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Skinning tutorial (+ skinning ) 646s2v

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S1lent wrote: 68e7

1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

Not possible and most likely never will be.

S1lent wrote: 68e7

1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

Can't since it's a staple and copyright to the game.
aside from those, that is locked in osu (regular)... as well as in test build (er only)
Ginji_old_1
Ty For Help :D

S1lent wrote: 68e7

1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

If you are er

vahn10 wrote: 6c2y5u

file name: menu-osu.png
dimensions: 520x520 pixels

and this one can be put to your skin folder
Long Quotes

TouchFluffyTail wrote: 3r633k

Not possible and most likely never will be.

Inori wrote: 474s1t

Can't since it's a staple and copyright to the game.
the correct answer is the quote below

OsuMe65 wrote: 4d3mn

aside from those, that is locked in osu (regular)... as well as in test build (er only)
Hm. never tried that before.
I'll check later
zzz again, all the "test build only" skinnables are oversights, so it doesn't matter if you can do it there anyway.
Guys, is there a more in-depth thread/faq about the ranking skinning?
i just can't seem to align those things properly.

xiiomaii wrote: 664w2r

Guys, is there a more in-depth thread/faq about the ranking skinning?
i just can't seem to align those things properly.
If you're using the ranking template from the old skin, you have to disable New animations
If you're using the new template, turn on it on.

There's a checkbox in the skins tab in options
Yeah, someone already sent me a pm about it. Too bad it doesnt work in normal mode... Ah well..

skinning test bulid elements (except for menu-background) should be avoided because those aren't in the skinning standards.
Topic Starter
Okay!
Since a lot of people already wrote this, I think I should do this too.

"Please, avoid skinning test build eleme..." Nope.

Come on guys. Once should be more than enough. You don't need to repeat it over and over. His question was answered, I sent him PM with explanation to avoid spreading it...
Is anyone going to answer my png sequence question?

AussieEvil wrote: 56ta

Is anyone going to answer my png sequence question?

OsuMe65 wrote: 4d3mn

Photoshop + logical powers
...
profit
He did
Hi, recently I found a hitsound I particularly enjoy, and I wanted to hear it on every click, so I introduced it in my skin folder (not skins) as normal-hitclap.wav, normal-hitnormal.wav, soft-hitclap.wav, soft-hitnormal.wav, but sometimes I can hear it sometimes I can't, probably I don't know what name the sound should have, can anyone help me?
you need to have

normal-hitclap
normal-hitclap2
normal-hitfinish
normal-hitfinish2
normal-hitnormal
normal-hitwhistle
normal-sliderslide
normal-sliderslide2
normal-slidertick
normal-sliderwhistle

and it should work

kaminari69 wrote: 61025

you need to have

normal-hitclap
normal-hitclap2
normal-hitfinish
normal-hitfinish2
normal-hitnormal
normal-hitwhistle
normal-sliderslide
normal-sliderslide2
normal-slidertick
normal-sliderwhistle

and it should work
Thanks, worked perfectly

Edit: I'm not sure if there is the sound when there are multiple circles really close to eachother
Edit #2: I also pasted the hitsound as soft-<name> like all you suggestions, and now it works
Edit #3: Now I get the sound also while sliding, tomorrow I'll work on finding out which soft-<thing> is doing that
Edit #4: I'm getting this hitsound spam while I slide and I cannot fix it, the problem isn't from soft-something.wav though
Edit #5: Alright, it was normal-sliderslide.wav, and normal-sldiertick.wav
Edit #6:
Good sounds:
normal-hitclap
normal-hitclap2
normal-hitfinish
normal-hitfinish2
normal-hitnormal
normal-hitwhistle
normal-sliderslide2
normal-sliderwhistle
soft-hitclap
soft-hitclap2
soft-hitfinish
soft-hitfinish2
soft-hitsoft
soft-hitwhistle

Bad sounds:
normal-sliderslide
normal-slidertick
soft-sliderslide
soft-sliderslide2
soft-slidertick
It would have been nice if we could change the logo on the main menu :(

Mute_Analogue wrote: 1dc3f

It would have been nice if we could change the logo on the main menu :(

vahn10 wrote: 6c2y5u

S1lent wrote: 68e7

1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

If you are er

vahn10 wrote: 6c2y5u

file name: menu-osu.png
dimensions: 520x520 pixels

and this one can be put to your skin folder
Long Quotes

TouchFluffyTail wrote: 3r633k

Not possible and most likely never will be.

