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Choucho - Kawaru Mirai (TV Size) awp

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神曲 :)
Topic Starter

Norn_NNN wrote: 205l2p

神曲 :)
☆ありがとうー :)
[General]
maybe mute the sliderslide sound plz? it feels noisy at the beginning part.
emm no tags needed?

[Easy]
HP-1 OD-1 maybe, just suggestion.

[Normal]
00:05:849 (1) - touches HP bar.
00:09:801 (2) - miss a whistle at the beginning?
00:14:471 (3) - remove clap
00:51:657 - add a note. since you're following the vocal here. if it's too difficult, you may like to make 00:50:400 (2,3) a slider.

[Hard]
00:48:962 - it's strange to have a clap miss here... hope you could change a note instead of the slider.
00:51:837 - lower the volume of the slider's end

[Insane]
00:22:735 (3,4,5,6,7,8) - i think start 1/4 triples from white line is not a good idea... here's 2 in a row...= =|||
00:27:046 (4,6) - not suggest you to do stack like this
00:51:837 - same as Hard, lower the volume here.
01:25:160 (1) - starts at weird point... 1/2 earlier plz?
Topic Starter

NatsumeRin wrote: 3k1z6z

SPOILER
[General]
maybe mute the sliderslide sound plz? it feels noisy at the beginning part. added CH.
emm no tags needed? ok. I added 「opening」

[Easy]
HP-1 OD-1 maybe, just suggestion. fixed.

[Normal]
00:05:849 (1) - touches HP bar. fixed.
00:09:801 (2) - miss a whistle at the beginning? ok
00:14:471 (3) - remove clap ok
00:51:657 - add a note. since you're following the vocal here. if it's too difficult, you may like to make 00:50:400 (2,3) a slider. okay, added slider.

[Hard]
00:48:962 - it's strange to have a clap miss here... hope you could change a note instead of the slider. fixed.
00:51:837 - lower the volume of the slider's end ok.

[Insane]
00:22:735 (3,4,5,6,7,8) - i think start 1/4 triples from white line is not a good idea... here's 2 in a row...= =||| ok, I changed it into a slider
00:27:046 (4,6) - not suggest you to do stack like this hmm , I don't wanna change
00:51:837 - same as Hard, lower the volume here. ok.
01:25:160 (1) - starts at weird point... 1/2 earlier plz? fixed.

Thank you for modding. NatsumeRin~ :)
[Insane]
00:19:861 (3,1) - stack them properly?
00:37:645 (4) - place at (180,80)?
01:21:657 (3,1) - try this code to stack
172,116,81657,2,0,B|208:136|260:115,1,87,2|0

I didn't find any problem, really nice ><~

[Hard]
00:00:998 (2) - remove whistle like (2) in [insane]?
01:05:130 (5,6,7) - the spacing is a bit confusing?

Normal and easy is fine for me~
Overall there's no major problems at all,

good map worths more attention, star :D~
Topic Starter

wmfchris wrote: 1c4l29

SPOILER
[Insane]
00:19:861 (3,1) - stack them properly? fixed.
00:37:645 (4) - place at (180,80)? hmm... no.
01:21:657 (3,1) - try this code to stack
172,116,81657,2,0,B|208:136|260:115,1,87,2|0
okay, fixed.

I didn't find any problem, really nice ><~

[Hard]
00:00:998 (2) - remove whistle like (2) in [insane]? fixed.
01:05:130 (5,6,7) - the spacing is a bit confusing? fixed.

