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The osu! Singapore-Indonesia-Malaysia Tournament (OSIM) was a double-elimination 2v2 osu! tournament hosted by youi, Fre, and Kumaxione. The tournament was open to all players from Singapore, Indonesia, and Malaysia regardless of rank. It was the first iteration of the tournament series.
Registration phase |
2020-02-15/2020-03-08 |
Screening phase |
2020-03-09/2020-03-20 |
Qualifiers |
2020-03-21/2020-03-29 |
Team drafting |
2020-04-04 |
Group stage |
2020-04-05/2020-04-19 |
Quarterfinals |
2020-04/20/2020-04-26 |
Semifinals |
2020-04-27/2020-05-03 |
Finals week 1 |
2020-05-04/2020-05-11 |
Finals week 2 |
2020-05-12/2020-05-17 |
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2 months of osu!er for each team member, unique profile badge |
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2 months of osu!er for each team member |
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1 month of osu!er for each team member |
OSIM winner badge
OSIM was run by various osu! community predominantly hailing from Singapore, Indonesia, and Malaysia.
Host |
youi, Fre, Kumaxione |
Mappool selector |
youi, Fre, Kumaxione, Rtyzen |
Streamer |
youi, Fre, Kumaxione |
Commentator |
youi, Fre, Kumaxione |
Referee |
youi, Fre, Kumaxione, phizh, Sonic-, Its not Marvin, Xyrelyx, GDLenny |
Graphic designer |
youi |
Spreadsheet manager |
youi |
Wiki editor |
Niva |
This competition has come to an end and resulted in the following podium:
the mappack here! (193 MB)
the mappack here! (225 MB)
the mappack here! (159 MB)
the mappack here! (125 MB)
the mappack here! (213 MB)
the mappack here! (66 MB)
Saturday, 16 May 2020:
Lower |
we will 操你妈 |
4 |
7 |
somaymalaycapcay |
#1 |
Sunday, 17 May 2020, Grand Final:
Grand Final |
adventure timers |
2 |
7 |
somaymalaycapcay |
#1 |
Grand Final (Bracket Reset) |
somaymalaycapcay |
7 |
6 |
adventure timers |
#1 |
Friday, 8 May 2020:
Lower |
tasty watermelon |
7 |
2 |
1miss |
#1 |
Lower |
Where Love Lies |
2 |
7 |
somaymalaycapcay |
#1 |
Saturday, 9 May 2020:
Lower |
tasty watermelon |
2 |
7 |
somaymalaycapcay |
#1 |
Sunday, 10 May 2020:
Upper |
adventure timers |
7 |
4 |
we will 操你妈 |
#1 |
Saturday, 2 May 2020:
Lower |
:watamesleep: |
3 |
6 |
1miss |
#1 |
Lower |
Nekopara Fanclub |
2 |
6 |
pussy goreng v3 |
#1 |
Lower |
somaymalaycapcay |
6 |
1 |
Happy Ending |
#1 |
Lower |
asean NUTtersarus |
5 |
6 |
mofumofu lover |
#1 |
Upper |
Where Love Lies |
2 |
6 |
adventure timers |
#1 |
Sunday, 3 May 2020:
Upper |
we will 操你妈 |
6 |
3 |
tasty watermelon |
#1 |
Lower |
1miss |
6 |
4 |
pussy goreng v3 |
#1 |
Lower |
somaymalaycapcay |
6 |
3 |
mofumofu lover |
#1 |
Saturday, 25 April 2020:
Lower |
Happy Ending |
6 |
5 |
pussy goreng |
#1 |
Upper |
adventure timers |
6 |
2 |
Nekopara Fanclub |
#1 |
Lower |
mofumofu lover |
6 |
1 |
emilia fanclub |
#1 |
Upper |
:watamesleep: |
3 |
6 |
Where Love Lies |
#1 |
Upper |
tasty watermelon |
6 |
2 |
asean NUTtersarus |
#1 |
Sunday, 26 April 2020:
Lower |
pussy fly |
0 |
6 |
1miss |
#1 |
Lower |
ff15 |
0 |
6 |
pussy goreng v3 |
#1 |
Upper |
somaymalaycapcay |
3 |
6 |
we will 操你妈 |
#1 |
Saturday, 11 April 2020:
A |
:watamesleep: |
5 |
0 |
mofumofu lover |
#1 |
B |
gebratene Muschi |
2 |
5 |
pussy fly |
#1 |
C |
1miss |
4 |
5 |
asean NUTtersarus |
#1 |
B |
adventure timers |
5 |
1 |
Happy Ending |
#1 |
D |
emilia fanclub |
4 |
5 |
we will 操你妈 |
#1 |
C |
pussy goreng |
3 |
5 |
1miss |
#1 |
B |
tasty watermelon |
3 |
5 |
adventure timers |
#1 |
C |
asean NUTtersarus |
5 |
3 |
sijori folks |
#1 |
D |
we will 操你妈 |
5 |
2 |
Where Love Lies |
#1 |
C |
pussy goreng |
5 |
3 |
asean NUTtersarus |
#1 |
A |
mofumofu lover |
5 |
1 |
DaFaK |
#1 |
Sunday, 12 April 2020:
C |
Nekopara Fanclub |
5 |
2 |
pussy goreng |
#1 |
B |
Happy Ending |
5 |
1 |
gebratene Muschi |
#1 |
D |
fryed pussy |
0 |
5 |
we will 操你妈 |