Inori wrote: 474s1t

Can't since it's a staple and copyright to the game.
the correct answer is the quote below

OsuMe65 wrote: 4d3mn

aside from those, that is locked in osu (regular)... as well as in test build (er only)
unfortunately,this one only works with er only (Test Build)
hey i try to create some cursor and i need advice


i tried this one what you think can be of any use as a curosr?

kaminari69 wrote: 61025

hey i try to create some cursor and i need advice


i tried this one what you think can be of any use as a curosr?
That Cursor is too big... I think You should resize It to 60px or lower
The Italicized Sentence : What does that mean? I don't get It :?

satriobp wrote: 53212

kaminari69 wrote: 61025

hey i try to create some cursor and i need advice


i tried this one what you think can be of any use as a curosr?
That Cursor is too big... I think You should resize It to 60px or lower
The Italicized Sentence : What does that mean? I don't get It :?
i will resize to 50x50
I change the osu!logo
but now i would change the bar

menu-play , menu-edit , menu-options , menu-quit ?

OsuMe65 wrote: 4d3mn

skinning test bulid elements (except for menu-background) should be avoided because those aren't in the skinning standards.
Ummm... Im really new here and I want to make my own skin.
How can I start?

Haruka Shiba wrote: 1dm4i

Ummm... Im really new here and I want to make my own skin.
How can I start?
The instructions are already at the first post.

Nathanael wrote: 354k3u

Haruka Shiba wrote: 1dm4i

Ummm... Im really new here and I want to make my own skin.
How can I start?
The instructions are already at the first post.
Thanks :)

Nathanael wrote: 354k3u

The instructions are already at the first post.
actually, this is a guide, not "instructions"

OsuMe65 wrote: 4d3mn

Nathanael wrote: 354k3u

The instructions are already at the first post.
actually, this is a guide, not "instructions"
Its just the same..
A guide gives you information or instructions to help you do or understand something.

Nathanael wrote: 354k3u

OsuMe65 wrote: 4d3mn

actually, this is a guide, not "instructions"
Its just the same..
A guide gives you information or instructions to help you do or understand something.
Why Bothering about the difference? At least They're giving Information to You :roll:
i strated using photoshop more often and i wanted to know how do we make HD for skin just up the resolution to 720 in photoshop?
Hmm..
Double the resolution of the element you're making.
Let's say 500x500 so you'll be resizing it to 1000x1000 and name the element with "@2x" at the filename.
Example of that is "[email protected]"

kaminari69 wrote: 61025

i strated using photoshop more often and i wanted to know how do we make HD for skin just up the resolution to 720 in photoshop?
Double the resolution and append @2x to the end of the filename.

For example the default cursor.png is 76x76, so you would make an @2x cursor 152x152 and name is [email protected].
Topic Starter
HD skinning is used when you are using resolution that have 800px in height.

Elements should have @2x at the end of file name. ("[email protected]") And exacly double size of standard skin element.

Example : "hitcircle.png" = 128x128px "[email protected]" = 256x256px.

Edit: Holy shit, double ninja. D:

Nathanael wrote: 354k3u

Hmm..
Double the resolution of the element you're making.
Let's say 500x500 so you'll be resizing it to 1000x1000 and name the element with "@2x" at the filename.
Example of that is "[email protected]"

TouchFluffyTail wrote: 3r633k

kaminari69 wrote: 61025

i strated using photoshop more often and i wanted to know how do we make HD for skin just up the resolution to 720 in photoshop?
Double the resolution and append @2x to the end of the filename.

