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Itou Kanako - Hacking to the Gate (TV Size) 2q722w

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Topic Starter
This beatmap was submitted using in-game submission on 2013年6月17日 at 23:13:18

Artist: Itou Kanako
Title: Hacking to the Gate (TV Size)
Source: Steins;Gate
Tags: Anime 5pb nitroplus nitro+ opening DakeDekaane [CSGA]Ar3sgice Banana Gamu Dekaane AR233
BPM: 161
Filesize: 14165kb
Play Time: 01:28
Difficulties Available:
  1. 5.167569% (5 stars, 307 notes)
  2. Banana's Hard (4.67 stars, 213 notes)
  3. Dekaane's Normal (3.72 stars, 126 notes)
  4. Gamu's Easy (2.26 stars, 91 notes)
  5. Insane (5 stars, 363 notes)
  6. Normal (3.91 stars, 119 notes)
: Itou Kanako - Hacking to the Gate (TV Size)
: Itou Kanako - Hacking to the Gate (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
El Psy Congrooooooooooo !!
Gamu's Easy by -Gamu- was done .
Dekaane's Normal by DakeDekaane was done .
Banana's Hard by Banana was done .
5.167569% by Ar3sgice/Ar233 was done .
Insane & Normal by me was done .
Change the skin in 2013/6/5 , if you dl it before this time , Plz re-dl again.
Hi, from my queue.
How could I not mod my favourite theme ever? :O
Here goes nothing.

5.167569%
  1. 00:01:287 (1) - Remove.
  2. 00:09:300 (1) - EXTREMELY out of place. Was this done to rush that part?
  3. 00:34:921 - The gap here really kills the flow
  4. 01:27:001 (1,2,3,4) - I wouldn't stack these really, it would be better if they were spread around. (rotate 90 for each one maybe?)

Insane
  1. I'll start by saying this map is extremely hard to read all around. Don't add notes where they're not needed.
  2. 00:01:939 (2) - Remove
  3. 00:13:865 (2) - ^
  4. 00:19:734 (3,4,5,6,7) - Rework, this is out of place and loads of unneeded notes.
  5. 00:24:206 (4) - Snap 1/4, don't stack on previous note.
  6. 00:25:604 - If you want to put more 1/4s in, at least finish this stream by adding a note here.
  7. 00:32:219 (9,10,11) - Very hard to read on the first play, mostly because of the skin.
  8. 00:36:132 (6) - Remove.
  9. 00:48:616 (8,9) - Remove.
  10. 00:54:672 (1) - Remove.
  11. 00:57:747 (3,4,5) - Doesn't fit the song at all.
  12. 00:58:306 (7) - Snap at 00:58:492 or make the slider end 5% volume.
  13. 00:59:796 (2) - Snap 1/2 or make the slider end 5% volume. This doesn't fit the song at all.
  14. 01:00:635 (5,6) - Remove.
  15. 01:03:244 (2) - ^
  16. 01:03:896 (4) - Why a slider?
  17. 01:07:902 (16) - Remove.
  18. 01:08:182 (1,2,3,4,5,6,7,8) - Hard to read and doesn't fit the song.
  19. 01:09:672 (1,2,1,2) - ^
  20. 01:12:467 (5,6) - A silent slider? really? This is unrankable.
  21. 01:15:262 (2) - Snap 1/2.
  22. 01:16:101 (6) - Remove
  23. 01:19:175 (2) - Snap at 01:19:548 , remove circle.
  24. 01:20:480 - Missing a note here.
  25. Stop abusing 1/4 on a song that is clearly not made for it, please.
  26. 01:20:852 (2,3,4,5) - Oh god, change this.
  27. 01:21:970 (8) - Remove Clap
  28. 01:25:697 (6,7,1,2) - Change or distance apart. Hard to read.
  29. I'll be honest and straight forward with this, this map has very slight chances of being ranked in it's current state. You aren't a bad mapper but this is very clearly not designed for this style of mapping.
Topic Starter

AzerFrost wrote: 3w4s

Hi, from my queue.
How could I not mod my favourite theme ever? :O
Here goes nothing.

5.167569%
  1. 00:01:287 (1) - Remove.
  2. 00:09:300 (1) - EXTREMELY out of place. Was this done to rush that part?
  3. 00:34:921 - The gap here really kills the flow
  4. 01:27:001 (1,2,3,4) - I wouldn't stack these really, it would be better if they were spread around. (rotate 90 for each one maybe?)

Insane
  1. I'll start by saying this map is extremely hard to read all around. Don't add notes where they're not needed.
  2. 00:01:939 (2) - Remove fix
  3. 00:13:865 (2) - ^ fix
  4. 00:19:734 (3,4,5,6,7) - Rework, this is out of place and loads of unneeded notes. fix
  5. 00:24:206 (4) - Snap 1/4, don't stack on previous note. sry, i felt it's suitable
  6. 00:25:604 - If you want to put more 1/4s in, at least finish this stream by adding a note here.
  7. 00:32:219 (9,10,11) - Very hard to read on the first play, mostly because of the skin. fix
  8. 00:36:132 (6) - Remove.
  9. 00:48:616 (8,9) - Remove.
  10. 00:54:672 (1) - Remove.
  11. 00:57:747 (3,4,5) - Doesn't fit the song at all. I don't think so...
  12. 00:58:306 (7) - Snap at 00:58:492 or make the slider end 5% volume. fix
  13. 00:59:796 (2) - Snap 1/2 or make the slider end 5% volume. This doesn't fit the song at all. I felt it sounds well now
  14. 01:00:635 (5,6) - Remove.
  15. 01:03:244 (2) - ^
  16. 01:03:896 (4) - Why a slider?
  17. 01:07:902 (16) - Remove. fix
  18. 01:08:182 (1,2,3,4,5,6,7,8) - Hard to read and doesn't fit the song. fix
  19. 01:09:672 (1,2,1,2) - ^ no
  20. 01:12:467 (5,6) - A silent slider? really? This is unrankable. fix
  21. 01:15:262 (2) - Snap 1/2.
  22. 01:16:101 (6) - Remove
  23. 01:19:175 (2) - Snap at 01:19:548 , remove circle. no
  24. 01:20:480 - Missing a note here. change to a slider
  25. Stop abusing 1/4 on a song that is clearly not made for it, please.
  26. 01:20:852 (2,3,4,5) - Oh god, change this. fix
  27. 01:21:970 (8) - Remove Clap fix
  28. 01:25:697 (6,7,1,2) - Change or distance apart. Hard to read. no it's nice
  29. I'll be honest and straight forward with this, this map has very slight chances of being ranked in it's current state. You aren't a bad mapper but this is very clearly not designed for this style of mapping.
Really thx for modding !
Hi! From my queue.
我是一个新的MODDER,因此你可以选择是否听从我的建议。这完全没有问题。
General
SPOILER
首先,请设置 timing-set current position as preview point 到时间点 01:01:846 - (即为歌曲的高潮)。
这个设置了歌曲预览时所播放的音乐的起始。
其次、TIMING的BPM的倍率最多只能三种、你的BPM种类太多了,请精简。
Insane
SPOILER
即使是INSANE 请不要全篇的spacing都是不同的……一些规律性的、时间间隔相同的地方请适当用上一些DS!拜托了╮( ̄▽ ̄")╭ 感觉有点过于随性(天马行空?XD)了,打起来比较不顺
00:06:318 - 直到此时间点前的一系列四方跳感觉很让人眼花、即使我换了AR9照样不管用(特别是紫红色的NOTE、和背景颜色相似!)。可能是皮肤或者颜色的缘故……我尝试把皮肤屏蔽掉之后再打发现就好了很多。
00:10:418 (2,3,4,5) - 此处 2和3、4 很近,4却和5很远。这种间距对于时间的间隔来说是不合理的。
00:13:958 (2) - 个人觉得这里不重叠会更好
00:20:852 (1,2,3) - 个人觉得此处时间间隔相等,应该距离相等
00:21:225 (3,4,5) - 同上、距离间隔相等或重叠,让人更易于掌握节奏。
00:21:225 (3,6) - 此处的重叠并不美观
00:22:716 (3) - NC
00:24:206 (4,5) - 此处用了1/6?感觉不恰当……我做了一下尝试:http://puu.sh/2EWO2.jpg
00:24:579 - 加一个HIT
00:26:070 (2) - 此处HIT放在这里看不清
00:27:095 (6,7) - 此类HIT都要同距离,比如和00:25:418 (9,10) 、00:55:511 (1,2,3) - 等等,这些都是比较细节的东西、要谨慎
00:36:132 (6) - 移除HIT
00:48:616 (8,9,1) - 距离不均
01:00:169 (3,8) - 建议8的尾段与3对齐
01:00:915 (7,8,9) - 距离
01:05:200 (5,7) - 点对齐
01:12:560 (6,7,8) - 音效过于突兀,一下子没有声音了=。=|||好怪
01:24:393 (3) - 这一点如果要重叠的话……其实最好不要重叠、因为之前的点的痕迹还没有完全消去,会觉得花……
01:25:883 (7,1,2) - 7 与1,2 的距离隔开一些

5.167569%
SPOILER
打了很多遍表示很棒!提不出什么问题啦XD 抱歉。我也从这些排布中学到了很多东西!


结束。差不多就是这样了XD 感觉INSANE问题比较多,另一个难度堪称完美的说!XD
Have a good time!
Topic Starter

kuronotsubasa wrote: 6j2e5p

Hi! From my queue.
我是一个新的MODDER,因此你可以选择是否听从我的建议。这完全没有问题。
General
SPOILER
首先,请设置 timing-set current position as preview point 到时间点 01:01:846 - (即为歌曲的高潮)。
这个设置了歌曲预览时所播放的音乐的起始。
其次、TIMING的BPM的倍率最多只能三种、你的BPM种类太多了,请精简。
Insane
SPOILER
即使是INSANE 请不要全篇的spacing都是不同的……一些规律性的、时间间隔相同的地方请适当用上一些DS!拜托了╮( ̄▽ ̄")╭ 感觉有点过于随性(天马行空?XD)了,打起来比较不顺
00:06:318 - 直到此时间点前的一系列四方跳感觉很让人眼花、即使我换了AR9照样不管用(特别是紫红色的NOTE、和背景颜色相似!)。可能是皮肤或者颜色的缘故……我尝试把皮肤屏蔽掉之后再打发现就好了很多。
00:10:418 (2,3,4,5) - 此处 2和3、4 很近,4却和5很远。这种间距对于时间的间隔来说是不合理的。
00:13:958 (2) - 个人觉得这里不重叠会更好
00:20:852 (1,2,3) - 个人觉得此处时间间隔相等,应该距离相等
00:21:225 (3,4,5) - 同上、距离间隔相等或重叠,让人更易于掌握节奏。
00:21:225 (3,6) - 此处的重叠并不美观
00:22:716 (3) - NC
00:24:206 (4,5) - 此处用了1/6?感觉不恰当……我做了一下尝试:http://puu.sh/2EWO2.jpg
00:24:579 - 加一个HIT
00:26:070 (2) - 此处HIT放在这里看不清
00:27:095 (6,7) - 此类HIT都要同距离,比如和00:25:418 (9,10) 、00:55:511 (1,2,3) - 等等,这些都是比较细节的东西、要谨慎
00:36:132 (6) - 移除HIT
00:48:616 (8,9,1) - 距离不均
01:00:169 (3,8) - 建议8的尾段与3对齐
01:00:915 (7,8,9) - 距离
01:05:200 (5,7) - 点对齐
01:12:560 (6,7,8) - 音效过于突兀,一下子没有声音了=。=|||好怪
01:24:393 (3) - 这一点如果要重叠的话……其实最好不要重叠、因为之前的点的痕迹还没有完全消去,会觉得花……
01:25:883 (7,1,2) - 7 与1,2 的距离隔开一些

5.167569%
SPOILER
打了很多遍表示很棒!提不出什么问题啦XD 抱歉。我也从这些排布中学到了很多东西!


结束。差不多就是这样了XD 感觉INSANE问题比较多,另一个难度堪称完美的说!XD
Have a good time!
你给我的MOD是我改之前的 貌似你没更新 很多都不适用 我好悲伤 ;w;
http://puu.sh/2Ge1N.zip
hard done 这次学的婆婆..于是音效不知道该怎么弄了 总之能把自己糊弄过去(喂喂喂..
Topic Starter

Banana wrote: c3338

http://puu.sh/2Ge1N.zip
hard done 这次学的婆婆..于是音效不知道该怎么弄了 总之能把自己糊弄过去(喂喂喂..
thx
Red: Unrankable issues or Highly recommended
Black: Opinions

[General]
01:01:844 - 设定为Preview
Kiai time不一致 请检查normal和insane难度


[Dekaane's Normal]
OD-1 HP-1
00:54:950 (1,2) - Try not to use overlapping note in this diff
00:56:068 (4) - ^
00:56:440 (1,2) - ^
00:57:558 (4) - ^
01:01:099 (4) - ^
01:08:925 (1,2) - ^
01:15:074 (3) - ^
01:20:850 (1,2) - ^
01:26:813 (1,2) - ^
01:01:472 (1) - new combo
01:28:117 (4) - distance snap problem

[Banana's Hard]
01:05:200 (3) - 建议

其余感觉没什么问题>_<

[Insane]
insane给我的直观印象:无节操乱 特别是开头的那些四方跳 还需美化
Strack leniency与其余难度不一致
00:13:399 (8,9) - 过于牵强
00:19:921 (4) - 建议改成单点
00:24:020 (3,4,5) - 遮挡导致很难读图
00:29:983 (5) - 稍微有点丑 修改下
00:31:660 (7) - 这note是怎么拉的……
00:59:610 (3) - 建议改成单点
01:08:927 (12) - 建议变为两个slider

01:09:672 (1) - 去除这个slider 让玩家休息一下
01:09:859 (2) - 去除去01:09:672 (1) - 后这里new combo
01:14:144 (5) - 建议以note结尾 如果以slider结尾会有中断感

01:18:989 - 加一个note
01:20:666 (1,2,3,4) - 无法读图 建议4放在3后 不要和1,2重叠
01:26:163 (1,2,1,2,3) - 节奏很勉强 由于snap比较乱 读图困难 而且没有必要nc
建议而已 还需要自己斟酌

[5.167569%]
00:09:300 - 强烈建议重复一组这样的slider 00:07:809 (1,2,3,4) 然后spinner设定在00:10:790
00:44:517 (2) - 没记错的话这是Unrankable的
00:45:635 (5,6,1,2,3,4) - 这些遮挡有争议 需要神mapper或者mat来判断是否可取
非常棒的图 找不到什么问题了(明明是我太渣了


我对音效没有研究 需另请神mapper来看下
希望有所帮助
Nice song and good luck ;)
Topic Starter

Nagae-Iku wrote: 6f6h1r

Red: Unrankable issues or Highly recommended
Black: Opinions

[General]
01:01:844 - 设定为Preview
Kiai time不一致 请检查normal和insane难度


[Dekaane's Normal]
OD-1 HP-1
00:54:950 (1,2) - Try not to use overlapping note in this diff
00:56:068 (4) - ^
00:56:440 (1,2) - ^
00:57:558 (4) - ^
01:01:099 (4) - ^
01:08:925 (1,2) - ^
01:15:074 (3) - ^
01:20:850 (1,2) - ^
01:26:813 (1,2) - ^
01:01:472 (1) - new combo
01:28:117 (4) - distance snap problem

[Banana's Hard]
01:05:200 (3) - 建议

其余感觉没什么问题>_<

[Insane]
insane给我的直观印象:无节操乱 特别是开头的那些四方跳 还需美化
Strack leniency与其余难度不一致
00:13:399 (8,9) - 过于牵强
00:19:921 (4) - 建议改成单点
00:24:020 (3,4,5) - 遮挡导致很难读图
00:29:983 (5) - 稍微有点丑 修改下
00:31:660 (7) - 这note是怎么拉的……
00:59:610 (3) - 建议改成单点
01:08:927 (12) - 建议变为两个slider

01:09:672 (1) - 去除这个slider 让玩家休息一下
01:09:859 (2) - 去除去01:09:672 (1) - 后这里new combo
01:14:144 (5) - 建议以note结尾 如果以slider结尾会有中断感

01:18:989 - 加一个note
01:20:666 (1,2,3,4) - 无法读图 建议4放在3后 不要和1,2重叠
01:26:163 (1,2,1,2,3) - 节奏很勉强 由于snap比较乱 读图困难 而且没有必要nc
建议而已 还需要自己斟酌

[5.167569%]
00:09:300 - 强烈建议重复一组这样的slider 00:07:809 (1,2,3,4) 然后spinner设定在00:10:790
00:44:517 (2) - 没记错的话这是Unrankable的
00:45:635 (5,6,1,2,3,4) - 这些遮挡有争议 需要神mapper或者mat来判断是否可取
非常棒的图 找不到什么问题了(明明是我太渣了


我对音效没有研究 需另请神mapper来看下
希望有所帮助
Nice song and good luck ;)
改了自己DIFF大概一半 ;w; 剩下的等其他mapper来改 kds~
Topic Starter
xxx..
Hello, I'll try to mod this map :)
My mods are only suggestion though, feel free to object :D

  • General
  1. Add easy diff? The easiest map here has 2.89 stars which is too hard for beginners
  2. Add anime tags
  • Dekaane's Normal
  1. 00:38:366 (3) - move it up a bit to x:328 y:244 to make it more symmetrical with the (1) and (2) circle.
Nice difficulty :)

  • Banana's Hard
  1. I saw a few 'unconnected' sliders and circles here (unless it was intentional) such as
  2. 00:02:033 (2) - move it to x:180 y:188 to make a straight line with the (1)
  3. 00:03:337 (1) - x:448 y:296 is the more connected looking pattern with the (2) slider afterward
  4. 00:04:269 (3) - move the slider end to x:204 y:80 to make it linear with (1) circle
  5. 00:46:567 (1) - move it to x:120 y:52 to make it more linear with the (3) slider before it
  6. 01:12:467 (3) - move slider tail to x:484 y:160 to make it linear with the (1) circle
  7. 01:18:430 (3) - move slider start to x:100 y:128, same as above
  • Insane
  1. I'd suggest on making stacks here from 00:02:033 (1) to 00:06:132 (4) to make the map nicer and less confusing to play
  2. 01:05:573 (7) - why not make it stacks by moving it to x:196 y:88
  • 5.167569%
  1. I saw many opportunities to make stacks and blankets here and there, a few are
  2. 00:15:635 (7) - move it to x:388 y:32 to make a blanket with the (3) slider afterward
  3. 00:16:194 (2) - move to x:408 y:280 ^
  4. 00:33:710 (4) - move to x:408 y:240 ^
  5. there are still others but I think you might notice it :)
Well, I hope that helps, sorry if it doesn't though :o
Anyway, nice map, good luck! :)

Nagae-Iku wrote: 6f6h1r

[5.167569%]
00:09:300 - 强烈建议重复一组这样的slider 00:07:809 (1,2,3,4) 然后spinner设定在00:10:790 ? 我复读过了, 没更新吧
00:44:517 (2) - 没记错的话这是Unrankable的 改过了
00:45:635 (5,6,1,2,3,4) - 这些遮挡有争议 需要神mapper或者mat来判断是否可取 明明这么好读233
非常棒的图 找不到什么问题了(明明是我太渣了

AnreFM wrote: 3255c

  • 5.167569%
  1. I saw many opportunities to make stacks and blankets here and there, a few are
  2. 00:15:635 (7) - move it to x:388 y:32 to make a blanket with the (3) slider afterward
  3. 00:16:194 (2) - move to x:408 y:280 ^
  4. 00:33:710 (4) - move to x:408 y:240 ^ hmm, if i try to blanket, the reverse end will end up too close into the slider, i think no blanket is better
  5. there are still others but I think you might notice it :)
Well, I hope that helps, sorry if it doesn't though :o
Anyway, nice map, good luck! :)
http://pan.baidu.com/share/link?shareid ... 2097304454
ganbatte~
Mod~

[General]
Preview Time: 01:02:776 -

[Normal]
00:16:378 (4) - NC
00:26:068 (5) - ^
00:43:583 - 我觉得这里可以用Normal hitsound
01:02:962 (1) - 觉得这里不适合放Spinner,这样如何

01:15:074 (3) - 不要和前面重叠吧O O可能会混乱

[Hard]
00:38:741 这里绿线没用的话去掉
00:56:815 (1) - 感觉对不上歌曲
01:15:076 (1,2,3,4) - 我不觉得新接触HARD的人能打得起。。。

[Insane]
00:02:406 (3,3) - 不要重叠 有点难看。。。
00:04:828 (1,2,3,4) - 可以再方一点。。。
00:10:418 (2) - ADD NC
00:10:697 (2) - Del NC
00:22:716 (1,2,3,4) - 可以再方一点。。。
00:24:206 (4) - NC?
00:31:660 (7) - NC?
00:40:604 (6) - ^
00:49:921 (5) - ^

[5.XXXXXXXXX%]
00:16:194 (2,3) - 让2的转折点那里和3的中间重叠?