#1 |
A |
DaFaK |
4 |
5 |
ff15 |
#1 |
C |
sijori folks |
4 |
5 |
Nekopara Fanclub |
#1 |
D |
Where Love Lies |
5 |
0 |
emilia fanclub |
#1 |
B |
pussy fly |
0 |
5 |
tasty watermelon |
#1 |
A |
ff15 |
2 |
5 |
somaymalaycapcay |
#1 |
Friday, 17 April 2020:
D |
pussy goreng v3 |
2 |
5 |
Where Love Lies |
#1 |
Saturday, 18 April 2020:
D |
fryed pussy |
2 |
5 |
pussy goreng v3 |
#1 |
B |
tasty watermelon |
5 |
3 |
Happy Ending |
#1 |
B |
pussy fly |
0 |
5 |
adventure timers |
#1 |
A |
DaFaK |
1 |
5 |
somaymalaycapcay |
#1 |
D |
emilia fanclub |
5 |
2 |
fryed pussy |
#1 |
A |
mofumofu lover |
5 |
1 |
ff15 |
#1 |
B |
gebratene Muschi |
0 |
5 |
tasty watermelon |
#1 |
C |
Nekopara Fanclub |
5 |
2 |
1miss |
#1 |
D |
we will 操你妈 |
5 |
2 |
pussy goreng v3 |
#1 |
D |
pussy goreng v3 |
5 |
2 |
emilia fanclub |
#1 |
D |
Where Love Lies |
5 |
1 |
fryed pussy |
#1 |
C |
sijori folks |
3 |
5 |
pussy goreng |
#1 |
Sunday, 19 April 2020:
A |
ff15 |
0 |
5 |
:watamesleep: |
#1, #2 |
B |
adventure timers |
5 |
1 |
gebratene Muschi |
#1 |
B |
Happy Ending |
5 |
2 |
pussy fly |
#1 |
A |
somaymalaycapcay |
5 |
2 |
mofumofu lover |
#1 |
C |
asean NUTtersarus |
5 |
2 |
Nekopara Fanclub |
#1 |
A |
:watamesleep: |
5 |
0 |
DaFaK |
#1 |
C |
1miss |
5 |
0 |
sijori folks |
#1 |
A |
somaymalaycapcay |
4 |
5 |
:watamesleep: |
#1 |
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Map scoring is based on Score V2.
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The mapsets for each round will be announced by the Tournament Management in advance before the actual matches take place.
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Match schedules will be predetermined by the Tournament Management. Had there been any teams who were unable to attend the current schedule for any reason, affected teams may apply and settle for a reschedule at the #reschedule channel in the tournament's Discord server.
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A referee will create a multiplayer room 10 minutes in advance and will start to send out invites.
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If a team does not show up within 10 minutes of the start time, their opponent wins by default.
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If no staff or referee is available, the match will be postponed.
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NoFail will be enforced in all maps. This is to ensure that the points are to be awarded more fairly towards players who perform better in general during the course of the map regardless of their remaining health at the end.
-
If a player disconnects, it will be treated as if they failed the map.
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If a player disconnects between the beatmaps, the match can be delayed up to 15 minutes max.
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Lag is not a valid reason to nullify a map.
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If there are any problems during the match occurence, the Tournament Management will make a decision based on referee's report.
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It is expected to be polite and respectful to each other. Penalties will be given if participants violates.
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If participants try to provoke other participants, participants who start the provocation will be reported to the OSIM staff and may be blacklisted in the future instalments of OSIM.
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Usage of any illegal programs will be reported to the osu!staff and will be blacklisted in the next instalment of OSIM.
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If there is anyone try to play as the participants, their will be blacklisted in the next instalment of OSIM for both participant and the helper.
