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Itou Kanako - Hacking to the Gate (TV Size) 2q722w

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Topic Starter

CSAQ wrote: 1j255t

hi~

-

[Insane]

00:03:337 (1) - 哨音感覺不適合放這? 還有 00:04:828 (1) - 00:06:318 (1) -
00:07:716 (1,2) - New Combo放在(2)
00:22:716 ~ 00:25:511 這段用Normal音效處理比較明顯
00:24:206 (4) - 這裡我覺得多一個折返 or 0.5倍速處理會比較好
00:34:641 (1,2) - 去掉哨音用Normal音效?
00:36:877 (1,2) - 和前面兩次一樣用大間距? 感覺比較統一
00:38:740 (T) - 不要降低音量啊,有點恐怖
00:38:368 ~ 00:43:213 這段的clap我建議放 00:38:368 , 00:39:859 , 去掉 00:40:231 , 00:41:349 , 00:42:840 ,比較能銜接的上
00:48:057 (1,2,3) - 不做個小跳? 然後建議改Normal音效
00:51:784 (4) - 頭加clap , 還有00:53:275 , 00:54:765
00:55:883 (4) - finish換clap吧 , 00:58:119
01:00:355 (x) - 這裡放個note?
01:02:964 ~ 這段之後全用Normal音效處理反而太突兀了,用Soft音效再加鼓點應該好很多
01:08:182 (10) - New Combo?
01:12:560 (T) - 嗯,不要降太多音量
01:18:989 (x) - 放個note?
01:26:163 (T) - 保持Normal音效?
01:28:119 (5) - 可以把(5)換成Slider,不然就在後面接一個圈,比較有結束感

這Diff有些雜亂了,作圖先擬一個骨架出來,有系統的去處理,比較容易做,玩家也比較容易熟悉,然後音效也是,統一之後整個map打起來也會比較流暢,大概是這樣~

[5.167569%]

00:04:828 (1,2,3,4,5,6,7,8) - 放不下可以換角度or縮小間距,折返處理比較不好
00:23:647 (1,2,3) - 這三顆起點在前一個(4)下面比較好
00:45:635 (5,6) - 盡量不要完全疊合,可能會誤判
00:48:803 (1,2) - 這個起點在前一個(3)下面?
01:09:859 (1,2,3) - 同上,起點在(7)
01:12:840 (1,2,1) - 放同間距感覺不適合?
01:14:890 (1,2,3,4) - 同上上
01:28:119 (4) - 換長條or後面接轉圈?

[Banana's Hard]

00:13:958 (2) - 放到00:14:144?
01:01:846 (1) - 感覺不到降速的理由?
01:15:821 (3,4) - 換成一個折返Slider?
01:28:119 (4) - 我覺得放(3)左邊比較好? 然後也是同前面mod,轉圈結尾?

這首應該不適合哨音,感覺把音樂都壓下去了呢

[Dekaane's Normal]

00:01:846 (1) - 做一些東西吧? 放轉圈感覺不好
00:32:219 (4) - 最低難度不適合放這種梗,換一個Circle在00:32:405?
00:40:977 (6) - New Combo?
00:54:952 (1) - 換成00:54:765,00:55:138兩個Circle? 壓白線感覺比較流暢

這個做最低難度有些太難的梗了,可能加個Easy或這個改簡單一點?

-

嗯,應該是這些了,加油! :)
thx for your mod, I've got some suggestiongs and translate to moe @Dekaane:
also focus on those blue words written by me plz !!

[Dekaane's Normal]

00:01:846 (1) - make something here? It's not so good to put a spinner here
00:32:219 (4) - the diff is the easiest diff , so it's too hard to use this parttern... hmm, maybe change to a circle in 00:32:405 ? Well, I will got a easy diff in near future, maybe you don't need to mind this :)
00:40:977 (6) - New Combo?
00:54:952 (1) - change to two circle in 00:54:765 and 00:55:138 ? follow the white line will be more fluently

Some partterns are too hard to this diff, maybe add a easy diff or make it easier ? Yeah , I'm going to do this.
normal和banana不用看了吧

insane
00:07:716 (1) - 这里new combo加的莫名
00:19:362 (2) - 这个软一点 http://osu-ppy-sh.jeuxcrack.net/ss/760496
00:53:088 (2) - ^
01:20:293 (3) - ^
00:35:387 (1,2,3,4) - 个人很不喜欢这个梗。。
音效前后差距好大, 建议前面别老用softwhistle
Topic Starter

[CSGA]Ar3sgice wrote: 5a44y

normal和banana不用看了吧

insane
00:07:716 (1) - 这里new combo加的莫名 好 删了
00:19:362 (2) - 这个软一点 http://osu-ppy-sh.jeuxcrack.net/ss/760496 改了.
00:53:088 (2) - ^ ^
01:20:293 (3) - ^ ^
00:35:387 (1,2,3,4) - 个人很不喜欢这个梗。。 没改.
音效前后差距好大, 建议前面别老用softwhistle 已经晚了.... 我觉得改后面我能接受 但是前面不行;_; 但是我试了好多normal-hitclap都不是很合适
kds~



Hellowww ~
You requested via in-game ~


[General]
- Combo colors should be the same in every difficulty.
- Set the preview point at 01:01:474


[Dekaane's Normal]
00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100
00:45:076 (3,4,5) - Try this.


[Banana's Hard]
- You should have at least one spinner to have some differences between scores.
00:13:958 (2) - Move this note two ticks forward (00:14:144) ? Sounds better.
00:24:579 - Add a circle?
00:39:859 (2) - Move two tick forward.
00:41:536 (3) - ^



[Insane]
- You should have at least one spinner to have some differences between scores.
00:27:374 (8) - Stack with (1)
00:43:958 (5) - Slider can be better.


Good luck! >w<
Topic Starter

xXCrystalMoonAnimeXx wrote: 36144k




Hellowww ~
You requested via in-game ~


[General]
- Combo colors should be the same in every difficulty.
- Set the preview point at 01:01:474


[Dekaane's Normal]
00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100
00:45:076 (3,4,5) - Try this.


[Banana's Hard]
- You should have at least one spinner to have some differences between scores.
00:13:958 (2) - Move this note two ticks forward (00:14:144) ? Sounds better.
00:24:579 - Add a circle?
00:39:859 (2) - Move two tick forward.
00:41:536 (3) - ^



[Insane]
- You should have at least one spinner to have some differences between scores.
00:27:374 (8) - Stack with (1) fix
00:43:958 (5) - Slider can be better. hmm.. perhaps now it's better


Good luck! >w<
thx for mod
m4m as requested

[G]

可以在tag里加一个opening
一般来说mapper自己要做超过别人的量。你这个现在只有一个diff,音效还不是自己的,感觉比较危险,可以考虑做一个新手向的Easy
可以考虑找一个静音的sliderslide文件,很多歌里都有随便拖一个就可以了
需要在Color一栏里加入SliderBorder值,默认白色255,255,255 加这个的原因是为了防止与player自身使用的skins引起冲突,你有hitcircle的皮肤所以这个必须加。如果不会可以打开我有皮肤的图做参考/.\

[N]

00:39:486 (4,5) -

01:00:169 (3) -

01:11:722 (5) - 感觉需要往左上1grid左右
01:14:890 (3) - NC

[H]
前奏部分whistle还行,Vocal一开始的whistle显得很违和,考虑换掉
00:38:554 (3) -

00:40:604 (1) - 这样可能好点

01:01:846 (1) - 这个还不如跟Vocal,换成1.0倍速SV的折返slider

[5]

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow
00:24:206 (4) - add one turn
00:34:828 (x) - x=280 y=208的地方加个circle
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^


[I]

00:02:033 (2,3,4,1,2,3,4,1,2,3,4) - 我觉得这两组的排列方法不如对换一下,因为一般人都是比较适应spacing从小到大这样子,你这样反而有点突然。
00:15:449 (2) - 和1错开一点,像是

01:09:672 (1,2,3,4) - 感觉略坑
01:11:722 (3) - CTRL+G会好点的感觉

总体还行0.0 就是谱面做的有点乱~加油吧w
Topic Starter

Megurine Luka wrote: 3r33j

m4m as requested

[G]

可以在tag里加一个opening
一般来说mapper自己要做超过别人的量。你这个现在只有一个diff,音效还不是自己的,感觉比较危险,可以考虑做一个新手向的Easy
可以考虑找一个静音的sliderslide文件,很多歌里都有随便拖一个就可以了
需要在Color一栏里加入SliderBorder值,默认白色255,255,255 加这个的原因是为了防止与player自身使用的skins引起冲突,你有hitcircle的皮肤所以这个必须加。如果不会可以打开我有皮肤的图做参考/.\

[N]

00:39:486 (4,5) -

01:00:169 (3) -

01:11:722 (5) - 感觉需要往左上1grid左右
01:14:890 (3) - NC

[H]
前奏部分whistle还行,Vocal一开始的whistle显得很违和,考虑换掉
00:38:554 (3) -

00:40:604 (1) - 这样可能好点

01:01:846 (1) - 这个还不如跟Vocal,换成1.0倍速SV的折返slider

[5]

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow
00:24:206 (4) - add one turn
00:34:828 (x) - x=280 y=208的地方加个circle
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^


[I]

00:02:033 (2,3,4,1,2,3,4,1,2,3,4) - 我觉得这两组的排列方法不如对换一下,因为一般人都是比较适应spacing从小到大这样子,你这样反而有点突然。
00:15:449 (2) - 和1错开一点,像是

01:09:672 (1,2,3,4) - 感觉略坑
01:11:722 (3) - CTRL+G会好点的感觉

总体还行0.0 就是谱面做的有点乱~加油吧w
lol 大致改了一些 general基本全改了 thx
Hi, sorry for late, fixed all things except:

xXCrystalMoonAnimeXx wrote: 36144k

00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100 /*o3o
00:45:076 (3,4,5) - Try this. /*I like my actual pattern.

wa_ wrote: 2ll6e

00:39:859 (5) - try to make better blanket with (4). If necessary, move circle (4) left. /*That'd both destroy my smiling face with 00:37:995 (1,2,3), and I don't want to break spacing consistency ;c
@Megurine Luka: I didn't change 00:39:486 (4,5) as I explained above, everything else was fixed.

Thanks for modding c:
Thanks Chloe for translating >-<

My update: http://puu.sh/2Yhlp.txt

I'll try to simplify some things, atm dunno how >-<
hi ;)

This is my super love song and Kanako is my favourite singer :3

luka的kudo没给

Insane

整体感觉有点绕手,就是note出现的方向和我下意识想的方向是相反的

我举点例子(可能是我个人习惯原因 觉得nazi可以忽略

00:03:716(3,4)-位置可以换一下 后面那个也一样 感觉比较顺手
00:05:206(3,4)-这里位置也换下,因为你的排版一直在左边 从左到右比较顺手
00:15:082(1,2)-如果是我就会把slider放到前面note(4)的左边 一般顺着比较舒服吧
00:17:132(4,5)-这里也是的,前面note(2,3,4)都有像左排列的趋势 突然(5)到了右边可能有点..你懂的XD (这个无大碍
00:18:063(1)-slider弯向可以朝左上方向
00:23:840(2)-放在左边更顺手 差不多bg助手右胸部的位置X_X((
00:24:212(4)-可以变成5个note连打 往右边放
00:24:771(2)-如果你上面按照我的改了 你可以这样放 (2)的开头加个soft-finish

00:26:076(2,3)-这个时间轴上的位置可以换下 如果换了位置也要调整一下 不换也行问题不大
00:26:821(5)-离前面的(4)近一点 然后我觉得(6)可以不要..我觉得这里的节奏不适合连打
00:27:566(1,2,3)-这里和上面感觉一样 把(1,2)删了 把slider移上来 然后00:27:939(2)-添加个和(1)一样长度的slider,在和note(4)中间加个note(可以不加
00:35:393(1,2,3)-(1)换到(3)的位置 (1)的位置换成(2) (2)的位置换成(3)
00:38:560(2,3)-感觉连打不合适 把slider提到(2)的位置 换成1/4的slider
00:49:181(4)-太远了
01:13:219(1)-换成x0.5的slider 把折返去了

后面看不动了..还有很多NC问题和音效问题没说ORZ..总之要改善排版 要干净点 学习点别人的map :3

等你觉得这图可以泡之前来找我remod

Banana's Hard

whistle用的太频繁了..我觉得开头和副歌部分用就行

其他难度都挺好的 现在最低难度不要求三星了?

big brother wrote: z3v1d

5

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow better什么flow那就撞上去了
00:24:206 (4) - add one turn 不好 这里是四声你听下
00:34:828 (x) - x=280 y=208的地方加个circle 还是空着吧
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^ 这个我觉得倒是确实好点, 不过先不改了
http://pan.baidu.com/share/link?shareid ... 2097304454
Topic Starter
[/color]

BakaHuang wrote: 1m3h5h

hi ;)

This is my super love song and Kanako is my favourite singer :3

luka的kudo没给 lol... 忘了

Insane

整体感觉有点绕手,就是note出现的方向和我下意识想的方向是相反的 ;w;

我举点例子(可能是我个人习惯原因 觉得nazi可以忽略

00:03:716(3,4)-位置可以换一下 后面那个也一样 感觉比较顺手
00:05:206(3,4)-这里位置也换下,因为你的排版一直在左边 从左到右比较顺手
00:15:082(1,2)-如果是我就会把slider放到前面note(4)的左边 一般顺着比较舒服吧
00:17:132(4,5)-这里也是的,前面note(2,3,4)都有像左排列的趋势 突然(5)到了右边可能有点..你懂的XD (这个无大碍 以上fix
00:18:063(1)-slider弯向可以朝左上方向
00:23:840(2)-放在左边更顺手 差不多bg助手右胸部的位置X_X(( sry no change
00:24:212(4)-可以变成5个note连打 往右边放 ^
00:24:771(2)-如果你上面按照我的改了 你可以这样放 (2)的开头加个soft-finish

00:26:076(2,3)-这个时间轴上的位置可以换下 如果换了位置也要调整一下 不换也行问题不大
00:26:821(5)-离前面的(4)近一点 然后我觉得(6)可以不要..我觉得这里的节奏不适合连打 感觉不太好诶..
00:27:566(1,2,3)-这里和上面感觉一样 把(1,2)删了 把slider移上来 然后00:27:939(2)-添加个和(1)一样长度的slider,在和note(4)中间加个note(可以不加
00:35:393(1,2,3)-(1)换到(3)的位置 (1)的位置换成(2) (2)的位置换成(3) fixolor]
00:38:560(2,3)-感觉连打不合适 把slider提到(2)的位置 换成1/4的slider
00:49:181(4)-太远了 [color=#FF0000]fixolor]
01:13:219(1)-换成x0.5的slider 把折返去了

后面看不动了..还有很多NC问题和音效问题没说ORZ..总之要改善排版 要干净点 学习点别人的map :3

等你觉得这图可以泡之前来找我remod ok

Banana's Hard

whistle用的太频繁了..我觉得开头和副歌部分用就行

其他难度都挺好的 现在最低难度不要求三星了?
谢谢baka >.< kdz
Hi! request from via in-game

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Preview time is 61666 better.

[Insane]
  1. 00:24:212 (4) - add repeat?
  2. 00:32:039 (2) - Why you use finish here? it's fine only clap.
  3. 00:46:200 (6) - 1/2 slider is best. not fit 3/4 slider.
  4. 00:50:299 (3,4) - bad flow. try Ctrl+G, more enjoyble.
  5. 00:55:051 (4) - hmm, I don't know how you using whistle. this whistle is really not match here. cuz triplet , and blue line. Please try to listen to song.
  6. 01:12:566 - Volume is very low. It will cause to confuse the player.

    mod is difficult to this diff.
    I felt that there were many triplet that does not match the song.

[5.167569%]
  1. not found big issue.

[Banana's Hard]
  1. hmm, whistle volume is noisy.. It is because it depends on the entire slider.
  2. 00:24:585 - add note?
  3. 00:26:821 - this part is follow vocal, add note?
  4. 00:30:734 (2) - not fit vocal and song. like this rhythm?