01:25:138 这里听到了畜生233

only lazy MOD。。。(捂脸
Topic Starter

AnreFM wrote: 3255c

Hello, I'll try to mod this map :)
My mods are only suggestion though, feel free to object :D

  • General
  1. Add easy diff? The easiest map here has 2.89 stars which is too hard for beginners Does it necessary to rank this map?
  2. Add anime tags
fix

  • Dekaane's Normal
  1. 00:38:366 (3) - move it up a bit to x:328 y:244 to make it more symmetrical with the (1) and (2) circle.
fix

Nice difficulty :)

  • Banana's Hard
  1. I saw a few 'unconnected' sliders and circles here (unless it was intentional) such as
  2. 00:02:033 (2) - move it to x:180 y:188 to make a straight line with the (1)
  3. 00:03:337 (1) - x:448 y:296 is the more connected looking pattern with the (2) slider afterward
  4. 00:04:269 (3) - move the slider end to x:204 y:80 to make it linear with (1) circle
  5. 00:46:567 (1) - move it to x:120 y:52 to make it more linear with the (3) slider before it
  6. 01:12:467 (3) - move slider tail to x:484 y:160 to make it linear with the (1) circle
  7. 01:18:430 (3) - move slider start to x:100 y:128, same as above
  • Insane
  1. I'd suggest on making stacks here from 00:02:033 (1) to 00:06:132 (4) to make the map nicer and less confusing to play
  2. 01:05:573 (7) - why not make it stacks by moving it to x:196 y:88
remake this part

  • 5.167569%
  1. I saw many opportunities to make stacks and blankets here and there, a few are
  2. 00:15:635 (7) - move it to x:388 y:32 to make a blanket with the (3) slider afterward
  3. 00:16:194 (2) - move to x:408 y:280 ^
  4. 00:33:710 (4) - move to x:408 y:240 ^
  5. there are still others but I think you might notice it :)
Well, I hope that helps, sorry if it doesn't though :o
Anyway, nice map, good luck! :)
Topic Starter

Sun Rainbow wrote: 353w5d

Mod~

[General]
Preview Time: 01:02:776 - 我觉得我这样就不错啊....

[Normal]
00:16:378 (4) - NC fix
00:26:068 (5) - ^ fix
00:43:583 - 我觉得这里可以用Normal hitsound 不好吧....
01:02:962 (1) - 觉得这里不适合放Spinner,这样如何 fix

01:15:074 (3) - 不要和前面重叠吧O O可能会混乱

[Hard]
00:38:741 这里绿线没用的话去掉
00:56:815 (1) - 感觉对不上歌曲
01:15:076 (1,2,3,4) - 我不觉得新接触HARD的人能打得起。。。

[Insane]
00:02:406 (3,3) - 不要重叠 有点难看。。。
00:04:828 (1,2,3,4) - 可以再方一点。。。
00:10:418 (2) - ADD NC
00:10:697 (2) - Del NC
00:22:716 (1,2,3,4) - 可以再方一点。。。
00:24:206 (4) - NC?
00:31:660 (7) - NC?
00:40:604 (6) - ^
00:49:921 (5) - ^
all fix


[5.XXXXXXXXX%]
00:16:194 (2,3) - 让2的转折点那里和3的中间重叠?


01:25:138 这里听到了畜生233 lol....

only lazy MOD。。。(捂脸

thx for moe rainbow's mod ><
Verlaren
Hai~ request via PM in game

General:
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",0,0
replace the above code on -
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",1,1
Preview time: 01:02:869
01:01:474 - remove this kiai


Dekaane's Normal:
00:25:163(4) - remove clap on slider's start and add whistle
00:25:163(4) - remove whistle on slider's end and add clap
00:26:068(1) - remove clap on slider's start and add clap on slider's end
00:28:676(2) - add clap on slider's middle(reverse)
00:29:794(3) - remove clap on slider's start
00:40:229 - delete clap
00:52:155 - ^
01:09:857 - ^
01:16:192(6) - move clap from slider's start to slider's end


Banana's Hard:
DR +2
OD +1
00:12:281(1) - maybe remove this NC? IMO is better
00:16:753(1) - remove NC
00:21:225(1) - ^
00:39:672(1) - ^
00:41:908(1) - ^
00:43:399(1) - move NC on 00:42:840(5)
00:45:262 - move NC on two patterns back
00:51:225 - delete NC
The main problem of this diff - the location of NC.


Insane:
DR +1
00:02:033 - 00:12:840 - spam of NC
00:38:741 - maybe extend this slider to 00:39:113 ?
01:05:635 - maybe add note?


5.167569% :
00:07:716 - add note
00:09:206 - ^

Good luck ;)
Topic Starter

Verlaren wrote: 1v375o

Hai~ request via PM in game

General:
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",0,0
replace the above code on -
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",1,1
fix
Preview time: 01:02:869
01:01:474 - remove this kiai


Dekaane's Normal:
00:25:163(4) - remove clap on slider's start and add whistle
00:25:163(4) - remove whistle on slider's end and add clap
00:26:068(1) - remove clap on slider's start and add clap on slider's end
00:28:676(2) - add clap on slider's middle(reverse)
00:29:794(3) - remove clap on slider's start
00:40:229 - delete clap
00:52:155 - ^
01:09:857 - ^
01:16:192(6) - move clap from slider's start to slider's end
fix all

Banana's Hard:
DR +2
OD +1
00:12:281(1) - maybe remove this NC? IMO is better
00:16:753(1) - remove NC
00:21:225(1) - ^
00:39:672(1) - ^
00:41:908(1) - ^
00:43:399(1) - move NC on 00:42:840(5)
00:45:262 - move NC on two patterns back
00:51:225 - delete NC
The main problem of this diff - the location of NC.


Insane:
DR +1 fix
00:02:033 - 00:12:840 - spam of NC adjust those nc
00:38:741 - maybe extend this slider to 00:39:113 ? no
01:05:635 - maybe add note? ^


5.167569% :
00:07:716 - add note
00:09:206 - ^

Good luck ;)
wait for guest mapper to read it , thx for your mod!

AnreFM wrote: 3255c

  • Banana's Hard
  1. I saw a few 'unconnected' sliders and circles here (unless it was intentional) such as casual arrange is my way, did some slightly change though
  2. 00:02:033 (2) - move it to x:180 y:188 to make a straight line with the (1)
  3. 00:03:337 (1) - x:448 y:296 is the more connected looking pattern with the (2) slider afterward
  4. 00:04:269 (3) - move the slider end to x:204 y:80 to make it linear with (1) circle
  5. 00:46:567 (1) - move it to x:120 y:52 to make it more linear with the (3) slider before it
  6. 01:12:467 (3) - move slider tail to x:484 y:160 to make it linear with the (1) circle
  7. 01:18:430 (3) - move slider start to x:100 y:128, same as above

Sun Rainbow wrote: 353w5d

[Hard]
00:38:741 这里绿线没用的话去掉 然后滑条体的whistle音效就变了
00:56:815 (1) - 感觉对不上歌曲 嘛 整体都不太对的上
01:15:076 (1,2,3,4) - 我不觉得新接触HARD的人能打得起。。。 难度不是问题

Verlaren wrote: 1v375o

Banana's Hard:
DR +2
OD +1 done this two
00:12:281(1) - maybe remove this NC? IMO is better
00:16:753(1) - remove NC
00:21:225(1) - ^
00:39:672(1) - ^
00:41:908(1) - ^
00:43:399(1) - move NC on 00:42:840(5)
00:45:262 - move NC on two patterns back
00:51:225 - delete NC
The main problem of this diff - the location of NC. nc is ok to me, i nc it every downbeat
http://puu.sh/2KwEM.zip
El psy congroo
Topic Starter

Strawberry wrote: 2t1s3b

El psy congroo
lol moe baby starwberry
[LikeSmile]
[General]
Add in all diffs. this tags:
Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana
[Diffs.]
Not Bad =)
[General]
normal-hitclap fit this map is bad
[Insane]
00:00:356 (1) - try this rhythm
00:13:399 (2) - this overmap is ugly
00:36:318 (1,2) - ctrl+g? and 00:36:877 (1) - x:8 y:112
00:38:368 (5,6,7,8) -
00:38:927 - volume35% Drum clap is better
00:39:300 (1,2,3) - stack 00:38:741 (3) -
00:48:616 (4,5,1,2,3,4) - what the flask
00:50:107 - add circle
00:54:393 (7,1,2) - this rhythm is not good
00:59:517 (2) - remove circle
00:59:703 - remove finish
01:01:846 (1,2) - remove clap
01:09:672 (1,2,3,4) - plz change this pattern
01:25:883 (3,4,5) - ...
kiai time need more mod
StormMod
, that's only suggestions that can be ignored.
[Overall]
Copy-paste tags from insane diff, for example, in another diff's so AI mod don't get mad 'bout it.
Audio lead in must be same in all difficulties so make it in all diff's (same thing 'bout preview point)
[Normal]
00:16:380 (4) - Following a vocal lane, new combo must be here
00:26:070 (5) - swap new combo w/ 00:28:306 (1) - ?
00:36:318 (5) - new combo?
01:23:647 (6) - swap new combo w/ 01:24:765 (1) - ?
Some element's goes too close from the bottom of the screen, but I don't think that's a major prob.

[Hard]
00:43:399 (1,2) - I'd suggest to move that 2 sliders somehow in order to deal w/ that overlap
Some patterns here sounds stange from my point of view, but let it be.

[5%]
What about name of this difficulty? :) Can't sure if this is another insane or something, some ppl might suggest you to change it. But I don't.
00:01:287 (1) - Make an and of this slider silent makes no sense as well as it overlapping incoming notes. I'd suggest to respace it and make it's end unsilent (make it 15-20% in order to don't surprise ppl too much)
00:24:206 (4,1) - okay, you can keep it, but that overlap don't look too good, so I'd better space it away.
00:34:269 (6,7,8) - overlap again + broken spacing (Yes, you can break it, but not in streams). Respace 7,8 properly.
00:38:368 (7,1) - As I say'd earlier, overlaps're not good. Especially that way
00:44:517 (2,3) - ^
00:45:635 (5,6) - I bet ppl can't manage where that slider starts. I'd suggest respace 5 away.
00:52:157 (6) - If you want to keep that, I'd suggest to move it a little bit higher, it'll looks a little bit better.
01:10:418 (4) - Not so good looking overlap again.
01:15:821 (1,2) - ^
01:23:275 (1,2) - ^

[Insane]
00:13:026 (1,2) - I'd netter respace it, since that 2 is unreadable.
00:58:678 (1) - Instead of make it silent, you can just remove that note.
01:19:175 (6) - try to increase that slider by 1/4, removin' 01:19:548 (1)

That's all
rhythm

normal

rhythm is so bad= =b.
要靠目押打

hard


这个难度也是要靠目押打吗
像是一开始放了太多note感觉难度高了然后改的节奏不对

00:30:728

滑条很怪,建议剪短,从00:30:915摆到00:31:287

00:39:486-这是什么= =


00:42:840

00:13:958 移到后面的白线,位置可以移到3 旁边 打起来肯定比现在舒服

01:01:846 剪短,响5次,也就是从01:01:846到 01:02:592

01:03:151 剪到最短,响3次,从 01:03:337到01:03:523

01:03:151剪短后加一个note 可以叠可以放旁边,01:03:896也加一个,最好叠在后面单个那上面

00:24:579加note

00:45:076加note

00:45:449改成滑条,拉到00:45:821,00:46:194-00:46:380删了改成两个note

00:47:685删了 放两个 note

00:49:175加note

00:50:852- 。。。。。。。。。。。。。。。。。。。。。。。。。。。。

01:06:691-01:08:554好别扭啊

01:08:741-01:10:418 为什么不跟歌词,为什么为什么

01:11:349改成回转的响三次

01:14:517- 节奏又变了

01:20:293-最后 节奏不对啊不对

看的好累啊

变动率那个难度看不到了,不过头一次打的感觉是开始一串连单点有点蛋疼

最后一个难度打不动,不过最后那边听上去有点难受
Log:

SPOILER
19:13 Chloe: hello , would you mind take a mod request if you are free :)
19:13 Masterblue48: Sure I can try
19:13 Masterblue48: But how did you me?
19:14 Masterblue48: Link me the map
19:15 *Chloe is listening to [http://osu-ppy-sh.jeuxcrack.net/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
19:15 Chloe: hmmm...
19:16 Chloe: I leave for 1 minute, sry
19:16 Masterblue48: Tell me when you're back then
19:17 Chloe: after 1 min..
19:19 Chloe: hi, i' back
19:19 Chloe: m*
19:19 Masterblue48: There are some parts that keep killing me
19:20 Chloe: :(
19:22 Masterblue48: Go to edit mdoe
19:23 Chloe: ok
19:23 Masterblue48: It says you're from China, but you still understand everything perfectly, yes?
19:23 Chloe: yeah
19:23 Masterblue48: Good
19:23 Chloe: :3
19:23 Masterblue48: well I think the first strange one is this one: 00:00:915 (2) -
19:24 Masterblue48: These 2 circles on top of each other right at the start
19:24 Masterblue48: What sound to they resemble?
19:25 Chloe: lol..
19:25 Masterblue48: I'm not sure what sound they resemble that's why I kept getting 100's and 50's there
19:25 Masterblue48: If that makes sense
19:25 Chloe: But i think it was fit the rhythem
19:26 Chloe: so i do this
19:26 Chloe: maybe i should delete those 00:00:356 (1,2,3,1) - ?
19:26 Masterblue48: I'm trying something, give me a minute :3
19:27 Chloe: ok
19:30 Masterblue48: Something like this fits better: http://puu.sh/2QFyU.jpg
19:30 Masterblue48: Look at the circles/sliders at the top, to see how I set them
19:31 Chloe: yeah , it's good , I'll change to this
19:31 Masterblue48: You like it? That's good
19:32 Masterblue48: It's way better to play at that part too
19:32 Masterblue48: at least for me
19:32 Masterblue48: Okay then
19:32 Chloe: yeah I like it
19:32 Chloe: better then I mapped
19:34 Masterblue48: I would change this one to a new combo: 00:10:604 (1) -
19:34 Chloe: ok
19:34 Masterblue48: This part is confusing because 2 are on top of each other and then there's a triple-circle right under it
19:35 Masterblue48: it's very hard to read when they are all the same color
19:35 Masterblue48: I would re-arrange all of these: 00:13:399 (2,3,1,2,3) -
19:36 Masterblue48: They are very hard to read
19:36 Masterblue48: I played the map 7 times and every time I missed almost all of these because I got confused there
19:37 Chloe: sure , i'll remap this part
19:37 Masterblue48: Only if you agree
19:37 Masterblue48: After looking at it in edit mode for long enough, I can play it, but it sure is very hard when you play it the first times
19:37 Chloe: actually
19:38 Masterblue48: You can use the same objects as you currently do, but make them non-overlapping
19:38 Chloe: got it
19:39 Masterblue48: Okay
19:39 Masterblue48: I would make this slider non-straight: 00:20:293 (7) -
19:40 Masterblue48: since it's slightly curved anyways
19:41 Chloe: changed.
19:41 Masterblue48: Actually, there are more of these, I would curve them all:
19:41 Masterblue48: 00:15:449 (2) -
19:41 Masterblue48: 00:16:380 (1) -
19:41 Masterblue48: 00:18:057 (1) -
19:41 Masterblue48: 00:18:989 (1) -
19:42 Masterblue48: 00:25:138 (3) -
19:42 Masterblue48: 00:26:256 (3) -
19:42 Masterblue48: 00:25:697 (1) -
19:42 Masterblue48: You can use a "straight" point in the middle of this slider, to get the same effect, but even better: 00:29:983 (5) -
19:43 Chloe: i see
19:43 Masterblue48: On this slider you used 4 points instead of 3, someone once told me arcs should always have 3 points 00:31:660 (1) -
19:44 Chloe: hmmm...
19:45 Chloe: i think it looks well
19:46 Masterblue48: Like this: http://puu.sh/2QG25.jpg
19:46 Chloe: ok I'll change
19:47 Masterblue48: Okay
19:48 Masterblue48: Move this small repeating slider ( 00:24:206 (4) - ) so it doesnt overlap with the one above it, really hard to read
19:48 Chloe: ok
19:48 Masterblue48: I think the best spot would be like this: http://osu-ppy-sh.jeuxcrack.net/ss/748457 with distance snap 1,6x moved to the right
19:49 Chloe: ok
19:51 Masterblue48: This is a really strange/hard part: 00:26:629 (4,5,6,7) -
19:52 Chloe: lol , maybe I'll keep my opinion in this
19:52 Chloe: I feel it's good
19:53 Masterblue48: The sound is really good there, but playing it is kinda hard
19:53 Masterblue48: but keep it
19:54 Chloe: :3
19:54 Masterblue48: at least fix the points in that one long slider in there
19:54 Masterblue48: it has like 5, with one at the start being unnecesary
19:55 Chloe: ok
19:56 Masterblue48: 00:34:641 (1,1,2,3,4,5,1,2,1,2) -
19:56 Masterblue48: I guess you want to keep the jumps there
19:56 Masterblue48: then make it so they don't overlap
19:57 Masterblue48: There are 5 objects that start at this exact location in that short time: 00:35:387 (2) -
19:57 Masterblue48: The pattern is very confusing :/
19:58 Chloe: I'll consider it
20:00 Masterblue48: okay
20:01 Masterblue48: let me show you real quick how I made it like: http://www.twitch.tv/Zedku
20:01 Masterblue48: I hope the stream works fine
20:02 Masterblue48: How's this?
20:03 Chloe: hmm.. looks nice
20:03 Masterblue48: It's way less confusing, but still hard jumps
20:03 Masterblue48: to be honest I was not able to read the pattern, after 7 tries
20:03 Masterblue48: not even in edit mode
20:03 Chloe: can you give me a picture
20:04 Masterblue48: http://osu-ppy-sh.jeuxcrack.net/ss/748483
20:04 Chloe: well
20:04 Masterblue48: http://osu-ppy-sh.jeuxcrack.net/ss/748484
20:05 Masterblue48: notice I also replaced the 00:37:064 (2) - with a circle, it seems to fit better
20:05 Chloe: yeah
20:06 Masterblue48: just use x2,0 Distance snap and move the overlapping circles around so they don't overlap anymore, looks way better that way.
20:06 Masterblue48: Okay I'll be looking for more then.
20:07 Chloe: ok
20:07 Masterblue48: Can you update the map?
20:07 Masterblue48: for me
20:08 Chloe: sure...
20:08 Chloe: but i've only change a little
20:09 Masterblue48: Well just show me your current version, since mine is changed a lot
20:09 Masterblue48: so I can start fresh
20:10 Chloe: lol ,I've updated
20:11 Chloe: I felt this map need to be fixed so much
20:11 Chloe: such as 00:02:033 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) -
20:12 Masterblue48: That part feels pretty nice to play
20:12 Masterblue48: However, I still got the old version after ing again, so the update didnt work
20:12 Chloe: but I just feel it was shit...
20:13 Masterblue48: If thats how you feel, change it
20:13 Chloe: looks confusing
20:13 Chloe: yeah
20:14 Masterblue48: The part you marked didnt look confusing to me
20:14 Chloe: hmm.. really?
20:14 Masterblue48: Look at the parts I hit 300 at
20:14 Masterblue48: and look at the parts I fail
20:14 Masterblue48: the parts I fail at are the confusing parts
20:15 Masterblue48: Yeah. This partr.-
20:16 Chloe: .-.
20:16 Masterblue48: Also, how come you can spectate me, didn't you do any changes?
20:16 Masterblue48: The map looks like the old one
20:16 Masterblue48: and probably is the old one
20:16 Masterblue48: not the updated one
20:17 Chloe: no I do some easy change and write the others mod in my txt
20:17 Chloe: I'll change it later believe me
20:18 Masterblue48: Well okay then, if you do them later
20:19 Masterblue48: Change this slider so it only uses 3 poitns instead of 4: 00:43:958 (5) -
20:19 Masterblue48: so it's rounder
20:19 Masterblue48: Same with this slider: 00:44:890 (1) -
20:20 Masterblue48: Instead of 00:48:616 (4,5,1) - I'd use a small repeating slider
20:20 Masterblue48: Like this: http://osu-ppy-sh.jeuxcrack.net/ss/748512
20:21 Chloe: ok
20:24 Masterblue48: This slider seems to be silent, as in it has no hitsounds at all: 00:52:157 (7) -
20:24 Masterblue48: but the is important for the player
20:24 Masterblue48: I see you did that on purpose, so it's your choice, but I'd really keep the sounds there
20:25 Chloe: hmm..
20:25 Masterblue48: I'd change these : 00:57:747 (3,4,5,6) - To 2 small sliders
20:26 Chloe: I'll consider it
20:26 Masterblue48: at the same spots with the same sounds
20:26 Chloe: this one seems not good actually
20:27 Chloe: well
20:28 Masterblue48: Okay, your choice. :)
20:28 Masterblue48: These should be spaced so they don't overlap: 01:09:672 (1,2,3,4,1) -
20:29 Chloe: sliders and notes?
20:29 Masterblue48: Yes
20:30 Chloe: I will do this
20:30 Masterblue48: This slider is pretty much hidden under the other slider, place it somewhere where it won't overlap: 01:21:039 (3) -
20:31 Chloe: ok
20:32 Masterblue48: These also overlap: 01:20:666 (1,2,1) -
20:32 Chloe: yeah
20:32 Chloe: I'll remap this part
20:32 Masterblue48: Same with these 01:21:411 (2,3,4) -
20:33 Chloe: felt it was just shit
20:33 Masterblue48: That's good, since pretty much all of these notes were overlapping
20:33 Masterblue48: As I played that part I had no idea what I was supposed to do
20:33 Masterblue48: So make some easily recognizable pattern instead
20:34 Chloe: I know
20:34 Masterblue48: I'd space these 2 ( 01:26:163 (4,5) - ) further away from the slider
20:34 Masterblue48: it looks like you have to play them immediately after the slider, but theres a pause between them
20:35 Chloe: yeah, but i think it looks well
20:35 Chloe: I did it on purpose
20:37 Chloe: 01:19:175 (6,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
20:37 Masterblue48: okay, it's your choice, but there's that pause, and the pause should be there: http://puu.sh/2QHDr.jpg
20:37 Chloe: I think this part should be remapped
20:38 Masterblue48: I think so too
20:38 Chloe: 01:25:697 (2,3) -
20:38 Chloe: maybe this one is also shit
20:38 Chloe: I'll change it :#
20:38 Chloe: :3
20:40 Masterblue48: I think this would be better: http://puu.sh/2QHJL.jpg
20:40 Masterblue48: But you can change it all together, if you want to
20:40 Chloe: well, I'll consider it
20:41 Masterblue48: okay that's it
20:41 Chloe: nice mod <3
20:42 Masterblue48: :3
20:42 Masterblue48: I'll check on it in a few days and see what you changed
20:42 Chloe: ok
Hi~ by request

These are mostly just suggestions and rhythm things.

