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[GUIDE] How to improve in osu!mania 6yb24

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PyaKura is completely right - coming from a mania newbie, getting used to the columns and learning to read fast-scrolling notes helped me immensely. Just keep playing songs you enjoy, you -will- improve :D
I don't know what makes a map "LV 6" or "LV 32" but I can't seem to do LV 15+ maps when they incorporate many more LN into the song D: Should I play in HT or editor?
Topic Starter
You could, but whether you go that route, or simply practice on other songs until to you improve enough to be able to do those, will yield the same end result. Though I would personally suggest the latter since I believe you'll improve faster, and in more fields, when working with a larger variety of patterns and maps rather than focusing on a couple patterns featured in a couple songs.

If you keep playing songs that level for practice, slightly bellow to master the basics and slightly above to expose yourself to harder stuff, there's no doubt you'll acquire the skills you need to do the patterns you're having trouble with in time. Just keep at it ^^
I personally think playing the specific patterns you're having trouble with can do wonders.

But I also agree with Drace, it is important that you play entire songs with a large variety because you need to be exposed to different things and variations and combinations thereof. And it is a lot more fun.
Practicing one specific pattern you're having trouble with, can really help you get better at that pattern a lot faster in my experience. But just be sure that you play more songs than you practice specific patterns because mania is still a rhythm game after all.

Also this 'lvl' is just something mappers use to indicate how difficult they think their chart is. There are different standards though, but most will use the o2jam lvl standards (1-50, there are also levels beyond that but they are usually a bit on a weird scale imo. A lvl50 song can be just as hard as a lvl90 etc)
well to me, it seems like theres a huge jump in difficulty for me with a diff that is very straightforward and then a difficulty that is completely unbeatable to me. I can usually get As on level 15ish maps but when I go up to level 20ish I fail almost all the time (unless I resort to button mash orz)
Same. Higher level (O2Jam) maps (and I think BMS also) combine rhythms in songs, so you might be doing left-right scales while playing chords. The "chord-burst-chord-burst" example in the Reading Methods box is similar.
Yes until now (rather, even now) I still use horizontal reading but I feel like this way of reading is becoming less and less effective... Time to train on vertical reading for several months !
Good luck then ^^
I also use horizontal reading, but sometimes I will subconciously switch to vertical reading if I find it pretty obvious that there's multiple patterns going on at the same time, though I can only do this with 2 patterns at once atm and it's quite sloppy xP
I've only ever played vertical reading in music games but still so hard D:
I don't think that I ever even have reflected on what kind of reading I use lol. I just kinda' read or something. XD
I usually press keys based on the music...not on the notes' distance from the judgement bar it usually helps but sometimes when I've been playing a certain song many times i tend to anticipate the sound in my mind and that would give me 200's XD (this helped me a lot in Technika,Cytus,etc.)
Yeah, I get horizontal reading now. I Actually do horizontal reading. Vertical reading doesn't make sense to me no matter how much I read it haha.
Topic Starter
Hm it's not really something easy to explain since it's not something people actually stop to think about. When you walk you don't think about every single muscle you move in your body let alone think about whether you're ing or expanding them. But understanding this could help in figuring out where you could cut off movements to be more efficient in your actions. It's pretty much the same thing here/

When you're reading horizontally, it's reading everything in sequential steps. "" This, then this, then this, then that"". You don't take the time to break up everything in individual patterns and instead read the whole thing as a whole.

Vertical reading you kind of look ahead and try to make sense of the different patterns coming at you, then playing the multiple patterns you've identified simultaneously as they reach the judgment line. Instead of the "" This, then this, then this, then that"" mindset of horizontal reading, it's more of a "" This and this and that, then, this and that and this"". Or, ""These 3 patterns, then, these 3 patterns".

