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Eiffel 65 - Move Your Body (Nightcore Mix) 35r2r

posted
Total Posts
145
Topic Starter
This beatmap was submitted using in-game submission on sabato 5 gennaio 2013 at 00:19:45

Artist: Eiffel 65
Title: Move Your Body (Nightcore Mix)
Tags: remix europop [Te][Amo]
BPM: 162,49
Filesize: 5785kb
Play Time: 03:05
Difficulties Available:
  1. Insane (5 stars, 498 notes)
  2. Normal (3,04 stars, 187 notes)
  3. TeA's Hard (4,76 stars, 389 notes)
: Eiffel 65 - Move Your Body (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
#1 mappu (๑╹ω╹๑)

Thanks to Andrea for beautiful MP3
and thanks to Gabe for hitsounding Insane
muv ya bady /o3o/

Here is the mapset:
Normal ~ Insane by Me
Hard by ~[Te][Amo]



Thaks to all this people for helping me:3
~119410501~Static Noise Bird~giO-~-Bakari-~Kuroneko-sHerald~Stefan~Pink Agate~Taris~HakuNoKaemi~Starz0r~Gabe~B2IN~Hikisaku~RikiH_~-kevincela-~
wantuole~UnderminE~Roxas~yanlu~Nemis~p3n~GoOoM~Sekai-nyan~Semay~PrivatHansi1
~yurunneram~XinCrin~jonathanlfj~Kiyro~Genshin~Flask~Gero~
~Kawayi Rika~TheVileOne~Roddie
and Chewin ti amo <3
1st

*runs*
cute mix
Topic Starter

119410501 wrote: 6j5q2p

1st

*runs*

moe and baka :3

-Bakari- wrote: 1x293l

cute mix
Ty *w* but it's only the beginning i already map the hard diff :3 ty for star */me gives a cookie* >w<)/°
Goood luck Lally
/me steals that cookie and eats
Topic Starter

GeeNX wrote: 265e41

Goood luck Lally
/me steals that cookie and eats
OAO nuuuu /me gives a cookie to leandro too (/*w*)/°
IRC modded ^^

mmedit: Please provide chat logs to get your kudosu back.

Chatlog:
SPOILER
17:58 Lally: u.u
17:58 Lally: nya cominciamo :3
18:00 119410501: 02:29:647
18:00 119410501: deve diventare un hyper dash
18:01 Lally: ok so come fixarlo ora le sposto
18:01 119410501: pasta spostarle leggermente
18:05 119410501: uppata
18:05 119410501: ok
18:05 119410501: hai fixato?
18:05 Lally: si
18:05 Lally: provala
18:05 119410501: perché
18:05 119410501: l'hai messo in alto?
18:05 119410501: ò.ò
18:05 Lally: diventa hyper dash
18:05 119410501: no hai spostato
18:06 119410501: il coso più in alto
18:06 119410501: xD
18:06 119410501: bastava semplicemente allargarli
18:06 119410501: in orrizzontale
18:06 119410501: forse hai sbagliato?
18:06 119410501: perché è leggermente più in alto
18:06 119410501: l'altra combo
18:06 Lally: fammi vedere uno screen
18:06 119410501: 4 5
18:07 119410501: http://puu.sh/17SYG
18:07 119410501: sono più in alto
18:07 119410501: non sono speculari
18:07 Lally: invece tu dici che devono essere messi come?
18:07 119410501: speculari
18:07 119410501: in altezza
18:08 119410501: devono solo essere larghi
18:08 119410501: cioè
18:08 119410501: molto distanti
18:08 119410501: non c'è bisogno
18:08 119410501: di toccare la posizione in altezza
18:08 119410501: per ctb
18:08 Lally: cioè? si mettili come dovrebbero essere e fammi uno screen ^-^
18:08 119410501: ok
18:09 119410501: http://puu.sh/17T1I
18:10 119410501: così è un'hyper dash
18:10 119410501: ed è perfetto
18:13 Lally: ok fatto
18:13 Lally: guarda ora

GIMME MA KUDOSU BACK
Topic Starter
mmedit: Please provide chat logs to get your kudosu back.
4/10/12 Edit : this is the irc mod ↓↓↓↓↓ form 119 so i don't understand the reason for denied him kudosu. \:D/

moe irc mod :3
17:58 Lally: u.u
17:58 Lally: nya cominciamo :3
18:00 119410501: 02:29:647
18:00 119410501: deve diventare un hyper dash
18:01 Lally: ok so come fixarlo ora le sposto
18:01 119410501: pasta spostarle leggermente
18:05 119410501: uppata
18:05 119410501: ok
18:05 119410501: hai fixato?
18:05 Lally: si
18:05 Lally: provala
18:05 119410501: perché
18:05 119410501: l'hai messo in alto?
18:05 119410501: ò.ò
18:05 Lally: diventa hyper dash
18:05 119410501: no hai spostato
18:06 119410501: il coso più in alto
18:06 119410501: xD
18:06 119410501: bastava semplicemente allargarli
18:06 119410501: in orrizzontale
18:06 119410501: forse hai sbagliato?
18:06 119410501: perché è leggermente più in alto
18:06 119410501: l'altra combo
18:06 Lally: fammi vedere uno screen
18:06 119410501: 4 5
18:07 119410501: http://puu.sh/17SYG
18:07 119410501: sono più in alto
18:07 119410501: non sono speculari
18:07 Lally: invece tu dici che devono essere messi come?
18:07 119410501: speculari
18:07 119410501: in altezza
18:08 119410501: devono solo essere larghi
18:08 119410501: cioè
18:08 119410501: molto distanti
18:08 119410501: non c'è bisogno
18:08 119410501: di toccare la posizione in altezza
18:08 119410501: per ctb
18:08 Lally: cioè? si mettili come dovrebbero essere e fammi uno screen ^-^
18:08 119410501: ok
18:09 119410501: http://puu.sh/17T1I
18:10 119410501: così è un'hyper dash
18:10 119410501: ed è perfetto
18:13 Lally: ok fatto
18:13 Lally: guarda ora

Lally wrote: 6j2p3k

moe irc mod :3
17:58 Lally: u.u
17:58 Lally: nya cominciamo :3
18:00 119410501: 02:29:647
18:00 119410501: deve diventare un hyper dash
18:01 Lally: ok so come fixarlo ora le sposto
18:01 119410501: pasta spostarle leggermente
18:05 119410501: uppata
18:05 119410501: ok
18:05 119410501: hai fixato?
18:05 Lally: si
18:05 Lally: provala
18:05 119410501: perché
18:05 119410501: l'hai messo in alto?
18:05 119410501: ò.ò
18:05 Lally: diventa hyper dash
18:05 119410501: no hai spostato
18:06 119410501: il coso più in alto
18:06 119410501: xD
18:06 119410501: bastava semplicemente allargarli
18:06 119410501: in orrizzontale
18:06 119410501: forse hai sbagliato?
18:06 119410501: perché è leggermente più in alto
18:06 119410501: l'altra combo
18:06 Lally: fammi vedere uno screen
18:06 119410501: 4 5
18:07 119410501: http://puu.sh/17SYG
18:07 119410501: sono più in alto
18:07 119410501: non sono speculari
18:07 Lally: invece tu dici che devono essere messi come?
18:07 119410501: speculari
18:07 119410501: in altezza
18:08 119410501: devono solo essere larghi
18:08 119410501: cioè
18:08 119410501: molto distanti
18:08 119410501: non c'è bisogno
18:08 119410501: di toccare la posizione in altezza
18:08 119410501: per ctb
18:08 Lally: cioè? si mettili come dovrebbero essere e fammi uno screen ^-^
18:08 119410501: ok
18:09 119410501: http://puu.sh/17T1I
18:10 119410501: così è un'hyper dash
18:10 119410501: ed è perfetto
18:13 Lally: ok fatto
18:13 Lally: guarda ora
Lol, il mio primo kudosu *;W;*
Lally Pro :3

Remind me to mod later >.<
Hai~

[Smile]
Use grid level 3 (or 4) next time please ;__;
00:22:439 (2) - Remove clap
00:22:808 (3) - Add clap
00:26:500 (3) (reverse arrow) - ^
00:26:870 (3) (slider end) - Add finish
00:28:347 (1) - ^
00:28:716 (1) - Add clap
00:31:301 (3) (slider end) - ^
00:34:624 (3) - ^
00:36:101 (3) - ^
00:40:532 (3) - ^
00:41:640 (3,1,2) - ^
00:43:855 (3) - Could make the curve prettier and add clap at end
Too lazy to point out all missing claps, but add them where they should be ;__;
01:11:180 (3,1) - Useless curve points because straight sliders
01:17:088 (4) - Add whistle or finish
01:44:413 (1,3) - Overlap, should to fix it (not sure if it's unrankable)

[Dance]
Too tough for me, sorry ;__;
Topic Starter

Static Noise Bird wrote: 604i6k

Hai~

[Smile]
Use grid level 3 (or 4) next time please ;__; done
00:22:439 (2) - Remove clap done
00:22:808 (3) - Add clap done
00:26:500 (3) (reverse arrow) - ^ done
00:26:870 (3) (slider end) - Add finish done
00:28:347 (1) - ^ done
00:28:716 (1) - Add clap done
00:31:301 (3) (slider end) - ^ done
00:34:624 (3) - ^ done
00:36:101 (3) - ^ done
00:40:532 (3) - ^ done
00:41:640 (3,1,2) - ^ done
00:43:855 (3) - Could make the curve prettier and add clap at end done
Too lazy to point out all missing claps, but add them where they should be ;__;
01:11:180 (3,1) - Useless curve points because straight sliders done
01:17:088 (4) - Add whistle or finish done
01:44:413 (1,3) - Overlap, should to fix it (not sure if it's unrankable) done

[Dance]
Too tough for me, sorry ;__; np :3 ty for your help :D
giO-
Ciao Lally ♥
M4M come mi hai chiesto :D ~


BOOM
Star~ :D

[Generale]

Se non ti serve per SB cancella il file .osb.
Disabilita il Countdown in tutte e due le diffs.
Lo sfondo non è delle dimensioni giuste. Eccolo ridimensionato 1024x768.

Dopo fai un Full Submit!

Ti consiglio di usare sempre Grid livello 4.

[Smile]

HP Drain lo alzerei di 1
Stessa cosa AR e OD


00:18:746 (1,2,3) - sistema lo spacing con DS 1.0x e sposti 00:18:746 (1) - su x:232 y:360 ,00:19:115 (2) - su x:320 y:360, 00:19:485 (3) - su x:400 y:320, 00:20:223 (4) - su x:336 y:164 , alla fine dovresti avere qualcosa cosi http://puu.sh/18kKB

sistema anche 00:21:700 (1) - spostandolo su x:108 y:208

Codice:

232,360,18746,5,0
320,360,19115,1,8
400,320,19485,2,0,B|400:228,1,90.000000596046
336,164,20223,2,0,B|312:80|256:56|256:56|204:84|184:164,1,270.000001788138
108,208,21700,6,0,B|140:252|204:256,1,90.000000596046
256,308,22439,1,8
256,220,22808,1,0
240,132,23177,2,0,B|240:68|176:52,3,90.000000596046,0|8|0|8

( 00:20:223 (4) - sistemalo meglio, qualcosa cosi? http://puu.sh/18kGo ) (già incluso nel codice)

00:27:239 - aggiungi un beat e clap?
00:28:347 (1,2) - sposta 00:29:085 (2) - su x:412 y:244 http://puu.sh/18kR3
00:30:562 (1) - fix spacing x:292 y.124
00:30:932 (2,4) - overlap con lo slider, sposta 00:30:932 (2) - su x:224 y:184

Claps:

00:31:670 - clap a fine slider
00:34:624 - ^
00:36:101 - ^
00:40:532 - ^
00:42:009 - ^
00:43:486 - ^
00:44:963 - ^
00:46:440 - ^
01:23:735 (4) - clap
01:35:182 - clap a fine slider
01:38:136 - ^
01:38:874 - ^
01:39:613 - ^
01:41:090 - ^
01:46:998 - ^
02:22:077 (1) - clap
02:27:985 - clap a fine slider
02:33:893 (1) - clap
02:36:478 - clap a fine slider
02:39:432 - ^


01:04:534 (1,1,1) - mmm magari usi la stessa combo?
01:06:749 (1) - si overlappa con 01:04:903 (1) - ,
01:08:226 (3) - anzichè uno slider lungo farei cosi: http://puu.sh/18kXG
01:38:505 (1,2) - cerca di farli simili :v
02:25:031 (1) - elimina il 3rd punto a fine slider che non serve http://puu.sh/18l60
02:57:525 (3) - muovilo su x:296 y:40 http://puu.sh/18l8Q

[Dance]

00:02:499 (3) - (nazi) sistema la forma dello slider, ad esempio: http://puu.sh/18lfQ
232,184,2499,2,0,B|328:256|240:336,1,180.000000596046,2|0
00:03:607 (2) - sposta il 3rd punto di questo slider su x:212 y:172 http://puu.sh/18liY
00:04:530 (4) - x:284 y:248
00:10:623 (2) - slider shape :v http://puu.sh/18lkh
00:17:085 (2,3,4) - perchè non lo sposti su x:244 y:176? non sta benissimo stacked sulla fine dello slider
00:18:654 (2,3) - spacing, usa DX 0.8x, prima http://puu.sh/18llJ dopo http://puu.sh/18llU
00:22:439 (3) - non è stack"ato" bene con 00:21:700 (1) - http://puu.sh/18ln2 muovilo quindi su x:300 y:220 http://puu.sh/18lni

00:24:470 (8,9) - stessa cosa di prima, però qua ti consiglio di cambiare un pò il pattern, cosi che ne dici http://puu.sh/18lpw ?

Codice:

96,252,23916,2,0,B|20:180|104:96,1,180.000000596046
156,24,24470,1,0
156,24,24654,2,0,B|224:112|140:184,1,180.000000596046
264,232,25208,1,8
264,232,25393,2,0,B|368:232|368:232|328:144,1,180.000000596046

00:26:500 (2,4) - overlap :v
00:28:808 (3) - eliminerei questa nota
00:30:378 (2) - fai uno stack migliore con la fine di 00:29:824 (1) - , sposta su x:176 y:108
00:30:562 (3,4) - mmm, non ci sta bene, prova a cancellare il minislider e fai cosi: http://puu.sh/18ltm http://puu.sh/18ltG
00:35:732 (1) - slider shape, prima di tutto spostalo su x:328 y:216, poi il 2nd punto su x:328 y:296 e il 3rd su x:424 y:328 http://puu.sh/18lxt

Codice:

328,208,35732,6,2,B|328:288|424:320|480:256,2,180.000000596046,4|0|4

00:36:840 (3) - sposta su x:276 y:136
00:37:763 (1,2,3) - queste le metterei su x:312 y:52 invece, oppure sempre x:276 y:136, cosi sono stacked con lo slider 00:37:209 (5) -
00:39:701 (1) - rimuovi NC
00:51:240 - add note?
00:51:425 - ^
00:51:610 - ^
00:56:964 (4) - stack sbagliato

01:03:057 (7,8,9,10,11,12,13,14,15) - ed eccoci al punto che mi facevi notare in privato, che ne dici? http://puu.sh/18lCs ,aggiungendo NC su 01:03:057 (7) - quindi http://puu.sh/18lD0

Codice:

120,112,63057,5,0
88,112,63149,1,0
56,112,63241,1,0
24,104,63334,1,0
0,72,63426,1,0
16,40,63518,1,0
48,24,63610,1,0
88,24,63703,1,0
120,24,63795,1,0

01:04:903 (1) - elimina NC e mettila su 01:05:087 (2) - http://puu.sh/18lF7
01:12:749 (4,5,6,7) - unstack? http://puu.sh/18lGu
01:22:627 - beat?
01:28:904 (1) - spinner TROPPO corto, ti consiglio di eliminarlo
01:52:352 (7,1,2,1,2,3) - uhm http://puu.sh/18lJy sistemerei stack"ando" bene le note
02:29:277 (1,2,3,4,5) - rivedi un pò lo spacing , 02:29:831 (3) - beat nascosto e troppo lontano da 02:30:016 (4) - prova qualcosa cosi http://puu.sh/18lLB
03:03:249 (4) - spostalo sul tick bianco 03:03:433 - http://puu.sh/18lMW e sistema lo spacing
03:05:464 - spinner fino a 03:06:387 - ?

