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Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Wor t5n3z

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Rayz141 wrote: 1o2h1d

Pharos21 wrote: 4a595l

https://osu-ppy-sh.jeuxcrack.net/forum/t/291057

mod for 7k only...
so where's the astral horizon? gomenn I didn't see..
thanks^.^
req'd by pharos, 7K only

Columns are 1 | 2 | 3 | 4 | 5 | 6 | 7
most of my mods, if not all, are usually pattern mods

Note: anything marked by a bullet and a ^ symbol means it was connected to the mod above it and is only necessary if you applied its main mod
For example:
00:00:001 - add on 4
  1. 00:00:002 - ^add on 5
  2. 00:00:003 - ^add on 6


mod
[7K Easy]
00:25:406 (25406|4,25732|6) - swap column
00:33:395 (33395|1,33558|3) - move right by 1 column
00:43:341 (43341|6) - move to 5
01:06:004 (66004|4) - i think it's better if you start it here 01:06:167 - feels better to play imo (don't forget to change keysound if you do this)

[7K Normal]
00:00:298 (298|3) - move to 2
  1. 00:00:624 (624|2) - ^move to 4
  2. 00:02:417 (2417|1) - ^move to 5
00:25:732 (25732|5) - move to 5, pitch
01:06:004 (66004|0,66167|1) - swap column or swap this one instead 01:06:493 (66493|5,66656|2) -
01:15:950 (75950|2) - move to 4

[7K Hard]
00:02:254 (2254|3) - move to 7
00:09:346 (9346|1,9672|1) - maybe move them to 3
00:18:884 (18884|1,19211|2,19537|3,19863|4) - move left by 1 column
  1. 00:20:189 (20189|3) - ^move to 3 or 5
00:37:145 (37145|5,37308|4) - swap column
00:50:189 - add note
  1. 00:50:515 - ^add here too
// All OK

that's it, GL4map o/
Thanks ^.^

Update ^.^

Pharos' Diff Ver.3 Beta
http://puu.sh/gE4ru/12f79616a0.rar

ps. SB Progress 20% (Got all pict that we need.. start Applying now)
Kawawa
Hii- for request diff :3

First
i consider your pattern and instrumental synth pitch
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7

7K INS
00:10:895 (10895|1) - move to 5?
^ 00:10:080 - 00:11:058 - Left hand = synth, right hand = drum. < i think.
so if move it, maybe be more better flow for play


00:27:526 (27526|0,27689|2) - col reverse.(1<->3)
00:28:341 (28341|0,28504|6) - ^same (1<->7)

00:42:689 (42689|3) - extent? LN(~ 00:42:770 - )

01:06:330 (66330|6) - move to 5

01:13:504 (73504|0,73667|2) - col reverse(1<->3)

01:17:580 (77580|5) - move to 1?

7k Rebirth
00:00:257 - there is no sound. u should start from 00:00:298 -
^ this is likely to be unaranked. cuz ghost sounding.

00:10:895 (10895|1) - move to 5? like insane mod.

00:29:156 (29156|5,29238|4,29319|3) - move one right and 00:29:482 (29482|2) - move to 6

01:06:330 (66330|6) - move to 5 like insane mod

4K HD
00:28:830 (28830|0) - move to 3
00:52:634 (52634|0) - move to 3

4K INS
4K INS
00:29:156 (29156|1,29238|0,29319|1,29482|0,29645|1) - suggestion. ▽


00:36:656 (36656|0) - move to 4 and 00:36:819 (36819|3) - move to 3 or 1?

good luck :d

KawaEE wrote: 6o323j

Hii- for request diff :3

First
i consider your pattern and instrumental synth pitch
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7

7K INS
00:10:895 (10895|1) - move to 5?
^ 00:10:080 - 00:11:058 - Left hand = synth, right hand = drum. < i think.
so if move it, maybe be more better flow for play


00:27:526 (27526|0,27689|2) - col reverse.(1<->3)
00:28:341 (28341|0,28504|6) - ^same (1<->7)

00:42:689 (42689|3) - extent? LN(~ 00:42:770 - )

01:06:330 (66330|6) - move to 5

01:13:504 (73504|0,73667|2) - col reverse(1<->3)

01:17:580 (77580|5) - move to 1?

7k Rebirth
00:00:257 - there is no sound. u should start from 00:00:298 -
^ this is likely to be unaranked. cuz ghost sounding.

00:10:895 (10895|1) - move to 5? like insane mod.

00:29:156 (29156|5,29238|4,29319|3) - move one right and 00:29:482 (29482|2) - move to 6

01:06:330 (66330|6) - move to 5 like insane mod

4K HD
00:28:830 (28830|0) - move to 3
00:52:634 (52634|0) - move to 3

4K INS
4K INS
00:29:156 (29156|1,29238|0,29319|1,29482|0,29645|1) - suggestion. ▽


00:36:656 (36656|0) - move to 4 and 00:36:819 (36819|3) - move to 3 or 1?

good luck :d
Where's Mine?
Topic Starter

KawaEE wrote: 6o323j

Hii- for request diff :3

First
i consider your pattern and instrumental synth pitch
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7

7K INS
00:10:895 (10895|1) - move to 5?
^ 00:10:080 - 00:11:058 - Left hand = synth, right hand = drum. < i think.
so if move it, maybe be more better flow for play


00:27:526 (27526|0,27689|2) - col reverse.(1<->3)
00:28:341 (28341|0,28504|6) - ^same (1<->7)

00:42:689 (42689|3) - extent? LN(~ 00:42:770 - )

01:06:330 (66330|6) - move to 5 i put it on 7 on purpose because of the pitch of the drum? i think this one fits better??

01:13:504 (73504|0,73667|2) - col reverse(1<->3)

01:17:580 (77580|5) - move to 1?
I implemented the rest and made further minor adjustment!! thank you its very helpful >_<

7k Rebirth
00:00:257 - there is no sound. u should start from 00:00:298 -
^ this is likely to be unaranked. cuz ghost sounding.
actually this one is correct, i've checked it multiple times with 0 sfx 100music over 25% playback. i moved the short notes up by 1/16 because the earlier pattern is too early for SN, but for LN its already correct. I only use it for rebirth because on lower diffs i think it wont be necessary to be this strict on placement (strict as in accurately following the music)

00:10:895 (10895|1) - move to 5? like insane mod.

00:29:156 (29156|5,29238|4,29319|3) - move one right and 00:29:482 (29482|2) - move to 6

01:06:330 (66330|6) - move to 5 like insane mod same reason as insane
I implemented the rest and made further minor adjustment!! thank you its very helpful >_<

4K HD
00:28:830 (28830|0) - move to 3
00:52:634 (52634|0) - move to 3
I implemented all and made further minor adjustment!! thank you its very helpful >_<

4K INS
4K INS
00:29:156 (29156|1,29238|0,29319|1,29482|0,29645|1) - suggestion. ▽


00:36:656 (36656|0) - move to 4 and 00:36:819 (36819|3) - move to 3 or 1?

I implemented all and made further minor adjustment!! thank you its very helpful >_<

good luck :d
7K insane
00:00:298 (298|2) - https://osu-ppy-sh.jeuxcrack.net/ss/2906796
00:02:254 (2254|1)~00:02:295 (2295|2) - http://osu-ppy-sh.jeuxcrack.net/ss/2906810

I think like this correction, it'd be a good idea.

7K Rebirth
00:00:257 (257|1) - I think it's fine that by removing this.
00:01:357 (1357|5) - https://osu-ppy-sh.jeuxcrack.net/ss/2906826] This proposed change that could be better for you.
00:02:254 ~ 00:02:417 - https://osu-ppy-sh.jeuxcrack.net/ss/2906836 I think it's a good idea to this change.
00:36:493 (36493|3),00:36:547 (36547|4) - Looks good is better to change to this normal note.

It is only a my opinion. :)
heyouu :3 :3

as u want i'll mod for 7K Insane & Rebirth

1|2|3|4|5|6|7|

7K IN
00:05:515 (5515|6) - add one ??
00:07:471 (7471|4) - ^
00:09:428 (9428|6) - ^
00:14:319 (14319|2,14645|2) - move to 2
00:17:580 (17580|5) - to 7
00:25:080 (25080|4) - to 6
00:26:874 (26874|4) - to 7 avoid mini jack :3
00:26:874 (26874|4) - how about like this ?? http://puu.sh/gGWHq/ed4d6de067.jpg

7K Rebirth
00:30:950 (30950|3) - to 2
01:08:287 (68287|6) - move to 5 ???
01:08:613 (68613|3) - to 3
01:18:395 (78395|5) - ^

hope it's useful :3 i haven't much experience about 7k stuff
GL~~ :D
Topic Starter

-[BURGERKILL]- wrote: 2p1u4s

heyouu :3 :3

as u want i'll mod for 7K Insane & Rebirth

1|2|3|4|5|6|7|

7K IN
00:05:515 (5515|6) - add one ??
00:07:471 (7471|4) - ^
00:09:428 (9428|6) - ^
00:14:319 (14319|2,14645|2) - move to 2
00:17:580 (17580|5) - to 7 no
00:25:080 (25080|4) - to 6
00:26:874 (26874|4) - to 7 avoid mini jack :3 i put there on purpose because of the pitch of the beat,
00:26:874 (26874|4) - how about like this ?? http://puu.sh/gGWHq/ed4d6de067.jpg this pic is different with the part on that time period, you sure you copy the correct one?



7K Rebirth
00:30:950 (30950|3) - to 2 revamped a bit to follow the pitch.
01:08:287 (68287|6) - move to 5 ??? no. pattern.
01:08:613 (68613|3) - to 3
01:18:395 (78395|5) - ^

hope it's useful :3 i haven't much experience about 7k stuff
GL~~ :D
not noted in BOLD = implemented, thanks
7k Insane
00:05:026 (5026|0) - move to 5
00:11:058 (11058|2,11058|0) - end to 00:11:384
00:13:015 (13015|0) - changes to long note and finish it 00:13:341
00:13:586 (13586|6) - move to 5
00:13:667 (13667|4) - move to 7
00:15:624 (15624|2) - move to 6
00:17:906 (17906|2) - finish it 00:18:558
00:27:200 (27200|4) - move to 4
00:27:363 (27363|3) - move to 3
00:28:830 (28830|6) - delete it
00:36:167 (36167|1) - move to 1
00:36:167 (36167|2) - move to 2
00:36:493 (36493|3) - move to 3
01:06:819 (66819|6) - move to 3
01:14:890 (74890|5) - move to 1

7k Rebirth
00:15:950 (15950|3) - finish it 00:16:439
00:16:928 (16928|6) - delete it
00:17:906 (17906|2) - finish it 00:18:558
00:21:167 (21167|2) - move to 5
00:22:471 (22471|3) - move to 6
00:25:406 (25406|6) - move to 5
00:28:341 (28341|0) - move to 3
00:36:493 (36493|3,36547|4) - changes to normal note
00:38:450 (38450|2,38504|3) - changes to normal note
00:47:254 (47254|2,47308|3) - changes to normal note
00:55:080 (55080|2,55134|3) - changes to normal note
01:07:961 (67961|6) - delete it.
01:08:287 (68287|6) - move to 3

Sorry :cry: In the evening, was treated in a hurry to be able to have Personal work.


Hi, as usual my 7k modding column format: 1 l 2 l 3 l 4 l 5 l 6 l 7
Sorry, I'm the very definition of lazy itself, I'll only be modding your 7K Insane

7K Insane

Pitch Relevancy and Pattern 2e6s70


*00:10:080 (10080|1,10080|3,10080|5,10080|0,10243|4,10325|5,10406|6,10569|2,10569|5,10569|3,10732|4) -
open reference mode and refer to your 7K Rebirth- Avoid cloning notes if possible, give more variety to your pattern

* 00:19:863 (19863|1,20189|1,20515|1) - feels rather bland, how about moving 00:20:189 (20189|1) - to 3, resuming staircase 00:19:537 (19537|0,19863|1,20189|2) - , and
00:20:515 (20515|2) - move this long note to 2,
00:20:515 (20515|1) - move this single note to 3, pattern repetition of 00:20:189 (20189|2,20189|5,20515|2,20515|5) - due to same sound

* Conflicted notes with 7K Rebirth
01:00:950 (60950|0,60950|4,60950|5,60950|1,61113|2,61194|3,61276|4,61439|6,61439|2,61439|5,61602|4) -
01:05:678 (65678|6,65841|1,65841|5,65841|2,65841|3,66004|4,66004|0,66086|5,66167|1,66167|6) -
01:06:330 (66330|2,66493|5,66493|3,66656|6,66656|4,66819|1,66819|6,66819|0,66819|5) -
Suggest to re-pattern-

On the side note:
In my opinion, if you decided to make a new difficulty, you should already have pattern idea in mind beforehand. Basing one difficulty's platform
to another difficulty is indeed normal things to do, but that's more the reason why you should open reference mode before starting to mod-
Not gonna prolong my essay, but i hope you know why I do not recommend excessive clone notes*

* 00:15:950 (15950|2) - pitch-wise, this long note is better off at the right side of the column (5/6/7) your pick
00:19:863 (19863|4) - recommended to move on 6 (00:20:189 (20189|5,20515|5) - need new place, leave it in your hand)

* 00:31:276 (31276|0) - perhaps move to 5, the jack 00:31:276 (31276|0,31602|0) - doesn't fit well

*00:35:515 (35515|1,35515|5) - 2 long notes would play well here, feels like momentum is building up here- Suggest to turn 00:35:515 (35515|1) - into a long note, matching the other long note 00:35:841 (35841|1) - you may move this conflicted notes somewhere else, your choice


Notes Consistency 2y2l1

Hmm.. to be honest I think this 7k difficulty, especially Rebirth are intensely over-chord.. The idea is like, umm It's like wearing swim-suits when going to sleep instead of pajamas, or using a kitchen knife to cut off woods instead of an axe- I really think this map should stay relaxing as it sound.. This is merely my opinion, just that I'd like you to think why I suggest so*

* Several notable inconsistent notes are as following:

00:12:037 (12037|6,12037|4,12037|0) - Quiet start here, heavy notes density here feels wrong- Deleting 1 note will break pattern here, so here's a tip for you: 00:12:037 (12037|6,12037|0) - may be used as long note instead----- Now try to re-pattern it

* Feels unbiased, when 00:19:863 (19863|6,19863|1,19863|0) - with base 3 notes, yet 00:20:189 (20189|5,20189|2,20515|2,20515|5) - with clap sound
and even clap hit-sound under-powered- Generally, 00:20:189 (20189|5,20189|2) - should have denser notes than 00:19:863 (19863|4,19863|6,19863|0,19863|1) -

* On the related notes, 00:19:863 (19863|4,19863|6,19863|0,19863|1) - with base of 4 notes, but 00:21:819 (21819|6,21819|1) - with louder sound
only have 2 notes,

* 00:24:428 (24428|0,24754|1,24754|0) - should have the same notes density, and aligned on same column, refer to the sound

Diving even further will resulting in massive pattern destruction, this is how important notes consistency is. I'm a sadist but i don't really enjoy destroying
other's masterpiece, lol



Pattern Variation 5c6z2x


*00:52:145 (52145|3) - Listen to the instrument playing here, noticed any unique sound? Found it? Alright, now I'd like you to give fixed pattern
solely for this sound. Yes, fixed pattern, means fixed note placement/ column. Why? Try to separate it from the rest of the randomly plotted notes,
give the notes re-presenting the instrument meaning- Well, here's another one with similar instrument: 00:56:058 (56058|1) -


Conclusion 3n5l4


* Go in-depth in self-modding your map
* Open reference mode while modding
* Apply repetition of pattern across the map accordingly, while playing it, feels like it gives off random vibes, my fingers twisted even more than usual,
I'll be going to hospital after this

** Despite being over-chord, most of the notes are placed correctly, pitch-wise. Also, I thought the long notes were placed for fun/ randomly, but I realized
they sync-in with the instruments, therefore have meanings, I'd commend you for that

Last but not least, good luck with your map, and go for the rank c:
Topic Starter
SPOILER

_FrEsH_ChICkEn_ wrote: 3f2762

7K insane
00:00:298 (298|2) - https://osu-ppy-sh.jeuxcrack.net/ss/2906796
00:02:254 (2254|1)~00:02:295 (2295|2) - http://osu-ppy-sh.jeuxcrack.net/ss/2906810 no. pitch wise my placement is correct.

I think like this correction, it'd be a good idea.

7K Rebirth
00:00:257 (257|1) - I think it's fine that by removing this.
00:01:357 (1357|5) - https://osu-ppy-sh.jeuxcrack.net/ss/2906826] This proposed change that could be better for you.
00:02:254 ~ 00:02:417 - https://osu-ppy-sh.jeuxcrack.net/ss/2906836 I think it's a good idea to this change.
no to all, made minor improvement for hand balance, but no changes for suggested change, i'm following the pitch, strictly speaking

00:36:493 (36493|3),00:36:547 (36547|4) - Looks good is better to change to this normal note. this one is for fun, and also following pitch so no

It is only a my opinion. :)
thanks for your mod >w<b


SPOILER

_FrEsH_ChICkEn_ wrote: 3f2762

7k Insane
00:05:026 (5026|0) - move to 5
00:11:058 (11058|2,11058|0) - end to 00:11:384
00:13:015 (13015|0) - changes to long note and finish it 00:13:341 nop. pitch.
00:13:586 (13586|6) - move to 5
00:13:667 (13667|4) - move to 7
00:15:624 (15624|2) - move to 6
00:17:906 (17906|2) - finish it 00:18:558
00:27:200 (27200|4) - move to 4
00:27:363 (27363|3) - move to 3
00:28:830 (28830|6) - delete it
00:36:167 (36167|1) - move to 1
00:36:167 (36167|2) - move to 2
00:36:493 (36493|3) - move to 3
01:06:819 (66819|6) - move to 3
01:14:890 (74890|5) - move to 1 changed

not noted = not implemented.. you didnt take pitch into consideration.

7k Rebirth
00:15:950 (15950|3) - finish it 00:16:439
00:16:928 (16928|6) - delete it
00:17:906 (17906|2) - finish it 00:18:558
00:21:167 (21167|2) - move to 5
00:22:471 (22471|3) - move to 6
00:25:406 (25406|6) - move to 5
00:28:341 (28341|0) - move to 3
00:36:493 (36493|3,36547|4) - changes to normal note
00:38:450 (38450|2,38504|3) - changes to normal note
00:47:254 (47254|2,47308|3) - changes to normal note
00:55:080 (55080|2,55134|3) - changes to normal note
01:07:961 (67961|6) - delete it.
01:08:287 (68287|6) - move to 3

made overall minor adjustment, thanks for your mods!

Sorry :cry: In the evening, was treated in a hurry to be able to have Personal work.

SPOILER

Kruzon wrote: 2q3s5b



Hi, as usual my 7k modding column format: 1 l 2 l 3 l 4 l 5 l 6 l 7
Sorry, I'm the very definition of lazy itself, I'll only be modding your 7K Insane

7K Insane

Pitch Relevancy and Pattern 2e6s70


*00:10:080 (10080|1,10080|3,10080|5,10080|0,10243|4,10325|5,10406|6,10569|2,10569|5,10569|3,10732|4) -
open reference mode and refer to your 7K Rebirth- Avoid cloning notes if possible, give more variety to your pattern
hmmm, changed the pattern and make it a little bit harder on rebirth

* 00:19:863 (19863|1,20189|1,20515|1) - feels rather bland, how about moving 00:20:189 (20189|1) - to 3, resuming staircase 00:19:537 (19537|0,19863|1,20189|2) - , and
00:20:515 (20515|2) - move this long note to 2,
00:20:515 (20515|1) - move this single note to 3, pattern repetition of 00:20:189 (20189|2,20189|5,20515|2,20515|5) - due to same sound
modified

* Conflicted notes with 7K Rebirth
01:00:950 (60950|0,60950|4,60950|5,60950|1,61113|2,61194|3,61276|4,61439|6,61439|2,61439|5,61602|4) -
01:05:678 (65678|6,65841|1,65841|5,65841|2,65841|3,66004|4,66004|0,66086|5,66167|1,66167|6) -
01:06:330 (66330|2,66493|5,66493|3,66656|6,66656|4,66819|1,66819|6,66819|0,66819|5) -
Suggest to re-pattern-
all modified for rebirth, i do have the pattern in mind, but my lack of flexibility causes this (i think the pattern in insane is good so i thought not changing it since i couldn't think of any pattern that is "better" than the insane one.) so i was afraid that the pattern wouldn't be good if i change it even if i know how to change it.

On the side note:
In my opinion, if you decided to make a new difficulty, you should already have pattern idea in mind beforehand. Basing one difficulty's platform
to another difficulty is indeed normal things to do, but that's more the reason why you should open reference mode before starting to mod-
Not gonna prolong my essay, but i hope you know why I do not recommend excessive clone notes*

* 00:15:950 (15950|2) - pitch-wise, this long note is better off at the right side of the column (5/6/7) your pick
those 3 LN have the same sound though, thats why i put it there/

00:19:863 (19863|4) - recommended to move on 6 (00:20:189 (20189|5,20515|5) - need new place, leave it in your hand)
revamped a bit, but the LN stays

* 00:31:276 (31276|0) - perhaps move to 5, the jack 00:31:276 (31276|0,31602|0) - doesn't fit well
revamped a bit while maintaining pitch relevancy'

*00:35:515 (35515|1,35515|5) - 2 long notes would play well here, feels like momentum is building up here- Suggest to turn 00:35:515 (35515|1) - into a long note, matching the other long note 00:35:841 (35841|1) - you may move this conflicted notes somewhere else, your choice
great idea, thanks<3

Notes Consistency 2y2l1

Hmm.. to be honest I think this 7k difficulty, especially Rebirth are intensely over-chord.. The idea is like, umm It's like wearing swim-suits when going to sleep instead of pajamas, or using a kitchen knife to cut off woods instead of an axe- I really think this map should stay relaxing as it sound.. This is merely my opinion, just that I'd like you to think why I suggest so*
yeah i do realise that.. i asked quite a lot of high ranked players ( <1000 rank) to test play rebirth. they found them fine and interesting (because of many LNs, making it more difficult to play) rebirth is meant to be difficult anyways, and i do follow the song. but i'll think about this more.


* Several notable inconsistent notes are as following:

00:12:037 (12037|6,12037|4,12037|0) - Quiet start here, heavy notes density here feels wrong- Deleting 1 note will break pattern here, so here's a tip for you: 00:12:037 (12037|6,12037|0) - may be used as long note instead----- Now try to re-pattern it
originally i did that, but i thought it will be too difficult because pharos' HD is only 2.3 star. mine is 3.6 (actual diffs much higher than that because many LNs utilisation) i don't know whether this will cause problem or not, but i'll revamp back and use my original pattern of LN SN SN for the chord.

* Feels unbiased, when 00:19:863 (19863|6,19863|1,19863|0) - with base 3 notes, yet 00:20:189 (20189|5,20189|2,20515|2,20515|5) - with clap sound
and even clap hit-sound under-powered- Generally, 00:20:189 (20189|5,20189|2) - should have denser notes than 00:19:863 (19863|4,19863|6,19863|0,19863|1) - added a note for the whole pattern.