Drace wrote: 3b4w52

Hm it's not really something easy to explain since it's not something people actually stop to think about. When you walk you don't think about every single muscle you move in your body let alone think about whether you're ing or expanding them. But understanding this could help in figuring out where you could cut off movements to be more efficient in your actions. It's pretty much the same thing here/

When you're reading horizontally, it's reading everything in sequential steps. "" This, then this, then this, then that"". You don't take the time to break up everything in individual patterns and instead read the whole thing as a whole.

Vertical reading you kind of look ahead and try to make sense of the different patterns coming at you, then playing the multiple patterns you've identified simultaneously as they reach the judgment line. Instead of the "" This, then this, then this, then that"" mindset of horizontal reading, it's more of a "" This and this and that, then, this and that and this"". Or, ""These 3 patterns, then, these 3 patterns".
I guess I'm in reality doing vertical reading then. But when I come to the point at which I can't devide them notes into patterns I just kinda' lose control and start spamming all over the place, lol. At least until I get to a part which I once again can read like that.
Drace what you're describing there as "vertical reading" is basically how your brain's pattern matching works. You build up a collection of small patterns that your brain recognizes on instinct, and then you break more complicated patterns into collections of smaller ones, usually in multiple levels. Its also a way to do "clustering", as it's sometimes called.

Clustering is a memory technique. It's often mentioned that your brain can only 7 things at once, but everyone knows you can easily recall things like 10 digit phone numbers (or however many digits they are where everyone lives) even if they're longer than 7. How do you do it? You break it into sections. Here in Canada, a typical phone number might be something like (684) 721-8632. Your brain would break it into 3 sections: 684, 721, and 8632. Each of those is less than 7 digits each, and there are less than 7 of those clumps there. when you have a whole bunch of notes on screen, this has to get a bit more complicated, but the theory is the same.

You break large patterns into smaller ones, and those smaller ones into even smaller ones over and over. This is all totally subconscious, but as far as we know this is basically how your brain actually processes things.

I think the reason people tend to read "horizontally" is because when you have so many things to try to pay attention to at once, you try to decide how to use your attention, and I think most people try to consciously read each "horizontal pattern" (all the notes that happen at the same time) and try to ignore the other notes around it.

The way I read is that as notes through the area I concentrate on, I build a mental picture of the entire pattern and identify all the "sub-patterns" while the notes are moving fro the area I focus on towards the judgement bar. By building a mental image I can identify the patterns, compare them with the music and use that to predict the patterns. It's a bit hard to describe exactly.
Topic Starter
You're still clustering in horizontal reading, it's just sequential instead of simultaneous.



Take a sequence of stairs that go throughout a long section with chords here and there. Reading it vertically you will read/analyze and play the whole stair while simultaneously doing the chords as they come down. Reading it horizontally however you won't analyze the stairs any further than the change in pattern (the chord). The outcome will be the following for each readings;

Vertical => [(Stair) and (chord then chord then chord)]



Horizontal => [ stair then chord then stair then chord then stair then chord ] (Though stairs will most likely be partial or broken at this point)



Both readings utilizes patterns players have learned throughout their playing, but the way they go about analyzing and playing them are fundamentally different. A recent example I've stumbled upon recently was how stepmania colourizes their notes based on beat instead of lane. Like 1/1 notes will be one colour, 1/2 another, 1/4 another, 1/3 another etc etc. This really enforces horizontal reading due to how the notes are.
Clustering isn't really necessary in horizontal reading, at least for 7k and lower (although you're right, it likely happens for everyone except complete novices).

I would call how I read a combination of horizontal and vertical reading. As the line of notes es by, I read it horizontally, and as my mental image of the pattern builds, I can begin predicting and seeing the vertical patterns, so I see both horizontal and vertical representations of the patterns simultaneously. Well, except on stuff like REALLY dense BMSs where I can't identify the patterns in any term aside from as a series of chords, or a series of chords with bursts mixed into them.

And while stepmania encourages horizontal reading, I could still do vertical reading there (not that there's much need for it in 4k). I used the note coloring as a timing cue, and I always saw it as a separate "layer of information" on top of the column/location/music.
I'll be honest now: I just hit the buttons and hope for the best.

