvgrune wrote: 4t4w11
不是說不注重pattern吧, 就是pattern和PR。 這方面我問了expew他說我的圖沒有巨大的問題。 我有其他的圖, 不太跟著PR。 跟著pattern。但這是為了那幅圖是BMS典。並不是這種歌曲~
edit:如果你要諷刺就直接說吧。 不必那樣寫。 我使用錯字。算不是不重要,但是pattern和PR是一起考慮。 手感這個沒有特別接物镜的標準。 為何我讓一些人打的他們都覺得沒有問題呢?
我問了ExPew,KuoKyoka等。 如果我回復的語氣不好那我就對不起你, 我的中文不夠好, 所以會被別人誤會。下次我就是用英語回復你吧。
但是從你的摸摸我已經接受了很多。 謝謝你的幫助咯 o(≧v≦)o~~
话说咕咕姐你的母语不是汉语嘛= = 我也翻译了一下英文发现确实是讽刺。。schwarzvgrune wrote: 4t4w11
是嗎 QAQ 那我就很抱歉啊。。 翻譯過來感覺是個含諷刺的句子o(>﹏<)o
都改了~~謝謝咯o(≧v≦)o~~paperlens wrote: 104m6h
话说咕咕姐你的母语不是汉语嘛= = 我也翻译了一下英文发现确实是讽刺。。schwarzvgrune wrote: 4t4w11
是嗎 QAQ 那我就很抱歉啊。。 翻譯過來感覺是個含諷刺的句子o(>﹏<)o
下面是7k Insane的mod 依旧基本都是偏向手感(顺便尽量符合一下pitch),挑你喜欢的接受吧-w-
Insane要摸的不多 就这些啦
- 00:33:069 (33069|3,33151|2,33232|1) - 建议摆到123或者234,更符合pitch,也避免00:32:580 (32580|2,33151|2) - ;前后的几个小note可以看情况动一动
- 00:36:982 (36982|2,37064|1,37145|0) - 也是建议摆到123,这里的pitch也是上升的感觉 00:37:308 (37308|2) - 挪到1
- 00:55:080 (55080|5,55080|1,55080|0,55134|4,55189|3) - 这里有点难受,左手的空格键这里按起来有点难,
我的话是00:55:080 (55080|1) - 挪到6,00:55:080 (55080|5,55134|4,55189|3) - 向左挪一格,00:55:406 (55406|2,55569|3) - Ctrl+H
这里我只是觉得这样会舒服一些,如果会打破你的pattern规则的话就无视就好-w-- 01:06:004 (66004|4,66086|5,66167|6,66330|6) - 建议Ctrl+H后的样式再挪到最右边
![]()
thank you very much again >_<_FrEsH_ChICkEn_ wrote: 3f2762
ReRequest here XD
|1|2|3|4|5|6|7|
No kudosu. That's will be Denied :p
Check your AI. Do you try re it?
thats a bug. the file is complete
[7K Rebirth]
emphasis on phase change, so i'd like to keep it00:02:315 - I can't understand Why This part have 2 notes XD
because 1 for bg guitar 1 for pitch. rearranged though.
00:07:471 - and 00:07:797 - Here. Have more powerful sound
00:09:428 - and 00:09:754 - ^
do i need to use 3 notes?
00:19:863 - imo. Doesn't need 3 LNs.
well, main instrument + melody.. i think i'll keep it
00:27:363 - Add one for pitch
ok
00:31:602 (31602|4) - I can't understand this ;_;
BG echo... it still exist until that part
00:34:211 - How about this? https://osu-ppy-sh.jeuxcrack.net/ss/3142520
ok
00:36:004 - LN will be here. That's good remove one NM note. and add LN and finish that 00:36:167 -
no. if i add LN i need to add acrross the whole phase which means there will be many 2/4 LNs
00:42:037 (42037|4) - Move to 4
ok
00:51:004 - Have less sound. add 2...? maybe?
Great Beatmap!!
Please tell me when you need help![]()
all OK.. sorry for my lateness eheheh~dosyeru wrote: 4ts6e
sry for late, mods the following are just what i noticed
some are seemingly errors to me but you can feel free to take or ignore them.
col 1 2 3 4 5 6 7
[Pharos' 7k Easy]
Wouldnt it better if "k" in diff name was capitalized?
[Pharos' 7K Normal]
00:03:069 (3069|4) - add F6W_ss.wav?
00:27:689 (27689|3) - remove E6W_ss.wav? it sounds off to me.
00:33:558 (33558|2,33558|6) - both notes have the same key-sounds. is it intended?
00:55:080 (55080|3,55080|2) - ^
01:00:950 (60950|3,60950|0) - ^
01:02:906 (62906|0,62906|4) - ^
01:04:863 (64863|0,64863|3) - ^
I think you can replace one synth sounds with LR kick normal sounds.