* On the related notes, 00:19:863 (19863|4,19863|6,19863|0,19863|1) - with base of 4 notes, but 00:21:819 (21819|6,21819|1) - with louder sound
only have 2 notes,
delete one there, idk if this will break the pattern or not ;w;

* 00:24:428 (24428|0,24754|1,24754|0) - should have the same notes density, and aligned on same column, refer to the sound

Diving even further will resulting in massive pattern destruction, this is how important notes consistency is. I'm a sadist but i don't really enjoy destroying
other's masterpiece, lol



Pattern Variation 5c6z2x


*00:52:145 (52145|3) - Listen to the instrument playing here, noticed any unique sound? Found it? Alright, now I'd like you to give fixed pattern
solely for this sound. Yes, fixed pattern, means fixed note placement/ column. Why? Try to separate it from the rest of the randomly plotted notes,
give the notes re-presenting the instrument meaning- Well, here's another one with similar instrument: 00:56:058 (56058|1) -
revamped a bit, yes i notice that sound, i forgot why didnt i add that for 7K LOL, ill do that. your mod is extremely helpful as always, i will make considerable change on rebirth and insane

Conclusion 3n5l4


* Go in-depth in self-modding your map
* Open reference mode while modding
* Apply repetition of pattern across the map accordingly, while playing it, feels like it gives off random vibes, my fingers twisted even more than usual,
I'll be going to hospital after this

** Despite being over-chord, most of the notes are placed correctly, pitch-wise. Also, I thought the long notes were placed for fun/ randomly, but I realized
they sync-in with the instruments, therefore have meanings, I'd commend you for that

Last but not least, good luck with your map, and go for the rank c:
thank you for your help its always helpful >_<b
hahay, nice map is nice

[General]
keysound have no delay, checked~

unused keysound file.. hmm.. http://puu.sh/gJ1sZ.txt
i found LR_Kick Normal .wav not used in all diffs, hence its should removed..

timing preview snapped at 00:00:000 - ==a hmm... for safety purpose, could you move it to 00:00:134 - or 00:00:053 - ? to make sure the timing preview snapped at the time signature

BG, ok~

metadata seems confirmed.. =w=

i will take a look at the pattern later.. and for now i only notice
7K Rebirth : 01:20:515 (80515|5) - need finish hitsound i guess

good luck!
hiya! M4M

|1|2|3|4|5|6|7|
[Pharos' 7K Easy]
00:58:993 - the patterns are really favoring the left side for like 7 measures. Maybe spread it out a little
00:31:276 - thought this note felt weird because most of the other notes follow the melody. I see what you're doing though
LN endings are a bit inconsistent. For sounds that end slightly before the next sound, some LNs cut off early (like 00:43:341 and 00:14:971 /) and other LNs go all the way to the next note (like 00:12:037 and 00:23:287 /).
[Pharos' 7K Normal]
00:48:884 - awkward pattern >.>
01:21:004 - I think you should add a single note here. Without a single note, the ending of this LN doesn't seem to fit P:
[Pharos' 7K Hard]
00:33:192 - this LN ending is slightly off :b
00:37:308 - I feel like this LN is misplaced
the LN endings are inconsistent again, like in 7K Easy

Uhhhhh no suggestions on Insane or Rebirth

Good luck getting ranked o/
Topic Starter

ExUsagi wrote: 3h5sm

hahay, nice map is nice

[General]
keysound have no delay, checked~

unused keysound file.. hmm.. http://puu.sh/gJ1sZ.txt
i found LR_Kick Normal .wav not used in all diffs, hence its should removed..
pharos said  he is using that, but i'll recheck on him just in case. thanks for pointing that out


timing preview snapped at 00:00:000 - ==a hmm... for safety purpose, could you move it to 00:00:134 - or 00:00:053 - ? to make sure the timing preview snapped at the time signature changed, thanks

BG, ok~
i'll add a storyboard soon (by pharos >_<) be patient please <3

metadata seems confirmed.. =w=
yeah i confirmed it already, i can ask other BNs to do recheck just in case.

i will take a look at the pattern later.. and for now i only notice
7K Rebirth : 01:20:515 (80515|5) - need finish hitsound i guess
ohh yes i forgot, added, thanks!

good luck!
thank you for your star and mod >_<

Nivrad00 wrote: 725s46

hiya! M4M

|1|2|3|4|5|6|7|
[Pharos' 7K Easy]
00:58:993 - the patterns are really favoring the left side for like 7 measures. Maybe spread it out a little // OK
00:31:276 - thought this note felt weird because most of the other notes follow the melody. I see what you're doing though // Really? ok Fixed
LN endings are a bit inconsistent. For sounds that end slightly before the next sound, some LNs cut off early (like 00:43:341 and 00:14:971 /) and other LNs go all the way to the next note (like 00:12:037 and 00:23:287 /). // Hue.. My bad
[Pharos' 7K Normal]
00:48:884 - awkward pattern >.> // Fixed
01:21:004 - I think you should add a single note here. Without a single note, the ending of this LN doesn't seem to fit P: // ok then
[Pharos' 7K Hard]
00:33:192 - this LN ending is slightly off :b // hue my bad
00:37:308 - I feel like this LN is misplaced // really? hmm Fixed
the LN endings are inconsistent again, like in 7K Easy // hue.. my bad

Uhhhhh no suggestions on Insane or Rebirth

Good luck getting ranked o/
Thanks ^.^

Update

http://puu.sh/gJdD9/8056bd186e.rar
Here's the Noob SB

http://puu.sh/gJigd/c32cefe2ae.rar

GL ^.^

Hi
Mod here~

Whoa, this map really awesome. Good Job Grun, Pharos~ (#>.<)b

A little suggestion over you maps


[4K Insane]
Mods
00:03:558 (3558|1) - Delete this? For consistency with 00:03:232 (It sounds same too)
00:35:189 (35189|1) - Delete this? It didn't fit any sound IMO.
00:43:341 to 00:49:863 - What does this LN follows? I thought it follow the flute-like sound there. But it different from 00:50:189

[4K Hard]
Mods
00:00:352 (352|2) - Delete, and move 00:00:352 (352|3) - to 3? I think it's more convenient that way.
00:44:482 - Empty? I thought I hear a hihat here.... (And same as 00:46:439 )
00:52:308 - ^
00:56:221 - ^

Loved how you patterned the mapset.... Here, catch my star (#'w')/
M4M Optional. It's your decision.
Topic Starter

MEGAtive wrote: h6p51


Hi
Mod here~

Whoa, this map really awesome. Good Job Grun, Pharos~ (#>.<)b

A little suggestion over you maps


[4K Insane]
Mods
00:03:558 (3558|1) - Delete this? For consistency with 00:03:232 (It sounds same too)
00:35:189 (35189|1) - Delete this? It didn't fit any sound IMO. background pitched staccati instrument
00:43:341 to 00:49:863 - What does this LN follows? I thought it follow the flute-like sound there. But it different from 00:50:189 background pitched woodwind accompaniment chords i did that on purpose to vary the pattern. it still follows the song.

[4K Hard]
Mods
00:00:352 (352|2) - Delete, and move 00:00:352 (352|3) - to 3? I think it's more convenient that way. revamped a bit
00:44:482 - Empty? I thought I hear a hihat here.... (And same as 00:46:439 )
00:52:308 - ^
00:56:221 - ^
no to those 3, i'm not folllowing the hihat, i'm following the background pitched instrument. you can tell the difference i think.

Loved how you patterned the mapset.... Here, catch my star (#'w')/
M4M Optional. It's your decision.
not noted in bolt = implemented.
thanks for your star and mod >_<
Update From you MOD ^.^
http://puu.sh/gKqQa/6d51585334.rar
Topic Starter
updated
21:35 Kruzon: pharos' gd needs more mod
21:35 schwarzvgrune: i modded his map already so i pointed some of those
21:35 Kruzon: the nm is fine i think
21:35 Kruzon: but the hd
21:35 schwarzvgrune: which one
21:35 schwarzvgrune: go novice alchemist
21:35 Kruzon: did he complied
21:35 schwarzvgrune: NM EZ fine?
21:35 schwarzvgrune: he complied... probably
21:36 schwarzvgrune: he didnt tell me which one he changed and which one he didnt
21:36 Kruzon: hmm
21:36 *Kruzon is listening to [http://osu-ppy-sh.jeuxcrack.net/b/652444 Nakagawa Ken, Achiwa Daisuke - Go Novice Alchemist]
21:36 *Kruzon is editing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Nakagawa Ken, Achiwa Daisuke - Go Novice Alchemist [Pharos' 7K Hard]]
21:36 schwarzvgrune: 00:04:211 (4211|5,4700|1) -
21:36 schwarzvgrune: this one for example
21:36 Kruzon: 00:01:276 (1276|6) - should be on 4 My bad.. Moved Nya~ ^.^
21:36 Kruzon: oh
21:36 Kruzon: w
21:37 Kruzon: that ln
21:37 Kruzon: does have meaning
21:37 Kruzon: but thanks to them, it's inbalanxe
21:37 schwarzvgrune: yeah thats the point o.o
21:38 Kruzon: i think if he really insist long notes here
21:39 Kruzon: he shouldnt scatter them separately
21:39 Kruzon: instead input a long hold notes per phase
21:39 Kruzon: for instance,
21:39 Kruzon: 00:04:211 (4211|5,4700|1) -
21:40 Kruzon: merge as 1 long noter uhh.. no... feels weird if i merged them, keep it like this
21:40 Kruzon: 00:06:167 (6167|4,6167|2,6167|1) - the pattern feels awkward Gommen nya~ ^.^ Fixed
21:41 Kruzon: 00:11:058 (11058|2) - if he wanted those LN then this should be the ln finisher
21:41 Kruzon: yet it's ended as single note instead
21:42 Kruzon: i think plotting long notes around here is a bad move Then what should i do? i can't make it easier without ruining everithing.. help?
21:43 schwarzvgrune: i also use LN though ;w;
21:43 Kruzon: yeah but yours are on insane
21:43 Kruzon: this hd feels overexaggerating
21:43 Kruzon: with long notes
21:44 schwarzvgrune: and the placing with 2/4 beat gap... looks very awkward to press on HD
21:44 Kruzon: stuff like these 00:14:971 (14971|5,15950|4,15950|3) -
21:44 Kruzon: seem easy but
21:44 Kruzon: it's awfully awkward to press ahh.. i forgot to fix that.. Fixed ^.^
21:44 Kruzon: ffs
21:45 Kruzon: these however 00:16:928 (16928|2,16928|3,16928|4,17254|6,17254|5,17580|0,17580|1,17906|6,17906|4) -
21:45 Kruzon: are quite goodYAY ^.^
21:45 Kruzon: i dont tolerate this though 00:14:971 (14971|5,14971|3,15297|4) -
21:45 Kruzon: haha
21:45 schwarzvgrune: the SN after that also really awkward to press ;w;
21:46 schwarzvgrune: 00:15:297 (15297|4) -
21:46 Kruzon: yes
21:46 Kruzon: but
21:46 Kruzon: that's not the issue
21:46 Kruzon: the main issue is this length
21:46 Kruzon: 00:14:971 (14971|5) - FIXED
21:47 schwarzvgrune: 1.5 x huh o.o
21:47 schwarzvgrune: i see
21:47 schwarzvgrune: go go
21:47 schwarzvgrune: other stuffs?
21:47 Kruzon: and there are consistency as well
21:47 Kruzon: this sometimes require essay
21:48 Kruzon: pain in the butt
21:48 Kruzon: here goes
21:48 Kruzon: 00:20:189 (20189|2) -
21:48 Kruzon: 00:20:515 (20515|6,20515|4,20515|1) -
21:48 Kruzon: 00:22:145 (22145|1) -
21:48 Kruzon: 00:22:471 (22471|2,22471|5) -
21:49 schwarzvgrune: its okay you can write your essay here and post it on the forum later so i can give you a kudo XD
21:49 Kruzon: overmapped more 00:34:374 (34374|3,34537|2,34537|4,34700|3,34863|2,34863|0) -
21:50 Kruzon: these ones
21:50 Kruzon: 00:34:374 (34374|3,34700|3) -
21:50 schwarzvgrune: i think it can be not overmapped if he use easier pattern
21:50 Kruzon: ha
21:50 Kruzon: 00:34:537 (34537|4) -
21:51 Kruzon: move to 1
21:52 schwarzvgrune: i see
21:53 Kruzon: 00:34:863 (34863|0) - move to 5
21:53 Kruzon: overmap 00:37:308 (37308|4) -
21:53 Kruzon: this part? 00:52:145 (52145|5,52145|3,52145|1) -
21:53 Kruzon: unique sound
21:53 Kruzon: separate the pattern from others
21:53 schwarzvgrune: he follows that at
21:54 schwarzvgrune: 00:27:689 (27689|4,28667|1) -
21:54 Kruzon: o
21:54 Kruzon: the unique sound? i didnt hear any
21:54 schwarzvgrune: there are though o.o
21:55 Kruzon: the unique sound like "taqqq"
21:55 Kruzon: not "tuqqqq"
21:55 schwarzvgrune: oh taq taq
21:55 Kruzon: idk what instrument is that
21:55 schwarzvgrune: he is following that
21:55 schwarzvgrune: he is following both the pitch and taq2
21:55 schwarzvgrune: taq2 he use clap hitsound
21:55 schwarzvgrune: i told him to follow consistently
21:55 schwarzvgrune: or if you want to follow both differentiate them with different hitsound
21:56 schwarzvgrune: cuz i dont follow that taq2, i follow bg pitch on my map
21:58 Kruzon: this 00:54:102 (54102|5,54102|3,54102|1) -
21:58 Kruzon: there's no need for 3 notes
21:58 Kruzon: 2 is enough
21:58 Kruzon: moreover it has same sound as 00:53:776 (53776|4,53776|3) -
21:58 Kruzon: 2 noters as well
21:58 Kruzon: 00:56:711 (56711|6,56711|5) -
21:58 Kruzon: a lot louder than
21:59 Kruzon: 00:56:384 (56384|1,56384|6,56384|4) -
21:59 Kruzon: yet 2 notes
22:00 Kruzon: this should have 2 notes 01:05:841 (65841|1) -
22:00 Kruzon: not these 01:06:004 (66004|0,66004|3) -
22:00 Kruzon: 01:04:863 (64863|0,65352|2) - long notes pattern off, prematurely finished
22:00 Kruzon: might as well just use single notes
22:01 schwarzvgrune: he use that across the whole phase == 00:58:993 (58993|0,59482|6,60950|0,61439|6) -
22:01 schwarzvgrune: 01:02:906 (62906|4,63395|2) -
22:01 schwarzvgrune: and also in the beginning
22:02 Kruzon: if he insist on those long notes then he need LN to end 01:05:841 (65841|1) -
22:02 Kruzon: yes
22:02 Kruzon: but it lost 1 more long note
22:02 Kruzon: on every one of them
22:02 Kruzon: well you see, this 00:59:971 (59971|1) -
22:02 Kruzon: is different instrument than those long noters
22:03 Kruzon: what he did was not notes layering
22:03 Kruzon: but blatanly interrupt the ln pattern
22:03 Kruzon: by shifting to follow different instrument
22:04 schwarzvgrune: its the same instrument though
22:04 Kruzon: in my opinion, there should be 3 sequeces of these long notes
22:04 schwarzvgrune: 01:05:352 (65352|2,65841|1) -
22:04 schwarzvgrune: you can compare with my 4k HD for reference on the LNs
22:04 schwarzvgrune: or 7k insane
22:05 Kruzon: by sequences
22:05 Kruzon: i meant
22:05 Kruzon: assuming these are 1st and 2nd seq 01:04:863 (64863|0,65352|2) -
22:06 schwarzvgrune: 01:04:863 (64863|1,65352|2) - these two?
22:06 Kruzon: then there should be final seq on here 01:05:841 (65841|1) -
22:06 schwarzvgrune: well yes
22:06 schwarzvgrune: but he only follow 2 out of the 3 sequence for the whole phase, and also at the beginning
22:07 Kruzon: 3 long notes
22:07 Kruzon: yes
22:07 Kruzon: it's not wrong
22:07 schwarzvgrune: awkward though
22:07 Kruzon: but i simply feel it's better if he follow fully 3
22:08 schwarzvgrune: i dont know but for me myself i cannot really tell what's the purpose of that LN from first glance
22:08 schwarzvgrune: yes i do agree with that
22:08 schwarzvgrune: i mean the length is already not really accurate
22:08 Kruzon: nah
22:08 Kruzon: i think it's good
22:08 schwarzvgrune: it is good
22:08 Kruzon: it's just that
22:08 Kruzon: he need the 3rd seq so the meaning is visible
22:09 schwarzvgrune: what i mean is, the length is already not accurate, i think the way to make it more pronounced, is yes, to add LN on the 3rd seq as well
22:09 Kruzon: aye
22:10 Kruzon: hmm
22:10 Kruzon: do you really understand why i asked for 3rd seq?
22:10 schwarzvgrune: to express the sequence fully?
22:11 schwarzvgrune: as a way to actually layer the real instrument?
22:11 Kruzon: example: do re mi fa so la ti do
22:11 Kruzon: 3 sounds are visible here
22:11 Kruzon: do
22:11 Kruzon: re
22:11 Kruzon: mi
22:11 Kruzon: but he only put do re
22:11 schwarzvgrune: o.o
22:11 schwarzvgrune: thats what i meant from the begining..
22:12 Kruzon: then he shift to different instrument on 3rd seq
22:12 Kruzon: my english is bad, orz
22:12 Kruzon: as long you know what im trying to deliver
22:12 Kruzon: hh
22:12 schwarzvgrune: he is not really shifting suddenly, he did express the 3rd sequence
22:12 schwarzvgrune: but he use short notes
22:12 schwarzvgrune: so when people actually play
22:12 schwarzvgrune: they wouldnt know right
22:13 schwarzvgrune: i mean just like you
22:13 schwarzvgrune: its automatically assumed that it shifted to another instrument
22:13 schwarzvgrune: thats why your suggestion is great
22:13 schwarzvgrune: i am also thinking on the same line on that
22:13 Kruzon: it's like this, example
22:13 Kruzon: sorry i know you know what i meant but let me
22:14 schwarzvgrune: sure
22:14 schwarzvgrune: >w<
22:14 Kruzon: 1st = do 2nd= re 3rd = mi
22:14 Kruzon: but on the 3rd ones
22:14 Kruzon: there are 2 instruments playing
22:14 Kruzon: starting on 3rd ones there are 2 instruments
22:14 Kruzon: so if he really want single notes
22:14 Kruzon: he need to finish off the ln seq
22:15 Kruzon: meaning he need layering notes
22:15 Kruzon: but
22:15 Kruzon: he didn't layer the 3rd notes
22:15 Kruzon: he shift to single note
22:15 Kruzon: the ln seq is prematurely kut-off
22:15 Kruzon: cut off*
22:15 schwarzvgrune: yeah
22:16 schwarzvgrune: thats why i also take issue with the length of his note..
22:16 schwarzvgrune: its confusing
22:16 schwarzvgrune: 01:05:352 (65352|2,65841|1) - < they have the same length,
22:17 Kruzon: solution is simple
22:17 Kruzon: just add notes layering
22:17 Kruzon: if previously he only put a single note there
22:17 Kruzon: put a long note beside it
22:17 Kruzon: same length as other sequenxes
22:17 schwarzvgrune: do you use view sample names?
22:18 Kruzon: no
22:18 schwarzvgrune: umm you can open that first...
22:18 schwarzvgrune: violin starts 01:06:004 -
22:18 schwarzvgrune: last woodwind starts at 01:05:841 -
22:19 Kruzon: violin is after
22:19 schwarzvgrune: yeah, after the last seq
22:19 Kruzon: last woodwind on
22:19 Kruzon: that time you link
22:19 Kruzon: is the 3rd seq
22:20 schwarzvgrune: yeah
22:20 Kruzon: there are 2 instrument there
22:20 Kruzon: "thukkk" sounded idk wtf is that
22:20 Kruzon: and
22:20 Kruzon: 01:04:863 (64863|0,65352|2) - these long notes leftover
22:20 Kruzon: do re mi, the Mi sound
22:21 schwarzvgrune: oh that sound.. the length is the same o.o
22:21 schwarzvgrune: the heavier one right?
22:21 schwarzvgrune: lower pitched one
22:21 Kruzon: yeah
22:22 schwarzvgrune: they have them for the whole phase..
22:22 Kruzon: thats why i said
22:22 Kruzon: he miss 1 note
22:22 Kruzon: on every
22:22 Kruzon: where
22:22 Kruzon: for this do re mi pattern
22:22 Kruzon: lol
22:22 schwarzvgrune: o.o
22:22 schwarzvgrune: i know what you mean from the beginning...
22:22 Kruzon: now it's your job to explain to him later
22:23 Kruzon: haha
22:23 schwarzvgrune: thats why
22:23 schwarzvgrune: i also take issue with the length of the LN
22:23 schwarzvgrune: it confuses people when they didn't see the sample names
22:23 Kruzon: yes, its quite confusing
22:23 Kruzon: can't really blame him
22:24 schwarzvgrune: 01:04:863 (64863|1) - 2/4 too short, 01:05:352 (65352|2) - 2/4 too long. , this is already innacurate, and then suddenly01:05:841 (65841|1) - using short note
22:24 Kruzon: i might be confused
22:24 Kruzon: LOL
22:24 schwarzvgrune: well probably XD lololol
22:24 Kruzon: recommend to use LN for the last one
22:25 schwarzvgrune: how long?
22:25 schwarzvgrune: 4/4 as well?
22:25 Kruzon: w
22:25 schwarzvgrune: and you know what
22:25 schwarzvgrune: he is doing that right at the end
22:25 schwarzvgrune: 01:06:819 (66819|4,68776|6,70732|0) -
22:25 Kruzon: hh
22:26 Kruzon: also 01:06:819 (66819|4,70732|0) -
22:26 Kruzon: i assume
22:26 Kruzon: he's changing pattern
22:26 Kruzon: then
22:27 Kruzon: he shouldnt put this 01:06:819 (66819|4,70732|0) -
22:27 Kruzon: these 01:06:819 (66819|4,70732|0) -
22:27 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68124|5,68287|3,68450|2,68450|1,68613|4) -
22:27 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68124|5,68287|3,68450|2,68450|1,68613|4) - already on different path
22:27 schwarzvgrune: he is following the pitched violin there...
22:28 Kruzon: yes
22:28 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68124|5,68287|3,68450|2,68450|1,68613|4) - is right! but
22:28 Kruzon: he need to delete
22:28 Kruzon: 01:06:819 (66819|4,70732|0) -
22:28 Kruzon: premature
22:28 Kruzon: lol
22:28 schwarzvgrune: 01:06:819 (66819|4) - no
22:28 schwarzvgrune: this one he is actually following that 4/4 sound
22:28 schwarzvgrune: 01:04:863 (64863|1) - <<<
22:28 schwarzvgrune: this sound
22:28 Kruzon: yes ikr
22:29 Kruzon: but these
22:29 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68287|3,68450|2,68450|1,68613|4) -
22:29 Kruzon: are violins
22:29 schwarzvgrune: he is trying to combine
22:29 Kruzon: this
22:29 Kruzon: 01:06:819 (66819|6) -
22:29 schwarzvgrune: like what i did on 4K NM
22:29 Kruzon: yeah
22:29 Kruzon: but 01:06:819 (66819|6) - is already give meaning
22:30 Kruzon: why this 01:06:819 (66819|4) -
22:30 Kruzon: if just for dekoration idk what to say
22:30 schwarzvgrune: because he's following the bg sound that is different
22:30 schwarzvgrune: 01:04:863 (64863|1,66819|4) - they're both the same, but different length
22:30 schwarzvgrune: confusing at first glance
22:30 schwarzvgrune: i think i'll ask him to just consistently follow the length
22:32 Kruzon: need to pinpoint what sound to follow first
22:32 Kruzon: maybe you already know
22:32 Kruzon: i'll leave this in your hand then
22:33 schwarzvgrune: i mean i know what he's trying to express because i made other diffs and he told me his placing before
22:33 schwarzvgrune: but the fact that you're confused when modding means that he's not expressing them consistently
22:33 schwarzvgrune: i mean, even i was confused
22:34 schwarzvgrune: when i didnt check the sample names
22:34 schwarzvgrune: and asked them beforehand
22:34 schwarzvgrune: thanks for your help >w<
22:34 Kruzon: my fault perhaps, i didn't take a look on hitsound samples name
22:34 schwarzvgrune: do you want to post this on the forum?
22:34 schwarzvgrune: no
22:34 schwarzvgrune: not really
22:34 Kruzon: nah
22:34 schwarzvgrune: i mean
22:35 schwarzvgrune: if you see my map you can tell the difference even when you didnt check the sample names right?
22:35 Kruzon: yes
22:35 schwarzvgrune: see
22:35 Kruzon: idk why but
22:35 Kruzon: on this diff
22:35 Kruzon: its rather different
22:35 Kruzon: lol
22:35 schwarzvgrune: see
22:35 Kruzon: oh well
22:35 schwarzvgrune: thats why i always stressed the importance of expressing LNs accurately >_<
22:36 schwarzvgrune: do you mind if i show this conversation to him?
22:36 schwarzvgrune: if no i'll retell to him
22:36 schwarzvgrune: wthout bringing ur name
22:36 Kruzon: i don't mind
22:36 schwarzvgrune: XD
22:36 schwarzvgrune: okay
Too Confuse to respond the rest of the MOD TT^TT
Copied here to make it easier for me to applied the MOD and give a respond ^.^
will do it as soon as posible (busy with irl atm)

