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Aoyama Misao - Distance 69481s

posted
Total Posts
105
Topic Starter
Kodora
This beatmap was submitted using in-game submission on 25 мая 2013 г. at 13:23:24

Artist: Aoyama Misao
Title: Distance
Source: Osu! Banchou
Tags: daito giken alacat Playstation 2 PS2
BPM: 136
Filesize: 2523kb
Play Time: 01:30
Difficulties Available:
  1. alacat's Hard (4,84 stars, 205 notes)
  2. Insane (4,94 stars, 252 notes)
  3. Normal (2,65 stars, 105 notes)
: Aoyama Misao - Distance
Information: Scores/Beatmap Listing
---------------
Pending!
Thanks alacat for her awesome diff and Gloria Guard for awesome BG. Enjoy.
SPOILER

Sprosive wrote: 455d3g

****HOW TO MAP
*****HOW TO FIND BGs
:roll:
Отличная карта, Лавреша. Потом посмотрю! ♥

IRC
1
19:23 Kodora: hey azuraer, mod my map pls :3
19:23 Kodora: ой
19:23 Kodora: мимо
19:23 -Bakari-: u mad
19:23 Kodora: huge friendlist sometimes is more than helpful
19:26 -Bakari-: Так пока недораер непомодил
19:28 -Bakari-: ТЫ ТОЧНО ПОЛУЧИШЬ ЗА ТАКОЙ НОРМАЛ
19:28 Kodora: i know right XD
19:29 -Bakari-: Поехали
19:29 -Bakari-: IRC
19:29 Kodora: rawr
19:29 Kodora: i cant
19:29 Kodora: D:
19:29 Kodora: well ok
19:29 -Bakari-: deal with it
19:29 -Bakari-: [Normal]
19:30 -Bakari-: OD/HP 3 'cause this is the easiest diff
19:30 Kodora: done
19:30 -Bakari-: 00:07:689 (1) - финиш на голове не пропустил часом?
19:31 -Bakari-: Первый бит всегда громче делается
19:31 Kodora: da, proebal
19:31 -Bakari-: 00:27:101 (1) - на 1 грид вверх, чтоб обводка была красивой
19:31 *-Bakari- runs
19:31 Kodora: спиннер?
19:31 Kodora: u mad
19:31 -Bakari-: лол да
19:31 -Bakari-: 00:14:307 - мне непонятна твоя логика
19:32 -Bakari-: раз уж мапаешь под тот унылый бит в музыке, то тут надо ноту
19:32 -Bakari-: пропущен без особых причин
19:32 Kodora: done
19:33 -Bakari-: 00:15:631 (1,2,3) - наци - а они так и были не в чентре?
19:33 -Bakari-: ц*
19:34 Kodora: fixed
19:34 -Bakari-: 00:19:601 (4) - наци - симметрия-шмимметрия там всякая. Говно-говно, давай двигай
19:35 Kodora: куда D:
19:35 -Bakari-: центр же
19:36 -Bakari-: 00:20:042 (1) - http://puu.sh/2Rdlx.jpg (3) и изгиб у (1) параллельны
19:37 Kodora: good applied
19:37 -Bakari-: 00:23:572 (1,2,3,4,1,2,3,4) - НЕТ НЕТ И НЕТ. Это легкая дифа, она должна быть играбельно для новичков. 8 кликов подряд на АР4 явно НЕиграбельны для новичков
19:37 -Bakari-: 00:23:572 (1,2,3,4,1,2,3,4) - НЕТ НЕТ И НЕТ. Это легкая дифа, она должна быть играбельно для новичков. 8 кликов подряд на АР4 явно НЕиграбельны для новичков
19:37 Kodora: D:
19:37 -Bakari-: Замени там слайдерами пару или две нот.
19:37 Kodora: ну блядь, стакать нельзя, джампы нельзя, что тут вообще можно? ;___;
19:38 -Bakari-: Флоу
19:38 -Bakari-: Я просто придираюсь
19:38 -Bakari-: ты сам хотел фастранк
19:38 Kodora: 132 бпм
19:38 -Bakari-: делай качественно
19:38 Kodora: это почти 65 бпм синглтапа
19:38 Kodora: НЕТ ;_:
19:38 -Bakari-: 00:34:160 (3,4) - наци - мог бы и обводку сделать, бака кодора
19:38 -Bakari-: ДА
19:38 -Bakari-: 8 кликов подряд
19:38 -Bakari-: ты упоролся
19:39 -Bakari-: АР4 и ОД 3. Тебе ни один новичок не протапает
19:39 Kodora: ;_;
19:39 Kodora: покажи какую обводку ты хочешь видеть ;_;
19:40 -Bakari-: [http://puu.sh/2RdtW.jpg красивую]
19:41 -Bakari-: 00:25:337 (1) - по логике, убрал бы НК
19:41 -Bakari-: и ставил каждый второй даунбит
19:41 Kodora: нет :\ по паттерну
19:41 Kodora: у кирби так же
19:41 -Bakari-: А у бакари по даунбитам
19:42 -Bakari-: Тоже аргумент, не \:D/
19:42 Kodora: ну бакари же бака
19:42 *Kodora runs
19:42 -Bakari-: ссылайся на что-то нормальное
19:42 -Bakari-: типа "так с ритмом лучше идет, а ты нахуй лучше идешь"
19:42 Kodora: обводку сделал
19:42 -Bakari-: а то "ТАК У КИРБИ БЫЛО" это не ответ :<
19:42 Kodora: блин я у него потом отговорки поспрашиваю
19:42 Kodora: ;_;
19:43 -Bakari-: 00:46:513 (1) - я знаешь что с тобой сделал бы за такие джампы? :<
19:43 Kodora: БСИ сказала можно оставить D:
19:44 -Bakari-: Сарказм это был
19:44 -Bakari-: Это самая легкая дифа в мапсете
19:44 -Bakari-: делай ее играбельной для новичков :<
19:44 Kodora: popravil ;_;
19:44 -Bakari-: 00:46:513 (1,2,3) - hi hitler - давай симметрию по центру?
19:45 Kodora: example pls
19:47 -Bakari-: http://puu.sh/2RdCQ.jpg
19:48 Kodora: ЗАЧЕМ ТЕБЕ 1/16 D:
19:48 -Bakari-: 00:52:910 (1,2,3,4,5,1,2,3,4) - overusing 1/2 notes
19:48 -Bakari-: 00:56:660 (1) - pointless NC spam
19:48 -Bakari-: both are NOT okay for the easiest diff
19:49 -Bakari-: 01:07:689 (3,4) - единственный стак в мапе, уныло это.
19:49 -Bakari-: да и путает новичков
19:49 Kodora: что мне с ним сделать ;_;
19:50 -Bakari-: анстакать, чо
19:50 -Bakari-: 01:23:572 (1) - /me kills Kodora
19:51 Kodora: why ;_;
19:51 -Bakari-: Второй реверс появляется слишком быстро, это раз
19:51 -Bakari-: новички не успевают читать его
19:52 -Bakari-: Такой слайдер, только один НА ВСЮ мапу, это два.
19:52 Kodora: по поводу нк - я хотел подчеркнуть эту часть как-нибудь
19:52 -Bakari-: т.е. он неожиданный
19:52 -Bakari-: по ритму уныло. это три
19:52 -Bakari-: и стак говно, это четыре /me runs
19:54 -Bakari-: Дорожка тут играется уныло, но это уже твой стиль.
19:55 -Bakari-: Так что это все.
19:55 Kodora: дорожки бы не было если бы БСИ не наехала что ДЖАМПЫ НЕЛЬЗЯ В НОРМАЛЕ
19:56 -Bakari-: НЕЛЬЗЯ ДА
19:56 -Bakari-: Но дорожка это же так креативно
19:56 -Bakari-: Я про вот эту [http://puu.sh/2RdVf.jpg угловатость]
19:57 -Bakari-: ИНС
19:57 -Bakari-: 00:17:837 - не пропускай биты
19:58 -Bakari-: 00:37:690 (9) - not creative
hi Kodora. from game :3

[Normal]

01:26:660 (2,1,2,3,4) - maybe make it to pentagonal like http://puu.sh/2RdiI.jpg
location
(2) - current place
(1) - 152|256
(2) - 80|224
(3) - 96|144
(4) - 176|128
if it not symmetry, feel free to change

[alacat's Hard]

00:18:719 (7) - make a little curve http://puu.sh/2RdtH.jpg ? look good
00:20:925 (5,6) - add a little curve? http://puu.sh/2RdwJ.jpg
00:39:013 (4) - Ctrl+G maybe? more smooth to play
01:28:866 (1) - maybe change the slider's shape and move to 272|156 to be a pentagonal?

[Insane]

00:11:660 (2,3,4) - move them right 1 grid
00:46:072 (4) - 329|224 maybe? for the equal spacing

nice map orz
Good Luck Kodora :3
[-Google-]
hi Kodora~ In game request :3

short and noob mod D:
hopefully you don't mind :o

[General]
Audio preview conflict and Source confilct,just a little thing :3

[Normal]
some meaningless green lines D:you can check it by yourself :/
00:35:925 (2) - spacing fix plz
Maybe some curve in place such as 00:41:219 (3,4,5,6) - 01:12:984 (1,2,3,4) - and other places?


nice diff :3

[Hard]
Seems prefect for me D:just some suggestions o.o
[*]change some slider's shape so that they are they seems more nice
for example:add curve to 00:18:719 (7) - so that to correspond with 00:18:278 (6) -
smoooth 00:34:160 (4) - to reflect 00:35:042 (5) -
01:27:101 (3) - ……
[*]01:19:491 (4) - move to 384|184 for a blanket :3
[*]01:30:631 - consider ends here to keep the same with other diffs?

[Insane]
Still a good job :>
But Why Ins's Sv is even lower then Hard D:
00:23:572 (4) - not beautiful in my opinion D:
00:47:285 (4) - 00:49:050 (6) - not placed exactly in same place
00:50:925 (1,2) - Ctrl+G maybe

What a nice map and How noob I am QxQ
Hopefully this will help :P
GL Kodora~
Topic Starter
Kodora
P A N
hi Kodora. from game :3

[Normal]

01:26:660 (2,1,2,3,4) - maybe make it to pentagonal like http://puu.sh/2RdiI.jpg
I changed notes here for better rhytm, sorry :\

[Insane]

00:11:660 (2,3,4) - move them right 1 grid fixed
00:46:072 (4) - 329|224 maybe? for the equal spacing fixed

nice map orz
Good Luck Kodora :3
thanks!

-Google-
hi Kodora~ In game request :3

short and noob mod D:
hopefully you don't mind :o

[General]
Audio preview conflict and Source confilct,just a little thing :3 - my bad, fixed.

[Normal]
some meaningless green lines D:you can check it by yourself :/ - fixed all green lines
00:35:925 (2) - spacing fix plz fixed
Maybe some curve in place such as 00:41:219 (3,4,5,6) - 01:12:984 (1,2,3,4) - and other places? i'll think about this, but i'm fan of linear mapping :p


nice diff :3

[Insane]
Still a good job :>
But Why Ins's Sv is even lower then Hard D: because as for me 1.40 fits enough here. for alacat 1.60 looks better. since hard is guest diff and because it is not prohibited i'll keep this.
00:23:572 (4) - not beautiful in my opinion D: you mean form of slider? sorry, so change, it enough fine as for me :p
00:47:285 (4) - 00:49:050 (6) - not placed exactly in same place what do you mean? those notes are just stacked with slider's end :p
00:50:925 (1,2) - Ctrl+G maybe no, it will be too hard to hit :\

What a nice map and How noob I am QxQ dont worry you'll improve with practice :p
Hopefully this will help :P
GL Kodora~