The Muffin Man wrote: 5x2e33

I just hit the buttons and hope for the best.
same. lol
I actually got better at those LNs :D But I'm not that good still, but defintely better than 8 days ago from that post.
Topic Starter
That's great! It's always feels awesome to see improvements.
Even a 1% score improvement on a song I tried hard on feels so rewarding nowadays, haha.

Xcrypt wrote: 5f4c5r

Even a 1% score improvement on a song I tried hard on feels so rewarding nowadays, haha.
I know that feeling lol. I always run songs the best the first time I play them as well. It's like I start fearing some parts of the song the next time like "oh right this was that hard part".
When I keep playing a map I can barely combo, I eventually start making the very same mistakes in the same places.. It's like my mind has been polluted with muscle memory and I can't actually read the map anymore .-. Even if I get more skilled, I can't improve at maps I . And since mania has very little maps, I'm pretty much stuck unless I stop playing for a few weeks... I'm not good enough for BMS converts and almost all o2jam converts are low quality or mistimed.
And before anyone suggests it, I dislike random mod because it ruins patterns :/ There's very little chance for patterns i'm bad at to appear.
I think I mostly avoid that issue because I have so few plays on most maps I play. I might manage to rack up 20-30 plays on my most played maps, but I tend to search through my collection and play lots of random things since I have a huge collection of o2jam charts.
/me F2 -> Mania charts -> play, :3

ArcherLove wrote: 4x5l1m

/me F2 -> Mania charts -> play, :3
This is how you improve lol

Talk much play less think alot, do nothing. Just play

Tear wrote: 14g6j

I'm not good enough for BMS converts and almost all o2jam converts are low quality or mistimed.
What's with all the o2j hate... I it, some of them are mistimed, but in my experience that doesn't occur too often. What I dislike though is there are a lot of ghost notes, and the song difficulity is often not very well distributed across the map. Still, there are tons of good o2j charts aswell. I like BMS as much as the other guy but I think some o2j charts can be more intriguing since they usually have a larger variety of patterns.
I like O2Jam maps because they're completely different from Mania maps, but I also dislike some for the same reason.

I use Random occasionally, mainly on osu!standard auto-converts. Strangely, I can do better on 'streams' (quick single notes?) when they aren't stairs. As in, go and try Almagest with Random on. I did rather a lot better on timing.

The Muffin Man wrote: 5x2e33

I like O2Jam maps because they're completely different from Mania maps, but I also dislike some for the same reason.

I use Random occasionally, mainly on osu!standard auto-converts. Strangely, I can do better on 'streams' (quick single notes?) when they aren't stairs. As in, go and try Almagest with Random on. I did rather a lot better on timing.
Same for me. I tend to time my hits better when the streams are random, but this also heavily depends on BPM. On a medium or low BPM song I know I prefer playing random streams than stairs, whereas on gigh BPM songs I prefer playing stairs rather than random streams.
I've been recommended o2jam converts mapped by Glenn Joseph, those seem to be good quality so far :D Except SV changes are done with redlines and I can't see notes under all those horizontal lines x_x I guess I should disable those for converts..
Yeah, the way o2jam's song format works, there's no way to properly use inherited sections. You'd have to figure out how to tell the difference between a speed change that's for effect, and one that's a legitimate speed change in the song. I'm not sure why the lines would be hiding the notes though, I actually prefer the use of uninherited sections because osu tells you the BPM range, most common BPM, and you get visual cues based on measure lines when you play the song, so you always know there are speed changes, and can read them easier when playing (assuming the measure lines don't cover your notes).