Update
http://puu.sh/gODQe/107e2c4343.rar


HERES MY MOD
[Go Novice Alchemist]

 1|2|3|4|5|6|7
[Pharos' 7K Normal]
00:28:667 (28667|1) - Move 3
00:28:667 (28667|3) - Move 6
00:46:928 (46928|2) - Move 6
00:47:254 (47254|2) - Move 6
00:47:254 (47254|2) - Move 3

[7K Insane]
00:15:624 (15624|2) - Move 4
00:15:950 (15950|4,15950|3,15950|2,16276|5) - Ctrl+H
00:31:602 (31602|2,31602|1,31602|4,31928|4,31928|6,32091|5,32254|4,32254|3,32254|6,32417|2,32580|0,32580|1,32580|6,32743|4,32906|5,32906|2,33069|4) - Ctrl+H
Good Luck <3

rhalp10 wrote: 4hb6t



HERES MY MOD
[Go Novice Alchemist]

 1|2|3|4|5|6|7
[Pharos' 7K Normal]
00:28:667 (28667|1) - Move 3
00:28:667 (28667|3) - Move 6
00:46:928 (46928|2) - Move 6
00:47:254 (47254|2) - Move 6
00:47:254 (47254|2) - Move 3
// All Applied
Good Luck <3
Update

http://puu.sh/gOE1k/fc9b8f792d.rar
FINALLY done Fixing orz

Sorry if it's take soo long (Fixing the SB too)
http://puu.sh/gSXaK/33bab5d876.rar
oo you do a nice storyboard.. but i will point out something..

[Storyboard]
SB/Atelier Iris 2-a.jpg Exceed file dimension limit (1280x1024) and considered as duplicate image..
why you should using double image? its same as the original bg image.. so better to remove this image and use the original bg instead
another double image, atelieriris_sc001_vf1.JPG & ateliermana2screen19.JPG, remove the unused one

00:04:211 - until 00:43:038 -, all sprites moves from right to left, which.. it's kinda boring, you can make some variation, like move to right, to up, scales up and down, etc etc
00:43:015 - 305872-ai2_misc05.jpg scales this one up a little.. http://osu-ppy-sh.jeuxcrack.net/ss/2942686 it has a black border that doesn't fills the left and right side on my screen..
same case as 01:01:078 - too, until 01:21:512
make sure all sprites cover whole screen.. try to change your osu! resolution to widescreen before editing

ExUsagi wrote: 3h5sm

oo you do a nice storyboard.. but i will point out something..

[Storyboard]
SB/Atelier Iris 2-a.jpg Exceed file dimension limit (1280x1024) and considered as duplicate image..
why you should using double image? its same as the original bg image.. so better to remove this image and use the original bg instead Deleted.. ive just realize that BG are unused
another double image, atelieriris_sc001_vf1.JPG & ateliermana2screen19.JPG, remove the unused oneAlready Deleted before you mention this (maybe i accidently add the Pict

00:04:211 - until 00:43:038 -, all sprites moves from right to left, which.. it's kinda boring, you can make some variation, like move to right, to up, scales up and down, etc etc Fixed with more variable movement
00:43:015 - 305872-ai2_misc05.jpg scales this one up a little.. http://osu-ppy-sh.jeuxcrack.net/ss/2942686 it has a black border that doesn't fills the left and right side on my screen.. Gahh.. My bad >.<
same case as 01:01:078 - too, until 01:21:512 My Bad>.< Fixed
make sure all sprites cover whole screen.. try to change your osu! resolution to widescreen before editing
Got it ^.^

Got it Usagi >.<)7 I'll Fix it Now and Done~

http://puu.sh/gTaiN/0101640757.rar
Hello! I'm here to mod Phanos's 7K EZ, NM, and HD, as M4M!
Please note that all the list below is just suggestions. It means if the suggestion feels useless, feel free reject that. :)
Also, I don't know any of samples, and storyboards etc., so I checked only patterns. Sorry about that. D;
If change is strongly suggested, I'll check that as a ★.


EZ

SPOILER
★00:30:950 (30950|5,31113|2,31276|6) - This is a melody part, but it is barely to hear. I think it seemed unnecessary in here in Easy Difficulty.
00:37:797 (37797|3) - Move a key 4 to 2
00:50:189 (50189|0,50515|1,50841|2) - Move keys 1,2,3 to 2,3,4
00:58:993 (58993|1,59482|2,59971|4,59971|6) - different with 00:08:124 (8124|3,8613|5,9102|0,9102|2), also 01:00:950 (60950|0).

NM

SPOILER
★00:03:558 (3558|4,3558|1) - Move keys 2,5 to 3,6 (Melody's chord is same)
★00:11:547 (11547|3) - Move a key 4 to 6 (Same clap sound)
00:28:993 (28993|6) - Move a key 7 to 6
★00:30:950 (30950|6,31113|5,31276|4) - Move keys 7,6,5 to 6,5,7 or 5,4,7
00:32:580 (32580|1,32906|6,33069|5,33232|4) - How about change it like 00:32:580 (32580|1,33069|4,33232|5,33395|2)
00:37:471 (37471|1,37471|2,37797|4,37797|5,38124|1,38124|2) - 00:37:471 (37471|3,37471|4,37797|1,37797|2,38124|4,38124|6)
00:39:265 (39265|1) - Seems unnecessary
00:40:406 (40406|6,40732|0,40895|1,41058|2,41058|4,41221|1) - How about 00:40:406 (40406|6,40732|2,40895|1,41058|2,41058|4)
00:41:384 (41384|1) - Move a key 3 to 2
01:04:211 (64211|5,64211|1,64537|0,64537|6) - How about 01:04:211 (64211|0,64211|6,64537|3)
01:08:776 (68776|0,68776|6,69265|2,69265|4) - How about 01:08:776 (68776|2,68776|4,69265|0,69265|6)
01:11:874 (71874|0,72200|6) - Seems unnecessary
01:17:743 (77743|3,77825|4,77906|5,78069|6,78151|5,78232|4) - How about 01:17:743 (77743|3,77906|4,78069|3,78232|6)
★01:19:700 (79700|3,79781|4,79863|5,80026|6,80107|5,80189|4) - Seems unnecessary. Or sound up this part's hitsound

HD

SPOILER
00:02:254 (2254|6) - Move a key 7 to 4
00:15:950 (15950|3,16602|6,16602|5,16602|1) - How about make a short long note?
00:22:797 (22797|1) - Seems unnecessary
00:58:015 (58015|6) - Move long notes 5,6 to 4,5
★01:02:091 (62091|1,62172|2,62254|4,62254|6,62417|5,62499|4,62580|0,62580|2) and 01:04:047 (64047|6,64129|5,64211|4,64211|3,64374|0,64455|1,64537|3,64537|2) - Sound up this part's hitsound

A great map. Just go to ranked already! :3

ModernTiger wrote: 94s2o

Hello! I'm here to mod Phanos's 7K EZ, NM, and HD, as M4M!
Please note that all the list below is just suggestions. It means if the suggestion feels useless, feel free reject that. :)
Also, I don't know any of samples, and storyboards etc., so I checked only patterns. Sorry about that. D;
If change is strongly suggested, I'll check that as a ★.


EZ

SPOILER
★00:30:950 (30950|5,31113|2,31276|6) - This is a melody part, but it is barely to hear. I think it seemed unnecessary in here in Easy Difficulty. // i know. but this part is the learn point for new player.. so keep
00:37:797 (37797|3) - Move a key 4 to 2 // OK
00:50:189 (50189|0,50515|1,50841|2) - Move keys 1,2,3 to 2,3,4 // hmm.. keep
00:58:993 (58993|1,59482|2,59971|4,59971|6) - different with 00:08:124 (8124|3,8613|5,9102|0,9102|2), also 01:00:950 (60950|0). // uhh.. you mean i must make it all same? no thanks. i want to avoiding monotone pattern

NM

SPOILER
★00:03:558 (3558|4,3558|1) - Move keys 2,5 to 3,6 (Melody's chord is same) // OK
★00:11:547 (11547|3) - Move a key 4 to 6 (Same clap sound) // OK
00:28:993 (28993|6) - Move a key 7 to 6 // hmm.. OK
★00:30:950 (30950|6,31113|5,31276|4) - Move keys 7,6,5 to 6,5,7 or 5,4,7 // nope keep
00:32:580 (32580|1,32906|6,33069|5,33232|4) - How about change it like 00:32:580 (32580|1,33069|4,33232|5,33395|2) //.. nope
00:37:471 (37471|1,37471|2,37797|4,37797|5,38124|1,38124|2) - 00:37:471 (37471|3,37471|4,37797|1,37797|2,38124|4,38124|6)
00:39:265 (39265|1) - Seems unnecessary // delete some part
00:40:406 (40406|6,40732|0,40895|1,41058|2,41058|4,41221|1) - How about 00:40:406 (40406|6,40732|2,40895|1,41058|2,41058|4) // hmm.. you mean delete the note on 1? no thanks
00:41:384 (41384|1) - Move a key 3 to 2 // ok
01:04:211 (64211|5,64211|1,64537|0,64537|6) - How about 01:04:211 (64211|0,64211|6,64537|3) // OK
01:08:776 (68776|0,68776|6,69265|2,69265|4) - How about 01:08:776 (68776|2,68776|4,69265|0,69265|6) // hmm.. Good idea
01:11:874 (71874|0,72200|6) - Seems unnecessary // what do you mean unnecessary? there's a clap sound (hear it again please TT^TT
01:17:743 (77743|3,77825|4,77906|5,78069|6,78151|5,78232|4) - How about 01:17:743 (77743|3,77906|4,78069|3,78232|6) // hmm.. good idea
★01:19:700 (79700|3,79781|4,79863|5,80026|6,80107|5,80189|4) - Seems unnecessary. Or sound up this part's hitsound // uhh nope.. keep

HD

SPOILER
00:02:254 (2254|6) - Move a key 7 to 4 // OK
00:15:950 (15950|3,16602|6,16602|5,16602|1) - How about make a short long note? // that'll be annoying.. no
00:22:797 (22797|1) - Seems unnecessary // what do you mean unnecessary? Chord please
00:58:015 (58015|6) - Move long notes 5,6 to 4,5 // nothin like that here...
★01:02:091 (62091|1,62172|2,62254|4,62254|6,62417|5,62499|4,62580|0,62580|2) and 01:04:047 (64047|6,64129|5,64211|4,64211|3,64374|0,64455|1,64537|3,64537|2) - Sound up this part's hitsound // 70% already. if i make it louder.. i'll break everything

A great map. Just go to ranked already! :3 // woo.. thanks ^.^
UPDATE~

http://puu.sh/gUFtj/d6c7b4aa81.rar
Topic Starter
appu appu o(≧v≦)o~~

i think its ready for BN check now!!
ah so hard to look for BN QAQ

schwarzvgrune wrote: 4t4w11

appu appu o(≧v≦)o~~

i think its ready for BN check now!!
ah so hard to look for BN QAQ
be patience and keep monitoring Rube's Queue
Topic Starter

Pharos21 wrote: 4a595l

schwarzvgrune wrote: 4t4w11

appu appu o(≧v≦)o~~

i think its ready for BN check now!!
ah so hard to look for BN QAQ
be patience and keep monitoring Rube's Queue
rube only deals with 4k.... ==
maybe i'll try shione again but.... idk
Hi there nyan~ grun grun :3
i'm here to mod the GDs~ hope it will help :3
Also , take a star desu >w</
Ma mi mu me mod
Collumn 7K = 1/2/3/4/5/6/7
[Pharos's 7K Hard]
Really cool diff , overall flow and pattern are sugoi much sugoi desu <3
00:22:145 (22145|2) - add one more note (00:20:515 (20515|4,20515|6) - is representing this clap sound , that's why you should add )
00:35:841 (35841|2,35841|4) - you should add 2 notes here (optional tho , I don't know if it will be too hard so , hmm up to you :3 )
[Pharos's 7K Normal]
00:15:624 (15624|0) - add one more note here with soft hitnormal hitsound
00:16:602 (16602|0) - ^ same , or add them into that tab when with orange hitsounds (lol dunno how it is call )
00:43:178 (43178|3) - move to 3 ?
01:04:537 (64537|3) - this should be 2 notes according to previous pattern
01:19:781 (79781|4,80107|5) - I suggest to remove them ( actually I think it could be abit harder tham the rest of the diff , but it's up to you it's really fine to keep it )
[Pharos's 7K Easy]
00:19:863 (19863|4) - this should be LN according to this note 00:12:037 (12037|3) -
01:06:167 (66167|3) - this note might be tricky to catch up
I'll suggest to do this instead :
remove the LN 01:06:167 (66167|3) -
01:06:167 (66167|2) - add to 3 or 4
01:06:493 (66493|4) - add to ^5 or ^6
just following main beat would be alot easier for newcomer imo
nice easy~ :3
[7K Insane]
Just a little thing I've found out ,
00:55:080 (55080|6) - I think this should be 4 notes , according to this 00:47:254 (47254|0,47254|4,47254|2,47254|6) -

nyah~ kinda short mod , but hope it'll help aniway :3
Good Luck Have a nice day ^^/

/me dis mappu~

Eternalie wrote: 192v2x

Hi there nyan~ grun grun :3
i'm here to mod the GDs~ hope it will help :3
Also , take a star desu >w</
[box=Ma mi mu me mod]Collumn 7K = 1/2/3/4/5/6/7
[Pharos's 7K Hard]
Really cool diff , overall flow and pattern are sugoi much sugoi desu <3 Thanks ^.^
00:22:145 (22145|2) - add one more note (00:20:515 (20515|4,20515|6) - is representing this clap sound , that's why you should add )
00:35:841 (35841|2,35841|4) - you should add 2 notes here (optional tho , I don't know if it will be too hard so , hmm up to you :3 )
All OK

[Pharos's 7K Normal]
00:15:624 (15624|0) - add one more note here with soft hitnormal hitsound
00:16:602 (16602|0) - ^ same , or add them into that tab when with orange hitsounds (lol dunno how it is call )
00:43:178 (43178|3) - move to 3 ?
01:04:537 (64537|3) - this should be 2 notes according to previous pattern
01:19:781 (79781|4,80107|5) - I suggest to remove them ( actually I think it could be abit harder tham the rest of the diff , but it's up to you it's really fine to keep it ) uuuu~ i'll keep it like this~
All OK
[Pharos's 7K Easy]
00:19:863 (19863|4) - this should be LN according to this note 00:12:037 (12037|3) -
01:06:167 (66167|3) - this note might be tricky to catch up
I'll suggest to do this instead :
remove the LN 01:06:167 (66167|3) -
01:06:167 (66167|2) - add to 3 or 4
01:06:493 (66493|4) - add to ^5 or ^6
just following main beat would be alot easier for newcomer imo OK. Got it
nice easy~ :3
All OK

nyah~ kinda short mod , but hope it'll help aniway :3
Good Luck Have a nice day ^^/

/me dis mappu~
Thanks wan~

UPUDATE~

http://puu.sh/gVpPI/c088fc5c24.rar
Topic Starter
appu appu o(≧v≦)o~~好棒
thanks for star eter-chan >_<
Update desu~

Update HS and a bit re patterning ^.^

note.. i add new HS (already in the rar) thanks ^.^

http://puu.sh/gWfhB/a1cca8bbd5.rar
Another Update.. Sorry Double Post~

http://puu.sh/gWk7s/cce879dcb9.rar
Topic Starter
updated. forgot to post
[Metadata check]
sorry if my mod become partially, i need to check lots of maps at once lol

metadata source taken from :
Last.FM
VGMDB
Wikipedia

Artist : 中河 健、 阿知波 大輔、 土屋暁
Romanized Artist : Ken Nakagawa, Daisuke Achiwa, Akira Tsuchiya
Title : それいけ新米錬金術士(工房)
Romanized Title : Go! Novice Alchemist (Workshop)
Source : Atelier Iris 2: The Azoth of Destiny
Tag : Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21

i still doubt with artist, between
中河 健、 阿知波 大輔、 土屋暁
Ken Nakagawa, Daisuke Achiwa, Akira Tsuchiya


or

中河 健, 阿知波 大辅
Nakagawa Ken, Achiwa Daisuke


i guess you could ask some other BNs for metadata confirmation..
Topic Starter

ExUsagi wrote: 3h5sm

[Metadata check]
sorry if my mod become partially, i need to check lots of maps at once lol

metadata source taken from :
Last.FM
VGMDB
Wikipedia

Artist : 中河 健、 阿知波 大輔、 土屋暁
Romanized Artist : Ken Nakagawa, Daisuke Achiwa, Akira Tsuchiya

Title : それいけ新米錬金術士(工房)
ops yes, should have included the japanese original name
Romanized Title : Go! Novice Alchemist (Workshop)
Source : Atelier Iris 2: The Azoth of Destiny
Tag : Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21

i still doubt with artist, between
中河 健、 阿知波 大輔、 土屋暁
Ken Nakagawa, Daisuke Achiwa, Akira Tsuchiya


or

中河 健, 阿知波 大辅
Nakagawa Ken, Achiwa Daisuke

thank you for the clarification~~~ but i believe only ken nakagawa and daisuke achiwa composed this song. i have the full track data. akira tsuchiya co-compose some songs (its signified in the each track in the album, who is/are the composer of which track.
for track 105 go novice alchemist only ken nakagawa and daisuke achiwa contributed.

i'll ask rube to reconfirm thank you very much for checking >_<

i guess you could ask some other BNs for metadata confirmation..
edit: about the romanised title, i cannot decide on that as well, rube's metadata check (on first page) signify that i should copy the original name style and just romanised it (japanese name = surname - given name, and thus for romanised title it should also be surname - given name, written in alphabet)

the order that you found on the website however, is taking into the standard western naming system of given name - surname,
this is why it's ken nakagawa and daisuke achiwa in english (nakagawa and achiwa is the surname)
my original artist name use the western system. i personally think for romanised artist ken nakagawa and daisuke achiwa is better, because its consistent with the english version of the track (i.e adopting the western style naming order)
"consistent with the english version of the track (i.e adopting the western style naming order)" ooh.. ok, this is sums everything's up..

you can also asks QAT for metadata (kshr or alacat).. until everything confirmed, call me again
Topic Starter

ExUsagi wrote: 3h5sm

"consistent with the english version of the track (i.e adopting the western style naming order)" ooh.. ok, this is sums everything's up..