Thanks, guys. Update.
2013-05-11 15:56 Kodora: look at mine
2013-05-11 15:56 BCI: sure
2013-05-11 15:56 BCI: >3<
2013-05-11 15:57 BCI: два осб файла в папке
2013-05-11 15:57 BCI: снеси все
2013-05-11 15:57 Kodora: сука
2013-05-11 15:57 Kodora: опять они после ренейма
2013-05-11 15:57 Kodora: =_=
2013-05-11 15:57 BCI: нет ты
2013-05-11 15:57 BCI: :<
2013-05-11 15:57 BCI: не обижай меня
2013-05-11 15:58 Kodora: не, ты няша :3
2013-05-11 15:58 BCI: ://3
2013-05-11 15:59 BCI: мне не хочется пинать алакат потому что у нее и киаи и превьюшка не та ;~;
2013-05-11 15:59 Kodora: потому что там мой старый киаи и превьюшка
2013-05-11 15:59 BCI: во всех твоих дифах аибат мне говорит что 00:34:147 анснапнута
2013-05-11 15:59 BCI: 00:34:147 :<<<<
2013-05-11 15:59 BCI: НУ БЛИН
2013-05-11 15:59 Kodora: аргх линкани нормально
2013-05-11 15:59 BCI: 00:34:147
2013-05-11 15:59 BCI: D:
2013-05-11 15:59 BCI: лал
2013-05-11 16:00 BCI: 00:34:147 -
2013-05-11 16:00 Kodora: не удаляй тире
2013-05-11 16:00 BCI: я из аибата копирую
2013-05-11 16:00 BCI: там нет тире
2013-05-11 16:00 BCI: нутыпонел короче
2013-05-11 16:00 Kodora: я менял оффсет. это не киаи, анснапнутые гринлайны ничего не меняют
2013-05-11 16:00 BCI: ну ок
2013-05-11 16:00 BCI: 00:16:513 - киаи лучше бы здесь начал :U
2013-05-11 16:01 BCI: 00:15:631 (1) - удали нк если все-таки начнешь
2013-05-11 16:01 Kodora: пропадёт эффект от внезапного слайдерстрима
2013-05-11 16:01 BCI: это все нормал офк
2013-05-11 16:01 BCI: какого слайдерстрима О_О
2013-05-11 16:01 BCI: я с легчайшей дифы начинаю D:
2013-05-11 16:01 Kodora: 00:15:520 (1,2,3,4,5) -
2013-05-11 16:02 Kodora: блин а я инс смотрю
2013-05-11 16:02 Kodora: D:
2013-05-11 16:02 BCI: лал
2013-05-11 16:03 Kodora: и да, там киаи сделано больше под инс. а посколько нормал мой, я ничего не могу сделать :\
2013-05-11 16:03 BCI: надо было гвест просить
2013-05-11 16:03 BCI: :<
2013-05-11 16:03 BCI: ну ладно
2013-05-11 16:03 BCI: 00:35:704 (1) -
2013-05-11 16:03 BCI: это считается как джамп в легчайшей дифе
2013-05-11 16:03 BCI: анстакай быстро
2013-05-11 16:04 Kodora: равр. там стак
2013-05-11 16:04 Kodora: ;_;
2013-05-11 16:04 Kodora: как пофиксить?
2013-05-11 16:04 BCI: просто щелкни на кружок с включенным дистанс снапом
2013-05-11 16:04 BCI: все будет супер http://puu.sh/2RaYy.jpg
2013-05-11 16:04 Kodora: вщту
2013-05-11 16:05 Kodora: done
2013-05-11 16:05 BCI: 00:39:454 (1) - прыгать в нормале нельзя
2013-05-11 16:05 BCI: ТЕМ БОЛЕЕ что это легчайшая дифа в мапсете
2013-05-11 16:06 Kodora: прыгать нельзя, стакать нельзя.. что тут вообщк можно? :\
2013-05-11 16:06 BCI: стакать можно
2013-05-11 16:06 BCI: бака
2013-05-11 16:06 Kodora: ;_;
2013-05-11 16:06 Kodora: пофиксил
2013-05-11 16:06 BCI: ну как тебе обьяснить
2013-05-11 16:06 BCI: ты 1/2 триплет на две части разделил и раздвинул в разные стороны
2013-05-11 16:06 BCI: получился джамп
2013-05-11 16:07 BCI: этого нельзя
2013-05-11 16:07 Kodora: ;_;
2013-05-11 16:07 BCI: 00:42:984 (1) - same here
2013-05-11 16:07 BCI: шесть анстакни и все будет супер
2013-05-11 16:08 BCI: 00:46:513 (1) - то же самое, но имхо для меня это как-то норм
2013-05-11 16:08 BCI: :<
2013-05-11 16:08 BCI: 00:49:601 (4) - один грид вверх и вправо
2013-05-11 16:09 BCI: симметрия с (2)
2013-05-11 16:10 Kodora: applied all
2013-05-11 16:10 BCI: NEED TO GO FOR 5 MINS
2013-05-11 16:10 BCI: (~o3o)~
2013-05-11 16:10 BCI: wait pls
2013-05-11 16:10 Kodora: ;__;
2013-05-11 16:20 BCI: better late than never =w=
2013-05-11 16:20 BCI: 00:53:572 (2) - финиш?
2013-05-11 16:21 BCI: 00:56:660 (1) - опять прыжок
2013-05-11 16:21 BCI: +зачем комбо спам?
2013-05-11 16:21 Kodora: финиш не нужен
2013-05-11 16:21 BCI: или вистл ;д;
2013-05-11 16:21 BCI: что-нибудь
2013-05-11 16:21 BCI: 01:12:984 (1) - 2.50 дистанс в нормале
2013-05-11 16:22 BCI: сударь, да вы ебанулись
2013-05-11 16:22 Kodora: нк спам потому что я хотел как-то выделить эту часть :\
2013-05-11 16:22 BCI: ну короче только на прыжки посмотри, так норм
2013-05-11 16:22 BCI: ну вообще мне нравится нк спам
2013-05-11 16:22 BCI: надеюсь к тебе не придет злой иерихон :<
2013-05-11 16:23 Kodora: надеюсь я смогу ео оставить
2013-05-11 16:23 BCI: удачи
2013-05-11 16:23 BCI: у меня получилось
2013-05-11 16:23 BCI: у тебя тоже должно
2013-05-11 16:23 Kodora: http://osu-ppy-sh.jeuxcrack.net/ss/749936 класс, теперь это похоже на тайко кантан :\
2013-05-11 16:23 BCI: лал
2013-05-11 16:23 BCI: футсу
2013-05-11 16:25 Kodora: нормал уровня джпопа-2007
2013-05-11 16:25 Kodora: похуй
2013-05-11 16:25 Kodora: XD
2013-05-11 16:25 BCI: лал
2013-05-11 16:25 BCI: 00:23:572 (4) - ну пожайлуста, ну хотя бы вистл на начало ;д;
2013-05-11 16:25 BCI: (инс)
2013-05-11 16:25 Kodora: по нормалу всё?
2013-05-11 16:25 BCI: да
2013-05-11 16:25 BCI: только прыжки все исправь
2013-05-11 16:26 Kodora: 00:46:072 (3,1) - я этот оставил это норм?
2013-05-11 16:26 BCI: любой прыжок не норм
2013-05-11 16:26 BCI: но этот оставь пока
2013-05-11 16:26 BCI: пока
2013-05-11 16:26 BCI: |3o)~
2013-05-11 16:27 Kodora: пока что оставил
2013-05-11 16:27 Kodora: так-с
2013-05-11 16:27 Kodora: теперь инс
2013-05-11 16:27 BCI: 00:41:219 (6) - а я б на твоем месте нк поставила
2013-05-11 16:27 BCI: ибо был норм спейсинг а тут ХЕРА СЕ 2.36
2013-05-11 16:28 Kodora: ой да, это я забыл
2013-05-11 16:28 Kodora: свисток добавил
2013-05-11 16:28 BCI: 00:51:697 (4) - сделай его как-то посередине слайдеров чтоле
2013-05-11 16:29 BCI: 00:56:660 (1,2,3,4,5) - сюда тогда тоже комбоспам
2013-05-11 16:29 BCI: а то в нормале есть а в инсе нет
2013-05-11 16:30 BCI: 01:17:175 (4) - на грид вправо? чтобы был хотя бы намек на обводочку
2013-05-11 16:30 Kodora: ох блин я фиксить не успеваю
2013-05-11 16:30 BCI: :с
2013-05-11 16:30 Kodora: XD
2013-05-11 16:30 BCI: бедный лидер
2013-05-11 16:30 BCI: я как вспомню
2013-05-11 16:30 BCI: я ему так строчила по восемь за раз, и он там еще паттерны переделывал
2013-05-11 16:30 BCI: :D
2013-05-11 16:30 BCI: как он еще выжил
2013-05-11 16:31 BCI: 01:15:851 - ну может мапнешь пустоту, а то как-то уныленько
2013-05-11 16:31 Kodora: знала бы ты что меня ещё отвлекает
2013-05-11 16:32 Kodora: XD
2013-05-11 16:32 BCI: ...
2013-05-11 16:32 BCI: руки заняты?
2013-05-11 16:32 BCI: /убегает
2013-05-11 16:32 Kodora: я заскринил только обещай что злиться не будешь
2013-05-11 16:32 BCI: ок
2013-05-11 16:32 Kodora: убивать/слапать тоже
2013-05-11 16:33 BCI: я постараюсь
2013-05-11 16:33 Kodora: http://puu.sh/2RbF3.jpg
2013-05-11 16:33 Kodora: ACTION runs
2013-05-11 16:33 BCI: ..
2013-05-11 16:33 Kodora: ЭЙ ТЫ ОБЕЩАЛА
2013-05-11 16:33 BCI: ACTION sla- ;_;
2013-05-11 16:33 BCI: ну ок
2013-05-11 16:33 Kodora: ;_;
2013-05-11 16:33 BCI: все
2013-05-11 16:33 BCI: слишком джампово для меня :с
2013-05-11 16:34 Kodora: я максимально уменьшил все джампы здесь
2013-05-11 16:34 BCI: http://puu.sh/2RbIa.jpg проверь тайтл
2013-05-11 16:34 BCI: ЖУН
2013-05-11 16:36 Kodora: 00:51:697 (4) - импоссибру сделать посередине
2013-05-11 16:36 Kodora: ;_;
2013-05-11 16:36 Kodora: сделать мксимально возможно
2013-05-11 16:36 Kodora: нк спам не нужен, тут я выделил джампами, вот тут за нк спам уебут :D
2013-05-11 16:36 BCI: поссибру
2013-05-11 16:36 BCI: просто выключи грид снап
2013-05-11 16:36 BCI: и все
2013-05-11 16:36 Kodora: тайтл неправильный, да.
2013-05-11 16:36 BCI: ЖУН
2013-05-11 16:36 BCI: фиксь на зуна
2013-05-11 16:36 BCI: ой, ну я имела ввиду артиста
2013-05-11 16:36 BCI: нутыпонел
2013-05-11 16:38 Kodora: пустоту фиксить не нужно.
2013-05-11 16:38 Kodora: ибо там не очень хорошая часть
2013-05-11 16:38 BCI: в смысле о3о
2013-05-11 16:38 BCI: две нотки поставить очень даже поссибру
2013-05-11 16:38 Kodora: смена с вокала на инструменталку. я хз как погоднать
2013-05-11 16:38 Kodora: *подогнать
2013-05-11 16:38 BCI: ну нотки
2013-05-11 16:39 BCI: или вообще стрим
2013-05-11 16:40 Kodora: нет, просто... нет
2013-05-11 16:40 Kodora: ;_;
2013-05-11 16:40 BCI: тоже мне проблема
2013-05-11 16:41 BCI: нет так нет
2013-05-11 16:41 BCI: я те чо бат чтоле
2013-05-11 16:42 Kodora: остальное норм?
2013-05-11 16:42 BCI: ага
~General~
  1. I know you have a guest difficulty but it would be nicer to have the same kiai on all of them.
~Normal~
  1. 00:15:631 (1,2,3) - This pattern might be a bit tricky for beginners to play, why don't you change these 3 circles into a slider? Would be much better and easier to play.
  2. 00:23:572 (1) - Add a finish on this circle to emphasize with the strong beat of the song.
  3. 00:32:395 (1) - Same as above for the same reason, though here is on the slider start.
  4. 00:35:484 (4,1,2) - Spacing is inconsistent here, please make sure to respace it correctly through using the distance snap properly.
  5. 00:39:013 (4,1) - Why there's a huge spacing change here? That's totally wrong for a Normal, especially for the easiest difficulty of the mapset. Please space them normally with distance snap like the rest of the difficulty.
  6. 00:45:631 (1,2,3) - This pattern might be a bit tricky for beginners to play, why don't you change these 3 circles into a slider? Would be much better and easier to play. Also, avoid stacking them together, please.
  7. 00:46:072 (3,1) - Again, hugs spacing change, try to avoid that, it's a really bad idea for a Normal.
  8. 00:51:587 (3) - I'd prefer if you actually remove this circle, it doesn't seem to follow anything. Make sure to respace correctly the next note afterwards, of course.
  9. 00:56:660 (1,1,1,1,1) - Why such new combo spam here? It feels really random and without a sense.
  10. 01:02:395 (1) - Remove the whistle on the begin of this slider, it feels too loud with the finish.
  11. 01:07:689 (3,4) - Never stack circles under previous slider end on the easiest difficulty of the mapset, it's extremely confusing for beginners and might cause them a random miss, space it normally instead.
  12. 01:28:866 (1) - This spinner ends in a not so good place and doesn't emphasize much the end of the map, it would make more sense and give a nicer effect if you actually make it end at 01:32:395.
~Insane~
  1. 00:16:513 (1) - Add a finish at the begin of this slider to emphasize with the strong beat of the music.
  2. 00:18:278 (2,3) - These sliders are wrongly stacked each other. For making a better stack disable grid snap and distance snap and stack them manually instead.
  3. 00:21:807 (1) - Why this random slowdown here? It doesn't seem to follow anything, I'd prefer if you actually remove it.
  4. 00:31:072 - Remove this break since you didn't added it on Normal, or add it on Normal instead, your choice.
  5. 00:32:395 (1) - There should be a finish at the begin of this slider, not a whistle, there's a strong beat here.
  6. 00:37:469 (8,9) - Ugly overlap, try to avoid it if possible.
  7. 00:39:454 (1) - There should be a finish at the begin of this slider, not a whistle, there's a strong beat here.
  8. 00:50:042 (1,2,1,2,1,2) - I'm not sure about this pattern, it might be confusing to read at first sight for players, since the AR is not too high.
  9. 01:29:748 (1) - Remove this extra combo from here, it's not necessary.
Hard is great, can't really find anything.
IRC mod ! Good Luck !