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All interested participants are required to into the tournament individually.
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In order to be eligible to play in the tournament, a participant must have either the Singaporean, Indonesian, or Malaysian flag displayed on their profile.
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To ensure valid and serious registrations, every ed participant will be checked by the Tournament Management and screened by osu!'s Tournament Staff.
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The list of participants who have ed the screening and are able to compete in the tournament will be published after the Registration Phase has ended.
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Referees and map selectors may not participate as players in this tournament.
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Each participant will have to sign up to one of the Qualifier lobbies that has been scheduled and prepared by the Tournament Management in advance.
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In the lobby, participants will have to consecutively play all of the ten Qualifier maps in the order of NM1 -> NM2 -> NM3 -> NM4 -> HD1 -> HD2 -> HR1 -> HR2 -> DT1 -> DT2.
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Participants are not allowed to ban any maps in the Qualifiers.
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Participants are not allowed to in (or for) more than one Qualifier lobbies.
-
60 participants with the
highest amount of Qualifier points in total will advance to the knock-out stages.
-
The Qualifier points are calculated by the following formula: Σ(your achieved score/best score on the map from all lobbies)
.
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Players who are placed #1 - #20 will be designated as Seed A players. These players have the power to pick out in turns one player from Seed B and one player from Seed C that they'll be teaming up with in the team drafting phase.
-
Players who are placed #21 - #40 will be designated as Seed B players.
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Players who are placed #41 - #60 will be designated as Seed C players.
-
Players who are placed outside the top 60 will be immediately eliminated from the tournament.
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Failure to attend in any of the predetermined Qualifier lobbies will result in an instant elimination from the tournament.
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In the Group Stage, the 20 previously formed teams will be divided into 4 groups consisting of 5 different teams.
-
All the teams from each group will face each other.
-
Rankings of each group are determined by sorting the results of each team's performance in the following priority:
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The 16 teams who managed to get through from the Group stage will be matched to each other based on their Group stage placement.
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Teams who were placed 1st or 2nd on their corresponding group will start the knock-out stage in the Upper Bracket.
-
Teams who were placed 3rd or 4th on their corresponding group will start the knock-out stage in the Lower Bracket.
-
Team will compete against each other using the Double Elimination system.
-
The Double Elimination System works as following:
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Teams who lose in the Upper Bracket can still play again on the Lower Bracket.
-
Teams who lose in the Lower Bracket will be eliminated from the tournament.
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In the Grand Finals, the winner of the the Upper Bracket only needs to win a single match against their opponent in order to claim the championship title. The winner of the Lower Bracket, however, needs to win two matches and enforce a Bracket Reset against their opponent in order to claim the championship title.
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Teams who can compete in the next round are determined by:
-
In the Quarterfinals and the Semifinals, each team needs to win 6 points in order to win a match. (Best-of-11)
-
In both of the Finals Weeks, each team needs to win 7 points in order to to win a match. (Best-of-13)
-
Teams who Win By Default.
-
If there are teams who experience disqualification during the match.
-
A representative from each team must use the
!roll
command once in
#multiplayer
in order to determine the banning and picking order.
-
The winner of the !roll
gets to decide which team bans first.
-
The loser of the !roll
gets to decide which team picks first.
-
This rule does not apply in the Qualifier lobbies.
-
Each team has to ban
one beatmap (on Group Stage) and
two beatmaps (on the knock-out stages) from the mappool. These beatmaps are not allowed to be picked by any team during the entire match.
-
Each team may ban multiple maps from the same mod pool. Either team, however, may not ban out a mod pool completely -- for example, in a match with 3 possible HardRock picks in where two HardRock picks have been banned prior, the team that bans next may not ban the remaining HardRock pick as it'll shut down the HardRock mod pool completely for the corresponding match.
-
Banning does not apply in the Qualifier lobbies.
-
Each team is free to select one warm-up beatmap. Using beatmaps with questionable content is prohibited.
-
In a FreeMod pick, each player has to apply at least one mod to play the map with. Allowed mods are EZ, HR, HD, or any possible combinations of the three mods.
-
In case of a tiebreaker, each captain will ban 1 of the 3 available tiebreakers. This is done by sending an in-game PM with your ban to the match referee. The remaining map will be played.
-
The Seed C player from each team has to play at least one map in every match. If a match reaches a match point and either team's Seed C player has yet to play a map, the referee will not start the next map until the Seed C player from the said team participates.
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The results of each match and any other relevant information regarding the match will be posted on the Discord server after the match has concluded by the responsible referees.