  5. 00:51:604 (2) - move to 00:51:417 - stack with 00:51:231 (1) - fit song this pattern.
  6. 00:52:535 (1,2) - here, vocal has long sound so need slider. like this?

[Dakaane's Normal]
  1. 00:34:647 (4) - add finish of slider end?
Good luck~ :)
Topic Starter
hm.... It's sadly I make my diff worse
Topic Starter

Guy wrote: 416t1b

Hi! request from via in-game

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Preview time is 61666 better.

[Insane]
  1. 00:24:212 (4) - add repeat?
  2. 00:32:039 (2) - Why you use finish here? it's fine only clap. fix
  3. 00:46:200 (6) - 1/2 slider is best. not fit 3/4 slider.
  4. 00:50:299 (3,4) - bad flow. try Ctrl+G, more enjoyble. fix
  5. 00:55:051 (4) - hmm, I don't know how you using whistle. this whistle is really not match here. cuz triplet , and blue line. Please try to listen to song. fix
  6. 01:12:566 - Volume is very low. It will cause to confuse the player. 25% now

    mod is difficult to this diff.
    I felt that there were many triplet that does not match the song.

[5.167569%]
  1. not found big issue.

[Banana's Hard]
  1. hmm, whistle volume is noisy.. It is because it depends on the entire slider.
  2. 00:24:585 - add note?
  3. 00:26:821 - this part is follow vocal, add note?
  4. 00:30:734 (2) - not fit vocal and song. like this rhythm?

  5. 00:51:604 (2) - move to 00:51:417 - stack with 00:51:231 (1) - fit song this pattern.
  6. 00:52:535 (1,2) - here, vocal has long sound so need slider. like this?

[Dakaane's Normal]
  1. 00:34:647 (4) - add finish of slider end?
Good luck~ :)

kdz thx guy~
Mod Request



[General]

Please adjust the audio leadin, it's different between the diffs
The end of the audio sounds strange, like it's clipped, pls fix this :/

[Gamu's Easy]

00:13:026 (4,5) - Sliders should not end at the beginning of a beat,especially when the singer starts to sing -> http://puu.sh/31tEN.jpg
00:24:765 (3) - Avoid in easy diff starting circles/sliders on a red tick, it's confusing for beginner, except it's clearly when they should klick

Anyways a nice diff :3

[Normal]

Lot's of unsnapped stuff <_< (Look in Ai-Mod) Ctrl+Shift+U

00:07:629 (3,1) - Such things are really great in insane and hard diffs, but in normal you should not use it
00:08:281 (1) - Move this a little bit left/up -> http://puu.sh/31u8a.jpg
00:18:995 (1) - NO , if you really want to overlap them, do something like this -> http://puu.sh/31uhU.jpg
00:29:802 (3,4) - 00:07:629 <- the same
00:32:039 (2,3) - ^
00:32:970 (4,1) - ^
00:34:275 (2,1,2) - ^
00:35:765 (1) - ^
00:36:324 (1) - Add clap
00:46:945 (5,1,2,3) - you know
00:53:840 (4,1,2,3) - ^
00:56:542 (1,2,3) - ^
01:06:324 (1,2) - .___.
01:17:132 (1,2) - ^
01:25:517 (2,3,1,2) - ^

I'm to strict :c
but the map looks good already :3

[5.167569%]

00:44:896 (3) - should be completely under (2)

[Insane]

No sense to mod this XD imp it's perfect OqO


I hope the mod is helpful :3
Anyways a great map for a newby mapper ;D go on

AnimeStyle wrote: 4j6f3l

Mod Request



[General]

Please adjust the audio leadin, it's different between the diffs It does not have problem :3
The end of the audio sounds strange, like it's clipped, pls fix this :/

[Gamu's Easy]

00:13:026 (4,5) - Sliders should not end at the beginning of a beat,especially when the singer starts to sing -> http://puu.sh/31tEN.jpg good idea. But, no change orz sorry
00:24:765 (3) - Avoid in easy diff starting circles/sliders on a red tick, it's confusing for beginner, except it's clearly when they should klick it will no problem

Anyways a nice diff :3 


I hope the mod is helpful :3
Anyways a great map for a newby mapper ;D go on
thank you for modding >,<

471k2y



Helped with mp3 quality

Chatlog
Chat
15:12 vipto: Hi
15:12 vipto: I'm from the mapper help team
15:12 vipto: here to fix your audio file
15:12 Chloe: hmm.... thx!
15:12 vipto: link (censored)
15:12 vipto: here
15:12 vipto: on the top
15:13 vipto: hit Click Here for
15:13 Chloe: well I'm dling
15:13 vipto: it's 320kbp/s
15:13 vipto: can you bring it to 192 yourself?
15:13 vipto: or should i do that for you?
15:14 Chloe: oh..
15:14 vipto: i'll do it for you
15:14 Chloe: i'm poor in this..
15:14 vipto: wait a seconf
15:14 vipto: d
15:14 Chloe: uh thx again
15:15 vipto: http://puu.sh/31vLl.mp3
15:15 vipto: hit STRG + S
15:15 Chloe: ha.....
15:15 Chloe: what's strg + s
15:16 vipto: oh
15:16 vipto: shit german keyboard
15:16 vipto: uh
15:16 vipto: ctrl + ds
15:16 vipto: *s
15:16 Chloe: uh .I know
15:16 vipto: and
15:16 vipto: when you replace the mp3 file
15:17 vipto: you have to resnap your notes, change the offset and rearrange your sections
15:17 Chloe: offset?
15:17 vipto: yup
15:17 Chloe: sure
15:17 vipto: good
15:17 vipto: i'll post this chat in your thread
15:17 Chloe: thx for help
Topic Starter

AnimeStyle wrote: 4j6f3l

Mod Request



[General]

Please adjust the audio leadin, it's different between the diffs I've asked Strawberry and he told me this is ok,so.... no change
The end of the audio sounds strange, like it's clipped, pls fix this :/ change the mp3

[Gamu's Easy]

00:13:026 (4,5) - Sliders should not end at the beginning of a beat,especially when the singer starts to sing -> http://puu.sh/31tEN.jpg
00:24:765 (3) - Avoid in easy diff starting circles/sliders on a red tick, it's confusing for beginner, except it's clearly when they should klick

Anyways a nice diff :3

[Normal]

Lot's of unsnapped stuff <_< (Look in Ai-Mod) Ctrl+Shift+U hmmm..... I've found nothing

00:07:629 (3,1) - Such things are really great in insane and hard diffs, but in normal you should not use it fix
00:08:281 (1) - Move this a little bit left/up -> http://puu.sh/31u8a.jpg fix
00:18:995 (1) - NO , if you really want to overlap them, do something like this -> http://puu.sh/31uhU.jpg I made a mistake here... fix
00:29:802 (3,4) - 00:07:629 <- the same hmm... I think it's relly fit the normal diff
00:32:039 (2,3) - ^ ^
00:32:970 (4,1) - ^ ^
00:34:275 (2,1,2) - ^ ^
00:35:765 (1) - ^ ^
00:36:324 (1) - Add clap fix
00:46:945 (5,1,2,3) - you know ^
00:53:840 (4,1,2,3) - ^ ^
00:56:542 (1,2,3) - ^ ^
01:06:324 (1,2) - .___. ^
01:17:132 (1,2) - ^ ^
01:25:517 (2,3,1,2) - ^ ^

I'm to strict :c
but the map looks good already :3

[5.167569%]

00:44:896 (3) - should be completely under (2)

[Insane]

No sense to mod this XD imp it's perfect OqO


I hope the mod is helpful :3
Anyways a great map for a newby mapper ;D go on uh. thx
well, helps me a lot in normal,thx and kdz xD
修改稿 Preview Time 和offset都改过了 mod啥的修改主要改了绿线音量 改完感觉不用另加音效文件

随手骗一发kd好了
[General]
下下来的解压包里面有两个mp3 像这样...
plz remove the 2nd mp3 file and full sub again
第三页有两个mod没给kd 如果不是忘记的话... wa_'s mod helps, plz kd his post
offset 改了以后起码你的Insane的 preview's time 忘记加六了 另外个人推荐再往前1/2放Preview Time
PreviewTime: 57939

[Insane]
考虑bpm推荐AR8 虽然开头有一点不好读不过整体上看看还是ar8好
音效略乱 个人感觉(而且我也是这么做的..)一种音效可以从头用到尾 不管这么讲 S用25的音量对于这首歌有点轻了肯定会被挑 5什么的我不太清楚能不能用 总之用S来减音量只要用N的数值就行
这首歌个人感觉整体上不适合蓝线单note或者蓝线尾巴的滑条 比如00:46:200 (6) - 个人感觉1/2滑条加圈然后后面接(7)会比较自然 自创3/4我觉得不是所有人都能把握好建议还是老实一点
00:54:771 (2) - 这个用的还行我就作为hd党建议一下人工stack方便读图..
00:57:753 - 个人感觉不自创节奏就不会死...不过这节奏也还行 如果全改成圈应该好读
自创节奏和音效自己再把握一下 不喜欢挑细节
Topic Starter

Banana wrote: c3338

修改稿 Preview Time 和offset都改过了 mod啥的修改主要改了绿线音量 改完感觉不用另加音效文件

随手骗一发kd好了
[General]
下下来的解压包里面有两个mp3 像这样...
plz remove the 2nd mp3 file and full sub again fix
第三页有两个mod没给kd 如果不是忘记的话... wa_'s mod helps, plz kd his post fix
offset 改了以后起码你的Insane的 preview's time 忘记加六了 另外个人推荐再往前1/2放Preview Time no
PreviewTime: 57939

[Insane]
考虑bpm推荐AR8 虽然开头有一点不好读不过整体上看看还是ar8好 改成AR8打成屎了... 又换了回去
音效略乱 个人感觉(而且我也是这么做的..)一种音效可以从头用到尾 不管这么讲 S用25的音量对于这首歌有点轻了肯定会被挑 5什么的我不太清楚能不能用 总之用S来减音量只要用N的数值就行
这首歌个人感觉整体上不适合蓝线单note或者蓝线尾巴的滑条 比如00:46:200 (6) - fix 个人感觉1/2滑条加圈然后后面接(7)会比较自然 自创3/4我觉得不是所有人都能把握好建议还是老实一点
00:54:771 (2) - 这个用的还行我就作为hd党建议一下人工stack方便读图.. fix
00:57:753 - 个人感觉不自创节奏就不会死...不过这节奏也还行 如果全改成圈应该好读
自创节奏和音效自己再把握一下 不喜欢挑细节
Deleted_1574070
Quick check #pm req

Dake'sNormal

00:39:865 (4) - basket more
00:47:132 (5) - rhythm recommendation http://osu-ppy-sh.jeuxcrack.net/ss/778998

Normal
00:29:802 (3,4) - I think stacking is better idea
00:42:473 (4) - not good overlap.
http://osu-ppy-sh.jeuxcrack.net/ss/779035 <-- It'll work better (I mean playable)
01:10:796 - adding circle shall be better rhythm (216:248)
01:25:517 (2,3) - stack

Hard

01:27:007 (2,1) - basketing may be better or http://osu-ppy-sh.jeuxcrack.net/ss/779051 this might work better
Topic Starter

Kloyd wrote: 3w2065

Quick check #pm req

Dake'sNormal

00:39:865 (4) - basket more
00:47:132 (5) - rhythm recommendation http://osu-ppy-sh.jeuxcrack.net/ss/778998

Normal
00:29:802 (3,4) - I think stacking is better idea
00:42:473 (4) - not good overlap.
http://osu-ppy-sh.jeuxcrack.net/ss/779035 <-- It'll work better (I mean playable)
01:10:796 - adding circle shall be better rhythm (216:248) fix
01:25:517 (2,3) - stack

Hard

01:27:007 (2,1) - basketing may be better or http://osu-ppy-sh.jeuxcrack.net/ss/779051 this might work better

hmm kdz and thx for check
Hey there! Random mod :3

You can ignore the suggestions, it's a mod that might help you, and this is only my point of view :3


[General]

Nice skin idea! But i can't play it, it's so .. transparent xD
This map needs more KIAI flashes!!! xD 01:08:933 - and here 01:20:858 - :3 if you would add them it just gives me this feeling. xD


[Insane]

Overall suggestions:

00:00:921 (3) - Well, i kinda don't like the placing here, why is it showing to the left? :X I would let it look differently.
00:16:386 (1) - Same here, it will flow better if the bow is upwards, not downwards :3
00:18:809 - What about deleting this circle? It will give the player some resttime, because you have to click already a lot in the begin.
00:22:722 (1,2,3,4) - Make it look like a real square (place circle, 90° rotate)
00:24:212 (4) - why not reversing this one? It will fit pretty well with this bebep in the background~
01:10:424 (1) - Why did you suddenly make this with whistles? xDD I got pretty distracted by that.

Problems that I had playing this map:

00:02:039 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Well, i agree with this jumps in this part. But it's not veery good to put these heavy jumps at the begin of the map. Its like the funny part is already over - also, it's a bit hard to get it straight away. I would remove the big distance snap, just make it a little bit easier to read. It will help the player flow through your map better!
00:06:324 (1,2,3,4) - I didn't get that at all, it's just a too big anti jump xD Make the distance a bit bigger maybe?
00:24:212 (4) - This just appears all of a sudden. Although i know this song pretty good, it just throws me out, because the mini slider is soo fast somehow. Try placing it differently
00:58:684 (1,2,3) - Decreasing this DS would make it better, because it throws me out of the rhythm as well.

The Kiai time itself is very well done! :3

:

Well, I really love the song, and this map is really cool to play! I just had some problems with the jumps, but maybe this was just me, but feel free to change :)
To the triplets: You used very many of them - now think: Do you mean they are all necessary? (for example: 00:53:374 (3,4) (a bit weird) - 00:41:542 (4,5) - (it's a calm part, dunno why its there)
I mostly use triplets to stress something a bit, i don't know how you think.

But: I like it~

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much.

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~


[Banana's Hard]


00:06:324 (1,2) - They look like bananas >w< loljk ehm.. It's kinda flow killing, try make something with more flow. http://puu.sh/32jky.jpg
00:12:473 (2) - It would be great if you could move them a bit to the top, it will flow better with the previous circle.
00:30:734 (2) - Stack this to 00:30:175 (1) - and not to 00:31:107 (3) - . In an insane it would be okay, but i think this is a bit too hard for here.
00:32:225 (2) - Stack this to the previous slider? It fits with the lyrics, because its like.. maybe you know what i mean if you listen to her singing. XD (can't explain that :P
01:13:778 (1,2,3,4,5,1) - http://puu.sh/32jqt.jpg What about something like this?
00:37:070 (4) - Why dont you let this slider look to the other side?
01:15:082 (1,2,3,4) - Well you did things like this over the whole map (mapping to the background). It's not wrong, you can leave it. But I suggest you mapping this little part to the lyrics. I mean it's the most powerful voice of her at this part, and I think (maybe I'm wrong) that it would empathize the map better.
^Same for the other parts

The rest looks fine for me! :)

[Normal]

Fine!