Buona fortuna ♥! :D
hi-hi~ actually i'm here to offer you cute bg

anyway, here's quick notes that i decided to point out for you :3

[General]
use same kiai times for all diffs (they're a bit different now)
use same colours for all diffs \:D/ (they're different now)
unsnapped kiais ;_;

add tag: remix

Smile is Easy diff and Dance is surely Insane diff. this is unrankable :< you need Normal and Hard diffs

02:42:755 (2) - add new combo here, it's a bug :< [Dance] diff >.<

note: it's better to use 1024x768 BG >.<

note: try to keep numbers on circles under 10. just try. no need to do it for the whole map :3 (01:03:057 (7) - here for example. or 02:50:879 (9) - here. [Dance] diff)

~~~~~~~~~~~~~~~

this is not a real mod. i say it once more! >.< i'm here to give you a cute bg and some suggestions

yes. i'll stalk this thread \:D/
Topic Starter

-Bakari- wrote: 1x293l

Smile is Easy diff and Dance is surely Insane diff. this is unrankable :< you need Normal and Hard diffs
HARD and NORMAL ''work in progress'' Q____Q ty baka <3
i swear! it was in pendings D:

oh.. glad to help :O
Topic Starter

-Bakari- wrote: 1x293l

i swear! it was in pendings D:

oh.. glad to help :O
yap Q_Q it was but now i wait to add the other two guest diff to move it again to pending ^-^


-Bakari- wrote: 1x293l

hi-hi~ actually i'm here to offer you cute bg

anyway, here's quick notes that i decided to point out for you :3

[General]
use same kiai times for all diffs (they're a bit different now)
use same colours for all diffs \:D/ (they're different now)
unsnapped kiais ;_; fixed all kiai times and combo colours u.u

add tag: remix

Smile is Easy diff and Dance is surely Insane diff. this is unrankable :< you need Normal and Hard diffs

02:42:755 (2) - add new combo here, it's a bug :< [Dance] diff >.<

note: it's better to use 1024x768 BG >.<

note: try to keep numbers on circles under 10. just try. no need to do it for the whole map :3 (01:03:057 (7) - here for example. or 02:50:879 (9) - here. [Dance] diff)

~~~~~~~~~~~~~~~

this is not a real mod. i say it once more! >.< i'm here to give you a cute bg and some suggestions

yes. i'll stalk this thread \:D/
ty ty ty for cuuute BG >\\\\\\\\\< <3

giO- wrote: 61g14

Ciao Lally ♥
M4M come mi hai chiesto :D ~
grazie :3

BOOM
Star~ :D
\( * w * )/
[Generale]

Se non ti serve per SB cancella il file .osb. ...
Disabilita il Countdown in tutte e due le diffs. done
Lo sfondo non è delle dimensioni giuste. Eccolo ridimensionato 1024x768. messo un altro :3

Dopo fai un Full Submit! done

Ti consiglio di usare sempre Grid livello 4.

[Smile]

HP Drain lo alzerei di 1
Stessa cosa AR e OD
done

00:18:746 (1,2,3) - sistema lo spacing con DS 1.0x e sposti 00:18:746 (1) - su x:232 y:360 ,00:19:115 (2) - su x:320 y:360, 00:19:485 (3) - su x:400 y:320, 00:20:223 (4) - su x:336 y:164 , alla fine dovresti avere qualcosa cosi http://puu.sh/18kKB done

sistema anche 00:21:700 (1) - spostandolo su x:108 y:208 done

Codice:

232,360,18746,5,0
320,360,19115,1,8
400,320,19485,2,0,B|400:228,1,90.000000596046
336,164,20223,2,0,B|312:80|256:56|256:56|204:84|184:164,1,270.000001788138
108,208,21700,6,0,B|140:252|204:256,1,90.000000596046
256,308,22439,1,8
256,220,22808,1,0
240,132,23177,2,0,B|240:68|176:52,3,90.000000596046,0|8|0|8

( 00:20:223 (4) - sistemalo meglio, qualcosa cosi? http://puu.sh/18kGo ) (già incluso nel codice) done

00:27:239 - aggiungi un beat e clap? done
00:28:347 (1,2) - sposta 00:29:085 (2) - su x:412 y:244 http://puu.sh/18kR3 done
00:30:562 (1) - fix spacing x:292 y.124 done
00:30:932 (2,4) - overlap con lo slider, sposta 00:30:932 (2) - su x:224 y:184 done

Claps:

00:31:670 - clap a fine slider done
00:34:624 - ^ done
00:36:101 - ^ done
00:40:532 - ^ done
00:42:009 - ^ done
00:43:486 - ^ done
00:44:963 - ^ done
00:46:440 - ^ done
01:23:735 (4) - clap done
01:35:182 - clap a fine slider done
01:38:136 - ^ done
01:38:874 - ^ done
01:39:613 - ^ done
01:41:090 - ^ done
01:46:998 - ^ done
02:22:077 (1) - clap done
02:27:985 - clap a fine slider done
02:33:893 (1) - clap done
02:36:478 - clap a fine slider done
02:39:432 - ^ done


01:04:534 (1,1,1) - mmm magari usi la stessa combo? done
01:06:749 (1) - si overlappa con 01:04:903 (1) - , done
01:08:226 (3) - anzichè uno slider lungo farei cosi: http://puu.sh/18kXG done
01:38:505 (1,2) - cerca di farli simili :v done
02:25:031 (1) - elimina il 3rd punto a fine slider che non serve http://puu.sh/18l60 done
02:57:525 (3) - muovilo su x:296 y:40 http://puu.sh/18l8Q done

[Dance]

00:02:499 (3) - (nazi) sistema la forma dello slider, ad esempio: http://puu.sh/18lfQ done
232,184,2499,2,0,B|328:256|240:336,1,180.000000596046,2|0
00:03:607 (2) - sposta il 3rd punto di questo slider su x:212 y:172 http://puu.sh/18liY done
00:04:530 (4) - x:284 y:248 done
00:10:623 (2) - slider shape :v http://puu.sh/18lkh done
00:17:085 (2,3,4) - perchè non lo sposti su x:244 y:176? non sta benissimo stacked sulla fine dello slider done
00:18:654 (2,3) - spacing, usa DX 0.8x, prima http://puu.sh/18llJ dopo http://puu.sh/18llU done
00:22:439 (3) - non è stack"ato" bene con 00:21:700 (1) - http://puu.sh/18ln2 muovilo quindi su x:300 y:220 http://puu.sh/18lni
done
00:24:470 (8,9) - stessa cosa di prima, però qua ti consiglio di cambiare un pò il pattern, cosi che ne dici http://puu.sh/18lpw ? done

Codice:

96,252,23916,2,0,B|20:180|104:96,1,180.000000596046
156,24,24470,1,0
156,24,24654,2,0,B|224:112|140:184,1,180.000000596046
264,232,25208,1,8
264,232,25393,2,0,B|368:232|368:232|328:144,1,180.000000596046

00:26:500 (2,4) - overlap :v done
00:28:808 (3) - eliminerei questa nota done
00:30:378 (2) - fai uno stack migliore con la fine di 00:29:824 (1) - , sposta su x:176 y:108 done
00:30:562 (3,4) - mmm, non ci sta bene, prova a cancellare il minislider e fai cosi: http://puu.sh/18ltm http://puu.sh/18ltG done
00:35:732 (1) - slider shape, prima di tutto spostalo su x:328 y:216, poi il 2nd punto su x:328 y:296 e il 3rd su x:424 y:328 http://puu.sh/18lxt done

Codice:

328,208,35732,6,2,B|328:288|424:320|480:256,2,180.000000596046,4|0|4

00:36:840 (3) - sposta su x:276 y:136 done
00:37:763 (1,2,3) - queste le metterei su x:312 y:52 invece, oppure sempre x:276 y:136, cosi sono stacked con lo slider 00:37:209 (5) -
00:39:701 (1) - rimuovi NC done
00:51:240 - add note? done
00:51:425 - ^ done
00:51:610 - ^ done
00:56:964 (4) - stack sbagliato done

01:03:057 (7,8,9,10,11,12,13,14,15) - ed eccoci al punto che mi facevi notare in privato, che ne dici? http://puu.sh/18lCs ,aggiungendo NC su 01:03:057 (7) - quindi http://puu.sh/18lD0 done

Codice:

120,112,63057,5,0
88,112,63149,1,0
56,112,63241,1,0
24,104,63334,1,0
0,72,63426,1,0
16,40,63518,1,0
48,24,63610,1,0
88,24,63703,1,0
120,24,63795,1,0

01:04:903 (1) - elimina NC e mettila su 01:05:087 (2) - http://puu.sh/18lF7 done
01:12:749 (4,5,6,7) - unstack? http://puu.sh/18lGu done
01:22:627 - beat? done
01:28:904 (1) - spinner TROPPO corto, ti consiglio di eliminarlo
01:52:352 (7,1,2,1,2,3) - uhm http://puu.sh/18lJy sistemerei stack"ando" bene le note done
02:29:277 (1,2,3,4,5) - rivedi un pò lo spacing , 02:29:831 (3) - beat nascosto e troppo lontano da 02:30:016 (4) - prova qualcosa cosi http://puu.sh/18lLB li voglio mantenere il jump devo rifare la pattern per bene Q_Q
03:03:249 (4) - spostalo sul tick bianco 03:03:433 - http://puu.sh/18lMW e sistema lo spacing done
03:05:464 - spinner fino a 03:06:387 - ? done

Buona fortuna ♥! :D
Random general mod.

[General]
Ci sono 2 osb nella cartella (cioè Eiffel 65 - Move Your Body (Lally).osb e Eiffel 65 - Move Your Body (Nightcore Mix) (Lally).osb. Rimuovi il primo e fai un full-submit (va per forza rimosso).

Riguardo al difficulty spread: ti hanno detto male. Sebbene per avere una buona gamma di difficoltà sia altamente consigliato farne 4 (Easy - Normal - Hard - Insane), è vero anche che non è obbligatorio. La regola corretta è che non ci può essere troppa differenza tra una difficoltà ed un'altra e che una dev'essere per forza da 2,5/3 stelle.
Esempi di difficulty spread che possono andare:
Easy - Normal
Easy - Hard
Easy - Normal - Insane (non eccessiva)
Easy - Hard - Insane
Il punto è che tu hai Easy - Insane e non va bene, però non è necessario avere altre 2 difficoltà, basta una Normal o un Hard, non entrambe. Se poi vuoi farle è un altro discorso :D

Comunque la mappa puoi metterla in pending se tu l'hai completata e aspetti solo delle Guest Difficulty. Se invece hai intenzione di fare tu altre difficoltà allora va bene in W.I.P.


[Dance]
02:42:755 (2) - Come già detto da altri, questo slider deve avere new combo.

Spero di averti chiarito un po' di cose :oops:
Topic Starter
dopo sistemo tutto :3 ty :3 comunque sto aspettando 2 guest diff una normal e una hard :3
IRC Mod
SPOILER
10:47 Stefan: ACTION is editing [http://osu-ppy-sh.jeuxcrack.net/b/178581 Eiffel 65 - Move Your Body (Nightcore Mix) [Smile]]
10:47 Lally: :3
10:49 Stefan: 00:16:531 (1) - I don't get why this Circle has soft Hitsounds.
10:49 Stefan: IMO you should make it as normal Hitsound with Finish.
10:50 Lally: ok
10:50 Lally: fixed
10:51 Stefan: About the Diff itself, is it a Normal Diff or a Easy Diff?
10:51 Stefan: Because Idk if you plan to add more Diffs to the Mapset.
10:52 Lally: easy / i wait for katty pie she is working on normal
10:52 Stefan: Good, the settings are fine then.
10:53 Stefan: 00:16:900 (2,3) - Spacing error.
10:54 Lally: http://puu.sh/18UEq now?
10:54 Stefan: yeah, this is fine now.
10:54 Stefan: 00:17:269 (3,1) - Also here, you have to move (1) for a bit.
10:55 Lally: uh fixed
10:55 Stefan: About the Grid Level, do you constantly use Grid Level 2?
10:56 Stefan: because (1) ist set, like you used Grid Level 3.
10:56 Lally: sometimes i need lev 4 but here i used 2
10:57 Stefan: Level 4 should ONLY be used for complicate Slider forms, but I guess you know that.
10:58 Stefan: However, try to keep the same GL at the whole Diff.
10:58 Lally: i used it in some parts of [Dance] for sistem some things on giO-'s mod
10:59 Stefan: Hmkay.
10:59 Stefan: 00:20:223 (4,1) - Spacing Error
11:00 Lally: hmm http://puu.sh/18UMW so?
11:00 Stefan: 00:21:700 (1) - If you use GL2, try to make such Sliders with these Sliderpoints: http://puu.sh/18UMS
11:01 Stefan: Yeah, but I see you're using GL3 here. xD
11:01 Lally: XD i use it now because of you >o< waaah
11:03 Stefan: Oh sorry then. xD
11:03 Lally: http://puu.sh/18UQ8 so?
11:03 Stefan: So do you use GL2 or 3 now?
11:03 Lally: 3
11:03 Stefan: GL3 is imo the Best one to create low Diffs.
11:03 Stefan: Because they should be not too complicated and that.
11:04 Lally: kay :3
11:04 Stefan: But keep in mind that you have to set the correct distance then.
11:05 Lally: ok
11:05 Stefan: You can ask the AI Mod about Spacing Errors.
11:05 Lally: AI Mod?
11:05 Stefan: It'll tell you if the Hitobject is too close or too far.
11:06 Stefan: Click at File -> Open AIMod.
11:06 Stefan: Also able to open: Ctrl+Shift+A
11:06 Lally: OwO so many ( / . \ )
11:06 Stefan: Yeah, it's not that problem to fix. o3o
11:07 Lally: uh ok u.u
11:08 Stefan: 00:28:347 (1) - Instead of Clap, you should add Finish at the Start Point.
11:09 Lally: done
11:10 Stefan: 00:26:131 (3) - Remove the Finish at the Start and Middle Point. End Point fits nice with Finish, so keep it there.
11:10 Stefan: 00:40:163 (3) - Also here, remove Clap and add Finish at the Start Point.
11:11 Lally: done
11:14 Lally: i dunno why but 00:26:131 (3) if i try to put the finish at end it comes at the start too D:
11:15 Stefan: You have to mark the Points at the Time Line.
11:15 Stefan: http://puu.sh/18V2T
11:16 Lally: ok done u.u
11:17 Stefan: 00:48:286 (1) - Drag the Spinner to 00:49:025 -
11:17 Stefan: It should start there.
11:17 Lally: ok u.u
11:18 Stefan: And the End should be at 00:51:979 - , the reason is that it fits much better.#
11:19 Lally: ok done
11:19 Stefan: 00:48:286 - and 00:48:656 - Now that you took my suggestion, you should set something here.
11:19 Stefan: Like a Slider or two Hitcircles.
11:21 Stefan: 01:06:749 (1) - Add Finish at the Start.
11:22 Stefan: 01:21:519 (1,2) - Spacing Error, not because it is too far, but it looks very awkward to be honest, when (2) is so close to (1).
11:23 Lally: i added 2 circles and fixed and fixed
11:23 Stefan: Good.
11:23 Stefan: 02:06:014 - until 02:07:307 - The inherited Points are unsnapped and should be snapped.
11:24 Stefan: 02:30:939 - At here, you should start to use normal Hitsounds again.
11:25 Stefan: 02:42:764 - Also unsnapped IP.
11:25 Lally: uhm?^ it means?
11:26 Stefan: The green Line is unsnapped.
11:27 Lally: ok.. (how to fix it(?)
11:28 Stefan: Press F6
11:28 Stefan: http://puu.sh/18VhR Click at "Inherited Points".
11:29 Stefan: Scroll down, you'll see an empty part: http://puu.sh/18ViS
11:30 Stefan: Now left-click here and mark every point of the List.
11:31 Stefan: You'll see at the left side a new option called "Move selected offsets by:"
11:31 Lally: yap
11:31 Stefan: Type -9 and then click on "Set"
11:31 Stefan: *Move
11:32 Stefan: With this option, you can resnapp all green Lines.
11:32 Stefan: *resnap
11:33 Stefan: Show me some of the lines, when you're done.
11:33 Lally: should i move all points on -9 or only this?
11:34 Stefan: All points (green Lines)
11:36 Lally: http://puu.sh/18Vqk so?
11:37 Stefan: Exactlly, now click on move.
11:38 Lally: ok done
11:38 Lally: but here 02:42:764 should i insere a green line?
11:39 Stefan: No. lol
11:39 Lally: uh it's already one ò.ò
11:39 Stefan: Yeah, this.
11:39 Lally: *facepalm*
11:40 Stefan: At all, the Diff is okay, for the Begin. You should use some moar Finishes, mostly at the Begin of the Kiai Time (02:42:755 (1) - , etc)
11:40 Lally: ok i receck it then later :3
11:41 Stefan: ACTION is editing [http://osu-ppy-sh.jeuxcrack.net/b/179141 Eiffel 65 - Move Your Body (Nightcore Mix) [Dance]]
11:42 Lally: kay u.u
11:43 Stefan: 00:14:315 (1,1) - Spacing is a bit too far for a Hard Diff.
11:43 Lally: it's a insane o3o (i should write it on info =w= hard is a guest
11:44 Stefan: Ohh, ok, ignorethis. lol
11:44 Lally: :P orz sorry
11:45 Stefan: 00:28:347 - until the end of Kiai Time: It's funny how you use the Finish here, but let Claps here out. xD
11:45 Stefan: *Finishes
11:46 Lally: i edited it some hours ago now it's a whistle owo
11:47 Stefan: This means, that I actually like the Finishes how you use them here, you should use them at Smile too.
11:47 Lally: like 00:27:608 here
11:47 Lally: hmm ok i try to fix hitsounds better
11:48 Lally: at smile diff
11:48 Stefan: At all, your two Diffs are good for the Begin, but imo they lack on good Hitsounds, to be honest.
11:49 Stefan: Durrr..
11:49 Stefan: wb
11:50 Lally: ty little crsh o3o bancho <_< hmm yap i need to fix they :/ so hard to understand how =_=
11:52 Stefan: Ask around what people think about your Hitsounding, maybe it's only me what thinks about the Hitsounds.
11:53 Lally: ok :3
11:54 Stefan: Anyway, I promise you a Recheck for this Map. ;)
Here is my guest diff: http://puu.sh/19580 \o/
hi,from your M4M,thank you for modding my map :)