Normal and easy is fine for me~
Overall there's no major problems at all,

good map worths more attention, star :D~

Thank you for modding wmf~ :)
:)
Topic Starter

marimarimari wrote: uj3h

:)
☆ありがとー></
良い譜面!
/me hugs kusano

thx added
Topic Starter
>TakaPast

☆ありがとー :)

>Kitsuneko

Thanks Kitsuneko sensei~ :)
From #modreqs
Remove "opening" from tags. I doubt anyone would search for openings.
Preview time is different in Kitsuneko difficulty by a little, but I don't think it's a problem.
[Easy]
lower AR by 1?
00:20:579 (1) - move up a few grids to flow with (4)
00:42:495 (2) - move down and left to flow with (1) Looks much prettier this way (ofc fix spacing after that)
00:54:352 (1) - move up and right to flow with (4)
01:20:939 (1) - move... blah-blah http://puu.sh/3dpn
01:22:376 (2) - a little bit offscreen, move up and right to make it symmetric with (1)
[Normal]
00:29:202 (1,2,3) - <3
00:34:951 (1,2,3) - ^ :D
00:55:789 (2,3) - offscreen
really nice normal °°
[Hard]
00:09:082 (3) - align with (2) and maybe align (4) with (3)
00:23:454 (1,2,3,4) - I don't like how you break your flow with this ugly square :< (or it's just me)
00:28:483 (3) - why this jump .-. and I don't like rhythm in this combo
00:36:388 (3) - offscreen
[Kitsuneko]
awsome, love this diff <3
[Insane]
00:30:639 (1,2,3,4,5,6) - inconsistent spacing
01:05:130 (1,2,3,4,5) - ^
01:17:885 (5) - NC here and remove NC on (1) to mark the jump?
01:20:220 (5) - unnecessary jump imo (and there're some more throughout the diff)
very nice mapset, star ☆~
Topic Starter

wowshakhov wrote: 6x253m

SPOILER
From #modreqs
Remove "opening" from tags. I doubt anyone would search for openings.
Preview time is different in Kitsuneko difficulty by a little, but I don't think it's a problem.
[Easy]
lower AR by 1? fixed.
00:20:579 (1) - move up a few grids to flow with (4) fixed.
00:42:495 (2) - move down and left to flow with (1) Looks much prettier this way (ofc fix spacing after that) ok
00:54:352 (1) - move up and right to flow with (4)
01:20:939 (1) - move... blah-blah http://puu.sh/3dpn no.
01:22:376 (2) - a little bit offscreen, move up and right to make it symmetric with (1)
[Normal]
00:29:202 (1,2,3) - <3
00:34:951 (1,2,3) - ^ :D
00:55:789 (2,3) - offscreen fixed.
really nice normal °°
[Hard]
00:09:082 (3) - align with (2) and maybe align (4) with (3)
00:23:454 (1,2,3,4) - I don't like how you break your flow with this ugly square :< (or it's just me)
00:28:483 (3) - why this jump .-. and I don't like rhythm in this combo
00:36:388 (3) - offscreen no changed.
[Kitsuneko]
awsome, love this diff <3
[Insane]
00:30:639 (1,2,3,4,5,6) - inconsistent spacing
01:05:130 (1,2,3,4,5) - ^
01:17:885 (5) - NC here and remove NC on (1) to mark the jump?
01:20:220 (5) - unnecessary jump imo (and there're some more throughout the diff) no changed.
very nice mapset, star ☆~

Thank you for mod. :)
May I map a taiko diff for this song?
Star~
Topic Starter

climbb65588 wrote: a1a3q

May I map a taiko diff for this song?
Star~
Sure. :D

Thanks star~
:)
Topic Starter

ysaitoh wrote: wg62

:)
star arigato- ></
Topic Starter

climbb65588 wrote: a1a3q

Taiko diff is done. :)
Thank you!

ed :D
Sorry forthe late mod. i'm really lazy these days again D:.

too bad you have too many diffs already. I'm actually really in the mood to map this :(. lol well, if you ever want a guest diff for anything, you can always ask me if you want, or you can just ignore me for ever and ever

General

--I normally would like to have the same kiai times through the difficulties.
--You don't need to check letterbox during breaks since you have no breaks (yeah this is really pointless to say but yea ok)