SPOILER
15:09 Kodora: hey TeA :3
15:09 [Te][Amo]: Hello 1
15:11 Kodora: may i ask you for mod please?
15:11 [Te][Amo]: yeah but maybe i take a while doesn't matter ?
15:12 Kodora: m4m with any of your map of you want
15:12 Kodora: please
15:12 [Te][Amo]: me the link
15:13 *Kodora is listening to [http://osu-ppy-sh.jeuxcrack.net/b/250143 Aoyama Misao - Distance]
15:14 [Te][Amo]: i'll mod it later ok ? i'm bussy right now
15:15 [Te][Amo]: or its not ok for you ?
15:16 Kodora: in fact i'm really hurry up but if it incomfortable for you i can wait
15:17 [Te][Amo]: why can i post it later ? or do you need irc ?
15:24 [Te][Amo]: 00:16:513 (1) - Add finish at the begin to follow the instrumental
15:24 [Te][Amo]: Insane diff
15:24 Kodora: ohh wait
15:25 Kodora: yes
15:25 Kodora: fixed
15:25 [Te][Amo]: 00:32:395 (1) - Same here
15:26 [Te][Amo]: 00:39:454 (1) - Same
15:26 Kodora: 00:32:395 (1) - here not
15:26 [Te][Amo]: ok
15:26 [Te][Amo]: 00:46:513 (1) - Here too
15:26 Kodora: in next note too
15:26 Kodora: in next note yes
15:26 [Te][Amo]: 00:53:572 (2) - Add finish to follow the instrumental
15:27 Kodora: no since i focused on vocal :\
15:27 [Te][Amo]: ok
15:28 [Te][Amo]: 00:18:719 (3) - This slider its not really good i mean the place ment
15:28 [Te][Amo]: the ant jump doesnt flow there
15:28 [Te][Amo]: imo
15:28 Kodora: you mean stacked one?
15:29 [Te][Amo]: Yes
15:29 [Te][Amo]: stacked i see it off
15:29 [Te][Amo]: http://puu.sh/2RrWH.jpg
15:29 [Te][Amo]: was that on purpose ?
15:30 [Te][Amo]: if yeah its ok
15:30 [Te][Amo]: 00:21:145 (x) - I feel this space very empty a note sounds good to me try it
15:30 Kodora: in fact it readable for me and most of people can read it. but i'll think
15:30 [Te][Amo]: 00:21:587 (x) - Same here
15:31 [Te][Amo]: Ok OK
15:31 Kodora: tried to put own rhytm. this part is really hard to map
15:31 [Te][Amo]: 00:26:991 (x) - If you hear the instrumental there is a stream there maybe add a note
15:32 Kodora: invalid format
15:32 Kodora: lol
15:32 [Te][Amo]: xD
15:32 [Te][Amo]: Damn x
15:33 [Te][Amo]: i stop for you to look or go ?
15:33 Kodora: no.. it is like ending notes.
15:33 [Te][Amo]: ok
15:34 [Te][Amo]: 00:37:690 (9) - This slider should be a 1/1 slider whit no reverse arrow
15:34 [Te][Amo]: if you're following the vocals
15:34 [Te][Amo]: tell me
15:35 Kodora: no it more follow bass
15:35 [Te][Amo]: ok
15:35 Kodora: long just because... it fits XD
15:35 [Te][Amo]: 00:51:697 (4,1) - are you following the vocals or the instrumental ?
15:36 Kodora: vocals here
15:36 [Te][Amo]: 00:51:697 (4) - The the slider should start there you can listen her voice
15:36 [Te][Amo]: end it on the same place
15:36 [Te][Amo]: just a suggestion
15:38 Kodora: 50%. it follows.
15:38 [Te][Amo]: alacat's Hard
15:38 [Te][Amo]: do you fix his/her mods ?
15:38 Kodora: cant edit anything here without her's permission
15:38 [Te][Amo]: ok so lets mod Normal
15:39 Kodora: ah normal is terrible
15:39 Kodora: ;_;
15:39 [Te][Amo]: 00:15:631 (1) - why the Kia starts there
15:39 [Te][Amo]: 00:16:513 (1) - should start there
15:40 Kodora: it is because
15:40 Kodora: 00:15:631 - kiai stars here on insane
15:40 [Te][Amo]: 00:16:513 (1) - Add finish at the begin
15:40 [Te][Amo]: wait let me see
15:40 Kodora: since both diffsare mine i must keep same kiai between diffs
15:40 [Te][Amo]: ohh i see
15:41 [Te][Amo]: but i recommend you to start it here 00:16:513 (1) - it really feels better
15:41 [Te][Amo]: to place the kia
15:41 [Te][Amo]: 00:23:572 (1) - Add finish if you wanna follow the instru
15:41 Kodora: it was made on insane specially. it starts a little bit early to highlight sliderstream XD
15:42 [Te][Amo]: ok
15:42 Kodora: i forgot finish, added
15:42 [Te][Amo]: 00:32:395 (1) - Add finish at the begin same reason as above
15:43 Kodora: as at insane - no
15:43 Kodora: i dont really hear it here
15:43 [Te][Amo]: 00:39:454 (1) - Suddenly Jump fix it is not rankeable
15:43 [Te][Amo]: i think
15:43 [Te][Amo]: let me ask
15:43 Kodora: is it really jump? ;\
15:44 [Te][Amo]: http://puu.sh/2Rszu.png Damn high
15:44 [Te][Amo]: xD
15:45 [Te][Amo]: 00:56:660 (1,1,1,1,1) - why so manu 1 just sayin
15:46 [Te][Amo]: the jump keep it that way
15:46 Kodora: wanted to highlight this part
15:46 [Te][Amo]: if someone tell you about the jump fix it
15:46 [Te][Amo]: ok ?
15:46 Kodora: lol where is mine green lines
15:46 Kodora: ok
15:47 [Te][Amo]: ok i guess thats all
15:47 Kodora: oh thank you very much :3
15:49 [Te][Amo]: wait one last thing
15:49 Kodora: hm?
15:49 [Te][Amo]: overall the BG its this supposed to be there or no
15:50 [Te][Amo]: http://puu.sh/2RsO1.jpg
15:50 Kodora: i get it with this o_o
15:50 [Te][Amo]: ahhhh imo things like that looks ugly in a BG
15:51 [Te][Amo]: just paint it whit white if you want
15:51 [Te][Amo]: xD
15:51 [Te][Amo]: ok Thats all
15:51 Kodora: oh thank you :D
15:52 Kodora: post log i'll give kd
15:52 [Te][Amo]: ok
15:53 [Te][Amo]: http://puu.sh/2RsXe.jpg
15:53 [Te][Amo]: looks this BG
15:53 Kodora: oh thank you :3 will re with those
Topic Starter
Kodora

Andrea wrote: 1r6d5e

~General~
  1. I know you have a guest difficulty but it would be nicer to have the same kiai on all of them.
Will change if i'll get moecat's permission

~Normal~
  1. 00:15:631 (1,2,3) - This pattern might be a bit tricky for beginners to play, why don't you change these 3 circles into a slider? Would be much better and easier to play. changed
  2. 00:23:572 (1) - Add a finish on this circle to emphasize with the strong beat of the song. added
  3. 00:32:395 (1) - Same as above for the same reason, though here is on the slider start. added
  4. 00:35:484 (4,1,2) - Spacing is inconsistent here, please make sure to respace it correctly through using the distance snap properly. fixed
  5. 00:39:013 (4,1) - Why there's a huge spacing change here? That's totally wrong for a Normal, especially for the easiest difficulty of the mapset. Please space them normally with distance snap like the rest of the difficulty. my bad, fixed
  6. 00:45:631 (1,2,3) - This pattern might be a bit tricky for beginners to play, why don't you change these 3 circles into a slider? Would be much better and easier to play. Also, avoid stacking them together, please. good idea, applied
  7. 00:46:072 (3,1) - Again, hugs spacing change, try to avoid that, it's a really bad idea for a Normal. reworked this part
  8. 00:51:587 (3) - I'd prefer if you actually remove this circle, it doesn't seem to follow anything. Make sure to respace correctly the next note afterwards, of course. done
  9. 00:56:660 (1,1,1,1,1) - Why such new combo spam here? It feels really random and without a sense. tried to highlight those part oh lol where is my green lines. removed.
  10. 01:02:395 (1) - Remove the whistle on the begin of this slider, it feels too loud with the finish. done
  11. 01:07:689 (3,4) - Never stack circles under previous slider end on the easiest difficulty of the mapset, it's extremely confusing for beginners and might cause them a random miss, space it normally instead. fixed
  12. 01:28:866 (1) - This spinner ends in a not so good place and doesn't emphasize much the end of the map, it would make more sense and give a nicer effect if you actually make it end at 01:32:395.
fixed

~Insane~
  1. 00:16:513 (1) - Add a finish at the begin of this slider to emphasize with the strong beat of the music. fixed
  2. 00:18:278 (2,3) - These sliders are wrongly stacked each other. For making a better stack disable grid snap and distance snap and stack them manually instead. fixed
  3. 00:21:807 (1) - Why this random slowdown here? It doesn't seem to follow anything, I'd prefer if you actually remove it. lol i even dont know why i put it, removed.
  4. 00:31:072 - Remove this break since you didn't added it on Normal, or add it on Normal instead, your choice. removed lol hr players will enjoy eggpain
  5. 00:32:395 (1) - There should be a finish at the begin of this slider, not a whistle, there's a strong beat here. fixed
  6. 00:37:469 (8,9) - Ugly overlap, try to avoid it if possible. sorry, i like it :\ this overlap doesnt make really big problem while playing so i prefer to save it.
  7. 00:39:454 (1) - There should be a finish at the begin of this slider, not a whistle, there's a strong beat here. fixed
  8. 00:50:042 (1,2,1,2,1,2) - I'm not sure about this pattern, it might be confusing to read at first sight for players, since the AR is not too high. it is readable. sadly AR 9 is really unfit here, but now noone really missed here or have big problems with those part
  9. 01:29:748 (1) - Remove this extra combo from here, it's not necessary. fixed
Hard is great, can't really find anything.
thank you very much for such helpful mod :)

P A N wrote: 6l6w5i

[alacat's Hard]

00:18:719 (7) - make a little curve http://puu.sh/2RdtH.jpg ? look good nah.
00:20:925 (5,6) - add a little curve? http://puu.sh/2RdwJ.jpg ^
00:39:013 (4) - Ctrl+G maybe? more smooth to play emm, want to keep current my pattern :3
01:28:866 (1) - maybe change the slider's shape and move to 272|156 to be a pentagonal?  no need to change this >.<

-Google- wrote: 41141

[Hard]
Seems prefect for me D:just some suggestions o.o
[*]change some slider's shape so that they are they seems more nice
for example:add curve to 00:18:719 (7) - so that to correspond with 00:18:278 (6) -
smoooth 00:34:160 (4) - to reflect 00:35:042 (5) -
01:27:101 (3) - …… no problem about it.
[*]01:19:491 (4) - move to 384|184 for a blanket :3 too short for a blanket. so it is unnecessary.
[*]01:30:631 - consider ends here to keep the same with other diffs? It's fit for me.
Thank you for modding and checking ~
Hi! request from via in-game

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Clear.

[Insane]
  1. 00:23:572 (4) - not fit with song this slider. try make 1/2 slider and add note.
  2. 00:25:999 (2,3,4) - not fit~ try this.
  3. 00:26:660 (4,5) - i can hear triplets this place. like this?
  4. 00:27:101 (1,2,3,4) - not parfect square.
  5. 00:28:866 (1) - remove finish
  6. 00:44:528 (1) - really not fit this slider and don't need 0,75 green ling 00:44:528 - here. try this.
  7. 00:52:689 - add note
  8. 00:58:866 (1) - spinner end is 01:00:199 -
  9. 01:00:631 - ~01:01:954 - you sholud mapping here.
  10. 01:15:851 - add triplets 01:15:962 - and 01:16:072 -

[alacat's Hard]
  1. very nice!

[Normal]
  1. I think that circle size 3 better
    not found a big essue.
Insane diff need more work/mods.
Good luck ;)
Hey, I want to help too. :3

[Normal]
00:16:513 - It's best to start kiai from here, like in alacat's diff. This applies for Insane too.
00:46:513 (1) - Replace whistle with finish.
00:50:042 (1,2) - They're both missing normal hitsound at the end.
00:51:807 (3) - Add whistle.
00:52:910 (1) - Remove nc.
00:53:572 (5) - Add nc and finish.
00:54:675 (1) - Remove nc.
00:55:337 (6) - Add nc.
00:54:454 (4,4) - Hitsounds are placed wrong. Compare them with the previous parts of the song and fix them.
00:58:866 (1) - Add normal hitsound.
01:07:689 (3,4) - Place them like this? http://puu.sh/2RLUx.png
01:27:542 (2) - Add whistle at the end.
01:28:866 (1) - Add finish.
Also, that last bookmark creeps me out. XD

[alacat's Hard]
Wow, so pro. ;w; Love this diff's style.