first,You should write tags,your map no tags

Smile

00:19:485 (3) - remove clap
00:22:808 (3) - ^
00:23:177 (4) - ^
00:26:131 (3) - ^
``````````
00:26:131 (3) - Change the position of this slider
the hitsound clap is too many,please remove some clap,than I think some slider is ugly :( sorry
02:42:755 (1) - add clap
02:45:340 (2) - remove clap
02:45:709 (3) - add clap
if you don't remove some clap ,you need You should put in the right place。

Dance
01:30:843 (3) - remove circle
01:38:320 (8) - Lift up the circle
02:19:861 (1) - ~02:20:600 (3) - Keep out
Topic Starter

Revy wrote: f6i11

Here is my guest diff: http://puu.sh/19580 \o/
waaaaaaaaaaaaaaaaaaaaaaaaaa \:D/
Topic Starter

Pink Agate wrote: 2c4x61

hi,from your M4M,thank you for modding my map :)

first,You should write tags,your map no tags i know :3 i wait other guest diff to add all tags

Smile

00:19:485 (3) - remove clap
00:22:808 (3) - ^
00:23:177 (4) - ^
00:26:131 (3) - ^
``````````
00:26:131 (3) - Change the position of this slider yap i should fix it owo
the hitsound clap is too many,please remove some clap,than I think some slider is ugly :( sorry
02:42:755 (1) - add clap
02:45:340 (2) - remove clap
02:45:709 (3) - add clap
if you don't remove some clap ,you need You should put in the right place。
removed some :3
Dance
01:30:843 (3) - remove circle u.u done
01:38:320 (8) - Lift up the circle yap :3
02:19:861 (1) - ~02:20:600 (3) - Keep out just changed the position for me sounds good :/
Ty for your mod :3
You're waiting for the Normal difficulty, so I guess you should move it to Work In Progress until you have the Normal (:
Topic Starter

Gabe wrote: 1n5x2f

You're waiting for the Normal difficulty, so I guess you should move it to Work In Progress until you have the Normal (:
@@ waah can't understand anymore anything @@ one said one thing and again to WIP >u<


>o< awawawawawaw
moe request and request by me too

[Start]

00:23:177 (4) - Remove a reverse and then add add a note, More then 1 reverse can confuse beginners.
00:29:085 (2) - ^
00:46:809 (4) - ^
02:23:554 (3) - ^
01:17:608 - ^
00:32:039 (4) - Slider like this don't look very nice imo, you should curve it.
01:24:473 (1) - ^
01:06:749 (1) - This curve does not look so good for you, Make it look neater?
01:55:860 (1,2) - You should replace one of the sliders with a 1/4th reverse slider.
02:01:768 (1,2) - - ^

[Revy's Move]

00:29:824 (1) - Remove the new combo
00:41:640 (1) - ^
00:30:562 (2) - Add it here
00:42:378 (2) - ^
00:31:301 (3) - To be consistent with your combo pattern, Add a new combo here.
01:20:781 (1) - Remove new combo

[Dance]

00:10:253 (1) - Remove the new combo

Good Job moe Lally :3

Taris wrote: 3p186n

moe request and request by me too
[Revy's Move]

00:29:824 (1) - Remove the new combo
00:41:640 (1) - ^
00:30:562 (2) - Add it here
00:42:378 (2) - ^
00:31:301 (3) - To be consistent with your combo pattern, Add a new combo here.
01:20:781 (1) - Remove new combo
http://puu.sh/1aJyR ^ all fixed :3
Topic Starter

Taris wrote: 3p186n

moe request and request by me too

[Start]

00:23:177 (4) - Remove a reverse and then add add a note, More then 1 reverse can confuse beginners.
00:29:085 (2) - ^
00:46:809 (4) - ^
02:23:554 (3) - ^
01:17:608 - ^
00:32:039 (4) - Slider like this don't look very nice imo, you should curve it.
01:24:473 (1) - ^
01:06:749 (1) - This curve does not look so good for you, Make it look neater?
01:55:860 (1,2) - You should replace one of the sliders with a 1/4th reverse slider.
02:01:768 (1,2) - - ^

[Revy's Move]

00:29:824 (1) - Remove the new combo
00:41:640 (1) - ^
00:30:562 (2) - Add it here
00:42:378 (2) - ^
00:31:301 (3) - To be consistent with your combo pattern, Add a new combo here.
01:20:781 (1) - Remove new combo

[Dance]

00:10:253 (1) - Remove the new combo

Good Job moe Lally :3
all done :3

moved finaly to Pending \( * w * )/
[Start]
  1. OD-2 e la Star rating cala a 3,01, vabbe se non trovo niente di semplificabile, non penso si lamenteranno >.<
  2. [Spacing]
    1. 01:21:150 (4,1) - Qui c'è un piccolo salto...
    2. 01:37:397 (2,3) - Qui diminuisce lo spacing...
    3. Hai un bel pò di microvariazioni di spacing... ( del genere 0.9x e 1.1x) sistemale con Grid 4
  3. [Graphic]
    1. 00:34:255 (3,3) - Falli della stessa forma u,u
    2. 00:46:071 (3) - Fai in modo che sia simmetrico secondo quella linea
    3. 01:06:749 (1,2,3,4,1,2) - Prova a migliorarne la grafica così
    4. 01:22:258 (2,3) - Sembra brutto l'overlap... muovili verso sinistra...
    5. 01:38:505 (1,2,3) - Curva i primi due in modo un pò diverso e fai si che l'inizio del (3) formi un triangolo con la fine dei primi due...
    6. 01:58:814 (1,2) - Curvali meno...
[Revy's Move]
  1. Forse alcuni salti sono un pò difficilotti per una Hard...
  2. usa AR7, è meglio...
  3. Essendo uno dei tuoi primi tentativi di simmetria, le combo sono sconnesse, parecchio, dalla musica
    1. 00:31:855 (x) - Aggiungi nota, e stackala sopra l'inizio di 00:32:039 (3) - (rispetta pure lo spacing che hai...) Stai giustificando i salti seguendo la voce, quindi non undermapparla
    2. 00:43:671 (x) - ^
  4. [Graphic]
    1. 00:23:916 (1) - non simmetrico.
    2. 00:25:023 (2) - ^
    3. 00:26:500 (7) - ^
    4. Tutti gli slider al centro non sono simmetrici, e per un mapping di simmetria è un pò parecchio brutto.
  5. [Combo]
    1. 00:34:993 (3) - stai mettendo NC seguendo i pattern ? aggiungilo qui
    2. 00:37:578 (5) - ^
    3. 00:46:809 (3) - ^
    4. In genere, avrei preferito che seguissi di più la musica con le combo...
[Dance]
  1. C'è un sottofondo da 1/2 e la mappa ha parechhio 1/2... quindi lo slider tick 2 dovrebbe funzionare meglio
  2. [Rhythmn]
    1. 00:17:269 (5,6,7,8) - Dal punto di vista del flow, due slider da 1/2 hanno un miglior flow
    2. 00:18:931 (4) - potresti farlo iniziare da 00:18:746 (3) -
    3. 01:16:904 (1,2,3,4,5,1,2,3,4,5,6,7) - Correggi il ritmo in questo modo ( lo stream 01:18:196 (2,3,4) viene ripetuto su 01:18:565 (5,6,1) a volume minore, quindi puoi diminuire il volume degli hitsound lì?
    4. 02:05:830 (1) - Fallo finire su 02:07:307 (1), soprattutto perchè hai messo un Finish alla fine- e perchè dove finisce ora non ci sono suoni
  3. [Spacing]
    1. 01:03:610 (7,8,9) - Sei sicura di voler variare lo spacing all'interno dello stream ? non ne vedo ragioni...
  4. [Graphics]
    1. L'avevo già detto qualche giorno fà, visto che l'hai mappata in tempi diversi, alcune parti, soprattutto la finale, sembrano molto più "pulite"
    2. Qui sotto metto degli esempi di come puoi "pulire" alcune parti
    3. 00:02:499 (3) -
    4. 00:02:499 (3,4,1,2) -
    5. 00:03:976 (3,4) -
    6. 00:10:623 (1,2,3) -
    7. 00:12:284 (4,6) -
    8. 00:20:408 (4) - Puoi provare a blanketarlo allo stream? (fai aderire i bordi dello slider all'approach). Per il (5), copincolla e Ctrl+H→Ctrl+J
    9. 00:25:393 (3) - Non è una bella forma per uno slider (legandosi al contesto)
    10. 00:25:947 (1,2,3,4,5,6,7) - Se ti serve fixare la combo dopo, questo pattern ha un ottimo flow
    11. 00:29:824 (1) - Visto che non è una sovrapposizione proprio carina, fai così?
    12. 00:32:778 (3) - Prova a fare uno slider con più punti....
    13. 00:33:516 (1,2) - Qualcosa di questo genere dovrebbe sembrare meno incasinata
    14. 00:35:732 (5) - In queste occasioni un blanket sembra meglio
    15. 00:38:132 (4) - Fai in modo che sia in linea con 00:37:209 (4) -
    16. 00:43:117 (1) - Un pò in contrapposizione con 00:42:378 (5), curvalo così
    17. 00:57:887 (8) - Copincolla e specchia 00:57:518 (7) - con Ctrl+H
    18. 01:05:087 (1,2,3,4) - Sistemali così? dovrebbe sembrare più ordinato
    19. 01:06:564 (5,6,1,2,3,4) - Per sistemare ciò che viene dopo ↑
    20. 01:10:996 (3) - Puoi stackarlo direttamente sotto 01:09:703 (1) -
    21. 01:26:689 (2,3) - Puoi muoverlì in modo da formare un arco(insieme ai tre precedenti)
    22. 01:34:812 (8) - Completa la stella a 6 punte?
    23. 01:38:320 (8) - Stackalo direttamente sopra l'inizio di 01:38:505 (1) -
    24. 01:41:090 (9) - Stackalo sotto 01:39:797 (3) -
    25. 01:52:352 (3,1,2,1,2,3,4) - evita di stackare così a lungo, qui hai una suggestion sul ritmo, le combo corrette e un pattern che puoi provare per evitare quel genere di stack
    26. 01:57:337 (2,3,5) - Essendo il (5) solo curvato un pò fuori luogo, prova a fare il 2 davvero poco curvato, il 3 più curvato, poi copincolli il 3 e lo specchi orizzontalmente con Ctrl+H per il 5
    27. 02:20:969 (1,2,3,4,5) - Sistemali come un pentagono ( dovrebbe essere graficamente più bello, oltre che con un flow migliore)
    28. 02:22:631 (2,3) - Stackali spostando 1 pixel di grid size 4 sotto...
    29. 02:23:000 (4) - 2 grid 4 a destra per allinearlo con il (5) e il (3)
    30. 02:24:477 (1,2) - Stackali sotto 02:22:815 (3,4) -
    31. 02:25:585 (5) - 2 grid 4 sopra
    32. 02:26:139 (6,7,1) - Fai in modo che il (7)sia stackato sotto la fine del 02:25:585 (5) -
    33. 02:27:062 (2,3) - il (2) sotto l'inizio del 02:25:585 (5) e il (3) sotto il 02:26:508 (7)
    34. 02:38:509 (4,5) - Completa quel pattern... così
    35. 02:45:709 (4,5,6,7) - curva il (4) in modo da poter stackare lo stream sopra l'inizio di 02:47:186 (1)
    36. 02:52:171 (5,6,7) - Stackali meglio con il grid size 4 ( 1 pixel grid 4 a sinistra )
    37. 03:03:987 (1,2,3,4,5,6,7) - finisci in modo più ... archico? (essendo l'ultimo slider curvo... )
  5. [Combo]
    1. 00:06:192 (5) - New Combo (consistente con un new combo precedente)
    2. 00:24:654 (5) - ^
    3. 00:29:824 (1) - Dovresti muovere il New Combo su 00:30:378 (2)
    4. 00:34:255 (1) - Questo NC sembra di troppo.. visto che non l'hai usato in altre occasioni
    5. 00:35:732 (1) - ^ (e mettilo su 00:36:655 (6))
    6. 00:39:794 (1) - Muovi NC su 00:39:609 (7) -
    7. 00:43:117 (1) - Muovi NC su 00:42:378 (5) -
    8. 00:46:071 (1) - Muovi NC su 00:46:809 (5) -
    9. 00:49:579 (1) - Metti NC qui
    10. 00:57:887 (1) - Muovi NC su 00:58:256 (2) -
    11. 01:10:626 (1) - Muovi NC su 01:10:996 (3) -
    12. 01:14:503 (5) - Aggiungi NC? ( Move )
    13. 01:15:611 (1) - Sposta NC su 01:15:980 (2) -
    14. 01:31:120 (4) - Aggiungi NC ?
    15. 01:33:889 (3) - ^
    16. 01:37:028 (3) - ^
    17. 01:39:797 (3) - ^
    18. 01:42:936 (5) - ^
    19. 01:43:674 (1) - Sposta NC su 01:44:413 (2) -
    20. 01:48:844 (5) - Aggiungi NC
    21. 01:51:613 (5) - ^
    22. 02:00:291 (1) - Sposta NC su 02:00:660 (2) -
    23. 02:02:137 (5) - Aggiugi NC
    24. 02:19:861 (1) - Rimuovi NC
    25. 02:21:154 (1) - Sposta NC su 02:20:969 (9) -
    26. 02:24:477 (1) - Sposta NC su 02:25:031 (4) -
    27. 02:28:354 (6) - Aggiungi NC
    28. 02:39:062 (1) - Sposta NC su 02:38:509 (4) -
    29. 02:43:678 (1) - Aggiungi NC
    30. 02:46:263 (5) - ^
    31. 02:47:186 (1) - Sposta NC su 02:47:925 (3) -
    32. 02:50:879 (3) - Aggiungi NC
    33. 02:52:540 (1) - Sposta NC su 02:52:171 (3) -
    34. 02:53:094 (1) - Sposta NC su 02:53:833 (2) -
    35. 02:55:310 (4) - Aggiungi NC
    36. 02:57:525 (1) - Sposta NC su 02:58:079 (2) -
    37. 02:59:925 (1) - Sposta NC su 02:59:741 (6) -
    38. 03:03:064 (3) - Aggiungi NC
Topic Starter
fino a qui ho sistemato tutto >u< comunque non è gia ar 8? :V
?

sistemato tutto ho cambiato la pattern invece di stalkare molto in ceri punti spero vada meglio ora \( ^ u ^ )/ graziiiiiieee :3
nella start ho sistemato tutto ^_^