Insane


00:34:591 (5,6,7,8,1,2,3,4,1,2,3,4) - lol *nazi* move all of these notes to the left a bit so that 00:36:028 (4,1) - is symmetrical about the y-axis? and maybe make 00:36:388 (1,4,1) - more symmetrical or something?
00:52:016 - i really feel the beginning of this kiai time could use some whistles :3 like every 2/1 ticks or 4/1 ticks on the 3rd or 1st beat of the measures... or something

Kitsuneko

01:20:220 (1,2,3,4) - i know you are following drums, but this is so unexpected. you might just want to consider changing 01:20:220 (1,2,3) - into a reverse slider.

Hard

00:23:454 (1,2,3,4) - this is just me, but these perfectly horizontal square shapes seem boring. I'd rather have this shape be slanted a few degrees lol. Also, combo 2 and 3 are 1 grid off from combo 1 and 4.
00:51:477 (3) - new combo, just to be consistent with insane, and i think it fits better.
01:16:448 (4) - new combo?
01:19:322 (4) - ^?
01:20:579 (4) - *nazi* 1 grid left

Normal

00:14:471 (3) - add clap? some reason i like it better ._.
01:10:519 (x) - add note
01:23:454 (x) - ^

Easy

00:12:675 (1) - remove combo?
00:52:555 (2) - new combo?
00:54:352 (1) - remove combo?


Awesome map and song! :3

☆☆~
Topic Starter

winber1 wrote: 4i6h5j

SPOILER
Sorry forthe late mod. i'm really lazy these days again D:.

too bad you have too many diffs already. I'm actually really in the mood to map this :(. lol well, if you ever want a guest diff for anything, you can always ask me if you want, or you can just ignore me for ever and ever

General

--I normally would like to have the same kiai times through the difficulties.
--You don't need to check letterbox during breaks since you have no breaks (yeah this is really pointless to say but yea ok)

Insane


00:34:591 (5,6,7,8,1,2,3,4,1,2,3,4) - lol *nazi* move all of these notes to the left a bit so that 00:36:028 (4,1) - is symmetrical about the y-axis? and maybe make 00:36:388 (1,4,1) - more symmetrical or something? fixed.
00:52:016 - i really feel the beginning of this kiai time could use some whistles :3 like every 2/1 ticks or 4/1 ticks on the 3rd or 1st beat of the measures... or something fixed.

Kitsuneko

01:20:220 (1,2,3,4) - i know you are following drums, but this is so unexpected. you might just want to consider changing 01:20:220 (1,2,3) - into a reverse slider.

Hard

00:23:454 (1,2,3,4) - this is just me, but these perfectly horizontal square shapes seem boring. I'd rather have this shape be slanted a few degrees lol. Also, combo 2 and 3 are 1 grid off from combo 1 and 4. fixed.
00:51:477 (3) - new combo, just to be consistent with insane, and i think it fits better. fixed.
01:16:448 (4) - new combo? okay, fixed.
01:19:322 (4) - ^? fixed.
01:20:579 (4) - *nazi* 1 grid left ok.

Normal

00:14:471 (3) - add clap? some reason i like it better ._. fixed.
01:10:519 (x) - add note hmm... no
01:23:454 (x) - ^ no

Easy

00:12:675 (1) - remove combo?
00:52:555 (2) - new combo?
00:54:352 (1) - remove combo? All fixed.