Insane
These overlapping squares in this first section are very annoying to read, they're all jumbled together with no clear pattern, and it's hard to tell where they fit in with the music. Here's my suggestion with some explanation:
00:02:033 (2,3,4,1,2,3,4) - These notes here belong to one musical group, but not the same grouping as the rest of the squares. if you're going to create overlapping squares, then group each "set" of squares together with each other, but separate from the other groups.
00:03:337 (1,2,3,4,1,2,3,4) - Group these two together, but separate and distinct from the previous squares and next squares
00:04:828 (1,2,3,4,1,2,3,4) - And these
00:06:318 (1,2,3,4,1,2,3,4) - And these

Something like this :http://puu.sh/2QGfz.png Each square pattern should have 2 squares, and be easily distinguishable from the other square patterns.

00:09:206 (4) - Add note here, there should be a triple
00:12:188 (4) - Here too, missing a triple
00:13:399 (2,3) - These are weird as 1/4 sliders, I'd just change them to a short stream. If you want to keep them as sliders, space them out from each other and the previous/next notes to make it easier to read, and create a small jump there.

Doublecheck your triple placement throughout the map after these next two triples - A lot of them feel very out of place and don't follow a consistent rhythm
00:15:821 (3,4,5) - This and
00:18:430 (2,3,4) - This are very nicely placed triples, and fit well. Use these two as examples and remove/add triples after these to follow the same or similar rhythm and beat

00:54:672 (1,2) - This double is a little weird? It might be better to tie this double in with a slider, either before or after
00:57:747 (3,4,5,6) - these doubles don't fit. normal 1/2 sliders or circles would feel better
00:59:610 (3) - this would just be better as 2 circles
01:03:710 (4) - Add note
01:09:672 (1,2,3,4) - remove the sliders in these and just make them stacked triples
01:15:635 (4) - Add note
01:15:821 (4) - make this 2 circles instead
01:18:989 (6) - add note
01:20:666 (1,2,3,1) - The stacking of this is very hard to read, make the slider 2 circles and make the first combo distinct from the second one
01:25:697 (2,3,4,5) - this is very weird, just make it a stream
5.167569%
00:01:287 (1) - move this so it's not overlapping on top of the next note, it's making it needlessly hard to read
00:21:225 (1,2,3) - distance snap these instead of stacking it separate from the slider
00:25:324 (1,2,3) - distance snap these as well
00:34:269 (6,7,8) - ^
00:44:890 (3) - either stack this or move it down further so it's not stacked/overlapping
00:59:610 (1,2) - ctrl g
01:07:064 (4,5,6) - this triple feels weird/doesn't fit
01:08:741 (2,3,4) - ^
01:10:324 (4) - add note here if you want a triple
01:12:840 (1,2) - space these further apart
Bakana's Hard
00:24:579 (8) - add circle
00:26:815 (4) - ^
00:27:001 (5) - change this to a full beat slider, remove the next note since it will replace it
00:28:306 (8) - add circle, move the slider to the next white tick, which will replace that first circle again
00:28:492 (9) - Add circle
00:30:728 (2) - awkward, the beats should be on the two white ticks, not the 3 red, replace this with a slider or circles with all beats on the white ticks
00:39:486 (4) - add circle
00:39:672 (1,2) - remove these two, put a 1/2 slider there instead
00:41:163 (2) - add circle
00:41:349 (3) - remove circle
00:41:722 (4) - add circle
00:51:411 (2) - add circle
00:51:598 (3,4) - remove these, put a full beat slider here instead
00:52:529 (6) - remove this, move the next slider back to here
00:53:088 (7) - add circle
00:53:275 (8) - remove circle
00:53:461 (8) - replace this with 2 circles on the first 2 half beats and a full beat slider where this slider used to end (this will remove two notes out of the next combo)
---
01:05:200 (3,4,1) - remove all of these and add these instead:
01:05:387 (3) - circle
01:05:573 (4) - ^
01:05:759 (5) - full beat slider
01:06:318 (6) - half beat slider (or 2 circles)
---
01:09:300 (3) - add circle
01:15:262 (2) - ^
01:21:225 (3) - ^
---
01:23:461 (4,1,2,3,1,2,3,4) - redo all of these to fit with the vocals better: I suggest the following
01:23:275 (1) - circle
01:23:461 (2) - ^
01:23:647 (3) - full beat slider
01:24:206 (4) - circle
01:24:393 (5) - full beat slider
01:24:952 (6) - circle
01:25:138 (7) - full beat slider
01:25:697 (8) - 2 beat slider
01:26:815 (9) - circle
Dekaane's Normal
00:16:380 (4) - This slider doesn't fit very well,there should at least be beats
00:16:753 (5) - here, and
00:17:498 (6) - here
---
00:22:343 (4) - add circle
00:53:275 (1) - this is a little awkward, move this slider over to
00:52:902 (1) - here
00:53:461 (2) - add circle
00:53:647 (3) - ^
00:53:834 (4) - add 2 beat slider
01:23:461 (6) - add circle
01:26:815 (1,2,3,4) - this pattern is good, maybe use something like this for the ending in all the other difficulties (the slider particularly, all circles in the other difficulties were kind of hard to read/understand)

I hope this was helpful~

GL!

Thunderstorm wrote: 6g196

What about name of this difficulty? it's worldline divergence www
00:01:287 (1) - Make an and of this slider silent makes no sense as well as it overlapping incoming notes. I'd suggest to respace it and make it's end unsilent (make it 15-20% in order to don't surprise ppl too much) hmm, first note is ok to be surprising, but i think 15-20% is good, i changed to 17%
00:24:206 (4,1) - okay, you can keep it, but that overlap don't look too good, so I'd better space it away. no change ww
00:34:269 (6,7,8) - overlap again + broken spacing (Yes, you can break it, but not in streams). Respace 7,8 properly. hmm, this is a fine pattern, you can look at melophobia(?) and cryo(?)'s ranked maps
00:38:368 (7,1) - As I say'd earlier, overlaps're not good. Especially that way why no stack www
00:44:517 (2,3) - ^ no change ww
00:45:635 (5,6) - I bet ppl can't manage where that slider starts. I'd suggest respace 5 away. that's 计划通り hmm
00:52:157 (6) - If you want to keep that, I'd suggest to move it a little bit higher, it'll looks a little bit better. ok www
01:10:418 (4) - Not so good looking overlap again.
01:15:821 (1,2) - ^
01:23:275 (1,2) - ^ i like stacking wwww

Xivaxi wrote: 6o6o29

00:01:287 (1) - move this so it's not overlapping on top of the next note, it's making it needlessly hard to read
00:21:225 (1,2,3) - distance snap these instead of stacking it separate from the slider agree for this one
00:25:324 (1,2,3) - distance snap these as well
00:34:269 (6,7,8) - ^
00:44:890 (3) - either stack this or move it down further so it's not stacked/overlapping no change ww
00:59:610 (1,2) - ctrl g 人性呢
01:07:064 (4,5,6) - this triple feels weird/doesn't fit
01:08:741 (2,3,4) - ^
01:10:324 (4) - add note here if you want a triple .-.
01:12:840 (1,2) - space these further apart i like being eggpain www
http://pan.baidu.com/share/link?shareid ... 1580634655

thanks for modding~
Well, seems that I still live in 2010, where that stacks can be fatal for your map, so I've pointed it in my post. Sure you can keep it, but no guarantee, that first BAT won't ask you to remap it. At least that works 3 years ago. But I've warned map creator, that I didn't mod anything for ages, since I've returned 2 days ago, so don't take that mod personally.
GL w/ your map :)
Topic Starter

Lan wings wrote: 1a3e31

[General]
normal-hitclap fit this map is bad then I can't decide which .wav I should take...
[Insane]
00:00:356 (1) - try this rhythm
00:13:399 (2) - this overmap is ugly changed
00:36:318 (1,2) - ctrl+g? and 00:36:877 (1) - x:8 y:112 no change
00:38:368 (5,6,7,8) -
changed
00:38:927 - volume35% Drum clap is better changed
00:39:300 (1,2,3) - stack 00:38:741 (3) -
changed
00:48:616 (4,5,1,2,3,4) - what the flask
changed
00:50:107 - add circle changed
00:54:393 (7,1,2) - this rhythm is not good changed
00:59:517 (2) - remove circle sry no change :)
00:59:703 - remove finish changed
01:01:846 (1,2) - remove clap changed
01:09:672 (1,2,3,4) - plz change this pattern changed
01:25:883 (3,4,5) - ... I'll remap this part :3kiai time need more mod yeah, I think so too
thx for mod
Topic Starter

Thunderstorm wrote: 6g196

StormMod
, that's only suggestions that can be ignored.
[Overall]
Copy-paste tags from insane diff, for example, in another diff's so AI mod don't get mad 'bout it.fix
Audio lead in must be same in all difficulties so make it in all diff's (same thing 'bout preview point)fix
[Normal]
00:16:380 (4) - Following a vocal lane, new combo must be here
00:26:070 (5) - swap new combo w/ 00:28:306 (1) - ?
00:36:318 (5) - new combo?
01:23:647 (6) - swap new combo w/ 01:24:765 (1) - ?
Some element's goes too close from the bottom of the screen, but I don't think that's a major prob.

[Hard]
00:43:399 (1,2) - I'd suggest to move that 2 sliders somehow in order to deal w/ that overlap
Some patterns here sounds stange from my point of view, but let it be.

[5%]
What about name of this difficulty? :) Can't sure if this is another insane or something, some ppl might suggest you to change it. But I don't.
00:01:287 (1) - Make an and of this slider silent makes no sense as well as it overlapping incoming notes. I'd suggest to respace it and make it's end unsilent (make it 15-20% in order to don't surprise ppl too much)
00:24:206 (4,1) - okay, you can keep it, but that overlap don't look too good, so I'd better space it away.
00:34:269 (6,7,8) - overlap again + broken spacing (Yes, you can break it, but not in streams). Respace 7,8 properly.
00:38:368 (7,1) - As I say'd earlier, overlaps're not good. Especially that way
00:44:517 (2,3) - ^
00:45:635 (5,6) - I bet ppl can't manage where that slider starts. I'd suggest respace 5 away.
00:52:157 (6) - If you want to keep that, I'd suggest to move it a little bit higher, it'll looks a little bit better.
01:10:418 (4) - Not so good looking overlap again.
01:15:821 (1,2) - ^
01:23:275 (1,2) - ^

[Insane]
00:13:026 (1,2) - I'd netter respace it, since that 2 is unreadable. I've adjusted
00:58:678 (1) - Instead of make it silent, you can just remove that note.sry but no
01:19:175 (6) - try to increase that slider by 1/4, removin' 01:19:548 (1) fix

That's all
thx for mod!
Topic Starter

Masterblue48 wrote: 3z5z32

Log:

SPOILER
19:13 Chloe: hello , would you mind take a mod request if you are free :)
19:13 Masterblue48: Sure I can try
19:13 Masterblue48: But how did you me?
19:14 Masterblue48: Link me the map
19:15 *Chloe is listening to [http://osu-ppy-sh.jeuxcrack.net/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
19:15 Chloe: hmmm...
19:16 Chloe: I leave for 1 minute, sry
19:16 Masterblue48: Tell me when you're back then
19:17 Chloe: after 1 min..
19:19 Chloe: hi, i' back
19:19 Chloe: m*
19:19 Masterblue48: There are some parts that keep killing me
19:20 Chloe: :(
19:22 Masterblue48: Go to edit mdoe
19:23 Chloe: ok
19:23 Masterblue48: It says you're from China, but you still understand everything perfectly, yes?
19:23 Chloe: yeah
19:23 Masterblue48: Good
19:23 Chloe: :3
19:23 Masterblue48: well I think the first strange one is this one: 00:00:915 (2) -
19:24 Masterblue48: These 2 circles on top of each other right at the start
19:24 Masterblue48: What sound to they resemble?
19:25 Chloe: lol..
19:25 Masterblue48: I'm not sure what sound they resemble that's why I kept getting 100's and 50's there
19:25 Masterblue48: If that makes sense
19:25 Chloe: But i think it was fit the rhythem
19:26 Chloe: so i do this
19:26 Chloe: maybe i should delete those 00:00:356 (1,2,3,1) - ?
19:26 Masterblue48: I'm trying something, give me a minute :3
19:27 Chloe: ok
19:30 Masterblue48: Something like this fits better: http://puu.sh/2QFyU.jpg
19:30 Masterblue48: Look at the circles/sliders at the top, to see how I set them
19:31 Chloe: yeah , it's good , I'll change to this
19:31 Masterblue48: You like it? That's good
19:32 Masterblue48: It's way better to play at that part too
19:32 Masterblue48: at least for me
19:32 Masterblue48: Okay then
19:32 Chloe: yeah I like it
19:32 Chloe: better then I mapped
19:34 Masterblue48: I would change this one to a new combo: 00:10:604 (1) -
19:34 Chloe: ok
19:34 Masterblue48: This part is confusing because 2 are on top of each other and then there's a triple-circle right under it
19:35 Masterblue48: it's very hard to read when they are all the same color
19:35 Masterblue48: I would re-arrange all of these: 00:13:399 (2,3,1,2,3) -
19:36 Masterblue48: They are very hard to read
19:36 Masterblue48: I played the map 7 times and every time I missed almost all of these because I got confused there
19:37 Chloe: sure , i'll remap this part
19:37 Masterblue48: Only if you agree
19:37 Masterblue48: After looking at it in edit mode for long enough, I can play it, but it sure is very hard when you play it the first times
19:37 Chloe: actually
19:38 Masterblue48: You can use the same objects as you currently do, but make them non-overlapping
19:38 Chloe: got it
19:39 Masterblue48: Okay
19:39 Masterblue48: I would make this slider non-straight: 00:20:293 (7) -
19:40 Masterblue48: since it's slightly curved anyways
19:41 Chloe: changed.
19:41 Masterblue48: Actually, there are more of these, I would curve them all:
19:41 Masterblue48: 00:15:449 (2) -
19:41 Masterblue48: 00:16:380 (1) -
19:41 Masterblue48: 00:18:057 (1) -
19:41 Masterblue48: 00:18:989 (1) -
19:42 Masterblue48: 00:25:138 (3) -
19:42 Masterblue48: 00:26:256 (3) -
19:42 Masterblue48: 00:25:697 (1) -
19:42 Masterblue48: You can use a "straight" point in the middle of this slider, to get the same effect, but even better: 00:29:983 (5) -
19:43 Chloe: i see
19:43 Masterblue48: On this slider you used 4 points instead of 3, someone once told me arcs should always have 3 points 00:31:660 (1) -
19:44 Chloe: hmmm...
19:45 Chloe: i think it looks well
19:46 Masterblue48: Like this: http://puu.sh/2QG25.jpg
19:46 Chloe: ok I'll change
19:47 Masterblue48: Okay
19:48 Masterblue48: Move this small repeating slider ( 00:24:206 (4) - ) so it doesnt overlap with the one above it, really hard to read
19:48 Chloe: ok
19:48 Masterblue48: I think the best spot would be like this: http://osu-ppy-sh.jeuxcrack.net/ss/748457 with distance snap 1,6x moved to the right
19:49 Chloe: ok
19:51 Masterblue48: This is a really strange/hard part: 00:26:629 (4,5,6,7) -
19:52 Chloe: lol , maybe I'll keep my opinion in this
19:52 Chloe: I feel it's good
19:53 Masterblue48: The sound is really good there, but playing it is kinda hard
19:53 Masterblue48: but keep it
19:54 Chloe: :3
19:54 Masterblue48: at least fix the points in that one long slider in there
19:54 Masterblue48: it has like 5, with one at the start being unnecesary
19:55 Chloe: ok
19:56 Masterblue48: 00:34:641 (1,1,2,3,4,5,1,2,1,2) -
19:56 Masterblue48: I guess you want to keep the jumps there
19:56 Masterblue48: then make it so they don't overlap
19:57 Masterblue48: There are 5 objects that start at this exact location in that short time: 00:35:387 (2) -
19:57 Masterblue48: The pattern is very confusing :/
19:58 Chloe: I'll consider it
20:00 Masterblue48: okay
20:01 Masterblue48: let me show you real quick how I made it like: http://www.twitch.tv/Zedku
20:01 Masterblue48: I hope the stream works fine
20:02 Masterblue48: How's this?
20:03 Chloe: hmm.. looks nice
20:03 Masterblue48: It's way less confusing, but still hard jumps
20:03 Masterblue48: to be honest I was not able to read the pattern, after 7 tries
20:03 Masterblue48: not even in edit mode
20:03 Chloe: can you give me a picture
20:04 Masterblue48: http://osu-ppy-sh.jeuxcrack.net/ss/748483
20:04 Chloe: well
20:04 Masterblue48: http://osu-ppy-sh.jeuxcrack.net/ss/748484
20:05 Masterblue48: notice I also replaced the 00:37:064 (2) - with a circle, it seems to fit better
20:05 Chloe: yeah
20:06 Masterblue48: just use x2,0 Distance snap and move the overlapping circles around so they don't overlap anymore, looks way better that way.
20:06 Masterblue48: Okay I'll be looking for more then.
20:07 Chloe: ok
20:07 Masterblue48: Can you update the map?
20:07 Masterblue48: for me
20:08 Chloe: sure...
20:08 Chloe: but i've only change a little
20:09 Masterblue48: Well just show me your current version, since mine is changed a lot
20:09 Masterblue48: so I can start fresh
20:10 Chloe: lol ,I've updated
20:11 Chloe: I felt this map need to be fixed so much
20:11 Chloe: such as 00:02:033 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) -
20:12 Masterblue48: That part feels pretty nice to play
20:12 Masterblue48: However, I still got the old version after ing again, so the update didnt work
20:12 Chloe: but I just feel it was shit...
20:13 Masterblue48: If thats how you feel, change it
20:13 Chloe: looks confusing
20:13 Chloe: yeah
20:14 Masterblue48: The part you marked didnt look confusing to me
20:14 Chloe: hmm.. really?
20:14 Masterblue48: Look at the parts I hit 300 at
20:14 Masterblue48: and look at the parts I fail
20:14 Masterblue48: the parts I fail at are the confusing parts
20:15 Masterblue48: Yeah. This partr.-
20:16 Chloe: .-.
20:16 Masterblue48: Also, how come you can spectate me, didn't you do any changes?
20:16 Masterblue48: The map looks like the old one
20:16 Masterblue48: and probably is the old one
20:16 Masterblue48: not the updated one
20:17 Chloe: no I do some easy change and write the others mod in my txt
20:17 Chloe: I'll change it later believe me
20:18 Masterblue48: Well okay then, if you do them later
20:19 Masterblue48: Change this slider so it only uses 3 poitns instead of 4: 00:43:958 (5) -
20:19 Masterblue48: so it's rounder
20:19 Masterblue48: Same with this slider: 00:44:890 (1) -
20:20 Masterblue48: Instead of 00:48:616 (4,5,1) - I'd use a small repeating slider
20:20 Masterblue48: Like this: http://osu-ppy-sh.jeuxcrack.net/ss/748512
20:21 Chloe: ok
20:24 Masterblue48: This slider seems to be silent, as in it has no hitsounds at all: 00:52:157 (7) -
20:24 Masterblue48: but the is important for the player
20:24 Masterblue48: I see you did that on purpose, so it's your choice, but I'd really keep the sounds there
20:25 Chloe: hmm..
20:25 Masterblue48: I'd change these : 00:57:747 (3,4,5,6) - To 2 small sliders
20:26 Chloe: I'll consider it
20:26 Masterblue48: at the same spots with the same sounds
20:26 Chloe: this one seems not good actually
20:27 Chloe: well
20:28 Masterblue48: Okay, your choice. :)
20:28 Masterblue48: These should be spaced so they don't overlap: 01:09:672 (1,2,3,4,1) -
20:29 Chloe: sliders and notes?
20:29 Masterblue48: Yes
20:30 Chloe: I will do this
20:30 Masterblue48: This slider is pretty much hidden under the other slider, place it somewhere where it won't overlap: 01:21:039 (3) -
20:31 Chloe: ok
20:32 Masterblue48: These also overlap: 01:20:666 (1,2,1) -
20:32 Chloe: yeah
20:32 Chloe: I'll remap this part
20:32 Masterblue48: Same with these 01:21:411 (2,3,4) -
20:33 Chloe: felt it was just shit
20:33 Masterblue48: That's good, since pretty much all of these notes were overlapping
20:33 Masterblue48: As I played that part I had no idea what I was supposed to do
20:33 Masterblue48: So make some easily recognizable pattern instead
20:34 Chloe: I know
20:34 Masterblue48: I'd space these 2 ( 01:26:163 (4,5) - ) further away from the slider
20:34 Masterblue48: it looks like you have to play them immediately after the slider, but theres a pause between them
20:35 Chloe: yeah, but i think it looks well
20:35 Chloe: I did it on purpose
20:37 Chloe: 01:19:175 (6,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
20:37 Masterblue48: okay, it's your choice, but there's that pause, and the pause should be there: http://puu.sh/2QHDr.jpg
20:37 Chloe: I think this part should be remapped
20:38 Masterblue48: I think so too
20:38 Chloe: 01:25:697 (2,3) -
20:38 Chloe: maybe this one is also shit
20:38 Chloe: I'll change it :#
20:38 Chloe: :3
20:40 Masterblue48: I think this would be better: http://puu.sh/2QHJL.jpg
20:40 Masterblue48: But you can change it all together, if you want to
20:40 Chloe: well, I'll consider it
20:41 Masterblue48: okay that's it
20:41 Chloe: nice mod <3
20:42 Masterblue48: :3
20:42 Masterblue48: I'll check on it in a few days and see what you changed
20:42 Chloe: ok
pro modding :3 thx a lot

