OAO nuuuu /me gives a cookie to leandro too (/*w*)/°GeeNX wrote: 265e41
Goood luck Lally
/me steals that cookie and eats
mmedit: Please provide chat logs to get your kudosu back.4/10/12 Edit : this is the irc mod ↓↓↓↓↓ form 119 so i don't understand the reason for denied him kudosu. \:D/
Lol, il mio primo kudosu *;W;*Lally wrote: 6j2p3k
moe irc mod :317:58 Lally: u.u
17:58 Lally: nya cominciamo :3
18:00 119410501: 02:29:647
18:00 119410501: deve diventare un hyper dash
18:01 Lally: ok so come fixarlo ora le sposto
18:01 119410501: pasta spostarle leggermente
18:05 119410501: uppata
18:05 119410501: ok
18:05 119410501: hai fixato?
18:05 Lally: si
18:05 Lally: provala
18:05 119410501: perché
18:05 119410501: l'hai messo in alto?
18:05 119410501: ò.ò
18:05 Lally: diventa hyper dash
18:05 119410501: no hai spostato
18:06 119410501: il coso più in alto
18:06 119410501: xD
18:06 119410501: bastava semplicemente allargarli
18:06 119410501: in orrizzontale
18:06 119410501: forse hai sbagliato?
18:06 119410501: perché è leggermente più in alto
18:06 119410501: l'altra combo
18:06 Lally: fammi vedere uno screen
18:06 119410501: 4 5
18:07 119410501: http://puu.sh/17SYG
18:07 119410501: sono più in alto
18:07 119410501: non sono speculari
18:07 Lally: invece tu dici che devono essere messi come?
18:07 119410501: speculari
18:07 119410501: in altezza
18:08 119410501: devono solo essere larghi
18:08 119410501: cioè
18:08 119410501: molto distanti
18:08 119410501: non c'è bisogno
18:08 119410501: di toccare la posizione in altezza
18:08 119410501: per ctb
18:08 Lally: cioè? si mettili come dovrebbero essere e fammi uno screen ^-^
18:08 119410501: ok
18:09 119410501: http://puu.sh/17T1I
18:10 119410501: così è un'hyper dash
18:10 119410501: ed è perfetto
18:13 Lally: ok fatto
18:13 Lally: guarda ora
Static Noise Bird wrote: 604i6k
Hai~
[Smile]
Use grid level 3 (or 4) next time please ;__; done
00:22:439 (2) - Remove clap done
00:22:808 (3) - Add clap done
00:26:500 (3) (reverse arrow) - ^ done
00:26:870 (3) (slider end) - Add finish done
00:28:347 (1) - ^ done
00:28:716 (1) - Add clap done
00:31:301 (3) (slider end) - ^ done
00:34:624 (3) - ^ done
00:36:101 (3) - ^ done
00:40:532 (3) - ^ done
00:41:640 (3,1,2) - ^ done
00:43:855 (3) - Could make the curve prettier and add clap at end done
Too lazy to point out all missing claps, but add them where they should be ;__;
01:11:180 (3,1) - Useless curve points because straight sliders done
01:17:088 (4) - Add whistle or finish done
01:44:413 (1,3) - Overlap, should to fix it (not sure if it's unrankable) done
[Dance]
Too tough for me, sorry ;__; np :3 ty for your help![]()
232,360,18746,5,0
320,360,19115,1,8
400,320,19485,2,0,B|400:228,1,90.000000596046
336,164,20223,2,0,B|312:80|256:56|256:56|204:84|184:164,1,270.000001788138
108,208,21700,6,0,B|140:252|204:256,1,90.000000596046
256,308,22439,1,8
256,220,22808,1,0
240,132,23177,2,0,B|240:68|176:52,3,90.000000596046,0|8|0|8
232,184,2499,2,0,B|328:256|240:336,1,180.000000596046,2|000:03:607 (2) - sposta il 3rd punto di questo slider su x:212 y:172 http://puu.sh/18liY
96,252,23916,2,0,B|20:180|104:96,1,180.000000596046
156,24,24470,1,0
156,24,24654,2,0,B|224:112|140:184,1,180.000000596046
264,232,25208,1,8
264,232,25393,2,0,B|368:232|368:232|328:144,1,180.000000596046
328,208,35732,6,2,B|328:288|424:320|480:256,2,180.000000596046,4|0|4
120,112,63057,5,0
88,112,63149,1,0
56,112,63241,1,0
24,104,63334,1,0
0,72,63426,1,0
16,40,63518,1,0
48,24,63610,1,0
88,24,63703,1,0
120,24,63795,1,0
yap Q_Q it was but now i wait to add the other two guest diff to move it again to pending ^-^-Bakari- wrote: 1x293l
i swear! it was in pendings D:
oh.. glad to help :O
ty ty ty for cuuute BG >\\\\\\\\\< <3-Bakari- wrote: 1x293l
hi-hi~ actually i'm here to offer you cute bg
anyway, here's quick notes that i decided to point out for you :3
[General]
use same kiai times for all diffs (they're a bit different now)
use same colours for all diffs \:D/ (they're different now)
unsnapped kiais ;_; fixed all kiai times and combo colours u.u
add tag: remix
Smile is Easy diff and Dance is surely Insane diff. this is unrankable :< you need Normal and Hard diffs
02:42:755 (2) - add new combo here, it's a bug :< [Dance] diff >.<
note: it's better to use 1024x768 BG >.<
note: try to keep numbers on circles under 10. just try. no need to do it for the whole map :3 (01:03:057 (7) - here for example. or 02:50:879 (9) - here. [Dance] diff)
~~~~~~~~~~~~~~~
this is not a real mod. i say it once more! >.< i'm here to give you a cute bg and some suggestions
yes. i'll stalk this thread \:D/
giO- wrote: 61g14
Ciao Lally ♥
M4M come mi hai chiesto~ grazie :3
BOOM\( * w * )/Star~![]()
[Generale]
Se non ti serve per SB cancella il file .osb. ...
Disabilita il Countdown in tutte e due le diffs. done
Lo sfondo non è delle dimensioni giuste. Eccolo ridimensionato 1024x768. messo un altro :3
Dopo fai un Full Submit! done
Ti consiglio di usare sempre Grid livello 4.
[Smile]
HP Drain lo alzerei di 1
Stessa cosa AR e OD done
00:18:746 (1,2,3) - sistema lo spacing con DS 1.0x e sposti 00:18:746 (1) - su x:232 y:360 ,00:19:115 (2) - su x:320 y:360, 00:19:485 (3) - su x:400 y:320, 00:20:223 (4) - su x:336 y:164 , alla fine dovresti avere qualcosa cosi http://puu.sh/18kKB done
sistema anche 00:21:700 (1) - spostandolo su x:108 y:208 done
Codice:
232,360,18746,5,0
320,360,19115,1,8
400,320,19485,2,0,B|400:228,1,90.000000596046
336,164,20223,2,0,B|312:80|256:56|256:56|204:84|184:164,1,270.000001788138
108,208,21700,6,0,B|140:252|204:256,1,90.000000596046
256,308,22439,1,8
256,220,22808,1,0
240,132,23177,2,0,B|240:68|176:52,3,90.000000596046,0|8|0|8
( 00:20:223 (4) - sistemalo meglio, qualcosa cosi? http://puu.sh/18kGo ) (già incluso nel codice) done
00:27:239 - aggiungi un beat e clap? done
00:28:347 (1,2) - sposta 00:29:085 (2) - su x:412 y:244 http://puu.sh/18kR3 done
00:30:562 (1) - fix spacing x:292 y.124 done
00:30:932 (2,4) - overlap con lo slider, sposta 00:30:932 (2) - su x:224 y:184 done
Claps:
00:31:670 - clap a fine slider done
00:34:624 - ^ done
00:36:101 - ^ done
00:40:532 - ^ done
00:42:009 - ^ done
00:43:486 - ^ done
00:44:963 - ^ done
00:46:440 - ^ done
01:23:735 (4) - clap done
01:35:182 - clap a fine slider done
01:38:136 - ^ done
01:38:874 - ^ done
01:39:613 - ^ done
01:41:090 - ^ done
01:46:998 - ^ done
02:22:077 (1) - clap done
02:27:985 - clap a fine slider done
02:33:893 (1) - clap done
02:36:478 - clap a fine slider done
02:39:432 - ^ done
01:04:534 (1,1,1) - mmm magari usi la stessa combo? done
01:06:749 (1) - si overlappa con 01:04:903 (1) - , done
01:08:226 (3) - anzichè uno slider lungo farei cosi: http://puu.sh/18kXG done
01:38:505 (1,2) - cerca di farli simili :v done
02:25:031 (1) - elimina il 3rd punto a fine slider che non serve http://puu.sh/18l60 done
02:57:525 (3) - muovilo su x:296 y:40 http://puu.sh/18l8Q done
[Dance]
00:02:499 (3) - (nazi) sistema la forma dello slider, ad esempio: http://puu.sh/18lfQ done
232,184,2499,2,0,B|328:256|240:336,1,180.000000596046,2|000:03:607 (2) - sposta il 3rd punto di questo slider su x:212 y:172 http://puu.sh/18liY done
00:04:530 (4) - x:284 y:248 done
00:10:623 (2) - slider shape :v http://puu.sh/18lkh done
00:17:085 (2,3,4) - perchè non lo sposti su x:244 y:176? non sta benissimo stacked sulla fine dello slider done
00:18:654 (2,3) - spacing, usa DX 0.8x, prima http://puu.sh/18llJ dopo http://puu.sh/18llU done
00:22:439 (3) - non è stack"ato" bene con 00:21:700 (1) - http://puu.sh/18ln2 muovilo quindi su x:300 y:220 http://puu.sh/18lni
done
00:24:470 (8,9) - stessa cosa di prima, però qua ti consiglio di cambiare un pò il pattern, cosi che ne dici http://puu.sh/18lpw ? done
Codice:
96,252,23916,2,0,B|20:180|104:96,1,180.000000596046
156,24,24470,1,0
156,24,24654,2,0,B|224:112|140:184,1,180.000000596046
264,232,25208,1,8
264,232,25393,2,0,B|368:232|368:232|328:144,1,180.000000596046
00:26:500 (2,4) - overlap :v done
00:28:808 (3) - eliminerei questa nota done