you can also asks QAT for metadata (kshr or alacat).. until everything confirmed, call me again
ok. at the moment i only updated the rebirth diff for the final metadata minus decision on the romanised name
Great high quality map! XD
I was hoping This map Becoming rank!
some blah blah with pharos :v
and pharos' update inside :v
21:00 Pharos21: udeh lom si Beautiful?
21:00 *Takane6 is editing Magus Two - BEAUTIFUL SENTENCE [Kyou x Ene's INFINITE]
21:01 Takane6: partnya kyou ternyata masih belum kelar juga xD
21:02 Pharos21: adeh
21:02 Takane6: aku tinggal dikit... em...
21:02 Takane6: .... mungkin
21:02 Pharos21: mung.. what??
21:03 Takane6: :3
21:04 Takane6: hhe :v
21:04 Pharos21: wait..
21:04 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/354295 Prim - Koisuru*Uchuu Sensou!! [4K HD]] <osu!mania> |4K|
21:04 Pharos21: ad ap??
21:05 Takane6: O.O?
21:05 Takane6: ehm
21:05 Takane6: mau off dulu
21:05 Takane6: :p
23:18 Takane6: back o/
23:50 Takane6: back o/
23:50 Pharos21: Welcome~
23:58 Takane6: em...
23:59 Pharos21: what?
23:59 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Nakagawa Ken, Achiwa Daisuke - Go Novice Alchemist [Pharos' 7K Hard]]
23:59 Takane6: mod~ mod~
23:59 Pharos21: ohhh
23:59 Pharos21: ehh?? now??
00:00 Takane6: terserah kamu :D
00:00 Pharos21: ok wait
00:00 Pharos21: ahhh
00:00 Pharos21: lupa re dl
00:01 Takane6: waw.. GD sendiri :v
00:01 Pharos21: wait.. dl ing
00:01 Pharos21: 20 min
00:01 Takane6: waduh :v
00:03 Pharos21: ya sorry wa lupa
00:03 Takane6: gpp... sekalian cari yang salah dimana xD
00:04 Pharos21: ok
00:04 Pharos21: kayanya ngag ada deg
00:04 Pharos21: *deh
00:04 Takane6: :3
00:05 Takane6: pasti ada...
00:05 *Takane6 scanning
00:05 Takane6: ah! ketemu :3
00:06 Pharos21: adeh
00:06 Takane6: tinggal brp menit lagi?
00:11 Pharos21: 14
00:11 Takane6: hm~~
00:14 Takane6: banyak juga sih ;w;
00:16 Pharos21: adeh
00:16 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/657933 Natsume Chiaki - Hanairo Biyori [HD]] <osu!mania> |4K|
00:17 Pharos21: sambil nunggu
00:17 Pharos21: 9 min
00:17 Takane6: hm~~ dari lagunya
00:17 Takane6: kamu lolicon kah ? xD
00:17 Pharos21: ngga,,,
00:17 Pharos21: kayanya...
00:17 Pharos21: kenapa???
00:18 Takane6: gak... xD
00:20 Pharos21: nape??
00:20 Pharos21: jujur
00:20 Takane6: #kepo
00:21 Pharos21: biarin.. wmang wa kepo
00:21 Takane6: waduh... >w<
00:23 Pharos21: wadiuh nape???
00:23 Takane6: gk...
00:24 Takane6: brp mnit lagi? >w<
00:25 Pharos21: oh hkirain
00:25 Pharos21: 12
00:25 Takane6: malah lebih lama T^T
00:26 Pharos21: ya sorry inet wa lemot
00:26 Takane6: ya gpp... yg penting orangnya gk ikutan lemot :v
00:26 Pharos21: sambl nunggu
00:26 Pharos21: wait.. meaning??
00:26 *Pharos21 is listening to [http://osu-ppy-sh.jeuxcrack.net/b/504821 Momobako & Aihara Kaori - Senbonzakura]
00:26 Takane6: nvm
00:26 Pharos21: =_="
00:27 Pharos21: apa hayo...
00:27 Pharos21: wa emang kepo jadi ngga usah bilang wa kepo
00:31 *Takane6 cuekin :p
00:32 Pharos21: yaudah
00:32 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/425725 Minamotoya - Ray [EXHAUST]] <osu!mania> |4K|
00:33 Takane6: heeh~~ >w<
00:33 Pharos21: what??
00:34 Pharos21: adeh... ngga bisa dapet A lagi
00:34 *Pharos21 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Hard]]
00:35 Takane6: yosh
00:36 Takane6: wait ya~
00:36 Pharos21: =_=
00:36 Takane6: hehe :p
00:37 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Hard]]
00:37 Pharos21: zzzzz
00:38 Pharos21: huh???? dah toh
00:38 *Pharos21 is playing [http://osu-ppy-sh.jeuxcrack.net/b/652444 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Hard]] <osu!mania> |7K|
00:38 Takane6: sabar... cuma mau mastiin
00:40 Takane6: 00:22:471 - gk jadi 3 note? kayak 00:20:515 -
00:41 Pharos21: nope.. beda suara
00:41 Pharos21: kalo di 00:20:515 - it back sound + main Sound
00:41 Pharos21: di 00:22:471 - only Backsound
00:42 Takane6: kalo sama ini ? 00:23:450 -
00:42 Pharos21: ada main sound
00:43 Pharos21: ehh wait,,,'
00:43 Pharos21: kayanya ak yang salah
00:43 Takane6: nah~
00:43 Pharos21: wait let me hear again pelase
00:43 Pharos21: ehehe
00:43 Pharos21: iya bener wa yang salah~
00:43 Takane6: gpp... oke... lanjut
00:44 Takane6: 00:26:384 - 00:26:547 - (cuma saran) gk dikasih LN disitu?
00:45 Pharos21: konflict sama yang lainnya ntar.. keep
00:45 Takane6: 00:28:178 - gk jdi 2 note? kayak 00:30:134 - sama 00:31:113 -
00:46 Pharos21: added
00:46 Pharos21: enaknya kasi di mana ya??
00:46 Takane6: 00:28:015 (28015|2,28015|1,28341|2) - move 1 kolom ke kiri...
00:46 Takane6: 00:28:178 - add note
00:47 Takane6: udah tau berarti addnya dimana :v
00:47 Pharos21: OK sep
00:49 Takane6: 01:06:004 - dan 01:06:330 - add note aja? biar sama banyak sama > 01:06:167 (66167|6,66167|4,66493|6,66493|4) -
00:50 Takane6: ^ karena kamu pake keysound... ini jadi soal posisi.. bukan pitch
00:50 Takane6: 01:06:656 - add note juga disini
00:51 Pharos21: Done~
00:52 Takane6: 01:19:537 - wut! cuma 2 note/
00:52 Takane6: ?
00:52 Takane6: 01:20:841 - ini juga
00:54 Takane6: . . .
00:54 Pharos21: ahh lupa
00:55 Pharos21: Done
00:55 Takane6: oke... seems fine di Hard
00:55 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652446 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Normal]]
00:56 *Pharos21 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652446 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7K Normal]]
00:56 Takane6: 00:33:884 (33884|0,34047|1,34211|2,34374|3,34537|4) - move 1 kol ke kanan...
00:56 Takane6: terus 00:34:537 (34537|1,34700|0,34863|1,35026|2,35189|4,35352|5) - bikin jadi tangga ke kanan dari kol 1
00:56 Takane6: *kiri ke kanan
00:56 Takane6: ^ lebih nyaman buat player
00:57 Pharos21: wait..
00:57 Pharos21: ayng pertama.. apa ngga kejepit tuh telunjuk sama tengah?
00:58 Pharos21: wa nyoba jadi manis ngangkat pas note 6 di tenek
00:58 Pharos21: ahh Teken
00:59 Takane6: em... wait!
00:59 Takane6: 00:33:884 - kol 3 00:34:047 - kol 2 00:34:211 - kol 5 00:34:374 - kol 4 00:34:537 - kol 6
00:59 Pharos21: yang ke dua Done
01:00 Takane6: oke
01:00 Pharos21: di jumpy?
01:00 Pharos21: uhh... no
01:00 Pharos21: susah euy
01:00 Takane6: hm... ternyata susah ya xD klo aku sih malah enak xD
01:00 Pharos21: lu..
01:01 Takane6: 00:34:211 - jadiin tangga kanan ke kiri
01:01 Takane6: dari kol 6 ^
01:02 Pharos21: hmm
01:02 Pharos21: ok then masi rada readable
01:02 Takane6: 00:35:841 - ada suara O.O
01:02 Takane6: 00:42:689 (42689|6) - kol 3
01:03 Takane6: 00:58:830 (58830|1,58993|2,58993|0) - yakin posisinya?
01:03 Pharos21: tab please
01:03 Pharos21: same pitch..
01:03 Takane6: ooo!! oke xD
01:04 Takane6: yang same pitch... >> 00:42:037 (42037|5,42037|4,42363|6,42689|4,42689|6) - yakin kyk gini?
01:05 Pharos21: OK re arrange
01:05 Takane6: udh... itu aja...
01:05 Takane6: xD
01:05 *Takane6 is editing [http://osu-ppy-sh.jeuxcrack.net/b/652445 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [Pharos' 7k Easy]]
01:05 Takane6: ^ seems fine =w=)b
01:06 Pharos21: udeh??
01:06 Pharos21: YAY!!
01:06 Pharos21: ok post it please
01:06 Pharos21: sama ini sekalian
01:06 Takane6: mapnya juga udah banyak di mod kan?
01:06 Pharos21: nitip
01:06 Pharos21: dah
01:07 Pharos21: http://puu.sh/h2vuc/4ec59191b9.rar
01:07 Pharos21: Thanks ya
01:07 Pharos21: For Grune~ Here's the update => http://puu.sh/h2vuc/4ec59191b9.rar
01:07 Takane6: wut
01:07 Pharos21: ok post it
Topic Starter
updated
Topic Starter
mod for pharos' diff

SPOILER
hitsound:
HD
feel free to reject. i wanted to point this after i read a certain drama from a popped mania beatmap (yeah i won't mention any name) because of hitsound issue

00:12:037 - until 00:18:558 - please decrease the BG instrument hitsound to 40 - 45% at the moment it's obstructing the song.

00:20:189 - from here onward 50% is fine because there is a different emphasis and the volume generally rises here onwards

00:31:928 (31928|5,31928|4,32091|6,32254|5,32254|4) - 50%, because for this pattern after this you consistently use 50%
00:33:884 (33884|0,33884|2,34047|1,34211|2,34374|3,34537|4,34700|3,34863|2,35026|1) - this sounds better now compared to my suggestions especially on the first note where you changed to Bb5, but please consult other experienced pitched hitsound mappers. i recommend TestApple / KawaEE since I know they are playing the piano for a long time already.

00:41:058 (41058|4,41384|5,41384|2,41547|3,41711|4,41711|6,41874|5,42037|3,42037|4,42200|2) - the BG instrument, change to 50% as well just like the usual pattern

00:39:428 (39428|5,39428|6,39428|2,40406|6,40406|3,40406|5) - i know there is an emphasis here, but 70% x 3 is a bit too much don't you think? suggest changing to 50% for the short notes

00:48:232 (48232|1,48232|6,48232|2) - BG hitsound too loud, change to 40%
00:43:341 - until 00:51:167 - change all BG instrument to 45% or 50%

00:58:178 (58178|0,58341|1,58504|2,58667|3) - 50% is fine, or 70% is also fine to give emphasis
01:19:700 (79700|6,80026|3) - should be G5, not G6, the pitch consistently ascends. please fix the other part where this BG instrument pattern appears,

01:11:874 (71874|3,71955|4,72037|5,72200|6,72281|5,72363|4,72363|1) - here for example. its the same with above. should be G5 C6 E6, G5 C6 E6
here you use C6C6 E6 C6C6C6 instead, seems very random to me.


normal
00:29:971 (29971|5,30134|2,30297|6,30624|0,30624|1,30950|6,31113|5,31276|4) - same pitch, how about place them on the same position to signify that you're following the pitch?

schwarzvgrune wrote: 4t4w11

mod for pharos' diff

SPOILER
hitsound:
HD
feel free to reject. i wanted to point this after i read a certain drama from a popped mania beatmap (yeah i won't mention any name) because of hitsound issue

00:12:037 - until 00:18:558 - please decrease the BG instrument hitsound to 40 - 45% at the moment it's obstructing the song.

00:20:189 - from here onward 50% is fine because there is a different emphasis and the volume generally rises here onwards

00:31:928 (31928|5,31928|4,32091|6,32254|5,32254|4) - 50%, because for this pattern after this you consistently use 50%
00:33:884 (33884|0,33884|2,34047|1,34211|2,34374|3,34537|4,34700|3,34863|2,35026|1) - this sounds better now compared to my suggestions especially on the first note where you changed to Bb5, but please consult other experienced pitched hitsound mappers. i recommend TestApple / KawaEE since I know they are playing the piano for a long time already.

00:41:058 (41058|4,41384|5,41384|2,41547|3,41711|4,41711|6,41874|5,42037|3,42037|4,42200|2) - the BG instrument, change to 50% as well just like the usual pattern

00:39:428 (39428|5,39428|6,39428|2,40406|6,40406|3,40406|5) - i know there is an emphasis here, but 70% x 3 is a bit too much don't you think? suggest changing to 50% for the short notes

00:48:232 (48232|1,48232|6,48232|2) - BG hitsound too loud, change to 40%
00:43:341 - until 00:51:167 - change all BG instrument to 45% or 50%

00:58:178 (58178|0,58341|1,58504|2,58667|3) - 50% is fine, or 70% is also fine to give emphasis
01:19:700 (79700|6,80026|3) - should be G5, not G6, the pitch consistently ascends. please fix the other part where this BG instrument pattern appears,

01:11:874 (71874|3,71955|4,72037|5,72200|6,72281|5,72363|4,72363|1) - here for example. its the same with above. should be G5 C6 E6, G5 C6 E6
here you use C6C6 E6 C6C6C6 instead, seems very random to me.


normal
00:29:971 (29971|5,30134|2,30297|6,30624|0,30624|1,30950|6,31113|5,31276|4) - same pitch, how about place them on the same position to signify that you're following the pitch?
All OK and Fixed

http://puu.sh/h65eB/8b266d3ced.rar
Topic Starter
updated. ready for mod all taiko diffs.
You're requesting a mod, right?
hi Ringating amd ikin5050 :oops:

[Nardo's Kantan]
Seems fine
[Nardo's Futsuu]
  1. 00:42:689 (50) - Remove, music's not that loud
  2. 00:29:971 (51) - d, to give emphasis on (53)
  3. 01:10:406 (139,140, 141) - d, suggesting
  4. 01:18:069 (162,163,164) - ^
[ikin's Muzukashii]
  1. 00:29:971 (94,95,96) - d,d,k to blend with the music
  2. 00:36:982 (124) - Move to 00:37:145
  3. 00:53:450 (187) - Move to 00:54:102
  4. 01:07:471 (243) - d, suggesting
  5. 01:15:787 (280) - Move to 01:15:624
  6. 01:21:493 (1) - End at 01:22:471, others have done this
[Nardo's Oni]
Sorry, I can't mod this :o

Neil Leo wrote: v1s26

You're requesting a mod, right?
hi Ringating amd ikin5050 :oops:

[Nardo's Kantan]
Seems fine

[Nardo's Futsuu]
  1. 00:42:689 (50) - Remove, music's not that loud I followed the prominent snares there.
  2. 00:29:971 (51) - d, to give emphasis on (53) I think k could fit the pitch change better.
  3. 01:10:406 (139,140, 141) - d, suggesting Remain unchanged for simplicity.
  4. 01:18:069 (162,163,164) - ^ ^
[Nardo's Oni]
Sorry, I can't mod this :o
Thanks for your mod~ :)
Hi~~ bro


[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

[Nardo's Oni]

  1. OMG I can't find anything D: Nice diff *-*/

[Ikin's Muzukashii]

  1. 00:02:417 (7) - no sounds good, I recommend you to delete or move to 00:03:069 -
  2. from 00:04:211 - to 00:11:058 - too hard at muzu, you should remove some notes:
    -00:04:374 (12) - first because after D you should add a rest.
    -00:06:330 (22) - delete to have a better flow
    -00:08:287 (32) - move to 00:08:613 -
  3. 00:20:841 (70) - move to 00:21:167 - and 00:21:819 (72) - change to d
  4. 00:31:439 (99) - delete, without rhythm because 00:31:439 (99) - should be at 00:31:113 - but is not a good idea.
  5. 00:50:189 (173,174,175,176) - weird ;w; 00:50:352 (174) - move to 00:50:515 - and delete 00:50:678 (175) -
  6. 00:54:428 (189) - move to 00:54:102 -
  7. 00:56:874 (200) - move to 00:56:711 -
  8. 01:09:591 (254) - move to 01:09:754 -
  9. 01:14:156 (273) - move to 01:14:319 -
  10. 01:20:026 (300) - move to 01:19:863 - and 01:20:352 (301) - move to 01:20:189 -
  11. 01:05:677 (234) - why? move to 01:05:841 -
  12. 01:06:004 (235,236,237,238,239,240,241) - Amazing *-*/ I really like this part :3

[Nardo's Futsuu]

  1. 00:31:928 (55) - remove, there is not sound here
  2. 01:16:765 (157) - remove, no sounds good
  3. 01:20:678 (168) - ^

[Nardo's Kantan]

  1. 00:40:406 (47,48) - Ctrl+G, from 00:39:428 (46,47,48) -: 00:40:406 (47) - have a different sound
  2. 00:44:971 (53) - should be at 00:45:950 - is the same sound but feel better at the second one, It's too near to 00:42:363 (49,50) - and can be confusing for newbies imo.
Good Luck, Take my star *-*/ Taiko diffs no needs a lot of mods imo, all diffs are good

Neil Leo wrote: v1s26

You're requesting a mod, right?
hi Ringating amd ikin5050 :oops:


[ikin's Muzukashii]
  1. 00:29:971 (94,95,96) - d,d,k to blend with the music changed to k d k as there's a dip in the middle sound
  2. 00:36:982 (124) - Move to 00:37:145 moved
  3. 00:53:450 (187) - Move to 00:54:102 moved
  4. 01:07:471 (243) - d, suggesting changed
  5. 01:15:787 (280) - Move to 01:15:624 moved
  6. 01:21:493 (1) - End at 01:22:471, others have done this fixed
Thanks for your mod! :D

-Sh1n1- wrote: 4y3m4k

Hi~~ bro


[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[Ikin's Muzukashii]

  1. 00:02:417 (7) - no sounds good, I recommend you to delete or move to 00:03:069 - deleted
  2. from 00:04:211 - to 00:11:058 - too hard at muzu, you should remove some notes: done
    -00:04:374 (12) - first because after D you should add a rest. y
    -00:06:330 (22) - delete to have a better flowy
    -00:08:287 (32) - move to 00:08:613 - y
  3. 00:20:841 (70) - move to 00:21:167 - and 00:21:819 (72) - change to d y
  4. 00:31:439 (99) - delete, without rhythm because 00:31:439 (99) - should be at 00:31:113 - but is not a good idea. gone
  5. 00:50:189 (173,174,175,176) - weird ;w; 00:50:352 (174) - move to 00:50:515 - and delete 00:50:678 (175) - y
  6. 00:54:428 (189) - move to 00:54:102 - y
  7. 00:56:874 (200) - move to 00:56:711 - moved
  8. 01:09:591 (254) - move to 01:09:754 - moved
  9. 01:14:156 (273) - move to 01:14:319 - moved
  10. 01:20:026 (300) - move to 01:19:863 - and 01:20:352 (301) - move to 01:20:189 - moved
  11. 01:05:677 (234) - why? move to 01:05:841 - moved
  12. 01:06:004 (235,236,237,238,239,240,241) - Amazing *-*/ I really like this part :3
Good Luck, Take my star *-*/ Taiko diffs no needs a lot of mods imo, all diffs are good
Thanks for your mod, everything applied, it was very useful :D thanks for the star by the way

Updated!
SPOILER
osu file format v14

[General]
AudioFilename: 105 Go Novice Alchemist.mp3
AudioLeadIn: 0
PreviewTime: 134
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 16
TimelineZoom: 1.5

[Metadata]
Title:Go! Go! Novice Alchemist (Workshop)
TitleUnicode:それいけ新米錬金術士(工房)
Artist:Ken Nakagawa, Daisuke Achiwa
ArtistUnicode:中河 健, 阿知波 大輔
Creator:schwarzvgrune
Version:ikin's Muzukashii
Source:Atelier Iris 2: The Azoth of Destiny
Tags:Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21 ikin5050 Nardoxyribonucleic
BeatmapID:677443
BeatmapSetID:273267

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"atelier iris 2.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
257,326.086956521739,3,1,0,80,1,8
298,326.086956521739,3,1,0,80,1,0
58993,-100,3,1,0,80,0,1
81493,-100,3,1,0,80,0,0
81819,-100,3,1,0,60,0,0
82145,-100,3,1,0,40,0,0
82471,-100,3,1,0,20,0,0


[HitObjects]
256,192,298,5,0,0:0:0:0:
256,192,624,1,0,0:0:0:0:
256,192,950,1,8,0:0:0:0:
256,192,1276,1,8,0:0:0:0:
256,192,1928,1,0,0:0:0:0:
256,192,2254,1,8,0:0:0:0:
256,192,2743,1,8,0:0:0:0:
256,192,3232,1,12,0:0:0:0:
256,192,3558,1,12,0:0:0:0:
256,192,4211,1,4,0:0:0:0:
256,192,4537,1,8,0:0:0:0:
256,192,4700,1,0,0:0:0:0:
256,192,5026,1,8,0:0:0:0:
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256,192,23450,1,0,0:0:0:0:
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256,192,25080,1,8,0:0:0:0:
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256,192,35026,1,0,0:0:0:0:
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Topic Starter
updated
from PM (sorry for my noob mod)

Ikin's Muzukashii
  1. 00:23:450 (69) - change it to k
  2. 00:24:428 (71) - ^^
  3. 00:40:080 - i think it's better if you put a d note here.

    that's all. The diff is smooth.

Nardo's Kantan
  1. 00:48:232 (89) - k
  2. 01:07:471 (132) - remove
  3. 01:09:428 (136) - remove
  4. 01:11:234 (143) - remove
  5. 01:13:341 (147) - remove
  6. 01:15:297 (154) - ^
  7. 01:17:254 (159) - ^
  8. 01:19:211 (166) - ^
  9. 01:20:678 (169) - ^
  10. 01:21:167 (171) - ^ (it's confusing for a kantan)

I'm done. Can't mod Futsuu & Oni, since I'm not playing those diffs. All diffs are good! No need for extreme mods. :) :D
Good Luck in ranking!! :)
Mod request from PM /o/

[General]
cut the song until 01:25:406 - to decrease the mp3 file size ?

[Nardo's Kantan]

00:42:689 (50) - delete or change to d ? the pitch is extremely low in here

[Nardo's Futsuu]

00:15:624 - add k ? it will follow the flow in 00:13:667 (21,22,23,24) -
00:16:602 - add d to follow the bg sound, based on what you did in 00:18:884 (29,30,31,32) -
00:17:254 - add k ^
00:20:515 - add d ? to follow your flow in 00:22:471 (37,38) -
00:23:450 - add k ^
00:24:428 - add d to follow the bg sound
00:25:080 - add k ^
00:26:711 - add d to keep following the sound bg ?
00:34:537 - add k ^
00:47:906 (88,89) - change to k k, the pitch is higher than 00:48:558 (90) -
01:06:656 - add d ? to follow the bg sound (?)

[Ikin's Muzu]

00:04:700 - add k to follow the flow like you did in 00:06:167 (8,9,10) -
00:08:613 - add k ^
00:13:993 (18) - the pitch is as high as 00:13:015 (17) - and lower than 00:14:971 (19) - change to k ?
00:22:797 (28) - change to k ? the pitch is higher than 00:23:776 (29) -
00:23:776 (29) - change to d ? the pitch is as low as 00:24:754 (30) -
00:32:580 (39) - change to k ? the pitch is higher than 00:31:602 (38) -
00:42:689 (50) - delete or change to d ? the pitch is extremely low in here
00:59:482 - add k to follow the flow like you did in 01:14:645 (91,92,93) -
01:03:395 - add k ^
01:07:308 - add k ^
01:11:221 - add k ^

[Nardo's oni]

00:29:238 (113) - delete to follow the song flow (?)
00:52:716 (235) - ^
01:09:102 (343) - change to k ? the pitch is higher than 01:09:020 (342) -
01:18:721 (410,411) - change to dd ? the pitch is lower than 01:18:884 (412) -
01:20:026 (420,421,422) - change from kkd to kdk ? the pitch sound from higher - lower - higher to me (?)

sorry for being this late, my parents borrowed my laptop yesterday ;;

-Sh1n1- wrote: 4y3m4k

Hi~~ bro


[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

[Nardo's Oni]

  1. OMG I can't find anything D: Nice diff *-*/ Thanks :3
[Nardo's Futsuu]

  1. 00:31:928 (55) - remove, there is not sound here fixed
  2. 01:16:765 (157) - remove, no sounds good fixed
  3. 01:20:678 (168) - ^ ^
[Nardo's Kantan]

  1. 00:40:406 (47,48) - Ctrl+G, from 00:39:428 (46,47,48) -: 00:40:406 (47) - have a different sound No change since 00:39:428 (46,47) - has the same pitch.
  2. 00:44:971 (53) - should be at 00:45:950 - is the same sound but feel better at the second one, It's too near to 00:42:363 (49,50) - and can be confusing for newbies imo. fixed
Good Luck, Take my star *-*/ Taiko diffs no needs a lot of mods imo, all diffs are good
Thanks for your mod and star~ :)

Hi_Hello wrote: 3o2114

from PM (sorry for my noob mod)

Nardo's Kantan
  1. 00:48:232 (89) - k d would be better for the pitch decrease.
  2. 01:07:471 (132) - remove I followed the main melody there.
  3. 01:09:428 (136) - remove ^
  4. 01:11:234 (143) - remove ^
  5. 01:13:341 (147) - remove ^
  6. 01:15:297 (154) - ^ ^
  7. 01:17:254 (159) - ^ ^
  8. 01:19:211 (166) - ^ ^
  9. 01:20:678 (169) - ^ ^
  10. 01:21:167 (171) - ^ (it's confusing for a kantan) ^

I'm done. Can't mod Futsuu & Oni, since I'm not playing those diffs. All diffs are good! No need for extreme mods. :) :D
Good Luck in ranking!! :)
Thanks~

Lightning Wyvern wrote: 435r1l

Mod request from PM /o/

[Nardo's Kantan]

00:42:689 (50) - delete or change to d ? the pitch is extremely low in here I followed the prominent snare there.