<3

HakuNoKaemi wrote: 5x4e5i

[Start]
  1. OD-2 e la Star rating cala a 3,01, vabbe se non trovo niente di semplificabile, non penso si lamenteranno >.<fatto
  2. [Spacing]all done
    1. 01:21:150 (4,1) - Qui c'è un piccolo salto...
    2. 01:37:397 (2,3) - Qui diminuisce lo spacing...
    3. Hai un bel pò di microvariazioni di spacing... ( del genere 0.9x e 1.1x) sistemale con Grid 4
  3. [Graphic]uguu u.u
    1. 00:34:255 (3,3) - Falli della stessa forma u,u
    2. 00:46:071 (3) - Fai in modo che sia simmetrico secondo quella linea
    3. 01:06:749 (1,2,3,4,1,2) - Prova a migliorarne la grafica così
    4. 01:22:258 (2,3) - Sembra brutto l'overlap... muovili verso sinistra...
    5. 01:38:505 (1,2,3) - Curva i primi due in modo un pò diverso e fai si che l'inizio del (3) formi un triangolo con la fine dei primi due...
    6. 01:58:814 (1,2) - Curvali meno...
[Dance]
  1. C'è un sottofondo da 1/2 e la mappa ha parechhio 1/2... quindi lo slider tick 2 dovrebbe funzionare meglio
  2. [Rhythmn]fatto
    1. 00:17:269 (5,6,7,8) - Dal punto di vista del flow, due slider da 1/2 hanno un miglior flow
    2. 00:18:931 (4) - potresti farlo iniziare da 00:18:746 (3) -
    3. 01:16:904 (1,2,3,4,5,1,2,3,4,5,6,7) - Correggi il ritmo in questo modo ( lo stream 01:18:196 (2,3,4) viene ripetuto su 01:18:565 (5,6,1) a volume minore, quindi puoi diminuire il volume degli hitsound lì?
      come dice card viene una torre di pisa ._. ma credo sia meglio una torre di pisa che rovinare uno stream :V cioè il primo cabio era una torre di pisa poi l'ho cambiata cosi come mi ha detto gio ; ma mi sa che torno alla torre di pisa =3=
    4. 02:05:830 (1) - Fallo finire su 02:07:307 (1), soprattutto perchè hai messo un Finish alla fine- e perchè dove finisce ora non ci sono suoni
  3. [Spacing]done
    1. 01:03:610 (7,8,9) - Sei sicura di voler variare lo spacing all'interno dello stream ? non ne vedo ragioni...
  4. [Graphics]yup
    1. L'avevo già detto qualche giorno fà, visto che l'hai mappata in tempi diversi, alcune parti, soprattutto la finale, sembrano molto più "pulite"
    2. Qui sotto metto degli esempi di come puoi "pulire" alcune parti
    3. 00:02:499 (3) -
    4. 00:02:499 (3,4,1,2) -
    5. 00:03:976 (3,4) -
    6. 00:10:623 (1,2,3) -
    7. 00:12:284 (4,6) -
    8. 00:20:408 (4) - Puoi provare a blanketarlo allo stream? (fai aderire i bordi dello slider all'approach). Per il (5), copincolla e Ctrl+H→Ctrl+J
    9. 00:25:393 (3) - Non è una bella forma per uno slider (legandosi al contesto)
    10. 00:25:947 (1,2,3,4,5,6,7) - Se ti serve fixare la combo dopo, questo pattern ha un ottimo flow
    11. 00:29:824 (1) - Visto che non è una sovrapposizione proprio carina, fai così?
    12. 00:32:778 (3) - Prova a fare uno slider con più punti....
    13. 00:33:516 (1,2) - Qualcosa di questo genere dovrebbe sembrare meno incasinata
    14. 00:35:732 (5) - In queste occasioni un blanket sembra meglio
    15. 00:38:132 (4) - Fai in modo che sia in linea con 00:37:209 (4) -
    16. 00:43:117 (1) - Un pò in contrapposizione con 00:42:378 (5), curvalo così
    17. 00:57:887 (8) - Copincolla e specchia 00:57:518 (7) - con Ctrl+H
    18. 01:05:087 (1,2,3,4) - Sistemali così? dovrebbe sembrare più ordinato
    19. 01:06:564 (5,6,1,2,3,4) - Per sistemare ciò che viene dopo ↑
    20. 01:10:996 (3) - Puoi stackarlo direttamente sotto 01:09:703 (1) -
    21. 01:26:689 (2,3) - Puoi muoverlì in modo da formare un arco(insieme ai tre precedenti)
    22. 01:34:812 (8) - Completa la stella a 6 punte?
    23. 01:38:320 (8) - Stackalo direttamente sopra l'inizio di 01:38:505 (1) -
    24. 01:41:090 (9) - Stackalo sotto 01:39:797 (3) -
    25. 01:52:352 (3,1,2,1,2,3,4) - evita di stackare così a lungo, qui hai una suggestion sul ritmo, le combo corrette e un pattern che puoi provare per evitare quel genere di stack
    26. 01:57:337 (2,3,5) - Essendo il (5) solo curvato un pò fuori luogo, prova a fare il 2 davvero poco curvato, il 3 più curvato, poi copincolli il 3 e lo specchi orizzontalmente con Ctrl+H per il 5
    27. 02:20:969 (1,2,3,4,5) - Sistemali come un pentagono ( dovrebbe essere graficamente più bello, oltre che con un flow migliore)
    28. 02:22:631 (2,3) - Stackali spostando 1 pixel di grid size 4 sotto...
    29. 02:23:000 (4) - 2 grid 4 a destra per allinearlo con il (5) e il (3)
    30. 02:24:477 (1,2) - Stackali sotto 02:22:815 (3,4) -
    31. 02:25:585 (5) - 2 grid 4 sopra
    32. 02:26:139 (6,7,1) - Fai in modo che il (7)sia stackato sotto la fine del 02:25:585 (5) -
    33. 02:27:062 (2,3) - il (2) sotto l'inizio del 02:25:585 (5) e il (3) sotto il 02:26:508 (7)
    34. 02:38:509 (4,5) - Completa quel pattern... così
    35. 02:45:709 (4,5,6,7) - curva il (4) in modo da poter stackare lo stream sopra l'inizio di 02:47:186 (1)
    36. 02:52:171 (5,6,7) - Stackali meglio con il grid size 4 ( 1 pixel grid 4 a sinistra )
    37. 03:03:987 (1,2,3,4,5,6,7) - finisci in modo più ... archico? (essendo l'ultimo slider curvo... )
  5. [Combo]
    1. 00:06:192 (5) - New Combo (consistente con un new combo precedente)
    2. 00:24:654 (5) - ^
    3. 00:29:824 (1) - Dovresti muovere il New Combo su 00:30:378 (2)
    4. 00:34:255 (1) - Questo NC sembra di troppo.. visto che non l'hai usato in altre occasioni
    5. 00:35:732 (1) - ^ (e mettilo su 00:36:655 (6))
    6. 00:39:794 (1) - Muovi NC su 00:39:609 (7) -
    7. 00:43:117 (1) - Muovi NC su 00:42:378 (5) -
    8. 00:46:071 (1) - Muovi NC su 00:46:809 (5) -
    9. 00:49:579 (1) - Metti NC qui
    10. 00:57:887 (1) - Muovi NC su 00:58:256 (2) -
    11. 01:10:626 (1) - Muovi NC su 01:10:996 (3) -
    12. 01:14:503 (5) - Aggiungi NC? ( Move )
    13. 01:15:611 (1) - Sposta NC su 01:15:980 (2) -
    14. 01:31:120 (4) - Aggiungi NC ?
    15. 01:33:889 (3) - ^
    16. 01:37:028 (3) - ^
    17. 01:39:797 (3) - ^
    18. 01:42:936 (5) - ^
    19. 01:43:674 (1) - Sposta NC su 01:44:413 (2) -
    20. 01:48:844 (5) - Aggiungi NC
    21. 01:51:613 (5) - ^
    22. 02:00:291 (1) - Sposta NC su 02:00:660 (2) -
    23. 02:02:137 (5) - Aggiugi NC
    24. 02:19:861 (1) - Rimuovi NC
    25. 02:21:154 (1) - Sposta NC su 02:20:969 (9) -
    26. 02:24:477 (1) - Sposta NC su 02:25:031 (4) -
    27. 02:28:354 (6) - Aggiungi NC
    28. 02:39:062 (1) - Sposta NC su 02:38:509 (4) -
    29. 02:43:678 (1) - Aggiungi NC
    30. 02:46:263 (5) - ^
    31. 02:47:186 (1) - Sposta NC su 02:47:925 (3) -
    32. 02:50:879 (3) - Aggiungi NC
    33. 02:52:540 (1) - Sposta NC su 02:52:171 (3) -
    34. 02:53:094 (1) - Sposta NC su 02:53:833 (2) -
    35. 02:55:310 (4) - Aggiungi NC
    36. 02:57:525 (1) - Sposta NC su 02:58:079 (2) -
    37. 02:59:925 (1) - Sposta NC su 02:59:741 (6) -
    38. 03:03:064 (3) - Aggiungi NC

è stato un dramma cercare di sistemare tutto non immagino quanto lo sia stato per te moddarla D: grazie davvero :3
MOD again :)


General

your map no tags :?

Start

Was better than ever

01:22:258 (2) - move here 01:22:258 (2) - ?
02:02:506 (2) - add whistle

Revy's Move

00:49:579 (2) - move here 00:49:763 - and behind the need to make corresponding changes
02:50:879 (3) - nc
02:59:741 (2) - nc

Dance

sorry, I can't find any mistake on this, i just feel it's bit hard to play.
For example here 00:37:763 (1) - ,00:39:701 (2) - and here00:40:071 (5) -

good luck :)
Topic Starter

Pink Agate wrote: 2c4x61

MOD again :)


General

your map no tags :? i added they but dunno why they compair not QWQ

Start

Was better than ever

01:22:258 (2) - move here 01:22:258 (2) - ? uh what ?
02:02:506 (2) - add whistle ok


Dance

sorry, I can't find any mistake on this, i just feel it's bit hard to play.
For example here 00:37:763 (1) - ,00:39:701 (2) - and here00:40:071 (5) -
hmm i look what i can do but it's ok for me
good luck :)

ty for your mod again :3
http://puu.sh/1bK7y fixed everything i guess D:
This is my first mod :D, anyway

AIBat v3.0 wrote: 5tl1j

[All .osu Files]
General and Metadata

Inconsistency in Countdown:
- [Dance] : 0
- [Revy's Move] : 1
- [Start] : 0

Inconsistency in Tags:
- [Dance] : Revy remix
- [Revy's Move] :
- [Start] :

Kiai
Inconsistency in Kiai Times:

- [Dance] :
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565

- [Revy's Move] :
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 03:06:387

- [Start] :
Kiai #1: Starts on 00:28:347, ends on 00:50:871
Kiai #2: Starts on 01:30:381, ends on 01:52:906
Kiai #3: Starts on 02:42:746, ends on 02:59:556

[Dance]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.

Breaks
Consider adding a break before 01:31:761.

General
Changed Approach Rate to 9

Non-Downbeat Kiai Times
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565

Snapping

Unsnapped inherited (green) sections at:
00:13:375 - snap to 00:13:392
00:14:856 - snap to 00:14:869
00:28:356 - snap to 00:28:347
00:50:880 - snap to 00:50:871
01:30:390 - snap to 01:30:381
01:52:915 - snap to 01:52:906
02:42:764 - snap to 02:42:755
02:59:565 - snap to 02:59:556

Spinner New Combo
02:42:755 (2) - Consider adding a NC here, since this note follows a spinner.

[Revy's Move]
Non-Downbeat Kiai Times
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 03:06:387

Snapping

Unsnapped inherited (green) sections at:
00:16:631 - snap to 00:16:623
00:28:356 - snap to 00:28:347
00:50:880 - snap to 00:50:871
01:03:066 - snap to 01:03:057
01:03:250 - snap to 01:03:241
01:03:435 - snap to 01:03:426
01:03:619 - snap to 01:03:610
01:03:804 - snap to 01:03:795
01:06:175 - snap to 01:06:195
01:30:390 - snap to 01:30:381
01:52:915 - snap to 01:52:906
02:06:023 - snap to 02:06:014
02:06:208 - snap to 02:06:199
02:06:393 - snap to 02:06:384
02:06:577 - snap to 02:06:568
02:06:762 - snap to 02:06:753
02:06:946 - snap to 02:06:937
02:07:131 - snap to 02:07:122
02:07:316 - snap to 02:07:307
02:42:764 - snap to 02:42:755

[Start]
Non-Downbeat Kiai Times
Kiai #3: Starts on 02:42:746, ends on 02:59:556

Snapping

Unsnapped inherited (green) sections at:
02:30:930 - snap to 02:30:939
02:42:746 - snap to 02:42:755

[ModTrace]
Dance
00:32:039 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:32:409 (2) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:32:778 (3) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:35:178 (2) - Add a whistle.
00:35:363 (3) - Add a whistle.
00:35:547 (4) - Add a whistle.
Topic Starter
Starz0r Ty for your mod u.u <3

i'll fix all tomarraw :3

@Revy i update tomorrow :S
Actually, all your difficulty must start at the same time. I will take Revy's example since it's the best.
On every difficulty, start with a spinner on 00:13:577 and end it to 00:15:792. So with what I told you on IRC, delete it.
Topic Starter
ok i fix it tomorror all ty Gabe :3
B2IN
Hi~ Lally :3

[General]
You used the tag in the Dance diff, therefore other diff also use the tag

[Start]
00:35:363 (2) - try this moving to 00:35:732, then add the note to 00:35:363

[Revy's Move]
you should resnap the timing point
00:27:608 (1,2) - you should increase this to 25%
00:31:301 (1) - remove NC
00:40:163 (3) - use the finish sound to beginning
01:03:066 (T) - this Inherited points don't need. plz remove.
01:03:250 (T) - ^
01:03:435 (T) - ^
01:03:619 (T) - ^

[Dance]
00:28:347 (2) - NC for kiai time
01:13:211 (1) - try move to x : 180 y :128
02:05:830 (1) - end the spinner till 02:07:307
02:23:000 (4,5,1) - try this arrangement for smoothly flowing. x : 336 y : 224


gl !

B2IN wrote: 2mc6m

[Revy's Move]
you should resnap the timing point
00:27:608 (1,2) - you should increase this to 25%
00:31:301 (1) - remove NC
00:40:163 (3) - use the finish sound to beginning
01:03:066 (T) - this Inherited points don't need. plz remove.
01:03:250 (T) - ^
01:03:435 (T) - ^
01:03:619 (T) - ^

http://puu.sh/1bYJV fixed everythiing ~
Topic Starter
^-^

Starz0r wrote: 41313g

This is my first mod :D, anyway

AIBat v3.0 wrote: 5tl1j

[All .osu Files]
General and Metadata

Inconsistency in Countdown:
- [Dance] : 0
- [Revy's Move] : 1
- [Start] : 0

Inconsistency in Tags: fixed
- [Dance] : Revy remix
- [Revy's Move] :
- [Start] :

Kiai
Inconsistency in Kiai Times:

- [Dance] :fixed
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565

- [Revy's Move] :fixed
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 03:06:387

- [Start] :fixed
Kiai #1: Starts on 00:28:347, ends on 00:50:871
Kiai #2: Starts on 01:30:381, ends on 01:52:906
Kiai #3: Starts on 02:42:746, ends on 02:59:556

[Dance]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.fixed

Breaks
Consider adding a break before 01:31:761.added

Generalyap done
Changed Approach Rate to 9

Non-Downbeat Kiai Timesfixed
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565

Snapping

Unsnapped inherited (green) sections at:
00:13:375 - snap to 00:13:392
00:14:856 - snap to 00:14:869
00:28:356 - snap to 00:28:347
00:50:880 - snap to 00:50:871
01:30:390 - snap to 01:30:381
01:52:915 - snap to 01:52:906
02:42:764 - snap to 02:42:755
02:59:565 - snap to 02:59:556
fixed some
Spinner New Combo
02:42:755 (2) - Consider adding a NC here, since this note follows a spinner.
done

[Start]
Non-Downbeat Kiai Timesfixed
Kiai #3: Starts on 02:42:746, ends on 02:59:556

Snapping

Unsnapped inherited (green) sections at:
02:30:930 - snap to 02:30:939
02:42:746 - snap to 02:42:755
uguu
[ModTrace]
Dance
00:32:039 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.ok
00:32:409 (2) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.ok
00:32:778 (3) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:35:178 (2) - Add a whistle.ok
00:35:363 (3) - Add a whistle.nope
00:35:547 (4) - Add a whistle.nope to much wistles for me @@
ty Starz0r :3

Gabe wrote: 1n5x2f

Actually, all your difficulty must start at the same time. I will take Revy's example since it's the best.
On every difficulty, start with a spinner on 00:13:577 and end it to 00:15:792. So with what I told you on IRC, delete it.
fixed all all diff started at the same time :3
:3

B2IN wrote: 2mc6m

Hi~ Lally :3 hi \( * w * )/

[General]
You used the tag in the Dance diff, therefore other diff also use the tag

[Start]
00:35:363 (2) - try this moving to 00:35:732, then add the note to 00:35:363
i changed a little bit but not like this ^_^