For example the default cursor.png is 76x76, so you would make an @2x cursor 152x152 and name is [email protected].

MLGnom wrote: 3b6q29

HD skinning is used when you are using resolution that have 800px in height.

Elements should have @2x at the end of file name. ("[email protected]") And exacly double size of standard skin element.

Example : "hitcircle.png" = 128x128px "[email protected]" = 256x256px.

Edit: Holy shit, double ninja. D:


aside from these, why not start it big

like begin with a 152x152 image for the cursor, skin it the way you like and save it as "[email protected]"
and resize it down to 76x76 and save it as "cursor.png"
thanks you gonna try ^^

OsuMe65 wrote: 4d3mn

aside from these, why not start it big

like begin with a 152x152 image for the cursor, skin it the way you like and save it as "[email protected]"
and resize it down to 76x76 and save it as "cursor.png"
Logically, this the way it should ALWAYS be done. Never upscale an image, it literally won't change anything and if you scaled it poorly then you might even make it look worse.

TouchFluffyTail wrote: 3r633k

Never upscale an image, it literally won't change anything and if you scaled it poorly then you might even make it look worse.
Exception to the rule: Texts and Unrasterized Shapes are present
how do I make ranking-? More specifically, how do I know where the areas for numbers should be (not sure how to describe it)

Hi, I'm editing image and sound files in a beatmap, so it's generally making a skin just for the beatmap but not the entire client. I want my custom cursor to stop spinning because it's ruining the effect. I didn't want to make a custom skin in the skin folder, but I learned if you make your own, you can turn off the rotating cursor, but when I do that other things change against my will.

My custom countdown, instead of appearing in the same spot, start to appear all over the screen, and I start getting these little pink "30"'s and "10"'s that appear at the beginning, end, and ticks of my sliders.

I don't want these.

I figured it's because I copied the skin.ini from the new skin template which might have different things from the default (but it doesn't really look any different) and then edited the cursor rotate option. Is there something I can do to fix all this? It's frustrating because I don't see options to change how the countdown is displayed, or to turn off those little "10"'s and "30"'s on the sliders. Or nothing in the skin folder that shows the images for those numbers for me to edit them out completely..

My cursor is like a crosshair from a shooter game. All I want is for my cursor to stop rotating, and for absolutely nothing else to change.

Help would be greatly appreciated! Thanks!
Okay... Let me try to answer :

[ Zan ] wrote: 4t6m5v

how do I make ranking-? More specifically, how do I know where the areas for numbers should be (not sure how to describe it)

The Best way is, try to edit another ranking- with Your Style...
* For Me, I only leave It blank

shoyru166166 wrote: 1w3i1t

. I want my custom cursor to stop spinning because it's ruining the effect. I learned if you make your own custom skin in the skin folder you can turn off the rotating cursor, but when I do that other things change.
Simple... Just open skin.ini and then change this :
SPOILER
Name: (The name of the Skin)
Author: (The Creator)
SliderBallFlip: 1
CursorRotate: 0 < Change this from 1 to 0
CursorExpand: 1
CursorCentre: 1
SliderBallFrames: 10
SliderStyle : 2
ComboBurstRandom : 1
HitCircleOverlayAboveNumer: 1
But I dunno about the other things that change, or also If You can, copy the content of the skin.ini here will help Us answer Your Question

shoyru166166 wrote: 1w3i1t

My custom countdown, instead of appearing in the same spot, start to appear all over the screen, and I start getting these little pink "30"'s and "10"'s that appear at the beginning, end, and ticks of my sliders.
Give Me the screenshot for the Countdown, I dunno what're You mean ;) ... But the "30" and the "10", You can try to replace "sliderpoint10.png" & "sliderpoint30.png" with A Blank Image If You feel It's too Annoying for You

Hope It helps~ :)

satriobp wrote: 53212

shoyru166166 wrote: 1w3i1t

. I want my custom cursor to stop spinning because it's ruining the effect. I learned if you make your own custom skin in the skin folder you can turn off the rotating cursor, but when I do that other things change.

