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Your biggest weakness in CtB 4s3f6f

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no
  1. Nervous
  2. AR10
  3. >6 stars map



tbh, I'm weak everything
high ar
Accuracy
Deleted_500696
Any kind of ctb specific hyper chain pattern. If it's 7*+ I probably can't read it
AR9,
Droplets,
My S Ranks.
༼ノຈل͜ຈ༽ノ︵┻━┻
ar 10.5 or more, anything lower than ar 9,3 hd, Flashlight i guess(?)
The approach rate has always been my biggest nemesis. I've tried to get used to ar 9 but it kept hindering me too much. Nowadays, anything above ar 8 basically is uncomfortable for me.
-Streams
-Bananas
consistency
i can't keep combo at all
Pixel Jumps
"Red Slider Heads".

Might be easy to overcome, only by changing the mindset, but eh.
I'm not even trying.
FL and zig zags
(Since my first answer was a joke, here's a more serious one)
- Any mod, really. I can play some Salads with DT, but that's about it.
- Hyperdash into straight sliders. I always dash too much :'(
- AR higher than 9.2. Also high CS can be annoying
w
1.Hidden(especially AR<9)
2.jumps across the screen repeatedly
3.low AR on difficult maps
4.AR10 jumps
5.hyper jump that goes outwards
6.spaced streams
https://www.youtube.com/watch?v=wJzs2GOKqPo
i think this design is counterintuitive


and acc==
1. AR10 or AR < 4
2. multiple hyperdashes across the screen
3. FL
  1. hidden
  2. DT
  3. high ar
  4. converts
  5. acc
H I D D E N
w
- DT
- FL
- AR=<9.2
- Consistency
- Low AR Hidden
- Wiggles/Zigzags
- Anything above 4.5*
continuous hyperdash (maps like oyasumi)
these stuff gives lot pp, and everyone can farm them except me ;w;
- AR 10
- Low AR HD
- Mods
- Maps that a lot of hyperdashes
- Accuracy
- Consistency
- Spinners
- Nerves
- Everything probably
-Anything below AR10, I usually edit my maps to AR 10 so I can play them properly and not worry about mes...
-HD
- AR10 with HR with CS8
- HDDTFL

yeah my reading sucks
Anything besides short maps with EZHT(FL)PF
Yes
High AR
Inferiority complex
HD
DT
long maps
unexpected dash
AR10
- Wiggle maps (*looks at deif*)
- AR10/ HR
- Specifics
- Consistency
- Low AR HD (To an extent)
- 1/4 patterns, consistency
- nerves
- Stamina/Endurance
- farming pp
- FL/EZFL
Anything that isnt DT
  1. consistency (where's my 2000 combo?)
  2. EZ (too slow!)
  3. DT with AR 8.7+
  4. perfect / droplets (I miss a droplet in 99% of my FCs)
  5. small circle sizes let me question my offset settings every time
  6. dark coloured fruits (this dark purple tone is the worst, and yes, colour matters!)
  7. my "keyboard"
  1. H I D D E N

eblf2013 wrote: 331669

Inferiority complex
lmaooo if this ain't me,,,

  1. ar10/hr
  2. dt (sometimes tho, lmao) and fl
  3. consistency/stamina
  4. spaced jumps
  5. jumps across the screen repeatedly
i think that's it for now......
wiggles and ar<9 HD
hidden is impossible for me to play with.
Also I hate jumps I can'gt do them
hd
Weakness me? in CtB? You Think I have that?
Well... actually :

DT & Speed
TRAP SPINNER
Hyperwalk & new patern (I didn't really learn them at the moment)
My injured hands
Mindblock on some specifical map (Mainly map I already fc in the past)
-Wiggle wiggle movement on sliders xD
-DT in general
-Read HD (< ar9.4)
-HDHR Converts
-FL (dumb memory)
And much more...
the biggest pain for me to deal with rn are 3min + maps
CTB
My (Reoccurring) o!catch Weaknesses:
[-] BaF's
[-] Non-Hyper Jumps (cough cough Belphegor)
[-] AR10
[-] AR8 and under w/ HD
[-] DT movement
[-] Maps longer than 3 minutes/Consistency
[-] Wiggles
[-] Native osu!catch maps
[-] Absurdly high BPM (okay yes i have problems catching fruits that are 390BPM)
HD