Awesome map and song! :3

☆☆~

Thank you for modding winber-! :)
wow. kds star... thanks! :3
staaaaaaaaar! :)
Topic Starter

Katsu-nyan wrote: 155a47

staaaaaaaaar! :)
Thanks staaaaar! :D
すたー!
Topic Starter

jadestar wrote: 2n2i4e

すたー!
☆ありがとー(・ω・)ノ
star~~ moe moe <3 Alice!!
Topic Starter

Vicho-kun wrote: 6e5om

star~~ moe moe <3 Alice!!
<3 Alice chan XD

Thanks star~ :)
nice map! :D
Topic Starter

nimba wrote: 312t22

nice map! :D
☆ありがとー :)
:)
Topic Starter

Reky wrote: 5l465j

:)
☆ありがとー></
star
Topic Starter

Laurier wrote: 6a5w1n

star
☆ありがとー(・ω・)ノ
Choucho~
星☆!!
Topic Starter
>Gaiety , Ruish

Thanks star~ ></
★を忘れてた..? ははは、そんなバナ...バカな... star..
Topic Starter

KSHR wrote: 731y2q

★を忘れてた..? ははは、そんなバナ...バカな... star..
:shock:  ありがとう~ :)
=.=
Topic Starter

Amule wrote: d35

=.=
star arigato-! :D
;)
Topic Starter

biwako wrote: 4z2z4o

;)
☆ありがとー></
:)
Topic Starter

yamao0404 wrote: 4v4g2k

:)
☆ありがとー :oops:
Very Nice!
panee :)
Topic Starter
>ysaitoh

ありがとうー ></

>Mucha

☆ありがとー! :)
:D
Good job.
Really like this map and song.
Good luck for get this ranked.
Topic Starter
>ChickeN , KanaRin

Starありがとうー! :)
:) :)
Topic Starter

zxc2043 wrote: 1k233

:) :)
Thanks star~ :D
ナイスmap!
starです! :) :)
いい曲ですよね~♪
Topic Starter

keimntn wrote: 1q503s

ナイスmap!
starです! :) :)
いい曲ですよね~♪

_________________
-my pending maps-
Horie Yui - PRESENTER (TV size)
Hashimoto Miyuki - Yume miru mama ni Koi wo shite (Full ver)

↑↑↑ Please MOD! ↑↑↑
starありがとうー :D
今季アニメの曲の中では一番好きです(・ω・)
:)
Topic Starter

doraran wrote: 4y1042

:)
☆ありがと~ :)
nice map!
Topic Starter

M1lky wrote: 5s1f1a

nice map!
star arigato~ ></
@ A @
[Easy]
01:24:531 (1) - spin start 01:24:172 -
[Normal]
01:02:974 (4,1) - 気合タイムの最初と同じタイミングで配置してみては? http://puu.sh/3zh4
[Hard]
HP5?
[Kitsuneko]
00:22:376 (2) - ここだけかくっとなってるのは不自然?
[Insane]
00:01:537 (3) - 2のスライダーの中に入れる?nazi! http://puu.sh/3zhQ

ランダムMODでした。
いい譜面!
Topic Starter

val0108 wrote: 49456r

[Easy]
01:24:531 (1) - spin start 01:24:172 -
[Normal]
01:02:974 (4,1) - 気合タイムの最初と同じタイミングで配置してみては? http://puu.sh/3zh4
[Hard]
HP5?
[Kitsuneko]
00:22:376 (2) - ここだけかくっとなってるのは不自然?
[Insane]
00:01:537 (3) - 2のスライダーの中に入れる?nazi! http://puu.sh/3zhQ

ランダムMODでした。
いい譜面!
fixed my diff.

Modありがとうございます :)
namazun_old
._.
Topic Starter

namazun wrote: 1c6u38

._.
o_O!!

ありがとう~ :)
星☆!!
星☆!!
^^ this song. Some suggestion

[General]
- Disable letterbox during breaks (Song Setup > Storyboard > Misc toggles) since you have video.
- Why did you use slider velocity like 1.44 (Climbb's Taiko Oni) & 1.74 (Insane) & 1.86 (Kitsuneko). Change to 1.40, 1.70 and 1.90 perhaps? Also, I'm going to assume that [Kitsuneko] is easier than Insane due to 10 less notes. So why the higher slider velocity?
- Go through spacing error in AiMod for [Hard], [Kitsuneko] , [Insane] and make sure they are all intentional. I feel some of them aren't. While play testing,i feel some note were a bit too close/far so i presume this is why. Try to fix most of them please since some of the spacing error make the beatmap lose a bit of "flow." For example, [Hard] 00:37:645 (7) spacing error, if not an error, remove the jump and keep spacing equal, flows better.Things like this break the flows imo. So check them.