[Insane]
00:23:572 (4) - Add finish on the beginning.
00:37:469 (8,9) - I don't like how they touch :C http://puu.sh/2RM8h.png
Maybe do something like this http://puu.sh/2RMar.png
00:37:690 (9) - Also, make it repeat only once, and add a note at 00:39:013 -
(Repeats in Insanes are boring, don't you agree?)
00:44:087 - Add a note.
00:47:395 - Add a note for a better flow.
00:49:160 - ^
00:52:689 - ^
00:53:572 (2) - Add finish.
00:54:454 - Add a note.
00:56:219 - ^
01:09:013 (2) - Place it a bit farther away? 1.40 seems to fit better.
01:15:962 - How about starting a stream here?
01:23:131 (2) - Again, 1.40 would be better.
01:30:741 - Start a spinner here and stop it at 01:32:395 - Also add a finish.
Omg, that bookmark is still there. *hides*

Pretty cool mapset. Good luck! :3
Topic Starter
Kodora
Guy
Hi! request from via in-game

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Clear.

[Insane]
  1. 00:23:572 (4) - not fit with song this slider. try make 1/2 slider and add note. sorry, no. ruined my rhytm. also this is was one of reasons why i used tickrate 2 here.
  2. 00:25:999 (2,3,4) - not fit~ try this. same ^
  3. 00:26:660 (4,5) - i can hear triplets this place. like this? same, those 4 notes should be like quiet ending
  4. 00:27:101 (1,2,3,4) - not parfect square. it must be like this
  5. 00:28:866 (1) - remove finish no, ending spinner - it must be here for better rhytm
  6. 00:44:528 (1) - really not fit this slider and don't need 0,75 green ling 00:44:528 - here. try this. no. slowdown and slider here placed follow vocal.
  7. 00:52:689 - add note no. because i focused on vocals here
  8. 00:58:866 (1) - spinner end is 01:00:199 - no, at current place it fits more
  9. 01:00:631 - ~01:01:954 - you sholud mapping here. bad part to map, sorry :\
  10. 01:15:851 - add triplets 01:15:962 - and 01:16:072 -
unneeded overmap imo, i focused mostly on vocals here.



[Normal]
  1. I think that circle size 3 better it is not an easy :\
    not found a big essue.
Insane diff need more work/mods.
Good luck ;)

Leyko
Hey, I want to help too. :3

[Normal]
00:16:513 - It's best to start kiai from here, like in alacat's diff. This applies for Insane too. my kiai was made for insane, i just want to highlight sliderstream on it :\ since normal is mine i must keep one in all diffs, but i'll think about it
00:46:513 (1) - Replace whistle with finish. done
00:50:042 (1,2) - They're both missing normal hitsound at the end. fixed
00:51:807 (3) - Add whistle. done
00:52:910 (1) - Remove nc. no, new part of music starts here
00:53:572 (5) - Add nc and finish. added finish
00:54:675 (1) - Remove nc.no, new part of music starts here
00:55:337 (6) - Add nc. no reason
00:54:454 (4,4) - Hitsounds are placed wrong. Compare them with the previous parts of the song and fix them. changed a bit, but i really do not want rehs this part :\
00:58:866 (1) - Add normal hitsound. done
01:07:689 (3,4) - Place them like this? http://puu.sh/2RLUx.png applied
01:27:542 (2) - Add whistle at the end.done
01:28:866 (1) - Add finish.done
Also, that last bookmark creeps me out. XD lol XD

[Insane]
00:23:572 (4) - Add finish on the beginning. done
00:37:469 (8,9) - I don't like how they touch :C http://puu.sh/2RM8h.png
Maybe do something like this http://puu.sh/2RMar.png i like this overlap :\
00:37:690 (9) - Also, make it repeat only once, and add a note at 00:39:013 - done
(Repeats in Insanes are boring, don't you agree?)
00:44:087 - Add a note. done
00:47:395 - Add a note for a better flow. done
00:49:160 - ^ done
00:52:689 - ^ here no. because i focused mostly on vocals here
00:53:572 (2) - Add finish. done
00:54:454 - Add a note. no. because i focused mostly on vocals here
00:56:219 - ^^
01:09:013 (2) - Place it a bit farther away? 1.40 seems to fit better. too far for me :\
01:15:962 - How about starting a stream here? no. because i focused mostly on vocals here
01:23:131 (2) - Again, 1.40 would be better. still too far :\
01:30:741 - Start a spinner here and stop it at 01:32:395 - Also add a finish. added
Omg, that bookmark is still there. *hides* :D

Pretty cool mapset. Good luck! :3
ty very much <3
IRC Mod

SPOILER
2013-05-12 02:12 Kodora: do you accept mod requests?
2013-05-12 02:12 koreapenguin: sure
2013-05-12 02:13 koreapenguin: what map?
2013-05-12 02:14 Kodora: ACTION is listening to [http://osu-ppy-sh.jeuxcrack.net/b/250143 Aoyama Misao - Distance]
2013-05-12 02:14 Kodora: please c:
2013-05-12 02:14 koreapenguin: lol
2013-05-12 02:15 koreapenguin: IRC mod ok?
2013-05-12 02:17 Kodora: better forum but if you want then ok
2013-05-12 02:21 Kodora: penguin? o.o
2013-05-12 02:21 koreapenguin: ?
2013-05-12 02:22 Kodora: you will post in forum? o.o
2013-05-12 02:22 koreapenguin: yes.
2013-05-12 02:22 Kodora: ok then :3
2013-05-12 02:23 koreapenguin: add (Shor Ver.)
2013-05-12 02:23 koreapenguin: short
2013-05-12 02:23 koreapenguin: ah..
2013-05-12 02:23 koreapenguin: why not full ver. ?
2013-05-12 02:24 Kodora: >Try to refrain from using names such as "Short", "Full", or "Cut Ver." in your map title unless the extension is part of the song's original title. If your map is substantially shorter than the length of the track, you can add (Cut ver.) to the title.
2013-05-12 02:24 Kodora: ^ official guideline
2013-05-12 02:24 koreapenguin: oh ~
2013-05-12 02:24 Kodora: not ful;l ver because i'm lazy. maybe one day i'll map full ver, who knows.
2013-05-12 02:34 koreapenguin: why different previewtime?
2013-05-12 02:34 Kodora: i changed kiai several times, will fix now
2013-05-12 02:34 koreapenguin: lol
2013-05-12 02:46 koreapenguin: um...
2013-05-12 02:47 koreapenguin: Too hard T^T
2013-05-12 02:47 koreapenguin: better IRC.
2013-05-12 02:50 Kodora: ok
2013-05-12 02:53 Kodora: if you want IRC then ok
2013-05-12 02:54 koreapenguin: [Normal]
2013-05-12 02:55 koreapenguin: hitsound unbecoming.
2013-05-12 02:56 Kodora: hs are ok
2013-05-12 02:56 koreapenguin: don't use 2,4 clap?
2013-05-12 02:56 koreapenguin: 01:07:689 (3) - clap
2013-05-12 02:56 Kodora: no. claps unfit in first part
2013-05-12 02:56 koreapenguin: hum.
2013-05-12 02:58 koreapenguin: 01:27:542 (2) - clap.
2013-05-12 02:58 koreapenguin: 00:56:660 (1,1,1,1,1) - why new combo?
2013-05-12 02:58 Kodora: 01:28:425 (3) - it should be here
2013-05-12 02:58 Kodora: yes
2013-05-12 03:01 koreapenguin: 01:02:395 (1) - add finish slider head
2013-05-12 03:02 Kodora: added
2013-05-12 03:04 koreapenguin: just suggestion.
2013-05-12 03:04 koreapenguin: 00:44:528 (3,1,2,3) -
2013-05-12 03:05 koreapenguin: http://osu-ppy-sh.jeuxcrack.net/ss/750636 this better
2013-05-12 03:05 koreapenguin: what do you think?
2013-05-12 03:06 Kodora: what did you change here?
2013-05-12 03:06 koreapenguin: need code?
2013-05-12 03:06 Kodora: oh wait
2013-05-12 03:06 Kodora: get it
2013-05-12 03:07 Kodora: fixed, yes
2013-05-12 03:08 koreapenguin: 00:46:513 (1,3) - symmetry?
2013-05-12 03:08 Kodora: fixed
2013-05-12 03:11 koreapenguin: 01:23:572 (1) - 360, 208?
2013-05-12 03:12 Kodora: fixed
2013-05-12 03:13 koreapenguin: [Insane]
2013-05-12 03:18 koreapenguin: 00:41:881 (2) - 256 192?
2013-05-12 03:19 koreapenguin: and suggestion
2013-05-12 03:19 koreapenguin: 00:42:101 (3) - Ctrl+G
2013-05-12 03:20 Kodora: fixed first note. reversing selections on slider is unneeded - it creates too huge jump
2013-05-12 03:21 koreapenguin: 01:29:748 (1) - nc del
2013-05-12 03:23 Kodora: no, because slowdown
2013-05-12 03:24 koreapenguin: end.
2013-05-12 03:26 Kodora: thanks :3
2013-05-12 03:26 koreapenguin: go to sleep
2013-05-12 03:26 koreapenguin: bye bye lol

GL dora~
hi ww


Insane

  1. delete first kiai .-.
  2. 00:10:557 (4) - add note! http://osu-ppy-sh.jeuxcrack.net/ss/753459
  3. 00:16:292 (5,1) - this is not good .-. better make the sliders go at where (1) begins, like http://osu-ppy-sh.jeuxcrack.net/ss/753462
  4. why so eggpain .-.
  5. 00:32:395 (1) - i don't like the slider shape, suggest http://osu-ppy-sh.jeuxcrack.net/ss/753457
  6. 00:16:954 (2) - add clap on start
  7. 00:18:719 (3) - ^
  8. 00:35:484 (7) - move to about 424:120, 7-1 jump is too big
  9. 00:41:881 (2) - put it in the center .-.
  10. 00:46:072 (4,5) - http://osu-ppy-sh.jeuxcrack.net/ss/753465
  11. 00:58:425 (5) - put it in the center too
alacat's Hard

  1. 00:47:285 (5) - suggest http://osu-ppy-sh.jeuxcrack.net/ss/753472
  2. 00:59:748 (5) - http://osu-ppy-sh.jeuxcrack.net/ss/753474
  3. 01:05:373 (9) - suggest http://osu-ppy-sh.jeuxcrack.net/ss/753471
  4. 01:11:660 (3) - x:108 y:332?
  5. 01:22:689 (7) - http://osu-ppy-sh.jeuxcrack.net/ss/753475
Normal

  1. 00:41:219 (3,4,5,6) - http://osu-ppy-sh.jeuxcrack.net/ss/753477
  2. 00:44:528 (3) - end at 00:44:528 (3) - and don't obstruct red 1-3 .-.
  3. 00:53:792 (3,4,5,1,2) - djpop snake self heavy, remap plz .-.
hmm
[Hey, M4M]
This My Map NARASAKI - Excess

[Normal]
My Edits:
00:46:513 (1) - Move node #2 to {x:240 y:88}, add node #3 at {x:240 y:88}, add node #4 at {x:152 y:104}.
01:14:748 (5) - Move node #3 to {x:280 y:136}, move node #4 to {x:280 y:216}, add node #5 at {x:280 y:216}, add node #6 at {x:224 y:288}.
01:18:278 (3) - Move node #2 to {x:304 y:64}, add node #3 at {x:304 y:64}, add node #4 at {x:387 y:48}.
01:23:572 (1) - Move node #3 to {x:288 y:176}, add node #4 at {x:208 y:216}.

[alacat's Hard]
Nice Difficulty

[Insane]
Chat with me in game if you want to understand that
My Edits:
00:44:528 (1) - Move node #3 to {x:216 y:104}, move node #4 to {x:168 y:208}, add node #5 at {x:224 y:208}. 00:54:344 - Add a slider from here until 00:54:454.
00:54:344 (6) - Remove this circle.
01:02:395 (3) - Move node #3 to {x:115 y:226}, add node #4 at {x:109 y:152}.
01:03:278 (4) - Move node #3 to {x:396 y:157}, add node #4 at {x:402 y:231}.
01:16:513 (3) - Move node #3 to {x:328 y:304}, add node #4 at {x:248 y:256}.
01:17:395 (5) - Move node #3 to {x:344 y:160}, add node #4 at {x:272 y:176}.
01:20:042 (3) - Move node #3 to {x:368 y:296}, add node #4 at {x:288 y:256}.
01:20:925 (4) - Move node #3 to {x:368 y:88}, add node #4 at {x:306 y:108}.
01:23:572 (3) - Move node #3 to {x:232 y:304}, add node #4 at {x:296 y:240}.
01:24:454 (4) - Move node #3 to {x:232 y:80}, add node #4 at {x:160 y:72}.
01:29:748 (2) - Move node #2 to {x:336 y:280}, move node #3 to {x:336 y:280}, add node #4 at {x:320 y:232}, add node #5 at {x:320 y:232}, add node #6 at {x:336 y:200}, add node #7 at {x:336 y:176}.
Hi :v
I was asked a mod in game,but i'm inexperienced to modding.
( and my english is very bad ;o; )

Consequently,short&simple mod.