Glad you're enjoying GJ's maps. Rubythespamer/Apenix, yumel the lightbringer and FF Ken Yu all have some maps at lower levels as well (and are all pretty good quality), though I think they all have fewer low level difficulties then GJ has. Kuliner also has good low level diffs (on the ones I have ed, his easy diffs range from level 5 to level 13, and normals 15 to 24)
It's hard to play like that x_x And in motion there's several copies of each line because I can't afford a 180Hz screen

And I'm not *that* bad, I play level 20-25 now :P
Topic Starter
hm I've always liked how the converts did that with the beat lines for purpose of sightreading SVs. And very few ETs play on anything higher than 60hz, shouldn't come as a problem (though getting would certainly be a good thing haha)
The lines definitely help me sightread SVs. And doubled lines aren't that bad. I get "ghost" notes at high scroll speeds, which are harder to read.
For the names "Runningman" and "Trilling Stairs", why not use the names "Trees" or "Ladders"

I picked up both when I used to play Guitar Hero more often than not.

A ladder is exactly what the trilling stairs is portrayed as, and can work both ascending and descending.
A tree is typically a three note stair (I.E. 1 2 3 2 1 2 3 2 1), but I feel like either that name would fit better than running man.

Anyways, great guide. I read this at school when I had free time and I now know what I should work on exactly.
I don't understand why this isn't sticked yet... It's pretty much essential reading for anyone willing to take up this mode. It's much more important than videos of someone playing.
Agreed. this really should be stickied.
This helped me find maps, +1 for sticky. Plus the patterns section is wonderful.
Topic Starter
Thanks for the positive ! I'm just glad to be of help ^^

New section added -> Fine-tuning mania to suite your hit-timings

I encourage everyone to give what ever they may have in hopes to improve this guide for everyone o/
always play in 7K. then the lower keys will come at you naturally.

I've been an o2jam player for a while, and stopped for about a year or two. despite never playing 4K 5K 6K, I can "read" them just fine.

My problem is there's little available ranked maps meant for Mania. and they're not physically as tiring as its STD counterpart. I've lost some chunks of skills due to this.
Topic Starter
What about 8k? 9k? 12k?? 16k???? D:
jubeat D: ??? ARCADE GAME D: !?!??!
Thanks for the timing part Drace, I'll see how mine turns out when playing on my mech (I could do it with my lappy's kb but it randomly lags when ing keys...).
I must be a freak of nature. I can notice offsets that are off by a few ms (like 2-3ms off) with an unstable rate that's almost always above 200 <_<
I've been playing rhythm games for like... since I'm... 12? 11? I'm almost 20 now. Left O2jam after starting for almost a year, and then somewhere at 16 I think I started playing BMIIDX (Actually LR2 but just the same thing). In Double Mode. On a keyboard. Gosh it was hard. I never knew it could actually be done. Nowadays I play both games, more inclined on BMIIDX since it just feels like a more challenging game (16keys ftw).

Thing is that I constantly felt as if I'm reaching my own skill cap, and there's not much room for improvement, months of playing, maybe almost a year, and I'm still at the same place as before, I improve in only some songs, but there are just some patterns that won't cut it for me. It could possibly come from me not having an expanded list of songs that I was able to play with LR2 because there's not much songs for that game anymore. I haven't even seen anyone who would play it like I do since I first started. But then who knows, I just started out playing osu! again because of the mania mode, see how it works when I try out all the cool stuff. P*light is awesome btw.

Now I have to say that your body condition actually plays a huge role in performance, well at least for me. There are some times that I just felt like my fingers aren't going as I wanted them to, but then there are some times, where everything.... just goes so smoothly. I could play a lot of songs and pull off strings of melodies I never knew I could. My laptop does lag out a few times making me break combos, but that doesn't happen so often, I just wait it out and retry so it's kind of fine.


What's jackhammering anyway? Edit: Ah just read the Advanced section, I see. I'm probably around the Novice -> Advanced borderline. I thought you meant something as hammering your feet down according to the rhythm and play along. I do it a lot when I like the song, and a few times I'd stop playing just because my feet was so tired.
Topic Starter
It's pretty common to hit these so called "skill walls". To me and many others improvements in the upper levels has been done in small bursts. Feels like you're capped out for a couple months then bam, magical day where you beat everything. Constant improvement for a couple days until you hit your next wall, rinse and repeat.