[Nardo's Futsuu]

00:15:624 - add k ? it will follow the flow in 00:13:667 (21,22,23,24) - It will be a bit dense if the note is added.
00:16:602 - add d to follow the bg sound, based on what you did in 00:18:884 (29,30,31,32) - Retained for break consistency as 00:12:689 -
00:17:254 - add k ^ ^ , 00:13:341 -
00:20:515 - add d ? to follow your flow in 00:22:471 (37,38) - ^
00:23:450 - add k ^ ^
00:24:428 - add d to follow the bg sound ^
00:25:080 - add k ^ ^
00:26:711 - add d to keep following the sound bg ? The long break is intentional because of the denser pattern afterwards.
00:34:537 - add k ^ I would prefer following the long flute sound there.
00:47:906 (88,89) - change to k k, the pitch is higher than 00:48:558 (90) - Nope, 90's pitch is higher.
01:06:656 - add d ? to follow the bg sound (?) It would be too hard for Futsuu.

[Nardo's oni]

00:29:238 (113) - delete to follow the song flow (?) There is a sound.
00:52:716 (235) - ^ ^
01:09:102 (343) - change to k ? the pitch is higher than 01:09:020 (342) - The pitch of the main melody is actually the same.
01:18:721 (410,411) - change to dd ? the pitch is lower than 01:18:884 (412) - Retained for pattern consistency as 01:14:808 (383,384) -
01:20:026 (420,421,422) - change from kkd to kdk ? the pitch sound from higher - lower - higher to me (?) kkd would work better as there are too many 1/2 kats in this part.

sorry for being this late, my parents borrowed my laptop yesterday ;;
Thanks for your mod~ :)

Update: http://puu.sh/hb4tM.rar
Hi. via PM.

[ Ikin's Muzukashii]
  1. 00:04:211~00:07:797 You should follow the melody. try this.
  2. 00:19:863 (61,62,63,64) unify to follow the melody for better consistency.
  3. 00:28:667~ kdk is too many. consider change some. ex.)
  4. 00:40:080 put note here.
  5. 01:06:004 (225,226,227) 1/4 of kdk is not good in Muzukashii. You should change to ddd or kkk.
sorry, i can't mod other diffs.
but, I think kantan, futsuu, and oni are fine.
Good luck. 8-)

Hi_Hello wrote: 3o2114

from PM (sorry for my noob mod)

[notice]Ikin's Muzukashii
[list][*]00:23:450 (69) - change it to k
[*]00:24:428 (71) - ^^
[*]00:40:080 - i think it's better if you put a d note here.

agreed with all

Good Luck in ranking!! :)
Thanks for your mod!

tasuke912 wrote: u3f3s

Hi. via PM.

[ Ikin's Muzukashii]
  1. 00:04:211~00:07:797 You should follow the melody. try this.
    done
  2. 00:19:863 (61,62,63,64) unify to follow the melody for better consistency. done
  3. 00:28:667~ kdk is too many. consider change some. ex.) done
  4. 00:40:080 put note here. yea
  5. 01:06:004 (225,226,227) 1/4 of kdk is not good in Muzukashii. You should change to ddd or kkk.
but it fits music?

sorry, i can't mod other diffs.
but, I think kantan, futsuu, and oni are fine.
Good luck. 8-)
Thanks for your mod! updated here

SPOILER
osu file format v14

[General]
AudioFilename: 105 Go Novice Alchemist.mp3
AudioLeadIn: 0
PreviewTime: 134
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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BeatDivisor: 2
GridSize: 16
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[Metadata]
Title:Go! Go! Novice Alchemist (Workshop)
TitleUnicode:それいけ新米錬金術士(工房)
Artist:Ken Nakagawa, Daisuke Achiwa
ArtistUnicode:中河 健, 阿知波 大輔
Creator:schwarzvgrune
Version:Ikin's Muzukashii
Source:Atelier Iris 2: The Azoth of Destiny
Tags:Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21 ikin5050 Nardoxyribonucleic
BeatmapID:677443
BeatmapSetID:-1

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Topic Starter
updated.
Hi schwarzvgrune ^w^, from PM.

d
k
D (Big d)
K (Big k)


[ Nardo's Kantan]

You forgot remove the Widescreen .

01:17:580 - Change to k? Is better.

[ Nardo's Futsuu]

You forgot remove the Widescreen .

00:48:232 - Change to k?

[ Ikin's Muzukashii]

You forgot remove the Widescreen .

00:15:624 - Change to d.
01:06:086 - Change to k for kkk.
01:21:330 - ^

[ Nardo's Oni]

You forgot remove the Widescreen .

00:15:950 - Change to k for kd dk.
00:20:841 - Change to d and here 00:21:167 - Change to k, is better for the combination and the rhythm.
00:21:819 - Change to d.

OMG THIS BEATMAP IS AMAZING *-* I LOVE THIS <3! I hope my mod has been helpful you :3, Good luck~ ~ Take 2 Stars :33

Ranked please Ranked :33

Lightning Wyvern wrote: 435r1l

Mod request from PM /o/

[General]
cut the song until 01:25:406 - to decrease the mp3 file size ?

[Ikin's Muzu]

00:04:700 - add k to follow the flow like you did in 00:06:167 (8,9,10) -
00:08:613 - add k ^
00:13:993 (18) - the pitch is as high as 00:13:015 (17) - and lower than 00:14:971 (19) - change to k ?
00:22:797 (28) - change to k ? the pitch is higher than 00:23:776 (29) -
00:23:776 (29) - change to d ? the pitch is as low as 00:24:754 (30) -
00:32:580 (39) - change to k ? the pitch is higher than 00:31:602 (38) -
00:42:689 (50) - delete or change to d ? the pitch is extremely low in here
00:59:482 - add k to follow the flow like you did in 01:14:645 (91,92,93) -
01:03:395 - add k ^
01:07:308 - add k ^
01:11:221 - add k ^
all applied, sorry i didn't notice this somehow D:

sorry for being this late, my parents borrowed my laptop yesterday ;;

game rock wrote: 2w4k4y

Hi schwarzvgrune ^w^, from PM.

d
k
D (Big d)
K (Big k)

[ Ikin's Muzukashii]

You forgot remove the Widescreen . i forget everytim

00:15:624 - Change to d. no it has the same pitch as the note after
01:06:086 - Change to k for kkk. changed
01:21:330 - ^ done

OMG THIS BEATMAP IS AMAZING *-* I LOVE THIS <3! I hope my mod has been helpful you :3, Good luck~ ~ Take 2 Stars :33

Ranked please Ranked :33
thanks a lot for your and your stars, updated

SPOILER
osu file format v14

[General]
AudioFilename: 105 Go Novice Alchemist.mp3
AudioLeadIn: 0
PreviewTime: 134
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 16
TimelineZoom: 1.5

[Metadata]
Title:Go! Go! Novice Alchemist (Workshop)
TitleUnicode:それいけ新米錬金術士(工房)
Artist:Ken Nakagawa, Daisuke Achiwa
ArtistUnicode:中河 健, 阿知波 大輔
Creator:schwarzvgrune
Version:Ikin's Muzukashii
Source:Atelier Iris 2: The Azoth of Destiny
Tags:Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21 ikin5050 Nardoxyribonucleic
BeatmapID:677443
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"atelier iris 2.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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298,326.086956521739,3,1,0,80,1,0
58993,-100,3,1,0,80,0,1
81493,-100,3,1,0,80,0,0
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256,192,6982,1,0,0:0:0:0:
256,192,7145,1,8,0:0:0:0:
256,192,7471,1,8,0:0:0:0:
256,192,7634,1,8,0:0:0:0:
256,192,7797,1,8,0:0:0:0:
256,192,8124,1,0,0:0:0:0:
256,192,8450,1,0,0:0:0:0:
256,192,8613,1,8,0:0:0:0:
256,192,8776,1,8,0:0:0:0:
256,192,9102,1,8,0:0:0:0:
256,192,9428,1,0,0:0:0:0:
256,192,9591,1,8,0:0:0:0:
256,192,9754,1,8,0:0:0:0:
256,192,10080,1,0,0:0:0:0:
256,192,10243,1,0,0:0:0:0:
256,192,10406,1,8,0:0:0:0:
256,192,10732,1,8,0:0:0:0:
256,192,10895,1,0,0:0:0:0:
256,192,11058,1,8,0:0:0:0:
256,192,11384,1,8,0:0:0:0:
256,192,11711,1,0,0:0:0:0:
256,192,11874,1,0,0:0:0:0:
256,192,12037,1,8,0:0:0:0:
256,192,12689,1,8,0:0:0:0:
256,192,13015,1,0,0:0:0:0:
256,192,13341,1,0,0:0:0:0:
256,192,13667,1,8,0:0:0:0:
256,192,13993,1,8,0:0:0:0:
256,192,14645,1,8,0:0:0:0:
256,192,14971,1,0,0:0:0:0:
256,192,15624,1,8,0:0:0:0:
256,192,15950,1,8,0:0:0:0:
256,192,16602,1,0,0:0:0:0:
256,192,16928,1,0,0:0:0:0:
256,192,17254,1,8,0:0:0:0:
256,192,17580,1,0,0:0:0:0:
256,192,17906,1,8,0:0:0:0:
256,192,18884,1,0,0:0:0:0:
256,192,19211,1,0,0:0:0:0:
256,192,19537,1,8,0:0:0:0:
256,192,20189,1,8,0:0:0:0:
256,192,20515,1,8,0:0:0:0:
256,192,20841,1,0,0:0:0:0:
256,192,21167,1,8,0:0:0:0:
256,192,21493,1,8,0:0:0:0:
256,192,21819,1,0,0:0:0:0:
256,192,22145,1,0,0:0:0:0:
256,192,22797,1,8,0:0:0:0:
256,192,23124,1,8,0:0:0:0:
256,192,23450,1,8,0:0:0:0:
256,192,23776,1,0,0:0:0:0:
256,192,24428,1,8,0:0:0:0:
256,192,24754,1,0,0:0:0:0:
256,192,25080,1,8,0:0:0:0:
256,192,25406,1,8,0:0:0:0:
256,192,25732,1,0,0:0:0:0:
256,192,26384,1,0,0:0:0:0:
256,192,26711,1,0,0:0:0:0:
256,192,27037,1,8,0:0:0:0:
256,192,27363,1,8,0:0:0:0:
256,192,27689,1,0,0:0:0:0:
256,192,28015,1,0,0:0:0:0:
256,192,28178,1,8,0:0:0:0:
256,192,28341,1,8,0:0:0:0:
256,192,28667,1,0,0:0:0:0:
256,192,28993,1,8,0:0:0:0:
256,192,29319,1,0,0:0:0:0:
256,192,29645,1,0,0:0:0:0:
256,192,29971,1,8,0:0:0:0:
256,192,30134,1,0,0:0:0:0:
256,192,30297,1,8,0:0:0:0:
256,192,30624,1,0,0:0:0:0:
256,192,30950,1,8,0:0:0:0:
256,192,31276,1,8,0:0:0:0:
256,192,31602,1,0,0:0:0:0:
256,192,31928,1,8,0:0:0:0:
256,192,32091,1,0,0:0:0:0:
256,192,32254,1,8,0:0:0:0:
256,192,32580,1,8,0:0:0:0:
256,192,32906,1,8,0:0:0:0:
256,192,33232,1,8,0:0:0:0:
256,192,33395,1,0,0:0:0:0:
256,192,33558,1,8,0:0:0:0:
256,192,33884,1,0,0:0:0:0:
256,192,34211,1,8,0:0:0:0:
256,192,34374,1,8,0:0:0:0:
256,192,34537,1,0,0:0:0:0:
256,192,34863,1,8,0:0:0:0:
256,192,35026,1,0,0:0:0:0:
256,192,35189,1,0,0:0:0:0:
256,192,35515,1,8,0:0:0:0:
256,192,35841,1,0,0:0:0:0:
256,192,36004,1,8,0:0:0:0:
256,192,36167,1,0,0:0:0:0:
256,192,36493,1,8,0:0:0:0:
256,192,36575,1,8,0:0:0:0:
256,192,36656,1,8,0:0:0:0:
256,192,36819,1,0,0:0:0:0:
256,192,37145,1,0,0:0:0:0:
256,192,37308,1,8,0:0:0:0:
256,192,37471,1,0,0:0:0:0:
256,192,37797,1,0,0:0:0:0:
256,192,38124,1,8,0:0:0:0:
256,192,38450,1,0,0:0:0:0:
256,192,38776,1,8,0:0:0:0:
256,192,38939,1,0,0:0:0:0:
256,192,39265,1,8,0:0:0:0:
256,192,39428,1,0,0:0:0:0:
256,192,39754,1,0,0:0:0:0:
256,192,40080,1,0,0:0:0:0:
256,192,40406,1,8,0:0:0:0:
256,192,40569,1,0,0:0:0:0:
256,192,40732,1,8,0:0:0:0:
256,192,40895,1,0,0:0:0:0:
256,192,41058,1,8,0:0:0:0:
256,192,41384,1,0,0:0:0:0:
256,192,41547,1,8,0:0:0:0:
256,192,41711,1,0,0:0:0:0:
256,192,41874,1,0,0:0:0:0:
256,192,42037,1,8,0:0:0:0:
256,192,42200,1,0,0:0:0:0:
256,192,42363,1,12,0:0:0:0:
256,192,42689,1,4,0:0:0:0:
256,192,43015,1,0,0:0:0:0:
256,192,43178,1,0,0:0:0:0:
256,192,43341,1,0,0:0:0:0:
256,192,43667,1,8,0:0:0:0:
256,192,43993,1,0,0:0:0:0:
256,192,44319,1,8,0:0:0:0:
256,192,44645,1,0,0:0:0:0:
256,192,44971,1,8,0:0:0:0:
256,192,45134,1,8,0:0:0:0:
256,192,45297,1,0,0:0:0:0:
256,192,45624,1,8,0:0:0:0:
256,192,45950,1,8,0:0:0:0:
256,192,46276,1,0,0:0:0:0:
256,192,46928,1,0,0:0:0:0:
256,192,47254,1,0,0:0:0:0:
256,192,47580,1,8,0:0:0:0:
256,192,47906,1,0,0:0:0:0:
256,192,48069,1,8,0:0:0:0:
256,192,48232,1,0,0:0:0:0:
256,192,48558,1,0,0:0:0:0:
256,192,48884,1,8,0:0:0:0:
256,192,49211,1,0,0:0:0:0:
256,192,49537,1,0,0:0:0:0:
256,192,49700,1,0,0:0:0:0:
256,192,49863,1,8,0:0:0:0:
256,192,50189,1,0,0:0:0:0:
256,192,50515,1,0,0:0:0:0:
256,192,50841,1,8,0:0:0:0:
256,192,51167,1,8,0:0:0:0:
256,192,51493,1,8,0:0:0:0:
256,192,51656,1,8,0:0:0:0:
256,192,51819,1,0,0:0:0:0:
256,192,52145,1,8,0:0:0:0:
256,192,52308,1,8,0:0:0:0:
256,192,52471,1,0,0:0:0:0:
256,192,52797,1,0,0:0:0:0:
256,192,52961,1,8,0:0:0:0:
256,192,53124,1,8,0:0:0:0:
256,192,53776,1,8,0:0:0:0:
256,192,54102,1,8,0:0:0:0:
256,192,54591,1,8,0:0:0:0:
256,192,54754,1,0,0:0:0:0:
256,192,55080,1,0,0:0:0:0:
256,192,55406,1,8,0:0:0:0:
256,192,55732,1,0,0:0:0:0:
256,192,55895,1,8,0:0:0:0:
256,192,56058,1,8,0:0:0:0:
256,192,56221,1,0,0:0:0:0:
256,192,56384,1,8,0:0:0:0:
256,192,56547,1,8,0:0:0:0:
256,192,56711,1,8,0:0:0:0:
112,224,57037,2,0,L|432:48,1,350
256,192,58015,1,8,0:0:0:0:
256,192,58341,1,8,0:0:0:0:
256,192,58504,1,0,0:0:0:0:
256,192,58667,1,8,0:0:0:0:
96,224,58993,2,4,L|288:128,1,210
256,192,59645,1,0,0:0:0:0:
256,192,59971,1,0,0:0:0:0:
256,192,60134,1,8,0:0:0:0:
256,192,60215,1,8,0:0:0:0:
256,192,60297,1,8,0:0:0:0:
256,192,60623,1,0,0:0:0:0:
256,192,60949,1,4,0:0:0:0:
256,192,61276,1,8,0:0:0:0:
256,192,61439,1,8,0:0:0:0:
256,192,61764,1,0,0:0:0:0:
256,192,61927,1,8,0:0:0:0:
256,192,62090,1,0,0:0:0:0:
256,192,62253,1,8,0:0:0:0:
256,192,62416,1,8,0:0:0:0:
256,192,62579,1,8,0:0:0:0:
256,192,62906,1,4,0:0:0:0:
256,192,63232,1,0,0:0:0:0:
256,192,63395,1,8,0:0:0:0:
256,192,63721,1,8,0:0:0:0:
256,192,63884,1,0,0:0:0:0:
256,192,64047,1,0,0:0:0:0:
256,192,64210,1,0,0:0:0:0:
256,192,64373,1,8,0:0:0:0:
256,192,64536,1,0,0:0:0:0:
256,192,64862,1,4,0:0:0:0:
256,192,65189,1,0,0:0:0:0:
256,192,65352,1,8,0:0:0:0:
256,192,65841,1,0,0:0:0:0:
256,192,66004,1,8,0:0:0:0:
256,192,66086,1,8,0:0:0:0:
256,192,66167,1,8,0:0:0:0:
256,192,66330,1,0,0:0:0:0:
256,192,66493,1,0,0:0:0:0:
256,192,66656,1,8,0:0:0:0:
256,192,66819,1,8,0:0:0:0:
256,192,67308,1,8,0:0:0:0:
256,192,67471,1,0,0:0:0:0:
256,192,67634,1,0,0:0:0:0:
256,192,67797,1,8,0:0:0:0:
256,192,68287,1,0,0:0:0:0:
256,192,68450,1,8,0:0:0:0:
256,192,68776,1,12,0:0:0:0:
256,192,68939,1,0,0:0:0:0:
256,192,69020,1,0,0:0:0:0:
256,192,69102,1,0,0:0:0:0:
256,192,69265,1,8,0:0:0:0:
256,192,69591,1,0,0:0:0:0:
256,192,69754,1,0,0:0:0:0:
256,192,70080,1,0,0:0:0:0:
256,192,70406,1,8,0:0:0:0:
256,192,70732,1,4,0:0:0:0:
256,192,71058,1,8,0:0:0:0:
256,192,71221,1,8,0:0:0:0:
256,192,71547,1,0,0:0:0:0:
256,192,71710,1,0,0:0:0:0:
256,192,71874,1,8,0:0:0:0:
256,192,72037,1,8,0:0:0:0:
256,192,72200,1,8,0:0:0:0:
256,192,72363,1,0,0:0:0:0:
256,192,72689,1,12,0:0:0:0:
256,192,73015,1,0,0:0:0:0:
256,192,73178,1,8,0:0:0:0:
256,192,73504,1,0,0:0:0:0:
256,192,73667,1,0,0:0:0:0:
256,192,73830,1,8,0:0:0:0:
256,192,73993,1,0,0:0:0:0:
256,192,74319,1,8,0:0:0:0:
256,192,74645,1,4,0:0:0:0:
256,192,74808,1,8,0:0:0:0:
256,192,74971,1,8,0:0:0:0:
256,192,75134,1,0,0:0:0:0:
256,192,75297,1,8,0:0:0:0:
256,192,75460,1,0,0:0:0:0:
256,192,75624,1,0,0:0:0:0:
256,192,75950,1,8,0:0:0:0:
256,192,76113,1,0,0:0:0:0:
256,192,76276,1,0,0:0:0:0:
256,192,76602,1,4,0:0:0:0:
256,192,76765,1,8,0:0:0:0:
256,192,76928,1,8,0:0:0:0:
256,192,77091,1,0,0:0:0:0:
256,192,77254,1,0,0:0:0:0:
256,192,77580,1,8,0:0:0:0:
256,192,77743,1,0,0:0:0:0:
256,192,77906,1,0,0:0:0:0:
256,192,78069,1,0,0:0:0:0:
256,192,78232,1,8,0:0:0:0:
256,192,78558,1,4,0:0:0:0:
256,192,78884,1,8,0:0:0:0:
256,192,79047,1,8,0:0:0:0:
256,192,79373,1,0,0:0:0:0:
256,192,79536,1,8,0:0:0:0:
256,192,79700,1,0,0:0:0:0:
256,192,79863,1,8,0:0:0:0:
256,192,80189,1,0,0:0:0:0:
256,192,80515,1,8,0:0:0:0:
256,192,80678,1,0,0:0:0:0:
256,192,80841,1,0,0:0:0:0:
256,192,81004,1,8,0:0:0:0:
256,192,81167,1,8,0:0:0:0:
256,192,81249,1,8,0:0:0:0:
256,192,81330,1,8,0:0:0:0:
256,192,81493,12,0,82471,0:0:0:0:

game rock wrote: 2w4k4y

Hi schwarzvgrune ^w^, from PM.

d
k
D (Big d)
K (Big k)


[ Nardo's Kantan]

You forgot remove the Widescreen . fixed.

01:17:580 - Change to k? Is better. d would be fine for the pitch drop there.