Xivaxi wrote: 6o6o29

Hi~ by request

These are mostly just suggestions and rhythm things.

Insane
These overlapping squares in this first section are very annoying to read, they're all jumbled together with no clear pattern, and it's hard to tell where they fit in with the music. Here's my suggestion with some explanation:
00:02:033 (2,3,4,1,2,3,4) - These notes here belong to one musical group, but not the same grouping as the rest of the squares. if you're going to create overlapping squares, then group each "set" of squares together with each other, but separate from the other groups.
00:03:337 (1,2,3,4,1,2,3,4) - Group these two together, but separate and distinct from the previous squares and next squares
00:04:828 (1,2,3,4,1,2,3,4) - And these
00:06:318 (1,2,3,4,1,2,3,4) - And these

Something like this :http://puu.sh/2QGfz.png Each square pattern should have 2 squares, and be easily distinguishable from the other square patterns.

00:09:206 (4) - Add note here, there should be a triple fix
00:12:188 (4) - Here too, missing a triple fix
00:13:399 (2,3) - These are weird as 1/4 sliders, I'd just change them to a short stream. If you want to keep them as sliders, space them out from each other and the previous/next notes to make it easier to read, and create a small jump there. 00:12:281 (3) -

Doublecheck your triple placement throughout the map after these next two triples - A lot of them feel very out of place and don't follow a consistent rhythm
00:15:821 (3,4,5) - This and
00:18:430 (2,3,4) - This are very nicely placed triples, and fit well. Use these two as examples and remove/add triples after these to follow the same or similar rhythm and beat

00:54:672 (1,2) - This double is a little weird? It might be better to tie this double in with a slider, either before or after fix
00:57:747 (3,4,5,6) - these doubles don't fit. normal 1/2 sliders or circles would feel better
00:59:610 (3) - this would just be better as 2 circles
01:03:710 (4) - Add note why
01:09:672 (1,2,3,4) - remove the sliders in these and just make them stacked triples
01:15:635 (4) - Add note ^
01:15:821 (4) - make this 2 circles instead
01:18:989 (6) - add note ^
01:20:666 (1,2,3,1) - The stacking of this is very hard to read, make the slider 2 circles and make the first combo distinct from the second one
01:25:697 (2,3,4,5) - this is very weird, just make it a stream
5.167569%
00:01:287 (1) - move this so it's not overlapping on top of the next note, it's making it needlessly hard to read
00:21:225 (1,2,3) - distance snap these instead of stacking it separate from the slider
00:25:324 (1,2,3) - distance snap these as well
00:34:269 (6,7,8) - ^
00:44:890 (3) - either stack this or move it down further so it's not stacked/overlapping
00:59:610 (1,2) - ctrl g
01:07:064 (4,5,6) - this triple feels weird/doesn't fit
01:08:741 (2,3,4) - ^
01:10:324 (4) - add note here if you want a triple
01:12:840 (1,2) - space these further apart
Bakana's Hard
00:24:579 (8) - add circle
00:26:815 (4) - ^
00:27:001 (5) - change this to a full beat slider, remove the next note since it will replace it
00:28:306 (8) - add circle, move the slider to the next white tick, which will replace that first circle again
00:28:492 (9) - Add circle
00:30:728 (2) - awkward, the beats should be on the two white ticks, not the 3 red, replace this with a slider or circles with all beats on the white ticks
00:39:486 (4) - add circle
00:39:672 (1,2) - remove these two, put a 1/2 slider there instead
00:41:163 (2) - add circle
00:41:349 (3) - remove circle
00:41:722 (4) - add circle
00:51:411 (2) - add circle
00:51:598 (3,4) - remove these, put a full beat slider here instead
00:52:529 (6) - remove this, move the next slider back to here
00:53:088 (7) - add circle
00:53:275 (8) - remove circle
00:53:461 (8) - replace this with 2 circles on the first 2 half beats and a full beat slider where this slider used to end (this will remove two notes out of the next combo)
---
01:05:200 (3,4,1) - remove all of these and add these instead:
01:05:387 (3) - circle
01:05:573 (4) - ^
01:05:759 (5) - full beat slider
01:06:318 (6) - half beat slider (or 2 circles)
---
01:09:300 (3) - add circle
01:15:262 (2) - ^
01:21:225 (3) - ^
---
01:23:461 (4,1,2,3,1,2,3,4) - redo all of these to fit with the vocals better: I suggest the following
01:23:275 (1) - circle
01:23:461 (2) - ^
01:23:647 (3) - full beat slider
01:24:206 (4) - circle
01:24:393 (5) - full beat slider
01:24:952 (6) - circle
01:25:138 (7) - full beat slider
01:25:697 (8) - 2 beat slider
01:26:815 (9) - circle
Dekaane's Normal
00:16:380 (4) - This slider doesn't fit very well,there should at least be beats
00:16:753 (5) - here, and
00:17:498 (6) - here
---
00:22:343 (4) - add circle
00:53:275 (1) - this is a little awkward, move this slider over to
00:52:902 (1) - here
00:53:461 (2) - add circle
00:53:647 (3) - ^
00:53:834 (4) - add 2 beat slider
01:23:461 (6) - add circle
01:26:815 (1,2,3,4) - this pattern is good, maybe use something like this for the ending in all the other difficulties (the slider particularly, all circles in the other difficulties were kind of hard to read/understand)

I hope this was helpful~

GL!
thx for mod!
http://puu.sh/2RhU1.zip
稍微check了下 懒回复了

另外我不是Bakana...
Hi, from pm request


These are just suggestions about what plays weird/awkward for me.

Slidertick 2 sounds better

[Insane]
00:07:623 (1,2,3) - Would play better if you stack this triple.
00:13:399 (2) - This slider plays really weird, especially because there is nothing on 00:13:492 - so either use a circle here either use 1/2 slider.
00:24:206 (4) - Awkward. I expect it to be a one-reverse slider, not a double reverse. If you want to keep it, move 00:24:579 (1) - closer to this slider, you can also change it for 2 1/4 sliders like that:

It plays quite well in my opinion.
00:26:629 (4) - Why 1/4 slider here? There is nothing on the blue tick and it sounds bad. Same for every overmapped triple.
00:46:194 (5) - 00:54:393 (7) - 00:58:306 (5) - 01:08:182 (8) - Please don't use those extended sliders... It just sounds awfully wrong and plays bad (Even if you silence the slider end).
00:57:747 (3) - Again why 1/4 slider here? There is nothing on the blue tick and you totally ignore the beat on the red tick, it doesn't make sense. Just change it for 1/2 slider.
00:59:610 (3) - Plays a bit weird but it's ok I guess..
01:03:896 (4) - Same as 00:26:629 (4) - I won't point them all too.
01:21:411 (6,7,8,1,2,3) - This stackis awkward to play, you should move 01:21:784 (1,2,3) - somewhere else.

Overall it doesn't feel nice to play because of the overmapped stuff. Patterns are nice imo, it could be better!


[5.167569%]
00:34:641 - You should fill this spot with something, it's awkward to play right now.

Nothing much to say here, I liked the general structure of this maps.


I won't say much either for easier diff, since I never play them I don't know how to mod them properly.

[Banana's Hard]
Clockwiseclockwiseclockwise.
Too much clockwise, from the beginning to the kiai, it's only clockwise. It's quite boring. Lot of stacks too, you could unstack some and make interesting patterns instead.


[Dekaane's Normal]
SV is a bit too high for the AR, so maybe lower the SV (you'd have to remap it a bit..) or change AR to 5.


And that's all, hope it was helpful D:
HI~ 我突然记不清是不是你发的PM叫我mod的。只记得有人叫我mod,然后发现自己下了这张图orz
[insane]
简评下,整张图有明显的梗的概念在里面,单从片段来看有很强的逻辑性,但是从整体的布局和全图作为一张map的完成度来看不高,所以rank起来可能会比较困难。
本身我自己的水平也不高,我就不做一个常规的mod了。就把一些值得注意避免或者需要商榷的地方说一下吧。

首先一个问题是空间使用方面的,四个边角都没怎么去,给人有一种拘谨的感觉。
像这种地方2和2贴的很紧,可能是你故意为之,但是很影响美观的
(举个例子) 摆成这种样子,再顺势摆下去可能会更舒服一些
然后是这一片,虽然很明显的看出来你要摆什么,但是感觉有点死板,345不如不叠起来
包括接下来的这片,全图有很多的overlap和stack。但是第一外形不是非常漂亮,第二前后逻辑性也不强,最后是遮挡打起来也不舒服
还有slider的使用方面也比较随便,最好能和排列结合起来,并且使用一到两种比较统一的slider
减少使用这种像比较随便摆出来的排列,如果没有梗的时候,也使用一些比较对称的或者说是有逻辑性的形状比较好。
我想说的就是,overlap和stack是能形成一种整体的思路的,但是不是说你用了这个就可以有一定的逻辑性在里面,排列不仅要合曲(你的梗的使用方面还是比较合曲的)而且要合图,具体来说就是美观和打图的流畅性。还是一句话,多看别人的图,然后自己多练习,当能够自己发现一些问题然后做出一些调整的话,就会好很多了。
以上是一些个人的看法,如果觉得我说的不对也不要生气 :D

[5.16世界线都跑到哪里去了阿喂 ar3你又调皮了233]
00:05:573 坑+没有理由回头
00:14:517 NC吧
00:34:828 意义不明
00:41:349 浪费节奏了
00:45:449-00:47:126 重新编排了下顺序
248,20,45449,1,8,0:0:0:0:
156,76,45635,1,0,0:0:0:0:
156,76,45821,2,0,L|167:165,1,90,0|0,0:0|0:0,0:0:0:0:
168,164,46194,5,8,0:0:0:0:
80,224,46380,1,0,0:0:0:0:
80,224,46567,2,0,L|72:324,1,90,0|0,0:0|0:0,0:0:0:0:
232,228,46939,1,8,0:0:0:0:
208,312,47126,2,0,P|256:312|312:200,2,180,0|0|0,0:0|0:0|0:0,0:0:0:0:
00:51:784 NC
01:03:337 出于读图考虑,还是放到5的下面吧。并且前面的NC最好后移一个note
01:23:467 放到5下面感觉好点,如果这样做的话3就放到(424,52)吧
音效的话感觉soft的clap要好一些

[banana's hard]
感觉whistle滥用了呢,这个音不适合像clap一样用来跟着整个轨走的,而是比较适合强调一下一些强烈的片段,比如00:22:716(1-7)就可以全部加上whistle.感觉你的绝大多数whistle要去掉.
排列方面没啥要说的~

[Dekaane's Normal]
fine~
Hi, all fixed in mods, star rating shot to 3.23 stars, don't know if this is good for ranking. Maybe someone will have to make an Easy or look for another Normal, I can't find any way to cap down star rating around 3 stars orz, maybe ask some BATs before taking any decision.

My update: http://puu.sh/2RFxf.txt

angelfix wrote: 4j7113

5.16世界线都跑到哪里去了阿喂 ar3你又调皮了233 四暗刻
00:05:573 坑+没有理由回头 空间不够大, 不然就放直的了www
00:14:517 NC吧
00:34:828 意义不明 改了下
00:41:349 浪费节奏了 也不是有节奏就要踩吧233
00:45:449-00:47:126 重新编排了下顺序 不想改233
00:51:784 NC
01:03:337 出于读图考虑,还是放到5的下面吧。并且前面的NC最好后移一个note
01:23:467 放到5下面感觉好点,如果这样做的话3就放到(424,52)吧 不好
音效的话感觉soft的clap要好一些
http://pan.baidu.com/share/link?shareid ... 2097304454
Topic Starter

GoldenWolf wrote: 3f464x

Hi, from pm request


These are just suggestions about what plays weird/awkward for me.

Slidertick 2 sounds better

[Insane]
00:07:623 (1,2,3) - Would play better if you stack this triple. sry no change
00:13:399 (2) - This slider plays really weird, especially because there is nothing on 00:13:492 - so either use a circle here either use 1/2 slider.fix
00:24:206 (4) - Awkward. I expect it to be a one-reverse slider, not a double reverse. If you want to keep it, move 00:24:579 (1) - closer to this slider, you can also change it for 2 1/4 sliders like that: change to no reverse

It plays quite well in my opinion.
00:26:629 (4) - Why 1/4 slider here? There is nothing on the blue tick and it sounds bad. Same for every overmapped triple.
00:46:194 (5) - 00:54:393 (7) - 00:58:306 (5) - 01:08:182 (8) - Please don't use those extended sliders... It just sounds awfully wrong and plays bad (Even if you silence the slider end).
00:57:747 (3) - Again why 1/4 slider here? There is nothing on the blue tick and you totally ignore the beat on the red tick, it doesn't make sense. Just change it for 1/2 slider.
00:59:610 (3) - Plays a bit weird but it's ok I guess..
01:03:896 (4) - Same as 00:26:629 (4) - I won't point them all too.
01:21:411 (6,7,8,1,2,3) - This stackis awkward to play, you should move 01:21:784 (1,2,3) - somewhere else.fix

Overall it doesn't feel nice to play because of the overmapped stuff. Patterns are nice imo, it could be better! sadly..


[5.167569%]
00:34:641 - You should fill this spot with something, it's awkward to play right now.

Nothing much to say here, I liked the general structure of this maps.


I won't say much either for easier diff, since I never play them I don't know how to mod them properly.

[Banana's Hard]
Clockwiseclockwiseclockwise.
Too much clockwise, from the beginning to the kiai, it's only clockwise. It's quite boring. Lot of stacks too, you could unstack some and make interesting patterns instead.


[Dekaane's Normal]
SV is a bit too high for the AR, so maybe lower the SV (you'd have to remap it a bit..) or change AR to 5.


And that's all, hope it was helpful D:
yeah, it's helpful, thx for mod :)

angelfix wrote: 4j7113

HI~ 我突然记不清是不是你发的PM叫我mod的。只记得有人叫我mod,然后发现自己下了这张图orz
[insane]
简评下,整张图有明显的梗的概念在里面,单从片段来看有很强的逻辑性,但是从整体的布局和全图作为一张map的完成度来看不高,所以rank起来可能会比较困难。
本身我自己的水平也不高,我就不做一个常规的mod了。就把一些值得注意避免或者需要商榷的地方说一下吧。

首先一个问题是空间使用方面的,四个边角都没怎么去,给人有一种拘谨的感觉。
像这种地方2和2贴的很紧,可能是你故意为之,但是很影响美观的
(举个例子) 摆成这种样子,再顺势摆下去可能会更舒服一些
然后是这一片,虽然很明显的看出来你要摆什么,但是感觉有点死板,345不如不叠起来
包括接下来的这片,全图有很多的overlap和stack。但是第一外形不是非常漂亮,第二前后逻辑性也不强,最后是遮挡打起来也不舒服
还有slider的使用方面也比较随便,最好能和排列结合起来,并且使用一到两种比较统一的slider
减少使用这种像比较随便摆出来的排列,如果没有梗的时候,也使用一些比较对称的或者说是有逻辑性的形状比较好。
我想说的就是,overlap和stack是能形成一种整体的思路的,但是不是说你用了这个就可以有一定的逻辑性在里面,排列不仅要合曲(你的梗的使用方面还是比较合曲的)而且要合图,具体来说就是美观和打图的流畅性。还是一句话,多看别人的图,然后自己多练习,当能够自己发现一些问题然后做出一些调整的话,就会好很多了。
以上是一些个人的看法,如果觉得我说的不对也不要生气 :D

[5.16世界线都跑到哪里去了阿喂 ar3你又调皮了233]
00:05:573 坑+没有理由回头
00:14:517 NC吧
00:34:828 意义不明
00:41:349 浪费节奏了
00:45:449-00:47:126 重新编排了下顺序
248,20,45449,1,8,0:0:0:0:
156,76,45635,1,0,0:0:0:0:
156,76,45821,2,0,L|167:165,1,90,0|0,0:0|0:0,0:0:0:0:
168,164,46194,5,8,0:0:0:0:
80,224,46380,1,0,0:0:0:0:
80,224,46567,2,0,L|72:324,1,90,0|0,0:0|0:0,0:0:0:0:
232,228,46939,1,8,0:0:0:0:
208,312,47126,2,0,P|256:312|312:200,2,180,0|0|0,0:0|0:0|0:0,0:0:0:0:
00:51:784 NC
01:03:337 出于读图考虑,还是放到5的下面吧。并且前面的NC最好后移一个note
01:23:467 放到5下面感觉好点,如果这样做的话3就放到(424,52)吧
音效的话感觉soft的clap要好一些

[banana's hard]
感觉whistle滥用了呢,这个音不适合像clap一样用来跟着整个轨走的,而是比较适合强调一下一些强烈的片段,比如00:22:716(1-7)就可以全部加上whistle.感觉你的绝大多数whistle要去掉.
排列方面没啥要说的~

[Dekaane's Normal]
fine~
啊 是我发的 照着你的建议修改了一些..

DakeDekaane wrote: l53k

Hi, all fixed in mods, star rating shot to 3.23 stars, don't know if this is good for ranking. Maybe someone will have to make an Easy or look for another Normal, I can't find any way to cap down star rating around 3 stars orz, maybe ask some BATs before taking any decision.

