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Resurrection Cup 2025 is a 3v3, double-elimination osu! tournament hosted by Phreel and Hoaq. It is the fourth instalment in the Resurrection Cup series. Resurrection Cup 2025 also introduced a new Resurrection Cup mascot, Regulus.
Registration phase |
2025-05-11/2025-06-07 |
Qualifiers showcase |
2025-05-18 |
Qualifiers |
2025-05-18/2025-06-07 |
Screening phase |
2025-06-07/2025-06-14 |
Round of 32 |
2025-06-20/2025-06-22 |
Round of 16 |
2025-06-27/2025-06-29 |
Quarterfinals |
2025-07-04/2025-07-06 |
Semifinals |
2025-07-11/2025-07-13 |
Finals |
2025-07-18/2025-07-20 |
Grand Finals |
2025-07-25/2025-07-27 |
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40% of the prize pool, unique profile badge (pending), 6 months of osu!er, Wooting UwU, exclusive profile banner |
 |
35% of the prize pool, 4 months of osu!er, exclusive profile banner |
 |
25% of the prize pool, exclusive profile banner |
"4th place" |
Exclusive profile banner |
Lead organisers |
Hoaq, Phreel |
Mappool quality assurance |
-Haruki, darkos, Daycore, girltekk, Luminous Sky, Mimiliaa, Phreel, Yumerios |
Sound team |
eili, Krimek, Xyris |
Lead GFX (2d) |
OsuMe65 |
Lead GFX (3d) |
LenLitchu |
Social media management |
BCraftMG |
Storyboarders |
Ningguang, VenerableNyanta, Zuika |
Animation designers |
LenLitchu, Polytetral, Secondoverthree, sugosugiii, The Chronoa Atelier, TheFunk, Transendium |
Illustrators |
AlexDunk, BLISS, dezic, ERA Aracium, Mimiliaa, Minerva Rin, MM, mochasan_, OsuMe65, Polytetral, Raytoly, sh0wtime, shiej007, sorasignature, TAKADA, Wsx, Yumeyo, Z419 |
Developers |
ANON TOKYO, Hoaq, Ningguang |
Mappers |
-eNVy-, -Eresh, -jordan-, 9ami, AirinCat, aiyoko, Arushii, Axarious, Azasapag, bad kitten, Bazuso, Blacky Design, Booliix, captin1, Castiello, Celektus, Charlotte Teo, Chris Jasorka, Ciyus Miapah, CMeFly, Cocoyu, Creepattack, Daycore, dectopia, Ducky-, fanzhen0019, flake, Flame Haze, Garden, girltekk, h1dron, IntegerTempest, Judge1st, Kayamori Ruka, knowledgeking, kowari, Krimek, Kurashina Asuka, Lako, LeCandy, lewski, Lightin, Local Hero, Log Off Now, maot, Matsuyuki Ame, Mimiliaa, moph, Muchin, NekoShabeta, Night Mare, Nozhomi, Nozuchi, Okoayu, Orkay, Pho, Plus4j, quantumvortex, Rozemyne, Rtyzen, Saten, Shurelia, SkyFlame, Soraka, TNTlealu, Tycani, Typ4, Urition, Vermasium, xidorn, xLolicore-, yaspo, Yumerios |
Hitsounders |
-Eresh, -jordan-, Ducky-, Garden, Mahiru Shiina, midorijeon |
Playtesters |
chiv, dectopia, gecseboti, Lexonox, M I S O, MimiliaaMyMommy, niqht, plee |
Referees |
--Glitchy--, affirmedcheese, Albionthegreat, AnjoK, Bastaku, Discord, Dragoncurve, Poity, raven_waffles, real cute, Rush_FTK, ShiruoX, ThatAvocado_Boi |
Streamers |
- Fubukiii, affirmedcheese, Bastaku, D I O, Hoaq, ilw8, Knightcakes, Phreel, Rush_FTK, SIay, SSScotty, ThatAvocado_Boi |
Commentators |
- Juno -, affirmedcheese, BlankTap, cavoeboy, D I O, Ethereal_Winter, ExiaXD, I-Flame, Krimek, Luminous Sky, Mavs, Phreel, SadShiba, Subaru_Arima, Tycani, Vordi |
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All matches will be played with ScoreV2 in Team VS mode.
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32 teams will qualify for the bracket stage, chosen through Qualifier Stage.
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All maps will be played with No Fail enabled, in addition to the appropriate mods.
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All matches must take place between Friday 23:59 UTC and Sunday 23:59 UTC.
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Reschedules must be submitted before Thursdays at 23:59 UTC during the week a round is to take place. Teams can reschedule by using the /matchup_reschedule
command in the Discord server. Exceptions are made on a case-by-case basis.
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Staff are prohibited from playing in the tournament with the exception of streamers, commentators, and GFX artists.
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Registrations will be done on the
website.