Good map, i feel that if you fix the spacing error and adjust jump a little more this beatmap would be perfect, starred!
Star for a great beatmap, and one of the best anime in the season~!
Topic Starter
>carlos09241 , DarkEmerl123

Thanks star~ :D

>merchat7

Thank you for modding :)
I think this map is ready for MAT/BAT checking

try to find some MAT/BAT help you

I look forward to see this ranked :P

Good luck.

kusano wrote: 4m582t

This beatmap was submitted using in-game submission on 2011年8月3日 at 23:23:42

Artist: Choucho
Title: Kawaru Mirai (TV Size)
Source: Kamisama no Memo-chou
Tags: opening Kitsuneko climbb65588
BPM: 167
Filesize: 13461kb
Play Time: 01:26
Difficulties Available:
  1. Climbb's Taiko Oni (4.83 stars, 408 notes)
  2. Easy (2.32 stars, 77 notes)
  3. Hard (4.93 stars, 218 notes)
  4. Insane (5 stars, 279 notes)
  5. Kitsuneko (5 stars, 268 notes)
  6. Normal (3.9 stars, 110 notes)
: Choucho - Kawaru Mirai (TV Size)
: Choucho - Kawaru Mirai (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------


「神様のメモ帳…素敵なくらい無責任な言葉だろう」

神様のメモ帳 OP

Easy : 100%
Normal : 100%
Climbb's Taiko 100% (Mapped by climbb65588)
Hard : 100%
Kitsuneko : 100% (Mapped by Kitsuneko)
Insane : 100%


Add Custom Hitsound 7/8
kami
Topic Starter
>KanaRin , AisamaDX

Thank you :arrow: :arrow: :arrow: :arrow: :arrow: :D
Request taken from #modreqs.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. Add "Climbb" to the tags of all difficulties ?
  2. Because it effects how the cookie in the main menu pulses, it's preferred for kiai to be on white sections. Please fix this.
  3. Disable "letterbox during breaks" since you have a video. When this is activated, black bars appear on top and bottom of the screen, and they cover the video. Disabling this will prevent the bars from appearing.
Easy
  1. 01:02:076 (3) - Shouldn't that end 1/2 earlier to match the vocals ? Rhythm-wise I think it sounds better, too.
Normal
  1. The beginning is a lot harder compared to the rest of the diffs, which makes it quite inconsistent. Also, I'd recommend to make it easier because the rhythm used isn't very intuitive, and for the beginning of a Normal, you don't want to have too difficult patterns.
  2. 00:16:627 (1) - This note comes in too soon after the spinner - new players don't spin well and need time to readjust their aim... They most likely will miss this.
  3. 00:51:477 (5,1) - Swap the new combos (that is, no new combo on 1 and a new combo on 5) to match the music more: 5 is mapped on the vocals, while all the notes before it were mapped on an instrument.
  4. 01:02:974 (4,1) - Same.
  5. 01:23:813 (1) - Don't silence notes like that. Every circle and sliderend is expected to produce a sound. Also, there is a sound in the song at this point, so just don't silence it.
Hard
  1. The spacing is extremely inconsistent... And nothing in the song justifies any jump on these. Re-space the whole diff. Aside from the spacing:
  2. 00:51:657 (2) - Don't silence sliderends like that. Every beat is expected to produce a sound, and silencing it is extremely confusing and makes the rhythm after it quite surprising.
Kitsuneko
  1. 00:03:873 (1) - This new combo isn't needed as the music phrase isn't over.
Insane
  1. 00:01:537 (3) - This slider's hidden under the previous one...
  2. 00:26:687 (2,3,4) - This rhythm was very confusing because it isn't anywhere in the song and is unexpected.
  3. 00:27:765 (1,2,3) - Same
  4. 00:36:388 (1,2,3,4) - ... inconsistent spacing
  5. 00:51:657 (2) - Don't silence sliderends like that. Every beat is expected to produce a sound, and silencing it is extremely confusing and makes the rhythm after it quite surprising.
Climbb's Taiko Oni
sweet <3