[ Nardo's Futsuu]

You forgot remove the Widescreen . fixed

00:48:232 - Change to k? It has the same pitch as 00:47:906 (87) -

[ Nardo's Oni]

You forgot remove the Widescreen . fixed

00:15:950 - Change to k for kd dk. Nope, it has the same pitch as 00:15:624 (71) -
00:20:841 - Change to d and here 00:21:167 - Change to k, is better for the combination and the rhythm. I would prefer following the flute there by k d.
00:21:819 - Change to d. ^

OMG THIS BEATMAP IS AMAZING *-* I LOVE THIS <3! I hope my mod has been helpful you :3, Good luck~ ~ Take 2 Stars :33 Nice to hear that~ :3

Ranked please Ranked :33
Thanks for your mod and stars~ :)

Update: http://puu.sh/hi5kq.rar
Topic Starter
updated
From SEE's Taiko Modding Queue

Sry for being late, but I'm too busy. ;-;

[General]

  1. Why there are 2 timing points in the beginning, couldn't there be just one?
  2. Nardo, you have widescreen enabled too. Dunno if this makes any difference, but just reminding. :P
[Nardo's Kantan]

  1. 00:26:711 - k
  2. 00:34:537 - d
  3. 00:57:036 (69,70) - Ctrl+G
[Nardo's Futsuu]

  1. 00:14:645 (23,24) - Ctrl+G
  2. 00:15:950 (25) - d
  3. 00:33:232 (57) - d
[Ikin's Muzukashii]

  1. 00:19:863 - add k
  2. 00:20:189 (61,62,63,64,65,66,67) - Ctrl+G IMO better
  3. 00:34:863 (108,109,110) - Ctrl+G
  4. 00:39:265 (127,128) - Ctrl+G
  5. 00:51:493 (173,174,175,176,177,178,179,180,181) - Try kkd ddk kkd patterns
  6. 01:21:167 (300,301,302) - ddd
[Nardo's Oni]

  1. 00:52:797 (236) - d
  2. 00:52:961 (237,238) - Ctrl+G
  3. 00:56:547 (259,260,261) - ddd?
  4. 01:07:308 (332) - d
I think that's all, overall nice maps. :D Good luck~ :3

streeteelf wrote: 24685w

From SEE's Taiko Modding Queue

Sry for being late, but I'm too busy. ;-;

[General]

  1. Why there are 2 timing points in the beginning, couldn't there be just one? This will be considered by schwarzvgrune.
  2. Nardo, you have widescreen enabled too. Dunno if this makes any difference, but just reminding. :P As the map has a storyboard, widescreen could be enabled.
[Nardo's Kantan]

  1. 00:26:711 - k The break here is intentional to accompany the long flute tone.
  2. 00:34:537 - d same as ^
  3. 00:57:036 (69,70) - Ctrl+G d k would follow the pitch increase there.
[Nardo's Futsuu]

  1. 00:14:645 (23,24) - Ctrl+G k d would be better as the pitch is decreasing.
  2. 00:15:950 (25) - d k could show the pitch difference between 00:16:928 (26) - and the note.
  3. 00:33:232 (57) - d k would be fine as the pitch is relatively high there.
[Nardo's Oni]

  1. 00:52:797 (236) - d k would be fine as the pitch is relatively high there.
  2. 00:52:961 (237,238) - Ctrl+G Remain unchanged since 00:53:124 (238) - is really high-pitched.
  3. 00:56:547 (259,260,261) - ddd? similar reason as 00:52:797 (236) -
  4. 01:07:308 (332) - d Retained for pattern consistency as 01:11:221 (358) -
I think that's all, overall nice maps. :D Good luck~ :3
Thanks for your mod and comment~ :)
Mod request by schwarzvgrune (Forum-PM)

[General]

Timing :

00:00:257 - 這個BPM線在這個Taiko難度裡都沒有使用到,可以把這個BPM線移除喔>wO


[Nardo's Kantan]

Notes :

Okay!~

[Nardo's Futsuu]

Notes :

00:25:732 (41) - 可以考慮用Slider :3
00:33:558 (58) - ^
01:06:819 (129) - o
01:14:645 (151) - o

[Ikin's Muzukashii]

Notes :

00:04:211 (10) - o
00:22:145 (67) - o
01:00:949 (207) - o
01:02:906 (216) - o
01:04:862 (225) - o
01:08:776 (242) - o
01:10:732 (251) - o
01:12:689 (260) - o
01:14:645 (268) - o
01:16:602 (278) - o
01:18:558 (288) - o

(207 ~ 288) there are no special sound on the timing point, O or o are unnecessary.

[Nardo's Oni]

Notes :

01:06:819 (328) - o
01:14:645 (382) - o

Nice!~

That's all, good luck. >wO

Numbers 596108 wrote: 105017

Mod request by schwarzvgrune (Forum-PM)

[General]

Timing :

00:00:257 - 這個BPM線在這個Taiko難度裡都沒有使用到,可以把這個BPM線移除喔>wO 這個留給schwarz決定吧, 移除後AIMod會有conflict.

[Nardo's Kantan]

Notes :

Okay!~

[Nardo's Futsuu]

Notes :

00:25:732 (41) - 可以考慮用Slider :3 感覺這裡用長的break比較合適
00:33:558 (58) - ^ ^
01:06:819 (129) - o fixed
01:14:645 (151) - o ^

[Nardo's Oni]

Notes :

01:06:819 (328) - o Retained to introduce an impact in between the long pattern.
01:14:645 (382) - o ^

Nice!~

That's all, good luck. >wO
Thanks for your mod~ :)

Update: http://puu.sh/hjoyt.rar
Topic Starter
updated

streeteelf wrote: 24685w

From SEE's Taiko Modding Queue

Sry for being late, but I'm too busy. ;-;

[Ikin's Muzukashii]

  1. 00:19:863 - add k no i like the break here as it's muzu
  2. 00:20:189 (61,62,63,64,65,66,67) - Ctrl+G IMO better done
  3. 00:34:863 (108,109,110) - Ctrl+G doesn't change anything
  4. 00:39:265 (127,128) - Ctrl+G done
  5. 00:51:493 (173,174,175,176,177,178,179,180,181) - Try kkd ddk kkd patterns changed
  6. 01:21:167 (300,301,302) - ddd disagree, it's quite a high pitch
I think that's all, overall nice maps. :D Good luck~ :3

Numbers 596108 wrote: 105017

Mod request by schwarzvgrune (Forum-PM)

[Ikin's Muzukashii]

Notes :

00:04:211 (10) - o
00:22:145 (67) - o
01:00:949 (207) - o
01:02:906 (216) - o
01:04:862 (225) - o
01:08:776 (242) - o
01:10:732 (251) - o
01:12:689 (260) - o
01:14:645 (268) - o
01:16:602 (278) - o
01:18:558 (288) - o

Nice!~

That's all, good luck. >wO
im sorry but i checked all the things you pointed out and they all seemed to be the color you told me? anyways applied and updated

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Title:Go! Go! Novice Alchemist (Workshop)
TitleUnicode:それいけ新米錬金術士(工房)
Artist:Ken Nakagawa, Daisuke Achiwa
ArtistUnicode:中河 健, 阿知波 大輔
Creator:schwarzvgrune
Version:Ikin's Muzukashii
Source:Atelier Iris 2: The Azoth of Destiny
Tags:Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21 ikin5050 Nardoxyribonucleic
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got asked to testplay muzu and oni. i am not really familiar with taiko rc so.. just what felt not natural for me:


muzu

・00:02:743 (7) - k here didnt suit this part i think. this sound is more quiet and.. alike this one 00:01:928 (5) - , so i'd suggest to place d here instead
・00:06:982 (21,22) - kd sounds much better for me, so as was done for previous 00:05:026 (13,14) - part. 00:07:145 (22) - here the sound is more strong and dense so its more suitable for d
・00:09:102 (30) - same here, i think d suits much better and also that flow after dkk is kind of mmmeeeh since you click k twice and the same one more time, but when totally different sound appears
・00:19:863 - it was quite weird to see a short break here. why did you ignore this sound? you map here by following flute or idk what instrument is this ;w; ) or another sound? or both? i cant really get it so i would just recommend changing your pattern a bit:
this sounds more natural and flows more comfortable. at least as for me
・was also pretty strange to see 2 sliders 00:57:037 (194) - 00:58:993 (199) - in a short part. i mean, here is the only part where you are asking players to press keys fast, would be nice if you could add 1 or 2 more later, during kiai time. because atm this feels rather random, like you have plain rhythm through all your diff and here music is pretty much the same but you invent something intense here by these sliders. so all in all, i would suggest removing this 00:57:037 (194) - slider and mapping this part; adding more like these 00:58:993 (199) - for example here 01:06:819 - and here 01:14:645 - (again, i am not familiar with taiko rc so im not sure if its ok >_>)


oni

・00:43:667 (192,193,194,195) - dkd d feels more natural for me here. sound in music here 00:44:319 (195) - is rather dense for k and it sounds same as 00:43:341 (191) - and 00:45:297 (200) - downbeats. so i recommend to change this to d. as for 00:43:667 (192,193,194) - dkd d is kinda better imo cause sounds are ~walking~, as i hear


good luck o.o

Aka wrote: 1l45k

got asked to testplay muzu and oni. i am not really familiar with taiko rc so.. just what felt not natural for me:


oni

・00:43:667 (192,193,194,195) - dkd d feels more natural for me here. sound in music here 00:44:319 (195) - is rather dense for k and it sounds same as 00:43:341 (191) - and 00:45:297 (200) - downbeats. so i recommend to change this to d. as for 00:43:667 (192,193,194) - dkd d is kinda better imo cause sounds are ~walking~, as i hear I see your point. However, I would prefer following the clap sound at 00:43:667 (192) - by k and highlighting the pitch increase among 00:43:993 (194,195) - using d k to try to accompany the music better.


good luck o.o
Thanks for your mod~ :)

Aka wrote: 1l45k

got asked to testplay muzu and oni. i am not really familiar with taiko rc so.. just what felt not natural for me:


muzu

・00:02:743 (7) - k here didnt suit this part i think. this sound is more quiet and.. alike this one 00:01:928 (5) - , so i'd suggest to place d here instead

・00:06:982 (21,22) - kd sounds much better for me, so as was done for previous 00:05:026 (13,14) - part.

00:07:145 (22) - here the sound is more strong and dense so its more suitable for d

・00:09:102 (30) - same here, i think d suits much better and also that flow after dkk is kind of mmmeeeh since you click k twice and the same one more time, but when totally different sound appears

・00:19:863 - it was quite weird to see a short break here. why did you ignore this sound? you map here by following flute or idk what instrument is this ;w; ) or another sound? or both? i cant really get it so i would just recommend changing your pattern a bit:

this sounds more natural and flows more comfortable. at least as for me

・was also pretty strange to see 2 sliders 00:57:037 (194) - 00:58:993 (199) - in a short part. i mean, here is the only part where you are asking players to press keys fast, would be nice if you could add 1 or 2 more later, during kiai time. because atm this feels rather random, like you have plain rhythm through all your diff and here music is pretty much the same but you invent something intense here by these sliders. so all in all, i would suggest removing this 00:57:037 (194) - slider and mapping this part; adding more like these 00:58:993 (199) - for example here 01:06:819 - and here 01:14:645 - (again, i am not familiar with taiko rc so im not sure if its ok >_>)

good luck o.o
Thanks for this, implemented all of it!
Updated GD
osu file format v14

[General]
AudioFilename: 105 Go Novice Alchemist.mp3
AudioLeadIn: 0
PreviewTime: 134
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.2

[Metadata]
Title:Go! Go! Novice Alchemist (Workshop)
TitleUnicode:それいけ新米錬金術士(工房)
Artist:Ken Nakagawa, Daisuke Achiwa
ArtistUnicode:中河 健, 阿知波 大輔
Creator:schwarzvgrune
Version:Ikin's Muzukashii
Source:Atelier Iris 2: The Azoth of Destiny
Tags:Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21 ikin5050 Nardoxyribonucleic
BeatmapID:677443
BeatmapSetID:273267

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I'm a bit worried about the Futsuu -> Muzukashii spread.

Futsuu is very similar to Kantan in 00:04:211 - 00:12:037 - and the first section of the kiai, the patterns are very similar(2/1+3/2), but then we have Muzukashii with a considerable density in comparison with it.
Probably use similar patterns to what you used in the last section of the kiai for Futsuu (maybe a bit less dense, I think you made it more dense in the final as song got a bit more intense), so the spread gets a bit more balanced.

Just wanted to let you know this so you can work about this.

DakeDekaane wrote: l53k

I'm a bit worried about the Futsuu -> Muzukashii spread.

Futsuu is very similar to Kantan in 00:04:211 - 00:12:037 - and the first section of the kiai, the patterns are very similar(2/1+3/2), but then we have Muzukashii with a considerable density in comparison with it.
Probably use similar patterns to what you used in the last section of the kiai for Futsuu (maybe a bit less dense, I think you made it more dense in the final as song got a bit more intense), so the spread gets a bit more balanced.

Just wanted to let you know this so you can work about this.
Fixed. Thanks for your advice~ :)

Update: http://puu.sh/hq5Yj.rar
It shouldn't be a problem really tho should it because it's a guest difficulty?
Topic Starter
updated until nardo's last post.
Grunee~~~

i'm here to MOD the Muzukashi

I'm new on Taiko Modding so if i make any mistake.. i'm sorry >.<


d = don
k = kat
D = Big don
K = Big Kat

[Ikkin's Muzukashi]

ok ikkin.. i'm new. so sorry if i make any mistake


00:00:298 (1,2,3,4) - uhh should it be kddk ? cuz the pitch decrease here 00:00:624 (2,3) - and high pitch here 00:00:298 (1,4) -

00:01:928 (5,6) - uhh what are you trying to follow here? i dont understand...

00:02:743 (7) - Should be k. high pitch

00:03:232 (8,9) - hmm... kk are fine.. but if i hear again.. this should be dd

00:04:537 (11,12) - this too.. i dont get it.. make it dk will do (cuz i hear the background music are from d to k)

00:05:515 (15,16,17) - if you following the back sound ti\his should be kdk

00:07:471 (23,24,25) - ^

00:08:450 (27,28,29) - i think ddk will do here.. cuz the middle one have low pitch

00:09:428 (31,32,33) - hmm.. if you following the backsound.. it should be kdk

00:10:080 (34,35,36,37,38,39) - i reaaly dont understand this part seriously... what are you trying to follow here?

maybe do this?



or this



00:12:689 (44,45,46,47,48) - uhh.... what are you trying to follow here.. i dont understand to...

if it's main instrument.. do dkdkd
if backsound kdkkd

00:16:602 (53,54,55,56,57) - huee~ this should be kkdkd if you following the main instrument

^if you apply this ^

00:15:624 (51,52) - change it to kk


00:20:515 (62,63,64,65,66) - this sould be dkdkk

00:22:471 (67,68,69,70,71) - this should be kdkkd if you follow main instrument + back

00:24:428 (72,73,74,75,76) - this should be ddkkd if you follow the instrument + back

00:32:580 (99) - should be d

00:32:906 (100,101,102,103,104,105,106,107) - uhh.. what are you trying to do here? i dont get it at all, if it's Main + back. then add d here 00:33:069 -

00:35:515 (111) - should be d.. follow the back for better flow

^ if yes ^

00:35:841 (112,113,114) - change to kdk (cuz the back sound are H - L - H )
if mixed
kkd

00:36:493 (115,116,117,118,119,120,121) - uhh... what are you trying to follow here?

make it d ddk cuz i hear accending pitch here

00:42:689 (143) - this should be K

00:41:384 (136,137,138,139,140,141,142) - dkkdkdKwill do here

00:48:558 (163) - k here

00:49:537 (166,167,168) - Decending pitch.. kkd

00:52:797 (179,180,181) - should be K K

00:53:776 (182,183) - D D (low note and heavy impact)

00:55:732 (187,188,189,190,191,192,193) - dkkddkk (i've hear it many many time.. and the music are L H H L L H H)

00:57:037 (194,195,196,197) - hmm
it should be dkkd

00:59:319 (204,205,206) - i hear the backsound are dkd

01:06:330 (237) - hi pitch and i hear k on the back sound... so this should be k

01:06:819 (240) - Decending here... should be d right?

01:08:776 (247) - should be d (low here)

01:09:591 (252) - k (high here)

01:10:080 (254,255) - Hi Low pitch here.. should be k d

01:12:200 (263) - d (for better flow)

01:13:993 (271) - i heat kat here.. change to k

Done~

once again.. sorry if i makes any mistake >.<

GL ^.^

(dont give me Kudo if this MOD arn't usefull at all)

Pharos21 wrote: 4a595l

Grunee~~~

i'm here to MOD the Muzukashi

I'm new on Taiko Modding so if i make any mistake.. i'm sorry >.<


d = don
k = kat
D = Big don
K = Big Kat

[Ikkin's Muzukashi]

ok ikkin.. i'm new. so sorry if i make any mistake


00:00:298 (1,2,3,4) - uhh should it be kddk ? cuz the pitch decrease here 00:00:624 (2,3) - and high pitch here 00:00:298 (1,4) - yea i suppose

00:01:928 (5,6) - uhh what are you trying to follow here? i dont understand... i can clearly hear notes here?

00:02:743 (7) - Should be k. high pitch okay

00:03:232 (8,9) - hmm... kk are fine.. but if i hear again.. this should be dd i dont think double d (haha) but i changed the 2nd one to d

00:04:537 (11,12) - this too.. i dont get it.. make it dk will do (cuz i hear the background music are from d to k) changed

00:05:515 (15,16,17) - if you following the back sound ti\his should be kdk hmm

00:07:471 (23,24,25) - ^ no then it'll be too repetitive, it plays okay like this too

00:08:450 (27,28,29) - i think ddk will do here.. cuz the middle one have low pitch Yes

00:09:428 (31,32,33) - hmm.. if you following the backsound.. it should be kdk it might, but then i dont feel it plays right

00:10:080 (34,35,36,37,38,39) - i reaaly dont understand this part seriously... what are you trying to follow here? changed the pattern

maybe do this?



or this



00:12:689 (44,45,46,47,48) - uhh.... what are you trying to follow here.. i dont understand to... changed

if it's main instrument.. do dkdkd
if backsound kdkkd

00:16:602 (53,54,55,56,57) - huee~ this should be kkdkd if you following the main instrument yes

^if you apply this ^

00:15:624 (51,52) - change it to kk


00:20:515 (62,63,64,65,66) - this sould be dkdkk i think this sounds fine

00:22:471 (67,68,69,70,71) - this should be kdkkd if you follow main instrument + back ^

00:24:428 (72,73,74,75,76) - this should be ddkkd if you follow the instrument + back ^

00:32:580 (99) - should be d yes

00:32:906 (100,101,102,103,104,105,106,107) - uhh.. what are you trying to do here? i dont get it at all, if it's Main + back. then add d here 00:33:069 - changed

00:35:515 (111) - should be d.. follow the back for better flow i hear a high note tho

^ if yes ^

00:35:841 (112,113,114) - change to kdk (cuz the back sound are H - L - H ) done
if mixed
kkd

00:36:493 (115,116,117,118,119,120,121) - uhh... what are you trying to follow here? i can hear this trill in the music ?

make it d ddk cuz i hear accending pitch here

00:42:689 (143) - this should be K done

00:41:384 (136,137,138,139,140,141,142) - dkkdkdKwill do here its fine as it is

00:48:558 (163) - k here yup

00:49:537 (166,167,168) - Decending pitch.. kkd fixed

00:52:797 (179,180,181) - should be K K no? why

00:53:776 (182,183) - D D (low note and heavy impact) really? i think the pitch is pretty high there

00:55:732 (187,188,189,190,191,192,193) - dkkddkk (i've hear it many many time.. and the music are L H H L L H H) fixed

00:57:037 (194,195,196,197) - hmm sure
it should be dkkd

00:59:319 (204,205,206) - i hear the backsound are dkd perhaps, but this sounds just as good in my eyes and is better for a muzukashii level map

01:06:330 (237) - hi pitch and i hear k on the back sound... so this should be k fixed

01:06:819 (240) - Decending here... should be d right? because of previous change yes

01:08:776 (247) - should be d (low here) this plays well enough

01:09:591 (252) - k (high here) done

01:10:080 (254,255) - Hi Low pitch here.. should be k d its fine like this imo

01:12:200 (263) - d (for better flow) changed

01:13:993 (271) - i heat kat here.. change to k really i dont?

Done~

once again.. sorry if i makes any mistake >.<

GL ^.^

(dont give me Kudo if this MOD arn't usefull at all)
Thanks for your mod, updated version is here! Btw it's ikin with 1 k


SPOILER
osu file format v14

[General]
AudioFilename: 105 Go Novice Alchemist.mp3
AudioLeadIn: 0
PreviewTime: 134
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.2

[Metadata]
Title:Go! Go! Novice Alchemist (Workshop)
TitleUnicode:それいけ新米錬金術士(工房)
Artist:Ken Nakagawa, Daisuke Achiwa
ArtistUnicode:中河 健, 阿知波 大輔
Creator:schwarzvgrune
Version:Ikin's Muzukashii
Source:Atelier Iris 2: The Azoth of Destiny
Tags:Eternal Mana イリスのアトリエ エターナルマナ2 Gust NIS Pharos21 ikin5050 Nardoxyribonucleic
BeatmapID:677443
BeatmapSetID:273267

[Difficulty]
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CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"atelier iris 2.jpg",0,0
//Break Periods
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//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,192,66819,1,0,0:0:0:0:
256,192,67308,1,8,0:0:0:0:
256,192,67471,1,0,0:0:0:0:
256,192,67634,1,0,0:0:0:0:
256,192,67797,1,8,0:0:0:0:
256,192,68287,1,0,0:0:0:0:
256,192,68450,1,8,0:0:0:0:
256,192,68776,1,12,0:0:0:0:
256,192,68939,1,0,0:0:0:0:
256,192,69020,1,0,0:0:0:0:
256,192,69102,1,0,0:0:0:0:
256,192,69265,1,8,0:0:0:0:
256,192,69591,1,8,0:0:0:0:
256,192,69754,1,0,0:0:0:0:
256,192,70080,1,0,0:0:0:0:
256,192,70406,1,8,0:0:0:0:
256,192,70732,1,4,0:0:0:0:
256,192,71058,1,8,0:0:0:0:
256,192,71221,1,8,0:0:0:0:
256,192,71547,1,0,0:0:0:0:
256,192,71710,1,0,0:0:0:0:
256,192,71874,1,8,0:0:0:0:
256,192,72037,1,8,0:0:0:0:
256,192,72200,1,0,0:0:0:0:
256,192,72363,1,0,0:0:0:0:
256,192,72689,1,12,0:0:0:0:
256,192,73015,1,0,0:0:0:0:
256,192,73178,1,8,0:0:0:0:
256,192,73504,1,0,0:0:0:0:
256,192,73667,1,0,0:0:0:0:
256,192,73830,1,8,0:0:0:0:
256,192,73993,1,0,0:0:0:0:
256,192,74319,1,8,0:0:0:0:
256,192,74645,1,4,0:0:0:0:
256,192,74808,1,8,0:0:0:0:
256,192,74971,1,8,0:0:0:0:
256,192,75134,1,0,0:0:0:0:
256,192,75297,1,8,0:0:0:0:
256,192,75460,1,0,0:0:0:0:
256,192,75624,1,0,0:0:0:0:
256,192,75950,1,8,0:0:0:0:
256,192,76113,1,0,0:0:0:0:
256,192,76276,1,0,0:0:0:0:
256,192,76602,1,4,0:0:0:0:
256,192,76765,1,8,0:0:0:0:
256,192,76928,1,8,0:0:0:0:
256,192,77091,1,0,0:0:0:0:
256,192,77254,1,0,0:0:0:0:
256,192,77580,1,8,0:0:0:0:
256,192,77743,1,0,0:0:0:0:
256,192,77906,1,0,0:0:0:0:
256,192,78069,1,0,0:0:0:0:
256,192,78232,1,8,0:0:0:0:
256,192,78558,1,4,0:0:0:0:
256,192,78884,1,8,0:0:0:0:
256,192,79047,1,8,0:0:0:0:
256,192,79373,1,0,0:0:0:0:
256,192,79536,1,8,0:0:0:0:
256,192,79700,1,0,0:0:0:0:
256,192,79863,1,8,0:0:0:0:
256,192,80189,1,0,0:0:0:0:
256,192,80515,1,8,0:0:0:0:
256,192,80678,1,0,0:0:0:0:
256,192,80841,1,0,0:0:0:0:
256,192,81004,1,8,0:0:0:0:
256,192,81167,1,8,0:0:0:0:
256,192,81249,1,8,0:0:0:0:
256,192,81330,1,8,0:0:0:0:
256,192,81493,12,0,82471,0:0:0:0:
Topic Starter
updated.