00:30:378 (2) - fai uno stack migliore con la fine di 00:29:824 (1) - , sposta su x:176 y:108 done
00:30:562 (3,4) - mmm, non ci sta bene, prova a cancellare il minislider e fai cosi: http://puu.sh/18ltm http://puu.sh/18ltG done
00:35:732 (1) - slider shape, prima di tutto spostalo su x:328 y:216, poi il 2nd punto su x:328 y:296 e il 3rd su x:424 y:328 http://puu.sh/18lxt done
Codice:
328,208,35732,6,2,B|328:288|424:320|480:256,2,180.000000596046,4|0|4
00:36:840 (3) - sposta su x:276 y:136 done
00:37:763 (1,2,3) - queste le metterei su x:312 y:52 invece, oppure sempre x:276 y:136, cosi sono stacked con lo slider 00:37:209 (5) -
00:39:701 (1) - rimuovi NC done
00:51:240 - add note? done
00:51:425 - ^ done
00:51:610 - ^ done
00:56:964 (4) - stack sbagliato done
01:03:057 (7,8,9,10,11,12,13,14,15) - ed eccoci al punto che mi facevi notare in privato, che ne dici? http://puu.sh/18lCs ,aggiungendo NC su 01:03:057 (7) - quindi http://puu.sh/18lD0 done
Codice:
120,112,63057,5,0
88,112,63149,1,0
56,112,63241,1,0
24,104,63334,1,0
0,72,63426,1,0
16,40,63518,1,0
48,24,63610,1,0
88,24,63703,1,0
120,24,63795,1,0
01:04:903 (1) - elimina NC e mettila su 01:05:087 (2) - http://puu.sh/18lF7 done
01:12:749 (4,5,6,7) - unstack? http://puu.sh/18lGu done
01:22:627 - beat? done
01:28:904 (1) - spinner TROPPO corto, ti consiglio di eliminarlo
01:52:352 (7,1,2,1,2,3) - uhm http://puu.sh/18lJy sistemerei stack"ando" bene le note done
02:29:277 (1,2,3,4,5) - rivedi un pò lo spacing , 02:29:831 (3) - beat nascosto e troppo lontano da 02:30:016 (4) - prova qualcosa cosi http://puu.sh/18lLB li voglio mantenere il jump devo rifare la pattern per bene Q_Q
03:03:249 (4) - spostalo sul tick bianco 03:03:433 - http://puu.sh/18lMW e sistema lo spacing done
03:05:464 - spinner fino a 03:06:387 - ? done
Buona fortuna ♥!![]()
Easy - NormalIl punto è che tu hai Easy - Insane e non va bene, però non è necessario avere altre 2 difficoltà, basta una Normal o un Hard, non entrambe. Se poi vuoi farle è un altro discorso
Easy - Hard
Easy - Normal - Insane (non eccessiva)
Easy - Hard - Insane
10:47 Stefan: ACTION is editing [http://osu-ppy-sh.jeuxcrack.net/b/178581 Eiffel 65 - Move Your Body (Nightcore Mix) [Smile]]
10:47 Lally: :3
10:49 Stefan: 00:16:531 (1) - I don't get why this Circle has soft Hitsounds.
10:49 Stefan: IMO you should make it as normal Hitsound with Finish.
10:50 Lally: ok
10:50 Lally: fixed
10:51 Stefan: About the Diff itself, is it a Normal Diff or a Easy Diff?
10:51 Stefan: Because Idk if you plan to add more Diffs to the Mapset.
10:52 Lally: easy / i wait for katty pie she is working on normal
10:52 Stefan: Good, the settings are fine then.
10:53 Stefan: 00:16:900 (2,3) - Spacing error.
10:54 Lally: http://puu.sh/18UEq now?
10:54 Stefan: yeah, this is fine now.
10:54 Stefan: 00:17:269 (3,1) - Also here, you have to move (1) for a bit.
10:55 Lally: uh fixed
10:55 Stefan: About the Grid Level, do you constantly use Grid Level 2?
10:56 Stefan: because (1) ist set, like you used Grid Level 3.
10:56 Lally: sometimes i need lev 4 but here i used 2
10:57 Stefan: Level 4 should ONLY be used for complicate Slider forms, but I guess you know that.
10:58 Stefan: However, try to keep the same GL at the whole Diff.
10:58 Lally: i used it in some parts of [Dance] for sistem some things on giO-'s mod
10:59 Stefan: Hmkay.
10:59 Stefan: 00:20:223 (4,1) - Spacing Error
11:00 Lally: hmm http://puu.sh/18UMW so?
11:00 Stefan: 00:21:700 (1) - If you use GL2, try to make such Sliders with these Sliderpoints: http://puu.sh/18UMS
11:01 Stefan: Yeah, but I see you're using GL3 here. xD
11:01 Lally: XD i use it now because of you >o< waaah
11:03 Stefan: Oh sorry then. xD
11:03 Lally: http://puu.sh/18UQ8 so?
11:03 Stefan: So do you use GL2 or 3 now?
11:03 Lally: 3
11:03 Stefan: GL3 is imo the Best one to create low Diffs.
11:03 Stefan: Because they should be not too complicated and that.
11:04 Lally: kay :3
11:04 Stefan: But keep in mind that you have to set the correct distance then.
11:05 Lally: ok
11:05 Stefan: You can ask the AI Mod about Spacing Errors.
11:05 Lally: AI Mod?
11:05 Stefan: It'll tell you if the Hitobject is too close or too far.
11:06 Stefan: Click at File -> Open AIMod.
11:06 Stefan: Also able to open: Ctrl+Shift+A
11:06 Lally: OwO so many ( / . \ )
11:06 Stefan: Yeah, it's not that problem to fix. o3o
11:07 Lally: uh ok u.u
11:08 Stefan: 00:28:347 (1) - Instead of Clap, you should add Finish at the Start Point.
11:09 Lally: done
11:10 Stefan: 00:26:131 (3) - Remove the Finish at the Start and Middle Point. End Point fits nice with Finish, so keep it there.
11:10 Stefan: 00:40:163 (3) - Also here, remove Clap and add Finish at the Start Point.
11:11 Lally: done
11:14 Lally: i dunno why but 00:26:131 (3) if i try to put the finish at end it comes at the start too D:
11:15 Stefan: You have to mark the Points at the Time Line.
11:15 Stefan: http://puu.sh/18V2T
11:16 Lally: ok done u.u
11:17 Stefan: 00:48:286 (1) - Drag the Spinner to 00:49:025 -
11:17 Stefan: It should start there.
11:17 Lally: ok u.u
11:18 Stefan: And the End should be at 00:51:979 - , the reason is that it fits much better.#
11:19 Lally: ok done
11:19 Stefan: 00:48:286 - and 00:48:656 - Now that you took my suggestion, you should set something here.
11:19 Stefan: Like a Slider or two Hitcircles.
11:21 Stefan: 01:06:749 (1) - Add Finish at the Start.
11:22 Stefan: 01:21:519 (1,2) - Spacing Error, not because it is too far, but it looks very awkward to be honest, when (2) is so close to (1).
11:23 Lally: i added 2 circles and fixed and fixed
11:23 Stefan: Good.
11:23 Stefan: 02:06:014 - until 02:07:307 - The inherited Points are unsnapped and should be snapped.
11:24 Stefan: 02:30:939 - At here, you should start to use normal Hitsounds again.
11:25 Stefan: 02:42:764 - Also unsnapped IP.
11:25 Lally: uhm?^ it means?
11:26 Stefan: The green Line is unsnapped.
11:27 Lally: ok.. (how to fix it(?)
11:28 Stefan: Press F6
11:28 Stefan: http://puu.sh/18VhR Click at "Inherited Points".
11:29 Stefan: Scroll down, you'll see an empty part: http://puu.sh/18ViS
11:30 Stefan: Now left-click here and mark every point of the List.
11:31 Stefan: You'll see at the left side a new option called "Move selected offsets by:"
11:31 Lally: yap
11:31 Stefan: Type -9 and then click on "Set"
11:31 Stefan: *Move
11:32 Stefan: With this option, you can resnapp all green Lines.
11:32 Stefan: *resnap
11:33 Stefan: Show me some of the lines, when you're done.
11:33 Lally: should i move all points on -9 or only this?
11:34 Stefan: All points (green Lines)
11:36 Lally: http://puu.sh/18Vqk so?
11:37 Stefan: Exactlly, now click on move.
11:38 Lally: ok done
11:38 Lally: but here 02:42:764 should i insere a green line?
11:39 Stefan: No. lol
11:39 Lally: uh it's already one ò.ò
11:39 Stefan: Yeah, this.
11:39 Lally: *facepalm*
11:40 Stefan: At all, the Diff is okay, for the Begin. You should use some moar Finishes, mostly at the Begin of the Kiai Time (02:42:755 (1) - , etc)
11:40 Lally: ok i receck it then later :3
11:41 Stefan: ACTION is editing [http://osu-ppy-sh.jeuxcrack.net/b/179141 Eiffel 65 - Move Your Body (Nightcore Mix) [Dance]]
11:42 Lally: kay u.u
11:43 Stefan: 00:14:315 (1,1) - Spacing is a bit too far for a Hard Diff.
11:43 Lally: it's a insane o3o (i should write it on info =w= hard is a guest
11:44 Stefan: Ohh, ok, ignorethis. lol
11:44 Lally: :P orz sorry
11:45 Stefan: 00:28:347 - until the end of Kiai Time: It's funny how you use the Finish here, but let Claps here out. xD
11:45 Stefan: *Finishes
11:46 Lally: i edited it some hours ago now it's a whistle owo
11:47 Stefan: This means, that I actually like the Finishes how you use them here, you should use them at Smile too.
11:47 Lally: like 00:27:608 here
11:47 Lally: hmm ok i try to fix hitsounds better
11:48 Lally: at smile diff
11:48 Stefan: At all, your two Diffs are good for the Begin, but imo they lack on good Hitsounds, to be honest.
11:49 Stefan: Durrr..