01:12:689 (72689|0,72689|3) - ^
[Pharos' 7K Hard]
you dont use lr kick normal wave in this diff? I see what you do for key-sounds in this diff, but I would love the diff if kick and snare sounds are placed in where possible.
00:28:667 (28667|3,28667|2,28667|1) - remove key-sounds? These keysounds sound to change melody, and it feels really strange if player knows the melody already imo.
00:29:645 (29645|2,29645|6,29645|3) - same as Normal, I think it is better to put any percussive sounds instead.
[7K Insane]
nothing
[7K Rebirth]
00:11:058 (11058|0) - add a note on 4? this point should have 5 notes like 00:09:102 (9102|6) -
00:59:971 (59971|4) - ^
01:05:841 (65841|1) - ^ add on 1 if you like?
GL![]()
![]()
謝謝咯, 都查好了Marirose wrote: 3x3u3l
:) mod as private req
4K E00:37:471 (37471|2,37798|1,38124|3) - 长音,改成LN看看?
00:56:058 (56058|0,56384|1,56711|3) - 对应上面的,要改都改
以上,不错的diff4K N上面都改好00:03:558 (3558|0,3558|2,4211|0,4211|2) - 他们不是同音,考虑下00:04:211 (4211|2,4211|0,4700|3,4700|1) - 把两个LN放在2,4
00:51:167 (51167|1) - 放在1,和00:50:841 (50841|0) - 保持一致,然后把00:51:493 (51493|1,51819|2) - 一致
01:00:787 (60787|3) - 和01:00:461 (60461|3) - 不同音,放在3吧
01:02:580 (62580|3) - 同上
01:04:700 (64700|3) - 同上
不错
4K H00:17:906 (17906|1) - 开对比模式与N难度进行对比有惊喜
00:22:798 (22798|2) - 我觉得你不用刻意的去进行LN的长音控制,放在00:23:450 - 结束也没什么不妥当,其他的你也斟酌下
這個我覺得應該沒關係,因為是HD。。。 而且這些長音是對的。。。應該。。。
00:59:482 - 这个地方你确定不用双note?
是的, 要步入跟insane會很像。。。 但是我就加了吧, 我覺得更適合用雙音
01:01:439 - 01:03:395 - 01:05:352 - 同上
01:14:645 (74645|2) - 这里的LN代表着chord的第一个音,那么作为对称,01:14:645 (74645|2) - 这里也应该有一个LN
哪的? 同樣的地方啊 ;w;
没了
4K I抓音很清楚,加油00:30:950 (30950|2,31113|0,31276|3) - 我觉得这三个音不太明显的LN还是用note比较好
恩恩是的,改了
01:06:330 (66330|1,66330|3,66493|2,66493|0,66656|3,66656|1) - 这里的排列稍微改下,避免col4的过多使用
改了一些
没了
图不错,但是我只能说这样的曲子真的。。不太适合作mania图,选曲问题吧 D:
我是故意想要做這首歌的罵娘圖。。。。我知道不太適合所以就不能做很難得難度嘛。。。insane就最難了, 我還做其他的, 卡農。。 也更這個很像的。你可以試試看吧>w<b
Thanks for your mod qoot~qoot8123 wrote: j533u
[Nardo's Futsuu]
Notes
oni and kantan are fine, call me back then.
- 00:27:689 - ~00:30:624 - 這裡太過密集,跟muzu有點相似,建議減少一點note deleted the notes at 00:28:993 and 00:29:319 -
- 00:31:602 - ~00:43:341 - 從oni來看這一段應該要比下一段的密度在高一點點 Increased the note density a bit to make a better spread with Muzukashii.
Thanks for your mod! Updated belowqoot8123 wrote: j533u
[Ikin's Muzukashii]
Notes
done
- 00:21:167 (64,65) - reverse? would be more fit the song disagree, the pitch goes up on the second note and i feel this creates contrast
- 00:12:689 (44,45,46,47,48) - how e d k d k d ? it is more fit the instrument's pitch changed
- 00:26:384 (77) - change to k , to follow the instrument's pitch changed
- 00:31:928 (96,97) - these two notes could be removed to make 2/1 break agreed, removed
- 00:35:841 (112,113,114,115,116,117,118,119,120,121,122) - try this would make the flow much better changed
- 00:49:537 (166,167) - remove and change 00:49:863 (168) - to k to make the gap more close with futsuu okay done, although its a gd from different mapper so it isnt 100%? nessecary
- 00:55:406 (187,188,189,190,191,192,193,194,195) - try this would more fit the song changed
- 00:58:993 (202,203,204,205,206,207,208,209,210,211) - 1/4 pattern is not really fit the song imo, try this fair point
- 01:04:047 (225) - remove, to make consistency with former part
oni and kantan are fine, call me back then.