Does anyone have the menu-button-background.png for the new default skin? It's not in the template t/129191/ Not sure where to ask, I posted that it wasn't in there but I don't think anyone is going to respond in that thread.
Editing the hit particles works, but you HAVE to change the paired hit×.png aswell or it doesn't use the edited particle×.png.MLGnom wrote: 3b6q29
Added new style template, a little updated with new parts, little mixed with old one to fill all missing parts.
Updated old style template by removing all parts removed from actual use, added missing parts to fit it to new skin.
s in first post.
Probably missed something. If something missing is found I will add it... later.\
It's me or custom particles doesn't work? o.o
no for real my computer cant do itDexus wrote: 5x17s
You're missing these
drum-hitsounds
Learn to work with what you have or get something better. Your only other option is to look for someone who is currently doing commissions, of which no one is doing so in this thread.aliciasimoned wrote: 255m12
it is actually both mosty lag and RAM what can i do about itOsuMe65 wrote: 4d3mn
optimum lags or insufficient RAM, i... guess?
where do i go to from someone who is currently do comissionsTouchFluffyTail wrote: 3r633k
Learn to work with what you have or get something better. Your only other option is to look for someone who is currently doing commissions, of which no one is doing so in this thread.aliciasimoned wrote: 255m12
it is actually both mosty lag and RAM what can i do about it
1. Unfortunately not, you can only specify global vertical placementxelivous wrote: a344c
So basically my questions are:
And if neither of those features are implemented, would the proper procedure be to make a new thread for it in the "Feature Requests" subforum?
- In the mania-specific ini files (4k.ini, 7k.ini, etc), is there a way to specify a horizontal offset for the "ScorePosition"? Everything i've tried has failed to parse, so I assume it's not implemented.
- Is there a way to disable hitscore animations in a skin.ini type of file? Just some way to stop it from being transformed/rotated after creation like it's doing in the video.
This isn't really a skinning inquiry, the beatmap in question uses storyboard effects and lots of kiai on/offs to pull off its look, and If videos don't show for you globally you might want to check your options to see if you disabled them.Dasheroo wrote: 1h2z38
Ok, I just wrote a post but someone said me to come there xD
So, this was the post:
Hi all! First, I'm sorry if I've a bad english, I'm italian and that's not my first language... I don't use translator cause I know it fails a lot <.<
However, I've a questions about the kiai time.
I'm doing a dubstep beatmap, I'm new in this.
You know there's the drop, and I wanted to add kiai time for that... But when I use it, there's only once the fountain and no flashing colours.
I saw dubstep beatmaps and there were a lot of flashing colours, just try "Fire Hive - Knife Party" and see by yourself.
I want to know how can I add flashing colours or any animation at the kiai time.
I tried also to put a video but it doesn't work, and in the other beatmaps, there's only an image...
By the way, I already searched on the forum but I didn't find anything, maybe I'm blind or maybe I'm just a n00b beatmapper ?-?
And I searched on Google too. Nothing.
Can you help me?
Read this thread; t/46111Dasheroo wrote: 1h2z38
How can I use things in the left in the "design" tab?? I tried with fade but nothing happened
Edit: Ok, I tried to press "Colour" and than to add a keyframe. It asks to choose a colour, I do it. Than I press ok. I try to test, nothing happens.
Not possible and most likely never will be.S1lent wrote: 68e7
1000!
//edit
But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.
Made a example;
Can't since it's a staple and copyright to the game.S1lent wrote: 68e7
1000!
//edit
But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.
Made a example;
If you are erS1lent wrote: 68e7
1000!
//edit
But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.
Made a example;
vahn10 wrote: 6c2y5u
file name: menu-osu.png
dimensions: 520x520 pixels
and this one can be put to your skin folder
TouchFluffyTail wrote: 3r633k
Not possible and most likely never will be.
the correct answer is the quote belowInori wrote: 474s1t
Can't since it's a staple and copyright to the game.
OsuMe65 wrote: 4d3mn
aside from those, that is locked in osu (regular)... as well as in test build (er only)
If you're using the ranking template from the old skin, you have to disable New animationsxiiomaii wrote: 664w2r
Guys, is there a more in-depth thread/faq about the ranking skinning?
i just can't seem to align those things properly.
Thanks, worked perfectlykaminari69 wrote: 61025
you need to have
normal-hitclap
normal-hitclap2
normal-hitfinish
normal-hitfinish2
normal-hitnormal
normal-hitwhistle
normal-sliderslide
normal-sliderslide2
normal-slidertick
normal-sliderwhistle
and it should work
Mute_Analogue wrote: 1dc3f
It would have been nice if we could change the logo on the main menu![]()
unfortunately,this one only works with er only (Test Build)vahn10 wrote: 6c2y5u
If you are erS1lent wrote: 68e7
1000!