[Dance]
00:28:347 (2) - NC for kiai time fixed :3
01:13:211 (1) - try move to x : 180 y :128 yap
02:05:830 (1) - end the spinner till 02:07:307 fixed
02:23:000 (4,5,1) - try this arrangement for smoothly flowing. x : 336 y : 224 changed a little bit but not so ^-^


gl !
ty B2IN :3


update :3
Hikisaku
[General]
Revy's move has +1 break time 01:54:014 to 02:05:830
and countdown
[Start]
01:01:949 - clap
01:02:687 - clap
01:03:426 - clap
01:04:164 - clap
01:25:581 - clap
01:27:058 - clap
01:27:797 - clap
01:28:535 - clap
01:28:904 - finish
01:30:381 - whistle
01:31:858 - whistle
01:33:335 - whistle
01:34:812 - whistle
01:36:289 - whistle
01:37:766 - whistle
01:39:243 - whistle
01:42:197 - whistle
01:45:151 - whistle
01:48:106 - whistle
01:49:583 - whistle
[Revy's Move]
00:50:687 - remove slider and add a circle here 00:50:871
01:12:657 - new combo
01:14:134 - remove new combo
01:14:319 - new combo
01:39:428 - it sounds better so :

01:39:797 - new combo
01:41:459 - new combo
01:44:413 - new combo
01:45:151 - remove new combo
01:45:705 - new combo
01:50:321 - new combo
01:51:429 - remove new combo
01:51:798 - new combo
01:52:721 - remove finish
02:13:215 - new combo
02:13:584 - remove new combo
02:15:430 - new combo
02:17:646 - new combo
02:18:754 - remove new combo
02:38:509 - new combo
02:44:971 - new combo
02:45:709 - remove new combo
02:57:525 (1,2) - do a better stalkin with 02:59:002 (1)
02:59:002 - remove new combo
03:01:218 - new combo
03:02:695 - new combo
[Dance]
00:43:671 - new combo
00:47:548 - new combo
02:54:571 (2,3) - do a jump here
Also for Dance change Approach Rate to 9 and Overall Difficulty to 8.
Topic Starter

Starz0r wrote: 41313g

Also for Dance change Approach Rate to 9 and Overall Difficulty to 8.
ok :3 i update later :3 ty
Modding :3

Start

Perchè nella lista delle section verdi non arrotondi i volumi? Ti faccio un esempio: da 81 metti 80, da 49 metti 50 e da 84 metti 85, forse è una cazzata ma così mi sembra più ordinato xD

00:24:654 (1) - Fallo più tondo
00:27:239 (x) - Aggiungi una nota o una ripetizione allo slider, con volume più basso o addirittura silenziata, non ci sta tanto male
00:37:947 (3) - Arrotonda un po' anche questo, così ha una forma "disturbante" D:
00:43:855 (3) - Aggiusta anche questo
00:45:702 (2) - Riesci a spostare questa nota in modo da non essere stackata? Siccome è la difficoltà più semplice del mapset è meglio evitare questi stack ;~;
00:50:871 (x) - Qua c'è una timing section non snappata xD Cambia l'offset da 50880 a 50871
00:49:025 (1) - Silenzia la fine di questo spinner o abbassa il volume
01:11:180 (2,1,2,3,4) - Mettile in questo modo, così il primo slider è simmetrico con quello precedente! Le quattro note non sono messe benissimo, però lo slider ti conviene metterlo come ti dico xD
28,116,71180,2,0,B|300:116,1,270.000001788138,0|8
388,124,72657,5,0
472,88,73026,1,0
416,16,73396,1,0
336,44,73765,1,8
Spero che il code sia giusto e di non avere fatto cazzate xD
01:34:074 (4) - Aggiungi una NC, dato che dalle altre parti c'è
01:38:505 (1,2) - Stessa cosa di prima con lo stacking
01:39:982 (3) - Così:
01:42:197 (3) - Finish all'inizio? Se nella song ci sono parti simili a questa aggiungi il finish anche lì
01:52:906 (x) - Un'altra section non snappata xD Cambia l'offset da 152915 a 152906
01:55:491 (4) - Whistle
01:55:860 (1) - Whistle alla fine
01:58:814 (1,2) - Per diminuire la difficoltà sostituisci questi due con un unico slider e metti un whistle alla fine, se non segui il mio consiglio metti lo stesso il whistle alla fine del secondo slider :O
02:01:768 (1) - Whistle alla fine
02:22:077 (1) - Non stackarlo con il 4, già sono difficili da leggere gli stack dai "nabbi", in più di due colori diversi è ancora peggio xD
02:33:893 (1) - Lo stesso di prima
02:39:801 (1) - Silenzia la fine dello spinner
02:59:741 (1) - Non sarà un po' troppo lungo? o.o

Ti consiglio di controllare bene se ci sono delle timing section non snappate :O Io sono troppo pigro per farlo xD

Revy's move

Anche qua arrotonda i volumi, così sono disordinati D:

00:25:023 (2) - CTRL + R?
00:25:762 (3) - AAARGH! Togli quel 3, è messo contemporaneamente alla fine dello slider!
00:38:317 (4) - CTRL + R? Così flowwa meglio
00:42:378 (1) - Questa NC mi sembra superflua...
00:47:548 (2,3) - CTRL + R Su tutti e due gli slider, così flowwa meglio
00:49:394 (1) - Ti consiglio di stackarla con l'inizio di 00:49:579 (2) Ora come ora crea un po' di confusione
00:51:056 (1) - Silenzia la fine dello spinner
01:03:057 (x) - Qua c'è una timing section non snappata, fixa!
01:03:795 - ^
01:06:195 - ^
01:12:657 (6) - Questo slider potrebbe confondere, sostituiscilo con 5 note oppure così: (ti consiglio la seconda)
01:14:873 (4) - Fai questo slider curvo come il 2 precedente
01:16:165 (2) - Stackalo bene con la fine dello slider!
01:16:904 (2) - Lo stesso ^
01:22:073 (x) - Aggiungi una nota qui
01:32:597 (6) - Sostituiscilo con questo:
368,336,92597,2,0,B|464:304|432:192,1,150.000006616115,0|8
01:33:335 (1) - Se hai cambiato lo slider precedente CTRL + R qui per un flow migliore
01:40:536 (7) - Stackala bene con la fine del 4
02:45:709 (1) - CTRL + R, flowwa meglio. Se lo fai avvicina un po' il 2 seguente per non avere uno spacing enorme

Anche qua controllate bene tutte le sections verdi :V

Dance

Stessa cosa dei volumi anche qui!

00:07:299
00:13:207
00:13:392

Non capisco a cosa servano queste sezioni verdi dato che non ci sono note xD Se non servono a nulla eliminale
00:20:408 (4) - x:172 y:208
00:22:254 (2) - Stackalo bene con la fine dello slider precedente e l'inizio di quello successivo
00:27:239 (7) - Stacka bene l'inizio con la fine del 5
00:29:085 (3,4,5) - Whistle sull'inizio del 3 e del 4, whistle su tutto il 5
00:31:301 (3,4,5) - Whistle sul 3 e sul 5.
Continua così a mettere i whistle sulle linee bianche xD
00:32:778 (3) - Ti prego, sistemalo xD Fallo più tondo
00:41:271 (2) - Stacka bene la fine del 2 con la fine del 3
00:46:071 (3,4) - Sarebbero più carini se stackassi le loro due code
00:48:286 (1,2,3) - Prendi tutta la combo e spostala due grid in su (grid level 4)
00:50:502 (4) - Fallo curvo, così è un po' legnoso. Inoltre occhio alla timing section non snappata alla fine dello slider
00:51:056 (x) - Aggiungi uno spinner, fallo partire qui e finiscilo a 00:51:979 e silenzia la fine
01:22:258 (3,4) - Stackali bene con la fine del 2
01:24:473 (1) - Confonde, sostituiscilo con uno stream di 5 note
01:26:320 (6) - Stackalo bene con la fine dello slider precedente
01:30:935 (3) - ^
01:45:705 (1,2,3,4,5,6,7,8) - Prendi tutta la combo e spostala 4 griglie a destra (grid level 4)
01:50:321 (1) - 2 griglie a sinistra
01:51:613 (1) - Lo stesso ^
02:05:460 (1) - Magari togli questa NC, dato che non è correlata col pattern precedente dove le hai usate e crea un po' di confusione
02:05:830 (1) - Silenzia la fine dello spinner?
02:25:031 (1) - Sostituisci con 5 note xD
02:29:277 (1) - 4 griglie a destra
02:30:570 (6,7,8) - 2 griglie a sinistra :V
02:31:308 (4,5,6) - Cosa ne dici di stackare le code di questi tre slider?
02:42:755 - Da questo punto in poi in alcune parti mancano dei whistles, ti consiglio di controllare
02:57:341 (5) - 4 grid up
03:03:433 (2) - Allora, vai allo slider a 03:01:956 Lo copi e lo incolli in questo punto 03:03:433 Poi togli il repeat
03:03:987 (1,2,3) - Se fai quello che ho detto prima prendi queste note e mettile in x:216 y:240

Anche qua controlla che le sections verdi siano snappate!

Mi hai fatto sgobbare di brutto xD La mappa non è male ma dovresti migliorarla molto, ti do una stellina intanto, buona fortuna!
Ohai

[Start]

  1. 00:20:223 (4,5) - Dividere questo slider con uno slider e una nota 00:21:331 - imho suona molto meglio. Ecco un esempio di un pattern che potresti fare per far ciò:
    SPOILER

    Ecco il code per cambiare,ti ho anche migliorato il flow nelle precedenti creando un pattern ad arco
    240,352,18746,5,0
    328,344,19115,1,8
    388,280,19485,2,8,B|412:236|388:192,1,90.000000596046,0|8
    352,112,20223,2,0,B|340:64|292:52|292:52|244:64|232:112,1,180.000001192092,0|0
    208,200,21331,1,0
    Ah,e adda anche un clap su 00:21:331 (5) - . Mi son scordato di farlo >_<
  2. 00:21:700 (1,2,3,4) - Che ne diresti di fare qui invece un pattern che circonda completamente 00:21:331 (5) - ,creando un altro pattern ad arco? Ha un flow decisamente migliore di quello attuale:
    SPOILER

    124,228,21700,6,8,B|140:280|196:288,1,90.000000596046
    276,272,22439,1,0
    300,184,22808,1,8
    240,116,23177,2,8,B|190:93|147:130,2,90.000000596046
  3. 00:21:700 (1) - Non è necessario il clap all'inizio in quanto non segue nulla,rimuovilo
  4. 00:28:347 (1) - Dovresti invertire il clap con il finish,ci sta decisamente meglio con il bg.
  5. 00:39:424 (1,2,3,1,2,3,1,2,3) - Uhh, questo pattern tutto lineare potrebbe flowware meglio... Cosa ne pensi piuttosto di uno un po' più curvo?
    SPOILER


    20,292,39424,5,0
    100,336,39794,1,8
    168,276,40163,2,4,B|212:256|264:272,1,90.000000596046,0|4
    340,300,40901,5,8
    384,220,41271,1,8
    312,160,41640,2,4,B|268:180|224:164,1,90.000000596046,0|4
    176,88,42378,6,4,B|220:68|264:84,1,90.000000596046,0|8
    340,32,43117,2,0,B|376:64|388:112,1,90.000000596046
    408,196,43855,2,8,B|448:300|336:384|245:289,1,270.000001788138,0|8
  6. 00:45:332 (1,2,3,4) - Come 00:21:700 (1,2,3,4) -,potresti farli in modo da circondare 00:45:332 (1,2) - ,come questo esempio...
  7. 01:17:088 (4) - Il whistle nello sliderbody non si può proprio sentire x.x Ti direi di rimuoverlo...
  8. 01:22:627 (3) - Un clap dovrebbe essere aggiunto qui per seguire gli instuments nel bg.
  9. 01:21:150 (4,1,2,3) - Che ne dici di cambiare questo pattern per trasformarlo in un "arco discendente"? Secondo me ci sta decisamente meglio,poi vedi tu...
    SPOILER

    272,276,81150,1,0
    200,332,81519,5,8
    108,332,81889,2,0,B|56:332|28:296,1,90.000000596046
    100,244,82627,1,8
  10. 01:27:797 (2,4) - Che ne diresti di aggiungere dei clap qui per rinforzare il ritmo in quanto si è un attimo prima del ritornello?
  11. 01:34:074 (4) - Dovresti mettere un New Combo qui,per mantenere la consistenza con gli altri patterns.
  12. 01:37:028 (1,2,3) - Qui ancora dovresti usare un pattern ad arco per poter continuare propriamente il flow con 01:35:551 (1,2,3) - ...
  13. 01:55:860 (1) - Imho,è molto meglio rimpiazzare questo slider con uno slider 1/2 con un repeat. Segue molto bene il sintetizzatore,e suona molto bene sopratutto con 01:56:598 (2) -
  14. 01:57:337 (3) - Rimuovi i whistle da inzio slider e dallo sliderbody,suonano piuttsto male là,e per quanto mi riguarda basta soltanto il whistle alla fine.
  15. 02:28:539 - Per seguire la voce direi di aggiungere una nota qui. Non dovrebbe essere troppo difficile da giocare,e suona molto bene :3
  16. 02:36:847 (1) - Uhm,cosa centra il waypoint bianco qui? xD Visto che ci sei,per far girare questo slider meglio con 02:36:108 (5) - ti direi di fare lo slider in questo modo.
  17. 02:58:264 (4,5,6,7) - In quanto 02:59:002 (6) - è overlappato parzialmente da 02:57:525 (3) - ,questo pattern non è poi così bello da vedere. Potresti ruotare questo pattern in modo da farlo quadrare per bene con lo slider precedente:
    SPOILER

    268,224,178264,1,0
    342,270,178633,1,8
    390,194,179002,1,0
    314,147,179371,1,8
[Revy's Move]

OD+1 e AR+1? La mappa ora come ora non scorre tanto bene a causa dell'AR basso >_<
00:13:577 (1) - Il finish qui ci sta davvero malissimo,potresti invece silenziarlo con un inherited section con 10% di volume. Ci sta decisamente meglio...
00:25:762 (3) - Cos...Perchè si trova allo stesso tempo della fine di 00:25:023 (2) - ? Non ha senso! Per risolvere dovresti rimuovere il repeat di 00:25:023 (2) - o rimuovere questa nota direttamente
00:34:993 (1,2) - Saran pure giocabili,ma cosa c'entra questo antijump? La musica da quanto vedo qui non lo richiede,e imho spezza un pochetto il flow creato con 00:34:255 (2) - . Che ne diresti di spaziarli un po'? Una possibilità sarebbe usare questo pattern,che imho ci sta abbastanza bene... Che ne pensi?
SPOILER

176,192,34993,5,0,0:0
96,96,35363,1,8,0:0
192,32,35732,2,0,B|256:128|320:16,1,150.000006616115,0|8,0:0|0:0,0:0
00:47:548 (2) - CTRL+G qui per reversare questo slider? Trovo decisamente migliore il flow qui con 00:46:809 (1) - .
00:51:056 (1) - Boh,questo spinner qui mi sembra un po' fuori luogo anche se alla fin fine ci sta. Che ne diresti di sostituirlo con questo pattern? Imho,ci sta piuttsto bene qui!
SPOILER

257,289,51056,5,0,0:0
176,336,51240,1,0,0:0
189,229,51425,1,0,0:0
323,229,51610,1,0,0:3
336,336,51795,1,0,0:3
257,289,51979,5,0,0:0
01:10:257 (3) - Che ne diresti di aggiungere una nota qui a x:333 y:369? Segue bene il comprato vocale e si gioca molto volentieri con 01:10:442 (4) -
01:12:657 (7) - Dovresti aggiungere un New Combo qui per seguire ancora le vocali
01:31:674 (4) - Nota non spaziata bene con 01:31:489 (3) - ,la dovresti posizionare a x:256 y:48
01:37:028 (4,1) - Come 00:34:993 (1,2) -
01:45:151 (1) - Ancora antijump con 01:45:521 (2,3,4,5,6,7) - ,potresti posizionarlo a x:256 y:280 per rimediare
01:52:906 (1) - Come 00:51:056 (1) - ti direi di sostituire lo spinner con un altro pattern...