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me.
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean)
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3

good job dake~

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt.
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better

Also, not much to say here :p



I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

Irreversible wrote: 312d3c

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me. /*Oh well everybody is telling me blanket there, ok, blanketed (2,3,4)
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud. /*I lowered the volume a bit.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg /*Actually I'm following the drums here, not that weird I think
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here /*Added some claps in this part
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean) /*^
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different. /*Got it, but moved (7) instead.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3 /*I like this way :c

good job dake~ /*Thank you Irre :3

I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

And both fixed in Kloyd's mod. Thanks for modding C:

My update: http://puu.sh/32Cou.txt
Topic Starter

Irreversible wrote: 312d3c

Hey there! Random mod :3

You can ignore the suggestions, it's a mod that might help you, and this is only my point of view :3


[General]

Nice skin idea! But i can't play it, it's so .. transparent xD
This map needs more KIAI flashes!!! xD 01:08:933 - and here 01:20:858 - :3 if you would add them it just gives me this feeling. xD

delete the skin... But not change the kiai time

[Insane]

Overall suggestions:

00:00:921 (3) - Well, i kinda don't like the placing here, why is it showing to the left? :X I would let it look differently.
00:16:386 (1) - Same here, it will flow better if the bow is upwards, not downwards :3 sure changed here
00:18:809 - What about deleting this circle? It will give the player some resttime, because you have to click already a lot in the begin.
00:22:722 (1,2,3,4) - Make it look like a real square (place circle, 90° rotate) no.. I did it on my purpose
00:24:212 (4) - why not reversing this one? It will fit pretty well with this bebep in the background~
01:10:424 (1) - Why did you suddenly make this with whistles? xDD I got pretty distracted by that. fix

Problems that I had playing this map:

00:02:039 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Well, i agree with this jumps in this part. But it's not veery good to put these heavy jumps at the begin of the map. Its like the funny part is already over - also, it's a bit hard to get it straight away. I would remove the big distance snap, just make it a little bit easier to read. It will help the player flow through your map better! Hmm... I'm trying change this
00:06:324 (1,2,3,4) - I didn't get that at all, it's just a too big anti jump xD Make the distance a bit bigger maybe?
00:24:212 (4) - This just appears all of a sudden. Although i know this song pretty good, it just throws me out, because the mini slider is soo fast somehow. Try placing it differently
00:58:684 (1,2,3) - Decreasing this DS would make it better, because it throws me out of the rhythm as well. maybe it's hard to hit, but I think it's really fit :3

The Kiai time itself is very well done! :3

:

Well, I really love the song, and this map is really cool to play! I just had some problems with the jumps, but maybe this was just me, but feel free to change :)
To the triplets: You used very many of them - now think: Do you mean they are all necessary? (for example: 00:53:374 (3,4) (a bit weird) - 00:41:542 (4,5) - (it's a calm part, dunno why its there)
I mostly use triplets to stress something a bit, i don't know how you think.

But: I like it~

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much.

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~


[Banana's Hard]


00:06:324 (1,2) - They look like bananas >w< loljk ehm.. It's kinda flow killing, try make something with more flow. http://puu.sh/32jky.jpg
00:12:473 (2) - It would be great if you could move them a bit to the top, it will flow better with the previous circle.
00:30:734 (2) - Stack this to 00:30:175 (1) - and not to 00:31:107 (3) - . In an insane it would be okay, but i think this is a bit too hard for here.
00:32:225 (2) - Stack this to the previous slider? It fits with the lyrics, because its like.. maybe you know what i mean if you listen to her singing. XD (can't explain that :P
01:13:778 (1,2,3,4,5,1) - http://puu.sh/32jqt.jpg What about something like this?
00:37:070 (4) - Why dont you let this slider look to the other side?
01:15:082 (1,2,3,4) - Well you did things like this over the whole map (mapping to the background). It's not wrong, you can leave it. But I suggest you mapping this little part to the lyrics. I mean it's the most powerful voice of her at this part, and I think (maybe I'm wrong) that it would empathize the map better.
^Same for the other parts

The rest looks fine for me! :)

[Normal]

Fine!

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me.
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean)
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3

good job dake~

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt.
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better

Also, not much to say here :p



I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

Thkkkkk you Irr , really helps me a lot! xD

Irreversible wrote: 312d3c

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)

because this is the world line!
because i'm egg pain ww


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3 i used 24clap tool in the map ww
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it i like eggpain patterns, no change ww
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it thanks ww

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much. hmm.. probably stack in a clearer way? i manually stack it to the top

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~ thanks ww
改了一个音效, 懒得传了下次一起来..
nonono! don't delete the skin!

put it in again, it makes it special, maybe try to make it not that distracting!
Topic Starter

Irreversible wrote: 312d3c

nonono! don't delete the skin!

put it in again, it makes it special, maybe try to make it not that distracting!

hmm..... I've deleted it... D:
Maybe you can it for me ? I'm tired to make again XD

Irreversible wrote: 312d3c

Hey there! Random mod :3

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard. ok. circle changed.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt. it is no problem...maybe
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better I don't think so

Also, not much to say here :p

I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3
thank you for modding >,</

my diff: http://puu.sh/34gZ2.zip
Hirrou.Sorry i can't find any problems here, so take this star!
irc
20:36 Chloe: hello :3
20:36 Chloe: would you mind to take a mod req if you're free :)
20:36 jieusieu: oh
20:37 jieusieu: but my modding is really suck
20:37 jieusieu: are you ok?
20:37 Chloe: it's no problem :D
20:37 *Chloe is listening to [http://osu-ppy-sh.jeuxcrack.net/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
20:37 Chloe: thx xD
20:46 jieusieu: [insane]
20:46 Chloe: hmm
20:46 jieusieu: 00:24:212 (4) - http://osu-ppy-sh.jeuxcrack.net/ss/783840 how about this?
20:47 Chloe: my net speed is slow...
20:47 jieusieu: xD
20:48 jieusieu: xD
20:48 Chloe: hm..
20:48 Chloe: I've tried this a few times
20:48 Chloe: but it seems not well
20:48 Chloe: good*
20:49 jieusieu: ok
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 Chloe: if it need reverse, I think reverse 4 times is better
20:50 jieusieu: oh yes, but that distance D:
20:51 Chloe: I have a good idea
20:51 jieusieu: hmm?
20:51 Chloe: 00:24:585 (1) - delete this and move the beginning of 00:24:771 (2) - to 00:23:094 (3) -
20:53 jieusieu: ok good
20:53 jieusieu: :D
20:56 jieusieu: 00:53:840 (6) - i think it needs more distance from 00:53:281 (4) -
20:56 jieusieu: http://osu-ppy-sh.jeuxcrack.net/ss/783854
20:56 jieusieu: x436 y120
20:57 Chloe: ok
20:59 jieusieu: [normal]
21:00 jieusieu: 00:42:473 (1) - umm... http://osu-ppy-sh.jeuxcrack.net/ss/783866 how about this?
21:01 Chloe: ok
21:01 jieusieu: 01:15:827 (2) - remove nc?
21:02 Chloe: I think it doesn't need remove the nc
21:03 jieusieu: 01:08:933 (1,2,3) - bcz this
21:04 Chloe: 01:02:970 (1,1,2,3) -
21:04 Chloe: but as this nc
21:05 jieusieu: ah ok xD
21:05 jieusieu: my mod is that all, sorry to my poor modding and english
21:07 Chloe: hmm you're kindly
21:07 Chloe: and you can post this to forum , I'll give you kds~
21:07 jieusieu: thank you :D

gl for rank!!
Topic Starter

EvilElvisV2 wrote: 576f5i

Hirrou.Sorry i can't find any problems here, so take this star!
hmm... thx for star :D

jieusieu wrote: 476353

irc
20:36 Chloe: hello :3
20:36 Chloe: would you mind to take a mod req if you're free :)
20:36 jieusieu: oh
20:37 jieusieu: but my modding is really suck
20:37 jieusieu: are you ok?
20:37 Chloe: it's no problem :D
20:37 *Chloe is listening to [http://osu-ppy-sh.jeuxcrack.net/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
20:37 Chloe: thx xD
20:46 jieusieu: [insane]
20:46 Chloe: hmm
20:46 jieusieu: 00:24:212 (4) - http://osu-ppy-sh.jeuxcrack.net/ss/783840 how about this?
20:47 Chloe: my net speed is slow...
20:47 jieusieu: xD
20:48 jieusieu: xD
20:48 Chloe: hm..
20:48 Chloe: I've tried this a few times
20:48 Chloe: but it seems not well
20:48 Chloe: good*
20:49 jieusieu: ok
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 Chloe: if it need reverse, I think reverse 4 times is better
20:50 jieusieu: oh yes, but that distance D:
20:51 Chloe: I have a good idea
20:51 jieusieu: hmm?
20:51 Chloe: 00:24:585 (1) - delete this and move the beginning of 00:24:771 (2) - to 00:23:094 (3) -
20:53 jieusieu: ok good
20:53 jieusieu: :D
20:56 jieusieu: 00:53:840 (6) - i think it needs more distance from 00:53:281 (4) -
20:56 jieusieu: http://osu-ppy-sh.jeuxcrack.net/ss/783854
20:56 jieusieu: x436 y120
20:57 Chloe: ok
20:59 jieusieu: [normal]
21:00 jieusieu: 00:42:473 (1) - umm... http://osu-ppy-sh.jeuxcrack.net/ss/783866 how about this?
21:01 Chloe: ok
21:01 jieusieu: 01:15:827 (2) - remove nc?
21:02 Chloe: I think it doesn't need remove the nc
21:03 jieusieu: 01:08:933 (1,2,3) - bcz this
21:04 Chloe: 01:02:970 (1,1,2,3) -
21:04 Chloe: but as this nc
21:05 jieusieu: ah ok xD
21:05 jieusieu: my mod is that all, sorry to my poor modding and english
21:07 Chloe: hmm you're kindly
21:07 Chloe: and you can post this to forum , I'll give you kds~
21:07 jieusieu: thank you :D

gl for rank!!
and thx for modding :D
mm Slider tick is invisible. Is this my problem..?

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz.
00:10:424 (5) - Clap fits than a Finish
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,,
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511.
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music.
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz

Dakaane's Normal:

-- Hit sound is toooo loud.

00:27:566 (3,1) - .. an anti jump in normal? Well rather place (3) on top of 00:28:312 (1) will be less confusing.
00:28:684 (2) - Delete Whistle at the reverse.
01:18:250 (2,3) - Stack properly

Normal:

00:10:796 (1) - End at 00:13:032.
00:17:504 (2,1) - idk. This anti jump also doesnt feel nice, but don't know how to suggest.
00:23:653 (1) - End at 00:25:144.
00:29:802 (3) - (168,88) will be smoother.
00:40:237 (4) - Clap
01:01:852 (1,2) - For difficulty, delete these.
01:15:827 (1) - Delete NC
01:27:380 (1) - well place somewhere else

Banana's Hard:

-- Is the skin still available? This is missing a slider border then.

00:30:921 - There is a vocal, no reason to make this empty
01:24:958 (3) - Delete Whistle at the start.

5.167569:

-- Hmm,, is this a time line??

00:10:796 (1) - Ending at 00:13:405 will be better.
00:45:641 (5,6) - Hope you can do some stacks like 00:44:523 (2,3).
00:57:753 (5) - (304,261)
01:01:107 (2) - Missing Finish
01:01:293 (3) - Finish should only be in the end.
01:02:970 (1) - Add Finish
01:07:163 (5) - Delete this. I feel overmap<<
01:08:933 (4) - Add Finish to emphasize
01:09:492 (7) - ^
01:12:660 - Hmm This being empty didn't felt nice.
01:14:896 (1) - Add FInish
01:21:417 (4) - ^
01:22:163 (3) - Delete Finish
01:24:958 - Also, similar suggestion to add a note.
01:27:007 (1,2) - I think the combo should be like (10,1).

Insane:

00:03:343 (1,2,3,4,1,2,3,4) - Well, I didn't enjoyed this anti jumps
00:20:206 (6) - I don't think a stream fits here
00:24:212 (4) - Reduce one reverse. Refer from song,,
00:43:964 (5) - Well, this kind of slider isn't prefered these days..
00:58:032 (4) - Add a second slider dot at (433,169) for a blanket?
01:01:107 (5) - I don't think this is a good spot for a speed reduction.
01:25:703 (2,3,4,5,6) - I think these streams are too far, which is not good in playing imo

Good luck
Topic Starter

Sonnyc wrote: 56555

mm Slider tick is invisible. Is this my problem..? hmm.. maybe it's skin's problem

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz.
00:10:424 (5) - Clap fits than a Finish
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,,
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511.
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music.
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz

Dakaane's Normal:

-- Hit sound is toooo loud.

00:27:566 (3,1) - .. an anti jump in normal? Well rather place (3) on top of 00:28:312 (1) will be less confusing.
00:28:684 (2) - Delete Whistle at the reverse.
01:18:250 (2,3) - Stack properly

Normal:

00:10:796 (1) - End at 00:13:032.
00:17:504 (2,1) - idk. This anti jump also doesnt feel nice, but don't know how to suggest. fix
00:23:653 (1) - End at 00:25:144.
00:29:802 (3) - (168,88) will be smoother. fix
00:40:237 (4) - Clap I think it doesn't need
01:01:852 (1,2) - For difficulty, delete these. why.. it's really fit the 4stars
01:15:827 (1) - Delete NC 01:27:380 (3) -
01:27:380 (1) - well place somewhere else 01:27:380 (3) -

Banana's Hard:

-- Is the skin still available? This is missing a slider border then.

00:30:921 - There is a vocal, no reason to make this empty
01:24:958 (3) - Delete Whistle at the start.

5.167569:

-- Hmm,, is this a time line??

00:10:796 (1) - Ending at 00:13:405 will be better.
00:45:641 (5,6) - Hope you can do some stacks like 00:44:523 (2,3).
00:57:753 (5) - (304,261)
01:01:107 (2) - Missing Finish
01:01:293 (3) - Finish should only be in the end.
01:02:970 (1) - Add Finish
01:07:163 (5) - Delete this. I feel overmap<<
01:08:933 (4) - Add Finish to emphasize
01:09:492 (7) - ^
01:12:660 - Hmm This being empty didn't felt nice.
01:14:896 (1) - Add FInish
01:21:417 (4) - ^
01:22:163 (3) - Delete Finish
01:24:958 - Also, similar suggestion to add a note.
01:27:007 (1,2) - I think the combo should be like (10,1).

Insane:

00:03:343 (1,2,3,4,1,2,3,4) - Well, I didn't enjoyed this anti jumps
00:20:206 (6) - I don't think a stream fits here
00:24:212 (4) - Reduce one reverse. Refer from song,,
00:43:964 (5) - Well, this kind of slider isn't prefered these days..
00:58:032 (4) - Add a second slider dot at (433,169) for a blanket?
01:01:107 (5) - I don't think this is a good spot for a speed reduction.
01:25:703 (2,3,4,5,6) - I think these streams are too far, which is not good in playing imo
this diff need more consider about the mod, I'll pay more time on this

Good luck
thx for the mod and star :D
Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ?
00:54:958 (5) - Exchange NC with 00:55:330 (1) ?
01:08:560 (4) - Exchange NC with 01:08:933 (1) ?

[Dekaane's Normal]
Silence the sliderslide?

[Normal]
00:43:219 - 00:49:368 这段为啥不用24clap了?我觉得这里气氛反而更high嘛
01:17:691 (2) - 拖到01:18:250 试试? vocal是在这里结束的

[Banana]
00:38:560 (3) - 包?你不是也有强迫症? ww

[AR3]
难度名哪来的?(思考
00:13:778 (1) - 好远...刚转完转盘摆这么远会遭到很多玩家的怨念...试试放右边:
话说我最近也在学习各种叠滑条头的摆法233

[Insane]
00:22:349 (3) - 试试Clap
00:40:237 - 这里突然冒出来的clap有些不自然,去掉它或者在以下几个地方放上clap:

00:38:001 -
00:39:492 -
00:40:983 -
00:41:728 -
00:42:473 -

00:53:653 (5) - 包一下比较好看..不过其实没太大关系ww
01:15:827 (4) - 从前后flow考虑这样似乎更顺手:
01:16:945 (4,5,6,7) - 试试这种排列,把5和后面的滑条尾叠起来,形成一个圈
01:27:380 (3,4,5) - 试试把这三个用Ctrl+H移到左边怎么样 顺便NC

GL~Take my star~
EL PSY CONGROO!
Topic Starter

Autumn wrote: l5h5i

Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ?
00:54:958 (5) - Exchange NC with 00:55:330 (1) ?
01:08:560 (4) - Exchange NC with 01:08:933 (1) ?

[Dekaane's Normal]
Silence the sliderslide?