shoyru166166 wrote: 1w3i1t

My custom countdown, instead of appearing in the same spot, start to appear all over the screen, and I start getting these little pink "30"'s and "10"'s that appear at the beginning, end, and ticks of my sliders.
Give Me the screenshot for the Countdown, I dunno what're You mean ;) ... But the "30" and the "10", You can try to replace "sliderpoint10.png" & "sliderpoint30.png" with A Blank Image If You feel It's too Annoying for You

Hope It helps~ :)
Okay I see the files for the slider points and I will change those to blank images, but here are the screenshots of the countdown.

They are supposed to happen one after another in the same spot like this. CORRECT




When I copy the skin.ini and change the value it counts all over the screen instead like this. WRONG



Here is the skin.ini I copied and changed

SPOILER
[General]
Name: supersonic
Author:shoyru166166

//Please to remove "//" from some of options if you want them.
//For explanation of every part, see this thread t/51694

SliderBallFlip: 0
CursorRotate: 0
//CursorTrailRotate: 0
CursorExpand: 1
CursorCentre: 1
SliderBallFrames: 10
//SpinnerFadePlayfield: 1
ComboBurstRandom : 0
HitCircleOverlayAboveNumer: 1
//AnimationFramerate: 10
//CustomComboBurstSounds: 30,60,100,150,200,250,300
//SliderStyle: 1

[Colours]
//You can add up to 8 colours.
Combo1: 255,150,0
Combo2: 5,240,5
Combo3: 5,5,240
Combo4: 240,5,5
Combo5: 240,5,5

SliderBorder: 255,255,255
//SliderTrackOverride: 0,0,0
//SpinnerApproachCircle: 77,139,217
//SongSelectActiveText: 0,0,0
//SongSelectInactiveText: 255,255,255
//StarBreakAdditive: 0,0,0

[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 3

ScorePrefix: score
ScoreOverlap: 3

shoyru166166 wrote: 1w3i1t

They are supposed to happen one after another in the same spot like this. CORRECT




When I copy the skin.ini and change the value it counts all over the screen instead like this. WRONG



Here is the skin.ini I copied and changed

SPOILER
[General]
Name: supersonic
Author:shoyru166166

//Please to remove "//" from some of options if you want them.
//For explanation of every part, see this thread http://osu-ppy-sh.jeuxcrack.net/forum/t/51694

SliderBallFlip: 0
CursorRotate: 0
//CursorTrailRotate: 0
CursorExpand: 1
CursorCentre: 1
SliderBallFrames: 10
//SpinnerFadePlayfield: 1
ComboBurstRandom : 0
HitCircleOverlayAboveNumer: 1
//AnimationFramerate: 10
//CustomComboBurstSounds: 30,60,100,150,200,250,300
//SliderStyle: 1

[Colours]
//You can add up to 8 colours.
Combo1: 255,150,0
Combo2: 5,240,5
Combo3: 5,5,240
Combo4: 240,5,5
Combo5: 240,5,5

SliderBorder: 255,255,255
//SliderTrackOverride: 0,0,0
//SpinnerApproachCircle: 77,139,217
//SongSelectActiveText: 0,0,0
//SongSelectInactiveText: 255,255,255
//StarBreakAdditive: 0,0,0

[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 3

ScorePrefix: score
ScoreOverlap: 3
It's probably Hard to doing the Countdown Stacked like that... Is It from A Skin or Something, If Yes.... Link from the skin that has the Stacked Countdown please? (For further experiment, since this is the first-time I seen countdown like that :roll: )

oh... And one thing

MLGnom wrote: 3b6q29

So, with this you are able to create many different countdowns. But you need to about how they are layered. Count 3 is always on top, count 2 is behind and count 1 is covered by them. So it's kinda impossible to make stacked countdown (you know numbers that appears on previous one).
Topic Starter

shoyru166166 wrote: 1w3i1t

Hi, I'm editing image and sound files in a beatmap, so it's generally making a skin just for the beatmap but not the entire client. I want my custom cursor to stop spinning because it's ruining the effect. I didn't want to make a custom skin in the skin folder, but I learned if you make your own, you can turn off the rotating cursor, but when I do that other things change against my will.
If you are making skin for beatmap, you won't be able to do much. Skin.ini is used from your actual skin and if someone other plays your beatmap, most likely that person will have their own settings.