Personally, I don't like "sticking around" in areas I don't see much improvement. Like if there's a handful of songs I can't beat my top anymore on, time for new songs. If I can't clear anything harder than I already have, I'll go back to easier stuff and aim for full combos. When I can't full combo anything harder than I already have, I move on to the mid-range, trying to ace songs I have Bs on, trying to S songs I have A on. When I hit a wall in bms, I move on to LNs. I bounce around my whole "skill spectrum" and usually when I get back to where I started, there's enough improvement in me to push a little further.

An other good thing to have is motivation, simply saying you want to be better at times isn't enough to push yourself to sur your own abilities. I've seen people improve much faster when they set "achievable" goals one after the other; "Alright this week I'll S this bad boy...!!". Or two people of the same level range acting like rivals can really fuel up greatly fastened improvement.

All in all, just keep a positive attitude and play for fun. The wall you're facing is bound to crumble eventually!

Entozer wrote: 486d5j

TRUST. BELIEVE. SUCCEEDED
Omg Drace I'll try that. :D
Alright this week I'll S this bad boy...!!

yup

-Hazelnut wrote: 3n5h4p

Alright this week I'll S this bad boy...!!
me too! D:
Umm I have a question
Why can I only get 300 on the short notes, but not on the long notes?
I can almost never get 300 on them, usually 100 or 200, or worst, 50
Short notes:

Long notes:

I think I pressed the keys at the right time for the long one, but it turned out I didn't. I don't know when to press :cry:
Topic Starter
You need to release them at the right time too ^^
What's the difference between normal 300 points and rainbow coloured 300 points? how do i get them?

Basically 300g/MAX/rainbow 300s gives slightly more points than normal 300 and increases the bonus score twice faster than normal 300s.
OD doesn't affect the timing needed to get a rainbow 300, meaning that no matter the OD you need the same accuracy to get one.
16ms ? Wow, i get way more pgreat in IIDX than 300g here.
Weird.

Nice table though, thanks for bringing it
is there a best way to set up keys

Linear,diagonally or something like that?
up to you, well...

iGod wrote: v2p5

is there a best way to set up keys

Linear,diagonally or something like that?
There is no best way of setting up keys. It's all preferences. :)
Topic Starter
Even the most awkward of setups can workout in the end with a little work. Just use w/e you like ^^
So I am at a point where I am trying to power through a wall, and the way that I am doing that is by playing 10 songs that are almost unplayable, but not quite, with "no fail" on. I am seeing improvement, but there are still moments when I have no idea what is happening. Will this method work for improving or am I going about it the wrong way.

lolpoi wrote: 18e1m

So I am at a point where I am trying to power through a wall, and the way that I am doing that is by playing 10 songs that are almost unplayable, but not quite, with "no fail" on. I am seeing improvement, but there are still moments when I have no idea what is happening. Will this method work for improving or am I going about it the wrong way.
If by nearly unplayable you mean that you spam most of the time and have no idea what's going on, you will probably not learn much from it. If it means you can read the notes to a certain degree but not quite hit them at the right time/with good accuracy then it'll probably work.

I try to play maps that I high C or get low B:s on to improve. :)
What about songs that I get mid to high d on?

lolpoi wrote: 18e1m

What about songs that I get mid to high d on?
That probably means you're spamming like crazy and have no real idea what's going on, so I wouldn't play those songs. :)
Thanks for the help.
Topic Starter
Play everything

-Try to SS songs you can FC
-Try to FC songs you can S
-Try to S songs you can A
-Try to A songs you can B
-Try to B songs you can C
-Try to C songs you can D

They'll all train diffrent aspects of skills and all of them will prove to be usefull in overall improvement.

Limiting yourself to a couple songs is a bad idea unless your goal is memorization.

And from my experiences, sticking in the same difficulty range results in slower and unstable improvements.