[Normal]
00:43:219 - 00:49:368 这段为啥不用24clap了?我觉得这里气氛反而更high嘛
01:17:691 (2) - 拖到01:18:250 试试? vocal是在这里结束的
sry no change

[Banana]
00:38:560 (3) - 包?你不是也有强迫症? ww

[AR3]
难度名哪来的?(思考 不得不吐槽一下这世界线变动的太厉害了... 都不知道去哪个次元了
00:13:778 (1) - 好远...刚转完转盘摆这么远会遭到很多玩家的怨念...试试放右边:
话说我最近也在学习各种叠滑条头的摆法233

[Insane]
00:22:349 (3) - 试试Clap ok
00:40:237 - 这里突然冒出来的clap有些不自然,去掉它或者在以下几个地方放上clap: ok, deleted it

00:38:001 -
00:39:492 -
00:40:983 -
00:41:728 -
00:42:473 -

00:53:653 (5) - 包一下比较好看..不过其实没太大关系ww look not so pretty :(
01:15:827 (4) - 从前后flow考虑这样似乎更顺手:
01:16:945 (4,5,6,7) - 试试这种排列,把5和后面的滑条尾叠起来,形成一个圈
01:27:380 (3,4,5) - 试试把这三个用Ctrl+H移到左边怎么样 顺便NC nc but no ctrl h

GL~Take my star~
EL PSY CONGROO!

thx for star and mod : )
Topic Starter
Hmmm, I'm glad to say that this map is ready for Bubble!

Come on, bats.
And also welcome for everyone to mod. :D
Fushimi Rio
Hi 没啥事来应援一发
BG里基友身材居然变成正常人 十分感动

[Hard]
00:41:914 (1) - 弧度似乎有点大 方向似乎也可以再做调整……?

其他都好 HP5OD6是不是更合适一点

[5.xxxxxx%]

00:04:834 (1,2,3,4,1,2,3,4) - ……我能体会 但考虑一下别的方式?
00:21:511 (2) - 有点愣
00:24:212 (4) - 多reverse一下看看?
00:25:703 (3) - 前面的nc可以下到这 不过现在也挺好
01:13:591 - 其实这可以下个圈 只是建议*
01:27:007 (1,2,3,4) - 前面微移的梗在这里试试

[Insane]

音效多考虑一下……?有些finish突兀

00:32:039 (1) - 这finish,该不会是手滑了吧……
00:54:399 (1) - 有点不能理解
01:01:107 (5) - 减速没啥意义
01:09:678 (3,5) - clap蛋疼
01:12:846 (1,1) - 怀疑会被挑nc spam 前面也有类似的 虽然我觉得没什么

以上 武运昌隆(诶?

Eggache0 wrote: 4d491d

[5.xxxxxx%]

00:04:834 (1,2,3,4,1,2,3,4) - ……我能体会 但考虑一下别的方式? 不好 别的方式是什么 这里没空间了啊
00:21:511 (2) - 有点愣 ?
00:24:212 (4) - 多reverse一下看看? 你们怎么可以不喜欢四连下面叠个note
00:25:703 (3) - 前面的nc可以下到这 不过现在也挺好 .-. 这里一般不能下吧 我的话
01:13:591 - 其实这可以下个圈 只是建议* 其实确实可以, 但是间距就不好控制了, 空多一点时间可以, 少了不好打
01:27:007 (1,2,3,4) - 前面微移的梗在这里试试 懒得改了 下次传吧
另外转盘都空出一拍了早点停不就好了.. 如果这是1/2的间距就远了点 1/1..还好吧

不得不复读一下这世界线变动的太厉害了... 都不知道去哪个次元了
Hi!
mod from your game pm.
看似要找BAT了! 就不要糾太多東西了

  • [General]
  1. 5.167569% 的 AudioLeadIn & PreviewTime 不一致,請調成一致.
  2. Banana的Video消失了 QAQ
  • [Easy]
  1. fine.
  • [Dekaane's Normal]
  1. 00:23:281 (2) - Try to remove whistle and add finish,00:23:653 (3) - add whistle,00:24:026 (4) - remove whistle and add finish in slider begin,will more good in sound,I think o.o
  2. 00:27:566 (3) - Change to the slider end in 00:27:939 - to replase this circle,can also follow the vocal.
  3. 00:36:324 (1) - Add whistle in slider begin? If you do this,add whistle in 00:36:883 (2) - slider tail please,I think will be better.
  4. 00:42:846 (1) - Why you add clap in slider begin instead of finish o.o?
  5. 00:43:591 (2) - Remove finish in slider begin.
  6. 01:18:250 (2,3) - Stack more prefect.
  • [Normal]
  1. 00:22:722 (2) - Slider最後尾巴上finish.
  2. 00:23:653 (1) - 結束在00:25:144 - 感覺比較好.
  3. 00:36:883 (1) - 開頭finish?
  4. 00:42:473 (1,2) - Switch NC.
  5. 00:48:809 (3) - 尾巴finish.
  6. 01:19:554 (1) - NC拿掉.01:20:858 (3) - 這邊更適合NC. 接受的話後面NC也跟著改一下吧.
  • [Banana's Hard]
  1. 00:41:355 (2) - 您全部距離都是一樣那這邊應該也一樣吧.
  2. 00:49:368 (5) - 這邊重音很低,用個clap或finish試試?
  3. 00:52:535 (1,2,3) - 有點不順,依您前面的節奏這邊試試這樣我覺得比較好. http://puu.sh/35HG9.png
  • [5.167569%]
  1. 01:27:007 (1,2,3,4) - 要不要放在x:252 y:208上面?

    沒什麼特別大的問題.
  • [Insane]
  1. 00:03:157 (4) - 不要讓(3)(4)跳,讓(4)(1)跳比較好,不然有點難抓. 把(4)放在x:344 y:20試試.
  2. 00:10:610 (1,2,3) - 不建議這樣排,有點影響讀圖,直接把(1)(2)疊在3上面吧.
  3. 00:23:653 (1,2,3) - 三個距離弄成一樣比較好.
  4. 00:36:324 (1,2) - 非常建議換個位置放,不然真的早按讀錯 (把距離弄的跟前面太像了會看成1/2給他按下去QAQ)
  5. 00:49:181 (4) - 尾巴finish?
  6. 00:59:523 (2) - 覺得可以不需要.
  7. 01:07:256 (6) - 這是故意降低音效? 我覺得用聽的到的finish比較好,要不要放大一點或換Soft的finish?
  8. 01:17:691 (1) - ^
  9. 01:23:653 (3) - ^
大概就這樣 加油
Good Luck for your map :3
  • - Insane -
  1. 00:25:423 (4) - move 00:25:610
  2. 00:54:399 (1) - why 1/8 beat used i can't understand.
  3. 01:01:852 - i think the volume is 30% better
  4. 01:23:094 (7) - 01:23:467 (2) How about stacking on top of this note?



  • - Banana's Hard -
  1. 00:25:330 (2) - remove finish
  2. 00:38:560 (3) - move x:200 y:240
  3. 00:40:237 (3) - add clap and 00:40:610 (1) - remove clap
  4. 00:52:163 (4) - add clap and 00:52:535 (1) - remove clap



I have a poor english skills. so i use Google translator.
please understanding when it gets hard to understand.

Good luck :)
Fixed some of hitsounds in jesse's mod, except the slider, I think circles fit more here. Also lowered hitsounds' volume
Update: http://puu.sh/367Cf.txt

Thanks for mod :3
Topic Starter

jesse7419 wrote: 2l1o5a

Hi!
mod from your game pm.
看似要找BAT了! 就不要糾太多東西了

  • [General]
  1. 5.167569% 的 AudioLeadIn & PreviewTime 不一致,請調成一致.
  2. Banana的Video消失了 QAQ

    All fix
  • [Easy]
  1. fine.
  • [Dekaane's Normal]
  1. 00:23:281 (2) - Try to remove whistle and add finish,00:23:653 (3) - add whistle,00:24:026 (4) - remove whistle and add finish in slider begin,will more good in sound,I think o.o
  2. 00:27:566 (3) - Change to the slider end in 00:27:939 - to replase this circle,can also follow the vocal.
  3. 00:36:324 (1) - Add whistle in slider begin? If you do this,add whistle in 00:36:883 (2) - slider tail please,I think will be better.
  4. 00:42:846 (1) - Why you add clap in slider begin instead of finish o.o?
  5. 00:43:591 (2) - Remove finish in slider begin.
  6. 01:18:250 (2,3) - Stack more prefect.
  • [Normal]
  1. 00:22:722 (2) - Slider最後尾巴上finish. fix
  2. 00:23:653 (1) - 結束在00:25:144 - 感覺比較好.
  3. 00:36:883 (1) - 開頭finish? fix
  4. 00:42:473 (1,2) - Switch NC. fix
  5. 00:48:809 (3) - 尾巴finish. 不好听..
  6. 01:19:554 (1) - NC拿掉.01:20:858 (3) - 這邊更適合NC. 接受的話後面NC也跟著改一下吧. fix
  • [Banana's Hard]
  1. 00:41:355 (2) - 您全部距離都是一樣那這邊應該也一樣吧.
  2. 00:49:368 (5) - 這邊重音很低,用個clap或finish試試?
  3. 00:52:535 (1,2,3) - 有點不順,依您前面的節奏這邊試試這樣我覺得比較好. http://puu.sh/35HG9.png
  • [5.167569%]
  1. 01:27:007 (1,2,3,4) - 要不要放在x:252 y:208上面?

    沒什麼特別大的問題.
  • [Insane]
  1. 00:03:157 (4) - 不要讓(3)(4)跳,讓(4)(1)跳比較好,不然有點難抓. 把(4)放在x:344 y:20試試. 好 先这样试试看看别人怎么说
  2. 00:10:610 (1,2,3) - 不建議這樣排,有點影響讀圖,直接把(1)(2)疊在3上面吧. fix
  3. 00:23:653 (1,2,3) - 三個距離弄成一樣比較好.fix
  4. 00:36:324 (1,2) - 非常建議換個位置放,不然真的早按讀錯 (把距離弄的跟前面太像了會看成1/2給他按下去QAQ) no...
  5. 00:49:181 (4) - 尾巴finish? fix
  6. 00:59:523 (2) - 覺得可以不需要. 我比较喜欢0.0
  7. 01:07:256 (6) - 這是故意降低音效? 我覺得用聽的到的finish比較好,要不要放大一點或換Soft的finish? 啊这个试过啊 SOFT-FIN或者音量调大一点都不好 所以放了低音量的N-FIN
  8. 01:17:691 (1) - ^ ^
  9. 01:23:653 (3) - ^ ^
大概就這樣 加油
Good Luck for your map :3
thx for mod :3

Frobe wrote: 2zy25

  • - Insane -
  1. 00:25:423 (4) - move 00:25:610
  2. 00:54:399 (1) - why 1/8 beat used i can't understand. you're right
  3. 01:01:852 - i think the volume is 30% better change to 45%
  4. 01:23:094 (7) - 01:23:467 (2) How about stacking on top of this note? well, pro modding here :D



  • - Banana's Hard -
  1. 00:25:330 (2) - remove finish
  2. 00:38:560 (3) - move x:200 y:240
  3. 00:40:237 (3) - add clap and 00:40:610 (1) - remove clap
  4. 00:52:163 (4) - add clap and 00:52:535 (1) - remove clap



I have a poor english skills. so i use Google translator.
please understanding when it gets hard to understand. hmm. i understand it perfectly : )

Good luck :)
thx for mod!
As your request. Sorry for late.

[Gamu's Easy]
Fine

[Dekaane's Normal]
00:27:566 (3,1) - Well.. so close, Newbie player confused these circles.

[Normal]
00:20:858 (3) - delete slider whistle
00:35:206 (1,2,1,2,1,2) - Newbie player confused these patterns.
01:03:902 (1) - Delete NC

[Banana's Hard]
Fine

[5.167569%]
Fine

[Insane]
00:03:343 (1,2,3,4,1,2,3,4) - so close, plz distance more longer
00:06:324 (1,2,3,4) - ^
00:32:225 (2,3) - how about, only circle or turn slider?
00:54:399 (1) - This turn is unsuitable... 3 turn is good for this.
01:09:678 (3,4,5,1,2) - Soft sound is unsuitable.

Good Luck ~ :3

Sonnyc wrote: 56555

mm Slider tick is invisible. Is this my problem..?

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz. It is placed neatly. Would be no problem.
00:10:424 (5) - Clap fits than a Finish ok
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,, ^
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511. ^
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music. ^
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz ^

Good luck

Autumn wrote: l5h5i

Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ? no. Don't need
00:54:958 (5) - Exchange NC with 00:55:330 (1) ? nope
01:08:560 (4) - Exchange NC with 01:08:933 (1) ? ^

GL~Take my star~
EL PSY CONGROO!
thank you for modding ></


this my diff: http://puu.sh/36swv.zip
Topic Starter

W h i t e wrote: 35726n

As your request. Sorry for late.

[Gamu's Easy]
Fine

[Dekaane's Normal]
00:27:566 (3,1) - Well.. so close, Newbie player confused these circles.

[Normal]
00:20:858 (3) - delete slider whistle → no
00:35:206 (1,2,1,2,1,2) - Newbie player confused these patterns. → remap this
01:03:902 (1) - Delete NC → ok

[Banana's Hard]
Fine

[5.167569%]
Fine

[Insane]
00:03:343 (1,2,3,4,1,2,3,4) - so close, plz distance more longer → ok
00:06:324 (1,2,3,4) - ^ → no
00:32:225 (2,3) - how about, only circle or turn slider? → It' already used turn slider
00:54:399 (1) - This turn is unsuitable... 3 turn is good for this. → change to 3/4 slider
01:09:678 (3,4,5,1,2) - Soft sound is unsuitable. → hmm, but use normal here will be sounded uncomfortable

Good Luck ~ :3
thx about mod
Hi. Sorry for late mod.

[General]

  • You have to add "approachcircle.png" and "reversearrow.png" to complete the skin set.
    And what's "sliderfollowcircle-0.png"?
[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3).
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song.
  3. 00:25:703 (1) - ^ at the start.
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal?
[ekaane's Normal]
  1. 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal.
  2. 00:42:846 (T) - Keep the volume please. 70% one sounds too low.
  3. 01:25:889 (6) - This slider should start at 01:25:703.
[Normal]

  • Increase OD by 1 at least please. The current one is too low.
    This diff needs more hitsounds.(finish into KIAI. clap and finish into other parts.)
[Banana's Hard]
  1. 00:41:169 (x) - I think moving (2) to here makes the rhythm better(following the vocal).
[5.167569%]

  • Well made. Great.
[Insane]

  • How about increasing OD by 1?
  1. 00:14:896 (4) - I think here's missing a clap.
  2. 00:16:386 (1) - ^
  3. 00:17:877 (6) - ^
  4. 00:19:368 (2) - ^
  5. 00:22:722 (1,2,3,4,1,2,3) - To use normal hitsound should be better. It matches the song well.
  6. 00:32:039 (1) - I feel this finish doesn't match the song here.
  7. 00:34:275 (4) - ^
  8. 00:34:647 (1) - And finish should be added to this one.
  9. 00:36:324 (1,2) - How about Ctrl+G on them? The current one is kinda confusing(easy to misunderstand an order of hit) and the flow will get better if fixed.
  10. 00:37:442 (3) - It's better to use finish instead of whistle.
  11. 00:48:809 (3,4) - Add finish to (3)'s start and (4)'s end as well as 00:36:883 (1,2,3).
  12. 00:55:330 (5) - Finish.
  13. 00:56:821 (4) - ^
  14. 00:59:802 (4,5) - I think player gets confused. 3/4 beat-length shouldn't be used here, it's not following the vocal.
  15. 01:11:728 (3) - Why you reduced the volume? You can keep the volume and emphasize this part more.
  16. 01:12:846 (1,1) - Same suggestion as above.
  17. 01:17:691 (1) - ^
  18. 01:18:995 (x) - It's better to add a note here too.(it makes the rhythm of playing better)
  19. 01:23:653 (3) - Same as 01:11:728 (3).
  20. 01:25:144 (1) - ^
That's it!

Suzully wrote: 6z6m2x

Hi. Sorry for late mod.

[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~ おっと、mp3変えたときにoffset変えたから、そのときにミスっちゃったかな fix~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3). ok! fix
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song. ^
  3. 00:25:703 (1) - ^ at the start. ^
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal? ok. I changed it. maybe, no problem...

That's it!
thank you for modding ></

my diff: http://puu.sh/36AmY.zip
Topic Starter

Suzully wrote: 6z6m2x

Hi. Sorry for late mod.