11:49 Stefan: wb
11:50 Lally: ty little crsh o3o bancho <_< hmm yap i need to fix they :/ so hard to understand how =_=
11:52 Stefan: Ask around what people think about your Hitsounding, maybe it's only me what thinks about the Hitsounds.
11:53 Lally: ok :3
11:54 Stefan: Anyway, I promise you a Recheck for this Map. ;)
waaaaaaaaaaaaaaaaaaaaaaaaaa \:D/Revy wrote: f6i11
Here is my guest diff: http://puu.sh/19580 \o/
Ty for your mod :3Pink Agate wrote: 2c4x61
hi,from your M4M,thank you for modding my map![]()
first,You should write tags,your map no tags i know :3 i wait other guest diff to add all tags
Smile
00:19:485 (3) - remove clap
00:22:808 (3) - ^
00:23:177 (4) - ^
00:26:131 (3) - ^
``````````
00:26:131 (3) - Change the position of this slider yap i should fix it owo
the hitsound clap is too many,please remove some clap,than I think some slider is uglysorry
02:42:755 (1) - add clap
02:45:340 (2) - remove clap
02:45:709 (3) - add clap
if you don't remove some clap ,you need You should put in the right place。
removed some :3
Dance
01:30:843 (3) - remove circle u.u done
01:38:320 (8) - Lift up the circle yap :3
02:19:861 (1) - ~02:20:600 (3) - Keep out just changed the position for me sounds good :/
http://puu.sh/1aJyR ^ all fixed :3Taris wrote: 3p186n
moe request and request by me too
[Revy's Move]
00:29:824 (1) - Remove the new combo
00:41:640 (1) - ^
00:30:562 (2) - Add it here
00:42:378 (2) - ^
00:31:301 (3) - To be consistent with your combo pattern, Add a new combo here.
01:20:781 (1) - Remove new combo
all done :3Taris wrote: 3p186n
moe request and request by me too
[Start]
00:23:177 (4) - Remove a reverse and then add add a note, More then 1 reverse can confuse beginners.
00:29:085 (2) - ^
00:46:809 (4) - ^
02:23:554 (3) - ^
01:17:608 - ^
00:32:039 (4) - Slider like this don't look very nice imo, you should curve it.
01:24:473 (1) - ^
01:06:749 (1) - This curve does not look so good for you, Make it look neater?
01:55:860 (1,2) - You should replace one of the sliders with a 1/4th reverse slider.
02:01:768 (1,2) - - ^
[Revy's Move]
00:29:824 (1) - Remove the new combo
00:41:640 (1) - ^
00:30:562 (2) - Add it here
00:42:378 (2) - ^
00:31:301 (3) - To be consistent with your combo pattern, Add a new combo here.
01:20:781 (1) - Remove new combo
[Dance]
00:10:253 (1) - Remove the new combo
Good Job moe Lally :3
HakuNoKaemi wrote: 5x4e5i
[Start]
[Dance]
- OD-2 e la Star rating cala a 3,01, vabbe se non trovo niente di semplificabile, non penso si lamenteranno >.<fatto
- [Spacing]all done
- 01:21:150 (4,1) - Qui c'è un piccolo salto...
- 01:37:397 (2,3) - Qui diminuisce lo spacing...
- Hai un bel pò di microvariazioni di spacing... ( del genere 0.9x e 1.1x) sistemale con Grid 4
- [Graphic]uguu u.u
- 00:34:255 (3,3) - Falli della stessa forma u,u
- 00:46:071 (3) - Fai in modo che sia simmetrico secondo quella linea
- 01:06:749 (1,2,3,4,1,2) - Prova a migliorarne la grafica così
- 01:22:258 (2,3) - Sembra brutto l'overlap... muovili verso sinistra...
- 01:38:505 (1,2,3) - Curva i primi due in modo un pò diverso e fai si che l'inizio del (3) formi un triangolo con la fine dei primi due...
- 01:58:814 (1,2) - Curvali meno...
- C'è un sottofondo da 1/2 e la mappa ha parechhio 1/2... quindi lo slider tick 2 dovrebbe funzionare meglio
- [Rhythmn]fatto
- 00:17:269 (5,6,7,8) - Dal punto di vista del flow, due slider da 1/2 hanno un miglior flow
- 00:18:931 (4) - potresti farlo iniziare da 00:18:746 (3) -
- 01:16:904 (1,2,3,4,5,1,2,3,4,5,6,7) - Correggi il ritmo in questo modo ( lo stream 01:18:196 (2,3,4) viene ripetuto su 01:18:565 (5,6,1) a volume minore, quindi puoi diminuire il volume degli hitsound lì?
come dice card viene una torre di pisa ._. ma credo sia meglio una torre di pisa che rovinare uno stream :V cioè il primo cabio era una torre di pisa poi l'ho cambiata cosi come mi ha detto gio ; ma mi sa che torno alla torre di pisa =3=- 02:05:830 (1) - Fallo finire su 02:07:307 (1), soprattutto perchè hai messo un Finish alla fine- e perchè dove finisce ora non ci sono suoni
- [Spacing]done
- 01:03:610 (7,8,9) - Sei sicura di voler variare lo spacing all'interno dello stream ? non ne vedo ragioni...
- [Graphics]yup
- L'avevo già detto qualche giorno fà, visto che l'hai mappata in tempi diversi, alcune parti, soprattutto la finale, sembrano molto più "pulite"
- Qui sotto metto degli esempi di come puoi "pulire" alcune parti
- 00:02:499 (3) -
- 00:02:499 (3,4,1,2) -
- 00:03:976 (3,4) -
- 00:10:623 (1,2,3) -
- 00:12:284 (4,6) -
- 00:20:408 (4) - Puoi provare a blanketarlo allo stream? (fai aderire i bordi dello slider all'approach). Per il (5), copincolla e Ctrl+H→Ctrl+J
- 00:25:393 (3) - Non è una bella forma per uno slider (legandosi al contesto)
- 00:25:947 (1,2,3,4,5,6,7) - Se ti serve fixare la combo dopo, questo pattern ha un ottimo flow
- 00:29:824 (1) - Visto che non è una sovrapposizione proprio carina, fai così?
- 00:32:778 (3) - Prova a fare uno slider con più punti....
- 00:33:516 (1,2) - Qualcosa di questo genere dovrebbe sembrare meno incasinata
- 00:35:732 (5) - In queste occasioni un blanket sembra meglio
- 00:38:132 (4) - Fai in modo che sia in linea con 00:37:209 (4) -
- 00:43:117 (1) - Un pò in contrapposizione con 00:42:378 (5), curvalo così
- 00:57:887 (8) - Copincolla e specchia 00:57:518 (7) - con Ctrl+H
- 01:05:087 (1,2,3,4) - Sistemali così? dovrebbe sembrare più ordinato
- 01:06:564 (5,6,1,2,3,4) - Per sistemare ciò che viene dopo ↑
- 01:10:996 (3) - Puoi stackarlo direttamente sotto 01:09:703 (1) -
- 01:26:689 (2,3) - Puoi muoverlì in modo da formare un arco(insieme ai tre precedenti)
- 01:34:812 (8) - Completa la stella a 6 punte?
- 01:38:320 (8) - Stackalo direttamente sopra l'inizio di 01:38:505 (1) -
- 01:41:090 (9) - Stackalo sotto 01:39:797 (3) -
- 01:52:352 (3,1,2,1,2,3,4) - evita di stackare così a lungo, qui hai una suggestion sul ritmo, le combo corrette e un pattern che puoi provare per evitare quel genere di stack
- 01:57:337 (2,3,5) - Essendo il (5) solo curvato un pò fuori luogo, prova a fare il 2 davvero poco curvato, il 3 più curvato, poi copincolli il 3 e lo specchi orizzontalmente con Ctrl+H per il 5
- 02:20:969 (1,2,3,4,5) - Sistemali come un pentagono ( dovrebbe essere graficamente più bello, oltre che con un flow migliore)
- 02:22:631 (2,3) - Stackali spostando 1 pixel di grid size 4 sotto...
- 02:23:000 (4) - 2 grid 4 a destra per allinearlo con il (5) e il (3)
- 02:24:477 (1,2) - Stackali sotto 02:22:815 (3,4) -
- 02:25:585 (5) - 2 grid 4 sopra
- 02:26:139 (6,7,1) - Fai in modo che il (7)sia stackato sotto la fine del 02:25:585 (5) -
- 02:27:062 (2,3) - il (2) sotto l'inizio del 02:25:585 (5) e il (3) sotto il 02:26:508 (7)
- 02:38:509 (4,5) - Completa quel pattern... così
- 02:45:709 (4,5,6,7) - curva il (4) in modo da poter stackare lo stream sopra l'inizio di 02:47:186 (1)
- 02:52:171 (5,6,7) - Stackali meglio con il grid size 4 ( 1 pixel grid 4 a sinistra )
- 03:03:987 (1,2,3,4,5,6,7) - finisci in modo più ... archico? (essendo l'ultimo slider curvo... )
- [Combo]
- 00:06:192 (5) - New Combo (consistente con un new combo precedente)
- 00:24:654 (5) - ^
- 00:29:824 (1) - Dovresti muovere il New Combo su 00:30:378 (2)
- 00:34:255 (1) - Questo NC sembra di troppo.. visto che non l'hai usato in altre occasioni
- 00:35:732 (1) - ^ (e mettilo su 00:36:655 (6))
- 00:39:794 (1) - Muovi NC su 00:39:609 (7) -
- 00:43:117 (1) - Muovi NC su 00:42:378 (5) -
- 00:46:071 (1) - Muovi NC su 00:46:809 (5) -
- 00:49:579 (1) - Metti NC qui
- 00:57:887 (1) - Muovi NC su 00:58:256 (2) -
- 01:10:626 (1) - Muovi NC su 01:10:996 (3) -
- 01:14:503 (5) - Aggiungi NC? ( Move )
- 01:15:611 (1) - Sposta NC su 01:15:980 (2) -
- 01:31:120 (4) - Aggiungi NC ?