self-modded all 4K and 7K diffs as well based on a lot of concerns after testplays

それいけ新米錬金術士(工房)
[Over All]
•AiMod Check √
•Hand Balance √
•Timing Check √
1|2|3|4
1|2|3|4|5|6|7
[Pharos' 7k Easy]
00:31:113 (31113|2,31276|6) - Ctrl+Left Arrow 2x
[4K Easy]
00:31:276 (31276|0) - Move to 2
[7K Insane]
01:00:950 (60950|4) - Move to 6
Whoow, haha it's ready to be rank, please rank it .. i want to play it RANKABLE !! <3 i cant suggest anymore, haha .. ^_^

rhalp10 wrote: 4hb6t


それいけ新米錬金術士(工房)
[Over All]
•AiMod Check √
•Hand Balance √
•Timing Check √
1|2|3|4
1|2|3|4|5|6|7
[Pharos' 7k Easy]
00:31:113 (31113|2,31276|6) - Ctrl+Left Arrow 2x
[4K Easy]
00:31:276 (31276|0) - Move to 2
[7K Insane]
01:00:950 (60950|4) - Move to 6
Whoow, haha it's ready to be rank, please rank it .. i want to play it RANKABLE !! <3 i cant suggest anymore, haha .. ^_^
Sorry... No Change (following PR)
Topic Starter

rhalp10 wrote: 4hb6t


それいけ新米錬金術士(工房)
[Over All]
•AiMod Check √
•Hand Balance √
•Timing Check √
1|2|3|4
1|2|3|4|5|6|7
[Pharos' 7k Easy]
00:31:113 (31113|2,31276|6) - Ctrl+Left Arrow 2x
[4K Easy]
00:31:276 (31276|0) - Move to 2
[7K Insane]
01:00:950 (60950|4) - Move to 6
Whoow, haha it's ready to be rank, please rank it .. i want to play it RANKABLE !! <3 i cant suggest anymore, haha .. ^_^
I don't know why you drop by even though i didn't request any mod
Testplay of 7k Insane as requested by the creator


A little something:

00:11:058 I have no issues with this but im sure that someone will say something about this
00:11711: overcharted?
00:38:450 this threw me off ;; made me miss

If you want to cater this map to HD level players I guess you have to remake some of the single hand stuff like [5][6][57]

Personally, I'm ok with the construction of the map. Probably because I'm not critical with songs like this. Would prefer more LNs but I would have to check stuff again to see what notes need LNs

Extended req:
For Rebirth diff


Didn't notice anything really offputting and I kinda enjoyed playing this. Good job I guess ^^
Ok ^_^ but you request mod for the past month :/ but good luck for rank , maybe i can test play it :D
Topic Starter

rhalp10 wrote: 4hb6t

Ok ^_^ but you request mod for the past month :/ but good luck for rank , maybe i can test play it :D
ah that one <3 thanks though :)
Topic Starter
SPOILER
14:13 schwarzvgrune: what diffs do you usually play for 4k?
14:13 YunoFanatic: i dont play anymore xD
14:13 schwarzvgrune: ah
14:13 YunoFanatic: but im always playing MX
14:13 YunoFanatic: insane diffs
14:13 YunoFanatic: not shd
14:13 schwarzvgrune: can i request your mod?
14:13 *schwarzvgrune is listening to [http://osu-ppy-sh.jeuxcrack.net/b/631305 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop)]
14:14 schwarzvgrune: 4k insane
14:14 YunoFanatic: sure
14:14 YunoFanatic: wanna irc?
14:15 schwarzvgrune: up to you
14:15 YunoFanatic: wow i never thought i would be seeing someone still mapping insane diff with hard icon llol
14:17 schwarzvgrune: it.s 3.2 star..
14:17 schwarzvgrune: idk
14:17 schwarzvgrune: maybe i should raise the star rating
14:18 YunoFanatic: lemme check
14:18 YunoFanatic: sometimes if you wanna raise your star rating
14:18 YunoFanatic: it usually leads to overmap
14:18 YunoFanatic: .-.
14:19 schwarzvgrune: depends thats why i dont want to do that.
14:19 schwarzvgrune: originally it was 3.4
14:19 schwarzvgrune: but too many LNs
14:19 schwarzvgrune: i decreased the LNs considerably
14:19 YunoFanatic: many lns is appropriate for insane
14:20 YunoFanatic: since its the highest diff
14:20 YunoFanatic: you shouldnt decreased the number
14:20 schwarzvgrune: it was too many
14:20 schwarzvgrune: i use a lot of 1/4 LNs as well
14:20 YunoFanatic: wow
14:21 YunoFanatic: is this keysounded
14:22 schwarzvgrune: yese
14:22 schwarzvgrune: with woodwind instrument
14:22 schwarzvgrune: and violin
14:22 schwarzvgrune: i keysounded all of my maps with pitched instrument where appropriates
14:23 YunoFanatic: this is so awesome
14:23 YunoFanatic: so lets start this in irc ? >W<
14:23 *YunoFanatic is editing [http://osu-ppy-sh.jeuxcrack.net/b/631305 Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Workshop) [4K Insane]]
14:24 YunoFanatic: grune?
14:24 schwarzvgrune: ?
14:25 YunoFanatic: ok lets start~
14:25 YunoFanatic: im quite dissapointed that you didnt mapped the beat in here 00:01:357 (1357|0) - since youve done it on 00:00:257 (257|2,338|1,338|3) -
14:26 YunoFanatic: and on 00:01:928 (1928|2,2254|3,2315|1) -
14:26 schwarzvgrune: there is no sound 00:01:928 -
14:27 schwarzvgrune: that beat only on 3 places
14:27 schwarzvgrune: that is intentional
14:27 schwarzvgrune: 00:00:338 (338|1,338|3,1276|3,1276|2,1276|1,2254|3) - only here
14:27 YunoFanatic: either way its ok its just weird to play knowing there's a sound in 00:01:357 (1357|0) -
14:28 YunoFanatic: 00:03:232 (3232|0,3232|2,3232|3) - dont you think this should be tripled? so it can emphasize 00:03:558 (3558|3,3558|2,3558|0) - even more?
14:29 schwarzvgrune: 00:03:232 (3232|3,3232|2,3232|0) - already tripled o.o?
14:29 YunoFanatic: oh i mean doubled sorry
14:30 schwarzvgrune: oh, that is intentional, because beat strength is the same
14:30 YunoFanatic: 00:15:624 (15624|1) - i dont really think this ln is needed. you seem mapping the orchestra thingy plus the flute sound. in this case there arent new flute sound in here i guess?
14:31 schwarzvgrune: 00:15:624 (15624|1) - this one i expressed using short notes on lower diffs
14:31 schwarzvgrune: its for main melody
14:31 schwarzvgrune: 00:14:971 (14971|0,15297|3,15624|3) - this one for chord
14:31 schwarzvgrune: 00:15:624 (15624|3,15624|1) - so 2 sound here
14:31 schwarzvgrune: 00:15:297 (15297|3,15624|3) - these SNs, originally i used 1/4 LNs
14:31 schwarzvgrune: but it's too confusing after i asked a lot of ppl to test play and they don't really like it
14:31 YunoFanatic: oh oks
14:32 YunoFanatic: 00:14:971 (14971|0,15297|3,15624|3,19863|3,19863|1,19863|0) - i strongly didnt wanted to play this tripled, the sound is so soft and the melody is beautiful, idk why you tripled it if i were you i would just doubled it or just the ln is fine imo.
14:33 schwarzvgrune: what do you mean tripled?
14:34 YunoFanatic: 00:14:971 (14971|0,15297|3,15624|3,19863|0,19863|1,19863|3) -
14:34 YunoFanatic: it doesnt have the clap sound like 00:20:189 (20189|2,20189|1,20515|2,20515|1) -
14:34 YunoFanatic: its just a soft sound
14:34 schwarzvgrune: it doesnt, because there is no tack tack sound in the bg
14:34 schwarzvgrune: 00:19:537 (19537|2,19863|1,19863|3,19863|0,20189|1,20189|2) - this one i use clap to express that tack tack tack XD
14:35 schwarzvgrune: so i add that according to the song actually
14:35 schwarzvgrune: you can try and use 0% sfx first to confirm <3
14:35 YunoFanatic: but idk the pitch here is kinda soft 00:19:863 (19863|3,19863|0,19863|1) - so i suggest you nerf one note but anyways its up to you
14:36 YunoFanatic: i cant change your style besides this is keysounded <3
14:36 YunoFanatic: 00:27:363 (27363|3,27363|1) - did you do this on purpose? the tack tack sound is gone in here why still double?
14:36 schwarzvgrune: 00:19:863 (19863|1) - sure i'll delete this
14:37 YunoFanatic: 00:28:015 (28015|0,28015|2,28178|3,28178|1,28341|0,28341|2,28504|1) - suggestion to your [http://puu.sh/hMHjW/43edbef17b.jpg pattern] in this way it has a stair pattern but its your choice
14:37 schwarzvgrune: its following the bg sound as well
14:38 schwarzvgrune: the tack2 is gone but it represents another sound
14:38 YunoFanatic: okok
14:38 YunoFanatic: 00:28:504 (28504|1) - has no sound it only give new sound because of the sound of note.
14:39 YunoFanatic: 00:32:254 (32254|3,32254|1,32254|0) - why does this have 3 notes? it has a very big difference sound with 00:32:580 (32580|1,32580|3,32580|0) - just a question
14:39 schwarzvgrune: there is BG faint guitar melody, i'm expressing those as well
14:40 schwarzvgrune: there is instrument,
14:40 schwarzvgrune: use view sample names
14:40 schwarzvgrune: i included the insrument
14:40 schwarzvgrune: and whistle
14:40 schwarzvgrune: http://puu.sh/hMHqN/2e9c7c16fa.jpg
14:40 YunoFanatic: 00:37:471 (37471|2,37471|3,37471|1) - the sudden emptyness here ,-, idk
14:40 YunoFanatic: ookok
14:41 schwarzvgrune: 00:37:634 - there is very faint bg guitar melody here
14:41 schwarzvgrune: but i decided not to map it because it's very faint,
14:41 schwarzvgrune: someoen could always argue its a ghost note
14:41 schwarzvgrune: and also to beautify the pattern
14:41 schwarzvgrune: there is 1/1 rest phase
14:41 schwarzvgrune: 00:39:428 - like here
14:41 schwarzvgrune: 00:41:058 -
14:42 YunoFanatic: oh ok i understand what you did
14:42 YunoFanatic: 00:44:482 (44482|3) - why didnt you mapped this .-.
14:43 YunoFanatic: 00:48:395 (48395|2) -
14:43 YunoFanatic: .-.
14:43 schwarzvgrune: 00:41:058 - tack tack sound right?
14:43 YunoFanatic: i felt weird leaving those empty
14:43 schwarzvgrune: yes this is intentional
14:43 YunoFanatic: but i guess its one of you patern
14:43 schwarzvgrune: because i didn't follow that sound for the whole phase here
14:43 schwarzvgrune: i follow the bg guitar like, idk how to call that instrument
14:43 schwarzvgrune: but i guess i can add
14:43 schwarzvgrune: it's more natural
14:44 YunoFanatic: just to justify 00:43:830 (43830|3,44156|3,44808|1,45134|1) - its the same sound
14:44 YunoFanatic: but idk you choose
14:45 YunoFanatic: starting from 01:05:678 (65678|3,65841|0,65841|2,65841|1) - where did your lns go .-.
14:45 YunoFanatic: its the very same sound. idk why didnt you follow your pattern
14:45 YunoFanatic: its unusual and for me i guess [?] its inconsistent
14:45 schwarzvgrune: `because too many notes there
14:46 YunoFanatic: 01:14:645 (74645|2) - and then sudden jump to ln again xd
14:46 schwarzvgrune: 01:05:352 (65352|1,65352|0) - 2/4 length
14:46 schwarzvgrune: but i decided to use SN
14:46 YunoFanatic: idk in the kiai part thats just the problem for me
14:46 schwarzvgrune: same with01:05:352 (65352|0,65352|1) -
14:46 YunoFanatic: oh i see
14:46 YunoFanatic: you made them sn instead of ln
14:47 YunoFanatic: but idk sudden jumping to another sound seems a bad idea
14:47 schwarzvgrune: 01:02:906 (62906|1,62906|0,63395|3,63395|2,63884|1,63884|0) - yeah same with this here
14:47 YunoFanatic: 01:21:493 (81493|0,81493|2,81493|1) - also why did you not map this xD
14:47 schwarzvgrune: well i enver expressed those 2/4 instrument into LN since the beginning
14:47 schwarzvgrune: i think its consistent
14:48 schwarzvgrune: because it's awkward when combined
14:48 schwarzvgrune: i tried already
14:48 schwarzvgrune: and i'd like to emphasis the ending beat
14:48 schwarzvgrune: i do include the LN on 7K rebirth
14:48 schwarzvgrune: can't do much with 4k,
14:48 YunoFanatic: others is fine >W<)b nice mapset idk why this isnt ranked yet
14:49 YunoFanatic: well if you cant do with 4k because of only 4 column you need to find another way around. were mania mappers right? <3
14:49 schwarzvgrune: well the other way is not to express it with LN :3
14:49 schwarzvgrune: because i'd rather focus on the ending beat
14:49 schwarzvgrune: the LN is 4/4
14:49 schwarzvgrune: ending beat is 2/4
14:49 schwarzvgrune: it's difficult if combined
14:50 YunoFanatic: sure sure that ends with the insane mod lovely mapset
14:50 YunoFanatic: thats a good reason enough
14:50 YunoFanatic: be sure to tell them ( bns or qats) if ever they asked the same questionh
14:50 schwarzvgrune: http://puu.sh/hMHMc/09a4f2babd.jpg
14:51 YunoFanatic: oh ok
14:51 schwarzvgrune: doesnt flow that well
14:51 schwarzvgrune: too many jack as well XD
14:51 YunoFanatic: true xD
14:52 schwarzvgrune: thanks <3
[/spoiler]

thanks yuno《3 for mod and star
Hiho . . .

mod as requested xD

|1|2|3|4|
|1|2|3|4|5|6|7|

hue


  • Pharos 7K Easy
  1. 00:10:080 (10080|2,10569|5) - geser aj ke kanan 1 langkah . . soalnya LN punya nada yg sama dgn ini 00:08:124 (8124|3) - dan SN nya beda nada . . tapi klo sehabis di geser udah bagus kok, ngikutin flow nya
  2. 00:11:711 (11711|1,11874|2) - tuker aja ke kolom sebelah kanannya (ctrl H) krna pitchnya dari high ke low
  3. 00:16:928 (16928|1) - ganti aja ke SN, soalnya kamu gak make LN untuk suara sejenis ini pada part 00:24:754 - btw, agak aneh juga sih klo pke LN waktu mainin nya, soalnya kamu ngasih LN hanya utk part2 tertentu yg panjangnya 1/1 beat doang sih . . .
  4. 00:35:515 (35515|6) - pindah aja ke kolom 5, soalnya porsi untuk nada musik nya sama rata dengan note ini 00:35:189 (35189|0,35352|2) -
  5. 00:37:471 - gimana klo ini? http://puu.sh/hMNOp/3c07924921.jpg easy to read for EZ player, dan respect lah buat part ini 00:35:515 - soalnya kamu pake LN disana, jadi lanjut aja pake LN biar gak aneh
  6. 00:44:645 (44645|0,44971|6) - piindah ke 6 dan 3 . . lebih enakan dan bagus patternnya waktu dimainin :3
  7. 00:46:276 (46276|1) - kepanjangan LN nya bro . . suaranya berhenti di sini 00:46:765 -
  8. 00:49:211 (49211|4) - sebenarnya LN nya habis disini sih 00:49:863 - sisanya cuman echo dari flute nya doang itu
  9. 00:51:167 (51167|6) - pitchnya agak low nih . . masa sampe keujung bgt . . pindah aja ke kolom 5, soalnya masih sinkron dgn note ini 00:50:189 (50189|0,50515|1,50841|2) -
  10. 01:06:493 - tambah note aja . . . eh, malah dipotong disini 01:06:167 (66167|2) - kan lagi enak2 nya ngikutin flow musiknya xD
  11. 01:07:308 - tambah note? . . sama kyk di bagian ini 01:11:221 -
  12. 01:09:754 (69754|1,70406|2) - geser 1 langkah ke kanan, soalnya ini 01:09:754 (69754|1) - beda nadanya dgn ini 01:08:776 (68776|1) -

    4K Easy
    No comment . . . seems pattern is already fit and i'm satisfied with that =w=)b

    4K Normal
  13. 00:11:058 - why 3 notes, i suggest you to put 2 notes only in this part :3
  14. 00:13:993 (13993|0,13993|1) - swap that, feeling weird when i test it xD
  15. 00:18:884 (18884|2,19211|3) - swap column, cuz it doesn't fit with this pattern 00:18:232 (18232|2,18558|2) -
  16. 00:20:515 - well, i'm not feel anything with this pattern xD . . . maybe you should can try this http://puu.sh/hMONn/ac7615cf05.jpg
  17. 00:25:080 (25080|3) - move to 3, i have better feeling when i push it xD
  18. 00:31:602 - delete 1 note, it seems hard if you put 2 notes + LN on this part, look at this 00:33:558 - an after that, you only use 1+1 pattern
  19. 00:33:232 (33232|1,33395|0,33558|1) - suggest move to 1,2,4 for more comfortable to plays
  20. 00:37:797 (37797|1,37797|0) - swap column, cuz LN have different sound with this 00:38:450 (38450|0) -
  21. 00:43:015 (43015|0,43178|1) - swap that, cuz ayy feel comfortable after you push this note 00:42:363 (42363|0,42689|0) -
  22. 00:49:863 - why only 1 note ? . . . you use 2 note for others, look 00:47:906 - hmm i think better to delete 1 note on this 00:47:906 -
  23. 00:53:776 (53776|2,55732|0) - suggest to delete this note too, cuz the sound is not contains a kick sound like 00:54:754 -
  24. 01:06:819 - start this, i suggest to just only use 1 type of LN . . . those LN are hard to read and plays for novice player, even with me . . i see you use 2 type of LN, 1 for violin, and 1 for piano or flute i think xD

    Pharos 7K Normal
  25. 00:03:069 (3069|4,3232|5,3232|2,3558|2,3558|5) - geser aja 1 langkah ke kiri . . . agak maksa sebenarnya klo di taroh di posisi itu
  26. 00:30:624 (30624|1) - pindah aja ke tengah, biar balance, dan lebih sinkron sama note ini juga 00:29:645 (29645|3) -
  27. 00:34:537 (34537|1) - pindah ke kolom 3, satukan aja sama note yg di tengahnya . . . agak lebih enak sih dibandingkan sama pattern sebelumnya (soalnya pd pattern sebelumnya w miss mulu) lol
  28. 00:41:711 (41711|6,42037|6,42363|6,42689|6) - coba di re-arrange lagi . . gak sesuai menurut aku pattern ini sama musiknya xD . . . mungikin pindah aja ini 00:42:363 (42363|6,42689|6) - ke kolom 6 sama 3
  29. 00:43:667 (43667|4) - pindah ke tengah, karena rasanya gak pas sama note yg ini 00:43:341 (43341|4) -
  30. 00:56:384 (56384|5) - sama ^
  31. 00:58:341 - delete 1 note, soalnya kamu cuma pake 1 note doang disini 00:58:667 - padahal sama aja musiknya
  32. 01:02:580 (62580|0) - pindah ke tengah, entah kenapa feeling w kurang bagus di part ini
  33. 01:14:156 - coba ini http://puu.sh/hMQ6K/b25dda2899.jpg HIGH RECOMMENDED, soalnya 01:13:667 (73667|6,74482|4,74645|5) - terlalu dipaksakan di sebelah kanan, dan ini Hard pattern, jadi ga cocok di normal diff
  34. 01:17:580 - flow nya lebih enakan yg ini http://puu.sh/hMQfl/d6ac326762.jpg

    4K Hard
  35. 00:05:759 - add note, same as you follow on this part 00:05:352 (5352|3,5433|2,5515|0) -
  36. 00:07:716 - same ^
  37. 00:10:732 - delete 1 note, cuz too low . . . and not contains sound like 00:10:895 -
  38. 00:18:558 - why not same amount note as 00:16:602 - it's same sound
  39. 00:26:058 (26058|0,26058|1,26384|0,26384|1) - suggest to re-arrange a bit on this part, cuz the pattern is different meaning for the pattern above that 00:26:711 (26711|0,26711|1,27037|1,27037|0,27363|0,27363|1) -
  40. 00:30:950 - add note for consistency
  41. 00:41:955 (41955|0) - delete, ghost note xD . . . try in 25%
  42. 00:44:482 - missing here, add note . . .suggest to do like on this part 00:46:439 -
  43. 00:59:482 - strong sound, add note here
  44. 01:01:439 - same as ^
  45. 01:02:499 - add note, pls . . . respect this pattern 01:02:091 (62091|0,62172|1,62254|3) -
  46. 01:03:395 - add note, strong sound
  47. 01:05:352 - same as ^
  48. 01:06:167 - & 01:06:330 - suggest to add note (additional note for clap sound)
  49. 01:22:471 - oh forget to say, i suggest to you for cut mp3 more nearly . . cuz the sound is still clearly to hear . . . ad you didn't map that

    4K Insane
  50. 00:04:211 (4211|0,4211|1) - nah, from this . . . isuggest to use 1 LN only and give more space for SN . . .so you can freely to put note on that . . . i think the SN is too "force" to be layered here xD . . . and seems the pattern that you used is "less" as i expect for Insane diff (in example, you only put 1 note for strong sound like clap or others) so here's my little suggestion http://puu.sh/hMRgn/08b90625c2.jpg you can look the "usage" of 1, 2, or 3 note for that
    also wanna take a take a look on my GD >////< here is ==> https://osu-ppy-sh.jeuxcrack.net/s/304769 it's my usual style to put 1, 2, 3 or notes i hope you can mod that, lol nvm it xD
  51. 00:07:471 - & 00:07:797 - add note for high sound
  52. 00:08:124 - take my suggest on above . . . more enjoy to play better than you use 2 LN xD . . . 4K is less column xD
  53. 00:12:037 - nah, i see . . . maybe your problem is the "usage" of LN . . . there's so many LN that hard to be understand for other modder and mapper xD
  54. 00:19:537 (19537|2) - why not same amound as other pattern ?
  55. 00:12:037 - until 00:25:732 - hmmm, wanna look my full mod ? here is my suggestion for your LN for more comfortable ==> http://puu.sh/hMRQP/0daed8af7c.osu (save as different file name . .and look as reference xD)
  56. 00:44:645 - hmm oki 3 notes, so why only 2 notes on this part ? 00:46:602 - it's same sound
  57. 00:47:906 - 3 notes . . and here 00:49:863 - only 2 notes . .. try to be consistent pls xD
  58. hmm, i think you can check that by yourself =w=)b . . . and oh yes . . i usualy put 1,2,3,or 4 note based on how strong the sound exist . . . so i usually keep that concept in my mind . . . and also, consistency is more important =w=)b
    i see your problem is on the higher diff, the pattern looks inconsistent in each part of sound . . . and you put 3 notes based on kick sound like this 00:38:450 - i suggest you to only put 2 note on there . . and 3 notes more fit if you put on this part 00:39:102 - it contains higher sound


OK mod end i hope my mod is useful =w=)b
Good luck on your beatmap :D
Topic Starter

[ A v a l o n ] wrote: 144r5z

Hiho . . .

mod as requested xD

4K Normal
[*] 00:11:058 - why 3 notes, i suggest you to put 2 notes only in this part :3
emphasis so no

[*] 00:13:993 (13993|0,13993|1) - swap that, feeling weird when i test it xD
rearranged

[*] 00:18:884 (18884|2,19211|3) - swap column, cuz it doesn't fit with this pattern 00:18:232 (18232|2,18558|2) -
rearranged

[*] 00:20:515 - well, i'm not feel anything with this pattern xD . . . maybe you should can try this http://puu.sh/hMONn/ac7615cf05.jpg
rearranged

[*] 00:25:080 (25080|3) - move to 3, i have better feeling when i push it xD
current arrangement is good. PR wise and Hand balancing wise so no

[*] 00:31:602 - delete 1 note, it seems hard if you put 2 notes + LN on this part, look at this 00:33:558 - an after that, you only use 1+1 pattern
no, they all have their own purpose. i used full hitsound so this should be clear, and also extra emphasis.