[General]

  • You have to add "approachcircle.png" and "reversearrow.png" to complete the skin set.
    And what's "sliderfollowcircle-0.png"?
[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3).
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song.
  3. 00:25:703 (1) - ^ at the start.
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal?
[ekaane's Normal]
  1. 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal.
  2. 00:42:846 (T) - Keep the volume please. 70% one sounds too low.
  3. 01:25:889 (6) - This slider should start at 01:25:703.
[Normal]

  • Increase OD by 1 at least please. The current one is too low.
    This diff needs more hitsounds.(finish into KIAI. clap and finish into other parts.)
[Banana's Hard]
  1. 00:41:169 (x) - I think moving (2) to here makes the rhythm better(following the vocal).
[5.167569%]

  • Well made. Great.
[Insane]

  • How about increasing OD by 1?
  1. 00:14:896 (4) - I think here's missing a clap.
  2. 00:16:386 (1) - ^
  3. 00:17:877 (6) - ^
  4. 00:19:368 (2) - ^
  5. 00:22:722 (1,2,3,4,1,2,3) - To use normal hitsound should be better. It matches the song well.
  6. 00:32:039 (1) - I feel this finish doesn't match the song here.
  7. 00:34:275 (4) - ^
  8. 00:34:647 (1) - And finish should be added to this one.
  9. 00:36:324 (1,2) - How about Ctrl+G on them? The current one is kinda confusing(easy to misunderstand an order of hit) and the flow will get better if fixed.
  10. 00:37:442 (3) - It's better to use finish instead of whistle.
  11. 00:48:809 (3,4) - Add finish to (3)'s start and (4)'s end as well as 00:36:883 (1,2,3).
  12. 00:55:330 (5) - Finish.
  13. 00:56:821 (4) - ^
  14. 00:59:802 (4,5) - I think player gets confused. 3/4 beat-length shouldn't be used here, it's not following the vocal.
  15. 01:11:728 (3) - Why you reduced the volume? You can keep the volume and emphasize this part more.
  16. 01:12:846 (1,1) - Same suggestion as above.
  17. 01:17:691 (1) - ^
  18. 01:18:995 (x) - It's better to add a note here too.(it makes the rhythm of playing better)
  19. 01:23:653 (3) - Same as 01:11:728 (3).
  20. 01:25:144 (1) - ^
That's it!

Awesome Suzully : )
it's sadly about posted fail.. This mod was almost be fixed and I'm tired to reply the mod again.
By the way, can i ask for a recheck when all diff be fixed ;)
why did you make transparent sliderpoints (10, 30 and scorepoint)? this may be rankable (I am not sure, sorry). but at least, it is not needed on this map. you should remove (or use other skins) those.

[5.167569%]
  1. 00:56:820 (2) - (AIMod) unsnapped note

    please resnap
of course, no kd
gl

ps, should also remove hitcircleselect.png. it is unused on gameplay.
how did that happen..

你帮我改了吧

audio leadin也不同啊
http://osu-ppy-sh.jeuxcrack.net/s/78847 better mapset huehuauehuaeuhauehua

Constructive + mod incoming
Topic Starter

NewRulerNA wrote: 4m584o

why did you make transparent sliderpoints (10, 30 and scorepoint)? this may be rankable (I am not sure, sorry). but at least, it is not needed on this map. you should remove (or use other skins) those.

[5.167569%]
  1. 00:56:820 (2) - (AIMod) unsnapped note

    please resnap
of course, no kd
gl

ps, should also remove hitcircleselect.png. it is unused on gameplay.

lol, fixed unsnap and remove thitcircleselect, wait for bat to check the skin , not change atm. thank you NA
Gamu's Easy

- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here.

00:14:150 (1,2) - Could as well blanket (1) around (2)

Dekaane's Normal

00:19:740 (2) - could already look a little neater by moving the last point 2 grids to the right. (tiny grid?)

Good normal, Dekaane. ;)

Normal

Can't really say I liked this difficulty, I'm not completely sure why but I guess just the form of the slider placements and the hitsound usage. The hitsounds feel a little spammed at moments, so you might want to re-do your hitsounds and look how others hitsounded it. Also, I'm not sure about all the overlaps. I don't think they're really any good, so you might want to try to just avoid them.

Banana's Hard

Trying to be innovative with the rythm I see? I don't think it worked out that well, since it's bringing down the song.

00:24:585 - Put a note here, otherwise it plays really awkward.

00:30:734 (2,3) - Needs a note on the white tick between them, because this also plays awkward. Mainly because of the slider starting at the red tick.

00:38:560 (3) - Move the slider to x:200 y:400 and then move the last point to x:80 y:248

00:41:355 (2) - This note is pretty much placed at nothing, and you skipped an upbeat at 00:41:169. I suggest to just make a slider from 00:41:169 to 00:41:542.

00:52:535 (1,2,3,4,1,2,3,4,5) - So many important beats skipped here, in my opinion. Check the rythm again.

01:26:076 (2,3,4) - These sound awkard.

5.167569%

Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work.

00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu-ppy-sh.jeuxcrack.net/wiki/images/1/14/Beatspacing.jpg

00:24:212 (4) - Sounds better when ending at 00:24:585

00:25:330 (1,2) - Feels pretty much overmapped

00:48:436 (3,1) - yeah again http://osu-ppy-sh.jeuxcrack.net/wiki/images/1/14/Beatspacing.jpg

00:50:299 (1,2,3,4) - I think this is pretty damn confusing when Hidden

Insane

Seems alright to me.

Good luck with your beatmap.

Ayu wrote: 535b3t

Gamu's Easy

- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here. invisible sliderticks? I don't know what thing..orz However, no unrankable... maybe, I think so.

00:14:150 (1,2) - Could as well blanket (1) around (2) I want to believe it's beautiful ;w;


Good luck with your beatmap.
thank you for modding ></
Topic Starter

Ayu wrote: 535b3t

Gamu's Easy

- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here. ok changed

00:14:150 (1,2) - Could as well blanket (1) around (2)

Dekaane's Normal

00:19:740 (2) - could already look a little neater by moving the last point 2 grids to the right. (tiny grid?)

Good normal, Dekaane. ;)

Normal

Can't really say I liked this difficulty, I'm not completely sure why but I guess just the form of the slider placements and the hitsound usage. The hitsounds feel a little spammed at moments, so you might want to re-do your hitsounds and look how others hitsounded it. Also, I'm not sure about all the overlaps. I don't think they're really any good, so you might want to try to just avoid them. Well, I'll consider that.

Banana's Hard

Trying to be innovative with the rythm I see? I don't think it worked out that well, since it's bringing down the song.

00:24:585 - Put a note here, otherwise it plays really awkward.

00:30:734 (2,3) - Needs a note on the white tick between them, because this also plays awkward. Mainly because of the slider starting at the red tick.

00:38:560 (3) - Move the slider to x:200 y:400 and then move the last point to x:80 y:248

00:41:355 (2) - This note is pretty much placed at nothing, and you skipped an upbeat at 00:41:169. I suggest to just make a slider from 00:41:169 to 00:41:542.

00:52:535 (1,2,3,4,1,2,3,4,5) - So many important beats skipped here, in my opinion. Check the rythm again.

01:26:076 (2,3,4) - These sound awkard.

5.167569%

Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work.

00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu-ppy-sh.jeuxcrack.net/wiki/images/1/14/Beatspacing.jpg

00:24:212 (4) - Sounds better when ending at 00:24:585

00:25:330 (1,2) - Feels pretty much overmapped

00:48:436 (3,1) - yeah again http://osu-ppy-sh.jeuxcrack.net/wiki/images/1/14/Beatspacing.jpg

00:50:299 (1,2,3,4) - I think this is pretty damn confusing when Hidden

Insane

Seems alright to me.

Good luck with your beatmap.thank you Ayu :)
hey

Easy
  1. 00:04:834 (1) - remove this combo because I think same distance with 00:01:852 (1) - ? and add new in 00:06:324 (2) -
  2. 00:07:070 (3) - maybe, add finish in slider end? sounds fit with cymbal in music imo
  3. 00:10:424 (3) - move finish into 00:10:796 (1) - ? the sound weird when clicking this note
  4. 00:31:666 (1) - i know you want to follow the vocal, but I think more easier if more longer until white tick?
  5. 00:52:535 (3) - add finish in slider beginning?
Dekaane's Normal
  1. 00:04:834 - decrease volume into 60%? when spinner end sounds is too loud
  2. 00:06:324 (1) - in beginning add finish more fit instead whistle imo
  3. 00:19:740 (2) - sorry nazi.. maybe, move the 3rd point (red) into x:396 y:264 and the last point into x:396 y:164? more blanket slider (1)
  4. 00:31:666 (3) - remove whistle in slider end? too much whistle in here..
  5. 00:42:473 (3) - change clap into whistle? or remove more better. I feel that clap too loud in this part
  6. 00:42:846 (1,2) - maybe, try this or this? the current notes sounds not really fit with vocal
  7. 00:54:212 (3) - move 1 grid left?
  8. 00:55:330 (1) - add clap in slider end?
  9. 00:56:821 (4) - ^
  10. 01:19:927 (5) - maybe move this into previous white tick? the slider will be good if follow the vocal
Normal
  1. 00:29:989 (4,1) - maybe more blanket like this?
    SPOILER
    http://puu.sh/38Prm.jpg
  2. 00:34:275 (2,1,2) - I guess more epic if add whistle in 00:34:275 (2) - 's end, then remove in (1), and add again in 00:35:206 (2) - 's begin xD
  3. 00:35:765 (3) - add finish in the end?
  4. 00:36:883 (1) - ^
  5. 00:42:473 (4) - I think this slider more better if just regular curve, not sharp
  6. 01:19:740 (5) - remove clap in reverse and add in end? sounds more fit with music..
  7. dunno why I still don't like the close spacing xD
Hard
  1. 00:07:070 (2) - make shorter this slider into 00:07:442 - ,remove clap and whistle in slider body. just add whistle in the end. the current is not fit with music really well
  2. 00:34:647 (1) - remove this new combo and add in the next one?
  3. 00:41:914 (1,2) - hee, maybe add clap in slider end too, then add clap in (2) too? make the rhythm more good imo
  4. 00:54:585 (4) - here too, add clap?
  5. 01:04:834 (2) - ^ , well in here the sounds like 01:04:088 (3) - imo
5.167569%
  1. nothing found here, epic '-')b also this diff name remind me about my math exam..
Insane
  1. 00:14:896 (4) - add something in here (clap maybe)? feels like something missing..
  2. 00:22:722 (1,2,3,4) - make more symmetrycal square? the current seems not good-looking during gameplay -> http://puu.sh/38QnA.jpg
  3. 00:39:865 (4) - I guess make sound in the end slider just like 00:38:746 (4) - 's end is good..
  4. 00:51:790 (4) - similar with above
  5. 00:56:076 (5) - whistle in slider beginning more fit with vocal instead in the end imo
  6. 01:03:343 (3) - add finish in the end? sounds epic with music~
  7. 01:09:306 (2) - ^
  8. 01:15:268 (3) - ^
nice map~ sorry if mod isn't useful ><

Ayu wrote: 535b3t

5.167569%

Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work. hmm, how would you not like the big line, i don't want to map it like the general 1/2 full maps

00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu-ppy-sh.jeuxcrack.net/wiki/images/1/14/Beatspacing.jpg i know that.. at first i thought of stacking the note, then i tested and decided that when i play the map, the antiflow note requires more movement, therefore could correspond to a larger time period within a same spacing (English isn't my native language either, i hope you could understand .-.)

00:24:212 (4) - Sounds better when ending at 00:24:585 .-. sorry don't want to change.. personally don't like that

00:25:330 (1,2) - Feels pretty much overmapped it has stream in music from 00:25:144 - on..

00:48:436 (3,1) - yeah again http://osu-ppy-sh.jeuxcrack.net/wiki/images/1/14/Beatspacing.jpg

00:50:299 (1,2,3,4) - I think this is pretty damn confusing when Hidden YES that's what i want!
wwwww

thanks for modding anyways, i hope you can understand my word 0.0
Topic Starter

Yasora wrote: 5k4c1l

hey

Easy
  1. 00:04:834 (1) - remove this combo because I think same distance with 00:01:852 (1) - ? and add new in 00:06:324 (2) -
  2. 00:07:070 (3) - maybe, add finish in slider end? sounds fit with cymbal in music imo
  3. 00:10:424 (3) - move finish into 00:10:796 (1) - ? the sound weird when clicking this note
  4. 00:31:666 (1) - i know you want to follow the vocal, but I think more easier if more longer until white tick?
  5. 00:52:535 (3) - add finish in slider beginning?
Dekaane's Normal
  1. 00:04:834 - decrease volume into 60%? when spinner end sounds is too loud
  2. 00:06:324 (1) - in beginning add finish more fit instead whistle imo
  3. 00:19:740 (2) - sorry nazi.. maybe, move the 3rd point (red) into x:396 y:264 and the last point into x:396 y:164? more blanket slider (1)
  4. 00:31:666 (3) - remove whistle in slider end? too much whistle in here..
  5. 00:42:473 (3) - change clap into whistle? or remove more better. I feel that clap too loud in this part
  6. 00:42:846 (1,2) - maybe, try this or this? the current notes sounds not really fit with vocal
  7. 00:54:212 (3) - move 1 grid left?
  8. 00:55:330 (1) - add clap in slider end?
  9. 00:56:821 (4) - ^
  10. 01:19:927 (5) - maybe move this into previous white tick? the slider will be good if follow the vocal
Normal
  1. 00:29:989 (4,1) - maybe more blanket like this? changed but ds still 1.0
    SPOILER
    http://puu.sh/38Prm.jpg
  2. 00:34:275 (2,1,2) - I guess more epic if add whistle in 00:34:275 (2) - 's end, then remove in (1), and add again in 00:35:206 (2) - 's begin xD
  3. 00:35:765 (3) - add finish in the end? ok
  4. 00:36:883 (1) - ^ ok
  5. 00:42:473 (4) - I think this slider more better if just regular curve, not sharp ok
  6. 01:19:740 (5) - remove clap in reverse and add in end? sounds more fit with music.. ok
  7. dunno why I still don't like the close spacing xD .
Hard
  1. 00:07:070 (2) - make shorter this slider into 00:07:442 - ,remove clap and whistle in slider body. just add whistle in the end. the current is not fit with music really well
  2. 00:34:647 (1) - remove this new combo and add in the next one?
  3. 00:41:914 (1,2) - hee, maybe add clap in slider end too, then add clap in (2) too? make the rhythm more good imo
  4. 00:54:585 (4) - here too, add clap?
  5. 01:04:834 (2) - ^ , well in here the sounds like 01:04:088 (3) - imo
5.167569%
  1. nothing found here, epic '-')b also this diff name remind me about my math exam..
Insane
  1. 00:14:896 (4) - add something in here (clap maybe)? feels like something missing.. no
  2. 00:22:722 (1,2,3,4) - make more symmetrycal square? the current seems not good-looking during gameplay -> http://puu.sh/38QnA.jpg ok
  3. 00:39:865 (4) - I guess make sound in the end slider just like 00:38:746 (4) - 's end is good.. ok but delete the clap
  4. 00:51:790 (4) - similar with above ^
  5. 00:56:076 (5) - whistle in slider beginning more fit with vocal instead in the end imo ^
  6. 01:03:343 (3) - add finish in the end? sounds epic with music~ ^
  7. 01:09:306 (2) - ^ ^
  8. 01:15:268 (3) - ^ ^
nice map~ sorry if mod isn't useful ><

thank you Yasora ><

Suzully wrote: 6z6m2x

Hi. Sorry for late mod.