My update: http://puu.sh/2RFxf.txt
o
o/ \o
All suggestion x3
  • ● Dekaane's Normal
      - 00:37:436 (3) - remove nc & add nc at 00:37:995 (1) -
      - 00:49:362 (3) - remove nc & add nc at 00:49:921 (1) -
      - 01:01:474 (1) - add nc
      - 01:25:138 (5) - like this? http://puu.sh/2SxKt.png
  • ● Banana's Hard
      - 00:13:772 (1) - add finish
      - 00:15:449 (6) - remove nc & add nc at 00:16:380 (1) - & remove nc at 00:16:753 (3) -
      - 00:18:244 (7) - remove nc & 00:19:362 (1) - add nc & 00:19:734 (2) - remove nc
      - 00:21:039 (1) - add nc & 00:21:225 (2) - remove nc
      - 00:23:647 (1) - add nc & like this? http://puu.sh/2Sy71.png or http://puu.sh/2Syfi.png 00:23:834 (2) - x308 y129
    2Sy71.png
    00:22:716 (1,2) - x201 y186 / 00:23:088 (3,4) - x186 y262 / 00:23:647 (1) - x333 y139 / 00:23:833 (2) - x344 y216 / 00:24:020 (3) - x355 y293
      - 00:27:374 (5) - remove nc
      - 00:30:169 (6) - remove nc
      - 00:31:660 (8) - remove nc
      - 00:32:778 (1) - add nc & remove nc at 00:33:151 (3) -
      - 00:34:641 (7) - remove nc & add nc at 00:35:014 (1) -
      - 00:36:877 (1) - add nc
      - 00:39:672 (4) - remove nc
      - 00:41:908 (4) - remove nc
      - 00:42:840 (2) - remove circle & 00:43:026 (1) - add nc & remove nc at 00:43:399 (3) -
      - 00:46:567 (5) - remove nc & add nc at 00:46:939 (1) -
      - 00:55:324 (6) - remove nc & 00:56:442 (1) - add nc & 00:56:815 (3) - remove nc
      - 00:48:244 (5) - remove nc & add nc at 00:48:803 (1) - & add nc at 00:49:362 (1) -
      - 00:59:610 (1) - add nc & 01:00:915 (1) - add nc
      - 01:04:269 (4) - remove nc
      - 01:05:200 (1) - add nc & remove nc at 01:06:132 (3) -
      - 01:06:877 (1) - add nc & remove nc at 01:07:623 (4) -
  • ● 5.167569%
      - 00:27:001 (1) - remove nc & add nc at 00:26:629 (1) -
      - 00:18:989 (1) - & 00:19:362 (2) - ctrl+G
      - 00:29:983 (6) - move x377 y129
      - 00:30:915 (1) - remove nc & add nc at 00:30:355 (1) -
      - 00:31:660 (1) - add nc
      - 00:32:778 (6) - remove nc
      - 00:33:710 (1) - add nc
      - 00:35:946 (4) - remove circle & 00:35:200 (2,3) - move 00:35:387 -
      - 00:49:362 (1) - add nc
      - 00:51:784 (1) - remove nc & add nc at 00:51:225 (1) -
      - 01:08:368 (11) - remove nc & add nc at 01:08:741 (1) -
      - 01:10:418 (1) - add nc & remove nc at 01:11:349 (1) - & add nc at 01:12:095 (1) -
  • ● Insane
      - 00:00:356 (1,2,3) - remove circle
      - 00:07:623 (1) - remove nc
      - 00:13:772 (4) - remove nc & add nc at 00:13:958 (1) -
      - 00:22:343 (1) - remove nc & add nc at 00:21:598 (1) -
      - 00:35:014 (2) - remove nc & add nc at 00:35:387 (1) -
      - 00:38:554 (6) - remove nc & add nc at 00:38:368 (1) -
      - 00:44:890 (1) - remove nc & add nc at 00:44:703 (1) -
      - 00:48:803 (6) - remove nc & add nc at 00:48:616 (1) -
      - 00:51:598 (8) - remove nc & add nc at 00:51:411 (1) -
      - 00:52:529 (6) - remove nc & add nc at 00:52:902 (1) -
      - 00:54:765 (8) - remove nc & add nc at 00:54:393 (7) -
      - 00:55:883 (4) - remove nc
      - 00:57:001 (5) - remove nc
      - 01:06:318 (1) - remove nc & add nc at 01:05:759 (1) -
      - 01:08:927 (20) - rewmove nc & add nc at 01:08:554 (1) -
      - 01:11:536 (1) - remove nc & add nc at 01:11:349 (1) -
      - 01:12:685 - move 01:12:747 -
      - 01:13:213 (4) - like this? http://puu.sh/2SAxB.png move 1st grid x309 y232 / 2nd x306 y172
      - 01:17:685 (1) - remove nc & add nc at 01:17:312 (1) -
      - 01:19:548 (9) - remove nc & add nc at 01:19:175 (1) -
      - 01:21:784 (7) - remove nc & add nc at 01:21:411 (1) -
      - 01:25:138 (7) - remove nc & add nc at 01:24:765 (1) -
good nyack x3
Topic Starter

Nyar wrote: 75o51

All suggestion x3
  • ● Dekaane's Normal
      - 00:37:436 (3) - remove nc & add nc at 00:37:995 (1) -
      - 00:49:362 (3) - remove nc & add nc at 00:49:921 (1) -
      - 01:01:474 (1) - add nc
      - 01:25:138 (5) - like this? http://puu.sh/2SxKt.png
  • ● Banana's Hard
      - 00:13:772 (1) - add finish
      - 00:15:449 (6) - remove nc & add nc at 00:16:380 (1) - & remove nc at 00:16:753 (3) -
      - 00:18:244 (7) - remove nc & 00:19:362 (1) - add nc & 00:19:734 (2) - remove nc
      - 00:21:039 (1) - add nc & 00:21:225 (2) - remove nc
      - 00:23:647 (1) - add nc & like this? http://puu.sh/2Sy71.png or http://puu.sh/2Syfi.png 00:23:834 (2) - x308 y129
    2Sy71.png
    00:22:716 (1,2) - x201 y186 / 00:23:088 (3,4) - x186 y262 / 00:23:647 (1) - x333 y139 / 00:23:833 (2) - x344 y216 / 00:24:020 (3) - x355 y293
      - 00:27:374 (5) - remove nc
      - 00:30:169 (6) - remove nc
      - 00:31:660 (8) - remove nc
      - 00:32:778 (1) - add nc & remove nc at 00:33:151 (3) -
      - 00:34:641 (7) - remove nc & add nc at 00:35:014 (1) -
      - 00:36:877 (1) - add nc
      - 00:39:672 (4) - remove nc
      - 00:41:908 (4) - remove nc
      - 00:42:840 (2) - remove circle & 00:43:026 (1) - add nc & remove nc at 00:43:399 (3) -
      - 00:46:567 (5) - remove nc & add nc at 00:46:939 (1) -
      - 00:55:324 (6) - remove nc & 00:56:442 (1) - add nc & 00:56:815 (3) - remove nc
      - 00:48:244 (5) - remove nc & add nc at 00:48:803 (1) - & add nc at 00:49:362 (1) -
      - 00:59:610 (1) - add nc & 01:00:915 (1) - add nc
      - 01:04:269 (4) - remove nc
      - 01:05:200 (1) - add nc & remove nc at 01:06:132 (3) -
      - 01:06:877 (1) - add nc & remove nc at 01:07:623 (4) -
  • ● 5.167569%
      - 00:27:001 (1) - remove nc & add nc at 00:26:629 (1) -
      - 00:18:989 (1) - & 00:19:362 (2) - ctrl+G
      - 00:29:983 (6) - move x377 y129
      - 00:30:915 (1) - remove nc & add nc at 00:30:355 (1) -
      - 00:31:660 (1) - add nc
      - 00:32:778 (6) - remove nc
      - 00:33:710 (1) - add nc
      - 00:35:946 (4) - remove circle & 00:35:200 (2,3) - move 00:35:387 -
      - 00:49:362 (1) - add nc
      - 00:51:784 (1) - remove nc & add nc at 00:51:225 (1) -
      - 01:08:368 (11) - remove nc & add nc at 01:08:741 (1) -
      - 01:10:418 (1) - add nc & remove nc at 01:11:349 (1) - & add nc at 01:12:095 (1) -
  • ● Insane
      - 00:00:356 (1,2,3) - remove circle
      - 00:07:623 (1) - remove nc
      - 00:13:772 (4) - remove nc & add nc at 00:13:958 (1) -
      - 00:22:343 (1) - remove nc & add nc at 00:21:598 (1) -
      - 00:35:014 (2) - remove nc & add nc at 00:35:387 (1) -
      - 00:38:554 (6) - remove nc & add nc at 00:38:368 (1) -
      - 00:44:890 (1) - remove nc & add nc at 00:44:703 (1) -
      - 00:48:803 (6) - remove nc & add nc at 00:48:616 (1) -
      - 00:51:598 (8) - remove nc & add nc at 00:51:411 (1) -
      - 00:52:529 (6) - remove nc & add nc at 00:52:902 (1) -
      - 00:54:765 (8) - remove nc & add nc at 00:54:393 (7) -
      - 00:55:883 (4) - remove nc
      - 00:57:001 (5) - remove nc
      - 01:06:318 (1) - remove nc & add nc at 01:05:759 (1) -
      - 01:08:927 (20) - rewmove nc & add nc at 01:08:554 (1) -
      - 01:11:536 (1) - remove nc & add nc at 01:11:349 (1) -
      - 01:12:685 - move 01:12:747 -
      - 01:13:213 (4) - like this? http://puu.sh/2SAxB.png move 1st grid x309 y232 / 2nd x306 y172
      - 01:17:685 (1) - remove nc & add nc at 01:17:312 (1) -
      - 01:19:548 (9) - remove nc & add nc at 01:19:175 (1) -
      - 01:21:784 (7) - remove nc & add nc at 01:21:411 (1) -
      - 01:25:138 (7) - remove nc & add nc at 01:24:765 (1) -
good nyack x3
adjust some nc... thx
Some suggestions ;)

[General]
  1. Why Stack Leniency is so low? It disturbs especially in Insane diff.
  2. Try to move Preview point to 01:01:846?
[Deekane's Normal]
  1. 00:39:859 (5) - try to make better blanket with (4). If necessary, move circle (4) left.
  2. 00:54:952 (1) - I suggest to make in another way:
[Banana's Hard]
  1. 00:16:380 (4,5) - remove overlap or connect it with 00:16:753 (1).
  2. 00:29:610 (3,4,5) - it might be confusing, try to replace (5) with next slider: (probably it'll be needed change NCs)
  3. 00:38:554 (3) - try to make blanket with (2)?
  4. 00:39:672 (1,2) - following previous suggestion, move these circles a bit higher to make better flow. Example:
  5. 00:40:604 (1) - this slider better looks/flows when it's more straight, like this:
  6. 00:43:399 (1) - move slidertail 4px up to make better blanket.
  7. 00:46:008 (4) - slider should flow better when You move centerpoint below slider hits.
  8. 01:09:486 (3,4,5) - try to make regular polygon.
  9. 01:16:753 (2) - make shape more similar to 01:17:312 (3)?
[5.167569%]
  1. 00:01:287 (1,1) - this transition is really unclear. Maybe reverse slider?
Diff is really good, so I haven't found anything special.

[Insane]
  1. 00:18:057 (1) - ctrl+g for better flow?
  2. 00:22:716 (1,2,3,4) - transform it to square.
  3. 00:41:163 (3) - ctrl+g?
  4. 00:58:026 (4) - try to make pattern like this?
  5. 00:59:517 (2) - remove?
  6. 01:08:182 (10,11) - remove circle and extend slider to 01:08:554 (11).
  7. 01:09:859 (2) - invisible stack.
  8. 01:18:989 - add note?
  9. 01:24:206 (4) - move it a bit right to avoid stack with (6).
Good luck! :D
Topic Starter

wa_ wrote: 2ll6e

Some suggestions ;)

[General]
  1. Why Stack Leniency is so low? It disturbs especially in Insane diff.
  2. Try to move Preview point to 01:01:846?
[Deekane's Normal]
  1. 00:39:859 (5) - try to make better blanket with (4). If necessary, move circle (4) left.
  2. 00:54:952 (1) - I suggest to make in another way:
[Banana's Hard]
  1. 00:16:380 (4,5) - remove overlap or connect it with 00:16:753 (1).
  2. 00:29:610 (3,4,5) - it might be confusing, try to replace (5) with next slider: (probably it'll be needed change NCs)
  3. 00:38:554 (3) - try to make blanket with (2)?
  4. 00:39:672 (1,2) - following previous suggestion, move these circles a bit higher to make better flow. Example:
  5. 00:40:604 (1) - this slider better looks/flows when it's more straight, like this:
  6. 00:43:399 (1) - move slidertail 4px up to make better blanket.
  7. 00:46:008 (4) - slider should flow better when You move centerpoint below slider hits.
  8. 01:09:486 (3,4,5) - try to make regular polygon.
  9. 01:16:753 (2) - make shape more similar to 01:17:312 (3)?
[5.167569%]
  1. 00:01:287 (1,1) - this transition is really unclear. Maybe reverse slider?
Diff is really good, so I haven't found anything special.

[Insane]
  1. 00:18:057 (1) - ctrl+g for better flow? changed this part
  2. 00:22:716 (1,2,3,4) - transform it to square. no, I do it on my purpose
  3. 00:41:163 (3) - ctrl+g? ^
  4. 00:58:026 (4) - try to make pattern like this? no :(
  5. 00:59:517 (2) - remove? ^
  6. 01:08:182 (10,11) - remove circle and extend slider to 01:08:554 (11). ^
  7. 01:09:859 (2) - invisible stack. I've stacked it in before time, and I've followed other's mod to change it
  8. 01:18:989 - add note? I'll consider it
  9. 01:24:206 (4) - move it a bit right to avoid stack with (6).
^

Good luck! :D
hi~

-

[Insane]

00:03:337 (1) - 哨音感覺不適合放這? 還有 00:04:828 (1) - 00:06:318 (1) -
00:07:716 (1,2) - New Combo放在(2)
00:22:716 ~ 00:25:511 這段用Normal音效處理比較明顯
00:24:206 (4) - 這裡我覺得多一個折返 or 0.5倍速處理會比較好
00:34:641 (1,2) - 去掉哨音用Normal音效?
00:36:877 (1,2) - 和前面兩次一樣用大間距? 感覺比較統一
00:38:740 (T) - 不要降低音量啊,有點恐怖
00:38:368 ~ 00:43:213 這段的clap我建議放 00:38:368 , 00:39:859 , 去掉 00:40:231 , 00:41:349 , 00:42:840 ,比較能銜接的上
00:48:057 (1,2,3) - 不做個小跳? 然後建議改Normal音效
00:51:784 (4) - 頭加clap , 還有00:53:275 , 00:54:765
00:55:883 (4) - finish換clap吧 , 00:58:119
01:00:355 (x) - 這裡放個note?
01:02:964 ~ 這段之後全用Normal音效處理反而太突兀了,用Soft音效再加鼓點應該好很多
01:08:182 (10) - New Combo?
01:12:560 (T) - 嗯,不要降太多音量
01:18:989 (x) - 放個note?
01:26:163 (T) - 保持Normal音效?
01:28:119 (5) - 可以把(5)換成Slider,不然就在後面接一個圈,比較有結束感

這Diff有些雜亂了,作圖先擬一個骨架出來,有系統的去處理,比較容易做,玩家也比較容易熟悉,然後音效也是,統一之後整個map打起來也會比較流暢,大概是這樣~

[5.167569%]

00:04:828 (1,2,3,4,5,6,7,8) - 放不下可以換角度or縮小間距,折返處理比較不好
00:23:647 (1,2,3) - 這三顆起點在前一個(4)下面比較好
00:45:635 (5,6) - 盡量不要完全疊合,可能會誤判
00:48:803 (1,2) - 這個起點在前一個(3)下面?
01:09:859 (1,2,3) - 同上,起點在(7)
01:12:840 (1,2,1) - 放同間距感覺不適合?
01:14:890 (1,2,3,4) - 同上上
01:28:119 (4) - 換長條or後面接轉圈?

[Banana's Hard]

00:13:958 (2) - 放到00:14:144?
01:01:846 (1) - 感覺不到降速的理由?
01:15:821 (3,4) - 換成一個折返Slider?
01:28:119 (4) - 我覺得放(3)左邊比較好? 然後也是同前面mod,轉圈結尾?

這首應該不適合哨音,感覺把音樂都壓下去了呢

[Dekaane's Normal]

00:01:846 (1) - 做一些東西吧? 放轉圈感覺不好
00:32:219 (4) - 最低難度不適合放這種梗,換一個Circle在00:32:405?
00:40:977 (6) - New Combo?
00:54:952 (1) - 換成00:54:765,00:55:138兩個Circle? 壓白線感覺比較流暢

這個做最低難度有些太難的梗了,可能加個Easy或這個改簡單一點?

-

嗯,應該是這些了,加油! :)
Topic Starter

CSAQ wrote: 1j255t

hi~

-

[Insane]

00:03:337 (1) - 哨音感覺不適合放這? 還有 00:04:828 (1) - 00:06:318 (1) -
00:07:716 (1,2) - New Combo放在(2)
00:22:716 ~ 00:25:511 這段用Normal音效處理比較明顯
00:24:206 (4) - 這裡我覺得多一個折返 or 0.5倍速處理會比較好
00:34:641 (1,2) - 去掉哨音用Normal音效?
00:36:877 (1,2) - 和前面兩次一樣用大間距? 感覺比較統一
00:38:740 (T) - 不要降低音量啊,有點恐怖
00:38:368 ~ 00:43:213 這段的clap我建議放 00:38:368 , 00:39:859 , 去掉 00:40:231 , 00:41:349 , 00:42:840 ,比較能銜接的上
00:48:057 (1,2,3) - 不做個小跳? 然後建議改Normal音效
00:51:784 (4) - 頭加clap , 還有00:53:275 , 00:54:765
00:55:883 (4) - finish換clap吧 , 00:58:119
01:00:355 (x) - 這裡放個note?
01:02:964 ~ 這段之後全用Normal音效處理反而太突兀了,用Soft音效再加鼓點應該好很多
01:08:182 (10) - New Combo?
01:12:560 (T) - 嗯,不要降太多音量
01:18:989 (x) - 放個note?
01:26:163 (T) - 保持Normal音效?
01:28:119 (5) - 可以把(5)換成Slider,不然就在後面接一個圈,比較有結束感

這Diff有些雜亂了,作圖先擬一個骨架出來,有系統的去處理,比較容易做,玩家也比較容易熟悉,然後音效也是,統一之後整個map打起來也會比較流暢,大概是這樣~

[5.167569%]

00:04:828 (1,2,3,4,5,6,7,8) - 放不下可以換角度or縮小間距,折返處理比較不好
00:23:647 (1,2,3) - 這三顆起點在前一個(4)下面比較好
00:45:635 (5,6) - 盡量不要完全疊合,可能會誤判
00:48:803 (1,2) - 這個起點在前一個(3)下面?
01:09:859 (1,2,3) - 同上,起點在(7)
01:12:840 (1,2,1) - 放同間距感覺不適合?
01:14:890 (1,2,3,4) - 同上上
01:28:119 (4) - 換長條or後面接轉圈?

[Banana's Hard]

00:13:958 (2) - 放到00:14:144?
01:01:846 (1) - 感覺不到降速的理由?
01:15:821 (3,4) - 換成一個折返Slider?
01:28:119 (4) - 我覺得放(3)左邊比較好? 然後也是同前面mod,轉圈結尾?

這首應該不適合哨音,感覺把音樂都壓下去了呢

[Dekaane's Normal]

00:01:846 (1) - 做一些東西吧? 放轉圈感覺不好
00:32:219 (4) - 最低難度不適合放這種梗,換一個Circle在00:32:405?
00:40:977 (6) - New Combo?
00:54:952 (1) - 換成00:54:765,00:55:138兩個Circle? 壓白線感覺比較流暢

這個做最低難度有些太難的梗了,可能加個Easy或這個改簡單一點?

-

嗯,應該是這些了,加油! :)
thx for your mod, I've got some suggestiongs and translate to moe @Dekaane:
also focus on those blue words written by me plz !!

[Dekaane's Normal]

00:01:846 (1) - make something here? It's not so good to put a spinner here
00:32:219 (4) - the diff is the easiest diff , so it's too hard to use this parttern... hmm, maybe change to a circle in 00:32:405 ? Well, I will got a easy diff in near future, maybe you don't need to mind this :)
00:40:977 (6) - New Combo?
00:54:952 (1) - change to two circle in 00:54:765 and 00:55:138 ? follow the white line will be more fluently

Some partterns are too hard to this diff, maybe add a easy diff or make it easier ? Yeah , I'm going to do this.
normal和banana不用看了吧

insane
00:07:716 (1) - 这里new combo加的莫名
00:19:362 (2) - 这个软一点 http://osu-ppy-sh.jeuxcrack.net/ss/760496
00:53:088 (2) - ^
01:20:293 (3) - ^
00:35:387 (1,2,3,4) - 个人很不喜欢这个梗。。
音效前后差距好大, 建议前面别老用softwhistle
Topic Starter

[CSGA]Ar3sgice wrote: 5a44y

normal和banana不用看了吧

insane
00:07:716 (1) - 这里new combo加的莫名 好 删了
00:19:362 (2) - 这个软一点 http://osu-ppy-sh.jeuxcrack.net/ss/760496 改了.
00:53:088 (2) - ^ ^
01:20:293 (3) - ^ ^
00:35:387 (1,2,3,4) - 个人很不喜欢这个梗。。 没改.
音效前后差距好大, 建议前面别老用softwhistle 已经晚了.... 我觉得改后面我能接受 但是前面不行;_; 但是我试了好多normal-hitclap都不是很合适
kds~



Hellowww ~
You requested via in-game ~


[General]
- Combo colors should be the same in every difficulty.
- Set the preview point at 01:01:474


[Dekaane's Normal]
00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100
00:45:076 (3,4,5) - Try this.