[Insane]
comparatively easy in some parts
I suggest increase the number of notes

00:20:925 (5,6) - add note


00:51:807 (1) -^


01:02:175 (1,2,3,4) - ^


01:16:292 (1,2,3) - ^


01:20:042 (3,4) - ^


01:23:572 (3,4) - ^


01:27:101 (3,4) - ^
Hello~
Maybe mod for mod this : http://osu-ppy-sh.jeuxcrack.net/b/246598

And just mod as suggestions, not necessary. : )


[General]
  1. fine
[Normal]
  1. first, plz use the same ds in the near notes or sliders , and i felt the notes and sliders' replacing is unreasonable
  2. 00:23:572 (1,2,3,4,1,2,3,4) - It' borning, I suggested change some notes to sliders,same as 00:56:219 (5,1,2,3,4,5) -
  3. 00:34:160 (3) - make the shape like 00:32:395 (1) -
  4. 00:35:484 (4) - delete it ,
  5. 00:53:572 (2,3,4) - change to a slider
  6. 00:55:337 (2,3,4) - change to a repeating 1/2slider
  7. 01:05:484 (4,1) - it's so borning, plz move it
  8. 01:13:866 (3,4) - change to slider
[alacat's Hard]
  1. I can't find any problem in this diff, It's good enough for me :)

[Insane]
  1. 00:25:999 (2,3,4,5,6,7,1,2,3,4) - the rythem maybe not fit, try to use this - http://puu.sh/2SBcS.png
  2. 00:37:690 (1) - ds is uncomfortable and plz change 00:37:689 (1,2) - to this - http://puu.sh/2SBdo.png
  3. 00:52:689 (2) - add this note
Fin.
lol your diffs got bookmarks after the song ends

General:

-- For your diff, I think starting kiai at 00:16:513 will be better.
-- Check preview time with alacat's diff.

Normal:

00:19:601 (4) - 1 Grid right
00:42:984 (1) - I think you should delete Whistle at the end for consistency.
00:56:660 (1,2) - I think the combo should start at (2).
00:57:101 (2,4) - These feel empty. Consider adding a whistle.
01:07:689 (3) - Make the hit sound at the reverse a clap instead of whistle.
01:09:013 (4) - (256,224)
01:09:454 (1) - The start sounds too loud. Delete Whistle.
01:09:454 (1,2) - and.. Distance!
01:13:425 (2) - Clap
01:30:631 - Imo, kiai at here won't work nice since it's between the spinner.

Alacat's Hard:

00:09:013 (4,1) - I doubt if this is a nice long note.
00:37:469 (8) - Consider placing on top of (5)? That will flow better imo
00:39:013 (4) - ctrl+G. This jump doesn't look nice.
00:45:631 (8) - Add a whistle or NC.
00:51:587 (1,2) - Combo should start at (2) for the lyrics.
01:00:631 (1) - hmm consider making this a normal sampleset?

Insane:

00:16:954 (2) - Whistle at the head
00:18:719 (3) - ^
00:20:484 (4) - Whistle
00:21:366 (6) - (240,96) will make a better pattern.
00:21:807 (1) - Whistle at the end. (uhh hope you can add whistles in similar parts~)
00:23:131 (1,2) - NC should start at (2).
00:23:351 (2) - I don't think a whistle fits here.
00:26:881 (7) - ^ Unlike 00:25:116 (10), the music is calm this part.
00:44:087 (5) - (213,87)
00:45:520 (1) - WT 1/4 jump... Delete plz.
00:49:160 (7) - Stack properly plz.
00:50:042 (1,2,1,2,1,2) - Instead of anti jumps, I think a regular jump may fit well. It was really hard to predict this kind of placement.
00:51:807 (1) - This should start at 00:51:697.
00:58:425 (5) - Place at the center for balance?
01:05:484 (6) - Consider deleting to fit the music.
01:19:381 (5) - Similar ^
01:29:748 (2) - Hmm.. NC for sv change?
Posting from my M4M queue.

Normal:

00:23:572 through 00:26:660 feels a little repetitive. Maybe include some sliders for the longer guitar notes?

00:42:542 (6) - To look neater, either move this to the left of the 5 circle more or directly beneath it.

01:14:748 (5) - Similar problem here. Either make it on the same horizontal plane as 4 or move it up a little.

alacat's Hard:

00:11:219 (1, 2) - Make these sliders more symmetrical.

Insane:

00:09:454 (1) - Try putting this on the same horizontal plane as 3 (00:08:572).

The distance between the slider at 00:44:528 and the following circle is kind of ridiculous.
Topic Starter
Kodora
Ar3sgice
hi ww


Insane

  1. delete first kiai .-. nope, i did it specially to highlight this part.
  2. 00:10:557 (4) - add note! http://osu-ppy-sh.jeuxcrack.net/ss/753459 tried yours rhytm. sorry, it sounds like overmap as for me since i focused on heavy beats here
  3. 00:16:292 (5,1) - this is not good .-. better make the sliders go at where (1) begins, like http://osu-ppy-sh.jeuxcrack.net/ss/753462
  4. why so eggpain .-. they not eggpain, but your placement looks interesting. i might change it.
  5. 00:32:395 (1) - i don't like the slider shape, suggest http://osu-ppy-sh.jeuxcrack.net/ss/753457 applied
  6. 00:16:954 (2) - add clap on start oh whistle fits better, but changed.
  7. 00:18:719 (3) - ^ ^
  8. 00:35:484 (7) - move to about 424:120, 7-1 jump is too big doned
  9. 00:41:881 (2) - put it in the center .-. already here ._.
  10. 00:46:072 (4,5) - http://osu-ppy-sh.jeuxcrack.net/ss/753465 fixed in other way
  11. 00:58:425 (5) - put it in the center too
no, i want keep porygonal symmethry

Normal

  1. 00:41:219 (3,4,5,6) - http://osu-ppy-sh.jeuxcrack.net/ss/753477 fixed in other way
  2. 00:44:528 (3) - end at 00:44:528 (3) - and don't obstruct red 1-3 .-. sorry, dont really get what did you suggest :\
  3. 00:53:792 (3,4,5,1,2) - djpop snake self heavy, remap plz .-.
nah, i love it! ;w;

hmm

OEvil
[Hey, M4M]
This My Map NARASAKI - Excess

[Normal]
My Edits:
00:46:513 (1) - Move node #2 to {x:240 y:88}, add node #3 at {x:240 y:88}, add node #4 at {x:152 y:104}.
01:14:748 (5) - Move node #3 to {x:280 y:136}, move node #4 to {x:280 y:216}, add node #5 at {x:280 y:216}, add node #6 at {x:224 y:288}.
01:18:278 (3) - Move node #2 to {x:304 y:64}, add node #3 at {x:304 y:64}, add node #4 at {x:387 y:48}.
01:23:572 (1) - Move node #3 to {x:288 y:176}, add node #4 at {x:208 y:216}.

Sorry. All your edits breaks distance snap, so no.


[Insane]
Chat with me in game if you want to understand that
My Edits:
00:44:528 (1) - Move node #3 to {x:216 y:104}, move node #4 to {x:168 y:208}, add node #5 at {x:224 y:208}. bad antijump, sorry
00:54:344 - Add a slider from here until 00:54:454. breaks my rhytm :\
00:54:344 (6) - Remove this circle. ^
01:02:395 (3) - Move node #3 to {x:115 y:226}, add node #4 at {x:109 y:152}.this is bad flow :\
01:03:278 (4) - Move node #3 to {x:396 y:157}, add node #4 at {x:402 y:231}. ^
01:16:513 (3) - Move node #3 to {x:328 y:304}, add node #4 at {x:248 y:256}.^
01:17:395 (5) - Move node #3 to {x:344 y:160}, add node #4 at {x:272 y:176}.^
01:20:042 (3) - Move node #3 to {x:368 y:296}, add node #4 at {x:288 y:256}.^
01:20:925 (4) - Move node #3 to {x:368 y:88}, add node #4 at {x:306 y:108}.^
01:23:572 (3) - Move node #3 to {x:232 y:304}, add node #4 at {x:296 y:240}.^
01:24:454 (4) - Move node #3 to {x:232 y:80}, add node #4 at {x:160 y:72}.^
01:29:748 (2) - Move node #2 to {x:336 y:280}, move node #3 to {x:336 y:280}, add node #4 at {x:320 y:232}, add node #5 at {x:320 y:232}, add node #6 at {x:336 y:200}, add node #7 at {x:336 y:176}.
^

kona x taros
Hi :v
I was asked a mod in game,but i'm inexperienced to modding.
( and my english is very bad ;o; )

Consequently,short&simple mod.

[Insane]
comparatively easy in some parts
I suggest increase the number of notes

00:20:925 (5,6) - add note this breaks my rhytm :\
^

00:51:807 (1) -^
^
[box=placement for example]

01:02:175 (1,2,3,4) - ^
sorry, here i focused mostly on vocal

01:16:292 (1,2,3) - ^
^

01:20:042 (3,4) - ^
here yes

01:23:572 (3,4) - ^
fixed

01:27:101 (3,4) - ^
fixed
Chloe
Hello~
Maybe mod for mod this : http://osu-ppy-sh.jeuxcrack.net/b/246598

And just mod as suggestions, not necessary. : )


[General]
  1. fine
[Normal]
  1. first, plz use the same ds in the near notes or sliders , and i felt the notes and sliders' replacing is unreasonable i afraid you have old ver of it, redl to be sure - now all spacing changes should be removed
  2. 00:23:572 (1,2,3,4,1,2,3,4) - It' borning, I suggested change some notes to sliders,same as 00:56:219 (5,1,2,3,4,5) - this is an easiest diff in mapset, and i want to keep my symmethry, so no.
  3. 00:34:160 (3) - make the shape like 00:32:395 (1) - no, it was made specially
  4. 00:35:484 (4) - delete it , no, this note is a part of rhytm here
  5. 00:53:572 (2,3,4) - change to a slider no, sounds bad.
  6. 00:55:337 (2,3,4) - change to a repeating 1/2slider maybe i'll change this, i'll think about it
  7. 01:05:484 (4,1) - it's so borning, plz move it it is easiest diff on mapset, they all boring :\
  8. 01:13:866 (3,4) - change to slider
sorry, looks bad for me


[Insane]
  1. 00:25:999 (2,3,4,5,6,7,1,2,3,4) - the rythem maybe not fit, try to use this - http://puu.sh/2SBcS.png sorry, i'll keep my rhytm, it sounds better for me
  2. 00:37:690 (1) - ds is uncomfortable and plz change 00:37:689 (1,2) - to this - http://puu.sh/2SBdo.png no, it sounds bad
  3. 00:52:689 (2) - add this note
i focusing on vocal here, so no.

Fin.

Sonnyc
lol your diffs got bookmarks after the song ends lol fixed :\

General:

-- For your diff, I think starting kiai at 00:16:513 will be better. Was created to highlight first sliders on insane, so no.
-- Check preview time with alacat's diff. Hmm, it is same for me in all diffs, probably you have older ver.

Normal:

00:19:601 (4) - 1 Grid right fixed
00:42:984 (1) - I think you should delete Whistle at the end for consistency. yes
00:56:660 (1,2) - I think the combo should start at (2). no, new part of music begins at (1) so its correct
00:57:101 (2,4) - These feel empty. Consider adding a whistle. Added
01:07:689 (3) - Make the hit sound at the reverse a clap instead of whistle. added
01:09:013 (4) - (256,224) fixed
01:09:454 (1) - The start sounds too loud. Delete Whistle. ok
01:09:454 (1,2) - and.. Distance! its fixed before :p
01:13:425 (2) - Clap yes
01:30:631 - Imo, kiai at here won't work nice since it's between the spinner. yes, reworked it in both diffs

Insane:

00:16:954 (2) - Whistle at the head done
00:18:719 (3) - ^ done
00:20:484 (4) - Whistle done
00:21:366 (6) - (240,96) will make a better pattern. done
00:21:807 (1) - Whistle at the end. (uhh hope you can add whistles in similar parts~)done in all parts
00:23:131 (1,2) - NC should start at (2).done
00:23:351 (2) - I don't think a whistle fits here.removed
00:26:881 (7) - ^ Unlike 00:25:116 (10), the music is calm this part. yes. but my rhytm is fits here :\
00:44:087 (5) - (213,87)
00:45:520 (1) - WT 1/4 jump... Delete plz. no, its ok. tsuka fc it with dt using mouse
00:49:160 (7) - Stack properly plz. yes
00:50:042 (1,2,1,2,1,2) - Instead of anti jumps, I think a regular jump may fit well. It was really hard to predict this kind of placement. it is fully readable and playable, so i want keep my pattern
00:51:807 (1) - This should start at 00:51:697. no, if focusing on drums & vocal
00:58:425 (5) - Place at the center for balance? no, porygonal looks better for me
01:05:484 (6) - Consider deleting to fit the music. it is mix of vocals & instruments, so no :\
01:19:381 (5) - Similar ^ ^
01:29:748 (2) - Hmm.. NC for sv change? it was, but Andrea said remove it.
Behonkiss

Behonkiss wrote: 4p4y1w

Posting from my M4M queue.

Normal:

00:23:572 through 00:26:660 feels a little repetitive. Maybe include some sliders for the longer guitar notes? not really, i want keep my pattern :p

00:42:542 (6) - To look neater, either move this to the left of the 5 circle more or directly beneath it. yes, fixed

01:14:748 (5) - Similar problem here. Either make it on the same horizontal plane as 4 or move it up a little. fixed a little bit in other way

alacat's Hard:

00:11:219 (1, 2) - Make these sliders more symmetrical.