[ekaane's Normal]
  1. 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal. /*I'm following the background sound for this.
  2. 00:42:846 (T) - Keep the volume please. 70% one sounds too low. /*I lowered by 10% the volume in all sections except this.
  3. 01:25:889 (6) - This slider should start at 01:25:703. /*Ok
All fixed in Ayu's mod, thank you :3

Yasora wrote: 5k4c1l

hey

Dekaane's Normal
  1. 00:04:834 - decrease volume into 60%? when spinner end sounds is too loud /*Not too loud imo, but lowered to 70%
  2. 00:06:324 (1) - in beginning add finish more fit instead whistle imo /*Ok
  3. 00:19:740 (2) - sorry nazi.. maybe, move the 3rd point (red) into x:396 y:264 and the last point into x:396 y:164? more blanket slider (1) /*I followed Ayu's suggestion here.
  4. 00:31:666 (3) - remove whistle in slider end? too much whistle in here.. /*Ok
  5. 00:42:473 (3) - change clap into whistle? or remove more better. I feel that clap too loud in this part /*Used whistle
  6. 00:42:846 (1,2) - maybe, try this or this? the current notes sounds not really fit with vocal /*I'm not following the vocals here so it's fine
  7. 00:54:212 (3) - move 1 grid left? /*Ok
  8. 00:55:330 (1) - add clap in slider end? /*Ok
  9. 00:56:821 (4) - ^ /*Ok
  10. 01:19:927 (5) - maybe move this into previous white tick? the slider will be good if follow the vocal /*Ok
Thank you all for modding :3
My update: http://puu.sh/39hCE.txt

Yasora wrote: 5k4c1l

hey

Easy
  1. 00:04:834 (1) - remove this combo because I think same distance with 00:01:852 (1) - ? and add new in 00:06:324 (2) - It would be better to keep the consistency of the pattern combo. Therefore, no change
  2. 00:07:070 (3) - maybe, add finish in slider end? sounds fit with cymbal in music imo yep. fixed.
  3. 00:10:424 (3) - move finish into 00:10:796 (1) - ? the sound weird when clicking this note ^
  4. 00:31:666 (1) - i know you want to follow the vocal, but I think more easier if more longer until white tick? hmm....ok. good idea.
  5. 00:52:535 (3) - add finish in slider beginning? yep. fixed
nice map~ sorry if mod isn't useful ><
thank you for modding ></

my diff: http://puu.sh/39Ir3.zip
[Gamu]
00:24:771 (3) - this is going to be awkward for new players to figure out. your map is borderline Normal as-is, you really need to figure out how to gloss this better
okaay well this map needs some work but how you fix it is up to you, I'm just going to give you a few pointers for how to make your Easy accessible to actual Easy players.
1. keep your notes the same distance apart or multiples of that distance. if one note ends, the next note should be 1 beat later, ideally, or 2. alternately, 1.5 or 3 since this song *is* a bit wonky. But stop going 1, 1.5, 1, 3, 1.5, etc. That's just overly confusing.
2. try to start your notes on white ticks unless the music absolutely demands it
3. if you make a slider, make sure the far end of the slider is farther away than the close end. Slider end confusion is extremely common among Easy level players.

[Dekaane]
first things first, find something other than soft clap to use as your hitsound here. You can change the addon sampleset for individual notes now, might I suggest some of the Drum samples instead?
00:47:691 (2) - suggest making this a slider that starts 1/2 earlier to better follow the melody. As it is, it sounds and plays awkwardly
01:04:275 (5) - try extending this by 1/2

[Normal]
00:10:796 (1) - try ending this 1/2 earlier; it gives players more time to reach the next note afterwards and matches the cymbal clash in the song
01:27:380 (1) - the volume falloff is too much here. suggest 60% for the last timing section.

[Banana]
again, I suggest that you change your addon sampleset for those whistles. The whistles do not suit the song, but a drum-clap would.
00:44:709 - add a note here
01:15:082 (1,2,3,4) - i really like the hitsounding here but the spacing feels out of place; suggest doing this instead http://puu.sh/3c6yI.jpg

[%]
00:02:039 (2) - this note is almost completely hidden under the pink slider. it looks messy and generally hard-to-read/bad. Suggest that you point slider straight downwards instead
00:07:070 (5,6,7,8) - suggest that you make this similar to the previous phrase; its own combo doubling back: http://puu.sh/3c6FC.jpg
00:21:511 (2) - what is the point of this note?
00:24:212 (4) - again with the messy overlap. Point it sidewaysish
00:38:374 (7,1) - i kind of see what you're doing here, but you should move 1 farther down so that at least 1/2 the slider body is showing and make them parallel: http://puu.sh/3c6NH.jpg
00:43:778 (4) - this jump is random and does not fit the music or the combo. fix it.
00:44:896 (3) - as with 00:38
00:46:945 (4) - why make this a separate note when its effectively the same as repeating the slider?
01:07:163 (5) - what is the point of this note?
01:11:821 (3) - ^
slightly overmapped and messy. needs work.

[Insane]
00:06:324 (1,2,3,4) - having precisely one combo like this in the entire map just makes this feel wrong. either add another combo to the intro like this or space it out more.
00:29:523 (4) - what's the point of this note?
00:41:635 (5) - ^
00:43:498 (2) - might want to move the triplet to just before the slider
00:50:486 (4) - spacing?
00:59:430 (1,2,3,4) - this stream feels like overmap

Saturos-fangirl wrote: 336x59

[%]
00:02:039 (2) - this note is almost completely hidden under the pink slider. it looks messy and generally hard-to-read/bad. Suggest that you point slider straight downwards instead i changed the slider to go up a little; this is at the very left of the playarea, i don't think a downward slider would fit..
00:07:070 (5,6,7,8) - suggest that you make this similar to the previous phrase; its own combo doubling back: http://puu.sh/3c6FC.jpg the previous one is merely a compromise from lack of space, i would make that one straight if had space _(:3 」∠ )_
00:21:511 (2) - what is the point of this note? for hitsounding nicer to play; without this note it would sound like too many 1/2s
00:24:212 (4) - again with the messy overlap. Point it sidewaysish .. i don't have space to move, it's stacked
00:38:374 (7,1) - i kind of see what you're doing here, but you should move 1 farther down so that at least 1/2 the slider body is showing and make them parallel: http://puu.sh/3c6NH.jpg fixed
00:43:778 (4) - this jump is random and does not fit the music or the combo. fix it. 0,0 i don't think it's kind a jump, it's just commonspacing to the slider head
00:44:896 (3) - as with 00:38 yes wwwww
00:46:945 (4) - why make this a separate note when its effectively the same as repeating the slider? it's the same effect, it's more eggpain!
01:07:163 (5) - what is the point of this note? ^
01:11:821 (3) - ^ this one doesn't really fit much imo, i changed it to a stackpattern
slightly overmapped and messy. needs work. yes wwwww
http://puu.sh/3cj4q.rar
Topic Starter

Saturos-fangirl wrote: 336x59

[Gamu]
00:24:771 (3) - this is going to be awkward for new players to figure out. your map is borderline Normal as-is, you really need to figure out how to gloss this better
okaay well this map needs some work but how you fix it is up to you, I'm just going to give you a few pointers for how to make your Easy accessible to actual Easy players.
1. keep your notes the same distance apart or multiples of that distance. if one note ends, the next note should be 1 beat later, ideally, or 2. alternately, 1.5 or 3 since this song *is* a bit wonky. But stop going 1, 1.5, 1, 3, 1.5, etc. That's just overly confusing.
2. try to start your notes on white ticks unless the music absolutely demands it
3. if you make a slider, make sure the far end of the slider is farther away than the close end. Slider end confusion is extremely common among Easy level players.

[Dekaane]
first things first, find something other than soft clap to use as your hitsound here. You can change the addon sampleset for individual notes now, might I suggest some of the Drum samples instead?
00:47:691 (2) - suggest making this a slider that starts 1/2 earlier to better follow the melody. As it is, it sounds and plays awkwardly
01:04:275 (5) - try extending this by 1/2

[Normal]
00:10:796 (1) - try ending this 1/2 earlier; it gives players more time to reach the next note afterwards and matches the cymbal clash in the song → Sry, I felt it's not fit...
01:27:380 (1) - the volume falloff is too much here. suggest 60% for the last timing section. → Ok

[Banana]
again, I suggest that you change your addon sampleset for those whistles. The whistles do not suit the song, but a drum-clap would.
00:44:709 - add a note here
01:15:082 (1,2,3,4) - i really like the hitsounding here but the spacing feels out of place; suggest doing this instead http://puu.sh/3c6yI.jpg

[%]
00:02:039 (2) - this note is almost completely hidden under the pink slider. it looks messy and generally hard-to-read/bad. Suggest that you point slider straight downwards instead
00:07:070 (5,6,7,8) - suggest that you make this similar to the previous phrase; its own combo doubling back: http://puu.sh/3c6FC.jpg
00:21:511 (2) - what is the point of this note?
00:24:212 (4) - again with the messy overlap. Point it sidewaysish
00:38:374 (7,1) - i kind of see what you're doing here, but you should move 1 farther down so that at least 1/2 the slider body is showing and make them parallel: http://puu.sh/3c6NH.jpg
00:43:778 (4) - this jump is random and does not fit the music or the combo. fix it.
00:44:896 (3) - as with 00:38
00:46:945 (4) - why make this a separate note when its effectively the same as repeating the slider?
01:07:163 (5) - what is the point of this note?
01:11:821 (3) - ^
slightly overmapped and messy. needs work.

[Insane]
00:06:324 (1,2,3,4) - having precisely one combo like this in the entire map just makes this feel wrong. either add another combo to the intro like this or space it out more.
00:29:523 (4) - what's the point of this note? → Remove it
00:41:635 (5) - ^ → sry no change because I think it's realy fit
00:43:498 (2) - might want to move the triplet to just before the slider → remap here :)
00:50:486 (4) - spacing? → ok, kept it here
00:59:430 (1,2,3,4) - this stream feels like overmap → maybe not , I like it and I'll deliberating

thank you, Saturos-fangirl~ <3

Saturos-fangirl wrote: 336x59

[Gamu]
00:24:771 (3) - this is going to be awkward for new players to figure out. your map is borderline Normal as-is, you really need to figure out how to gloss this better
okaay well this map needs some work but how you fix it is up to you, I'm just going to give you a few pointers for how to make your Easy accessible to actual Easy players.
1. keep your notes the same distance apart or multiples of that distance. if one note ends, the next note should be 1 beat later, ideally, or 2. alternately, 1.5 or 3 since this song *is* a bit wonky. But stop going 1, 1.5, 1, 3, 1.5, etc. That's just overly confusing.
2. try to start your notes on white ticks unless the music absolutely demands it
3. if you make a slider, make sure the far end of the slider is farther away than the close end. Slider end confusion is extremely common among Easy level players.I don't think so. It is thought that it's easy. New player will not be confused. New player of recent is very good. It's very good. it will be able to clear immediately. Therefore, would be no problem. I want to believe so.
thank you for modding ></
Topic Starter
lol, modding marathon is still going on
Shiiiiiit this has got a lot of SP on it lol.
Modding as per req.

This color denotes things you really should change.
This color denotes my opinions and suggestions.

[General]
  • -You should organize all the skin elements into a seperate subfolder, just to reduce clutter and make it easier for future modders.
[Gamu's Easy]
GAMU 1,337 POSTS SO LEET

  • -00:22:722 (4,1) - Could you make this a nicer blanket?
    -01:02:225 - Insert a note here, it transitions from pure vocal to a backing of instrumentals, and coincides with the vocals anyway.
    -01:08:122 - Maybe insert a note here? The rhythm sounds broken, and there's really no reason to not include it if you also added the 4 there.
[Dekaane's Normal]
  • -The beginning with the spinner always seems very awkward no matter how much I play it, I'd recommend adding a note before the spinner (how about 00:01:293 - here?)
    -The claps in this early part are really...obtrusive. When I switched difficulties to mod this, the claps really shocked me. Perhaps lower the volume, or replace the claps with the first custom sample set's claps?
    -00:08:560 (1) - They are far enough apart that it shouldn't matter, but still, the overlap you have with the previous 1 bothers me.
    -00:21:604 (3,4,1) - This is visually unpleasant...
    -00:33:529 (2,3,4) - This flow is a bit weird, the flow of the transitions contradicts the curving flow of the sliders
    -00:43:591 (2,3,4,1) - This flow is very awkward, I'd recommend something that follows the 2 slider more (something like this, perhaps?)
    -00:56:076 (2,3,4) - This part is slightly hard to read, maybe it's just for more experienced players since, when that kind of pattern is usually seen, the 2 to the 3 would be a 1/2 gap. I think it would help if you didn't have the 4 overlap with the 3, moving the slider away makes it readable imo.
    -01:05:393 (1) - Honestly, I think this is an unnecessary overlap.
    -01:09:492 (3) - I'd say don't make this slider repeat, the vocal part that starts on the end of the reverse slider beat (the 3rd beat) is one that should be held by a slider, not one on which a slider should end and be followed by unmapped silence.
[Normal]
  • -00:07:815 (1,2,1,2) - I'd recommend against having these partial overlaps.
    -I'm not very fond of the use of 0.5x for the 1/2 off the kiai and 1.0x in it, it's a good tactic...but not for the lower diffs.
    -01:01:852 (1,2,3) - If you decide to stay with the two seperate spacings, then at least this instance should use the 0.5x, not the 1.0x, since the kiai hasn't yet started. The music at this point is that of building up, so it should use the more clustered spacing rather than the spread out one.
[Banana's Hard]
  • -The whistles are REALLY annoying, sorry. They don't really fit well in such amounts imo.
    -00:24:585 - Please add a note here, I know you mapped to the instrumentals but it plays rather awkward without a note there, and the note would be following the vocal start. Pretty much every "insert a note" suggestion from here on will be for these reasons.
    -00:29:616 (3,4,5,1) - That 5 should not even be there, take it out and move the 1 slider and the 2 note back by two ticks, so that the slider is from 00:29:989 - to 00:30:361 - and that 00:30:548 - has the circle on it (it's currently the slider end). Move the next reverse back too, if you follow this.
    -00:39:492 - Insert a note here.
    -00:46:945 (2,3,4,1,2) - This plays really poorly
    -00:51:417 - Insert a note here.
    -01:06:138 - This should be a note and a 1/2 slider, imo.
    -01:09:306 - Insert a note here.
    -01:12:101 (1,2,3) - This plays quite awkwardly.
    -01:15:268 - Insert a note here.
    -01:17:318 (3) - Should be in 1/2
    -01:21:231 - Insert a note here.
    -From 01:23:281 - to 01:26:448 - your placement of 1/1 sliders really confuse me, and confused me while I was playing too.
[5.167569%]
  • -00:23:281 (4,1) - I'm not a fan of these 1/1 gaps spaced as if they were 1/2, but :/
    -00:38:933 (1) - Extremely misleading spacing from previous
    -00:55:330 (3) - Could you make this slider prettier? The two straight sliders make it rather ugly.
    -00:56:821 (2) - ^ (You should probably copy with what you changed earlier if you listen to my suggestion)
    -00:45:641 (5,6) - I don't like most of your overlap tricks, but I let most of them go, but this one's flow really is jarring
    -01:27:007 (1,2,3,4) - Space these out? (2 could be overlapped on 4 if you wish)
[Insane]
  • -00:04:647 (4,1) - You should move the 1 farther away from the 4 as the music dictates.
    -00:05:579 (1,2,3,4) - I'd recommend rotating this the other way to flow from the previous triangle.
    -00:07:629 (4,1,2) - Because of all the spacing fluctuations earlier in 1/2, this 1/4 spacing is basically unreadable. You should have this 1/4 stacked.
    -00:18:063 (1) - You could Ctrl+G this and rotate it 30 degrees and it would have a much better flow (looks kind of like this)
    -00:18:436 (2,3,4) - If you followed previous suggestion, tilt this combo downwards
    -00:35:393 (1,2,1,2,1,2,1,2) - This part is very hard to read, perhaps move some of the overlaps off.
    -00:39:306 (1) - This is unreadable from the overlap, a 1/1 overlap preceded by a faster part is not wise.
    -00:45:455 (3,4,5) - You could tilt the 4 slider by 75 degrees and change the note placements to look like this for better flow.
    -00:57:753 (3,4,5) - This is unreadable, the 4 would be treated as a 1/4 jump and the 5 would just confuse everyone.
    -color=#804000]00:59:430 (1,2,3,4) - This combo is also rather confusing, you should remove the single 1/4 slider and turn it into 2 circles and keep the reverse.[/color]
    -01:01:107 (5) - You can Ctrl+G this for nice flow
[list:02757]

WHEW, this literally took me over 3 and a half hours to mod, lol!

Overall nice, wholesome mapset. Good luck getting it ranked!
Topic Starter

Zexous wrote: 1t1r3x

Shiiiiiit this has got a lot of SP on it lol.
Modding as per req.