[Banana's Hard]
- You should have at least one spinner to have some differences between scores.
00:13:958 (2) - Move this note two ticks forward (00:14:144) ? Sounds better.
00:24:579 - Add a circle?
00:39:859 (2) - Move two tick forward.
00:41:536 (3) - ^



[Insane]
- You should have at least one spinner to have some differences between scores.
00:27:374 (8) - Stack with (1)
00:43:958 (5) - Slider can be better.


Good luck! >w<
Topic Starter

xXCrystalMoonAnimeXx wrote: 36144k




Hellowww ~
You requested via in-game ~


[General]
- Combo colors should be the same in every difficulty.
- Set the preview point at 01:01:474


[Dekaane's Normal]
00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100
00:45:076 (3,4,5) - Try this.


[Banana's Hard]
- You should have at least one spinner to have some differences between scores.
00:13:958 (2) - Move this note two ticks forward (00:14:144) ? Sounds better.
00:24:579 - Add a circle?
00:39:859 (2) - Move two tick forward.
00:41:536 (3) - ^



[Insane]
- You should have at least one spinner to have some differences between scores.
00:27:374 (8) - Stack with (1) fix
00:43:958 (5) - Slider can be better. hmm.. perhaps now it's better


Good luck! >w<
thx for mod
m4m as requested

[G]

可以在tag里加一个opening
一般来说mapper自己要做超过别人的量。你这个现在只有一个diff,音效还不是自己的,感觉比较危险,可以考虑做一个新手向的Easy
可以考虑找一个静音的sliderslide文件,很多歌里都有随便拖一个就可以了
需要在Color一栏里加入SliderBorder值,默认白色255,255,255 加这个的原因是为了防止与player自身使用的skins引起冲突,你有hitcircle的皮肤所以这个必须加。如果不会可以打开我有皮肤的图做参考/.\

[N]

00:39:486 (4,5) -

01:00:169 (3) -

01:11:722 (5) - 感觉需要往左上1grid左右
01:14:890 (3) - NC

[H]
前奏部分whistle还行,Vocal一开始的whistle显得很违和,考虑换掉
00:38:554 (3) -

00:40:604 (1) - 这样可能好点

01:01:846 (1) - 这个还不如跟Vocal,换成1.0倍速SV的折返slider

[5]

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow
00:24:206 (4) - add one turn
00:34:828 (x) - x=280 y=208的地方加个circle
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^


[I]

00:02:033 (2,3,4,1,2,3,4,1,2,3,4) - 我觉得这两组的排列方法不如对换一下,因为一般人都是比较适应spacing从小到大这样子,你这样反而有点突然。
00:15:449 (2) - 和1错开一点,像是

01:09:672 (1,2,3,4) - 感觉略坑
01:11:722 (3) - CTRL+G会好点的感觉

总体还行0.0 就是谱面做的有点乱~加油吧w
Topic Starter

Megurine Luka wrote: 3r33j

m4m as requested

[G]

可以在tag里加一个opening
一般来说mapper自己要做超过别人的量。你这个现在只有一个diff,音效还不是自己的,感觉比较危险,可以考虑做一个新手向的Easy
可以考虑找一个静音的sliderslide文件,很多歌里都有随便拖一个就可以了
需要在Color一栏里加入SliderBorder值,默认白色255,255,255 加这个的原因是为了防止与player自身使用的skins引起冲突,你有hitcircle的皮肤所以这个必须加。如果不会可以打开我有皮肤的图做参考/.\

[N]

00:39:486 (4,5) -

01:00:169 (3) -

01:11:722 (5) - 感觉需要往左上1grid左右
01:14:890 (3) - NC

[H]
前奏部分whistle还行,Vocal一开始的whistle显得很违和,考虑换掉
00:38:554 (3) -

00:40:604 (1) - 这样可能好点

01:01:846 (1) - 这个还不如跟Vocal,换成1.0倍速SV的折返slider

[5]

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow
00:24:206 (4) - add one turn
00:34:828 (x) - x=280 y=208的地方加个circle
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^


[I]

00:02:033 (2,3,4,1,2,3,4,1,2,3,4) - 我觉得这两组的排列方法不如对换一下,因为一般人都是比较适应spacing从小到大这样子,你这样反而有点突然。
00:15:449 (2) - 和1错开一点,像是

01:09:672 (1,2,3,4) - 感觉略坑
01:11:722 (3) - CTRL+G会好点的感觉

总体还行0.0 就是谱面做的有点乱~加油吧w
lol 大致改了一些 general基本全改了 thx
Hi, sorry for late, fixed all things except:

xXCrystalMoonAnimeXx wrote: 36144k

00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100 /*o3o
00:45:076 (3,4,5) - Try this. /*I like my actual pattern.

wa_ wrote: 2ll6e

00:39:859 (5) - try to make better blanket with (4). If necessary, move circle (4) left. /*That'd both destroy my smiling face with 00:37:995 (1,2,3), and I don't want to break spacing consistency ;c
@Megurine Luka: I didn't change 00:39:486 (4,5) as I explained above, everything else was fixed.

Thanks for modding c:
Thanks Chloe for translating >-<

My update: http://puu.sh/2Yhlp.txt

I'll try to simplify some things, atm dunno how >-<
hi ;)

This is my super love song and Kanako is my favourite singer :3

luka的kudo没给

Insane

整体感觉有点绕手,就是note出现的方向和我下意识想的方向是相反的

我举点例子(可能是我个人习惯原因 觉得nazi可以忽略

00:03:716(3,4)-位置可以换一下 后面那个也一样 感觉比较顺手
00:05:206(3,4)-这里位置也换下,因为你的排版一直在左边 从左到右比较顺手
00:15:082(1,2)-如果是我就会把slider放到前面note(4)的左边 一般顺着比较舒服吧
00:17:132(4,5)-这里也是的,前面note(2,3,4)都有像左排列的趋势 突然(5)到了右边可能有点..你懂的XD (这个无大碍
00:18:063(1)-slider弯向可以朝左上方向
00:23:840(2)-放在左边更顺手 差不多bg助手右胸部的位置X_X((
00:24:212(4)-可以变成5个note连打 往右边放
00:24:771(2)-如果你上面按照我的改了 你可以这样放 (2)的开头加个soft-finish

00:26:076(2,3)-这个时间轴上的位置可以换下 如果换了位置也要调整一下 不换也行问题不大
00:26:821(5)-离前面的(4)近一点 然后我觉得(6)可以不要..我觉得这里的节奏不适合连打
00:27:566(1,2,3)-这里和上面感觉一样 把(1,2)删了 把slider移上来 然后00:27:939(2)-添加个和(1)一样长度的slider,在和note(4)中间加个note(可以不加
00:35:393(1,2,3)-(1)换到(3)的位置 (1)的位置换成(2) (2)的位置换成(3)
00:38:560(2,3)-感觉连打不合适 把slider提到(2)的位置 换成1/4的slider
00:49:181(4)-太远了
01:13:219(1)-换成x0.5的slider 把折返去了

后面看不动了..还有很多NC问题和音效问题没说ORZ..总之要改善排版 要干净点 学习点别人的map :3

等你觉得这图可以泡之前来找我remod

Banana's Hard

whistle用的太频繁了..我觉得开头和副歌部分用就行

其他难度都挺好的 现在最低难度不要求三星了?

big brother wrote: z3v1d

5

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow better什么flow那就撞上去了
00:24:206 (4) - add one turn 不好 这里是四声你听下
00:34:828 (x) - x=280 y=208的地方加个circle 还是空着吧
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^ 这个我觉得倒是确实好点, 不过先不改了
http://pan.baidu.com/share/link?shareid ... 2097304454
Topic Starter
[/color]

BakaHuang wrote: 1m3h5h

hi ;)

This is my super love song and Kanako is my favourite singer :3

luka的kudo没给 lol... 忘了

Insane

整体感觉有点绕手,就是note出现的方向和我下意识想的方向是相反的 ;w;

我举点例子(可能是我个人习惯原因 觉得nazi可以忽略

00:03:716(3,4)-位置可以换一下 后面那个也一样 感觉比较顺手
00:05:206(3,4)-这里位置也换下,因为你的排版一直在左边 从左到右比较顺手
00:15:082(1,2)-如果是我就会把slider放到前面note(4)的左边 一般顺着比较舒服吧
00:17:132(4,5)-这里也是的,前面note(2,3,4)都有像左排列的趋势 突然(5)到了右边可能有点..你懂的XD (这个无大碍 以上fix
00:18:063(1)-slider弯向可以朝左上方向
00:23:840(2)-放在左边更顺手 差不多bg助手右胸部的位置X_X(( sry no change
00:24:212(4)-可以变成5个note连打 往右边放 ^
00:24:771(2)-如果你上面按照我的改了 你可以这样放 (2)的开头加个soft-finish

00:26:076(2,3)-这个时间轴上的位置可以换下 如果换了位置也要调整一下 不换也行问题不大
00:26:821(5)-离前面的(4)近一点 然后我觉得(6)可以不要..我觉得这里的节奏不适合连打 感觉不太好诶..
00:27:566(1,2,3)-这里和上面感觉一样 把(1,2)删了 把slider移上来 然后00:27:939(2)-添加个和(1)一样长度的slider,在和note(4)中间加个note(可以不加
00:35:393(1,2,3)-(1)换到(3)的位置 (1)的位置换成(2) (2)的位置换成(3) fixolor]
00:38:560(2,3)-感觉连打不合适 把slider提到(2)的位置 换成1/4的slider
00:49:181(4)-太远了 [color=#FF0000]fixolor]
01:13:219(1)-换成x0.5的slider 把折返去了

后面看不动了..还有很多NC问题和音效问题没说ORZ..总之要改善排版 要干净点 学习点别人的map :3

等你觉得这图可以泡之前来找我remod ok

Banana's Hard

whistle用的太频繁了..我觉得开头和副歌部分用就行

其他难度都挺好的 现在最低难度不要求三星了?
谢谢baka >.< kdz
Hi! request from via in-game

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Preview time is 61666 better.

[Insane]
  1. 00:24:212 (4) - add repeat?
  2. 00:32:039 (2) - Why you use finish here? it's fine only clap.
  3. 00:46:200 (6) - 1/2 slider is best. not fit 3/4 slider.
  4. 00:50:299 (3,4) - bad flow. try Ctrl+G, more enjoyble.
  5. 00:55:051 (4) - hmm, I don't know how you using whistle. this whistle is really not match here. cuz triplet , and blue line. Please try to listen to song.
  6. 01:12:566 - Volume is very low. It will cause to confuse the player.

    mod is difficult to this diff.
    I felt that there were many triplet that does not match the song.

[5.167569%]
  1. not found big issue.

[Banana's Hard]
  1. hmm, whistle volume is noisy.. It is because it depends on the entire slider.
  2. 00:24:585 - add note?
  3. 00:26:821 - this part is follow vocal, add note?
  4. 00:30:734 (2) - not fit vocal and song. like this rhythm?

  5. 00:51:604 (2) - move to 00:51:417 - stack with 00:51:231 (1) - fit song this pattern.
  6. 00:52:535 (1,2) - here, vocal has long sound so need slider. like this?

[Dakaane's Normal]
  1. 00:34:647 (4) - add finish of slider end?
Good luck~ :)
Topic Starter
hm.... It's sadly I make my diff worse
Topic Starter

Guy wrote: 416t1b

Hi! request from via in-game

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Preview time is 61666 better.

[Insane]
  1. 00:24:212 (4) - add repeat?
  2. 00:32:039 (2) - Why you use finish here? it's fine only clap. fix
  3. 00:46:200 (6) - 1/2 slider is best. not fit 3/4 slider.
  4. 00:50:299 (3,4) - bad flow. try Ctrl+G, more enjoyble. fix
  5. 00:55:051 (4) - hmm, I don't know how you using whistle. this whistle is really not match here. cuz triplet , and blue line. Please try to listen to song. fix
  6. 01:12:566 - Volume is very low. It will cause to confuse the player. 25% now

    mod is difficult to this diff.
    I felt that there were many triplet that does not match the song.

[5.167569%]
  1. not found big issue.

[Banana's Hard]
  1. hmm, whistle volume is noisy.. It is because it depends on the entire slider.
  2. 00:24:585 - add note?
  3. 00:26:821 - this part is follow vocal, add note?
  4. 00:30:734 (2) - not fit vocal and song. like this rhythm?

  5. 00:51:604 (2) - move to 00:51:417 - stack with 00:51:231 (1) - fit song this pattern.
  6. 00:52:535 (1,2) - here, vocal has long sound so need slider. like this?

[Dakaane's Normal]
  1. 00:34:647 (4) - add finish of slider end?
Good luck~ :)

kdz thx guy~
Mod Request



[General]

Please adjust the audio leadin, it's different between the diffs
The end of the audio sounds strange, like it's clipped, pls fix this :/

[Gamu's Easy]

00:13:026 (4,5) - Sliders should not end at the beginning of a beat,especially when the singer starts to sing -> http://puu.sh/31tEN.jpg
00:24:765 (3) - Avoid in easy diff starting circles/sliders on a red tick, it's confusing for beginner, except it's clearly when they should klick

Anyways a nice diff :3

[Normal]

Lot's of unsnapped stuff <_< (Look in Ai-Mod) Ctrl+Shift+U

00:07:629 (3,1) - Such things are really great in insane and hard diffs, but in normal you should not use it
00:08:281 (1) - Move this a little bit left/up -> http://puu.sh/31u8a.jpg
00:18:995 (1) - NO , if you really want to overlap them, do something like this -> http://puu.sh/31uhU.jpg
00:29:802 (3,4) - 00:07:629 <- the same
00:32:039 (2,3) - ^
00:32:970 (4,1) - ^
00:34:275 (2,1,2) - ^
00:35:765 (1) - ^
00:36:324 (1) - Add clap
00:46:945 (5,1,2,3) - you know
00:53:840 (4,1,2,3) - ^
00:56:542 (1,2,3) - ^
01:06:324 (1,2) - .___.
01:17:132 (1,2) - ^
01:25:517 (2,3,1,2) - ^

I'm to strict :c
but the map looks good already :3

[5.167569%]

00:44:896 (3) - should be completely under (2)

[Insane]

No sense to mod this XD imp it's perfect OqO


I hope the mod is helpful :3
Anyways a great map for a newby mapper ;D go on

AnimeStyle wrote: 4j6f3l

Mod Request



[General]

Please adjust the audio leadin, it's different between the diffs It does not have problem :3
The end of the audio sounds strange, like it's clipped, pls fix this :/

[Gamu's Easy]

00:13:026 (4,5) - Sliders should not end at the beginning of a beat,especially when the singer starts to sing -> http://puu.sh/31tEN.jpg good idea. But, no change orz sorry
00:24:765 (3) - Avoid in easy diff starting circles/sliders on a red tick, it's confusing for beginner, except it's clearly when they should klick it will no problem

Anyways a nice diff :3 


I hope the mod is helpful :3
Anyways a great map for a newby mapper ;D go on
thank you for modding >,<

471k2y



Helped with mp3 quality

Chatlog
Chat
15:12 vipto: Hi
15:12 vipto: I'm from the mapper help team
15:12 vipto: here to fix your audio file
15:12 Chloe: hmm.... thx!
15:12 vipto: link (censored)
15:12 vipto: here
15:12 vipto: on the top
15:13 vipto: hit Click Here for
15:13 Chloe: well I'm dling
15:13 vipto: it's 320kbp/s
15:13 vipto: can you bring it to 192 yourself?
15:13 vipto: or should i do that for you?
15:14 Chloe: oh..
15:14 vipto: i'll do it for you
15:14 Chloe: i'm poor in this..
15:14 vipto: wait a seconf
15:14 vipto: d
15:14 Chloe: uh thx again
15:15 vipto: http://puu.sh/31vLl.mp3
15:15 vipto: hit STRG + S
15:15 Chloe: ha.....
15:15 Chloe: what's strg + s
15:16 vipto: oh
15:16 vipto: shit german keyboard
15:16 vipto: uh
15:16 vipto: ctrl + ds
15:16 vipto: *s
15:16 Chloe: uh .I know
15:16 vipto: and
15:16 vipto: when you replace the mp3 file
15:17 vipto: you have to resnap your notes, change the offset and rearrange your sections
15:17 Chloe: offset?
15:17 vipto: yup
15:17 Chloe: sure
15:17 vipto: good
15:17 vipto: i'll post this chat in your thread
15:17 Chloe: thx for help
Topic Starter

AnimeStyle wrote: 4j6f3l

Mod Request



[General]

Please adjust the audio leadin, it's different between the diffs I've asked Strawberry and he told me this is ok,so.... no change
The end of the audio sounds strange, like it's clipped, pls fix this :/ change the mp3

[Gamu's Easy]

00:13:026 (4,5) - Sliders should not end at the beginning of a beat,especially when the singer starts to sing -> http://puu.sh/31tEN.jpg
00:24:765 (3) - Avoid in easy diff starting circles/sliders on a red tick, it's confusing for beginner, except it's clearly when they should klick

Anyways a nice diff :3

[Normal]

Lot's of unsnapped stuff <_< (Look in Ai-Mod) Ctrl+Shift+U hmmm..... I've found nothing

00:07:629 (3,1) - Such things are really great in insane and hard diffs, but in normal you should not use it fix
00:08:281 (1) - Move this a little bit left/up -> http://puu.sh/31u8a.jpg fix
00:18:995 (1) - NO , if you really want to overlap them, do something like this -> http://puu.sh/31uhU.jpg I made a mistake here... fix
00:29:802 (3,4) - 00:07:629 <- the same hmm... I think it's relly fit the normal diff
00:32:039 (2,3) - ^ ^
00:32:970 (4,1) - ^ ^
00:34:275 (2,1,2) - ^ ^
00:35:765 (1) - ^ ^
00:36:324 (1) - Add clap fix
00:46:945 (5,1,2,3) - you know ^
00:53:840 (4,1,2,3) - ^ ^
00:56:542 (1,2,3) - ^ ^
01:06:324 (1,2) - .___. ^
01:17:132 (1,2) - ^ ^
01:25:517 (2,3,1,2) - ^ ^

I'm to strict :c
but the map looks good already :3

[5.167569%]

00:44:896 (3) - should be completely under (2)

[Insane]

No sense to mod this XD imp it's perfect OqO


I hope the mod is helpful :3
Anyways a great map for a newby mapper ;D go on uh. thx
well, helps me a lot in normal,thx and kdz xD
修改稿 Preview Time 和offset都改过了 mod啥的修改主要改了绿线音量 改完感觉不用另加音效文件

随手骗一发kd好了
[General]
下下来的解压包里面有两个mp3 像这样...
plz remove the 2nd mp3 file and full sub again
第三页有两个mod没给kd 如果不是忘记的话... wa_'s mod helps, plz kd his post
offset 改了以后起码你的Insane的 preview's time 忘记加六了 另外个人推荐再往前1/2放Preview Time
PreviewTime: 57939

[Insane]
考虑bpm推荐AR8 虽然开头有一点不好读不过整体上看看还是ar8好
音效略乱 个人感觉(而且我也是这么做的..)一种音效可以从头用到尾 不管这么讲 S用25的音量对于这首歌有点轻了肯定会被挑 5什么的我不太清楚能不能用 总之用S来减音量只要用N的数值就行
这首歌个人感觉整体上不适合蓝线单note或者蓝线尾巴的滑条 比如00:46:200 (6) - 个人感觉1/2滑条加圈然后后面接(7)会比较自然 自创3/4我觉得不是所有人都能把握好建议还是老实一点
00:54:771 (2) - 这个用的还行我就作为hd党建议一下人工stack方便读图..
00:57:753 - 个人感觉不自创节奏就不会死...不过这节奏也还行 如果全改成圈应该好读
自创节奏和音效自己再把握一下 不喜欢挑细节
Topic Starter

Banana wrote: c3338

修改稿 Preview Time 和offset都改过了 mod啥的修改主要改了绿线音量 改完感觉不用另加音效文件

随手骗一发kd好了
[General]
下下来的解压包里面有两个mp3 像这样...
plz remove the 2nd mp3 file and full sub again fix
第三页有两个mod没给kd 如果不是忘记的话... wa_'s mod helps, plz kd his post fix
offset 改了以后起码你的Insane的 preview's time 忘记加六了 另外个人推荐再往前1/2放Preview Time no
PreviewTime: 57939