- 01:33:889 (3) - ^
- 01:37:028 (3) - ^
- 01:39:797 (3) - ^
- 01:42:936 (5) - ^
- 01:43:674 (1) - Sposta NC su 01:44:413 (2) -
- 01:48:844 (5) - Aggiungi NC
- 01:51:613 (5) - ^
- 02:00:291 (1) - Sposta NC su 02:00:660 (2) -
- 02:02:137 (5) - Aggiugi NC
- 02:19:861 (1) - Rimuovi NC
- 02:21:154 (1) - Sposta NC su 02:20:969 (9) -
- 02:24:477 (1) - Sposta NC su 02:25:031 (4) -
- 02:28:354 (6) - Aggiungi NC
- 02:39:062 (1) - Sposta NC su 02:38:509 (4) -
- 02:43:678 (1) - Aggiungi NC
- 02:46:263 (5) - ^
- 02:47:186 (1) - Sposta NC su 02:47:925 (3) -
- 02:50:879 (3) - Aggiungi NC
- 02:52:540 (1) - Sposta NC su 02:52:171 (3) -
- 02:53:094 (1) - Sposta NC su 02:53:833 (2) -
- 02:55:310 (4) - Aggiungi NC
- 02:57:525 (1) - Sposta NC su 02:58:079 (2) -
- 02:59:925 (1) - Sposta NC su 02:59:741 (6) -
- 03:03:064 (3) - Aggiungi NC
Pink Agate wrote: 2c4x61
MOD again![]()
General
your map no tagsi added they but dunno why they compair not QWQ
Start
Was better than ever
01:22:258 (2) - move here 01:22:258 (2) - ? uh what ?
02:02:506 (2) - add whistle ok
Dance
sorry, I can't find any mistake on this, i just feel it's bit hard to play.
For example here 00:37:763 (1) - ,00:39:701 (2) - and here00:40:071 (5) -
hmm i look what i can do but it's ok for me
good luck
ty for your mod again :3
AIBat v3.0 wrote: 5tl1j
[All .osu Files]
General and Metadata
Inconsistency in Countdown:
- [Dance] : 0
- [Revy's Move] : 1
- [Start] : 0
Inconsistency in Tags:
- [Dance] : Revy remix
- [Revy's Move] :
- [Start] :
Kiai
Inconsistency in Kiai Times:
- [Dance] :
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565
- [Revy's Move] :
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 03:06:387
- [Start] :
Kiai #1: Starts on 00:28:347, ends on 00:50:871
Kiai #2: Starts on 01:30:381, ends on 01:52:906
Kiai #3: Starts on 02:42:746, ends on 02:59:556
[Dance]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.
Breaks
Consider adding a break before 01:31:761.
General
Changed Approach Rate to 9
Non-Downbeat Kiai Times
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565
Snapping
Unsnapped inherited (green) sections at:
00:13:375 - snap to 00:13:392
00:14:856 - snap to 00:14:869
00:28:356 - snap to 00:28:347
00:50:880 - snap to 00:50:871
01:30:390 - snap to 01:30:381
01:52:915 - snap to 01:52:906
02:42:764 - snap to 02:42:755
02:59:565 - snap to 02:59:556
Spinner New Combo
02:42:755 (2) - Consider adding a NC here, since this note follows a spinner.
[Revy's Move]
Non-Downbeat Kiai Times
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 03:06:387
Snapping
Unsnapped inherited (green) sections at:
00:16:631 - snap to 00:16:623
00:28:356 - snap to 00:28:347
00:50:880 - snap to 00:50:871
01:03:066 - snap to 01:03:057
01:03:250 - snap to 01:03:241
01:03:435 - snap to 01:03:426
01:03:619 - snap to 01:03:610
01:03:804 - snap to 01:03:795
01:06:175 - snap to 01:06:195
01:30:390 - snap to 01:30:381
01:52:915 - snap to 01:52:906
02:06:023 - snap to 02:06:014
02:06:208 - snap to 02:06:199
02:06:393 - snap to 02:06:384
02:06:577 - snap to 02:06:568
02:06:762 - snap to 02:06:753
02:06:946 - snap to 02:06:937
02:07:131 - snap to 02:07:122
02:07:316 - snap to 02:07:307
02:42:764 - snap to 02:42:755
[Start]
Non-Downbeat Kiai Times
Kiai #3: Starts on 02:42:746, ends on 02:59:556
Snapping
Unsnapped inherited (green) sections at:
02:30:930 - snap to 02:30:939
02:42:746 - snap to 02:42:755
[ModTrace]
Dance
00:32:039 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:32:409 (2) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:32:778 (3) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:35:178 (2) - Add a whistle.
00:35:363 (3) - Add a whistle.
00:35:547 (4) - Add a whistle.
B2IN wrote: 2mc6m
[Revy's Move]
you should resnap the timing point
00:27:608 (1,2) - you should increase this to 25%
00:31:301 (1) - remove NC
00:40:163 (3) - use the finish sound to beginning
01:03:066 (T) - this Inherited points don't need. plz remove.
01:03:250 (T) - ^
01:03:435 (T) - ^
01:03:619 (T) - ^
Starz0r wrote: 41313g
This is my first mod, anyway
AIBat v3.0 wrote: 5tl1j
[All .osu Files]
General and Metadata
Inconsistency in Countdown:
- [Dance] : 0
- [Revy's Move] : 1
- [Start] : 0
Inconsistency in Tags: fixed
- [Dance] : Revy remix
- [Revy's Move] :
- [Start] :
Kiai
Inconsistency in Kiai Times:
- [Dance] :fixed
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565
- [Revy's Move] :fixed
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 03:06:387
- [Start] :fixed
Kiai #1: Starts on 00:28:347, ends on 00:50:871
Kiai #2: Starts on 01:30:381, ends on 01:52:906
Kiai #3: Starts on 02:42:746, ends on 02:59:556
[Dance]
Audio Lead-Indone
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.fixed
Breaks
Consider adding a break before 01:31:761.added
Generalyap done
Changed Approach Rate to 9
Non-Downbeat Kiai Timesfixed
Kiai #1: Starts on 00:28:356, ends on 00:50:880
Kiai #2: Starts on 01:30:390, ends on 01:52:915
Kiai #3: Starts on 02:42:764, ends on 02:59:565
Snapping
Unsnapped inherited (green) sections at:
00:13:375 - snap to 00:13:392
00:14:856 - snap to 00:14:869
00:28:356 - snap to 00:28:347
00:50:880 - snap to 00:50:871
01:30:390 - snap to 01:30:381
01:52:915 - snap to 01:52:906
02:42:764 - snap to 02:42:755
02:59:565 - snap to 02:59:556
fixed some
Spinner New Combo
02:42:755 (2) - Consider adding a NC here, since this note follows a spinner.
[Start]
Non-Downbeat Kiai Timesfixeduguu
Kiai #3: Starts on 02:42:746, ends on 02:59:556
Snapping
Unsnapped inherited (green) sections at:
02:30:930 - snap to 02:30:939
02:42:746 - snap to 02:42:755
[ModTrace]
Dance
00:32:039 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.ok
00:32:409 (2) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.ok
00:32:778 (3) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:35:178 (2) - Add a whistle.ok
00:35:363 (3) - Add a whistle.nope
00:35:547 (4) - Add a whistle.nope to much wistles for me @@
fixed all all diff started at the same time :3Gabe wrote: 1n5x2f
Actually, all your difficulty must start at the same time. I will take Revy's example since it's the best.
On every difficulty, start with a spinner on 00:13:577 and end it to 00:15:792. So with what I told you on IRC, delete it.
B2IN wrote: 2mc6m
Hi~ Lally :3 hi \( * w * )/
[General]
You used the tag in the Dance diff, therefore other diff also use the tag
[Start]
00:35:363 (2) - try this moving to 00:35:732, then add the note to 00:35:363
i changed a little bit but not like this ^_^
[Dance]
00:28:347 (2) - NC for kiai time fixed :3
01:13:211 (1) - try move to x : 180 y :128 yap
02:05:830 (1) - end the spinner till 02:07:307 fixed
02:23:000 (4,5,1) - try this arrangement for smoothly flowing. x : 336 y : 224 changed a little bit but not so ^-^
gl !
28,116,71180,2,0,B|300:116,1,270.000001788138,0|8Spero che il code sia giusto e di non avere fatto cazzate xD
388,124,72657,5,0
472,88,73026,1,0
416,16,73396,1,0
336,44,73765,1,8
368,336,92597,2,0,B|464:304|432:192,1,150.000006616115,0|801:33:335 (1) - Se hai cambiato lo slider precedente CTRL + R qui per un flow migliore
240,352,18746,5,0Ah,e adda anche un clap su 00:21:331 (5) - . Mi son scordato di farlo >_<
328,344,19115,1,8
388,280,19485,2,8,B|412:236|388:192,1,90.000000596046,0|8
352,112,20223,2,0,B|340:64|292:52|292:52|244:64|232:112,1,180.000001192092,0|0
208,200,21331,1,0
124,228,21700,6,8,B|140:280|196:288,1,90.000000596046
276,272,22439,1,0
300,184,22808,1,8
240,116,23177,2,8,B|190:93|147:130,2,90.000000596046
20,292,39424,5,0
100,336,39794,1,8
168,276,40163,2,4,B|212:256|264:272,1,90.000000596046,0|4
340,300,40901,5,8
384,220,41271,1,8
312,160,41640,2,4,B|268:180|224:164,1,90.000000596046,0|4
176,88,42378,6,4,B|220:68|264:84,1,90.000000596046,0|8
340,32,43117,2,0,B|376:64|388:112,1,90.000000596046
408,196,43855,2,8,B|448:300|336:384|245:289,1,270.000001788138,0|8
272,276,81150,1,0
200,332,81519,5,8
108,332,81889,2,0,B|56:332|28:296,1,90.000000596046
100,244,82627,1,8
268,224,178264,1,0
342,270,178633,1,8
390,194,179002,1,0
314,147,179371,1,8
176,192,34993,5,0,0:0
96,96,35363,1,8,0:0
192,32,35732,2,0,B|256:128|320:16,1,150.000006616115,0|8,0:0|0:0,0:0
257,289,51056,5,0,0:0
176,336,51240,1,0,0:0
189,229,51425,1,0,0:0
323,229,51610,1,0,0:3
336,336,51795,1,0,0:3
257,289,51979,5,0,0:0
wrong word, it's "should", since it's a guideline, neither that effective since different mappers have different tastes on when to start/endGabe wrote: 1n5x2f
Actually, all your difficulty must start at the same time. I will take Revy's example since it's the best.