Making stacked countdown is actually possible. But only with selected "New skin behaviour" option.
Countdown starts from centre and 3,2,1 appears one after another.

( guys that I still haven't completed update... (Lack of free time ;_;).

satriobp wrote: 53212

It's probably Hard to doing the Countdown Stacked like that... Is It from A Skin or Something, If Yes.... Link from the skin that has the Stacked Countdown please? (For further experiment, since this is the first-time I seen countdown like that :roll: )
I changed the images for the countdown, but a stacked countdown was the default on my osu client when "osu by peppy" skin is selected. All my countdowns are like that unless I change the skin..I am not going to distribute the skin I'm making, it's just for personal use and for a few friends on a beatmap created by someone else so it's not like there's a link for it on the internet. But thanks a lot for helping.


MLGnom wrote: 3b6q29

If you are making skin for beatmap, you won't be able to do much. Skin.ini is used from your actual skin and if someone other plays your beatmap, most likely that person will have their own settings.

Making stacked countdown is actually possible. But only with selected "New skin behaviour" option.
Countdown starts from centre and 3,2,1 appears one after another.
Thanks, checking the "new skin behaviour" option made it stack correctly once again. I'll just have to put my skin as the beatmap's preferred skin and send it to my friends and ask them to check that box too. I know they don't use any skin other than the default so it won't be a problem. Thanks a lot, you both helped me a lot.

I still have a lot to work on for my skin, so if I run into any more problems in the future I'll be coming back for help. Thanks!
We can't custom the osu!logo :(

I wrote: 4x101d

that is locked in osu (regular)... as well as in test build (er only)
That not work on osu!test
Seems peppy locked out all the things you shouldn't have been able to touch in the first place in osu!test. :)
Hey, i'm just here to talk about my skin project (with my bad english). I want to make the perfect skin, the most readable skin, for skilled gamers. So, what I did now condensed in a video : http://www.youtube.com/watch?v=yjLbCv_sLsA

that's just a prototype. So, I'm here to ask you what I should do next, to collect some advice :)

Ticot wrote: 1q3k3z

Hey, i'm just here to talk about my skin project (with my bad english). I want to make the perfect skin, the most readable skin, for skilled gamers. So, what I did now condensed in a video : http://www.youtube.com/watch?v=yjLbCv_sLsA

that's just a prototype. So, I'm here to ask you what I should do next, to collect some advice :)
People's tastes are too subjective to really make a "perfect, most-readable" skin. Just for example; I wouldn't use a single part of that skin. :P

You should really aim to make a more distinct skin rather than just a generic 'pro' skin, since they all end up looking like the same 2-3 skins.
I'm converting to new behavior skin, but this happens when I finish playing a song ONLY:


(The Retry button isn't supposed to be all the way there..)

I've already tried increasing canvas width, but that doesn't work.
(I made a ranking-retry.png and pause-retry.png)

Anyone know how to fix this? :?
The new skin behavior uses pause-retry.png on the ranking . If your skin is using really wide blank spots on the pause menu buttons to offset their positions visually it's going to break your ranking buttons. This is the only thing I can think of that would cause that issue.

