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osu!mania 4K Chilean National Cup 2025 6i5e4r

3p5i3m

The osu!mania 4K Chilean National Cup 2025 (MCLT 4K 2025) was a 1v1, double-elimination, Chilean-only open rank osu! tournament hosted by myucchii and nyawaa. It was the first instalment of the osu!mania 4K Chilean National Cup.

Tournament schedule 2r3s6r

Event Timestamp
Registration phase 2024-12-27 (21:00 CLST) / 2025-01-12 (21:00 CLST)
Qualifier showcase 2025-01-19
Qualifier stage 2025-01-25/2025-01-26
Round of 16 2025-02-01/2025-02-02
Quarterfinals 2025-02-07/2025-02-08
Semifinals 2025-02-14/2025-02-15
Finals 2025-02-22/2025-02-23
Grand Finals 2025-03-01/2025-03-02

Prizes 5r3n2j

Placing Prize(s)
Gold crown Profile badge (pending), 1 year of osu!er, profile banner
Silver crown 6 months of osu!er, profile banner
Bronze crown 3 months of osu!er, profile banner

MCLT 4K 2025 winner badge

Organisation 3g3j71

The osu!mania 4K Chilean National Cup 2025 was run by various community .

Participants 1d4w2a

Podium 4l4f3r

MCLT 4K 2025 podium

Mappools 3g1d6j

Grand Finals 1771r

the mappack here! (204 MB)

Finals 4x63s

the mappack here! (229 MB)

Semifinals 1i4ch

the mappack here! (169 MB)

Quarterfinals 2bn1p

the mappack here! (160 MB)

Round of 16 4g695u

the mappack here! (129 MB)

Qualifiers 64866

the mappack here! (35.9 MB)

Match results s3l1n

Detailed statistics for this round can be found on this spreadsheet.

Grand Finals 1771r

Saturday, 1 March 2025:

Team A Team B Match link VOD link
b3njvv2 7 2 Ogata Kanna #1 #1

Sunday, 2 March 2025:

Team A Team B Match link VOD link
Anterex 7 4 b3njvv2 #1 #1

Finals 4x63s

Detailed statistics for this round can be found on this spreadsheet.

Saturday, 22 February 2025:

Player A Player B Match link VOD link
b3njvv2 3 7 Anterex #1 #1
Ogata Kanna 7 6 Horuszed #1 #1
kuraaaFangirl 3 7 Hikikomori #1 #1

Sunday, 23 February 2025:

Player A Player B Match link VOD link
Ogata Kanna 7 2 Hikikomori #1 #1

Semifinals 1i4ch

Detailed statistics for this round can be found on this spreadsheet.

Saturday, 15 February 2025:

Player A Player B Match link VOD link
b3njvv2 6 4 Ogata Kanna #1 #1
Hikikomori 6 5 yukataa #1
Best Sanallite 4 6 NikitodeuS #1 #1
Jeanne Da Rin 4 6 Horuszed #1 #1

Sunday, 16 February 2025:

Player A Player B Match link VOD link
Yor Fangirl 6 -1 Shiny Sylveon win by default
Anterex 6 0 kuraaaFangirl #1 #1
Hikikomori 6 1 NikitodeuS #1
Yor Fangirl 3 6 Horuszed #1 #1

Quarterfinals 2bn1p

Detailed statistics for this round can be found on this spreadsheet.

Friday, 7 February 2025:

Player A Player B Match link VOD link
Anterex 6 0 Jeanne Da Rin #1 #1

Saturday, 8 February 2025:

Player A Player B Match link VOD link
Wantaso -1 6 Yor Fangirl win by default
Horuszed 6 3 TheTrixdo_YT #1 #1
[REG]Levels 1 6 yukataa #1 #1
b3njvv2 6 0 Best Sanallite #1 #1
UQU -1 6 NikitodeuS win by default
Hikikomori 0 6 Ogata Kanna #1 #1

Sunday, 9 February 2025:

Player A Player B Match link VOD link
kuraaaFangirl 6 1 Shiny Sylveon #1 #1

Round of 16 4g695u

Detailed statistics for this round can be found on this spreadsheet.

Saturday, 1 February 2025:

Player A Player B Match link VOD link
b3njvv2 5 -1 Wantaso win by default
Yor Fangirl 1 5 Best Sanallite #1 #1
Hikikomori 5 -1 Horuszed #1
Ogata Kanna 5 2 TheTrixdo_YT #1 #1
Anterex 5 0 [REG]Levels #1 #1

Sunday, 2 February 2025:

Player A Player B Match link VOD link
yukataa 4 5 Jeanne Da Rin #1 #1
kuraaaFangirl 5 1 UQU #1 #1
Shiny Sylveon 5 4 NikitodeuS #1 #1

Qualifiers 64866

The final standings for the Qualifier stage can be found in the following spreadsheet.

Seed Player Average Rank1 avg. score2
#1 b3njvv2 2.4 988,095
#2 Anterex 2.6 988,978
#3 kuraaaFangirl 4.4 981.640
#4 Hikikomori 4.4 980,398
#5 Ogata Kanna 6.6 975.031
#6 Shiny Sylveon 8.6 970.156
#7 yukataa 8.6 968,687
#8 Yor Fangirl 8.6 968,247
#9 Best Sanallite 10.8 964,395
#10 Jeanne Da Rin 11.2 963,878
#11 NikitodeuS 12 958.823
#12 TheTrixdo_YT 13.4 956,299
#13 Horuszed 13.4 947,361
#14 UQU 13.6 952,576
#15 [REG]Levels 14.2 956,143
#16 Wantaso 14.6 951,591
#17 [REG]M1ST3R 14.6 947,731
#18 -Kori 14.8 945,122
#19 [AT] Funnies 15 938,504
#20 Diprimm 16.2 942,849
#21 brunaso 21.4 744,322
#22 -Ryu- 21.6 736,307
#23 YeaaBoiii 23 265,990
#24 labotx 24 155,806