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The minimum team size is 3 , and the maximum team size is 5 .
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Team names may consist of 3 to 20 characters with acronyms of 2 to 4 letters along with a team photo.
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Inappropriate pictures, names, and/or acronyms are subject to change at the discretion of istration.
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Teams must have all either residing within or with profile flags within the same region.
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Teams will exclusively be scheduled based on their region and not their actual place of residence.
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There will be three regions for this tournament:
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The Americas and East Pacific Islands (Americas).
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Europe, the Middle East, and Africa (EMEA).
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Asia, Australia, and Oceania (AAO).
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The Americas includes North America, South America, and any island nations, territories, or other dominions east of the International dateline and west of North and South America.
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EMEA includes Europe, Africa, and the Middle East.
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All countries listed in the Middle East region may only play for EMEA teams despite some of these countries being included in the list of Asian countries.
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Kazakhstan is listed as part of Europe but may only play for AAO due to its timezone and the majority of the country being in Asia.
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AAO includes Asia, and most of Oceania.
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Hawaii, the Cook Islands, and French Polynesia are excluded from AAO as they are all east of the international dateline and thus fall under the Americas.
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Georgia, Armenia, and Azerbaijan are part of EMEA rather than AAO as they fall west of the Caspian Sea and have timezones closer to EMEA than AAO.
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Players from Russia may for teams from either EMEA or AAO, but they will be scheduled according to the overall team region.
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Teams shall have their own lobby freely scheduled by themselves on the
website, and run by the
Corsace bot.
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Last lobby for Qualifiers round cannot start after June 1st 15:00 UTC.
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If a team does not show up to their scheduled Qualifiers lobby, they may play in any other lobby.
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Each map will be played in order as they are shown on the mappool sheet. There will be one playthrough of the pool.
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90 second timers are used for teams to swap and ready up.
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Teams complete registration by playing qualifiers.
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Rosters are locked after play. Changes are not allowed under any circumstance.
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Due to this process, teams with players who are screened out will be disqualified from the tournament.
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Top 32 seeded teams using Z-sum, scaled between 0 and 100, will proceed to Bracket Stage.
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A referee will create a match 10 minutes prior to match time.
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Captains are expected to be online at least 5 minutes before the scheduled match time to receive invites from referees.
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Teams are expected to show up on time and prepare for their matches.
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Teams that fail to field a roster 10 minutes after the scheduled match time will forfeit.
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In case of both teams failing to show up in time, the match may be rescheduled to a different time.
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If no suitable time can be arranged, the team with higher seeding will be given the advantage.
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There are no warmups.
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There are no restrictions on picks or bans.
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No Fail is enforced on all maps.
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Captains will !roll
in matches. The winner may choose between pick or ban order, and the other captain may choose the remaining order.
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Teams have 1 ban in Round of 32 and Round of 16, and 2 bans throughout the rest of bracket stage.
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Teams have 90 seconds to declare picks and bans.
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If a team takes more time than allotted for any of the above actions, the procedures adopted will be as follows:
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First occurrence: A 30-second extension is given along with a verbal warning.
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On subsequent occurrences: A random map will be chosen from the mappool using !roll X
, where X is the number of beatmaps remaining in the mappool.
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Teams have 90 seconds to swap teammates and lock in their roster.
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If a team takes more time than allotted for either action, the procedures adopted will be as follows:
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In the event of a disconnection, an abort/replay may be called if it occurred within the first 30 seconds of the map. Other than that, common sense will be applied. If proof exists of the disconnected player's score, it can be used. If it is at all ambiguous, the player's score is considered void.
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Disconnections are considered to be unexpected, game-breaking events out of a player's control (i.e. keyboard/tablet/mouse malfunction, system failure, internet disconnect, etc). Offset, background dim, leaderboard presence, etc. ARE NOT considered valid reasons to call for an abort/replay as players should fix these on their own.
Qualifiers |
1 |
|
7.5★ |
4 |
3 |
3 |
3 |
|
|
Round of 32 |
9 |
1 |
6.7★ |
4 |
2 |
2 |
3 |
3 |
1 |
Round of 16 |
9 |
1 |
7.0★ |
4 |
2 |
2 |
3 |
3 |
1 |
Quarterfinals |
11 |
2 |
7.3★ |
5 |
3 |
3 |
4 |
4 |
1 |
Semifinals |
11 |
2 |
7.7★ |
5 |
3 |
3 |
4 |
4 |
1 |
Finals |
13 |
2 |
8.1★ |
5 |
3 |
3 |
4 |
4 |
1 |
Grandfinals |
13 |
2 |
8.5★ |
5 |
3 |
3 |
4 |
4 |
1 |
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The allowed mods are HD, HR, FL and EZ (1.75x). Each team must have at least one player with HD only and one player with HR only
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Tiebreakers are played with Free Mod enabled, however, do not require players to use a mod