//edit
But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.
Made a example;
vahn10 wrote: 6c2y5u
file name: menu-osu.png
dimensions: 520x520 pixels
and this one can be put to your skin folderLong QuotesTouchFluffyTail wrote: 3r633k
Not possible and most likely never will be.the correct answer is the quote belowInori wrote: 474s1t
Can't since it's a staple and copyright to the game.
OsuMe65 wrote: 4d3mn
aside from those, that is locked in osu (regular)... as well as in test build (er only)
That Cursor is too big... I think You should resize It to 60px or lowerkaminari69 wrote: 61025
hey i try to create some cursor and i need advice
i tried this one what you think can be of any use as a curosr?
i will resize to 50x50satriobp wrote: 53212
That Cursor is too big... I think You should resize It to 60px or lowerkaminari69 wrote: 61025
hey i try to create some cursor and i need advice
i tried this one what you think can be of any use as a curosr?
The Italicized Sentence : What does that mean? I don't get It![]()
The instructions are already at the first post.Haruka Shiba wrote: 1dm4i
Ummm... Im really new here and I want to make my own skin.
How can I start?
ThanksNathanael wrote: 354k3u
The instructions are already at the first post.Haruka Shiba wrote: 1dm4i
Ummm... Im really new here and I want to make my own skin.
How can I start?
actually, this is a guide, not "instructions"Nathanael wrote: 354k3u
The instructions are already at the first post.
Its just the same..OsuMe65 wrote: 4d3mn
actually, this is a guide, not "instructions"Nathanael wrote: 354k3u
The instructions are already at the first post.
Double the resolution and append @2x to the end of the filename.kaminari69 wrote: 61025
i strated using photoshop more often and i wanted to know how do we make HD for skin just up the resolution to 720 in photoshop?
Nathanael wrote: 354k3u
Hmm..
Double the resolution of the element you're making.
Let's say 500x500 so you'll be resizing it to 1000x1000 and name the element with "@2x" at the filename.
Example of that is "[email protected]"
TouchFluffyTail wrote: 3r633k
Double the resolution and append @2x to the end of the filename.kaminari69 wrote: 61025
i strated using photoshop more often and i wanted to know how do we make HD for skin just up the resolution to 720 in photoshop?
For example the default cursor.png is 76x76, so you would make an @2x cursor 152x152 and name is [email protected].
MLGnom wrote: 3b6q29
HD skinning is used when you are using resolution that have 800px in height.
Elements should have @2x at the end of file name. ("[email protected]") And exacly double size of standard skin element.
Example : "hitcircle.png" = 128x128px "[email protected]" = 256x256px.
Edit: Holy shit, double ninja. D:
Logically, this the way it should ALWAYS be done. Never upscale an image, it literally won't change anything and if you scaled it poorly then you might even make it look worse.OsuMe65 wrote: 4d3mn
aside from these, why not start it big
like begin with a 152x152 image for the cursor, skin it the way you like and save it as "[email protected]"
and resize it down to 76x76 and save it as "cursor.png"
The Best way is, try to edit another ranking- with Your Style...[ Zan ] wrote: 4t6m5v
how do I make ranking-? More specifically, how do I know where the areas for numbers should be (not sure how to describe it)![]()
Simple... Just open skin.ini and then change this :shoyru166166 wrote: 1w3i1t
. I want my custom cursor to stop spinning because it's ruining the effect. I learned if you make your own custom skin in the skin folder you can turn off the rotating cursor, but when I do that other things change.
Give Me the screenshot for the Countdown, I dunno what're You meanshoyru166166 wrote: 1w3i1t
My custom countdown, instead of appearing in the same spot, start to appear all over the screen, and I start getting these little pink "30"'s and "10"'s that appear at the beginning, end, and ticks of my sliders.