All in all, just play for fun with no real training mindset and it all happens naturally, mostly heh
As newbie, I think it's good to focus on rough reading for a while, forget about accuracy. Go for D/C/B.
Once you're a few months in though and can clear some of the MX/Insane/etc songs (~lvl 25-35 o2jam level), I would focus on A/S/FC/SS (od8+), in my personal experience once you get to a certain level you have to start reading more accurately instead of just figuring out the rough shape of the patterns. Anything lower leads for me to bad habits. This may be a bit different for everyone though.
Why doesn't the different keys mod work on some songs?

Like I will have the mod on 7k but the song will still be 4k

iGod wrote: v2p5

Why doesn't the different keys mod work on some songs?

Like I will have the mod on 7k but the song will still be 4k
It's just how the certain map is made. Some will allow n-key, some won't. Just depends. If you are playing an auto-convert, those will always be able to be n-key.
Only autoconverts can use key mods, mapped songs aren't compatible at all.
Thanks a lot for the guide. Fine-tuning section finally solved my month-long accuracy problems :D
where is the xK.ini file?
Go to the 'Skins' folder in the osu! root directory (e.g. 'Program Files\osu!') and enter the folder of the skin you're using. If xk.ini files aren't present, you'll need to make them. The wiki has a few notes on the files: https://osu-ppy-sh.jeuxcrack.net/wiki/Osu!mania#Skin

I would point you to my skin's files as an example, but I haven't updated it yet. If you have any osu!mania skins, you could check the syntax of the xk.ini files - or copy them over to your current skin and modify them how you like.


EDIT: this guide looks seriously in-depth! t/203554
Wow, that timing offset section made my life 159% better. Thank you so much for the tips, my accuracy isn't complete horse shit anymore.
Thanks a bunch for the guide :oops:
The only thing I've learned from this that I am still a beginner :(
Tried an ET song... Got a B,
I put no fail on just incase.

Does anyone know how I can work on improving my vertical reading? My fingers have the dexterity now to do well on level 15 sound voltex songs and even the MX/SC difficulties of Aiae. I've ed all of them, but I can't hold my streams together well. What's the best way to improve besides practicing those specific songs?
Topic Starter
The reading methods, like I explained earlier, isn't something someone directly "practices". It's just the indirect outcome of improvement. It's merely an attempt to explain how we process pattern recognition during gameplay.

As for your issue, they're completely normal. It's just a certain lack of experience and really any sort of practice will be able to give you what you lack at this point. Just keep playing like you always were and come back to that song later and you'll do a little better on it eventually. Boring answer, I know, but it's how these games works haha.
I really think this was helpful to me, especially the thing that broke down something complex into several patterns occurring at the same time. I'll give it a shot later, but I think it'll still be hard to recognize several different patterns at once. I guess that just comes with practice and improvement.
I just started Mania from scratch around 45 days ago, and I just want to say that this thread and Entozer's songlist were a godsend. Just figured I'd say thanks to you guys, I can still only play the lvl.00 BMS and low lvl.20 O2Jam maps but it's something. Around rank ~9000 and I've had a blast so far. Only issue is I use no offset, should I start>?
If you have no noticeable audio offset and are already used to play with your current settings then most likely not.
Wait What?
1/32 jackhammers?
On 100 bpm that's the same as 800 bpm 1/4 singletapping, so around 3200 bpm
Are you sure about that?
Should'nt it be 1/4 or such?
Even 1/16 jacks are very uncommon but those can still be found in insanely stupid hard charts.
but... 1/16 on 100 bpm is the same as 1600 bpm
Topic Starter
Yeah 1/16 happens with the purpose to make the player lose hp at that point, dunno why I put 1/32 though, anything 1/16 and above is pretty much for the same purpose. My bad~~

Thanks for pointing that out, must of been feeling sadistic when I typed it out heh
I'm currently using a standard laptop keyboard and I find that 7K is hard for me, I mean I can't improve as fast as when I practice 4K. Is that normal?
And I just ed a lot of o2jam conversions but I don't know which is good for practicing, can you guys recommend me some? :)
Thanks before :D
We've already talked a lot about how to practice in this thread. Personally, I suggest finding maps you like covering a range of difficulties based on your current skill. Don't limit yourself to songs you can only do well on.