[Insane]
考虑bpm推荐AR8 虽然开头有一点不好读不过整体上看看还是ar8好 改成AR8打成屎了... 又换了回去
音效略乱 个人感觉(而且我也是这么做的..)一种音效可以从头用到尾 不管这么讲 S用25的音量对于这首歌有点轻了肯定会被挑 5什么的我不太清楚能不能用 总之用S来减音量只要用N的数值就行
这首歌个人感觉整体上不适合蓝线单note或者蓝线尾巴的滑条 比如00:46:200 (6) - fix 个人感觉1/2滑条加圈然后后面接(7)会比较自然 自创3/4我觉得不是所有人都能把握好建议还是老实一点
00:54:771 (2) - 这个用的还行我就作为hd党建议一下人工stack方便读图.. fix
00:57:753 - 个人感觉不自创节奏就不会死...不过这节奏也还行 如果全改成圈应该好读
自创节奏和音效自己再把握一下 不喜欢挑细节
Deleted_1574070
Quick check #pm req

Dake'sNormal

00:39:865 (4) - basket more
00:47:132 (5) - rhythm recommendation http://osu-ppy-sh.jeuxcrack.net/ss/778998

Normal
00:29:802 (3,4) - I think stacking is better idea
00:42:473 (4) - not good overlap.
http://osu-ppy-sh.jeuxcrack.net/ss/779035 <-- It'll work better (I mean playable)
01:10:796 - adding circle shall be better rhythm (216:248)
01:25:517 (2,3) - stack

Hard

01:27:007 (2,1) - basketing may be better or http://osu-ppy-sh.jeuxcrack.net/ss/779051 this might work better
Topic Starter

Kloyd wrote: 3w2065

Quick check #pm req

Dake'sNormal

00:39:865 (4) - basket more
00:47:132 (5) - rhythm recommendation http://osu-ppy-sh.jeuxcrack.net/ss/778998

Normal
00:29:802 (3,4) - I think stacking is better idea
00:42:473 (4) - not good overlap.
http://osu-ppy-sh.jeuxcrack.net/ss/779035 <-- It'll work better (I mean playable)
01:10:796 - adding circle shall be better rhythm (216:248) fix
01:25:517 (2,3) - stack

Hard

01:27:007 (2,1) - basketing may be better or http://osu-ppy-sh.jeuxcrack.net/ss/779051 this might work better

hmm kdz and thx for check
Hey there! Random mod :3

You can ignore the suggestions, it's a mod that might help you, and this is only my point of view :3


[General]

Nice skin idea! But i can't play it, it's so .. transparent xD
This map needs more KIAI flashes!!! xD 01:08:933 - and here 01:20:858 - :3 if you would add them it just gives me this feeling. xD


[Insane]

Overall suggestions:

00:00:921 (3) - Well, i kinda don't like the placing here, why is it showing to the left? :X I would let it look differently.
00:16:386 (1) - Same here, it will flow better if the bow is upwards, not downwards :3
00:18:809 - What about deleting this circle? It will give the player some resttime, because you have to click already a lot in the begin.
00:22:722 (1,2,3,4) - Make it look like a real square (place circle, 90° rotate)
00:24:212 (4) - why not reversing this one? It will fit pretty well with this bebep in the background~
01:10:424 (1) - Why did you suddenly make this with whistles? xDD I got pretty distracted by that.

Problems that I had playing this map:

00:02:039 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Well, i agree with this jumps in this part. But it's not veery good to put these heavy jumps at the begin of the map. Its like the funny part is already over - also, it's a bit hard to get it straight away. I would remove the big distance snap, just make it a little bit easier to read. It will help the player flow through your map better!
00:06:324 (1,2,3,4) - I didn't get that at all, it's just a too big anti jump xD Make the distance a bit bigger maybe?
00:24:212 (4) - This just appears all of a sudden. Although i know this song pretty good, it just throws me out, because the mini slider is soo fast somehow. Try placing it differently
00:58:684 (1,2,3) - Decreasing this DS would make it better, because it throws me out of the rhythm as well.

The Kiai time itself is very well done! :3

:

Well, I really love the song, and this map is really cool to play! I just had some problems with the jumps, but maybe this was just me, but feel free to change :)
To the triplets: You used very many of them - now think: Do you mean they are all necessary? (for example: 00:53:374 (3,4) (a bit weird) - 00:41:542 (4,5) - (it's a calm part, dunno why its there)
I mostly use triplets to stress something a bit, i don't know how you think.

But: I like it~

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much.

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~


[Banana's Hard]


00:06:324 (1,2) - They look like bananas >w< loljk ehm.. It's kinda flow killing, try make something with more flow. http://puu.sh/32jky.jpg
00:12:473 (2) - It would be great if you could move them a bit to the top, it will flow better with the previous circle.
00:30:734 (2) - Stack this to 00:30:175 (1) - and not to 00:31:107 (3) - . In an insane it would be okay, but i think this is a bit too hard for here.
00:32:225 (2) - Stack this to the previous slider? It fits with the lyrics, because its like.. maybe you know what i mean if you listen to her singing. XD (can't explain that :P
01:13:778 (1,2,3,4,5,1) - http://puu.sh/32jqt.jpg What about something like this?
00:37:070 (4) - Why dont you let this slider look to the other side?
01:15:082 (1,2,3,4) - Well you did things like this over the whole map (mapping to the background). It's not wrong, you can leave it. But I suggest you mapping this little part to the lyrics. I mean it's the most powerful voice of her at this part, and I think (maybe I'm wrong) that it would empathize the map better.
^Same for the other parts

The rest looks fine for me! :)

[Normal]

Fine!

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me.
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean)
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3

good job dake~

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt.
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better

Also, not much to say here :p



I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

Irreversible wrote: 312d3c

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me. /*Oh well everybody is telling me blanket there, ok, blanketed (2,3,4)
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud. /*I lowered the volume a bit.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg /*Actually I'm following the drums here, not that weird I think
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here /*Added some claps in this part
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean) /*^
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different. /*Got it, but moved (7) instead.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3 /*I like this way :c

good job dake~ /*Thank you Irre :3

I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

And both fixed in Kloyd's mod. Thanks for modding C:

My update: http://puu.sh/32Cou.txt
Topic Starter

Irreversible wrote: 312d3c

Hey there! Random mod :3

You can ignore the suggestions, it's a mod that might help you, and this is only my point of view :3


[General]

Nice skin idea! But i can't play it, it's so .. transparent xD
This map needs more KIAI flashes!!! xD 01:08:933 - and here 01:20:858 - :3 if you would add them it just gives me this feeling. xD

delete the skin... But not change the kiai time

[Insane]

Overall suggestions:

00:00:921 (3) - Well, i kinda don't like the placing here, why is it showing to the left? :X I would let it look differently.
00:16:386 (1) - Same here, it will flow better if the bow is upwards, not downwards :3 sure changed here
00:18:809 - What about deleting this circle? It will give the player some resttime, because you have to click already a lot in the begin.
00:22:722 (1,2,3,4) - Make it look like a real square (place circle, 90° rotate) no.. I did it on my purpose
00:24:212 (4) - why not reversing this one? It will fit pretty well with this bebep in the background~
01:10:424 (1) - Why did you suddenly make this with whistles? xDD I got pretty distracted by that. fix

Problems that I had playing this map:

00:02:039 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Well, i agree with this jumps in this part. But it's not veery good to put these heavy jumps at the begin of the map. Its like the funny part is already over - also, it's a bit hard to get it straight away. I would remove the big distance snap, just make it a little bit easier to read. It will help the player flow through your map better! Hmm... I'm trying change this
00:06:324 (1,2,3,4) - I didn't get that at all, it's just a too big anti jump xD Make the distance a bit bigger maybe?
00:24:212 (4) - This just appears all of a sudden. Although i know this song pretty good, it just throws me out, because the mini slider is soo fast somehow. Try placing it differently
00:58:684 (1,2,3) - Decreasing this DS would make it better, because it throws me out of the rhythm as well. maybe it's hard to hit, but I think it's really fit :3

The Kiai time itself is very well done! :3

:

Well, I really love the song, and this map is really cool to play! I just had some problems with the jumps, but maybe this was just me, but feel free to change :)
To the triplets: You used very many of them - now think: Do you mean they are all necessary? (for example: 00:53:374 (3,4) (a bit weird) - 00:41:542 (4,5) - (it's a calm part, dunno why its there)
I mostly use triplets to stress something a bit, i don't know how you think.

But: I like it~

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much.

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~


[Banana's Hard]


00:06:324 (1,2) - They look like bananas >w< loljk ehm.. It's kinda flow killing, try make something with more flow. http://puu.sh/32jky.jpg
00:12:473 (2) - It would be great if you could move them a bit to the top, it will flow better with the previous circle.
00:30:734 (2) - Stack this to 00:30:175 (1) - and not to 00:31:107 (3) - . In an insane it would be okay, but i think this is a bit too hard for here.
00:32:225 (2) - Stack this to the previous slider? It fits with the lyrics, because its like.. maybe you know what i mean if you listen to her singing. XD (can't explain that :P
01:13:778 (1,2,3,4,5,1) - http://puu.sh/32jqt.jpg What about something like this?
00:37:070 (4) - Why dont you let this slider look to the other side?
01:15:082 (1,2,3,4) - Well you did things like this over the whole map (mapping to the background). It's not wrong, you can leave it. But I suggest you mapping this little part to the lyrics. I mean it's the most powerful voice of her at this part, and I think (maybe I'm wrong) that it would empathize the map better.
^Same for the other parts

The rest looks fine for me! :)

[Normal]

Fine!

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me.
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean)
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3

good job dake~

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt.
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better

Also, not much to say here :p



I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

Thkkkkk you Irr , really helps me a lot! xD

Irreversible wrote: 312d3c

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)

because this is the world line!
because i'm egg pain ww


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3 i used 24clap tool in the map ww
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it i like eggpain patterns, no change ww
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it thanks ww

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much. hmm.. probably stack in a clearer way? i manually stack it to the top

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~ thanks ww
改了一个音效, 懒得传了下次一起来..
nonono! don't delete the skin!

put it in again, it makes it special, maybe try to make it not that distracting!
Topic Starter

Irreversible wrote: 312d3c

nonono! don't delete the skin!

put it in again, it makes it special, maybe try to make it not that distracting!

hmm..... I've deleted it... D:
Maybe you can it for me ? I'm tired to make again XD

Irreversible wrote: 312d3c

Hey there! Random mod :3

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard. ok. circle changed.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt. it is no problem...maybe
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better I don't think so

Also, not much to say here :p

I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3
thank you for modding >,</

my diff: http://puu.sh/34gZ2.zip
Hirrou.Sorry i can't find any problems here, so take this star!
irc
20:36 Chloe: hello :3
20:36 Chloe: would you mind to take a mod req if you're free :)
20:36 jieusieu: oh
20:37 jieusieu: but my modding is really suck
20:37 jieusieu: are you ok?
20:37 Chloe: it's no problem :D
20:37 *Chloe is listening to [http://osu-ppy-sh.jeuxcrack.net/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
20:37 Chloe: thx xD
20:46 jieusieu: [insane]
20:46 Chloe: hmm
20:46 jieusieu: 00:24:212 (4) - http://osu-ppy-sh.jeuxcrack.net/ss/783840 how about this?
20:47 Chloe: my net speed is slow...
20:47 jieusieu: xD
20:48 jieusieu: xD
20:48 Chloe: hm..
20:48 Chloe: I've tried this a few times
20:48 Chloe: but it seems not well
20:48 Chloe: good*
20:49 jieusieu: ok
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 Chloe: if it need reverse, I think reverse 4 times is better
20:50 jieusieu: oh yes, but that distance D:
20:51 Chloe: I have a good idea
20:51 jieusieu: hmm?
20:51 Chloe: 00:24:585 (1) - delete this and move the beginning of 00:24:771 (2) - to 00:23:094 (3) -
20:53 jieusieu: ok good
20:53 jieusieu: :D
20:56 jieusieu: 00:53:840 (6) - i think it needs more distance from 00:53:281 (4) -
20:56 jieusieu: http://osu-ppy-sh.jeuxcrack.net/ss/783854
20:56 jieusieu: x436 y120
20:57 Chloe: ok
20:59 jieusieu: [normal]
21:00 jieusieu: 00:42:473 (1) - umm... http://osu-ppy-sh.jeuxcrack.net/ss/783866 how about this?
21:01 Chloe: ok
21:01 jieusieu: 01:15:827 (2) - remove nc?
21:02 Chloe: I think it doesn't need remove the nc
21:03 jieusieu: 01:08:933 (1,2,3) - bcz this
21:04 Chloe: 01:02:970 (1,1,2,3) -
21:04 Chloe: but as this nc
21:05 jieusieu: ah ok xD
21:05 jieusieu: my mod is that all, sorry to my poor modding and english
21:07 Chloe: hmm you're kindly
21:07 Chloe: and you can post this to forum , I'll give you kds~
21:07 jieusieu: thank you :D

gl for rank!!
Topic Starter

EvilElvisV2 wrote: 576f5i

Hirrou.Sorry i can't find any problems here, so take this star!
hmm... thx for star :D

jieusieu wrote: 476353

irc
20:36 Chloe: hello :3
20:36 Chloe: would you mind to take a mod req if you're free :)
20:36 jieusieu: oh
20:37 jieusieu: but my modding is really suck
20:37 jieusieu: are you ok?
20:37 Chloe: it's no problem :D
20:37 *Chloe is listening to [http://osu-ppy-sh.jeuxcrack.net/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
20:37 Chloe: thx xD
20:46 jieusieu: [insane]
20:46 Chloe: hmm
20:46 jieusieu: 00:24:212 (4) - http://osu-ppy-sh.jeuxcrack.net/ss/783840 how about this?
20:47 Chloe: my net speed is slow...
20:47 jieusieu: xD
20:48 jieusieu: xD
20:48 Chloe: hm..
20:48 Chloe: I've tried this a few times
20:48 Chloe: but it seems not well
20:48 Chloe: good*
20:49 jieusieu: ok
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 Chloe: if it need reverse, I think reverse 4 times is better
20:50 jieusieu: oh yes, but that distance D:
20:51 Chloe: I have a good idea
20:51 jieusieu: hmm?
20:51 Chloe: 00:24:585 (1) - delete this and move the beginning of 00:24:771 (2) - to 00:23:094 (3) -
20:53 jieusieu: ok good
20:53 jieusieu: :D
20:56 jieusieu: 00:53:840 (6) - i think it needs more distance from 00:53:281 (4) -
20:56 jieusieu: http://osu-ppy-sh.jeuxcrack.net/ss/783854
20:56 jieusieu: x436 y120
20:57 Chloe: ok
20:59 jieusieu: [normal]
21:00 jieusieu: 00:42:473 (1) - umm... http://osu-ppy-sh.jeuxcrack.net/ss/783866 how about this?
21:01 Chloe: ok
21:01 jieusieu: 01:15:827 (2) - remove nc?
21:02 Chloe: I think it doesn't need remove the nc
21:03 jieusieu: 01:08:933 (1,2,3) - bcz this
21:04 Chloe: 01:02:970 (1,1,2,3) -
21:04 Chloe: but as this nc
21:05 jieusieu: ah ok xD
21:05 jieusieu: my mod is that all, sorry to my poor modding and english
21:07 Chloe: hmm you're kindly
21:07 Chloe: and you can post this to forum , I'll give you kds~
21:07 jieusieu: thank you :D

gl for rank!!
and thx for modding :D
mm Slider tick is invisible. Is this my problem..?

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz.
00:10:424 (5) - Clap fits than a Finish
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,,
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511.
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music.
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz

Dakaane's Normal:

-- Hit sound is toooo loud.

00:27:566 (3,1) - .. an anti jump in normal? Well rather place (3) on top of 00:28:312 (1) will be less confusing.
00:28:684 (2) - Delete Whistle at the reverse.
01:18:250 (2,3) - Stack properly

Normal:

00:10:796 (1) - End at 00:13:032.
00:17:504 (2,1) - idk. This anti jump also doesnt feel nice, but don't know how to suggest.
00:23:653 (1) - End at 00:25:144.
00:29:802 (3) - (168,88) will be smoother.
00:40:237 (4) - Clap
01:01:852 (1,2) - For difficulty, delete these.
01:15:827 (1) - Delete NC
01:27:380 (1) - well place somewhere else

Banana's Hard:

-- Is the skin still available? This is missing a slider border then.

00:30:921 - There is a vocal, no reason to make this empty
01:24:958 (3) - Delete Whistle at the start.

5.167569:

-- Hmm,, is this a time line??

00:10:796 (1) - Ending at 00:13:405 will be better.
00:45:641 (5,6) - Hope you can do some stacks like 00:44:523 (2,3).
00:57:753 (5) - (304,261)
01:01:107 (2) - Missing Finish
01:01:293 (3) - Finish should only be in the end.
01:02:970 (1) - Add Finish
01:07:163 (5) - Delete this. I feel overmap<<
01:08:933 (4) - Add Finish to emphasize
01:09:492 (7) - ^
01:12:660 - Hmm This being empty didn't felt nice.
01:14:896 (1) - Add FInish
01:21:417 (4) - ^
01:22:163 (3) - Delete Finish
01:24:958 - Also, similar suggestion to add a note.
01:27:007 (1,2) - I think the combo should be like (10,1).

Insane:

00:03:343 (1,2,3,4,1,2,3,4) - Well, I didn't enjoyed this anti jumps
00:20:206 (6) - I don't think a stream fits here
00:24:212 (4) - Reduce one reverse. Refer from song,,
00:43:964 (5) - Well, this kind of slider isn't prefered these days..
00:58:032 (4) - Add a second slider dot at (433,169) for a blanket?
01:01:107 (5) - I don't think this is a good spot for a speed reduction.
01:25:703 (2,3,4,5,6) - I think these streams are too far, which is not good in playing imo

Good luck
Topic Starter

Sonnyc wrote: 56555

mm Slider tick is invisible. Is this my problem..? hmm.. maybe it's skin's problem

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz.
00:10:424 (5) - Clap fits than a Finish
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,,
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511.
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music.
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz

Dakaane's Normal:

-- Hit sound is toooo loud.

00:27:566 (3,1) - .. an anti jump in normal? Well rather place (3) on top of 00:28:312 (1) will be less confusing.
00:28:684 (2) - Delete Whistle at the reverse.
01:18:250 (2,3) - Stack properly

Normal:

00:10:796 (1) - End at 00:13:032.
00:17:504 (2,1) - idk. This anti jump also doesnt feel nice, but don't know how to suggest. fix
00:23:653 (1) - End at 00:25:144.
00:29:802 (3) - (168,88) will be smoother. fix
00:40:237 (4) - Clap I think it doesn't need
01:01:852 (1,2) - For difficulty, delete these. why.. it's really fit the 4stars
01:15:827 (1) - Delete NC 01:27:380 (3) -
01:27:380 (1) - well place somewhere else 01:27:380 (3) -

Banana's Hard:

-- Is the skin still available? This is missing a slider border then.

00:30:921 - There is a vocal, no reason to make this empty
01:24:958 (3) - Delete Whistle at the start.

5.167569:

-- Hmm,, is this a time line??

00:10:796 (1) - Ending at 00:13:405 will be better.
00:45:641 (5,6) - Hope you can do some stacks like 00:44:523 (2,3).
00:57:753 (5) - (304,261)
01:01:107 (2) - Missing Finish
01:01:293 (3) - Finish should only be in the end.
01:02:970 (1) - Add Finish
01:07:163 (5) - Delete this. I feel overmap<<
01:08:933 (4) - Add Finish to emphasize
01:09:492 (7) - ^
01:12:660 - Hmm This being empty didn't felt nice.
01:14:896 (1) - Add FInish
01:21:417 (4) - ^
01:22:163 (3) - Delete Finish
01:24:958 - Also, similar suggestion to add a note.
01:27:007 (1,2) - I think the combo should be like (10,1).

Insane:

00:03:343 (1,2,3,4,1,2,3,4) - Well, I didn't enjoyed this anti jumps
00:20:206 (6) - I don't think a stream fits here
00:24:212 (4) - Reduce one reverse. Refer from song,,
00:43:964 (5) - Well, this kind of slider isn't prefered these days..
00:58:032 (4) - Add a second slider dot at (433,169) for a blanket?
01:01:107 (5) - I don't think this is a good spot for a speed reduction.
01:25:703 (2,3,4,5,6) - I think these streams are too far, which is not good in playing imo
this diff need more consider about the mod, I'll pay more time on this

Good luck
thx for the mod and star :D
Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ?
00:54:958 (5) - Exchange NC with 00:55:330 (1) ?
01:08:560 (4) - Exchange NC with 01:08:933 (1) ?

[Dekaane's Normal]
Silence the sliderslide?