Insane:

00:09:454 (1) - Try putting this on the same horizontal plane as 3 (00:08:572). fixed

The distance between the slider at 00:44:528 and the following circle is kind of ridiculous. might not be a big problem :p

Thank you all guys for awesome help. Update.
Hi~ in-game request~

[General]
first kiai start at 00:16:513 - , as alacat does.
you can end the second kiai time at 00:28:866 - so yhat you don't need to end it at 1/4. Same is the last but one.
I find you using normal whistle in kiai time. Obviously you need to find a better clap, instead of using noisy whistles.
It is better if you make the most use of normal samples, especially in non-kiai parts.
Besides, you should notice that you have used soft sample in the second kiai time, which is not consistent with the first kiai.
Furthermore, you should check spacing in your diffs, because you are using too large grid snap.

[Normal]
00:15:631 (1) - add one more repeat?
00:32:395 - the part is nearly silent imo. Increase volume to 50
00:32:395 (1,2,3) - it's better if you make them symmetric.
00:48:278 - remove whistle
00:52:910 (1) - I suggest starting at 00:52:689 - so that the player can read it better.
00:52:910 (1,2,3,4,5,1,2,3,4,5) - The pattern is dumb, comparing to adjacent patterns. make them a little more dynamic.

[alacat's Hard]
00:10:778 (4) - add whistle
00:13:425 (4) - ^
00:16:513 - remove whistle? sounds strange to me
00:23:572 - ^
00:52:689 - set sample to soft and add whistle? I think this feels good
01:09:013 (7) - feels better if you move it to 01:08:903 - and change clap to whistle. maybe you can put it at x:344,y:312

[Insane]
need more work on the rhythm. if you don't make more custom rhythm (I may even call it remix), there is no way making such a sparse Insane. (I FCed this but feel the flow kinda strange, like I'm playing jubeat with one finger.)
Maybe you can have a look at http://osu-ppy-sh.jeuxcrack.net/b/53628 (last part, tsuka's remix) and http://osu-ppy-sh.jeuxcrack.net/s/18319, which all have vocals, and have fun rhythms.
btw, the maximum combo is only a few more than Hard. Don't you think you should make it larger?
00:07:689 - the first part is just too plain. make some custom rhythm may instantly attract the player, e.g., add notes at 00:09:234 - 00:10:447 - 00:10:667 - 00:10:998 - .
00:15:520 (1) - the note reads bad because it starts on the blue lines and I regard it as overmapping as there is nearly nothing in the music. removing this note is no way bad.
00:24:234 (4,5,6,7,8) - I think the rhythm can be

which sounds better.
00:25:999 (2,3,4,5,6) - ^
00:41:219 (1) - shorten 1/4, add a note at original slider end
00:45:520 (1) - I don't think the jump is good. One hundred percent improper.
01:15:631 - making a stream here is a good idea.

Good luck~

[CSGA]Ar3sgice wrote: 5a44y

alacat's Hard

  1. 00:47:285 (5) - suggest http://osu-ppy-sh.jeuxcrack.net/ss/753472 emm... no.
  2. 00:59:748 (5) - http://osu-ppy-sh.jeuxcrack.net/ss/753474 no change.
  3. 01:05:373 (9) - suggest http://osu-ppy-sh.jeuxcrack.net/ss/753471 ^
  4. 01:11:660 (3) - x:108 y:332? put jump here :3
  5. 01:22:689 (7) - http://osu-ppy-sh.jeuxcrack.net/ss/753475 so hard lol

Sonnyc wrote: 56555

Alacat's Hard:

00:09:013 (4,1) - I doubt if this is a nice long note. no problem about it.
00:37:469 (8) - Consider placing on top of (5)? That will flow better imo no change.
00:39:013 (4) - ctrl+G. This jump doesn't look nice. put jump here :3
00:45:631 (8) - Add a whistle or NC. nah~
00:51:587 (1,2) - Combo should start at (2) for the lyrics. break my pattern .3.
01:00:631 (1) - hmm consider making this a normal sampleset? soft sound is better than normal .

Behonkiss wrote: 4p4y1w

alacat's Hard:
00:11:219 (1, 2) - Make these sliders more symmetrical. no need to change here.

Flower wrote: 4e3w57

[alacat's Hard]
00:10:778 (4) - add whistle I feel that these consecutive whistle does not match.
00:13:425 (4) - ^ ^
00:16:513 - remove whistle? sounds strange to me emm.. i need it imo.
00:23:572 - ^ ^
00:52:689 - set sample to soft and add whistle? I think this feels good yes, but i want to put normal sound here.
01:09:013 (7) - feels better if you move it to 01:08:903 - and change clap to whistle. maybe you can put it at x:344,y:312 no change.
Thank you for modding ;)
hi dora <3

Normal
00:22:689 (3) - add whistle on the slider head
00:24:013 (2) - add whistle
00:25:778 (2) - ^
00:34:160 (3) - you can just copy the slider on 00:32:395 (1) - and it will be more balance

Insane

00:16:292 (5) - change to 1/8 slider will be more better for the rhythm
add notes on 00:21:145 - and 00:21:587 to fit the rhythm 00:22:800 - add a note with whistle
00:34:160 (5) - NC for this slow slider please
00:44:528 (1,1) - too far away for the 1/4 spacing, but it is ok to play (for me)
00:50:263 (2,2,2) - I thought that is 1/4 spacing when that is my first play, maybe you can fix them by ds 1.2x
01:05:042 (4,5,6) -
try this
http://osu-ppy-sh.jeuxcrack.net/ss/755459
01:07:689 (6) - add clap on the slider tail

sorry for my poor English and mod ;w;
nice one!!!!
request in-game chat

[Insane]
cs+1? (I feel a little smaller)

00:12:984 (1) - add Finish?
00:16:513 (1) - More better rhythm,follow with lyrics,like this.

00:18:939 - You should pick up the sound of here
00:35:484 (1) - why nc? I thinks remove nc
00:39:013 (2) - add whistle?
00:44:528 (1) - I wonder how to pick up the sound of your..More, you should follow the lyrics.

00:52:689 - add note

[Normal]
really awesome normal~

good luck~ ;)
Topic Starter
Kodora
Big thanks to all modders for mods, i'll reply to all & update tomorrow because i'm too tired to do it now.
Topic Starter
Kodora
:P Ok, i was need more rest then i expect.

Flower
Hi~ in-game request~

[General]
first kiai start at 00:16:513 - , as alacat does. no, i want to hl my sliderstream on insane
you can end the second kiai time at 00:28:866 - so yhat you don't need to end it at 1/4. Same is the last but one. fixed in other way
I find you using normal whistle in kiai time. Obviously you need to find a better clap, instead of using noisy whistles. fixed
It is better if you make the most use of normal samples, especially in non-kiai parts. will think fixed
Besides, you should notice that you have used soft sample in the second kiai time, which is not consistent with the first kiai.
Furthermore, you should check spacing in your diffs, because you are using too large grid snap. fixed all

[Normal]
00:15:631 (1) - add one more repeat? yes
00:32:395 - the part is nearly silent imo. Increase volume to 50 yes
00:32:395 (1,2,3) - it's better if you make them symmetric. not really, harms my pattern
00:48:278 - remove whistle
00:52:910 (1) - I suggest starting at 00:52:689 - so that the player can read it better. no, mapped follow lyrics :3
00:52:910 (1,2,3,4,5,1,2,3,4,5) - The pattern is dumb, comparing to adjacent patterns. make them a little more dynamic. ;_; no, just no. i like it



[Insane]
need more work on the rhythm. if you don't make more custom rhythm (I may even call it remix), there is no way making such a sparse Insane. (I FCed this but feel the flow kinda strange, like I'm playing jubeat with one finger.)
Maybe you can have a look at http://osu-ppy-sh.jeuxcrack.net/b/53628 (last part, tsuka's remix) and http://osu-ppy-sh.jeuxcrack.net/s/18319, which all have vocals, and have fun rhythms.
btw, the maximum combo is only a few more than Hard. Don't you think you should make it larger?
00:07:689 - the first part is just too plain. make some custom rhythm may instantly attract the player, e.g., add notes at 00:09:234 - 00:10:447 - 00:10:667 - 00:10:998 - .
00:15:520 (1) - the note reads bad because it starts on the blue lines and I regard it as overmapping as there is nearly nothing in the music. removing this note is no way bad.
00:24:234 (4,5,6,7,8) - I think the rhythm can be

which sounds better.
00:25:999 (2,3,4,5,6) - ^
00:41:219 (1) - shorten 1/4, add a note at original slider end
00:45:520 (1) - I don't think the jump is good. One hundred percent improper.
01:15:631 - making a stream here is a good idea.

^ fixed all, reworked rhytm. should be fine now

Good luck~

Foreverends
hi dora <3

Normal
00:22:689 (3) - add whistle on the slider head yes
00:24:013 (2) - add whistle yes
00:25:778 (2) - ^ yes
00:34:160 (3) - you can just copy the slider on 00:32:395 (1) - and it will be more balance no. mine looks better

Insane

00:16:292 (5) - change to 1/8 slider will be more better for the rhythm loool no it will be too eggpain & overmapped
add notes on 00:21:145 - and 00:21:587 to fit the rhythm fixed in other way
00:22:800 - add a note with whistle fixed in other way
00:34:160 (5) - NC for this slow slider please lol unneeded slowdown, removed
00:44:528 (1,1) - too far away for the 1/4 spacing, but it is ok to play (for me) removed note
00:50:263 (2,2,2) - I thought that is 1/4 spacing when that is my first play, maybe you can fix them by ds 1.2x yes, this pattern might confuse, but readability is the part of skill too (Yuko's, kiddly's, yongtw's maps etc). It is not so eggpain, it easy to read on such low bpm if you just following rhytm. also i made it to harm down DT-lovers here
01:05:042 (4,5,6) no, mine better :>
01:07:689 (6) - add clap on the slider tail unfit, no.

sorry for my poor English and mod ;w;
nice one!!!!

Satellite
request in-game chat

[Insane]
cs+1? (I feel a little smaller) it is not small, 5 is normal :>

00:12:984 (1) - add Finish?
00:16:513 (1) - More better rhythm,follow with lyrics,like this.
fixed in other way
00:18:939 - You should pick up the sound of here fixed in other way
00:35:484 (1) - why nc? I thinks remove nc no, follow new part of music & new pattern. rhytm changed, pattern changes, so it is needed
00:39:013 (2) - add whistle? unneeded
00:44:528 (1) - I wonder how to pick up the sound of your..More, you should follow the lyrics. hmmmm
fixed in other way
00:52:689 - add note no, i'm focusing on vocals here

[Normal]
really awesome normal~ thanks <3

good luck~ ;)

Thank you all again. Update.
& changed title (thanks to Elly-chan for suggestion)
random mod here ;).

[General]
  1. Add muted sliderslide? x.x
  2. start kiai at 00:16:513 here? (except alacat's diff)
[Normal]
  1. 00:14:307 (4)- : put it here would break the flow imooo x.x move this to 332 330 perhaps ;w;
  2. 00:15:520 - : unused green line
  3. 00:28:425 - : perhaps add a circle with whistle here and start spinner at 00:28:866 would be great! It just strange that the whistle sound disappear here x.x
  4. 00:34:160 (3)- : why don't you copy paste previous slider? x.x
  5. 00:57:101 (2)- : move nc here and and finish here
  6. 01:07:689 (3,4)- : why don't arrange them like this x.x
  7. 01:08:572 (3,4)- : add finish? more fit
  8. 01:20:484 (1)- : why whistle? change this into clap for clap consistency :3
  9. 01:22:689 (4,5)- : add finish?
  10. 01:25:778 (2)-: remove whistle, change into clap
  11. 01:27:542 (2)- : add clap to slider head
[alacat onee-chan Hard xD]
  1. 00:09:454 (1,2,3,4)- : move this to 380 284 (1.57x) to make circle 1 have the same distance as 00:08:572 (3,4)'s circle
  2. 00:37:469 (8)- : stack this to 5 ? x.x
  3. 00:37:689 (1)- : rather than whistle here, I heard whistle at previous part so move whistle to 00:37:469 ?
  4. 00:38:792 (3)- : add additions Drum with clap on it? :3a
  5. 00:39:013 (4)- : ^
[Insane]
  1. 00:11:109 (x)- : add circle here perhaps? felt empty x.x
  2. 00:57:101 (2)- : add finish
that's all I can find, good luck :)
t/89198

I've told you million times, do NOT use (Cut. Ver) in title. This is NOT an official title, so keeping it doesn't make any sense. You have no any reasons to break this guideline.

To whoever who will mod/check/take-a-look at it: song's title is Distance. Kodora cut it himself, so there's no need to keep (Cut Ver.) in title.