Ora devo andare,domani moddo le altre diffs e credo aggiungerò qualcosa su questa diff... :D
formyour queue
for M4M
[General]
OK
dif‘s name Start→Move?→Dance。
[Start]
00:23:177 (4) - Straight line feel bad rotate -60°
00:39:055 (4,1,2,3,1,2,3,1,2) - lol do somework this place
tired to say you do straight
01:38:505 (1,2) - so ugly cover :o
01:56:598 (2) - remove whistle
[Revy's Move]
look is ok, but play not comfortable,all out of dissnap
00:25:023 (2,3) - what's this,you get so many mod , nobady play once?unrankable
00:43:486 (2) - cover 00:43:671 (3) is butter ,strange for play
01:38:505 (3) - ctrl+g (old of "ctrl+r")
[Dance]
remove no use green line before start
00:17:638 (5) - 4 is up ,follow this ,you need butter for play start.
00:31:116 (2,3,4,5,6) - strange jump,4 is new combo is butter :o I don't want jump this twice
00:38:870 +1 note ,nothing tell you stop this place
01:07:488 (1) - why this one is back?01:08:226 (3) is ok . this one is so ugly look and bad for play
03:01:956 (2) - don‘t lazy.do somework
yeah,may be you do your bast. but it's not dance,only stiff。
maybe Start→Move→Machine is good for difficult name

Gabe wrote: 1n5x2f

Actually, all your difficulty must start at the same time. I will take Revy's example since it's the best.
On every difficulty, start with a spinner on 00:13:577 and end it to 00:15:792. So with what I told you on IRC, delete it.
wrong word, it's "should", since it's a guideline, neither that effective since different mappers have different tastes on when to start/end
Topic Starter

HakuNoKaemi wrote: 5x4e5i

Gabe wrote: 1n5x2f

Actually, all your difficulty must start at the same time. I will take Revy's example since it's the best.
On every difficulty, start with a spinner on 00:13:577 and end it to 00:15:792. So with what I told you on IRC, delete it.
wrong word, it's "should", since it's a guideline, neither that effective since different mappers have different tastes on when to start/end

hmm :/
i'm a noob mapper so i follow what other says not everytime


@wantuole ty for your mod :3

i'll fix all in this days >o<

I'll change in the next update:
- Bg
- combo colours
- fix (ty all)
Looks like you have some MAT-BAT friends* hm. Since you improved instantly in weeks lol

Here are some suggestions:

Use bookmarks until your map get ranked. Bookmarks are useful for modders since the song is long enough.

[Start]
00:43:855 (3) - Ugly slider
01:31:858 (4) - x: 336 y: 228
01:39:982 (3) - Ugly slider

[Revy]
01:37:766 (2,3) - Ugly sliders, make them look more symmetrical according to 01:37:028 (4) -
01:48:844 (4) - ugly slider. Especially that ending
02:38:509 (7) - too close
I see some ugly sliders again. Dunno at least make them symmetrical to make the map look delicious.

bah bored that's all, good luck
Topic Starter

UnderminE wrote: 1z4r1y

Looks like you have some MAT-BAT maps hm. Since you improved instantly in weeks lol

lol ? wtf XD

Use bookmarks until your map get ranked. Bookmarks are useful for modders since the song is long enough.

hmmkay o3o

bah bored that's all, good luck

lol ty for your help :3
i'll fix all soon ^-^
whopsie, my bad; MAT-BAT friends* p:
[Revy's Move]

00:23:916 (1) - simmetria orizzontale dai :V uguale per il (2)
00:35:732 (3) - falli un po' meglio, il secondo punto dello slider è meglio metterlo a x:256, uguale per il (4)
00:37:578 (1) - clap
00:38:317 (4) - ^
00:44:225 (5) - ^
01:30:381 (3) - uguale come 00:23:916 (1) -
01:34:258 (3) - clap (ti sei dimenticato qualche clap? D: ricontrolla gli hitsounds xD)
02:13:215 (6) - togli NC e mettilo al beat dopo

non ho trovato altro, le altre diff moddate in IRC :D
a new star is born
Topic Starter

Genshin wrote: 50213

a new star is born
awwww >\\\\\< <3
Hi~ for M4M mod~ :)

[Dance]

00:07:299 - dele the green line,i don't see you make change..
(no note here so no need to change sound~
00:13:392 - ^
00:13:207 - ^
00:15:423 - this dele and 5% 00:15:792 - here
00:18:008 (6) - nc
00:18:562 (1) - dele NC
00:19:300 (6) - nc here
00:20:039 (1) - dele nc
00:21:146 (8) - nc
00:22:439 (3) - ^
00:21:700 (1) - dele nc
00:23:177 (1) - ^
*(..hmm plz NC in the long white line or you shonld change the offset ~;3 )

00:27:608 (1) - dele nc
*your note some all hide inside the silders,
it will be some hard with open Hidden mod,you may put note on the next space :3
like this..:
00:24:470 (6) -
00:28:901 (2) -
00:30:378 (6) -
00:42:194 (4) -
00:42:932 (2) -
01:26:320 (6) - hide
01:15:427 (7) - hide

00:50:317 (3) - move to x:332 y:152 ?
01:15:980 (2,3,4) - too jump ._.
01:22:627 - add note here?
01:38:043 - dele note
03:01:956 (2) - move to x:112 y:296 ?
03:04:079 - dele note

[Normal]

00:34:993 (1) - no nc
00:40:901 (1) - ^
01:37:028 (1) - ^
01:42:936 (1) - ^
01:48:844 (1) - ^
02:49:402 (1) - ^
02:55:310 (1) - ^
02:59:741 (1) - this spin too long...you should be change some~

hmm~good luck!
Topic Starter
Update:

-NEW BG
-NEW DIFF NAMES
-FIXES



RikiH_ : sistemato tutto :3

kevin : sistemato tutto e fixato gli hit sound e modificato certe pattern

Hikisaku : fixato gli hit sound

wantuole : fixed all , changed diff names , mapped the ''lazy part''

UnderminE : fixed all

Roxas : fatto tutto in irc :3

yanlu : fixed all except the new combo because i'm following the vocal

waiting Revy's update

UnderminE wrote: 1z4r1y

Looks like you have some MAT-BAT friends* hm. Since you improved instantly in weeks lol
I think she actually hasn't that many MAT-BAT friends ...

She simply learned from mods u,u (good job, lally :3)
Topic Starter

HakuNoKaemi wrote: 5x4e5i

UnderminE wrote: 1z4r1y

Looks like you have some MAT-BAT friends* hm. Since you improved instantly in weeks lol
I think she actually hasn't that many MAT-BAT friends ...

She simply learned from mods u,u (good job, lally :3)
yap.. no bat or mat posted here <.< so u.u nya :foreveralone:
ty haku <3
[Normal]
00:20:223 (4) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no
00:23:177 (4) - Rendi più aderente la forma con 00:22:808 (3) -
00:32:039 (4) - Centrata renderebbe di più.. ma soprattutto cerca di renderla perfettamente simmetrica
01:06:749 (1) - Renderei la forma più aderente con 01:07:857 (2) -
01:09:703 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #2
01:13:396 (3,4,5) - Migliora gli spacing
01:24:473 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #3
01:45:890 (1,2,3,4,1,2) - Non sono un po' troppi beat consecutivi per una normal?
02:32:416 (3) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #4
02:34:631 (1,2,3,4) - Spacing
02:36:847 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #5

[Revy's Hard]
00:17:823 (4,1) - Jump eccessivo per una hard!
00:19:485 (3,1,2,3,4,5,6) - Same ^ o-o
00:23:916 (1) - Rendilo simmetrico
00:25:023 (2) - ^
00:25:947 (4,5,6,7) - Altro jump eccessivo per una hard...
00:29:085 (1,2,3,4,5) - ^
00:35:732 (3,4) - Rendili simmetrici
00:40:901 (1,2,3,4,5) - Jump troppo troppo
00:47:548 (2,3) - Rendili simmetrici
00:48:286 (3) - Centralo

Da qui non tengo più conto dei jumps, sono davvero troppo difficili per una hard ç-ç Questa diff è paragonabile alle insane di Andrea (insane, appunto!)

01:15:611 (1,2,1,2,1,2) - Stacka
01:18:381 (1,2,3) - Troppo difficile per un'hard
01:21:519 (1,2) - Centra questi sliders
01:30:381 (3) - Rendilo simmetrico
01:31:674 (4) - 1 square to left nella griglia
01:37:766 (2,3) - Rendili simmetrici
01:40:536 (7) - Stacka
01:48:844 (4) - Simmetrizza
01:50:321 (7) - Same
02:18:754 (1,2) - Spostali di un quadrato verso destra nella griglia
02:30:939 (1,2,3,4,5,6) - Troppo difficile per un'hard
02:38:509 (7,8,9) - Distanziali di più da 02:37:585 (6) - , basterebbe anche un reflect horizontally
02:42:755 (3) - Simmetrizza
02:50:140 (2,1) - Simmetrizza
02:52:171 (3,4) - ^
02:57:895 (2,3,4,5,1) - Simmetrizza il tutto
03:01:218 (3) - Simmetria
03:02:695 (6) - ^
03:04:172 (8) - ^

Troppi jump troppo difficili per una hard diff... a questo punto ti consiglierei di rinominarla in Revy's Insane, ma hard proprio non mi sembra...
Trovo comunque una pessima idea utilizzare una grid level 1 in una hard, soprattutto quando la mappa è simmetrica

[Insane]
00:17:638 (5) - Stacka la coda con 00:16:531 (1) -
00:18:746 (3) - Stacka con 00:19:300 (5) -
00:20:408 (4,5) - Rendili aderenti con 00:20:039 (1,2,3) -
00:21:700 (1,2,3) - Stacka meglio
00:24:470 (4) - stacka
00:25:393 (3) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no
00:26:500 (5,6) - Migliorerei le forme
00:29:085 (3,4) - Li simmetrizzerei
00:39:609 (1,2,3) - stack con coda 00:39:055 (7) -
00:41:640 (3) - stack con 00:41:271 (2) -
01:25:212 (2,3,4,5) - stacka tutto meglio
01:30:381 (2,3,1,2,3,4) - Centrerei il tutto
01:37:951 (3,4,5) - Non amo molto questo stream, non ti dico di stackare il primo beat con la coda di 01:37:028 (1) - perchè io lo sposterei proprio da li
01:43:674 (7) - Stacka con 01:43:305 (4,5,6) -
01:45:798 (2,3,4,5,6,7) - Non è simmetrico
01:47:367 (1,2,3,4,1,2,3,4) - Centra il tutto
02:02:506 (2) - Lo sposterei da li
02:33:893 (1,2,3) - Renderei più aderenti gli sliders qui
02:45:709 (4,1,2,3,4) - Spacing
02:56:787 (2,3,4,5,6) - Perfeziona il rettangolo

Sono quasi tutti errori di stacking, alcuni vanno fixati perchè non possono essere letti correttamente. altri giusto per migliorare l'estetica della mappa
Il ritmo è fantastico, è davvero ottimo *-* e la mappa è davvero divertente :) Mi piace, buona fortuna col rank
Topic Starter

Nemis wrote: 4aj27

[Normal]
00:20:223 (4) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no lo lascio mi piace :3
00:23:177 (4) - Rendi più aderente la forma con 00:22:808 (3) - ok
00:32:039 (4) - Centrata renderebbe di più.. ma soprattutto cerca di renderla perfettamente simmetricaok
01:06:749 (1) - Renderei la forma più aderente con 01:07:857 (2) - ok
01:09:703 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #2 lo lascio mi piace :3 #2
01:13:396 (3,4,5) - Migliora gli spacingok
01:24:473 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #3 lo lascio mi piace :3 #3
01:45:890 (1,2,3,4,1,2) - Non sono un po' troppi beat consecutivi per una normal?messi slider
02:32:416 (3) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #4 lo lascio mi piace :3 #4
02:34:631 (1,2,3,4) - Spacingok
02:36:847 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #5 lo lascio mi piace :3 #5

[Insane] sperro di aver stalkato meglio le cose QWQ
00:17:638 (5) - Stacka la coda con 00:16:531 (1) -ok
00:18:746 (3) - Stacka con 00:19:300 (5) - ok
00:20:408 (4,5) - Rendili aderenti con 00:20:039 (1,2,3) - ok
00:21:700 (1,2,3) - Stacka megliook
00:24:470 (4) - stackaok
00:25:393 (3) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o nolo lascio mi piace :3
00:26:500 (5,6) - Migliorerei le formeok
00:29:085 (3,4) - Li simmetrizzereiok
00:39:609 (1,2,3) - stack con coda 00:39:055 (7) - ok
00:41:640 (3) - stack con 00:41:271 (2) - ok
01:25:212 (2,3,4,5) - stacka tutto megliook
01:30:381 (2,3,1,2,3,4) - Centrerei il tuttook
01:37:951 (3,4,5) - Non amo molto questo stream, non ti dico di stackare il primo beat con la coda di 01:37:028 (1) - perchè io lo sposterei proprio da li a me piace molto invece :3 quindi non lo tolgo :V
01:43:674 (7) - Stacka con 01:43:305 (4,5,6) - ok
01:45:798 (2,3,4,5,6,7) - Non è simmetricook
01:47:367 (1,2,3,4,1,2,3,4) - Centra il tutto
02:02:506 (2) - Lo sposterei da liok
02:33:893 (1,2,3) - Renderei più aderenti gli sliders quiok
02:45:709 (4,1,2,3,4) - Spacingok
02:56:787 (2,3,4,5,6) - Perfeziona il rettangolook

Sono quasi tutti errori di stacking, alcuni vanno fixati perchè non possono essere letti correttamente. altri giusto per migliorare l'estetica della mappa
Il ritmo è fantastico, è davvero ottimo *-* e la mappa è davvero divertente :) Mi piace, buona fortuna col rank
grazie mille nemis per la mod *-* <3

update
waiting for Revy :V
Sorpresa! Lo farò pugno Loctav...oh wait. Non parlo italiano! :o

[General]
Difficulty spread is too wide. N-I-I is not a very good choice. You could map an [Easy] with ~2 stars to please all the MATs that will complain about the spread ;)



[Normal]
00:17:269 (3) - the beatplacement in the beginning feels weird. I missed 00:16:531 (1) - and 00:18:746 (1) - because I was expecting a notefollow. The notes after the spinner are OK because they fit the concept and later parts. I suggest you change 00:17:269 (3) into two 1/2 sliders to match the vocals and not leave that weird gap: http://osu-ppy-sh.jeuxcrack.net/ss/465917
01:55:860 (1) - add a repeat? The 1/2 slider alone feels awkward but the repeated slider should feel "right" for beginners
02:22:077 (1,2) - (2) is 1/2 late for a vocal follow and this seems to be the main concept of this map. To achieve a much better vocal follow you can replace (1,2) with a 1x repeat slider that turns on the vocals @02:22:631 - : http://osu-ppy-sh.jeuxcrack.net/ss/465906 (ignore the note placement - you'll have to adjust the spacing yourself)
02:55:310 (1,2,3) - try to place thise while holding shift (with gridsnap) to get them in one line, or hold ctrl if you don't use grid snapping.

Hitsounding:
A few places to add whistles:
00:17:269 (3) - add a whistle on the beginning of the slider (only select the starting circle twice, until it appears red)
00:18:746 (1) - whistle
00:20:223 (4) - whistle on beginning
00:21:700 (1) - whistle on beginning
00:23:177 (4) - whistle on beginning
00:24:654 (1) - whistle on beginning
See the pattern? For this part of the song and the later parts were this is simply repeated you can add those whistles on the middle white tick of every bar if you think it fits.

00:28:347 (1) - add a finish to the beginning of the slider, remove it from the slider body.
Personally I don't mind the finish spamming in the KIAI but it might get you in trouble later (most ppl don't like it). You could use soft finishes instead or look for a less impactful custom finish to use.

01:42:936 (1) - add whistle to ending point
01:46:628 (3) - add whistle
01:54:383 (2) - and 02:00:291 (1) - don't use whistles on red ticks >< they will always appear off-beat except for very rare cases of 1/2 repeated ones. You can use a whistle on the ending point (middle white tick in the bar)
01:55:491 (4) - maybe remove this whistle...seems too spammy
01:57:337 (3) - use whistle only on ending point and remove it from the body
01:58:445 (5) - again maybe remove this whistle
01:58:814 (1) - whistle on ending?



[Revy's Hard]
00:25:023 (2,3) - 2 notes at the same time...how can this go unnoticed? :o
02:13:215 (6,1,2) - spacing between those 3 notes makes no sense at all. If you go for a jump here at least keep it consistent for before and after 02:13:584 (1) -
02:57:525 (1,2,3,4,5) - take the whole combo and move it to the center, then fix the allignment of 02:58:448 (4), remove (5) and replace it with a copy of (3) which you ctrl+h and ctrl+g :http://osu-ppy-sh.jeuxcrack.net/ss/466003

At first I thought "what the hell is with this spacing???" but after some time I got the concept. The spacing is not messed up if you take this map as a whole. It is a pretty unique approach to mapping. Much copy paste with minor changes but it still feels like a thought-out concept. It might not please everyone but whatever. I don't have to "like" this map but I DO like when mappers try something unique. And that you did. Overall not bad for a unique concept!