On every difficulty, start with a spinner on 00:13:577 and end it to 00:15:792. So with what I told you on IRC, delete it.
HakuNoKaemi wrote: 5x4e5i
wrong word, it's "should", since it's a guideline, neither that effective since different mappers have different tastes on when to start/endGabe wrote: 1n5x2f
Actually, all your difficulty must start at the same time. I will take Revy's example since it's the best.
On every difficulty, start with a spinner on 00:13:577 and end it to 00:15:792. So with what I told you on IRC, delete it.
i'll fix all soon ^-^UnderminE wrote: 1z4r1y
Looks like you have some MAT-BAT maps hm. Since you improved instantly in weeks lol
lol ? wtf XD
Use bookmarks until your map get ranked. Bookmarks are useful for modders since the song is long enough.
hmmkay o3o
bah bored that's all, good luck
lol ty for your help :3
yap.. no bat or mat posted here <.< so u.u nya :foreveralone:HakuNoKaemi wrote: 5x4e5i
I think she actually hasn't that many MAT-BAT friends ...UnderminE wrote: 1z4r1y
Looks like you have some MAT-BAT friends* hm. Since you improved instantly in weeks lol
She simply learned from mods u,u (good job, lally :3)
grazie mille nemis per la mod *-* <3Nemis wrote: 4aj27
[Normal]
00:20:223 (4) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no lo lascio mi piace :3
00:23:177 (4) - Rendi più aderente la forma con 00:22:808 (3) - ok
00:32:039 (4) - Centrata renderebbe di più.. ma soprattutto cerca di renderla perfettamente simmetricaok
01:06:749 (1) - Renderei la forma più aderente con 01:07:857 (2) - ok
01:09:703 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #2 lo lascio mi piace :3 #2
01:13:396 (3,4,5) - Migliora gli spacingok
01:24:473 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #3 lo lascio mi piace :3 #3
01:45:890 (1,2,3,4,1,2) - Non sono un po' troppi beat consecutivi per una normal?messi slider
02:32:416 (3) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #4 lo lascio mi piace :3 #4
02:34:631 (1,2,3,4) - Spacingok
02:36:847 (1) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o no #5 lo lascio mi piace :3 #5
[Insane] sperro di aver stalkato meglio le cose QWQ
00:17:638 (5) - Stacka la coda con 00:16:531 (1) -ok
00:18:746 (3) - Stacka con 00:19:300 (5) - ok
00:20:408 (4,5) - Rendili aderenti con 00:20:039 (1,2,3) - ok
00:21:700 (1,2,3) - Stacka megliook
00:24:470 (4) - stackaok
00:25:393 (3) - E' abbastanza old come pattern e personalmente non mi piace nemmeno un po', sta comunque a te decidere se lasciarlo o nolo lascio mi piace :3
00:26:500 (5,6) - Migliorerei le formeok
00:29:085 (3,4) - Li simmetrizzereiok
00:39:609 (1,2,3) - stack con coda 00:39:055 (7) - ok
00:41:640 (3) - stack con 00:41:271 (2) - ok
01:25:212 (2,3,4,5) - stacka tutto megliook
01:30:381 (2,3,1,2,3,4) - Centrerei il tuttook
01:37:951 (3,4,5) - Non amo molto questo stream, non ti dico di stackare il primo beat con la coda di 01:37:028 (1) - perchè io lo sposterei proprio da li a me piace molto invece :3 quindi non lo tolgo :V
01:43:674 (7) - Stacka con 01:43:305 (4,5,6) - ok
01:45:798 (2,3,4,5,6,7) - Non è simmetricook
01:47:367 (1,2,3,4,1,2,3,4) - Centra il tutto
02:02:506 (2) - Lo sposterei da liok
02:33:893 (1,2,3) - Renderei più aderenti gli sliders quiok
02:45:709 (4,1,2,3,4) - Spacingok
02:56:787 (2,3,4,5,6) - Perfeziona il rettangolook
Sono quasi tutti errori di stacking, alcuni vanno fixati perchè non possono essere letti correttamente. altri giusto per migliorare l'estetica della mappa
Il ritmo è fantastico, è davvero ottimo *-* e la mappa è davvero divertenteMi piace, buona fortuna col rank
256,144,99797,5,0,0:0:002:04:353 (1,1,1,1) - just pair them in (1,2) combos: http://osu-ppy-sh.jeuxcrack.net/ss/465996
316,212,99982,1,0,0:0:0
256,144,100167,1,0,0:0:0
196,212,100351,1,0,0:0:0
256,144,100536,1,0,0:0:0
256,272,100720,1,2,0:0:0
256,144,101090,1,4,0:0:0
ty for your mod :3 i'll fix all later :3p3n wrote: pi68
Sorpresa! Lo farò pugno Loctav...oh wait. Non parlo italiano!
LOOOL X)
Wow. I'm impressed. Even with all the rough edges ("unique" hitsounding) and not-so-perfectly placed hitobjects this map is 100% playable (SS first try even with the unfitting AR9). It is fun to play, too!
glad to hear it :3
This mapset is still a bit rough and especially note placements can be improved (if you aim for perfect appearance).
OK, the [Insane] was impressive. If you keep polishing it you will get this ranked eventually! So have a cookie....and a star~![]()
p3n wrote: pi68
Sorpresa! Lo farò pugno Loctav...oh wait. Non parlo italiano!
es wehre besser gewesen eine german mod zu haben hatte ich besser verstanden Q_Q
[General]
Difficulty spread is too wide. N-I-I is not a very good choice. You could map an [Easy] with ~2 stars to please all the MATs that will complain about the spread
*coff* *coff* stuf like this then? http://osu-ppy-sh.jeuxcrack.net/s/22201 i don't think i need a easy :S
[Normal]
00:17:269 (3) - the beatplacement in the beginning feels weird. I missed 00:16:531 (1) - and 00:18:746 (1) - because I was expecting a notefollow. The notes after the spinner are OK because they fit the concept and later parts. I suggest you change 00:17:269 (3) into two 1/2 sliders to match the vocals and not leave that weird gap: http://osu-ppy-sh.jeuxcrack.net/ss/465917added the sliders
01:55:860 (1) - add a repeat? The 1/2 slider alone feels awkward but the repeated slider should feel "right" for beginnersfixed in the other update :3
02:22:077 (1,2) - (2) is 1/2 late for a vocal follow and this seems to be the main concept of this map. To achieve a much better vocal follow you can replace (1,2) with a 1x repeat slider that turns on the vocals @02:22:631 - : http://osu-ppy-sh.jeuxcrack.net/ss/465906 (ignore the note placement - you'll have to adjust the spacing yourself)done
02:55:310 (1,2,3) - try to place thise while holding shift (with gridsnap) to get them in one line, or hold ctrl if you don't use grid snapping.
yap done
Hitsounding:i have much to work on hitsounds T_T i'll work tomorrow on it better
A few places to add whistles:
00:17:269 (3) - add a whistle on the beginning of the slider (only select the starting circle twice, until it appears red)
00:18:746 (1) - whistle
00:20:223 (4) - whistle on beginning
00:21:700 (1) - whistle on beginning
00:23:177 (4) - whistle on beginning
00:24:654 (1) - whistle on beginningbis hier alles gemacht
See the pattern? For this part of the song and the later parts were this is simply repeated you can add those whistles on the middle white tick of every bar if you think it fits.
00:28:347 (1) - add a finish to the beginning of the slider, remove it from the slider body.
Personally I don't mind the finish spamming in the KIAI but it might get you in trouble later (most ppl don't like it). You could use soft finishes instead or look for a less impactful custom finish to use.
01:42:936 (1) - add whistle to ending point
01:46:628 (3) - add whistle
01:54:383 (2) - and 02:00:291 (1) - don't use whistles on red ticks >< they will always appear off-beat except for very rare cases of 1/2 repeated ones. You can use a whistle on the ending point (middle white tick in the bar)
01:55:491 (4) - maybe remove this whistle...seems too spammy
01:57:337 (3) - use whistle only on ending point and remove it from the body
01:58:445 (5) - again maybe remove this whistle
01:58:814 (1) - whistle on ending?
[Insane]
AR-1, AR9 is so weird for this kind of mapping style
hmm i dunno i think is actually good :X
Overall note placement can be improved. Many notes that seem like they should be in a straight line are a bit off. If you hold shift while moving them you can snap them in a perfect line. Just go through the whole map and look what you can fix (also keep in mind to NOT mess up the spacing)
01:07:488 (5) - remove NC hereyap
01:39:797 (1,2,3,4,5,6) - this pattern feels unintuitive. Maybe go for something more flowing without stacking following notes, like this: ok
256,144,99797,5,0,0:0:002:04:353 (1,1,1,1) - just pair them in (1,2) combos: http://osu-ppy-sh.jeuxcrack.net/ss/465996ok
316,212,99982,1,0,0:0:0
256,144,100167,1,0,0:0:0
196,212,100351,1,0,0:0:0
256,144,100536,1,0,0:0:0
256,272,100720,1,2,0:0:0
256,144,101090,1,4,0:0:0
Wow. I'm impressed. Even with all the rough edges ("unique" hitsounding) and not-so-perfectly placed hitobjects this map is 100% playable (SS first try even with the unfitting AR9). It is fun to play, too!
\( ^ u ^ )/ pro and ty :3
This mapset is still a bit rough and especially note placements can be improved (if you aim for perfect appearance).
OK, the [Insane] was impressive. If you keep polishing it you will get this ranked eventually! So have a cookie....and a star~ty for cookie °\( * u * ) om nom nom :3 and for star too >\\\\\\\\<)/
Hmm i dunnoOnosakiHito wrote: 1h4bn
Hey Lally,
do you would like to have a Taiko diff. as well?