This color denotes things you really should change.
This color denotes my opinions and suggestions.

[General]
  • -You should organize all the skin elements into a seperate subfolder, just to reduce clutter and make it easier for future modders.[/color]
[Gamu's Easy]
GAMU 1,337 POSTS SO LEET

  • -00:22:722 (4,1) - Could you make this a nicer blanket?
    -01:02:225 - Insert a note here, it transitions from pure vocal to a backing of instrumentals, and coincides with the vocals anyway.
    -01:08:122 - Maybe insert a note here? The rhythm sounds broken, and there's really no reason to not include it if you also added the 4 there.
[Dekaane's Normal]
  • -The beginning with the spinner always seems very awkward no matter how much I play it, I'd recommend adding a note before the spinner (how about 00:01:293 - here?)
    -The claps in this early part are really...obtrusive. When I switched difficulties to mod this, the claps really shocked me. Perhaps lower the volume, or replace the claps with the first custom sample set's claps?
    -00:08:560 (1) - They are far enough apart that it shouldn't matter, but still, the overlap you have with the previous 1 bothers me.
    -00:21:604 (3,4,1) - This is visually unpleasant...
    -00:33:529 (2,3,4) - This flow is a bit weird, the flow of the transitions contradicts the curving flow of the sliders
    -00:43:591 (2,3,4,1) - This flow is very awkward, I'd recommend something that follows the 2 slider more (something like this, perhaps?)
    -00:56:076 (2,3,4) - This part is slightly hard to read, maybe it's just for more experienced players since, when that kind of pattern is usually seen, the 2 to the 3 would be a 1/2 gap. I think it would help if you didn't have the 4 overlap with the 3, moving the slider away makes it readable imo.
    -01:05:393 (1) - Honestly, I think this is an unnecessary overlap.
    -01:09:492 (3) - I'd say don't make this slider repeat, the vocal part that starts on the end of the reverse slider beat (the 3rd beat) is one that should be held by a slider, not one on which a slider should end and be followed by unmapped silence.
[Normal]
  • -00:07:815 (1,2,1,2) - I'd recommend against having these partial overlaps.[/color]
    -I'm not very fond of the use of 0.5x for the 1/2 off the kiai and 1.0x in it, it's a good tactic...but not for the lower diffs. [color=#0000FF]ok, I'll this in next mapping. :D[/color]
    -01:01:852 (1,2,3) - If you decide to stay with the two seperate spacings, then at least this instance should use the 0.5x, not the 1.0x, since the kiai hasn't yet started. The music at this point is that of building up, so it should use the more clustered spacing rather than the spread out one.[/color]
[Banana's Hard]
  • -The whistles are REALLY annoying, sorry. They don't really fit well in such amounts imo.
    -00:24:585 - Please add a note here, I know you mapped to the instrumentals but it plays rather awkward without a note there, and the note would be following the vocal start. Pretty much every "insert a note" suggestion from here on will be for these reasons.
    -00:29:616 (3,4,5,1) - That 5 should not even be there, take it out and move the 1 slider and the 2 note back by two ticks, so that the slider is from 00:29:989 - to 00:30:361 - and that 00:30:548 - has the circle on it (it's currently the slider end). Move the next reverse back too, if you follow this.
    -00:39:492 - Insert a note here.
    -00:46:945 (2,3,4,1,2) - This plays really poorly
    -00:51:417 - Insert a note here.
    -01:06:138 - This should be a note and a 1/2 slider, imo.
    -01:09:306 - Insert a note here.
    -01:12:101 (1,2,3) - This plays quite awkwardly.
    -01:15:268 - Insert a note here.
    -01:17:318 (3) - Should be in 1/2
    -01:21:231 - Insert a note here.
    -From 01:23:281 - to 01:26:448 - your placement of 1/1 sliders really confuse me, and confused me while I was playing too.
[5.167569%]
  • -00:23:281 (4,1) - I'm not a fan of these 1/1 gaps spaced as if they were 1/2, but :/
    -00:38:933 (1) - Extremely misleading spacing from previous
    -00:55:330 (3) - Could you make this slider prettier? The two straight sliders make it rather ugly.
    -00:56:821 (2) - ^ (You should probably copy with what you changed earlier if you listen to my suggestion)
    -00:45:641 (5,6) - I don't like most of your overlap tricks, but I let most of them go, but this one's flow really is jarring
    -01:27:007 (1,2,3,4) - Space these out? (2 could be overlapped on 4 if you wish)
[Insane]
  • -00:04:647 (4,1) - You should move the 1 farther away from the 4 as the music dictates.
    -00:05:579 (1,2,3,4) - I'd recommend rotating this the other way to flow from the previous triangle.
    -00:07:629 (4,1,2) - Because of all the spacing fluctuations earlier in 1/2, this 1/4 spacing is basically unreadable. You should have this 1/4 stacked.
    -00:18:063 (1) - You could Ctrl+G this and rotate it 30 degrees and it would have a much better flow (looks kind of like this)
    -00:18:436 (2,3,4) - If you followed previous suggestion, tilt this combo downwards
    -00:35:393 (1,2,1,2,1,2,1,2) - This part is very hard to read, perhaps move some of the overlaps off.
    -00:39:306 (1) - This is unreadable from the overlap, a 1/1 overlap preceded by a faster part is not wise.
    -00:45:455 (3,4,5) - You could tilt the 4 slider by 75 degrees and change the note placements to look like this for better flow.
    -00:57:753 (3,4,5) - This is unreadable, the 4 would be treated as a 1/4 jump and the 5 would just confuse everyone.
    -color=#804000]00:59:430 (1,2,3,4) - This combo is also rather confusing, you should remove the single 1/4 slider and turn it into 2 circles and keep the reverse.[/color]
    -01:01:107 (5) - You can Ctrl+G this for nice flow

  • Changed a lot for better flow and I don't know how to reply, so.....


WHEW, this literally took me over 3 and a half hours to mod, lol! :D thx for your time.

Overall nice, wholesome mapset. Good luck getting it ranked!
thx for mod :3
摸不出什么 而且我也不喜欢这首歌 事实上要不是这个OP我根本就不可能第一集才看5分钟就弃掉石头门

图不错 star
:o
http://puu.sh/3cEOm.zip 节奏和排列改了一下 另外自己check然后动了下clap的位置 三页的mod堆在一起实在是不想一个个回复...
Fixed almost all in both mods, except this:

Zexous wrote: 1t1r3x

-00:21:604 (3,4,1) - This is visually unpleasant...
I can't get why :c

Thank you for modding :3
My update: http://puu.sh/3cMHD.txt
Hi, Chloe~

I love the bag of this brand...

[Gamu's Easy]
00:14:150 (1,2) - http://osu-ppy-sh.jeuxcrack.net/ss/806185, rotate (1,2) together
00:22:722 (1) - http://osu-ppy-sh.jeuxcrack.net/ss/806190, move (2,3) together, and make sure the next distance is not so far
00:36:511 (3,4) - how about 2 sliders here to match the sound
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480
01:07:256 (3) - imo, this slider should be end at 01:08:001

[Dekaane's Normal]
I love it~

[Normal]
01:21:976 (3) - you can hear there is a heave hitsound at 01:22:163, so how about move the beginning at here

[Banana's Hard]
00:43:219 (4) - imo, remove is better

[5.167569%]
can you tell me why you choose this name...
nothing to say except 00:04:834 (1,2,3,4,1,2,3,4) - I know there is no room...

[Insane]
I always avoid to set NC like 00:20:113 (5,6,1), when play in tag coop, it is really confuse the players
00:49:740 (x) - add a note

nice mapset for the odd rhythm song~
[General]
请保证所有难度的Tags一样,存在gd的话在所有难度的Tags都要加上GD作者的ID
去掉letterbox

[Insane]
  • 00:13:778 - 从这里开始的一段clap音有时候是2,4白线有时候不是,建议统一下
    01:09:678 (3,4,5) - 感觉这里没必要用soft音效
    01:25:703 (2,3,4,5) - 鬼畜
    00:32:598 (3,4,5) - 建议摆弧线不要直线
其他摸不出什么图不错。。。

[5.167569%]
摸不出什么,我觉得很完美了,吐槽下没放视频
Ar3神麻婆

[Banana's Hard]
  • 00:13:964 (2) - 移到00:14:150感觉怪怪的像婆婆><
    00:23:653 (5) - NC
    00:30:921 - add note
    01:01:852 (1) - 建议别用折返,用普通滑条

[Normal]
HP+1 OD+1

其他难度觉得都还可以怎么办,感觉快要ranked了Good luck
Topic Starter

cmn_891127 wrote: 563p3o

Hi, Chloe~

I love the bag of this brand... www

[Gamu's Easy]
00:14:150 (1,2) - http://osu-ppy-sh.jeuxcrack.net/ss/806185, rotate (1,2) together
00:22:722 (1) - http://osu-ppy-sh.jeuxcrack.net/ss/806190, move (2,3) together, and make sure the next distance is not so far
00:36:511 (3,4) - how about 2 sliders here to match the sound
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480
01:07:256 (3) - imo, this slider should be end at 01:08:001

[Dekaane's Normal]
I love it~

[Normal]
01:21:976 (3) - you can hear there is a heave hitsound at 01:22:163, so how about move the beginning at here hmm.. I think I should change all the 1/2 if I changed in here , so no change..

[Banana's Hard]
00:43:219 (4) - imo, remove is better

[5.167569%]
can you tell me why you choose this name... Wa~oooo, @[CSGA]Ar3sgice
nothing to say except 00:04:834 (1,2,3,4,1,2,3,4) - I know there is no room...

[Insane]
I always avoid to set NC like 00:20:113 (5,6,1), when play in tag coop, it is really confuse the players Ok, changed some nc here
00:49:740 (x) - add a note Considerring....

nice mapset for the odd rhythm song~
thank you cmn~ <3


Fycho wrote: 55l1f

[General]
请保证所有难度的Tags一样,存在gd的话在所有难度的Tags都要加上GD作者的ID
去掉letterbox

[Insane]
  • 00:13:778 - 从这里开始的一段clap音有时候是2,4白线有时候不是,建议统一下 这里我不知道你们是怎么想的 不过我觉得在第二拍放个CLAP就够了 然后到了00:20:858 (6) - 这里节奏开始变快 所以才开始24 0.0 感觉没啥问题 就先不改了
    01:09:678 (3,4,5) - 感觉这里没必要用soft音效 啊 我想想
    01:25:703 (2,3,4,5) - 鬼畜 还好啊0.0
    00:32:598 (3,4,5) - 建议摆弧线不要直线 FLOW也还好 parttern勉强吧0.0
其他摸不出什么图不错。。。

[5.167569%]
摸不出什么,我觉得很完美了,吐槽下没放视频
Ar3神麻婆

[Banana's Hard]
  • 00:13:964 (2) - 移到00:14:150感觉怪怪的像婆婆><
    00:23:653 (5) - NC
    00:30:921 - add note
    01:01:852 (1) - 建议别用折返,用普通滑条

[Normal]
HP+1 OD+1 OD+1 HP就不加了

其他难度觉得都还可以怎么办,感觉快要ranked了Good luck
谢MOD~ <3

Flower wrote: 4e3w57

事实上要不是这个OP我根本就不可能第一集才看5分钟就弃掉石头门
233
Gamu's Easy

00:54:771 - Add note?

01:16:200 (3) - Extend to 01:16:945

Dekaane's Normal

00:50:299 (2) - Change

Normal

00:55:330 (3) - extend slider so repeat is at 00:55:889

00:56:821 (3) - Extend so repeat is at 00:57:380

01:10:051 (3) - Extend to 01:10:983 and delete the note afterwards (weird suggestion)


Kinda tired =w= Not modding the rest. Byee~

You have been modded out by Yurun Ceroia Neram~
Topic Starter

yurunneram wrote: 4t5j73

Gamu's Easy

00:54:771 - Add note?

01:16:200 (3) - Extend to 01:16:945

Dekaane's Normal

00:50:299 (2) - Change

Normal

00:55:330 (3) - extend slider so repeat is at 00:55:889

00:56:821 (3) - Extend so repeat is at 00:57:380

01:10:051 (3) - Extend to 01:10:983 and delete the note afterwards (weird suggestion)


Kinda tired =w= Not modding the rest. Byee~

You have been modded out by Yurun Ceroia Neram~


changed some tips ,thx for your help :)
Hi everyone ~ sry. my English is too noob

General 6285k

  1. Consider adding "Dekaane" to all of your tags
  2. Kiai-time is conflicted in Banana's Hard diff
  3. Preview time is conflicted in 5.167569% diff
  4. Add SliderBorder : 255,255,255 in .osu in notepad of Banana's Hard.

    other diffs wrote: 3k654h

    Banana's Hard wrote: 4v2y6q

  5. Letterbox during breaks is conflicted in 5.167569% diff

Gamu's Easy 4y111s

  1. 00:22:722 (1) - Change more gentle shapes and blanket number 4.
    00:23:653 (2) - If you followed before, move to x:424, y:340.
    SPOILER


    This is code.
    240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
    424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:
  2. 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level.

Dekaane's Normal 4sp2g

  1. 00:23:281 (2) - Add finish?
  2. 01:28:125 (4) - NC? sound was changed.

Normal d293k

  1. Fine :D

Banana's Hard 2cx6b


  • HP -1, OD +1 much better in this bpm.
  1. 00:34:647 (1) - Add finish
  2. 00:35:393 - ^
  3. 00:35:952 (5) - ^
  4. 00:36:883 (3) - ^
  5. 00:37:442 - ^ because, before you did similar put hitsound 00:22:722 - 00:25:703 this interval.
  6. 00:43:405 (1) - More blanket this?

5.167569% 52434s

  1. 00:20:858 (6) - Ctrl + G? it will become more dynamic.
  2. 00:34:088 (5) - Stack is not match this sound. how about move to like x:128, y:236?
  3. 00:44:896 (3) - NC or move to better place. really confusing anti-jump.
  4. 00:50:858 (2) - Same.
  5. 01:26:821 (9,1) - Reverse NC. sound was changed since 01:26:821 (9) this point.
  6. 01:28:125 (4) - Same. NC

Insane 1o711v

  1. 00:13:032 (1) - Ctrl + G? moving is a little strange.
  2. 00:13:778 (4,1) - Reverse NC. NC is 00:13:964 (1) not here, but 00:13:778 (4) here. sound was changed since here.
  3. 00:48:063 (1,2) - Anti-jump is not suitable this sound. stack on just number 2,3 much better IMO.
  4. 00:58:032 (4) - Rhythm is really strange. how about this? because, 00:58:219 this point hasn't any sound.
  5. 01:08:934 (1) - Following stream's way much better.
    SPOILER


    This is code.
    402,93,68560,1,12,0:0:0:0:
    392,123,68654,1,0,0:0:0:0:
    372,148,68748,1,0,0:0:0:0:
    344,164,68841,1,0,0:0:0:0:
    312,172,68934,6,0,P|272:172|213:150,1,80,4|0,0:0|0:0,0:0:0:0:
  6. 01:13:219 (1) - NC spam. sv is not changed.
  7. 01:23:467 (2) - If you want emphasize here, move to x:194, y:358 playing much better.
  8. 01:25:703 (2,3,4,5,6) - This stream is really extreme. I recommend reduce distance.
  9. 01:28:125 (3) - NC? sound was changed.
That's all :) nice mapset. GL ;)
Yoo

[General]
* Inconsistent AudioLeadIn through all diff


[Normal]
00:10:796 (1) - Finish here doesn't fit because the music doesn't hit the cymbal


[5.167569%]
* Remove letterbox in breaks for consistency on each diff
* Set the preview time to 58125 for consistency on each diff. Fix this using notepad

00:45:641 (5,6) - If you do this, players will confuse because they don't know which one is tail/head slider. Consider to spreate them


[Insane]
00:06:324 (1,1,1,1) - This combo pattern seems doesn't make sense because it'll spam the 300 Geki's. But, that's my opinion
00:32:039 (1) - Why clap? It doesn't fit here because clap/snare doesn't heard in music


;w;
Topic Starter

scanter wrote: 505g2y

Hi everyone ~ sry. my English is too noob

General 6285k

  1. Consider adding "Dekaane" to all of your tags
  2. Kiai-time is conflicted in Banana's Hard diff
  3. Preview time is conflicted in 5.167569% diff
  4. Add SliderBorder : 255,255,255 in .osu in notepad of Banana's Hard.

    other diffs wrote: 3k654h

    Banana's Hard wrote: 4v2y6q

  5. Letterbox during breaks is conflicted in 5.167569% diff
fixed al

Gamu's Easy 4y111s

  1. 00:22:722 (1) - Change more gentle shapes and blanket number 4.
    00:23:653 (2) - If you followed before, move to x:424, y:340.
    SPOILER


    This is code.
    240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
    424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:
  2. 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level.