[Normal]
00:43:219 - 00:49:368 这段为啥不用24clap了?我觉得这里气氛反而更high嘛
01:17:691 (2) - 拖到01:18:250 试试? vocal是在这里结束的

[Banana]
00:38:560 (3) - 包?你不是也有强迫症? ww

[AR3]
难度名哪来的?(思考
00:13:778 (1) - 好远...刚转完转盘摆这么远会遭到很多玩家的怨念...试试放右边:
话说我最近也在学习各种叠滑条头的摆法233

[Insane]
00:22:349 (3) - 试试Clap
00:40:237 - 这里突然冒出来的clap有些不自然,去掉它或者在以下几个地方放上clap:

00:38:001 -
00:39:492 -
00:40:983 -
00:41:728 -
00:42:473 -

00:53:653 (5) - 包一下比较好看..不过其实没太大关系ww
01:15:827 (4) - 从前后flow考虑这样似乎更顺手:
01:16:945 (4,5,6,7) - 试试这种排列,把5和后面的滑条尾叠起来,形成一个圈
01:27:380 (3,4,5) - 试试把这三个用Ctrl+H移到左边怎么样 顺便NC

GL~Take my star~
EL PSY CONGROO!
Topic Starter

Autumn wrote: l5h5i

Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ?
00:54:958 (5) - Exchange NC with 00:55:330 (1) ?
01:08:560 (4) - Exchange NC with 01:08:933 (1) ?

[Dekaane's Normal]
Silence the sliderslide?

[Normal]
00:43:219 - 00:49:368 这段为啥不用24clap了?我觉得这里气氛反而更high嘛
01:17:691 (2) - 拖到01:18:250 试试? vocal是在这里结束的
sry no change

[Banana]
00:38:560 (3) - 包?你不是也有强迫症? ww

[AR3]
难度名哪来的?(思考 不得不吐槽一下这世界线变动的太厉害了... 都不知道去哪个次元了
00:13:778 (1) - 好远...刚转完转盘摆这么远会遭到很多玩家的怨念...试试放右边:
话说我最近也在学习各种叠滑条头的摆法233

[Insane]
00:22:349 (3) - 试试Clap ok
00:40:237 - 这里突然冒出来的clap有些不自然,去掉它或者在以下几个地方放上clap: ok, deleted it

00:38:001 -
00:39:492 -
00:40:983 -
00:41:728 -
00:42:473 -

00:53:653 (5) - 包一下比较好看..不过其实没太大关系ww look not so pretty :(
01:15:827 (4) - 从前后flow考虑这样似乎更顺手:
01:16:945 (4,5,6,7) - 试试这种排列,把5和后面的滑条尾叠起来,形成一个圈
01:27:380 (3,4,5) - 试试把这三个用Ctrl+H移到左边怎么样 顺便NC nc but no ctrl h

GL~Take my star~
EL PSY CONGROO!

thx for star and mod : )
Topic Starter
Hmmm, I'm glad to say that this map is ready for Bubble!

Come on, bats.
And also welcome for everyone to mod. :D
Fushimi Rio
Hi 没啥事来应援一发
BG里基友身材居然变成正常人 十分感动

[Hard]
00:41:914 (1) - 弧度似乎有点大 方向似乎也可以再做调整……?

其他都好 HP5OD6是不是更合适一点

[5.xxxxxx%]

00:04:834 (1,2,3,4,1,2,3,4) - ……我能体会 但考虑一下别的方式?
00:21:511 (2) - 有点愣
00:24:212 (4) - 多reverse一下看看?
00:25:703 (3) - 前面的nc可以下到这 不过现在也挺好
01:13:591 - 其实这可以下个圈 只是建议*
01:27:007 (1,2,3,4) - 前面微移的梗在这里试试

[Insane]

音效多考虑一下……?有些finish突兀

00:32:039 (1) - 这finish,该不会是手滑了吧……
00:54:399 (1) - 有点不能理解
01:01:107 (5) - 减速没啥意义
01:09:678 (3,5) - clap蛋疼
01:12:846 (1,1) - 怀疑会被挑nc spam 前面也有类似的 虽然我觉得没什么

以上 武运昌隆(诶?

Eggache0 wrote: 4d491d

[5.xxxxxx%]

00:04:834 (1,2,3,4,1,2,3,4) - ……我能体会 但考虑一下别的方式? 不好 别的方式是什么 这里没空间了啊
00:21:511 (2) - 有点愣 ?
00:24:212 (4) - 多reverse一下看看? 你们怎么可以不喜欢四连下面叠个note
00:25:703 (3) - 前面的nc可以下到这 不过现在也挺好 .-. 这里一般不能下吧 我的话
01:13:591 - 其实这可以下个圈 只是建议* 其实确实可以, 但是间距就不好控制了, 空多一点时间可以, 少了不好打
01:27:007 (1,2,3,4) - 前面微移的梗在这里试试 懒得改了 下次传吧
另外转盘都空出一拍了早点停不就好了.. 如果这是1/2的间距就远了点 1/1..还好吧

不得不复读一下这世界线变动的太厉害了... 都不知道去哪个次元了
Hi!
mod from your game pm.
看似要找BAT了! 就不要糾太多東西了

  • [General]
  1. 5.167569% 的 AudioLeadIn & PreviewTime 不一致,請調成一致.
  2. Banana的Video消失了 QAQ
  • [Easy]
  1. fine.
  • [Dekaane's Normal]
  1. 00:23:281 (2) - Try to remove whistle and add finish,00:23:653 (3) - add whistle,00:24:026 (4) - remove whistle and add finish in slider begin,will more good in sound,I think o.o
  2. 00:27:566 (3) - Change to the slider end in 00:27:939 - to replase this circle,can also follow the vocal.
  3. 00:36:324 (1) - Add whistle in slider begin? If you do this,add whistle in 00:36:883 (2) - slider tail please,I think will be better.
  4. 00:42:846 (1) - Why you add clap in slider begin instead of finish o.o?
  5. 00:43:591 (2) - Remove finish in slider begin.
  6. 01:18:250 (2,3) - Stack more prefect.
  • [Normal]
  1. 00:22:722 (2) - Slider最後尾巴上finish.
  2. 00:23:653 (1) - 結束在00:25:144 - 感覺比較好.
  3. 00:36:883 (1) - 開頭finish?
  4. 00:42:473 (1,2) - Switch NC.
  5. 00:48:809 (3) - 尾巴finish.
  6. 01:19:554 (1) - NC拿掉.01:20:858 (3) - 這邊更適合NC. 接受的話後面NC也跟著改一下吧.
  • [Banana's Hard]
  1. 00:41:355 (2) - 您全部距離都是一樣那這邊應該也一樣吧.
  2. 00:49:368 (5) - 這邊重音很低,用個clap或finish試試?
  3. 00:52:535 (1,2,3) - 有點不順,依您前面的節奏這邊試試這樣我覺得比較好. http://puu.sh/35HG9.png
  • [5.167569%]
  1. 01:27:007 (1,2,3,4) - 要不要放在x:252 y:208上面?

    沒什麼特別大的問題.
  • [Insane]
  1. 00:03:157 (4) - 不要讓(3)(4)跳,讓(4)(1)跳比較好,不然有點難抓. 把(4)放在x:344 y:20試試.
  2. 00:10:610 (1,2,3) - 不建議這樣排,有點影響讀圖,直接把(1)(2)疊在3上面吧.
  3. 00:23:653 (1,2,3) - 三個距離弄成一樣比較好.
  4. 00:36:324 (1,2) - 非常建議換個位置放,不然真的早按讀錯 (把距離弄的跟前面太像了會看成1/2給他按下去QAQ)
  5. 00:49:181 (4) - 尾巴finish?
  6. 00:59:523 (2) - 覺得可以不需要.
  7. 01:07:256 (6) - 這是故意降低音效? 我覺得用聽的到的finish比較好,要不要放大一點或換Soft的finish?
  8. 01:17:691 (1) - ^
  9. 01:23:653 (3) - ^
大概就這樣 加油
Good Luck for your map :3
  • - Insane -
  1. 00:25:423 (4) - move 00:25:610
  2. 00:54:399 (1) - why 1/8 beat used i can't understand.
  3. 01:01:852 - i think the volume is 30% better
  4. 01:23:094 (7) - 01:23:467 (2) How about stacking on top of this note?



  • - Banana's Hard -
  1. 00:25:330 (2) - remove finish
  2. 00:38:560 (3) - move x:200 y:240
  3. 00:40:237 (3) - add clap and 00:40:610 (1) - remove clap
  4. 00:52:163 (4) - add clap and 00:52:535 (1) - remove clap



I have a poor english skills. so i use Google translator.
please understanding when it gets hard to understand.

Good luck :)
Fixed some of hitsounds in jesse's mod, except the slider, I think circles fit more here. Also lowered hitsounds' volume
Update: http://puu.sh/367Cf.txt

Thanks for mod :3
Topic Starter

jesse7419 wrote: 2l1o5a

Hi!
mod from your game pm.
看似要找BAT了! 就不要糾太多東西了

  • [General]
  1. 5.167569% 的 AudioLeadIn & PreviewTime 不一致,請調成一致.
  2. Banana的Video消失了 QAQ

    All fix
  • [Easy]
  1. fine.
  • [Dekaane's Normal]
  1. 00:23:281 (2) - Try to remove whistle and add finish,00:23:653 (3) - add whistle,00:24:026 (4) - remove whistle and add finish in slider begin,will more good in sound,I think o.o
  2. 00:27:566 (3) - Change to the slider end in 00:27:939 - to replase this circle,can also follow the vocal.
  3. 00:36:324 (1) - Add whistle in slider begin? If you do this,add whistle in 00:36:883 (2) - slider tail please,I think will be better.
  4. 00:42:846 (1) - Why you add clap in slider begin instead of finish o.o?
  5. 00:43:591 (2) - Remove finish in slider begin.
  6. 01:18:250 (2,3) - Stack more prefect.
  • [Normal]
  1. 00:22:722 (2) - Slider最後尾巴上finish. fix
  2. 00:23:653 (1) - 結束在00:25:144 - 感覺比較好.
  3. 00:36:883 (1) - 開頭finish? fix
  4. 00:42:473 (1,2) - Switch NC. fix
  5. 00:48:809 (3) - 尾巴finish. 不好听..
  6. 01:19:554 (1) - NC拿掉.01:20:858 (3) - 這邊更適合NC. 接受的話後面NC也跟著改一下吧. fix
  • [Banana's Hard]
  1. 00:41:355 (2) - 您全部距離都是一樣那這邊應該也一樣吧.
  2. 00:49:368 (5) - 這邊重音很低,用個clap或finish試試?
  3. 00:52:535 (1,2,3) - 有點不順,依您前面的節奏這邊試試這樣我覺得比較好. http://puu.sh/35HG9.png
  • [5.167569%]
  1. 01:27:007 (1,2,3,4) - 要不要放在x:252 y:208上面?

    沒什麼特別大的問題.
  • [Insane]
  1. 00:03:157 (4) - 不要讓(3)(4)跳,讓(4)(1)跳比較好,不然有點難抓. 把(4)放在x:344 y:20試試. 好 先这样试试看看别人怎么说
  2. 00:10:610 (1,2,3) - 不建議這樣排,有點影響讀圖,直接把(1)(2)疊在3上面吧. fix
  3. 00:23:653 (1,2,3) - 三個距離弄成一樣比較好.fix
  4. 00:36:324 (1,2) - 非常建議換個位置放,不然真的早按讀錯 (把距離弄的跟前面太像了會看成1/2給他按下去QAQ) no...
  5. 00:49:181 (4) - 尾巴finish? fix
  6. 00:59:523 (2) - 覺得可以不需要. 我比较喜欢0.0
  7. 01:07:256 (6) - 這是故意降低音效? 我覺得用聽的到的finish比較好,要不要放大一點或換Soft的finish? 啊这个试过啊 SOFT-FIN或者音量调大一点都不好 所以放了低音量的N-FIN
  8. 01:17:691 (1) - ^ ^
  9. 01:23:653 (3) - ^ ^
大概就這樣 加油
Good Luck for your map :3
thx for mod :3

Frobe wrote: 2zy25

  • - Insane -
  1. 00:25:423 (4) - move 00:25:610
  2. 00:54:399 (1) - why 1/8 beat used i can't understand. you're right
  3. 01:01:852 - i think the volume is 30% better change to 45%
  4. 01:23:094 (7) - 01:23:467 (2) How about stacking on top of this note? well, pro modding here :D



  • - Banana's Hard -
  1. 00:25:330 (2) - remove finish
  2. 00:38:560 (3) - move x:200 y:240
  3. 00:40:237 (3) - add clap and 00:40:610 (1) - remove clap
  4. 00:52:163 (4) - add clap and 00:52:535 (1) - remove clap



I have a poor english skills. so i use Google translator.
please understanding when it gets hard to understand. hmm. i understand it perfectly : )

Good luck :)
thx for mod!
As your request. Sorry for late.

[Gamu's Easy]
Fine

[Dekaane's Normal]
00:27:566 (3,1) - Well.. so close, Newbie player confused these circles.

[Normal]
00:20:858 (3) - delete slider whistle
00:35:206 (1,2,1,2,1,2) - Newbie player confused these patterns.
01:03:902 (1) - Delete NC

[Banana's Hard]
Fine

[5.167569%]
Fine

[Insane]
00:03:343 (1,2,3,4,1,2,3,4) - so close, plz distance more longer
00:06:324 (1,2,3,4) - ^
00:32:225 (2,3) - how about, only circle or turn slider?
00:54:399 (1) - This turn is unsuitable... 3 turn is good for this.
01:09:678 (3,4,5,1,2) - Soft sound is unsuitable.

Good Luck ~ :3

Sonnyc wrote: 56555

mm Slider tick is invisible. Is this my problem..?

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz. It is placed neatly. Would be no problem.
00:10:424 (5) - Clap fits than a Finish ok
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,, ^
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511. ^
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music. ^
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz ^

Good luck

Autumn wrote: l5h5i

Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ? no. Don't need
00:54:958 (5) - Exchange NC with 00:55:330 (1) ? nope
01:08:560 (4) - Exchange NC with 01:08:933 (1) ? ^

GL~Take my star~
EL PSY CONGROO!
thank you for modding ></


this my diff: http://puu.sh/36swv.zip
Topic Starter

W h i t e wrote: 35726n

As your request. Sorry for late.

[Gamu's Easy]
Fine

[Dekaane's Normal]
00:27:566 (3,1) - Well.. so close, Newbie player confused these circles.

[Normal]
00:20:858 (3) - delete slider whistle → no
00:35:206 (1,2,1,2,1,2) - Newbie player confused these patterns. → remap this
01:03:902 (1) - Delete NC → ok

[Banana's Hard]
Fine

[5.167569%]
Fine

[Insane]
00:03:343 (1,2,3,4,1,2,3,4) - so close, plz distance more longer → ok
00:06:324 (1,2,3,4) - ^ → no
00:32:225 (2,3) - how about, only circle or turn slider? → It' already used turn slider
00:54:399 (1) - This turn is unsuitable... 3 turn is good for this. → change to 3/4 slider
01:09:678 (3,4,5,1,2) - Soft sound is unsuitable. → hmm, but use normal here will be sounded uncomfortable

Good Luck ~ :3
thx about mod
Hi. Sorry for late mod.

[General]

  • You have to add "approachcircle.png" and "reversearrow.png" to complete the skin set.
    And what's "sliderfollowcircle-0.png"?
[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3).
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song.
  3. 00:25:703 (1) - ^ at the start.
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal?
[ekaane's Normal]
  1. 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal.
  2. 00:42:846 (T) - Keep the volume please. 70% one sounds too low.
  3. 01:25:889 (6) - This slider should start at 01:25:703.
[Normal]

  • Increase OD by 1 at least please. The current one is too low.
    This diff needs more hitsounds.(finish into KIAI. clap and finish into other parts.)
[Banana's Hard]
  1. 00:41:169 (x) - I think moving (2) to here makes the rhythm better(following the vocal).
[5.167569%]

  • Well made. Great.
[Insane]

  • How about increasing OD by 1?
  1. 00:14:896 (4) - I think here's missing a clap.
  2. 00:16:386 (1) - ^
  3. 00:17:877 (6) - ^
  4. 00:19:368 (2) - ^
  5. 00:22:722 (1,2,3,4,1,2,3) - To use normal hitsound should be better. It matches the song well.
  6. 00:32:039 (1) - I feel this finish doesn't match the song here.
  7. 00:34:275 (4) - ^
  8. 00:34:647 (1) - And finish should be added to this one.
  9. 00:36:324 (1,2) - How about Ctrl+G on them? The current one is kinda confusing(easy to misunderstand an order of hit) and the flow will get better if fixed.
  10. 00:37:442 (3) - It's better to use finish instead of whistle.
  11. 00:48:809 (3,4) - Add finish to (3)'s start and (4)'s end as well as 00:36:883 (1,2,3).
  12. 00:55:330 (5) - Finish.
  13. 00:56:821 (4) - ^
  14. 00:59:802 (4,5) - I think player gets confused. 3/4 beat-length shouldn't be used here, it's not following the vocal.
  15. 01:11:728 (3) - Why you reduced the volume? You can keep the volume and emphasize this part more.
  16. 01:12:846 (1,1) - Same suggestion as above.
  17. 01:17:691 (1) - ^
  18. 01:18:995 (x) - It's better to add a note here too.(it makes the rhythm of playing better)
  19. 01:23:653 (3) - Same as 01:11:728 (3).
  20. 01:25:144 (1) - ^
That's it!

Suzully wrote: 6z6m2x

Hi. Sorry for late mod.

[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~ おっと、mp3変えたときにoffset変えたから、そのときにミスっちゃったかな fix~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3). ok! fix
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song. ^
  3. 00:25:703 (1) - ^ at the start. ^
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal? ok. I changed it. maybe, no problem...

That's it!
thank you for modding ></

my diff: http://puu.sh/36AmY.zip
Topic Starter

Suzully wrote: 6z6m2x

Hi. Sorry for late mod.

[General]

  • You have to add "approachcircle.png" and "reversearrow.png" to complete the skin set.
    And what's "sliderfollowcircle-0.png"?
[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3).
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song.
  3. 00:25:703 (1) - ^ at the start.
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal?
[ekaane's Normal]
  1. 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal.
  2. 00:42:846 (T) - Keep the volume please. 70% one sounds too low.
  3. 01:25:889 (6) - This slider should start at 01:25:703.
[Normal]

  • Increase OD by 1 at least please. The current one is too low.
    This diff needs more hitsounds.(finish into KIAI. clap and finish into other parts.)
[Banana's Hard]
  1. 00:41:169 (x) - I think moving (2) to here makes the rhythm better(following the vocal).
[5.167569%]

  • Well made. Great.
[Insane]

  • How about increasing OD by 1?
  1. 00:14:896 (4) - I think here's missing a clap.
  2. 00:16:386 (1) - ^
  3. 00:17:877 (6) - ^
  4. 00:19:368 (2) - ^
  5. 00:22:722 (1,2,3,4,1,2,3) - To use normal hitsound should be better. It matches the song well.
  6. 00:32:039 (1) - I feel this finish doesn't match the song here.
  7. 00:34:275 (4) - ^
  8. 00:34:647 (1) - And finish should be added to this one.
  9. 00:36:324 (1,2) - How about Ctrl+G on them? The current one is kinda confusing(easy to misunderstand an order of hit) and the flow will get better if fixed.
  10. 00:37:442 (3) - It's better to use finish instead of whistle.
  11. 00:48:809 (3,4) - Add finish to (3)'s start and (4)'s end as well as 00:36:883 (1,2,3).
  12. 00:55:330 (5) - Finish.
  13. 00:56:821 (4) - ^
  14. 00:59:802 (4,5) - I think player gets confused. 3/4 beat-length shouldn't be used here, it's not following the vocal.
  15. 01:11:728 (3) - Why you reduced the volume? You can keep the volume and emphasize this part more.
  16. 01:12:846 (1,1) - Same suggestion as above.
  17. 01:17:691 (1) - ^
  18. 01:18:995 (x) - It's better to add a note here too.(it makes the rhythm of playing better)
  19. 01:23:653 (3) - Same as 01:11:728 (3).
  20. 01:25:144 (1) - ^
That's it!

Awesome Suzully : )
it's sadly about posted fail.. This mod was almost be fixed and I'm tired to reply the mod again.
By the way, can i ask for a recheck when all diff be fixed ;)
why did you make transparent sliderpoints (10, 30 and scorepoint)? this may be rankable (I am not sure, sorry). but at least, it is not needed on this map. you should remove (or use other skins) those.

[5.167569%]
  1. 00:56:820 (2) - (AIMod) unsnapped note

    please resnap
of course, no kd
gl

ps, should also remove hitcircleselect.png. it is unused on gameplay.
how did that happen..

你帮我改了吧

audio leadin也不同啊
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