The taiko is allready tuto completo. lol
GoOoM wrote: 6v4x3
08:44 GoOoM: 03:04:356 (4,5,6) - rendile piu occhiabili
08:45 GoOoM: sembrano note messe random
08:45 GoOoM: (è l'insane)
08:46 Lally: ah aspetta
08:46 GoOoM: quelle 3 note
08:46 GoOoM: sembrano messe random
08:47 Lally: sulla 03:04:910 (6) - non ci sono problemi perche fa da blanket allo slider
08:47 Lally: ma su 03:04:356 (4,5) - si ci faccio un pensierino
08:48 Lally: faccio un quadrato
08:48 GoOoM: http://puu.sh/1g9VX
08:48 GoOoM: cosi sembra carino
08:49 GoOoM: poi scegli tu ^^
08:49 Lally: si e vero è carino
08:50 Lally: faro http://puu.sh/1g9Yd
08:50 GoOoM: 03:04:356 (4) - 318 270
08:51 GoOoM: 03:04:541 (5) - 192 256
08:51 GoOoM: 03:04:726 (6) - 212 132
08:53 Lally: la 6 non la sposto
08:53 GoOoM: 00:22:808 (3) - spostalo un pochetino verso destra in modo che sia centrale tra i 2 slidder 00:21:700 (1,4) -
08:53 GoOoM: 00:21:700 (1,4) -
08:54 Lally: gia fixato poco fa con la mod di nemis
08:54 GoOoM: ook ^^
08:54 GoOoM: nn le ho lette le mod ^^
08:55 GoOoM: 01:48:844 (1,2,3) -
08:56 GoOoM: probblema nello spacing
08:56 Lally: ok ora fixo
08:56 GoOoM: avicina queste 2
08:56 GoOoM: 01:48:844 (1,2,3) -
08:57 Lally: si si fixato
08:57 GoOoM: 01:55:860 (1) - qui puoi far ripetere lo slidder
08:57 GoOoM: cioe... nn so bene come si dice...
08:57 GoOoM: quando torna "indietro" sorry per la mia ignoranza
08:58 Lally: quello no non li è uno slider a 1/4 che segue la musica se noti
08:59 GoOoM: mmm.. se noti...
08:59 GoOoM: c'e una nota
08:59 GoOoM: deversa dalle altre 2
08:59 GoOoM: ma comunque c'e
08:59 Lally: cioè?
09:00 GoOoM: http://puu.sh/1gaaU
09:00 GoOoM: io mi ritrovo questo
09:00 GoOoM: e a me suona male
09:00 Lally: hmm ora guardo se ci sta meglio uno slider a recversearrow
09:00 Lally: slider a 1/4 si chiama ò3ò
09:00 GoOoM: http://puu.sh/1gabI
09:01 GoOoM: suona melto meglio se lo fai così
09:01 GoOoM: sisisisi
09:01 GoOoM: ecco
09:01 GoOoM: lo slidder reversaiefhghrujhnbdjssdf
09:01 GoOoM: devi fare quello
09:01 Lally: si suona meglio lo slider a reverse arrow hai ragione o3o
09:01 GoOoM: come ho fatto nel push
09:03 GoOoM: 02:42:755 (1,2,3,1,2,3,1,2,3,4,5,1,1,1,2,3,1,2,3,1,2) -
09:03 GoOoM: senza fantasia?? XD
09:03 GoOoM: sono un po monotoni
09:04 GoOoM: in alcune song stanno bene... ma da player nn mi aspetterei questo stile in una canzone del genere
09:04 Lally: veramente a me piace la simmetria
09:04 GoOoM: mmm.. nn fa nulla sono gusti ^^
09:04 Lally: infatti
09:05 GoOoM: comunque... in generale è fatta molto bene...
09:05 Lally: ty
andRevy wrote: f6i11
Sorry if i am in late , i was busy in those days
00:25:762 , Sorry for this but my editor bugged and i don't know why a circle is there...
btw , i fixed something... http://puu.sh/1gv2N thanks to everyone but im not good with the symmetry things , so, sorry if i mistake something..
Si ma certe modifiche non mi piacciono , e non vedo problemi di spacing D:Nemis wrote: 4aj27
Revy certo però che se modifichi tipo 1/597548739483 delle cose moddate la mappa non migliora più di tanto.. ci sono davvero troppe imperfezioni
Scusate il doppiopost ma sono abituato a scrivere su altre piattaforme °>° Di solito il doppiopost viene unito se ha una distanza breve
20:37 Lally: can you mod this? çWç
20:37 *Lally is listening to [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix)]
20:37 Sekai-nyan: irc mod maybe
20:37 Lally: ok :3
20:37 Sekai-nyan: dling :3
20:37 Lally: \:D/
20:38 *Sekai-nyan is editing [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix) [Normal]]
20:38 Sekai-nyan: o3o
20:38 Lally: uguu
20:38 Lally: btw i need to fix hitsound good = 3 =
20:39 Sekai-nyan: 00:18:008 (4) - this can you make it lined with other slider
20:39 Sekai-nyan: it'll better
20:39 Sekai-nyan: and dont forget spacing
20:39 Lally: yap sure
20:40 Lally: ok fixed
20:41 Sekai-nyan: 00:18:746 (1) - remove whistle?
20:41 Lally: yap
20:41 Sekai-nyan: :3
20:44 Sekai-nyan: your hitsounds are good
20:44 Sekai-nyan: not that bad to me
20:44 Sekai-nyan: o.o
20:45 Lally: insane are not so good çWç
20:45 Sekai-nyan: 00:46:071 (2) - maybe change it like this http://puu.sh/1gP1Q ?
20:47 Lally: yap fixed
20:47 Sekai-nyan: then copy it and past it here 00:48:286 (4) -
20:47 Sekai-nyan: :3
20:47 Sekai-nyan: pest it*
20:47 Sekai-nyan: orz w/e to the typos lol
20:48 Lally: good idea :3
20:50 Sekai-nyan: maybe change this 01:11:180 (2) - like this http://puu.sh/1gP8i
20:51 Sekai-nyan: double sliders?
20:52 Lally: yap sounds better
20:53 Sekai-nyan: 01:17:088 (4) - why this whistles D:
20:54 Lally: sounds weird @@ i remove it
20:56 Sekai-nyan: 01:21:519 (1) - since you added a nc on this better stick it on the slider
20:56 Sekai-nyan: o.o maybe
20:56 Lally: uh yap
20:57 Sekai-nyan: 01:30:381 - this kiai maybe use some curved sliders stright once might get boring
20:59 Lally: ok i try to fix
21:01 Sekai-nyan: 02:34:631 (1) - remove nc
21:01 Lally: yap
21:01 Sekai-nyan: 02:46:448 (3) - change this slider to curver one?
21:02 Sekai-nyan: and that's for normal :3
21:03 Lally: yap i'll cange it later must fing a good form o3o:3
21:03 Sekai-nyan: o3o
21:03 Sekai-nyan: sure
21:04 Lally: revy's hard emh maybe post the mod in the forum for this ^^
21:04 Lally: diff*
21:04 Sekai-nyan: lol i can't hear anything on insane's hitsounds
21:05 Lally: lol :S
21:06 Sekai-nyan: 00:16:623 - change this green timing point to N:C1
21:06 Sekai-nyan: change volume to 69% too
21:07 Lally: yap i had some problems yesterday with it
21:07 Sekai-nyan: orz
21:08 Lally: oh got... why why why
21:09 Lally: fixed all for 2dn time @@
21:09 Sekai-nyan: :3
21:10 Sekai-nyan: maybe submit so i can check
21:10 Lally: ok brb submit
21:10 Sekai-nyan: sure :3
21:11 Lally: ok done :3 update
21:12 Lally: fuu wtf normal again 3.1 stars =_= uffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiih
21:12 Sekai-nyan: btw
21:12 Sekai-nyan: if you want easy diff
21:12 Sekai-nyan: ask Bakari since he likes nightcore
21:12 Sekai-nyan: xD
21:13 Lally: i asked some weeks ago but he was busy o3o
21:13 Sekai-nyan: o3o
21:13 Sekai-nyan: he's baka yeah
21:15 Lally: uguu o3o
21:16 Sekai-nyan: your insane is good
21:16 Sekai-nyan: o.o
21:16 Lally: :D ty \( > u < )/
21:17 Sekai-nyan: nothing much to say yeah ><
ci sono troppi jump come ti ho detto prima :XRevy wrote: f6i11
Si ma certe modifiche non mi piacciono , e non vedo problemi di spacing D:Nemis wrote: 4aj27
Revy certo però che se modifichi tipo 1/597548739483 delle cose moddate la mappa non migliora più di tanto.. ci sono davvero troppe imperfezioni
Scusate il doppiopost ma sono abituato a scrivere su altre piattaforme °>° Di solito il doppiopost viene unito se ha una distanza breve
ty moe moe <3Sekai-nyan wrote: 2x5j4k
small irc mod =w=//20:37 Lally: can you mod this? çWç
20:37 *Lally is listening to [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix)]
20:37 Sekai-nyan: irc mod maybe
20:37 Lally: ok :3
20:37 Sekai-nyan: dling :3
20:37 Lally: \:D/
20:38 *Sekai-nyan is editing [http://osu-ppy-sh.jeuxcrack.net/b/179690 Eiffel 65 - Move Your Body (Nightcore Mix) [Normal]]
20:38 Sekai-nyan: o3o
20:38 Lally: uguu
20:38 Lally: btw i need to fix hitsound good = 3 =
20:39 Sekai-nyan: 00:18:008 (4) - this can you make it lined with other slider
20:39 Sekai-nyan: it'll better
20:39 Sekai-nyan: and dont forget spacing
20:39 Lally: yap sure
20:40 Lally: ok fixed
20:41 Sekai-nyan: 00:18:746 (1) - remove whistle?
20:41 Lally: yap
20:41 Sekai-nyan: :3
20:44 Sekai-nyan: your hitsounds are good
20:44 Sekai-nyan: not that bad to me
20:44 Sekai-nyan: o.o
20:45 Lally: insane are not so good çWç
20:45 Sekai-nyan: 00:46:071 (2) - maybe change it like this http://puu.sh/1gP1Q ?