I cannot play HD

help
hr, like, how can people read fruits that LITERALLY DROP INSTANTLY

Yhuan Debeste wrote: 5h2o60

hr, like, how can people read fruits that LITERALLY DROP INSTANTLY
with practice, and good eyes
Hidden and wanting to keep my accuracy well.
Hidden mod with Approach Rate less than 8.4 is the real horror when you are trying to keep the accuracy but you also too afraid doing maneuver with dash.
.
AR9↓ (actually 9.3~9.5 still hard for me now)
CS4↓

HIDDEN
those things that we call spinners
i can never get the whole thing of it i succ
- DT
- HD
- FL
- 1-2 jumps
I have problems with hard maps who have to big or even to tiny hitcircles.
Also can't play double time nor flashlight. But both would be possible with some practice I guess.
Also those hyperdashes where you need to catch fruits in zig zag patterns. I get better at them but still. The thing is I don't overshoot them I stop to early for the most part q.q
CWC
everything
:eh:
The glowing red fruits and more than 2 consecutive dashes B)
Orhah
The new specifics maps...
Red Fruits
hr
jumps , small circle size and high ar

what do you expect? a spinners? :D
specific maps
still pixel

and DT
AR Higher than 9 and Hardrock

Also, hi CTB God o/
I'm still a noob at this mode, barely able to 2*, but I suck at dashing, I use it way too sparingly.

Also, spinners on smaller fruit size (I'm not sure about the correct term).
HD in any diff
AR>=8.5 DT
HR Overdose
ar10
jumps
hd
mode: hidden
CTB MAPS
AR 10 and AR 9 and below
Hd
Dt
actually fcing something without choking
4mod

animetibs wrote: 6v573r

The glowing red fruits and more than 2 consecutive dashes B)
update: figured out red fruits and can do dashes without thinking about it

ar 8
when the circles are abnormally small
hd and fl

Edgar_Figaro wrote: 4i6c4a

Nerves
Was my weakness 4 years ago and is still my weakness today (forgot I had posted in this before lol)
Ar 10
Hardrock
And whatever you call jumps that is on the far left and then far right
-FL
-EZ
-EZ+FL
-cs>6
HOW THE HELL PEOPLE PLAY HIDDEN, ITS REALLY HARD, EVEN HAVING EXPERIENCE AND KIND OF SKILL WITH FL I CAN SAY HD ITS HARDER THAN FL
5* maps

Rigbyuis wrote: 6vg5i

HOW THE HELL PEOPLE PLAY HIDDEN, ITS REALLY HARD, EVEN HAVING EXPERIENCE AND KIND OF SKILL WITH FL I CAN SAY HD ITS HARDER THAN FL
Saying that HD is harder than FL only really applies to low ar maps. EZHD is in my opinion the hardest skillset to master in catch!. That being said, on higher ar, HD is just about getting used to it. Gets easier with time.
my 3rd post on this thread...
its obviously high ar for me now
a weakness of mine is cross map jumps. Kinda weird for me to say as I used to be an ez main but I often times either overaim or underaim.
Obviously except if you are a top tier player all you have are basically all weaknesses. However, if I had to list weaknesses relatively my skill level I'd say.
1. Hidden lol
2. Stream maps whether specific or converts
3. Low ar or low CS with high or semi-high Sr map gimmicks
4. If we're talking 4 digit tournaments, I'm very likely to fumble the bag on high pressure situations
silver ss
everything
HD
TheFIGovernment
HD
DT
HR
AR10
low cs
quick 18 day update: my new biggest weakness is choking. Unironically 4 of my top 5 plays are misses. My ability to choke has transferred from osu taiko to osu catch :(.
Hidden and Flashlight. I just can't play those
I can't fc maps for my life, and my fingers get too sore after all, so stamina and consistency
taiko: HD, DT ACC, 1/6 and denser patterns, any map above 280 bpm with dense patterns relative to ranking criteria
CTB: no mod any map,
HD at AR≤9.8 (base),
AR≤8.4 (base, forced DT)
AR≤7(base, forced HR)
AR≤6(base, force DTHR)
CTB specifics (conver enjoyer)
and firetrucking skippcap on ctb being 2* while taiko low 6/high 5*
Reading in general
hd2
Mods

Any of them.
Hardrock
HR I cannot play it for anything
Convert and HR, the precision requirement is just too much for me.
Quitting the gamemode
ar10 or above
that I don't retry maps and I give up when there are memory patterns
Converts, and mods (i'm still a no mod player in this mode)
- Undefined
Low ar 10<
low ar 9.8 < and good acc with DT
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