TouchFluffyTail wrote: 3r633k

The new skin behavior uses pause-retry.png on the ranking . If your skin is using really wide blank spots on the pause menu buttons to offset their positions visually it's going to break your ranking buttons. This is the only thing I can think of that would cause that issue.
That was the problem!
Thanks for the help! :D
You can now add skin versioning by adding "Version: 2" into the skin.ini file, so no more suggesting the "Prefer new default" instructions.
menu-osu.png still works for the background of the text that comes up in spectator e.g. Buffering or Host failed

How can i make combo burst shoot stars?

marcostudios wrote: g181c

How can i make combo burst shoot stars?
The closest way to do that is to make a static combo burst image full of stars... I don't think there's a way to make it so stars move individually. :|
hey guys, im a noob looking for some help on making an cursor that looks like the default league of legends cursor(with top left cursor centre) and im not quite sure how it's done. Normally i just put a PNG file of the cursor in a file and put it in the skin folder and osu will play it, but for some reason i cant even get the image to show up(it reverts to default cursor). Also im not sure how to make the cursor centre at the top left without the cursor reverting to default cursor with top left enabled.

EDIT/UPDATE: i figured how to get the image and top left centre to work, my only issue now is how to get rid of the white box surrounding it :(
UPDATE 2: All good, figured it out, anyone looking for an exact replica of how a league cursor would play in game can just ask and i shall :)

duhizy wrote: l654

hey guys, im a noob looking for some help on making an cursor that looks like the default league of legends cursor(with top left cursor centre) and im not quite sure how it's done. Normally i just put a PNG file of the cursor in a file and put it in the skin folder and osu will play it, but for some reason i cant even get the image to show up(it reverts to default cursor). Also im not sure how to make the cursor centre at the top left without the cursor reverting to default cursor with top left enabled.
Open your skin.ini... And change :
CursorCentre: 1
from 1 to 0
THANK YOU1!!
HI, i saw interesting skin and wanted to make a similar one. Here is how it looks
I figured the way of making sliders like these - make fully transparent hitcircle and hitcirceloverlay, but make numbers (default-x.png) like if they were hitcircle
But when beatmap has more then 10 1-color circles in a row it acts not like it was meant
Each circle represents one number, so the more digits in combo - the worse
Is there a way to make any combo be the same?
You have to mess with your HitCircleOverlap value in your skin.ini. Just increase the number incrementally untill the two images overlap eachother completely in the middle.

It's the same issue as this; p/2590159
Topic Starter
But for god sake... Why not just edit hitcircleoverlay and make numbers transparent? It's easier and you will get same or better result...

Edit: So the only difference is that it won't appear on end of sliders?

MLGnom wrote: 3b6q29

But for god sake... Why not just edit hitcircleoverlay and make numbers transparent? It's easier and you will get same or better result...

Edit: So the only difference is that it won't appear on end of sliders?
I somewhat like the single circle slider look, though I've played with it before and you lose things like the ability to have colored circles. It's fun to mess around with for awhile though.
Ye, i wanted sliders to look that particular way.
Ty, it worked. Sorry for repeating the question, didnt search for that.
Hi guys!

I want to make this black box http://oi43.tinypic.com/xef5c.jpg into somthing else.
example. Instead of the black box. I want a wallpaper there.. if you know what I mean ^__^

Thank you in advance! :3

Sleep wrote: 2f2v4i

Hi guys!

I want to make this black box http://oi43.tinypic.com/xef5c.jpg into somthing else.
example. Instead of the black box. I want a wallpaper there.. if you know what I mean ^__^

Thank you in advance! :3
Can't be done, the frames on the song select screen are un-editable. The closest you could do would be to like take one of the buttons (beatmap options for example) and make it really large horizontally. This of course though would look silly and it would cover up all the other buttons and potentially your player card.
Topic Starter
If I'm correct you can do this with menu-back button.
I saw few screenshots where people had that part "skinned" and I'm pretty sure it was back button. (Saw it on ranking- and menu)

MLGnom wrote: 3b6q29

If I'm correct you can do this with menu-back button.
I saw few screenshots where people had that part "skinned" and I'm pretty sure it was back button. (Saw it on ranking- and menu)
This may be right, but another possibility: To a certain test build/release we were able to change every graphical element inside osu! (if you know all the filenames of course), I guess peppy forgot to turn that off when he made the new skin with RBRat or something, but that flaw is fixed for 2 or 3 weeks now.
Topic Starter
Screens that I saw were from public build. I'm sure it was menu-back.png . ^^;
Where can I get that Reisen slider ball which is in skin.ini o.o?