20:47 Lally: yap fixed
20:47 Sekai-nyan: then copy it and past it here 00:48:286 (4) -
20:47 Sekai-nyan: :3
20:47 Sekai-nyan: pest it*
20:47 Sekai-nyan: orz w/e to the typos lol
20:48 Lally: good idea :3
20:50 Sekai-nyan: maybe change this 01:11:180 (2) - like this http://puu.sh/1gP8i
20:51 Sekai-nyan: double sliders?
20:52 Lally: yap sounds better
20:53 Sekai-nyan: 01:17:088 (4) - why this whistles D:
20:54 Lally: sounds weird @@ i remove it
20:56 Sekai-nyan: 01:21:519 (1) - since you added a nc on this better stick it on the slider
20:56 Sekai-nyan: o.o maybe
20:56 Lally: uh yap
20:57 Sekai-nyan: 01:30:381 - this kiai maybe use some curved sliders stright once might get boring
20:59 Lally: ok i try to fix
21:01 Sekai-nyan: 02:34:631 (1) - remove nc
21:01 Lally: yap
21:01 Sekai-nyan: 02:46:448 (3) - change this slider to curver one?
21:02 Sekai-nyan: and that's for normal :3
21:03 Lally: yap i'll cange it later must fing a good form o3o:3
21:03 Sekai-nyan: o3o
21:03 Sekai-nyan: sure
21:04 Lally: revy's hard emh maybe post the mod in the forum for this ^^
21:04 Lally: diff*
21:04 Sekai-nyan: lol i can't hear anything on insane's hitsounds
21:05 Lally: lol :S
21:06 Sekai-nyan: 00:16:623 - change this green timing point to N:C1
21:06 Sekai-nyan: change volume to 69% too
21:07 Lally: yap i had some problems yesterday with it
21:07 Sekai-nyan: orz
21:08 Lally: oh got... why why why
21:09 Lally: fixed all for 2dn time @@
21:09 Sekai-nyan: :3
21:10 Sekai-nyan: maybe submit so i can check
21:10 Lally: ok brb submit
21:10 Sekai-nyan: sure :3
21:11 Lally: ok done :3 update
21:12 Lally: fuu wtf normal again 3.1 stars =_= uffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiih
21:12 Sekai-nyan: btw
21:12 Sekai-nyan: if you want easy diff
21:12 Sekai-nyan: ask Bakari since he likes nightcore
21:12 Sekai-nyan: xD
21:13 Lally: i asked some weeks ago but he was busy o3o
21:13 Sekai-nyan: o3o
21:13 Sekai-nyan: he's baka yeah
21:15 Lally: uguu o3o
21:16 Sekai-nyan: your insane is good
21:16 Sekai-nyan: o.o
21:16 Lally:ty \( > u < )/
21:17 Sekai-nyan: nothing much to say yeah ><
they are just awsome ty moe >u< <3Gabe wrote: 1n5x2f
Here's the rehitsound for Insane.
http://puu.sh/1lOAj
Go moe-Lally!
PrivatHansi1 wrote: 31385u
Some fixes in [Insane]
I may did some changes u dont want to for example the space between some parts
i showed in my mod. if u dont want to change them just ignore them.
01:05:087 (1) - spacing is between 0.9x and 1.0x fixed
01:06:934 (2,3,4) - spacing does not fit u can change it to:
01:06:934 (2) - at x280/y108 no because is stalked with 01:06:564 (3,4)
01:07:118 (3) - at x344/y44
01:07:303 (4,5) - at x412/y104
01:07:857 (1) - at x280/y28
01:08:226 (2) - at x232/y100
01:08:595 (3) - at x88/y172
01:08:780 (4) - at the same position as 01:08:965 (5) -
fixed this part
01:22:442 (4,1) - try to place a not between this space because it stop you a little when u are in the rythm i follow the vocal here so no
02:05:830 (1) - the green lines are 00:00:009 sec offbeat and dont snap ok
02:48:478 (3,4) - place one note between them two notes or use a longer slider nah
01:56:044 (1) - wrong space fixed
02:23:369 (1) - place it at x260/y276 for the right spacing changed a little bit
02:25:585 (2) - wrong space to 02:25:031 (1) - ok
02:30:570 (6,7,8) - you can place 2 extra notes before the triple starts because its better to play then i think about but atm no
02:35:185 (4) - space it on 1.0x ok
01:03:980 (1,2,3,4,5,6) - also dont fit to the right spacing they are good no changes
02:59:556 (5,1) - at x348/y264 ok
and 02:59:925 (2,3) - at x255/y296 ok
and remove 03:00:295 (4) - no
i hope i can help with those little fixes i enjoy your map so far
keep the good work on!![]()
To [Te][Amo]:Deni wrote: 6t4h6v
General
Hi M4M ! (^∇^) :3 nyuu
Normal
Some hitsound modding:
00:20:223 (4) - Remove whistle here. fixed
00:19:485 (3) - Add whistle at the head of the slider, to keep the consistency with 00:17:269 (3) - yap o3o
00:26:131 (3) - Add whistle at the head yap
01:39:243 (2) - Add whistle at the head yap
01:50:321 (1) - Remove this finish here since there's no finish in the song or just turn the volume of the finish down.yap it sound strange o3o removed
01:55:491 (4) - Remove whistle here yap it is better without
01:55:860 (1) - Add whistle at the repeat like you did here 01:54:383 (2) - yup yup good idea :3
01:57:337 (3) - Remove whistle from the sliderbody and add whistle to the head of the slider. yap some first fail with hitsounds XD
02:02:506 (2) - Remove whistle from sliderbody and add it on the end.^
General modding:
00:30:562 (3) - Add new combo here, like you did at 00:33:516 (1) - ok
01:12:657 (4) - Add new combo ok
02:36:847 (1) - Move this to x:448 , y:144 looks better. fixed
02:52:356 (1) - I don't like this slider why dont you add a nice looking curve? done
Insane
No real problems in this diff, sorry.^^
That's it! If you have any questions ask them via PM or ingame!
tu for your help was very helpfull :3
XinCrin wrote: 5t433o
Hi Lally , really I Love your map
[Normal]
• 00:13:577 (1) Consider adding 3 or 4 inherited point that begins to reduce the volume of spinner slowly because the song like that down the volume
done
• 00:20:223 (4) The shape of this slider as this symmetrical and not going well with your patterns straight and circular sliders .
Use the sliders creation system with only three points
done u.ù
• 00:22:808 (3) Maybe this circle might be a bit hard to find for beginners because they do not have a diff. easy, try to move away to avoid being blocked by the previous hitburst hmm i dunt really know but for the moment i keep it
• 00:24:654 (5) Same , use the system of three points , looks better yap XD when i mapped it the system existed not XD
• 00:32:039 (3) This way I feel like a little ugly and very random, so do not you like ?, in my opinion looks much better
did a better slider <3
• 01:06:749 - 01:28:904 Prefer you to reduce the volume to 60% because in this part the music sounds lower and not as strong as in the choir done
• 01:09:703 (1) You could do it some other way? , I see a bit random, just a 3-point slider you could make the most beautiful
• 01:00:133 Unsnapped Break , Fix it , Move to 01:00:103 done i hope
• 02:01:029 (2) Move this circle to x:140 y:152 because this slider end : 01:59:552 (2) This above this circle, and the slider hitsburst hides the circle fixed
• 02:22:077 (1) This slider you had lost the rhythm , I prefer to follow the rhythm you were having
hmm i dunno i think about but i like this part for now no changes
• 02:36:847 (1) Try to give this way a better pattern will continue and become more funny and cute
[Insane]
• 00:18:654 (2) Delete this note because no follow the music and also when the play does not sense the rhythm and made me very boring yap you're right removed
• 00:27:608 (1) I'm not sure if you should remove the NC that I leave to your decision
• Change the position of the slider because the slider is touching above and also this is ugly when you play, considers move this slider to x:144 y:224
i can't find this point >.<
• 01:28:904 (3) Because the volume came down to 10% ? Increase the volume to 40% and adds a soft finish to the start of the slider as it follows the musicok done
• 01:30:381 (1) Add NC to be consistent with what you mentioned before or just do not do and follow what I told you before 00:27:608 (1)
• 02:07:491 Unsnapped Break , Please Fix this i dunno if i fixed it or not i tryed o.o i ask you in game again if i did it right ò3ò
• 02:27:985 (1) Place an NC, because your patterns are not long combos, but short added :3
Sorry for my poor mod![]()
Good Luck <3
ty for yout hel was very helpfull <3
jonathanlfj wrote: 3z2x25
Hi modding upon request
this song made me lol the whole time i was listening to it
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
all fine, slider multiplier looks kinda scary though o3o why?
[Normal]
00:21:331 (5) - clap done
00:48:286 (4) - 2 grid down done
01:09:703 (1) - is that very loud green section necessary? i think using a finish or simply leave it at the same volume is more reasonable fixed with lover volume
01:18:565 (1) - add finish on head? done
01:39:243 (2) - finish on end done
02:01:029 (2) - this overlap with 01:59:552 (2) looks a bit ugly due to the low ar, consider moving this to somewhere else fixed
02:29:462 (3,1) - placing two repeat sliders beside each other with different number of repeats is pretty tricky on normal, consider splitting the first one into repeat slider + note changed u.u
02:50:879 (1,2) - try this, and add finish to the end of 02:52:356 (2) yap done
[Insane]
when i was checking clap consistency i was actually moving my body XD i really lol'd Gabe did a good work with hitsounding i have really much to thatnk him :3
00:34:255 (3,4,5,6) - center these on the y-axis ok
01:12:288 (3) - clap on start ok
01:30:381 (2) - add NC here and take off NC at 01:31:120 (1) to follow the NC pattern u did before the first kiai done
01:47:367 (1,2) - stacking these perfectly seems to have better aesthetics and playability imo (if you agree then bring 01:49:583 (3,4) closer for equal spacing) i like it atm no changes but i think about
01:59:552 (5) - clap on start ok
02:03:614 (1) - 1 grid right ok
02:05:091 (1,2) - ^ ok
03:02:695 (1) - take off NC, or move this NC to 03:02:879 (2) instead, looks awkward on the last note of a triplet stacked under a slider yap all fixed >.<
Thats it, great mapset and good luck on ranking ^_^
ty very much >u<
Kiyro wrote: 2l467
[Normal]Scusa se ho moddato quasi solo gli slider ma il resto va bene così secondo me.