Next time read guidelines carefully. :3

recheck
19:30 -Bakari-: 00:16:513 (1) - слишком похоже на стак. Сделай [http://puu.sh/2WC8z.jpg более читаемым] что ли
19:31 Kodora: идея хэппи30 XD
19:31 Kodora: не уверен что стоит
19:31 -Bakari-: Это читается как стак
19:31 -Bakari-: путает основательно
19:32 -Bakari-: 00:28:866 (1,2,3) - а тут я бы сделал даблы как на 00:26:219 (3,4,5,6) - они же хорошие
19:32 Kodora: поправил первое
19:32 Kodora: э, а второе нет.
19:33 Kodora: те даблы идут по вокалу, а в первой части инструменталка
19:33 -Bakari-: 00:23:131 (4) - nazi - сто раз говорил, избегай таких стаков. :<
19:34 Kodora: NEVERRRR
19:34 Kodora: people need to l2play with ears instead of play with eyes only, or play Whac-A-Mole instead.
19:35 -Bakari-: 00:20:263 (1) - what for?
19:35 -Bakari-: I mean new combo
19:35 Kodora: new part in music & new pattern \:D/
19:37 -Bakari-: 01:22:689 (1) - I'd replace it with 1/2 slider to follow vocals
19:38 -Bakari-: it plays much better, imo. :V
19:39 Kodora: in is not follow vocals O_O
19:40 Kodora: i foused on strong beat here also 3rd is 01:23:572 (3) -
19:40 Kodora: they even loused
19:40 Kodora: *louder
19:40 -Bakari-: wait
19:41 -Bakari-: asdasdasd
19:41 -Bakari-: 01:22:138 (2) - confused me a lot
19:41 Kodora: l2play azazaza no change
19:42 Kodora: i love intuitive spacing
19:42 -Bakari-: and I like readable SV changes @ 01:29:748 (2)
19:42 Kodora: Andrea said delete it
19:43 Kodora: so
19:43 Kodora: i'll keep this for now
19:43 -Bakari-: Meh.
19:44 -Bakari-: In fact, I don't think that x0.5 fits here
19:44 -Bakari-: but meh..
19:44 -Bakari-: you make this unreadable? it's up to you.
19:46 Kodora: slow slider perfectly fit vocals here, i can /np you a lot of maps what used same slider or even MUCH slower
19:46 -Bakari-: I don't really mind
19:47 -Bakari-: it's your map, after all.
19:47 Kodora: also they become slow, slower and slower so i agree with Andrea here, it possible to read
19:47 -Bakari-: then how about reducing DS here?
19:47 -Bakari-: you slowdown sliders and use x2.0
19:48 Kodora: nonsence :\
19:48 Kodora: looks too ugly
19:50 -Bakari-: 00:23:572 (1,2,3,4,1,2,3,4) - нормал
19:50 -Bakari-: Я говорил, да? :/
19:54 -Bakari-: 00:28:425 (1) - right after spinner appears note
19:54 -Bakari-: 1/1 is TOO short for the easiest diff
19:56 Kodora: я могу укоротить спиннер
19:56 Kodora: но будет дыра с киаи
19:56 -Bakari-: i'd try http://puu.sh/2WCU4.jpg
19:56 Kodora: а поизвращаться с ритмом в изе я не могу
19:56 -Bakari-: Well.. I think that you can replace that spinner with one long-reversed-slider.
19:56 Kodora: notes sounds weirk
19:57 Kodora: *weird
19:57 -Bakari-: spinner isn't really playable
19:57 Kodora: k i'll save hole with kiai \:D/
19:57 -Bakari-: NO
19:57 -Bakari-: try to map this spinner
19:57 Kodora: it is not break
19:57 Kodora: >_>
19:57 Kodora: rhytm too interesting here to make it with simple notes :<
19:58 Kodora: well
19:58 Kodora: where did you end spinner?
19:59 Kodora: oh i see
19:59 Kodora: ...no, just no, it sounds too bad
19:59 -Bakari-: http://puu.sh/2WD3X.jpg
20:00 -Bakari-: уныние.jpg
20:00 Kodora: code for this pls
20:00 Kodora: baceuse i want have your placement too \:D/
20:01 -Bakari-: you sure?
20:01 Kodora: in fact it sounds good for now
20:02 Kodora: but i'm lazy to work at placement here
20:02 Kodora: я не могу сделать это интереснее, мне нужны 1/4 ноты, а твоё предложение звучит пока что лучше всего
20:02 -Bakari-: ну ок
20:04 -Bakari-: soon ;_;
20:04 Kodora: ж_ж
20:04 Kodora: ;_;
20:05 -Bakari-: http://puu.sh/2WDeY.txt
20:07 Kodora: i lied, it sucks
20:07 Kodora: :>
20:07 -Bakari-: oh you
20:07 Kodora: also suddenly 4.5 stars
20:07 Kodora: i just cant accept it
20:07 -Bakari-: ОХ БЛИН ТЫ СЕРЬЕЗНО
20:08 -Bakari-: 00:32:395 (1,3) -
20:09 -Bakari-: Я забыл сказать, сделай 1 и 3 симметричными. Копируешь 3 и реверсишь
20:11 Kodora: done
20:13 -Bakari-: http://puu.sh/2WDsw.jpg
20:14 Kodora: lol
20:14 -Bakari-: oh wait
20:14 -Bakari-: wrong tab D:
20:16 -Bakari-: 00:52:248 - Я б ноту
20:16 -Bakari-: для консистентного (не знаю как по-русски) ритма
20:17 Kodora: нет, там по вокалу
20:17 -Bakari-: меня напрягает эта дыра
20:18 -Bakari-: а потом ПОЛУЧИ ДОЛБАНУЮ КУЧУ ТРИПЛЕТОВ 00:52:910 (1,2,3,4,5,1,2,3,4) -
20:18 Kodora: да они ж элементарны, 130 бпм, там любое дно пробъёт
20:19 -Bakari-: это изя
20:19 -Bakari-: точнее самая легкая дифа
20:19 -Bakari-: ну короче
20:19 -Bakari-: бла-бла-бла, замени слайдером зотя бы один :<
20:20 Kodora: нетнетнет она и так туу изи алсо это нормал :<
20:21 -Bakari-: 00:52:910 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - ну блин, вот эо
20:21 -Bakari-: это*
20:21 -Bakari-: сложнее, чем весь остальной нормал
20:22 Kodora: too easy
20:22 Kodora: 136 bpm pls
20:22 -Bakari-: <120 = pretty fast
20:22 -Bakari-: >*
20:22 -Bakari-: or <*
20:22 -Bakari-: you got the idea
Topic Starter
Kodora

- t e n n y a - wrote: 5k5j39

random mod here ;).

[General]
  1. Add muted sliderslide? x.x breaks ranking criteria since i already have silenced sliderticks
  2. start kiai at 00:16:513 here? (except alacat's diff) no, want to hl my stream using kiai
[Normal]
  1. 00:14:307 (4)- : put it here would break the flow imooo x.x move this to 332 330 perhaps ;w; distance please
  2. 00:15:520 - : unused green line removed
  3. 00:28:425 - : perhaps add a circle with whistle here and start spinner at 00:28:866 would be great! It just strange that the whistle sound disappear here x.x ok
  4. 00:34:160 (3)- : why don't you copy paste previous slider? x.x ok
  5. 00:57:101 (2)- : move nc here and and finish here no, lyrics starts earlier
  6. 01:07:689 (3,4)- : why don't arrange them like this x.x ok
  7. 01:08:572 (3,4)- : add finish? more fit not really
  8. 01:20:484 (1)- : why whistle? change this into clap for clap consistency :3 no :3 whistle sounds better
  9. 01:22:689 (4,5)- : add finish? um, no
  10. 01:25:778 (2)-: remove whistle, change into clap yes
  11. 01:27:542 (2)- : add clap to slider head
yes


[Insane]
  1. 00:11:109 (x)- : add circle here perhaps? felt empty x.x no, its ok o.o
  2. 00:57:101 (2)- : add finish yes
that's all I can find, good luck :)
Thank you for mod! And thanks -Bakari- for recheck. Update.
o/

General 6285k

  1. why map's BGs are two in number? I recommend use gg2b this.

Normal d293k

  1. 00:32:395 (1) - I recommend perfect bending http://osu-ppy-sh.jeuxcrack.net/ss/765186
  2. 00:52:910 (1,2,3,4,5,1,2,3,4,5) - Really boring and so monotonous pattern. at least once time look at this code. if you're following vocals, as you wish.
    SPOILER
    308,320,52689,2,0,L|360:344,1,40,2|0,0:0|0:0,0:0:0:0:
    380,316,53131,2,0,L|424:304,1,40,2|0,0:0|0:0,0:0:0:0:
    428,268,53572,6,0,L|456:228,2,40,4|0|8,0:0|0:0|0:0,0:0:0:0:
    352,244,54454,2,0,P|336:220|332:200,1,40,2|0,0:0|0:0,0:0:0:0:
    324,172,54895,2,0,P|316:144|300:124,1,40,8|0,0:0|0:0,0:0:0:0:
    292,100,55337,6,0,P|316:60|360:44,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
    216,128,56660,1,8,0:0:0:0:
    176,132,56881,1,0,0:0:0:0:
    144,112,57101,6,0,L|120:196,1,80,4|8,0:0|0:0,0:0:0:0:
    160,260,57984,1,2,1:1:0:0:
    232,296,58425,1,8,1:1:0:0:
  3. 01:09:013 (4) - Move to x:260, y:224. it will be better about blanket.
  4. 01:09:454 (1,2) - Same. http://osu-ppy-sh.jeuxcrack.net/ss/765204
    This is code.
    SPOILER
    328,184,69454,6,0,P|408:152|420:80,1,160,4|0,1:1|0:0,0:0:0:0:
    344,104,70778,1,8,0:0:0:0:
    265,86,71219,2,0,L|89:86,1,160,2|0,0:0|0:0,0:0:0:0:
  5. 01:17:395 (2) - Clear whistle at this slider's first or add whistle on 01:20:925 (2) this circle.
  6. 01:23:131 (5) - Add clap?

alacat's Hard 3o6a1s

  1. 00:39:013 (4,1) - これはどうですか? http://osu-ppy-sh.jeuxcrack.net/ss/765228
    SPOILER
    276,68,38572,2,0,L|352:40,1,80,2|0,0:0|0:0,0:0:0:0:
    460,104,39013,2,0,L|384:132,1,80,8|0,0:0|0:0,0:0:0:0:
    380,260,39454,6,0,P|300:260|236:304,1,160,4|8,0:0|0:0,0:0:0:0:
  2. 00:40:557 (4) - x:128, y:252 はどうですか?音がスタックにするのはないと思います。
  3. 01:09:895 (4) - 少し遠い?
  4. 01:26:219 (3,4) - これはどうですか? http://osu-ppy-sh.jeuxcrack.net/ss/765240
    コードです。
    SPOILER
    88,296,86219,1,2,0:0:0:0:
    20,232,86439,2,0,L|0:272,2,40,0|0|8,0:0|0:0|0:0,0:0:0:0:

Insane 1o711v

  1. 00:22:248 - Why volume is shrinked? really strange.
  2. 00:35:484 (1) - It doesn't has anything unique sound. delete NC and NC 00:35:925 (3) here.
  3. 00:44:528 (1) - At least, set about SV multiplier x0.7↑. don't you think this is too slow to appear 100point?
  4. 00:46:513 (1) - Distance is so sharp. at least, 70%↓ players are miss that. I recommend reduce it. like this http://osu-ppy-sh.jeuxcrack.net/ss/765257
  5. 01:09:895 (4) - Ctrl + G?
  6. 01:17:395 (5) - looks a little bad. how about move to x:208, y:162?
  7. 01:29:748 (2) - Same as 00:44:528 (1)
That's all :D GL ;)
Topic Starter
Kodora

scanter wrote: 505g2y

o/

General 6285k

  1. why map's BGs are two in number? I recommend use gg2b this.answered in-game :>

Normal d293k

  1. 00:32:395 (1) - I recommend perfect bending http://osu-ppy-sh.jeuxcrack.net/ss/765186 yes
  2. 00:52:910 (1,2,3,4,5,1,2,3,4,5) - Really boring and so monotonous pattern. at least once time look at this code. if you're following vocals, as you wish. NO. i love this pattern. also with your suggestions diff suddenly become 5 star-rated, so this is not acceptable for me
    SPOILER
    308,320,52689,2,0,L|360:344,1,40,2|0,0:0|0:0,0:0:0:0:
    380,316,53131,2,0,L|424:304,1,40,2|0,0:0|0:0,0:0:0:0:
    428,268,53572,6,0,L|456:228,2,40,4|0|8,0:0|0:0|0:0,0:0:0:0:
    352,244,54454,2,0,P|336:220|332:200,1,40,2|0,0:0|0:0,0:0:0:0:
    324,172,54895,2,0,P|316:144|300:124,1,40,8|0,0:0|0:0,0:0:0:0:
    292,100,55337,6,0,P|316:60|360:44,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
    216,128,56660,1,8,0:0:0:0:
    176,132,56881,1,0,0:0:0:0:
    144,112,57101,6,0,L|120:196,1,80,4|8,0:0|0:0,0:0:0:0:
    160,260,57984,1,2,1:1:0:0:
    232,296,58425,1,8,1:1:0:0:
  3. 01:09:013 (4) - Move to x:260, y:224. it will be better about blanket. yes
  4. 01:09:454 (1,2) - Same. http://osu-ppy-sh.jeuxcrack.net/ss/765204
    This is code. cool idea, applied
    SPOILER
    328,184,69454,6,0,P|408:152|420:80,1,160,4|0,1:1|0:0,0:0:0:0:
    344,104,70778,1,8,0:0:0:0:
    265,86,71219,2,0,L|89:86,1,160,2|0,0:0|0:0,0:0:0:0:
  5. 01:17:395 (2) - Clear whistle at this slider's first or add whistle on 01:20:925 (2) this circle. ok
  6. 01:23:131 (5) - Add clap? yes