Lantine wrote: 1x6824

Where can I get that Reisen slider ball which is in skin.ini o.o?

t/34563

TouchFluffyTail wrote: 3r633k

http://osu-ppy-sh.jeuxcrack.net/forum/t/34563
thx :)
Hi,

How do I make the play-warningarrow not be red? I've tried checking and un-checking the Prefer new skin behavior button in the options and it stays red regardless.

Thanks.
Does anyone know how I would go about recreating his inputoverlay-key and inputoverlay-background?


Skip to 2 minutes in : http://www.twitch.tv/neet_elysion/b/465913689

Cokezi- wrote: 6sl17

Does anyone know how I would go about recreating his inputoverlay-key and inputoverlay-background?


Skip to 2 minutes in : http://www.twitch.tv/neet_elysion/b/465913689
I assume you mean how the k1/k2 don't change color when pressed. I assume he's done it by just having the key image be that yellowish outline with a blank inside, the actual color of the key is just the keyinputoverlay-background and you can't notice the additive yellow on the key graphic outline because it's already yellow.

TouchFluffyTail wrote: 3r633k

Cokezi- wrote: 6sl17

Does anyone know how I would go about recreating his inputoverlay-key and inputoverlay-background?


Skip to 2 minutes in : http://www.twitch.tv/neet_elysion/b/465913689
I assume you mean how the k1/k2 don't change color when pressed. I assume he's done it by just having the key image be that yellowish outline with a blank inside, the actual color of the key is just the keyinputoverlay-background and you can't notice the additive yellow on the key graphic outline because it's already yellow.
Yeah, I already recreated it exactly.. if anyone wants it lemme know.
*icon fix*
I'm having problems trying to change the sounds of section-fail, combo-break, section etc.

Is there a different name for the wav / mp3 file as opposed to just section-fail.wav

Also is there a list of which sounds need to be wav and which mp3?

Thanks for the help in advance

annanokeiji wrote: 3a2d6h

Is there a different name for the wav / mp3 file as opposed to just section-fail.wav

It's the same just without the -
I've tried that and now there is just silence at section fail and section

http://www.mediafire.com//lg2zp ... on.mp3

http://www.mediafire.com//01fwa ... on.wav

These are files for section in WAV and MP3 is there anything else that could be wrong?

Edit: Problem was that the sounds were too quiet for osu so i had to amplify them in audacity

annanokeiji wrote: 3a2d6h

Also is there a list of which sounds need to be wav and which mp3?
mp3 and wav is the same thing actually, but some people prefer *.wav (For System stability)

annanokeiji wrote: 3a2d6h

I've tried that and now there is just silence at section fail and section

http://www.mediafire.com//lg2zp ... on.mp3

http://www.mediafire.com//01fwa ... on.wav
Here's what I got
Tested 2 Sounds with Media Player Classic : The Sound seems not too quiet, in fact... Had the same volume as those other section
Tested 2 Sounds with KM-Player : Using "Repeat One" features, the sound volume is low in the first-play (like when I played It in osu!), but in the 2nd play... The volume gradually move up and so on until It reached the Max Volume... < This is the Problem, The Sound file has "Fade-in" features
What Software did You use to Convert those? Don't use Video-Editor Software, It will cause "Fade-in" for sound file... Use some Audio-Converter Software (Like Freemake {but sadly no *.wav} or Abyssmedia {Not Freeware})
^ It is probably as you said that when i converted them with audacity it made them fade in or reduced the volume amplitude, i tried amplifying them again and this is what i have now.

http://www.mediafire.com//r5g69 ... tion(2).wav

Seems to be a reasonable volume for osu now

annanokeiji wrote: 3a2d6h

^ It is probably as you said that when i converted them with audacity it made them fade in or reduced the volume amplitude, i tried amplifying them again and this is what i have now.

http://www.mediafire.com//r5g69 ... tion(2).wav

Seems to be a reasonable volume for osu now
Tested both in osu! & KM-Player, Yep... I can hear It too now....
any cursors tat have an like an x shaped? much help is appreciated
You can apply custom key images to mania key columns, via the mania.ini files.