Solid map, despite the weird spacing in Hard.
Topic Starter

Odaril wrote: 522m44

Request taken from #modreqs.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. Add "Climbb" to the tags of all difficulties ? added it
  2. Because it effects how the cookie in the main menu pulses, it's preferred for kiai to be on white sections. Please fix this. hmm... I think this is ok...
  3. Disable "letterbox during breaks" since you have a video. When this is activated, black bars appear on top and bottom of the screen, and they cover the video. Disabling this will prevent the bars from appearing. fixed
Easy
  1. 01:02:076 (3) - Shouldn't that end 1/2 earlier to match the vocals ? Rhythm-wise I think it sounds better, too. fixed
Normal
  1. The beginning is a lot harder compared to the rest of the diffs, which makes it quite inconsistent. Also, I'd recommend to make it easier because the rhythm used isn't very intuitive, and for the beginning of a Normal, you don't want to have too difficult patterns.
  2. 00:16:627 (1) - This note comes in too soon after the spinner - new players don't spin well and need time to readjust their aim... They most likely will miss this. fixed
  3. 00:51:477 (5,1) - Swap the new combos (that is, no new combo on 1 and a new combo on 5) to match the music more: 5 is mapped on the vocals, while all the notes before it were mapped on an instrument. fixed
  4. 01:02:974 (4,1) - Same. fixed
  5. 01:23:813 (1) - Don't silence notes like that. Every circle and sliderend is expected to produce a sound. Also, there is a sound in the song at this point, so just don't silence it. fixed
Hard
  1. The spacing is extremely inconsistent... And nothing in the song justifies any jump on these. Re-space the whole diff. Aside from the spacing: done.
  2. 00:51:657 (2) - Don't silence sliderends like that. Every beat is expected to produce a sound, and silencing it is extremely confusing and makes the rhythm after it quite surprising. done
Kitsuneko
  1. 00:03:873 (1) - This new combo isn't needed as the music phrase isn't over. fixed
Insane
  1. 00:01:537 (3) - This slider's hidden under the previous one... fixed
  2. 00:26:687 (2,3,4) - This rhythm was very confusing because it isn't anywhere in the song and is unexpected. I do not want to change this :(
  3. 00:27:765 (1,2,3) - Same ^
  4. 00:36:388 (1,2,3,4) - ... inconsistent spacing (3,4) : I changed it into a slider
  5. 00:51:657 (2) - Don't silence sliderends like that. Every beat is expected to produce a sound, and silencing it is extremely confusing and makes the rhythm after it quite surprising. done
Climbb's Taiko Oni
sweet <3

Solid map, despite the weird spacing in Hard.
Thank you for modding. Odaril sensei~ :D
KayeSara
Why does such nice map in eternal slumber?
Nice map,nice rhythm~
the mp3 file "Kawaru Mirai.mp3" seems have problem at the begining...can fix it?it sounds like noise...ioi
0:00.064-0:00.134...
Topic Starter
nya
Topic Starter
ほいきた