Ruleset m83o

General 6285k

  1. Only players with the Chilean flag visible on their osu! profile are eligible to enter the tournament.
  2. Tournament staff must not participate as players in the tournament.
  3. Tournament schedules are based on Chilean continental time (UTC-3).
  4. To participate in the tournament, player must this Discord server after registration.
  5. This tournament is a 1v1 double-elimination competition for the osu!mania game mode (4K variant).
  6. Beatmap scoring is based on ScoreV2.
  7. Players must adhere to the osu! community rules at all times. Any violation of these rules may result in expulsion at the discretion of the tournament hosts.
  8. Players are allowed to adjust visual settings to alter background opacity or disable beatmap elements, such as storyboards and skins.
  9. Skin elements must not be used to alter key gameplay mechanics inappropriately.
  10. The tournament hosts reserve the right to modify these rules at any moment. Any such changes will be announced in advance.

Mappool information 342n4h

  1. Every stage will have its own mappool.
  2. Each mappool consists of a fixed amount of maps, which will all be played under Free Mod conditions.
  3. The mappool sizes are as follows:
    • Qualifiers: 5 beatmaps
    • Round of 16: 13 beatmaps
    • Quarterfinals and Semifinals: 15 beatmaps
    • Finals and Grand Finals: 17 beatmaps
  4. Each mappool has one tiebreaker, except for the Qualifiers.
  5. Possible mod choices for all beatmaps are Hidden, Fade In, Flashlight, and Mirror.
  6. The tiebreaker will be played under Free Mod conditions.

Qualifiers 64866

  1. A total of 8 lobbies will be available at different times. Custom lobbies can be requested if a player cannot participate in any of the designated lobbies.
  2. Players will be invited 10 minutes before the start of each lobby. It is not necessary to before this period, but players must be present at the scheduled time.
  3. If a player does not show up within 5 minutes of the lobby's start time, they will be moved to another lobby.
  4. Each lobby will consist of 5 consecutive maps, with a 2-minute break after each map. Once all maps are completed, there will be a 5-minute break where players can retry their maps.
  5. The seeding method used will be Average Rank, based on the average ranking obtained in each map.

After Qualifiers 682c6v

  1. On Sunday of the qualifiers week, at a previously announced time, the qualifier results and designated matches will be published.
  2. If players qualify, they will advance to the double-elimination bracket stage, meaning that losing your first match does not eliminate you from the tournament. Starting from Quarterfinals, if you are in the losers' bracket, you will have to play two matches per week. If you lose in the losers' bracket, players will get eliminated from the tournament.

Matches s6no

  1. A room will be created, and players will be invited 15 minutes before the match, with the format: MCLT4K2025: {(Player 1)} vs {(Player 2)}
  2. Each match will be played using Score V2 and Team Vs format.
  3. There will be no warm-up maps, following the same format as MWC matches.
  4. Matches (with minor exceptions) will be played over the weekend (Friday to Sunday) at the times specified in the main sheet. Players are allowed to request reschedules up until a deadline announced in the tournament's Discord server.
  5. The schedules for each match will be announced on Sundays each week in the main sheet.
  6. Both players must be present in the room within a maximum of 10 minutes after the match's start time. If a player does not show up within this time, the opponent will be awarded the victory.
    • If neither player shows up, they will be allowed to schedule an emergency reschedule within the same day.
    • If no suitable time can be found, the player with the higher seeding will advance.
  7. Once both players are present, the referee will ask them to perform !roll. The roll winner can choose between first protect or first ban.
    • If the roll winner (Player A) chooses first protect, the order will be:
      • Protect A - Protect B - Ban B - Ban A - Pick A.
    • If the roll winner chooses first ban instead:
      • Protect B - Protect A - Ban A - Ban B - Pick A.
  8. After the rolls, players can freely choose their maps.
  9. Players have 2 minutes to select each map and ready up in the lobby. If a player exceeds this limit, the referee may issue a warning and enforce a tactical timeout if necessary. If this happens multiple times, the referee may perform a !roll to randomly select a map. In extreme cases, hosts and referees may take stricter actions.
  10. Each round will require a certain amount of points in order to win the match, those being:
    • Round of 16: First to 5 points (BO9)
    • Quarterfinals and Semifinals: First to 6 points (BO11)
    • Finals and Grand Finals: First to 7 points (BO13)
  11. Each player has one tactical timeout, which can only be used during their own pick. This allows the player to request an additional 2 minutes from the referee, on top of the regular 2-minute pick time.
  12. In the rare case of a score tie on a map, the map will be replayed. If a tie occurs again, the map will continue to be replayed until a winner is determined.
  13. If a match tie occurs, the tiebreaker map will be played automatically. If both players agree, an additional tactical timeout can be used before the tiebreaker.
  14. Only the following mods are allowed during matches: Hidden (HD), Fade In, Flashlight (FL) and Mirror. All other mods are strictly prohibited.
  15. A rematch can be requested if a player experiences technical issues within the first 30 seconds of a map. The referee may deny this request if deemed unnecessary.
  16. If a player disconnects after the first 30 seconds, their opponent will win the point, unless:
    • A VOD, Twitch Stream or liveplay is provided showing the complete playthrough and result.
    • A replay file is submitted, with the timestamp matching exactly with the lobby's map start time.

Extra 6k2i5e

  1. Average rank between the 5 maps played during the Qualifiers stage. 

  2. Used as a tiebreaker when two Players have the same average rank in their Qualifiers result.