To use this feature, if you set KeyImage0 value to (String 1), it uses (String 1).png image.
Also the KeyImage0D value of (String 2) uses the image (String 2).png.

Garygoh884 wrote: 1f51y

You can apply custom key images to mania key columns, via the mania.ini files.

To use this feature, if you set KeyImage0 value to (String 1), it uses (String 1).png image.
Also the KeyImage0D value of (String 2) uses the image (String 2).png.

This is pretty cool because it lets you do things like this in the same skin:




Still waiting on per column note images. :)
Yes
Yessssssssssssssssssssss
Guys I've got a prob.
The ranking isn't positioned correctly, easy, check "Prefer new default skin behaviour (animation, etc.)
When I use this option I can't use my own spinner cause the standard one will appear, anyhow if I uncheck it the ranking is crooked.
halp

DepthNemexis wrote: 56n6e

Guys I've got a prob.
The ranking isn't positioned correctly, easy, check "Prefer new default skin behaviour (animation, etc.)
When I use this option I can't use my own spinner cause the standard one will appear, anyhow if I uncheck it the ranking is crooked.
halp
I Suggest You should Un-Check the "Prefer New Default Skin Behavior (animation, etc.)"
For the ranking-.png, It needs A lot of Experiments using Any Editing-Picture Software You have (Photoshop is the Best for this) to set the Position in It's Right Position... (And I'm suck at this, So I'm using A Blank picture for ranking-.png)
*And also providing ScreenShot will Help Us correct Your problem easier...
I'll try to stick with the image editor solution :'c

TouchFluffyTail wrote: 3r633k

Garygoh884 wrote: 1f51y

You can apply custom key images to mania key columns, via the mania.ini files.

To use this feature, if you set KeyImage0 value to (String 1), it uses (String 1).png image.
Also the KeyImage0D value of (String 2) uses the image (String 2).png.

This is pretty cool because it lets you do things like this in the same skin:




Still waiting on per column note images. :)
Can you explain this a little bit further?
I've ed a IIDX-styled osu!mania skin long ago,so I wanted to reskin in the turntable
Topic Starter

DepthNemexis wrote: 56n6e

I'll try to stick with the image editor solution :'c
If you still have problems with it, just send me your skin via PM and I will fix it. :3c

crystalsuicune wrote: 525325

Can you explain this a little bit further?
I've ed a IIDX-styled osu!mania skin long ago,so I wanted to reskin in the turntable
You have to make a new key set and then specify it in the 8k.ini. For my scratch key I named them 'mania-keyTURN' and 'mania-keyTURND' and then you have to put this in your .ini;

KeyImage0: Mania-keyTURN
KeyImage0D: Mania-KeyTURND

The rows are numbered starting with 0 at the leftmost, you don't have to put in lines for every row, just ones you want to be non standard.

(I need to write a mania skin and .ini guide)
primrose
Hey, can someone help? I you can put something in skin.ini to enable high resolution, but i forgot. Do anyone here knows?
Topic Starter
It's not skin.ini but your osu! <name>.cfg file.

Open it and look for "HighResolution : 0" and simply change to 1.
primrose
Thank you for the help and fast response!! Also I apologize for my bad English :|
I've made a visual mania .ini editing guide, feel free to use it in the first post, MLGnom. ;)


Feel free to ask for explanations/help on anything listed or even not listed here, I'll be updating the guide whenever needed. :)
Topic Starter
Oh sweet, just sweet!.
Finally someone decided to make something already prepared. Continue updating this. I will use these for sure. <3
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