As for your speed at improving, don't worry so much about it. 7k takes longer to adjust to for most people, especially since it's quite common for people to have experience at some other 4k game, and less common for them to have had experience on a 7k game.

And don't worry about playing on a laptop keyboard. Many players like myself play on laptops and do just fine.
yes as long as key rollover isnt an issue with your laptop keyboard there is nothing to be worried about with it
About the sync stuff, could you explain it taking into the full range of acc. error?

Like i don't get what you're saying if you don't explain it without saying how much late ms you had in that hypotetical case.

I'm trying it right now, and i vary from -25 ~ +28 to -10 ~ +18 in the last song i played...

Edit: with this i mean like, it's like i should start pointing out in a notepad those and the average them both - and + and see the difference so if i see a consistento trend to press later like in mine, i should modify the bar position like you said in the post?
Topic Starter
Like I said in the section, you should only consider plays that had "very" low unstable values. A low unstable value means you were mostly constant in your hits and your +/- values are more definitive about you're own required offsets

On the other hand a high unstable value means you weren't constant in your hits and in turn your +/- values aren't really definitive enough to warrant an offset change. What I mean is, playing a song where you literally hit all over the place trying to find that 300g sweet-spot will in-turn give you +/- values that are "all over the place".

Your results seem pretty normal, you don't seem to need offset.
Personally I consider below 200 unstable good enough to tell me if there's an offset issue with a map.
When practicing songs that are "too hard" for you, would you recommend playing with Half-Time or NF? I feel NF isn't helping as much since I end up just trying to spam when there's too many notes, but Half-Time is also kind of meh at times.
Topic Starter
Normally you should just play easier maps since using half-time is essentially also creating an easier map. The only difference is half-time is much more boring.

BUT if it's a map where the pattern type is one you've never encountered before, using half time is a good way to initiate yourself to said pattern. (Note that density, speed and superposition are not patterns. They're just harder variations of a pattern.)
What if it's a problem with density?

Rather than the speed being the problem (except on jackhammers), as I try to break the 4star barrier, I find myself not being able to keep up with the 3-4 chords or the 2-3 alternating streams during LN's, etc.
Topic Starter
You're making the map less dense with half time so you're not getting anywhere any faster.

But really any sort of training yields improvement in the end, just keep at it and make sure you're having fun ^^
Thanks for this guide will follow all of them :33 I'm newb.
I have two choices for a keyboard. I have a laptop keyboard and a cheap rubber dome. I can't really tell which is better. Which should I use?
Another problem I have is my reading on 7k. I always feel like I'm just mashing keys.

Kinac wrote: 151e4k

I have two choices for a keyboard. I have a laptop keyboard and a cheap rubber dome. I can't really tell which is better. Which should I use?
Another problem I have is my reading on 7k. I always feel like I'm just mashing keys.
Between those two, if your laptop keyboard doesn't have ghosting issues then I would recommend it because it has shorter bottom out distance than rubber dome. In my case, I feel my stamina drained quickly when I play with rubberdome or even mech keyboards I don't know why:/

And about 7K reading, I can't really answer bcs I still suck at it D: . But maybe if you want to improve single note reading, try bms conversions. Or if you want to improve LN reading play more LN maps, tbh I found LN maps are good for finger independence because one time you have to press something when the other fingers are pressing other pattern beside it (layering).

Kinac wrote: 151e4k

I have two choices for a keyboard. I have a laptop keyboard and a cheap rubber dome. I can't really tell which is better. Which should I use?
Another problem I have is my reading on 7k. I always feel like I'm just mashing keys.
For your reading, did you know you can adjust the scroll speed by pressing F3 and F4?

In regards to the keyboard, If you've found a setup you can press the key combinations you want, I would just use whichever is more comfortable. If you have any concern about wearing it out then just use the rubber dome.
aside from ghosting just ensure that key roll over is at least 7 for 7k preferably more if you plan to increase key count to 10 or more if they implement it in the future
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