Dekaane's Normal 4sp2g

  1. 00:23:281 (2) - Add finish?
  2. 01:28:125 (4) - NC? sound was changed.

Normal d293k

  1. Fine :D

Banana's Hard 2cx6b


  • HP -1, OD +1 much better in this bpm.
  1. 00:34:647 (1) - Add finish
  2. 00:35:393 - ^
  3. 00:35:952 (5) - ^
  4. 00:36:883 (3) - ^
  5. 00:37:442 - ^ because, before you did similar put hitsound 00:22:722 - 00:25:703 this interval.
  6. 00:43:405 (1) - More blanket this?

5.167569% 52434s

  1. 00:20:858 (6) - Ctrl + G? it will become more dynamic.
  2. 00:34:088 (5) - Stack is not match this sound. how about move to like x:128, y:236?
  3. 00:44:896 (3) - NC or move to better place. really confusing anti-jump.
  4. 00:50:858 (2) - Same.
  5. 01:26:821 (9,1) - Reverse NC. sound was changed since 01:26:821 (9) this point.
  6. 01:28:125 (4) - Same. NC

Insane 1o711v

  1. 00:13:032 (1) - Ctrl + G? moving is a little strange. no I think it's well now
  2. 00:13:778 (4,1) - Reverse NC. NC is 00:13:964 (1) not here, but 00:13:778 (4) here. sound was changed since here. sure
  3. 00:48:063 (1,2) - Anti-jump is not suitable this sound. stack on just number 2,3 much better IMO. ok
  4. 00:58:032 (4) - Rhythm is really strange. how about this? because, 00:58:219 this point hasn't any sound. Well, changed here somehow
  5. 01:08:934 (1) - Following stream's way much better. sure
    SPOILER


    This is code.
    402,93,68560,1,12,0:0:0:0:
    392,123,68654,1,0,0:0:0:0:
    372,148,68748,1,0,0:0:0:0:
    344,164,68841,1,0,0:0:0:0:
    312,172,68934,6,0,P|272:172|213:150,1,80,4|0,0:0|0:0,0:0:0:0:
  6. 01:13:219 (1) - NC spam. sv is not changed. remove nc but sv no change
  7. 01:23:467 (2) - If you want emphasize here, move to x:194, y:358 playing much better. hm.. seems not good
  8. 01:25:703 (2,3,4,5,6) - This stream is really extreme. I recommend reduce distance.
  9. 01:28:125 (3) - NC? sound was changed.ok and also ad nc in 01:27:007 (1) -
That's all :) nice mapset. GL ;)
thank you scanter <3


Leorda wrote: 2f1c22

Yoo

[General]
* Inconsistent AudioLeadIn through all diff I think it's fit those starting and no problem


[Normal]
00:10:796 (1) - Finish here doesn't fit because the music doesn't hit the cymbal


[5.167569%]
* Remove letterbox in breaks for consistency on each diff
* Set the preview time to 58125 for consistency on each diff. Fix this using notepad

00:45:641 (5,6) - If you do this, players will confuse because they don't know which one is tail/head slider. Consider to spreate them


[Insane]
00:06:324 (1,1,1,1) - This combo pattern seems doesn't make sense because it'll spam the 300 Geki's. But, that's my opinion ok changed
00:32:039 (1) - Why clap? It doesn't fit here because clap/snare doesn't heard in music Well, I think it's really fit and I heard it actually


;w;

thank you Leorda~ <3


To everyone who gave me a guest diff:some things like tag were changed, plz update the latest version before change the mods, thx <3
modding upon request
steins gate gg

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the bg u have looks like it was compressed horizontally; you should use one that is uncompressed:
SPOILER
16:9

4:3
You have inconsistencies in combo colours for some guest diffs, please fix them
Also unify audio lead-in to 2500ms on all diffs


[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more inside
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1)

[Dekaane's Normal]
00:07:815 (2) - add finish here?
00:25:144 (5) - finish on end
00:34:647 (4) - NC here is better imo since there is a transition in music
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered

[Normal]
for the parts where you used the S sample set change to S:C1 so you dont hear the slider slide sound
00:25:703 (1) - finish on the slider start instead of spinner end
00:40:610 (1) - whistle?
00:52:535 (1) - spacing
01:14:896 (1) - finish on slider start

[Banana's Hard]
00:13:964 (2) - this plays better if you follow the vocals; place it at 00:14:150 stacked with 00:14:337 (3)
00:37:070 (4) - a finish on the end would sound great
01:24:958 (3) - you should break the slider up into circle + 1/2 slider, it feels a bit awkward not hitting the vocals at 01:25:144

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range...
01:02:225 (3) - add a finish
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack?
nice overlaps

[Insane]
00:24:212 (4,5,6,7) - soft sampleset sounds better here imo
00:35:765 (1) - since you did a triangle jump here the NC should be on 00:35:952 (2) instead of here
00:56:262 (2) - the curve on this is too big compared to the other sliders, so smoothen it out a bit
01:13:219 (2) - NC again, this one is 0.75x sv while the previous is 0.85x
01:25:703 (2,3,4,5,6) - troll

Thats about all; very nice mapset, good luck in ranking~

jonathanlfj wrote: 3z2x25

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range...
Modding doesn't get any more real than that
Topic Starter

jonathanlfj wrote: 3z2x25

modding upon request
steins gate gg yeah~ <3

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the bg u have looks like it was compressed horizontally; you should use one that is uncompressed: thx <3 I take the 16:9
SPOILER
16:9

4:3
You have inconsistencies in combo colours for some guest diffs, please fix them
Also unify audio lead-in to 2500ms on all diffs Hmm... maybe the audio lead-in could be different in some diff? because 2500ms is too long to them[/color]

[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more inside
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1)

[Dekaane's Normal]
00:07:815 (2) - add finish here?
00:25:144 (5) - finish on end
00:34:647 (4) - NC here is better imo since there is a transition in music
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered

[Normal]
for the parts where you used the S sample set change to S:C1 so you dont hear the slider slide sound ok
00:25:703 (1) - finish on the slider start instead of spinner end ^
00:40:610 (1) - whistle?^
00:52:535 (1) - spacingfixed
01:14:896 (1) - finish on slider startok

[Banana's Hard]
00:13:964 (2) - this plays better if you follow the vocals; place it at 00:14:150 stacked with 00:14:337 (3)
00:37:070 (4) - a finish on the end would sound great
01:24:958 (3) - you should break the slider up into circle + 1/2 slider, it feels a bit awkward not hitting the vocals at 01:25:144

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range... :o maybe...
01:02:225 (3) - add a finish
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack?
nice overlaps

[Insane]
00:24:212 (4,5,6,7) - soft sampleset sounds better here imo yeah, really like you said
00:35:765 (1) - since you did a triangle jump here the NC should be on 00:35:952 (2) instead of here no, I don't think so.. the nc here is well imo
00:56:262 (2) - the curve on this is too big compared to the other sliders, so smoothen it out a bit fixed
01:13:219 (2) - NC again, this one is 0.75x sv while the previous is 0.85x sure
01:25:703 (2,3,4,5,6) - troll no, I think it's better for now

Thats about all; very nice mapset, good luck in ranking~
thank you jonathanlfj~ <3
Sorry for the late mod.

Call me back for a bubble. After fixing/denying these.

[General]
Inconsistency in Audio Lead In:
  1. 5.167569%: 1500
  2. Insane: 2500
  3. Banana's Hard: 1500
  4. Dekaane's Normal: 1500
  5. Normal: 1500
  6. Gamu's Easy: 2500
Inconsistency In Tags
  1. 5.167569%: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  2. Insane: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  3. Banana's Hard: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  4. Dekaane's Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  5. Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  6. Gamu's Easy: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane

[Gamu's Easy]
00:41:355 (2) - This is slightly offscreen.
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds.
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it



01:18:436 (2) - Start this on the previous white tick and end it where it currently ends


[Dekaane's Normal]
Good stuff.

[Normal]
01:13:778 (1,2,3) - This isn't consistent with the rest of the spacing, please keep it same in a normal.


[Banana's Hard]
Good job.

[5.167569%]
01:27:007 (1,2,3,4) - This is quite maybe try something like this


[Insane]
AR 9, OD 9 is quite high. (Which in my opinion doesn't fit the song) Please consider making AR and OD 8.

00:04:834 (1,2) - The spacing is just to large, its really hard to sight-read this.

00:14:896 (5) - Clap?
00:16:386 (1) - Remove whistle from start and add clap?
00:19:368 (7) - ^
00:51:790 (4) - Finish on start of slider.

00:59:616 (3) - This is very hard to sight read, I suggest you make it two hitcircles instead.

yurunneram wrote: 4t5j73

Dekaane's Normal
00:50:299 (2) - Change /*Why? How?

scanter wrote: 505g2y

Dekaane's Normal 4sp2g

  1. 00:23:281 (2) - Add finish? /*Sounds too loud here imo
  2. 01:28:125 (4) - NC? sound was changed. /*I think it belongs to the actual combo

jonathanlfj wrote: 3z2x25

[Dekaane's Normal]
00:07:815 (2) - add finish here? /*It's a soft part, a Finish doesn't fit too much there imo
00:25:144 (5) - finish on end /*Ok
00:34:647 (4) - NC here is better imo since there is a transition in music /*Ok
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered /*To follow vocals and sound nice I'll have to do the next slider a 1/2 beat repeat slider, and I want to keep things as simple as possible.

Teara wrote: 5w4017

[Dekaane's Normal]
Good stuff. /*Thanks :3
Thanks everyone for modding :3
My update: http://puu.sh/3eXvl
Topic Starter

Teara wrote: 5w4017

Sorry for the late mod. 0.0 still thx a lot for it

Call me back for a bubble. After fixing/denying these. sure

[General]
Inconsistency in Audio Lead In:
  1. 5.167569%: 1500
  2. Insane: 2500
  3. Banana's Hard: 1500
  4. Dekaane's Normal: 1500
  5. Normal: 1500
  6. Gamu's Easy: 2500
    Edit:Set all diffs to 2500. But their starting time is different , does it really fit now?
Inconsistency In Tags
  1. 5.167569%: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  2. Insane: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  3. Banana's Hard: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  4. Dekaane's Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  5. Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  6. Gamu's Easy: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
    Edit2:Set all diffs to Anime 5pb nitroplus nitro+ opening DakeDekaane [CSGA]Ar3sgice Banana Gamu -Gamu- Dekaane AR233


[Gamu's Easy]
00:41:355 (2) - This is slightly offscreen.
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds.
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it



01:18:436 (2) - Start this on the previous white tick and end it where it currently ends


[Dekaane's Normal]
Good stuff.

[Normal]
01:13:778 (1,2,3) - This isn't consistent with the rest of the spacing, please keep it same in a normal. ok, fixed


[Banana's Hard]
Good job.

[5.167569%]
01:27:007 (1,2,3,4) - This is quite maybe try something like this


[Insane]
AR 9, OD 9 is quite high. (Which in my opinion doesn't fit the song) Please consider making AR and OD 8. sure

00:04:834 (1,2) - The spacing is just to large, its really hard to sight-read this. sure,I remap this part and changed 00:06:324 (1,2,3,4) - Plz take a look, if it's not good, just say it :D

00:14:896 (5) - Clap?
00:16:386 (1) - Remove whistle from start and add clap?
00:19:368 (7) - ^
00:51:790 (4) - Finish on start of slider. sure, add it here and also decrease the volume.

Edit3:sorry, I think add these claps sounds not so good... So cancel it

00:59:616 (3) - This is very hard to sight read, I suggest you make it two hitcircles instead. Put a 1/4 slider here is better imo, sorry. /.\
thank you Teara~ <3
Zexous

Zexous wrote: 1t1r3x

Shiiiiiit this has got a lot of SP on it lol.
Modding as per req.

[Gamu's Easy]
GAMU 1,337 POSTS SO LEET lool

  • -00:22:722 (4,1) - Could you make this a nicer blanket? This is my limit ;w;
    -01:02:225 - Insert a note here, it transitions from pure vocal to a backing of instrumentals, and coincides with the vocals anyway. I should put a little time after the spinner...
    -01:08:122 - Maybe insert a note here? The rhythm sounds broken, and there's really no reason to not include it if you also added the 4 there. No. I don't think so.
Overall nice, wholesome mapset. Good luck getting it ranked!

cmn_891127

cmn_891127 wrote: 563p3o

Hi, Chloe~

I love the bag of this brand...

[Gamu's Easy]
00:14:150 (1,2) - http://osu-ppy-sh.jeuxcrack.net/ss/806185, rotate (1,2) together ok
00:22:722 (1) - http://osu-ppy-sh.jeuxcrack.net/ss/806190, move (2,3) together, and make sure the next distance is not so far ^
00:36:511 (3,4) - how about 2 sliders here to match the sound No. I don't think so.. sorry
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480 hmm.... The changed to the slider
01:07:256 (3) - imo, this slider should be end at 01:08:001 I don't think so.

nice mapset for the odd rhythm song~
yurunneram

yurunneram wrote: 4t5j73

Gamu's Easy

00:54:771 - Add note? No need.

01:16:200 (3) - Extend to 01:16:945 I don't think so...

Kinda tired =w= Not modding the rest. Byee~

You have been modded out by Yurun Ceroia Neram~

scanter

scanter wrote: 505g2y

Hi everyone ~ sry. my English is too noob

Gamu's Easy 4y111s

  1. 00:22:722 (1) - Change more gentle shapes and blanket number 4. OK, thank you~
    00:23:653 (2) - If you followed before, move to x:424, y:340. ^
    SPOILER


    This is code.
    240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
    424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:
  2. 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level. ok
That's all :) nice mapset. GL ;)

jonathanlfj

jonathanlfj wrote: 3z2x25

modding upon request
steins gate gg

Black is suggestion
Blue is highly recommended
Red is unrankable


[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo I don't think so.
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more insideok ok. thanks
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1) No.. sorry

Thats about all; very nice mapset, good luck in ranking~
Teara

Teara wrote: 5w4017

Sorry for the late mod.

Call me back for a bubble. After fixing/denying these.

[Gamu's Easy]
00:41:355 (2) - This is slightly offscreen. ok. fixed
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds. ok. fixed
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it ok.



01:18:436 (2) - Start this on the previous white tick and end it where it currently ends ok


thank you for modding ></

my diff: http://puu.sh/3fqfF.zip

jonathanlfj wrote: 3z2x25

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range... some fandiscs and dramacd is over 2%, and felice line is -0.27%, iirc wwww
01:02:225 (3) - add a finish sure
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack? sure
nice overlaps

Teara wrote: 5w4017

[5.167569%]
01:27:007 (1,2,3,4) - This is quite maybe try something like this


this is maybe confusing to the steram i see o.o i cahnged to a stack down
http://pan.baidu.com/share/link?shareid ... 2097304454
http://puu.sh/3gcg4.zip
added a finish at 00:37:442 and rearrange the clap pattern from 01:02:970 to 01:08:933, move clap from 00:14:896 (4) to 00:15:082 (5)

Teara wrote: 5w4017

the claps feel really random
i have the same feeling, try to learn djpop style in rhythm, i don't exactly know how to make a reasonable clap pattern.
mostly they go with the vocal, like soft-hitwhistle in other maps, but to others, i just try their place and test to see whether they are comfortable to hear. checked them again, make them a bit more consist
Ranked!
Topic Starter
:O


Good luck!
哇泡了 233

edit: 居然置顶了 这很魔法
挖,泡了
yay \o/
wow

nice! :3
woa im late sorry btw good luck with rank
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