Okay I see the files for the slider points and I will change those to blank images, but here are the screenshots of the countdown.satriobp wrote: 53212
shoyru166166 wrote: 1w3i1t
. I want my custom cursor to stop spinning because it's ruining the effect. I learned if you make your own custom skin in the skin folder you can turn off the rotating cursor, but when I do that other things change.Give Me the screenshot for the Countdown, I dunno what're You meanshoyru166166 wrote: 1w3i1t
My custom countdown, instead of appearing in the same spot, start to appear all over the screen, and I start getting these little pink "30"'s and "10"'s that appear at the beginning, end, and ticks of my sliders.... But the "30" and the "10", You can try to replace "sliderpoint10.png" & "sliderpoint30.png" with A Blank Image If You feel It's too Annoying for You
Hope It helps~![]()
It's probably Hard to doing the Countdown Stacked like that... Is It from A Skin or Something, If Yes.... Link from the skin that has the Stacked Countdown please? (For further experiment, since this is the first-time I seen countdown like thatshoyru166166 wrote: 1w3i1t
They are supposed to happen one after another in the same spot like this. CORRECT![]()
When I copy the skin.ini and change the value it counts all over the screen instead like this. WRONG
Here is the skin.ini I copied and changed
SPOILER[General]
Name: supersonic
Author:shoyru166166
//Please to remove "//" from some of options if you want them.
//For explanation of every part, see this thread http://osu-ppy-sh.jeuxcrack.net/forum/t/51694
SliderBallFlip: 0
CursorRotate: 0
//CursorTrailRotate: 0
CursorExpand: 1
CursorCentre: 1
SliderBallFrames: 10
//SpinnerFadePlayfield: 1
ComboBurstRandom : 0
HitCircleOverlayAboveNumer: 1
//AnimationFramerate: 10
//CustomComboBurstSounds: 30,60,100,150,200,250,300
//SliderStyle: 1
[Colours]
//You can add up to 8 colours.
Combo1: 255,150,0
Combo2: 5,240,5
Combo3: 5,5,240
Combo4: 240,5,5
Combo5: 240,5,5
SliderBorder: 255,255,255
//SliderTrackOverride: 0,0,0
//SpinnerApproachCircle: 77,139,217
//SongSelectActiveText: 0,0,0
//SongSelectInactiveText: 255,255,255
//StarBreakAdditive: 0,0,0
[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 3
MLGnom wrote: 3b6q29
So, with this you are able to create many different countdowns. But you need to about how they are layered. Count 3 is always on top, count 2 is behind and count 1 is covered by them. So it's kinda impossible to make stacked countdown (you know numbers that appears on previous one).
If you are making skin for beatmap, you won't be able to do much. Skin.ini is used from your actual skin and if someone other plays your beatmap, most likely that person will have their own settings.shoyru166166 wrote: 1w3i1t
Hi, I'm editing image and sound files in a beatmap, so it's generally making a skin just for the beatmap but not the entire client. I want my custom cursor to stop spinning because it's ruining the effect. I didn't want to make a custom skin in the skin folder, but I learned if you make your own, you can turn off the rotating cursor, but when I do that other things change against my will.
I changed the images for the countdown, but a stacked countdown was the default on my osu client when "osu by peppy" skin is selected. All my countdowns are like that unless I change the skin..I am not going to distribute the skin I'm making, it's just for personal use and for a few friends on a beatmap created by someone else so it's not like there's a link for it on the internet. But thanks a lot for helping.satriobp wrote: 53212
It's probably Hard to doing the Countdown Stacked like that... Is It from A Skin or Something, If Yes.... Link from the skin that has the Stacked Countdown please? (For further experiment, since this is the first-time I seen countdown like that)
Thanks, checking the "new skin behaviour" option made it stack correctly once again. I'll just have to put my skin as the beatmap's preferred skin and send it to my friends and ask them to check that box too. I know they don't use any skin other than the default so it won't be a problem. Thanks a lot, you both helped me a lot.MLGnom wrote: 3b6q29
If you are making skin for beatmap, you won't be able to do much. Skin.ini is used from your actual skin and if someone other plays your beatmap, most likely that person will have their own settings.
Making stacked countdown is actually possible. But only with selected "New skin behaviour" option.
Countdown starts from centre and 3,2,1 appears one after another.
People's tastes are too subjective to really make a "perfect, most-readable" skin. Just for example; I wouldn't use a single part of that skin.Ticot wrote: 1q3k3z
Hey, i'm just here to talk about my skin project (with my bad english). I want to make the perfect skin, the most readable skin, for skilled gamers. So, what I did now condensed in a video : http://www.youtube.com/watch?v=yjLbCv_sLsA
that's just a prototype. So, I'm here to ask you what I should do next, to collect some advice![]()
That was the problem!TouchFluffyTail wrote: 3r633k
The new skin behavior uses pause-retry.png on the ranking . If your skin is using really wide blank spots on the pause menu buttons to offset their positions visually it's going to break your ranking buttons. This is the only thing I can think of that would cause that issue.