アップデートしました!
remapped as Hard


Edit: honto da machigaeteta >.<

: Choucho - Kawaru Mirai (TV Size) (kusano) [Kitsuneko's Hard].osu
Topic Starter
OK www

moeneko :D
nya :3

General 6285k

  1. BGがRankedの譜面と被っているので、変更するのもアリ? ご自由にどうぞ

Insane 1o711v

  1. HD -1 してもいいかも?

Kitsuneko's Hard 623q3e

  1. Resnap All Notes
  2. 00:39:082 (1) - 終点のwhistleをremove?
  3. 01:16:268 (5) - add finish?
  4. 01:19:142 (5) - ^

Climbb's Taiko Oni ys67

  1. Resnap All Notes

Normal d293k

  1. nothing

Easy 4m5wp

  1. nothing

むむむいうことない。
Topic Starter

Nanakase Gizumo wrote: 3r6z6o

nya :3 nya

General 6285k

  1. BGがRankedの譜面と被っているので、変更するのもアリ? ご自由にどうぞ 変えました!

Insane 1o711v

  1. HD -1 してもいいかも? ok~

Normal d293k

  1. nothing

Easy 4m5wp

  1. nothing

むむむいうことない。
ありがとう~  :)

Nanakase Gizumo wrote: 3r6z6o

Kitsuneko's Hard 623q3e

  1. Resnap All Notes ok
  2. 00:39:082 (1) - 終点のwhistleをremove? ok
  3. 01:16:268 (5) - add finish? ok
  4. 01:19:142 (5) - ^ ok
all done, thanks

: Choucho - Kawaru Mirai (TV Size) (kusano) [Kitsuneko's Hard].osu
Topic Starter
updated~
>:( >:( >:(
Hi ~ kusano ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane] 1o141


  1. 00:24:531 (4) - Add new combo,Confused with play.
  2. 00:27:406 (5) - ^
  3. 00:29:561 (2) - Change same slider like 00:29:202 (1).
  4. 00:45:729 (6) - Add new combo,too long stream.
  5. 00:51:477 (1,2) - Maybe change a 1/2 slider on 00:51:477,sound much better.
  6. 01:10:879 - Add finish.

[Kitsuneko's Hard] 2i2h3b


  1. 00:00:819 - Add whistle.
  2. 00:04:232 - ^
  3. 00:18:064 (1) - This is unrankable bug,Add new combo to here.
  4. 00:52:016 (3) - Add new combo,vocal start to here.
  5. 01:25:250 (1) - Remove whistle.

[Normal] 606311


  1. 00:16:627 (1) - This is unrankable bug,Add new combo to here.
  2. 01:13:753 - Add finish.

That's all ~ Nice mapset and song ~

Good luck ~
Topic Starter

Kawayi Rika wrote: 3r5631

SPOILER
Hi ~ kusano ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane] 1o141


  1. 00:24:531 (4) - Add new combo,Confused with play.
  2. 00:27:406 (5) - ^
  3. 00:29:561 (2) - Change same slider like 00:29:202 (1).
  4. 00:45:729 (6) - Add new combo,too long stream.
  5. 00:51:477 (1,2) - Maybe change a 1/2 slider on 00:51:477,sound much better.
  6. 01:10:879 - Add finish.

[Kitsuneko's Hard] 2i2h3b


  1. 00:00:819 - Add whistle.
  2. 00:04:232 - ^
  3. 00:18:064 (1) - This is unrankable bug,Add new combo to here.
  4. 00:52:016 (3) - Add new combo,vocal start to here.
  5. 01:25:250 (1) - Remove whistle.

[Normal] 606311


  1. 00:16:627 (1) - This is unrankable bug,Add new combo to here.
  2. 01:13:753 - Add finish.

That's all ~ Nice mapset and song ~

Good luck ~
almost fixed~
Thanks for modding :)

Kawayi Rika wrote: 3r5631

[Kitsuneko's Hard] 2i2h3b


  1. 00:00:819 - Add whistle. fixed
  2. 00:04:232 - ^
  3. 00:18:064 (1) - This is unrankable bug,Add new combo to here. fixed
  4. 00:52:016 (3) - Add new combo,vocal start to here. fixed
  5. 01:25:250 (1) - Remove whistle. fixed
all done
thanks Kawayi Rika~

: Choucho - Kawaru Mirai (TV Size) (kusano) [Kitsuneko's Hard].osu
Hello

[Easy]
00:08:364 (4) - Adding clap in tail slider makes hitsound pattern go messy, remove it
00:56:507 (2) - Remove whistle at end?