00:34:255 (3) - Brutto, fallo curvo fixato
00:35:363 (2) - ^ idem
00:37:947 (3) - Lol bruttissimo da vedere, cerca di cambiarlo in qualche modo. Anche così se ti va bene: http://osu-ppy-sh.jeuxcrack.net/ss/519065 no perche se no toccherebbe il drain life o3o almeno credo ed è una cosa unrankabile da quanto ne so o3o
01:06:749 (1) - Rifallo con il nuovo algoritmo che c'è ora che ti esce mooolto meglio done
01:24:473 (1) - Allora, è difficile da spiegare lol. Insomma, fallo in modo che la sliderball non "faccia il giro", se non mi hai capito dimmelo in game lol l'ho fatto in un solo slider curvo non mi piaceva quello slider o3o
01:26:320 (3) - http://osu-ppy-sh.jeuxcrack.net/ss/519072 fixato in un altro modo
01:38:505 (1,2,3) - Anche questi da rifare che ora ti escono meglio. done
01:46:259 (2,1) - ^ questi no
01:58:814 (1,2) - ^ non ne vedo necessità
02:32:416 (7) - http://osu-ppy-sh.jeuxcrack.net/ss/519081 fixato in un altro modo
02:39:062 (4) - Dritto? ja
03:01:956 (5) - Rifallo. megusta quindi no
03:02:695 (1) - Fallo finire in 03:04:910 no perche finisce come nella insane voglio che le diff finiscano nello stesso punto.
[Insane]
00:16:531 (1) - Da rifare kay
00:18:746 (2) - ^ fatto
00:22:439 (3) - ^ non ne vedo il motivo anche se sono fatti con 4 white point sono degli slider fatti bene
00:23:177 (5,7) - ^ same^
00:25:393 (3) - ^ no changes
00:26:500 (5,6) - ^ nope
00:27:239 (7) - Difficile da leggere, mettici due beat al posto dello slider non ne vedo necessità
00:29:824 (5) - Da rifare fixato
00:31:116 (2,3,4,5,6) - Lol pattern storto, fallo bene è fatto apposta per essere stackkato con il prossimo slider se noti
01:08:965 (5) - Togli un reverse e metti un beat stackato alla fine dello slider no o3o non trovo un motivo valido ma non mi piace semplicemente :V
01:12:288 (3) - Da rifare ok
01:23:735 (7) - ^ fixed
01:25:212 (2,3,4) - Pattern fatto male, miglioralo fixato un po
01:43:674 (7) - Da rifare ok
01:55:306 (4) - Fallo meglio fixato
01:55:675 (5) - Dritto no perche ho fixato in un modo differente lo slider di prima e quindi questo rimane cosi
02:00:291 (1,2,3,4,5) - Da rifare no perche gli ho fixato di recente e non vedo nulla di male
02:45:709 (4) - ^ non ne vedo necessità
02:57:525 (6) - ^ fixato
02:59:002 (4) - ^ kay
03:01:956 (2) - ^ no
03:03:433 (3) - ^e no o3o
mi è stato molto utile grazie della mod :3
-Bakari- wrote: 1x293l
hi~
hi C:
quick re-check. I can write an ultra-picky mod but I won't. it's your map and i'll check only for BIG mistaes.
[General]
but but i dunno what to add D: really
- only two tags? add ? Jeffrey Jey Maurizio Lobina Gabry Ponte it will help us to find your map
[Normal]
changed
- AR is a bit too slow. I'd try AR 4 instead.no ar changes (OD/HD + 1, too) ok
- 00:16:531 (1,2,3) - overlapped with spinners hitburst! May become a problem for EASIEST diff in mapset. hope fixed
- 00:27:239 - this break feels awkward. At least add reverse to 00:26:131 (3) - try to avoid big empty space
done
- 01:54:383 - le wid 1/2s apper here. Why there wasn't any in previous parts? :V Try to be more consistent! this part is different because after the 1st kiai time i put a break and here after the 2nd kiai (where music is the same as this break) i decided to do it a little bit different like the other parts
- 02:46:448 (3) - not during kiai! You can be creative here, don't kill your creativity with dull sliders! :3
[TeA's Hard]
[Insane]
- 02:20:784 (4,5,6,7,8) - try to make star-shaped-patterns jumpy? Just to make diff funnier. ai ai u.u
me gusta el diff.
~~~~~~
- 01:03:057 (1,2,3,4,5,6,7,8) - they're not even close to screen center during testplay! fix it
i know and that is sad but this is because of stack leniency ;w;
- 02:25:031 (1) - totally unexpected and feels weird. I'd replace it with stream. usuually you don't use this kind of sliders with SO MANY repeats. streaaaaaam o3ob
just work a bit more on your patterns. It's pretty rankable.
doesn't worth kd because it wasn't even a complete mod. >.</
ty >u< one more time <3
jonathanlfj wrote: 3z2x25
TeA asked me to check his mod so i do it for he
[TeA's hard]
consider utilizing the custom normal-clap in this diff more~
00:47:917 (7) - stack this on 00:48:286 (8) is better flow wise imo i think is ok like now
01:09:703 (1) - same as easy fixed
01:45:705 (1,2,3,4,5) - star can look better, its kinda squished atm fixed
02:19:123 (1,2,3,4,5,6,7,8) - move the whole combo down 1 grid for symmetry on x-axis ok
03:06:387 (1) - remove the NC, kinda makes the circle flow look weird; or you can try this i like it how it is
68,136,17269,2,0,B|40:180|56:228,1,90.000000596046,2|0,0:0|0:0,0:0:000:23:177 (4) - stessa cosa qui >
366,185,23177,2,0,B|350:129|282:133,3,90.000000596046,2|8|0|8,0:0|0:0|0:0|0:0,0:0:000:28:347 (1) - inverti gli hitsound
44,60,37947,2,0,P|4:124|72:180|72:180|4:232|44:300,1,270.000001788138
342,252,90381,6,0,B|256:289|135:236,1,180.000000596046,6|8,0:0|0:0,0:0:0
Genshin wrote: 50213
e moddiamo:
[Easy]
OD calalo a 2
00:17:269 (3) - fixa il blanket cosi' >68,136,17269,2,0,B|40:180|56:228,1,90.000000596046,2|0,0:0|0:0,0:0:0k
00:23:177 (4) - stessa cosa qui >366,185,23177,2,0,B|350:129|282:133,3,90.000000596046,2|8|0|8,0:0|0:0|0:0|0:0,0:0:0k
00:28:347 (1) - inverti gli hitsoundk
00:31:301 (2) - il finish mettilo all-inizio dello sliderk
00:32:039 (3) - il quadratino centrale (rosso) 2 grid in giu'k
00:34:255 (3) - stessa cosak
00:35:363 (2,3) - qui invece mettilo alla fine dello slider anziche' sul 3k
00:37:947 (3) - fixato pure questo >44,60,37947,2,0,P|4:124|72:180|72:180|4:232|44:300,1,270.000001788138k
il resto e' okay
[TeA's Hard]
nulla da dire \o3o/
[Insane]
allora:
pls od 6 ç_ç how i expained you i think is to low for a insane it's good atm :3
00:45:886 (2) - questo nn stackarlo con lo slider successivo, mettilo un pò prima, tipo qui: http://puu.sh/1zL5c i don't like it i keep it how it's atm :3
01:30:381 (1) - fixed342,252,90381,6,0,B|256:289|135:236,1,180.000000596046,6|8,0:0|0:0,0:0:0k
il resto è ok
[Commento]
tirando le somme, la mappa e' pronta, ho fixato qualche cosina qui e la in fatto di estetica degli sliders. a mio parere potrebbe esser rankata tranquillamente.
がんばって!!!
grazie mille \:3/
Flask wrote: 5q4g3f
Hey MOVE YOUR BODY !!!!!!!!!!!!!!!!!!!!!!!!!! Mod Request from Nightcore Modding Queue :3
Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.
[General]
[
- Clear o3o/
Normal]
[
- Well I agree with bakari D: AR+1 fits the SV/song/diff best imok u.u
- 00:21:700 (1) - (end) missing clap :3k
- 00:31:301 (2) - (end) ^k
Well, I'm not sure you're missing claps on purpose or not, so I won't write anymore missing clap or something balabala check by yourself -w- will recheck >.<- 00:29:085 (2) - Remove the clap at the sliderbody, it's annoying ups D:
- 00:48:286 (1) - (end) finish makes me feel annoying and unfit >:k
- 01:14:134 (1) - what, wrong spacing makes the beginner confuse >: please change it >.< fixed
- 01:46:259 (2,1) - These sliders is pretty ugly than other sliders. Remake them by using stupid new slider system ~done o3o
Check the hitsounds :v!TeA's Hard]
[
- This diff needs AudioLead In for 500mms (even you can set 750). will fix it later
- 00:51:056 (2,3,4) - Try to make a circle like this by doing copying (2) and rotate 120° k
- 02:43:124 (1,2) - why not use 1.0 DS to prove this is 1/1 rhythm? It makes me confuse or even the players since I don't see you reduce the spacing at the same part before :vit was my mistake from prev mod ò3ò fixed
The placement is great and clear, but no claps or something? Really empty \--/Insane]
Sorry I can't only find these few things, star~~~~
- 00:23:177 (5,7) - Remake these sliders by using new slider system is nicer to me o-o o3o k
- 00:26:500 (5,6,7) - ^ k
- 00:26:500 (5,7) - please do not overlap these sliders ;; you can NC here or move (7) down/up few girdschanged a little bit the pattern
- 01:12:288 (3,4,5,6,7) - Use 1.0 DS to them. It's like 1/2 now o3o fixed
- 03:04:172 (3,4,5,6,7) - Make a polygon placements? I like them, and your placement now is a bit ugly p3pchanged this pattern it looks more cuter now o3o
ty for your help *-* and star <3