[*] 00:33:232 (33232|1,33395|0,33558|1) - suggest move to 1,2,4 for more comfortable to plays
rearranged

[*] 00:37:797 (37797|1,37797|0) - swap column, cuz LN have different sound with this 00:38:450 (38450|0) -
ok

[*] 00:43:015 (43015|0,43178|1) - swap that, cuz ayy feel comfortable after you push this note 00:42:363 (42363|0,42689|0) -
PR. so no.

[*] 00:49:863 - why only 1 note ? . . . you use 2 note for others, look 00:47:906 - hmm i think better to delete 1 note on this 00:47:906 -
because the main woodwind melody doesn't continue. i use 2 for others because there is woodwind melody and BG instrument. this is consistent. so no
00:47:254 (47254|2,47906|1,48232|1,48558|0,48884|3) - these are main melody

[*] 00:53:776 (53776|2,55732|0) - suggest to delete this note too, cuz the sound is not contains a kick sound like 00:54:754 -
pitch. the phase is technically different. woodwind melody there. i focused on the main instrument.


[*] 01:06:819 - start this, i suggest to just only use 1 type of LN . . . those LN are hard to read and plays for novice player, even with me . . i see you use 2 type of LN, 1 for violin, and 1 for piano or flute i think xD
rearranged a bit.




4K Hard
[*] 00:05:759 - add note, same as you follow on this part 00:05:352 (5352|3,5433|2,5515|0) -
no actually, i'm not followng that tack2 sound there, i was following the BG guitar-like pitched instrument. so this arrangement is correct

[*] 00:07:716 - same ^

[*] 00:10:732 - delete 1 note, cuz too low . . . and not contains sound like 00:10:895 -
on purpose, to give emphasis that it becomes louder

[*] 00:18:558 - why not same amount note as 00:16:602 - it's same sound
you're confusing BG woodwind and main melody woodwind. i map both, so some section have double because at that particular place the BG sound and main melody exists.

[*] 00:26:058 (26058|0,26058|1,26384|0,26384|1) - suggest to re-arrange a bit on this part, cuz the pattern is different meaning for the pattern above that 00:26:711 (26711|0,26711|1,27037|1,27037|0,27363|0,27363|1) -
rearranged

[*] 00:30:950 - add note for consistency
although current arrangement is actually consistent because i am following all sound accurately, seems that you did not open the view sample sound when you mod my map. i'll add this for aesthetic purpose.

[*] 00:41:955 (41955|0) - delete, ghost note xD . . . try in 25%
nop. a sound. this is the sound that i have been following for the triplet.

[*] 00:44:482 - missing here, add note . . .suggest to do like on this part 00:46:439 -
not following that. i was following the BG guitar-like melody. not the 'tack tack sound'

[*] 00:59:482 - strong sound, add note here
^ not following that tack sound. following bg woodwind

[*] 01:01:439 - same as ^
^

[*] 01:02:499 - add note, pls . . . respect this pattern 01:02:091 (62091|0,62172|1,62254|3) -
different. i am not following that sound. same reason as above background guitar-like pitched instrument.
i follow that sound on insane.

[*] 01:03:395 - add note, strong sound
[*] 01:05:352 - same as ^
[*] 01:06:167 - & 01:06:330 - suggest to add note (additional note for clap sound)
no to all, i am not following that sound intentionally. this map is intended to be pitched / melody-focused. i followed that sound as well on insane

[*] 01:22:471 - oh forget to say, i suggest to you for cut mp3 more nearly . . cuz the sound is still clearly to hear . . . ad you didn't map that
i dont think this is an unrankable issue. there is nothing written in RC about this. my otehr map which have been bubbled 2x and (popped) and checked by 6 BNs have similar mp3 and none of them complain, so no.


4K Insane
[*] 00:04:211 (4211|0,4211|1) - nah, from this . . . isuggest to use 1 LN only and give more space for SN . . .so you can freely to put note on that . . . i think the SN is too "force" to be layered here xD . . . and seems the pattern that you used is "less" as i expect for Insane diff (in example, you only put 1 note for strong sound like clap or others) so here's my little suggestion http://puu.sh/hMRgn/08b90625c2.jpg you can look the "usage" of 1, 2, or 3 note for that
also wanna take a take a look on my GD >////< here is ==> https://osu-ppy-sh.jeuxcrack.net/s/304769 it's my usual style to put 1, 2, 3 or notes i hope you can mod that, lol nvm it xD
sure, not following your pattern, but revamped.

[*] 00:07:471 - & 00:07:797 - add note for high sound
[*] 00:08:124 - take my suggest on above . . . more enjoy to play better than you use 2 LN xD . . . 4K is less column xD
[*] 00:12:037 - nah, i see . . . maybe your problem is the "usage" of LN . . . there's so many LN that hard to be understand for other modder and mapper xD
[*] 00:19:537 (19537|2) - why not same amound as other pattern ?
because there is no place. i guess i'll use 1 LN instead


[*] 00:12:037 - until 00:25:732 - hmmm, wanna look my full mod ? here is my suggestion for your LN for more comfortable ==> http://puu.sh/hMRQP/0daed8af7c.osu (save as different file name . .and look as reference xD)
later.

[*] 00:44:645 - hmm oki 3 notes, so why only 2 notes on this part ? 00:46:602 - it's same sound


[*] 00:47:906 - 3 notes . . and here 00:49:863 - only 2 notes . .. try to be consistent pls xDi
i am consistent. there is no woodwind sound there that's why i didn't put a note there. i am also mapping the woodwind sound.
but i'll add to 3 for aesthetic


[*] hmm, i think you can check that by yourself =w=)b . . . and oh yes . . i usualy put 1,2,3,or 4 note based on how strong the sound exist . . . so i usually keep that concept in my mind . . . and also, consistency is more important =w=)b
i see your problem is on the higher diff, the pattern looks inconsistent in each part of sound . . . and you put 3 notes based on kick sound like this 00:38:450 - i suggest you to only put 2 note on there . . and 3 notes more fit if you put on this part 00:39:102 - it contains higher sound[/list][/box]
i'll keep this because that kick sound is much louder.


OK mod end i hope my mod is useful =w=)b
Good luck on your beatmap :D
thanks<3 very useful indeed
:idea: Star !! :idea:

[ A v a l o n ] wrote: 144r5z

Hiho . . .

mod as requested xD

|1|2|3|4|
|1|2|3|4|5|6|7|

hue


  • Pharos 7K Easy
  1. 00:10:080 (10080|2,10569|5) - geser aj ke kanan 1 langkah . . soalnya LN punya nada yg sama dgn ini 00:08:124 (8124|3) - dan SN nya beda nada . . tapi klo sehabis di geser udah bagus kok, ngikutin flow nya
  2. 00:11:711 (11711|1,11874|2) - tuker aja ke kolom sebelah kanannya (ctrl H) krna pitchnya dari high ke low Nope... denger lagi lahh
  3. 00:16:928 (16928|1) - ganti aja ke SN, soalnya kamu gak make LN untuk suara sejenis ini pada part 00:24:754 - btw, agak aneh juga sih klo pke LN waktu mainin nya, soalnya kamu ngasih LN hanya utk part2 tertentu yg panjangnya 1/1 beat doang sih . . .
  4. 00:35:515 (35515|6) - pindah aja ke kolom 5, soalnya porsi untuk nada musik nya sama rata dengan note ini 00:35:189 (35189|0,35352|2) - Nope.. Pitch nya jadi rusak
  5. 00:37:471 - gimana klo ini? http://puu.sh/hMNOp/3c07924921.jpg easy to read for EZ player, dan respect lah buat part ini 00:35:515 - soalnya kamu pake LN disana, jadi lanjut aja pake LN biar gak aneh LN aja.. Keep the Placement
  6. 00:44:645 (44645|0,44971|6) - piindah ke 6 dan 3 . . lebih enakan dan bagus patternnya waktu dimainin :3
  7. 00:46:276 (46276|1) - kepanjangan LN nya bro . . suaranya berhenti di sini 00:46:765 - doing it on purpose.. biar lebih catchable
  8. 00:49:211 (49211|4) - sebenarnya LN nya habis disini sih 00:49:863 - sisanya cuman echo dari flute nya doang itu ^
  9. 00:51:167 (51167|6) - pitchnya agak low nih . . masa sampe keujung bgt . . pindah aja ke kolom 5, soalnya masih sinkron dgn note ini 00:50:189 (50189|0,50515|1,50841|2) -
  10. 01:06:493 - tambah note aja . . . eh, malah dipotong disini 01:06:167 (66167|2) - kan lagi enak2 nya ngikutin flow musiknya xD
  11. 01:07:308 - tambah note? . . sama kyk di bagian ini 01:11:221 -
  12. 01:09:754 (69754|1,70406|2) - geser 1 langkah ke kanan, soalnya ini 01:09:754 (69754|1) - beda nadanya dgn ini 01:08:776 (68776|1) -

    Pharos 7K Normal
  13. 00:03:069 (3069|4,3232|5,3232|2,3558|2,3558|5) - geser aja 1 langkah ke kiri . . . agak maksa sebenarnya klo di taroh di posisi itu
  14. 00:30:624 (30624|1) - pindah aja ke tengah, biar balance, dan lebih sinkron sama note ini juga 00:29:645 (29645|3) -
  15. 00:34:537 (34537|1) - pindah ke kolom 3, satukan aja sama note yg di tengahnya . . . agak lebih enak sih dibandingkan sama pattern sebelumnya (soalnya pd pattern sebelumnya w miss mulu) lol
  16. 00:41:711 (41711|6,42037|6,42363|6,42689|6) - coba di re-arrange lagi . . gak sesuai menurut aku pattern ini sama musiknya xD . . . mungikin pindah aja ini 00:42:363 (42363|6,42689|6) - ke kolom 6 sama 3
  17. 00:43:667 (43667|4) - pindah ke tengah, karena rasanya gak pas sama note yg ini 00:43:341 (43341|4) -
  18. 00:56:384 (56384|5) - sama ^
  19. 00:58:341 - delete 1 note, soalnya kamu cuma pake 1 note doang disini 00:58:667 - padahal sama aja musiknya
  20. 01:02:580 (62580|0) - pindah ke tengah, entah kenapa feeling w kurang bagus di part ini Keep
  21. 01:14:156 - coba ini http://puu.sh/hMQ6K/b25dda2899.jpg HIGH RECOMMENDED, soalnya 01:13:667 (73667|6,74482|4,74645|5) - terlalu dipaksakan di sebelah kanan, dan ini Hard pattern, jadi ga cocok di normal diff
  22. 01:17:580 - flow nya lebih enakan yg ini http://puu.sh/hMQfl/d6ac326762.jpg


OK mod end i hope my mod is useful =w=)b
Good luck on your beatmap :D
thanks ^.^

Update

http://puu.sh/hMXBS/773911f70a.rar
Topic Starter
updated
sry for the wrong M4M

4K Insane
00:00:298 - Maybe adding one note to represent a strong sound here makes it better, obviously column 1, but I don't know will this destroy your pattern in your mapping perspective, so if it does... Ignore it.
00:04:700 - I think making variety of pattern is better than being 'exactly consistent', https://osu-ppy-sh.jeuxcrack.net/ss/3134457
00:08:613 - The reason is same as above, http://osu-ppy-sh.jeuxcrack.net/ss/3134466
00:54:346 (54346|1) - 00:52:716 (52716|1) - 00:56:629 (56629|2) - Sounds like a ghost note in 100% playspeed, so I don't think this is needed.. Um... Because it is barely hear able in 25% playspeed.
01:15:134 - Add another note here? To represent a clap sound.
01:17:091 - Same as above.
01:19:047 - Same as above.

7K Insane
00:00:298 - Just to represent a strong sound right here, idk the instrument... :?
00:40:569 - To represent either a violin/string or clap.'
00:44:482 - Another note to represent a sound right here.
00:48:395 - Same as above.
00:50:352 - Same as above as well.

i'll continue asap once my dad's birthday is finished, maybe tonight
or if not, tomorrow afternoon since i still have exam tomorrow (till afternoon) (idk why they arranged the exam on sunday)
Topic Starter

Sirade wrote: 443f1

sry for the wrong M4M

4K Insane
00:00:298 - Maybe adding one note to represent a strong sound here makes it better, obviously column 1, but I don't know will this destroy your pattern in your mapping perspective, so if it does... Ignore it.
added
00:04:700 - I think making variety of pattern is better than being 'exactly consistent', https://osu-ppy-sh.jeuxcrack.net/ss/3134457
added
00:08:613 - The reason is same as above, http://osu-ppy-sh.jeuxcrack.net/ss/3134466
rearranged, not following that.
00:54:346 (54346|1) - 00:52:716 (52716|1) - 00:56:629 (56629|2) - Sounds like a ghost note in 100% playspeed, so I don't think this is needed.. Um...
Because it is barely hear able in 25% playspeed.
i can hear it clearly even in 100% playspeed, imo this is fine as it is.

01:15:134 - Add another note here? To represent a clap sound.
01:17:091 - Same as above.
01:19:047 - Same as above.
added

7K Insane
00:00:298 - Just to represent a strong sound right here, idk the instrument... :?
no. its already represented with those 2 notes + 1 LN


00:40:569 - To represent either a violin/string or clap.'
no i did that for rebirth, not insane


00:44:482 - Another note to represent a sound right here.
00:48:395 - Same as above.
00:50:352 - Same as above as well.
i wasnt following that sound. i was only following bg guitar melody. but since a lot of ppl point that out to me i'll incorporate that into patterning.


i'll continue asap once my dad's birthday is finished, maybe tonight
or if not, tomorrow afternoon since i still have exam tomorrow (till afternoon) (idk why they arranged the exam on sunday)
来了 insane是不是也需要摸 不过我懒回头再摸~~-w-
column1234567

以下mod全部都是仅仅为了手感舒服 全都是我试着打的时候觉得不舒服的难得地方, 所以很多改动也说不太清理由- -你挑好的用就行啦
7k Rebirth
  1. 00:14:319 (14319|6,14645|6,15297|6,15624|6) - 挪到6吧
  2. 00:34:211 (34211|1,34537|0,34537|2,34700|1,34863|1,34863|0) - (此处有图)
  3. 00:36:493 (36493|6,36547|5,36602|4,36656|3) - 这个我觉得十分克左空打法的玩家(虽然我打起来没事)
    00:36:602 (36602|4,36982|5,37064|6,37145|5) - 也很难打,所以 - (此处有图)
  4. 00:38:450 (38450|3,38450|0,38504|2,38558|1,38613|0) - 其实这个真的很难按……所以
    00:38:613 (38613|0) - 挪到5
  5. 00:41:955 (41955|3) - 挪到6 00:42:037 (42037|5) - 挪到7 00:42:200 (42200|6) - 挪到6
  6. 00:43:993 (43993|1) - 挪到1, 为了不和00:43:667 (43667|1,43667|2) - 感觉重复
  7. 00:45:297 (45297|2) - 挪到2,因为这个音比较低,以及00:45:624 (45624|1) - 挪到3
  8. 00:46:276 (46276|1,46276|2,46439|3) - 卡手,把00:46:439 (46439|3) - 它试着挪到右手就行了,就不给出建议了
  9. 00:56:058 (56058|1) - 挪到3,和前一个00:55:189 (55189|1) - 不是一个音,而和00:55:732 (55732|2) - 这个是同音(或者你也可以自己做出更符合pitch的pattern)
  10. 00:58:993 (58993|3,58993|1,58993|2,58993|4) - 01:02:906 (62906|3,62906|5,62906|4,62906|2,62906|1) - 多了一个………………
    不如试着让00:58:015 (58015|5) - 在00:58:667 - 结束,然后在00:58:993 - add on 6?
  11. 01:05:841 (65841|3,65841|2) - 建议不用LN,因为这个音在之前的00:59:971 - 01:01:928 - 01:03:884 - 都没有LN
    01:06:819 (66819|0,67797|6,68776|0,69754|6,70732|0,71711|6,72689|0,73667|6) - 以及之后的 这些,我之前试着做7k谱的时候 问了问Mwalls Ho 以及其他一些人的意见,都是说这种LN没有什么太大的意义,有了它不会增强手感,没有它或许能排出更好的pattern,不过这里为了难度做的这些LN应该也没关系,不需要删掉,我只是提一下- -
    所以(此处有图)
  12. 01:10:243 (70243|0,70325|1,70406|2) - 挪到3-2-1,不需要回避那个jack
    01:16:113 (76113|0,76194|1,76276|2) - 01:20:026 (80026|2,80107|1,80189|0) - ……
i'm gonna continue modding once you applied paperlens' mod
Topic Starter

paperlens wrote: 104m6h

来了 insane是不是也需要摸 不过我懒回头再摸~~-w-
column1234567

以下mod全部都是仅仅为了手感舒服 全都是我试着打的时候觉得不舒服的难得地方, 所以很多改动也说不太清理由- -你挑好的用就行啦
7k Rebirth
  1. 00:14:319 (14319|6,14645|6,15297|6,15624|6) - 挪到6吧
    7 應該沒問題, 我問了其他人讓他們試試打沒問題。 而且跟著PR。
  2. 00:34:211 (34211|1,34537|0,34537|2,34700|1,34863|1,34863|0) - (此处有图)
    哦哦好的~

  3. 00:36:493 (36493|6,36547|5,36602|4,36656|3) - 这个我觉得十分克左空打法的玩家(虽然我打起来没事)
    這個應該也沒事


    00:36:602 (36602|4,36982|5,37064|6,37145|5) - 也很难打,所以 - (此处有图)
    改了一些。

  4. 00:38:450 (38450|3,38450|0,38504|2,38558|1,38613|0) - 其实这个真的很难按……所以
    00:38:613 (38613|0) - 挪到5

  5. 00:41:955 (41955|3) - 挪到6 00:42:037 (42037|5) - 挪到7 00:42:200 (42200|6) - 挪到6
    哦哦好的

  6. 00:43:993 (43993|1) - 挪到1, 为了不和00:43:667 (43667|1,43667|2) - 感觉重复
    故意的。 PR。 不換

  7. 00:45:297 (45297|2) - 挪到2,因为这个音比较低,以及00:45:624 (45624|1) - 挪到3
  8. 00:46:276 (46276|1,46276|2,46439|3) - 卡手,把00:46:439 (46439|3) - 它试着挪到右手就行了,就不给出建议了
  9. 00:56:058 (56058|1) - 挪到3,和前一个00:55:189 (55189|1) - 不是一个音,而和00:55:732 (55732|2) - 这个是同音(或者你也可以自己做出更符合pitch的pattern)
  10. 00:58:993 (58993|3,58993|1,58993|2,58993|4) - 01:02:906 (62906|3,62906|5,62906|4,62906|2,62906|1) - 多了一个………………
    不如试着让00:58:015 (58015|5) - 在00:58:667 - 结束,然后在00:58:993 - add on 6?
    沒地方放了, LN有兩條。 那就那樣放了。
    而且我加了一些SN因為expew給我這個建議, 需要上升SR成4.0以上。
  11. 01:05:841 (65841|3,65841|2) - 建议不用LN,因为这个音在之前的00:59:971 - 01:01:928 - 01:03:884 - 都没有LN
    這個expew告訴我的所以我就加了。


    01:06:819 (66819|0,67797|6,68776|0,69754|6,70732|0,71711|6,72689|0,73667|6) - 以及之后的 这些,我之前试着做7k谱的时候 问了问Mwalls Ho 以及其他一些人的意见,都是说这种LN没有什么太大的意义,有了它不会增强手感,没有它或许能排出更好的pattern,不过这里为了难度做的这些LN应该也没关系,不需要删掉,我只是提一下- -
    LN都沒問題, expew已經試過了我的圖。 大部分高難度的圖很少使用很多LN。並不是說使用很多LN是不好的。而且這幅圖我不是注重pattern,我更注重PR。這幅圖不是beatstep 、 sdvx 、 bms 之類的。



    所以(此处有图)
    改了一些。

  12. 01:10:243 (70243|0,70325|1,70406|2) - 挪到3-2-1,不需要回避那个jack
    01:16:113 (76113|0,76194|1,76276|2) - 01:20:026 (80026|2,80107|1,80189|0) - ……ok
謝謝咯~~~~~~o(≧v≦)o~~好棒
Column from 1 to 7, left to right respectively.

7K Rebirth
00:52:145 - Maybe add another note to represent either clap or click sound.
00:56:058 - Same as above.
01:03:884 (63884|2,63884|6,63884|4,63884|3,63884|0,64047|1,64047|5,64129|2,64129|4,64211|6,64211|0,64374|1,64374|5,64455|4,64455|2,64537|6,64537|0,64700|2,64700|4) - I think pattern like this are bit to much, try make more variety patterns also make it more interesting (obviously no hold notes), these patterns are found alot in the first kiai section

Pharos' 7K Hard
00:06:004 - Add a note on column 6
00:07:961 - Same as above but column 4
00:09:917 - ^^ but column 4.
00:38:124 (38124|4) - Move to either left or right.
01:00:787 - 01:02:743 - 01:04:700 - 01:14:482 - 01:18:395 - 01:20:352 - Well, add a note here, about column, your choice though.

So... The general of this is just adding a note on the clap sound, some of it aren't add for that sound.

The rest are fine, I see no problem there for me. >.>

I seriously don't know what to mod anymore. :?
And making the mod long is a bit uncomfortable so I tried to mod only important stuffs. ' -'
So.. Um... Thats all. :?

Good luck for rank. :)

schwarzvgrune wrote: 4t4w11

而且這幅圖我不是注重pattern,我更注重PR。
謝謝咯~~~~~~o(≧v≦)o~~好棒
呜呜呜好伤心哇 感觉好像大部分人都更注重PR注重抓音的样子- -只有我一直特别注重手感
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