[Normal]
00:57:585 - Add note here?
00:14:831 (4) - Lacks of new combo on spinner, please add a new combo


[Kitsuneko's Hard]
01:03:693 (1) - Move to 01:03:513 for following vocal?


Good luck~
Topic Starter

Leorda wrote: 2f1c22

Hello

[Easy]
00:08:364 (4) - Adding clap in tail slider makes hitsound pattern go messy, remove it
00:56:507 (2) - Remove whistle at end?


[Normal]
00:57:585 - Add note here?
00:14:831 (4) - Lacks of new combo on spinner, please add a new combo


Good luck~
All fixed
thanks for modding :D

Leorda wrote: 2f1c22

[Kitsuneko's Hard]
01:03:693 (1) - Move to 01:03:513 for following vocal? Changed~
thanks :3

: Choucho - Kawaru Mirai (TV Size) (kusano) [Kitsuneko's Hard].osu
None
Hi ~ kusano ~ :)

Oh,let's me re mod this mapset ~ 2 month after ~

Watting long time and hign Stars,so i help you :3



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General] 2o6n


  1. Re-size BG for 1024*768 or 800*600 please.

[Insane] 1o141


  1. 00:29:561 (2) - Try change same curve slier,like this.
  2. 01:25:070 (1) - I think mute spinner and end point add whistle 50% volume much better.

[Kitsuneko's Hard] 2i2h3b


  1. 00:01:537 - Add whistle.
  2. 00:02:436 - ^
  3. 00:06:208 - Remove whistle and Add finish.
  4. 00:52:016 (3) - Add new combo and Remove 00:52:555 (1),confused to here.
  5. 01:25:250 (1) - Same as Insane.

[Climbb's Taiko Oni] 255n44


  1. Remove video pls,because used custom taiko BG.

[Normal] 606311


  1. 00:53:633 - Remove finish.
  2. 00:56:507 - ^
  3. 01:05:130 - ^
  4. 01:08:004 - ^
  5. 01:24:172 (1) - Same as Insane.

[Easy] 1h4b6d


  1. 01:24:172 (1) - Same as Insane.

That's all ~ I guess this mapset ready for rank ~

Call me back recheck ~ when you are ready ~
;)

Kawayi Rika wrote: 3r5631

[Kitsuneko's Hard] 2i2h3b


  1. 00:01:537 - Add whistle. -Changed
  2. 00:02:436 - ^ -Changed
  3. 00:06:208 - Remove whistle and Add finish. -Changed
  4. 00:52:016 (3) - Add new combo and Remove 00:52:555 (1),confused to here. -OK, Changed
  5. 01:25:250 (1) - Same as Insane. -Changed
Done =v=

: Choucho - Kawaru Mirai (TV Size) (kusano) [Kitsuneko's Hard].osu
Yap ~ everything looks fine now ~

Here we go :3


Topic Starter

Kawayi Rika wrote: 3r5631

Yap ~ everything looks fine now ~

Here we go :3


Thank you~ ></
[Climbbb's Taiko Oni]
Idk, the guidelines say that you should use 1.40 or 1.60 and must have a very good reason for not doing so, i know 1.44 is pretty close, but i can notice a difference in how the 1/4s appear and i must say i agree that 1.40 looks and plays better.
Topic Starter

Sakura wrote: 1q3420

[Climbbb's Taiko Oni]
Idk, the guidelines say that you should use 1.40 or 1.60 and must have a very good reason for not doing so, i know 1.44 is pretty close, but i can notice a difference in how the 1/4s appear and i must say i agree that 1.40 looks and plays better.
fixed~
Thank you for modding :)
Alright enjoy!
RANKED
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