[Insane]
AR-1, AR9 is so weird for this kind of mapping style :o

Overall note placement can be improved. Many notes that seem like they should be in a straight line are a bit off. If you hold shift while moving them you can snap them in a perfect line. Just go through the whole map and look what you can fix (also keep in mind to NOT mess up the spacing)

01:07:488 (5) - remove NC here
01:39:797 (1,2,3,4,5,6) - this pattern feels unintuitive. Maybe go for something more flowing without stacking following notes, like this:
256,144,99797,5,0,0:0:0
316,212,99982,1,0,0:0:0
256,144,100167,1,0,0:0:0
196,212,100351,1,0,0:0:0
256,144,100536,1,0,0:0:0
256,272,100720,1,2,0:0:0
256,144,101090,1,4,0:0:0
02:04:353 (1,1,1,1) - just pair them in (1,2) combos: http://osu-ppy-sh.jeuxcrack.net/ss/465996

Wow. I'm impressed. Even with all the rough edges ("unique" hitsounding) and not-so-perfectly placed hitobjects this map is 100% playable (SS first try even with the unfitting AR9). It is fun to play, too!




This mapset is still a bit rough and especially note placements can be improved (if you aim for perfect appearance).
OK, the [Insane] was impressive. If you keep polishing it you will get this ranked eventually! So have a cookie....and a star~
Topic Starter

p3n wrote: pi68

Sorpresa! Lo farò pugno Loctav...oh wait. Non parlo italiano! :o

LOOOL X)

Wow. I'm impressed. Even with all the rough edges ("unique" hitsounding) and not-so-perfectly placed hitobjects this map is 100% playable (SS first try even with the unfitting AR9). It is fun to play, too!

glad to hear it :3


This mapset is still a bit rough and especially note placements can be improved (if you aim for perfect appearance).
OK, the [Insane] was impressive. If you keep polishing it you will get this ranked eventually! So have a cookie....and a star~
ty for your mod :3 i'll fix all later :3

edit:
p3n mod

p3n wrote: pi68

Sorpresa! Lo farò pugno Loctav...oh wait. Non parlo italiano! :o

es wehre besser gewesen eine german mod zu haben hatte ich besser verstanden Q_Q

[General]
Difficulty spread is too wide. N-I-I is not a very good choice. You could map an [Easy] with ~2 stars to please all the MATs that will complain about the spread ;)

*coff* *coff* stuf like this then? http://osu-ppy-sh.jeuxcrack.net/s/22201 i don't think i need a easy :S

[Normal]
00:17:269 (3) - the beatplacement in the beginning feels weird. I missed 00:16:531 (1) - and 00:18:746 (1) - because I was expecting a notefollow. The notes after the spinner are OK because they fit the concept and later parts. I suggest you change 00:17:269 (3) into two 1/2 sliders to match the vocals and not leave that weird gap: http://osu-ppy-sh.jeuxcrack.net/ss/465917added the sliders
01:55:860 (1) - add a repeat? The 1/2 slider alone feels awkward but the repeated slider should feel "right" for beginnersfixed in the other update :3
02:22:077 (1,2) - (2) is 1/2 late for a vocal follow and this seems to be the main concept of this map. To achieve a much better vocal follow you can replace (1,2) with a 1x repeat slider that turns on the vocals @02:22:631 - : http://osu-ppy-sh.jeuxcrack.net/ss/465906 (ignore the note placement - you'll have to adjust the spacing yourself)done
02:55:310 (1,2,3) - try to place thise while holding shift (with gridsnap) to get them in one line, or hold ctrl if you don't use grid snapping.
yap done
Hitsounding:i have much to work on hitsounds T_T i'll work tomorrow on it better
A few places to add whistles:
00:17:269 (3) - add a whistle on the beginning of the slider (only select the starting circle twice, until it appears red)
00:18:746 (1) - whistle
00:20:223 (4) - whistle on beginning
00:21:700 (1) - whistle on beginning
00:23:177 (4) - whistle on beginning
00:24:654 (1) - whistle on beginningbis hier alles gemacht
See the pattern? For this part of the song and the later parts were this is simply repeated you can add those whistles on the middle white tick of every bar if you think it fits.

00:28:347 (1) - add a finish to the beginning of the slider, remove it from the slider body.
Personally I don't mind the finish spamming in the KIAI but it might get you in trouble later (most ppl don't like it). You could use soft finishes instead or look for a less impactful custom finish to use.

01:42:936 (1) - add whistle to ending point
01:46:628 (3) - add whistle
01:54:383 (2) - and 02:00:291 (1) - don't use whistles on red ticks >< they will always appear off-beat except for very rare cases of 1/2 repeated ones. You can use a whistle on the ending point (middle white tick in the bar)
01:55:491 (4) - maybe remove this whistle...seems too spammy
01:57:337 (3) - use whistle only on ending point and remove it from the body
01:58:445 (5) - again maybe remove this whistle
01:58:814 (1) - whistle on ending?

[Insane]
AR-1, AR9 is so weird for this kind of mapping style :o
hmm i dunno i think is actually good :X

Overall note placement can be improved. Many notes that seem like they should be in a straight line are a bit off. If you hold shift while moving them you can snap them in a perfect line. Just go through the whole map and look what you can fix (also keep in mind to NOT mess up the spacing)

01:07:488 (5) - remove NC hereyap
01:39:797 (1,2,3,4,5,6) - this pattern feels unintuitive. Maybe go for something more flowing without stacking following notes, like this: ok
256,144,99797,5,0,0:0:0
316,212,99982,1,0,0:0:0
256,144,100167,1,0,0:0:0
196,212,100351,1,0,0:0:0
256,144,100536,1,0,0:0:0
256,272,100720,1,2,0:0:0
256,144,101090,1,4,0:0:0
02:04:353 (1,1,1,1) - just pair them in (1,2) combos: http://osu-ppy-sh.jeuxcrack.net/ss/465996ok

Wow. I'm impressed. Even with all the rough edges ("unique" hitsounding) and not-so-perfectly placed hitobjects this map is 100% playable (SS first try even with the unfitting AR9). It is fun to play, too!

\( ^ u ^ )/ pro and ty :3


This mapset is still a bit rough and especially note placements can be improved (if you aim for perfect appearance).
OK, the [Insane] was impressive. If you keep polishing it you will get this ranked eventually! So have a cookie....and a star~ ty for cookie °\( * u * ) om nom nom :3 and for star too >\\\\\\\\<)/
Hey Lally,
do you would like to have a Taiko diff. as well?
The taiko is allready tuto completo. lol
08:44 GoOoM: 03:04:356 (4,5,6) - rendile piu occhiabili
08:45 GoOoM: sembrano note messe random
08:45 GoOoM: (è l'insane)
08:46 Lally: ah aspetta
08:46 GoOoM: quelle 3 note
08:46 GoOoM: sembrano messe random
08:47 Lally: sulla 03:04:910 (6) - non ci sono problemi perche fa da blanket allo slider
08:47 Lally: ma su 03:04:356 (4,5) - si ci faccio un pensierino
08:48 Lally: faccio un quadrato
08:48 GoOoM: http://puu.sh/1g9VX
08:48 GoOoM: cosi sembra carino
08:49 GoOoM: poi scegli tu ^^
08:49 Lally: si e vero è carino
08:50 Lally: faro http://puu.sh/1g9Yd
08:50 GoOoM: 03:04:356 (4) - 318 270
08:51 GoOoM: 03:04:541 (5) - 192 256
08:51 GoOoM: 03:04:726 (6) - 212 132
08:53 Lally: la 6 non la sposto
08:53 GoOoM: 00:22:808 (3) - spostalo un pochetino verso destra in modo che sia centrale tra i 2 slidder 00:21:700 (1,4) -
08:53 GoOoM: 00:21:700 (1,4) -
08:54 Lally: gia fixato poco fa con la mod di nemis
08:54 GoOoM: ook ^^
08:54 GoOoM: nn le ho lette le mod ^^
08:55 GoOoM: 01:48:844 (1,2,3) -
08:56 GoOoM: probblema nello spacing
08:56 Lally: ok ora fixo
08:56 GoOoM: avicina queste 2
08:56 GoOoM: 01:48:844 (1,2,3) -
08:57 Lally: si si fixato
08:57 GoOoM: 01:55:860 (1) - qui puoi far ripetere lo slidder
08:57 GoOoM: cioe... nn so bene come si dice...
08:57 GoOoM: quando torna "indietro" sorry per la mia ignoranza
08:58 Lally: quello no non li è uno slider a 1/4 che segue la musica se noti
08:59 GoOoM: mmm.. se noti...
08:59 GoOoM: c'e una nota
08:59 GoOoM: deversa dalle altre 2
08:59 GoOoM: ma comunque c'e
08:59 Lally: cioè?
09:00 GoOoM: http://puu.sh/1gaaU
09:00 GoOoM: io mi ritrovo questo
09:00 GoOoM: e a me suona male
09:00 Lally: hmm ora guardo se ci sta meglio uno slider a recversearrow
09:00 Lally: slider a 1/4 si chiama ò3ò
09:00 GoOoM: http://puu.sh/1gabI
09:01 GoOoM: suona melto meglio se lo fai così
09:01 GoOoM: sisisisi
09:01 GoOoM: ecco
09:01 GoOoM: lo slidder reversaiefhghrujhnbdjssdf
09:01 GoOoM: devi fare quello
09:01 Lally: si suona meglio lo slider a reverse arrow hai ragione o3o
09:01 GoOoM: come ho fatto nel push
09:03 GoOoM: 02:42:755 (1,2,3,1,2,3,1,2,3,4,5,1,1,1,2,3,1,2,3,1,2) -
09:03 GoOoM: senza fantasia?? XD
09:03 GoOoM: sono un po monotoni
09:04 GoOoM: in alcune song stanno bene... ma da player nn mi aspetterei questo stile in una canzone del genere
09:04 Lally: veramente a me piace la simmetria
09:04 GoOoM: mmm.. nn fa nulla sono gusti ^^
09:04 Lally: infatti
09:05 GoOoM: comunque... in generale è fatta molto bene...
09:05 Lally: ty
Topic Starter

OnosakiHito wrote: 1h4bn

Hey Lally,
do you would like to have a Taiko diff. as well?
The taiko is allready tuto completo. lol
Hmm i dunno :roll:

darf ich die erst sehen? > u <)//

edit:
GoOoM

GoOoM wrote: 6v4x3

08:44 GoOoM: 03:04:356 (4,5,6) - rendile piu occhiabili
08:45 GoOoM: sembrano note messe random
08:45 GoOoM: (è l'insane)
08:46 Lally: ah aspetta
08:46 GoOoM: quelle 3 note
08:46 GoOoM: sembrano messe random
08:47 Lally: sulla 03:04:910 (6) - non ci sono problemi perche fa da blanket allo slider
08:47 Lally: ma su 03:04:356 (4,5) - si ci faccio un pensierino
08:48 Lally: faccio un quadrato
08:48 GoOoM: http://puu.sh/1g9VX
08:48 GoOoM: cosi sembra carino
08:49 GoOoM: poi scegli tu ^^
08:49 Lally: si e vero è carino
08:50 Lally: faro http://puu.sh/1g9Yd
08:50 GoOoM: 03:04:356 (4) - 318 270
08:51 GoOoM: 03:04:541 (5) - 192 256
08:51 GoOoM: 03:04:726 (6) - 212 132
08:53 Lally: la 6 non la sposto
08:53 GoOoM: 00:22:808 (3) - spostalo un pochetino verso destra in modo che sia centrale tra i 2 slidder 00:21:700 (1,4) -
08:53 GoOoM: 00:21:700 (1,4) -
08:54 Lally: gia fixato poco fa con la mod di nemis
08:54 GoOoM: ook ^^
08:54 GoOoM: nn le ho lette le mod ^^
08:55 GoOoM: 01:48:844 (1,2,3) -
08:56 GoOoM: probblema nello spacing
08:56 Lally: ok ora fixo
08:56 GoOoM: avicina queste 2
08:56 GoOoM: 01:48:844 (1,2,3) -
08:57 Lally: si si fixato
08:57 GoOoM: 01:55:860 (1) - qui puoi far ripetere lo slidder
08:57 GoOoM: cioe... nn so bene come si dice...
08:57 GoOoM: quando torna "indietro" sorry per la mia ignoranza
08:58 Lally: quello no non li è uno slider a 1/4 che segue la musica se noti
08:59 GoOoM: mmm.. se noti...
08:59 GoOoM: c'e una nota
08:59 GoOoM: deversa dalle altre 2
08:59 GoOoM: ma comunque c'e
08:59 Lally: cioè?
09:00 GoOoM: http://puu.sh/1gaaU
09:00 GoOoM: io mi ritrovo questo
09:00 GoOoM: e a me suona male
09:00 Lally: hmm ora guardo se ci sta meglio uno slider a recversearrow
09:00 Lally: slider a 1/4 si chiama ò3ò
09:00 GoOoM: http://puu.sh/1gabI
09:01 GoOoM: suona melto meglio se lo fai così
09:01 GoOoM: sisisisi
09:01 GoOoM: ecco
09:01 GoOoM: lo slidder reversaiefhghrujhnbdjssdf
09:01 GoOoM: devi fare quello
09:01 Lally: si suona meglio lo slider a reverse arrow hai ragione o3o
09:01 GoOoM: come ho fatto nel push
09:03 GoOoM: 02:42:755 (1,2,3,1,2,3,1,2,3,4,5,1,1,1,2,3,1,2,3,1,2) -
09:03 GoOoM: senza fantasia?? XD
09:03 GoOoM: sono un po monotoni
09:04 GoOoM: in alcune song stanno bene... ma da player nn mi aspetterei questo stile in una canzone del genere
09:04 Lally: veramente a me piace la simmetria
09:04 GoOoM: mmm.. nn fa nulla sono gusti ^^
09:04 Lally: infatti
09:05 GoOoM: comunque... in generale è fatta molto bene...
09:05 Lally: ty

grazie per la mod (btw baka o3o la nostra grammatica è la migliore) ^-^)/

Update

waiting for revy..
Sorry if i am in late , i was busy in those days

00:25:762 , Sorry for this but my editor bugged and i don't know why a circle is there...

btw , i fixed something... http://puu.sh/1gv2N thanks to everyone but im not good with the symmetry things , so, sorry if i mistake something..
Topic Starter

Revy wrote: f6i11

Sorry if i am in late , i was busy in those days

00:25:762 , Sorry for this but my editor bugged and i don't know why a circle is there...

btw , i fixed something... http://puu.sh/1gv2N thanks to everyone but im not good with the symmetry things , so, sorry if i mistake something..
and

update \:D/
Aggiungo che nella hard 00:17:269 (1) - sarebbe meglio spostarlo di un quadrato verso sopra
Revy certo però che se modifichi tipo 1/597548739483 delle cose moddate la mappa non migliora più di tanto.. ci sono davvero troppe imperfezioni :(

Scusate il doppiopost ma sono abituato a scrivere su altre piattaforme °>° Di solito il doppiopost viene unito se ha una distanza breve

Nemis wrote: 4aj27

Revy certo però che se modifichi tipo 1/597548739483 delle cose moddate la mappa non migliora più di tanto.. ci sono davvero troppe imperfezioni :(

Scusate il doppiopost ma sono abituato a scrivere su altre piattaforme °>° Di solito il doppiopost viene unito se ha una distanza breve
Si ma certe modifiche non mi piacciono , e non vedo problemi di spacing D:
small irc mod =w=//
20:37 Lally: can you mod this? çWç
20:37 *Lally is listening to [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix)]
20:37 Sekai-nyan: irc mod maybe
20:37 Lally: ok :3
20:37 Sekai-nyan: dling :3
20:37 Lally: \:D/
20:38 *Sekai-nyan is editing [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix) [Normal]]
20:38 Sekai-nyan: o3o
20:38 Lally: uguu
20:38 Lally: btw i need to fix hitsound good = 3 =
20:39 Sekai-nyan: 00:18:008 (4) - this can you make it lined with other slider
20:39 Sekai-nyan: it'll better
20:39 Sekai-nyan: and dont forget spacing
20:39 Lally: yap sure
20:40 Lally: ok fixed
20:41 Sekai-nyan: 00:18:746 (1) - remove whistle?
20:41 Lally: yap
20:41 Sekai-nyan: :3
20:44 Sekai-nyan: your hitsounds are good
20:44 Sekai-nyan: not that bad to me
20:44 Sekai-nyan: o.o
20:45 Lally: insane are not so good çWç
20:45 Sekai-nyan: 00:46:071 (2) - maybe change it like this http://puu.sh/1gP1Q ?
20:47 Lally: yap fixed
20:47 Sekai-nyan: then copy it and past it here 00:48:286 (4) -
20:47 Sekai-nyan: :3
20:47 Sekai-nyan: pest it*
20:47 Sekai-nyan: orz w/e to the typos lol
20:48 Lally: good idea :3
20:50 Sekai-nyan: maybe change this 01:11:180 (2) - like this http://puu.sh/1gP8i
20:51 Sekai-nyan: double sliders?
20:52 Lally: yap sounds better
20:53 Sekai-nyan: 01:17:088 (4) - why this whistles D:
20:54 Lally: sounds weird @@ i remove it
20:56 Sekai-nyan: 01:21:519 (1) - since you added a nc on this better stick it on the slider
20:56 Sekai-nyan: o.o maybe
20:56 Lally: uh yap
20:57 Sekai-nyan: 01:30:381 - this kiai maybe use some curved sliders stright once might get boring
20:59 Lally: ok i try to fix
21:01 Sekai-nyan: 02:34:631 (1) - remove nc
21:01 Lally: yap
21:01 Sekai-nyan: 02:46:448 (3) - change this slider to curver one?
21:02 Sekai-nyan: and that's for normal :3
21:03 Lally: yap i'll cange it later must fing a good form o3o:3
21:03 Sekai-nyan: o3o
21:03 Sekai-nyan: sure
21:04 Lally: revy's hard emh maybe post the mod in the forum for this ^^
21:04 Lally: diff*
21:04 Sekai-nyan: lol i can't hear anything on insane's hitsounds
21:05 Lally: lol :S
21:06 Sekai-nyan: 00:16:623 - change this green timing point to N:C1
21:06 Sekai-nyan: change volume to 69% too
21:07 Lally: yap i had some problems yesterday with it
21:07 Sekai-nyan: orz
21:08 Lally: oh got... why why why
21:09 Lally: fixed all for 2dn time @@
21:09 Sekai-nyan: :3
21:10 Sekai-nyan: maybe submit so i can check
21:10 Lally: ok brb submit
21:10 Sekai-nyan: sure :3
21:11 Lally: ok done :3 update
21:12 Lally: fuu wtf normal again 3.1 stars =_= uffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiih
21:12 Sekai-nyan: btw
21:12 Sekai-nyan: if you want easy diff
21:12 Sekai-nyan: ask Bakari since he likes nightcore
21:12 Sekai-nyan: xD
21:13 Lally: i asked some weeks ago but he was busy o3o
21:13 Sekai-nyan: o3o
21:13 Sekai-nyan: he's baka yeah
21:15 Lally: uguu o3o
21:16 Sekai-nyan: your insane is good
21:16 Sekai-nyan: o.o
21:16 Lally: :D ty \( > u < )/
21:17 Sekai-nyan: nothing much to say yeah ><
Topic Starter

Revy wrote: f6i11

Nemis wrote: 4aj27

Revy certo però che se modifichi tipo 1/597548739483 delle cose moddate la mappa non migliora più di tanto.. ci sono davvero troppe imperfezioni :(

Scusate il doppiopost ma sono abituato a scrivere su altre piattaforme °>° Di solito il doppiopost viene unito se ha una distanza breve
Si ma certe modifiche non mi piacciono , e non vedo problemi di spacing D:
ci sono troppi jump come ti ho detto prima :X

Sekai-nyan wrote: 2x5j4k

small irc mod =w=//
20:37 Lally: can you mod this? çWç
20:37 *Lally is listening to [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix)]
20:37 Sekai-nyan: irc mod maybe
20:37 Lally: ok :3
20:37 Sekai-nyan: dling :3
20:37 Lally: \:D/
20:38 *Sekai-nyan is editing [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix) [Normal]]
20:38 Sekai-nyan: o3o
20:38 Lally: uguu
20:38 Lally: btw i need to fix hitsound good = 3 =
20:39 Sekai-nyan: 00:18:008 (4) - this can you make it lined with other slider
20:39 Sekai-nyan: it'll better
20:39 Sekai-nyan: and dont forget spacing
20:39 Lally: yap sure
20:40 Lally: ok fixed
20:41 Sekai-nyan: 00:18:746 (1) - remove whistle?
20:41 Lally: yap
20:41 Sekai-nyan: :3
20:44 Sekai-nyan: your hitsounds are good
20:44 Sekai-nyan: not that bad to me
20:44 Sekai-nyan: o.o
20:45 Lally: insane are not so good çWç
20:45 Sekai-nyan: 00:46:071 (2) - maybe change it like this http://puu.sh/1gP1Q ?
20:47 Lally: yap fixed
20:47 Sekai-nyan: then copy it and past it here 00:48:286 (4) -
20:47 Sekai-nyan: :3
20:47 Sekai-nyan: pest it*
20:47 Sekai-nyan: orz w/e to the typos lol
20:48 Lally: good idea :3
20:50 Sekai-nyan: maybe change this 01:11:180 (2) - like this http://puu.sh/1gP8i
20:51 Sekai-nyan: double sliders?
20:52 Lally: yap sounds better
20:53 Sekai-nyan: 01:17:088 (4) - why this whistles D:
20:54 Lally: sounds weird @@ i remove it
20:56 Sekai-nyan: 01:21:519 (1) - since you added a nc on this better stick it on the slider
20:56 Sekai-nyan: o.o maybe
20:56 Lally: uh yap
20:57 Sekai-nyan: 01:30:381 - this kiai maybe use some curved sliders stright once might get boring
20:59 Lally: ok i try to fix
21:01 Sekai-nyan: 02:34:631 (1) - remove nc
21:01 Lally: yap
21:01 Sekai-nyan: 02:46:448 (3) - change this slider to curver one?
21:02 Sekai-nyan: and that's for normal :3
21:03 Lally: yap i'll cange it later must fing a good form o3o:3
21:03 Sekai-nyan: o3o
21:03 Sekai-nyan: sure
21:04 Lally: revy's hard emh maybe post the mod in the forum for this ^^
21:04 Lally: diff*
21:04 Sekai-nyan: lol i can't hear anything on insane's hitsounds
21:05 Lally: lol :S
21:06 Sekai-nyan: 00:16:623 - change this green timing point to N:C1
21:06 Sekai-nyan: change volume to 69% too
21:07 Lally: yap i had some problems yesterday with it
21:07 Sekai-nyan: orz
21:08 Lally: oh got... why why why
21:09 Lally: fixed all for 2dn time @@
21:09 Sekai-nyan: :3
21:10 Sekai-nyan: maybe submit so i can check
21:10 Lally: ok brb submit
21:10 Sekai-nyan: sure :3
21:11 Lally: ok done :3 update
21:12 Lally: fuu wtf normal again 3.1 stars =_= uffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiih
21:12 Sekai-nyan: btw
21:12 Sekai-nyan: if you want easy diff
21:12 Sekai-nyan: ask Bakari since he likes nightcore
21:12 Sekai-nyan: xD
21:13 Lally: i asked some weeks ago but he was busy o3o
21:13 Sekai-nyan: o3o
21:13 Sekai-nyan: he's baka yeah
21:15 Lally: uguu o3o
21:16 Sekai-nyan: your insane is good
21:16 Sekai-nyan: o.o
21:16 Lally: :D ty \( > u < )/
21:17 Sekai-nyan: nothing much to say yeah ><
ty moe moe <3
Lilu_old
[kiai time fix :]

insane :
now is:
00:28:356 - 00:51:979 hard diff too
01:30:390 - 01:52:915 normal hard diff too
02:42:764 - 03:06:387 normal diff too

should be how in the other diff:
00:28:347 - 00:51:979
01:30:381 - 01:52:906
02:42:755 - 03:06:387
Topic Starter

Revy wrote: f6i11

http://puu.sh/1gS0G update :3
update ^D^)/


edit

move to wip again:

-waiting:
~[Te][Amo]'s ~ Hard
;_; W.I.P.
Topic Starter
uguu i did some changes :/ now only wait of GD U.U
Some fixes in [Insane]

I may did some changes u dont want to for example the space between some parts
i showed in my mod. if u dont want to change them just ignore them.

01:05:087 (1) - spacing is between 0.9x and 1.0x
01:06:934 (2,3,4) - spacing does not fit u can change it to:
01:06:934 (2) - at x280/y108
01:07:118 (3) - at x344/y44
01:07:303 (4,5) - at x412/y104
01:07:857 (1) - at x280/y28
01:08:226 (2) - at x232/y100
01:08:595 (3) - at x88/y172
01:08:780 (4) - at the same position as 01:08:965 (5) -
01:22:442 (4,1) - try to place a not between this space because it stop you a little when u are in the rythm
02:05:830 (1) - the green lines are 00:00:009 sec offbeat and dont snap
02:48:478 (3,4) - place one note between them two notes or use a longer slider
01:56:044 (1) - wrong space
02:23:369 (1) - place it at x260/y276 for the right spacing
02:25:585 (2) - wrong space to 02:25:031 (1) -
02:30:570 (6,7,8) - you can place 2 extra notes before the triple starts because its better to play then
02:35:185 (4) - space it on 1.0x
01:03:980 (1,2,3,4,5,6) - also dont fit to the right spacing
02:59:556 (5,1) - at x348/y264 and 02:59:925 (2,3) - at x255/y296 and remove 03:00:295 (4) -

i hope i can help with those little fixes i enjoy your map so far
keep the good work on! :)
Here's the rehitsound for Insane.

http://puu.sh/1lOAj

Go moe-Lally!
Topic Starter

Gabe wrote: 1n5x2f

Here's the rehitsound for Insane.

http://puu.sh/1lOAj

Go moe-Lally!
<3
they are just awsome ty moe >u< <3

PrivatHansi1

PrivatHansi1 wrote: 31385u

Some fixes in [Insane]

I may did some changes u dont want to for example the space between some parts
i showed in my mod. if u dont want to change them just ignore them.

01:05:087 (1) - spacing is between 0.9x and 1.0x fixed
01:06:934 (2,3,4) - spacing does not fit u can change it to:
01:06:934 (2) - at x280/y108 no because is stalked with 01:06:564 (3,4)
01:07:118 (3) - at x344/y44
01:07:303 (4,5) - at x412/y104
01:07:857 (1) - at x280/y28
01:08:226 (2) - at x232/y100
01:08:595 (3) - at x88/y172
01:08:780 (4) - at the same position as 01:08:965 (5) -
fixed this part
01:22:442 (4,1) - try to place a not between this space because it stop you a little when u are in the rythm i follow the vocal here so no
02:05:830 (1) - the green lines are 00:00:009 sec offbeat and dont snap ok
02:48:478 (3,4) - place one note between them two notes or use a longer slider nah
01:56:044 (1) - wrong space fixed
02:23:369 (1) - place it at x260/y276 for the right spacing changed a little bit
02:25:585 (2) - wrong space to 02:25:031 (1) - ok
02:30:570 (6,7,8) - you can place 2 extra notes before the triple starts because its better to play then i think about but atm no
02:35:185 (4) - space it on 1.0x ok
01:03:980 (1,2,3,4,5,6) - also dont fit to the right spacing they are good no changes
02:59:556 (5,1) - at x348/y264 ok
and 02:59:925 (2,3) - at x255/y296 ok
and remove 03:00:295 (4) - no

i hope i can help with those little fixes i enjoy your map so far
keep the good work on! :)

ty for your help <3


UPDATE
Glasses.
Topic Starter
and pending again \o3o/
btw sexy glasses o3o
Deni



General

Hi M4M ! (^∇^)

Normal

Some hitsound modding:

00:20:223 (4) - Remove whistle here.
00:19:485 (3) - Add whistle at the head of the slider, to keep the consistency with 00:17:269 (3) -
00:26:131 (3) - Add whistle at the head
01:39:243 (2) - Add whistle at the head
01:50:321 (1) - Remove this finish here since there's no finish in the song or just turn the volume of the finish down.
01:55:491 (4) - Remove whistle here
01:55:860 (1) - Add whistle at the repeat like you did here 01:54:383 (2) -
01:57:337 (3) - Remove whistle from the sliderbody and add whistle to the head of the slider.
02:02:506 (2) - Remove whistle from sliderbody and add it on the end.

General modding:

00:30:562 (3) - Add new combo here, like you did at 00:33:516 (1) -
01:12:657 (4) - Add new combo
02:36:847 (1) - Move this to x:448 , y:144 looks better.
02:52:356 (1) - I don't like this slider why dont you add a nice looking curve?

TeA's Hard

Please add some more hitsounds, I can only hear a few. :)

02:43:124 Add a circle here please it feels very blank

Nice difficulty!

Insane

No real problems in this diff, sorry. :)

That's it! If you have any questions ask them via PM or ingame!
Topic Starter

Deni wrote: 6t4h6v




General

Hi M4M ! (^∇^) :3 nyuu

Normal

Some hitsound modding:

00:20:223 (4) - Remove whistle here. fixed
00:19:485 (3) - Add whistle at the head of the slider, to keep the consistency with 00:17:269 (3) - yap o3o
00:26:131 (3) - Add whistle at the head yap
01:39:243 (2) - Add whistle at the head yap
01:50:321 (1) - Remove this finish here since there's no finish in the song or just turn the volume of the finish down.yap it sound strange o3o removed
01:55:491 (4) - Remove whistle here yap it is better without
01:55:860 (1) - Add whistle at the repeat like you did here 01:54:383 (2) - yup yup good idea :3
01:57:337 (3) - Remove whistle from the sliderbody and add whistle to the head of the slider. yap some first fail with hitsounds XD
02:02:506 (2) - Remove whistle from sliderbody and add it on the end.^

General modding:

00:30:562 (3) - Add new combo here, like you did at 00:33:516 (1) - ok
01:12:657 (4) - Add new combo ok
02:36:847 (1) - Move this to x:448 , y:144 looks better. fixed
02:52:356 (1) - I don't like this slider why dont you add a nice looking curve? done

Insane

No real problems in this diff, sorry. :) ^^

That's it! If you have any questions ask them via PM or ingame!
tu for your help was very helpfull :3
To [Te][Amo]:

i dunno but bakari said that maybe ar +1 is better what do you think about? :U

update for atm my diffs :3


edit:

updated Tea's diff to ar +1 and fixed all :3
Easy:
02:20:600 (3) - move the middle point to x416 y224 cuz it doesn't look very round.
other than that, nothing much w/ easy

Hard:
01:07:488 (1) - Shouldn't you fill this gap
That's about it sry :P
Topic Starter
fixed ty for give a look :3
Hi Lally , really I Love your map :)

[Normal]

• 00:13:577 (1) Consider adding 3 or 4 inherited point that begins to reduce the volume of spinner slowly because the song like that down the volume
• 00:20:223 (4) The shape of this slider as this symmetrical and not going well with your patterns straight and circular sliders .
Use the sliders creation system with only three points
• 00:22:808 (3) Maybe this circle might be a bit hard to find for beginners because they do not have a diff. easy, try to move away to avoid being blocked by the previous hitburst
• 00:24:654 (5) Same , use the system of three points , looks better
• 00:32:039 (3) This way I feel like a little ugly and very random, so do not you like ?, in my opinion looks much better
• 01:06:749 - 01:28:904 Prefer you to reduce the volume to 60% because in this part the music sounds lower and not as strong as in the choir
• 01:09:703 (1) You could do it some other way? , I see a bit random, just a 3-point slider you could make the most beautiful
• 01:00:133 Unsnapped Break , Fix it , Move to 01:00:103
• 02:01:029 (2) Move this circle to x:140 y:152 because this slider end : 01:59:552 (2) This above this circle, and the slider hitsburst hides the circle
• 02:22:077 (1) This slider you had lost the rhythm , I prefer to follow the rhythm you were having
• 02:36:847 (1) Try to give this way a better pattern will continue and become more funny and cute
[Insane]

• 00:18:654 (2) Delete this note because no follow the music and also when the play does not sense the rhythm and made ​​me very boring
• 00:27:608 (1) I'm not sure if you should remove the NC that I leave to your decision
• Change the position of the slider because the slider is touching above and also this is ugly when you play, considers move this slider to x:144 y:224
• 01:28:904 (3) Because the volume came down to 10% ? Increase the volume to 40% and adds a soft finish to the start of the slider as it follows the music
• 01:30:381 (1) Add NC to be consistent with what you mentioned before or just do not do and follow what I told you before 00:27:608 (1)
• 02:07:491 Unsnapped Break , Please Fix this
• 02:27:985 (1) Place an NC, because your patterns are not long combos, but short

Sorry for my poor mod :(

Good Luck <3
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