Insane 1o711v

  1. 00:22:248 - Why volume is shrinked? really strange. forgot to delete green line :<
  2. 00:35:484 (1) - It doesn't has anything unique sound. delete NC and NC 00:35:925 (3) here. forgot to delete nc but new one placed correct follow lyrics
  3. 00:44:528 (1) - At least, set about SV multiplier x0.7↑. don't you think this is too slow to appear 100point? it perfectly fits vocals here. if people do not want to apper 100, probably they should practicing at aiming sliders!
  4. 00:46:513 (1) - Distance is so sharp. at least, 70%↓ players are miss that. I recommend reduce it. like this http://osu-ppy-sh.jeuxcrack.net/ss/765257 fixed
  5. 01:09:895 (4) - Ctrl + G? no, it looks bad
  6. 01:17:395 (5) - looks a little bad. how about move to x:208, y:162? no it is classical pattern, it is good :\
  7. 01:29:748 (2) - Same as 00:44:528 (1) same as above
That's all :D GL ;)
Thanks! Updated.
it was irc mod for Insane and Normal
2013-05-19 23:48 Kodora: ACTION толкает
2013-05-19 23:52 Aleks719: линк
2013-05-19 23:53 Kodora: ACTION is listening to [http://osu-ppy-sh.jeuxcrack.net/b/250143 Aoyama Misao - Distance]
2013-05-19 23:53 Kodora: обнови только, я мод чекнул
2013-05-19 23:56 Aleks719: обновить?
2013-05-19 23:56 Aleks719: я не качал
2013-05-19 23:56 Kodora: да
2013-05-19 23:56 Kodora: а, окей
2013-05-19 23:58 Aleks719: бтв
2013-05-19 23:59 Aleks719: андрей сказал, что он не был уверен в сорсе
2013-05-19 23:59 Aleks719: и его тупо ляпнул, типа проверенный источник
2013-05-19 23:59 Kodora: косига и алакэт подтвердили
2013-05-19 23:59 Aleks719: что игра такая есть?
2013-05-19 23:59 Aleks719: я не спорю
2013-05-20 00:00 Kodora: имхо японцам можно верить, тем более что косига замапал до этого тоже
2013-05-20 00:00 Aleks719: а что музыка в ней эта - не уверен
2013-05-20 00:00 Aleks719: ща
2013-05-20 00:00 Aleks719: мб они здесь
2013-05-20 00:00 Aleks719: 5 утра
2013-05-20 00:00 Aleks719: ладно, потом
2013-05-20 00:00 Kodora: спят оба
2013-05-20 00:00 Kodora: :\
2013-05-20 00:01 Aleks719: ага
2013-05-20 00:01 Aleks719: не суть короче
2013-05-20 00:01 Kodora: я косиге написал ещё когда ты первый раз засомневался
2013-05-20 00:01 Kodora: окей
2013-05-20 00:01 Aleks719: http://puu.sh/2WQHz.png
2013-05-20 00:02 Aleks719: так должно быть?
2013-05-20 00:02 Aleks719: у вас с алакатом ваще ничо не совпадает
2013-05-20 00:03 Kodora: киаи не совпадают потому что я хотел сделать чтобы мой киаи начинался на стриме
2013-05-20 00:03 Kodora: ну поскольку нормал мой я сделал там так же
2013-05-20 00:03 Aleks719: мгм
2013-05-20 00:03 Kodora: алакат сказала что у себя менять не хочет
2013-05-20 00:03 Aleks719: а у него?
2013-05-20 00:03 Aleks719: а ну ок
2013-05-20 00:03 Aleks719: не критично
2013-05-20 00:03 Aleks719: ибо гд
2013-05-20 00:03 Kodora: она тоже так сказала
2013-05-20 00:04 Aleks719: бтв
2013-05-20 00:04 Aleks719: у нее кастомные нормал саунды
2013-05-20 00:04 Aleks719: в секциях
2013-05-20 00:04 Aleks719: а в папке нету
2013-05-20 00:04 Aleks719: ничо не потеряли?
2013-05-20 00:05 Kodora: ох блин, я после Флауэр себе добавил в диффы
2013-05-20 00:05 Kodora: у неё и не было вроде как, надо будет спросить
2013-05-20 00:17 Kodora: о, косига проснулся
2013-05-20 00:18 Aleks719: о
2013-05-20 00:18 Kodora: что конкретно у него уточнить, была ли песня в игре?
2013-05-20 00:18 Aleks719: шли его прям ко мне
2013-05-20 00:19 Aleks719: ща с тиком разберусь и вернусь
2013-05-20 00:19 Kodora: ща
2013-05-20 00:24 Aleks719: де он
2013-05-20 00:24 Aleks719: ушел опять
2013-05-20 00:24 Aleks719: ?
2013-05-20 00:24 Kodora: нет
2013-05-20 00:24 Kodora: о_Л
2013-05-20 00:25 Aleks719: а что ко мне он не идет
2013-05-20 00:25 Kodora: ща ещё раз напишу
2013-05-20 00:25 Aleks719: uge sam
2013-05-20 00:25 Aleks719: emu napisal
2013-05-20 00:31 Aleks719: инс ппц
2013-05-20 00:31 Aleks719: тир какой-то
2013-05-20 00:32 Aleks719: :D
2013-05-20 00:32 Kodora: тир? о_О
2013-05-20 00:32 Aleks719: да
2013-05-20 00:32 Aleks719: когда мелкие объекты и преимуществеено круги
2013-05-20 00:32 Aleks719: *нно
2013-05-20 00:32 Aleks719: мы называем ето тиром
2013-05-20 00:33 Kodora: лол :\
2013-05-20 00:35 Aleks719: ну
2013-05-20 00:35 Aleks719: так
2013-05-20 00:35 Aleks719: ранкабельно
2013-05-20 00:35 Aleks719: но не оч красиво
2013-05-20 00:35 Aleks719: я буду писать только те моменты, которые затруднительны по геймплею
2013-05-20 00:36 Kodora: окей, спасибо :3
2013-05-20 00:36 Aleks719: дизайн я редко пишу, ибо маппер знает лучше,
2013-05-20 00:39 Aleks719: 00:16:182 (6) - плохо
2013-05-20 00:39 Aleks719: объясняю почему
2013-05-20 00:39 Aleks719: после слайдера идет киай, верно?
2013-05-20 00:39 Kodora: хэппи30 посоветовал
2013-05-20 00:39 Kodora: да
2013-05-20 00:39 Aleks719: да
2013-05-20 00:40 Aleks719: но есть большое НО
2013-05-20 00:40 Aleks719: следующий слайдер стоит так
2013-05-20 00:40 Aleks719: что он перекрывается фонтаном киая
2013-05-20 00:40 Aleks719: фонтан киая особенно силен в углах
2013-05-20 00:40 Aleks719: и много закрывает
2013-05-20 00:40 Aleks719: + очень светлый бг
2013-05-20 00:40 Kodora: хмм
2013-05-20 00:41 Aleks719: читабельность ар падает невероятно низко
2013-05-20 00:41 Kodora: погоди, но тут же киаи начинается на стриме
2013-05-20 00:41 Aleks719: да
2013-05-20 00:41 Kodora: это у алакат на слайдере
2013-05-20 00:41 Aleks719: ох
2013-05-20 00:41 Aleks719: да
2013-05-20 00:41 Aleks719: там более
2013-05-20 00:41 Aleks719: он перекрывает слайдер и реверсы
2013-05-20 00:41 Kodora: как это исправить?
2013-05-20 00:41 Aleks719: я задумался что-то
2013-05-20 00:42 Aleks719: самое простое - перенести
2013-05-20 00:42 Aleks719: типа начать стрим и слайдер поближе к центру
2013-05-20 00:42 Aleks719: подальше от киая хотя бы
2013-05-20 00:43 Kodora: 00:15:631 (1,2,3,4,5,6,1,2) - если я поверну это на 90 градусов с сделаю это перпендикулярно 00:17:395 (3) - норм будет?
2013-05-20 00:43 Kodora: *и сделаю
2013-05-20 00:45 Aleks719: пока слабо представляю
2013-05-20 00:45 Aleks719: сделаешь - обновишь
2013-05-20 00:45 Aleks719: посмотрим
2013-05-20 00:46 Aleks719: 00:28:866 (1,2,3) - я бы чуть увеличил спейсинг
2013-05-20 00:46 Aleks719: и дальше похожее место будет
2013-05-20 00:46 Aleks719: похоже на джампы уж больно
2013-05-20 00:47 Aleks719: хотя как бы не испортить
2013-05-20 00:47 Aleks719: хз
2013-05-20 00:49 Aleks719: 00:42:873 - нотка просится
2013-05-20 00:49 Kodora: обновил инс, посмотри
2013-05-20 00:50 Aleks719: рано
2013-05-20 00:50 Kodora: теперь фонтаны не цепляет
2013-05-20 00:50 Aleks719: гуд
2013-05-20 00:50 Aleks719: 00:45:631 (1,2,3,4) - ты точно хочешь ето оставить
2013-05-20 00:50 Aleks719: оно какое-то куцое, чесслово
2013-05-20 00:50 Kodora: 00:28:866 (1,2,3) - насколько? 1.50?
2013-05-20 00:50 Aleks719: 1.3-1.4
2013-05-20 00:50 Kodora: нотка не нужна :\
2013-05-20 00:50 Aleks719: ок
2013-05-20 00:51 Kodora: 00:45:631 (1,2,3,4) - у хэппи30 был баттхёрт на это. точно хочу
2013-05-20 00:51 Kodora: это очень легко провести даже с дт
2013-05-20 00:51 Kodora: хоть на мыши, хоть на планше
2013-05-20 00:51 Aleks719: 00:46:844 (2) - тут тоже не нужна нотка
2013-05-20 00:52 Aleks719: хз зачем прицепил
2013-05-20 00:52 Aleks719: лучше джамп там сделай
2013-05-20 00:53 Kodora: убрал ноту
2013-05-20 00:53 Kodora: 1.40 спейсинг будет ок?
2013-05-20 00:53 Aleks719: да
2013-05-20 00:53 Aleks719: 00:50:042 (1,2,1,2,1,2) - лучше пожалуй
2013-05-20 00:54 Aleks719: одним комбо это делать
2013-05-20 00:54 Aleks719: чем урывки в две ноты
2013-05-20 00:54 Aleks719: ритмы странные
2013-05-20 00:54 Kodora: ^ из-за этого у меня уже один баббл сорвался
2013-05-20 00:55 Aleks719: то ты триплы бахаешь
2013-05-20 00:55 Kodora: нк тут для читабельности
2013-05-20 00:55 Aleks719: то даблы чисто по вокалу 00:54:454
2013-05-20 00:55 Aleks719: а 3ю ноту не ставишь
2013-05-20 00:55 Aleks719: слайдеры тоже эти
2013-05-20 00:55 Aleks719: как 2 ноты
2013-05-20 00:55 Aleks719: а третья то есть, то нет
2013-05-20 00:56 Kodora: первая часть по инструменталке, вторая больше по вокалу :\
2013-05-20 00:57 Aleks719: а вот ты играешь 1й раз
2013-05-20 00:57 Aleks719: оо, вот тут он мапал
2013-05-20 00:57 Kodora: киноко фкшнул с дт с 1 раза
2013-05-20 00:57 Aleks719: по инстументалке, триплы збс
2013-05-20 00:57 Kodora: и тсука на мыши
2013-05-20 00:57 Aleks719: давай без азиатов
2013-05-20 00:57 Aleks719: эти все чо хоть
2013-05-20 00:57 Aleks719: зафкшат
2013-05-20 00:57 Aleks719: с дт
2013-05-20 00:57 Kodora: я оооочень не хотел копипастить и решил что разный ритм будет лучший
2013-05-20 00:58 Aleks719: слайдеры норм
2013-05-20 00:58 Aleks719: а даблы уже не оч
2013-05-20 00:58 Kodora: киноко вообще сказал больше стриплов и стримов XD
2013-05-20 00:58 Aleks719: я за триплы в этом случае
2013-05-20 00:58 Aleks719: так ты даунбит после вокала не теряешь
2013-05-20 00:59 Aleks719: но манера совать 2 ноты под конец слайдера мне не нравится о/
2013-05-20 00:59 Kodora: XD а мне норм :3
2013-05-20 00:59 Aleks719: начинать с трипла правильнее, чем им заканчивать бтв
2013-05-20 00:59 Kodora: я и триплы под слайдерами видел, это куда баттхёртнее
2013-05-20 01:00 Aleks719: я тоже много что видел
2013-05-20 01:00 Aleks719: 00:58:866 (1) - после спиннера дыра
2013-05-20 01:00 Aleks719: с сильными битами
2013-05-20 01:00 Aleks719: замапь их
2013-05-20 01:00 Kodora: сто раз думал об этом :\
2013-05-20 01:00 Aleks719: тебе пальцем ткнуть куда биты ставить?
2013-05-20 01:01 Kodora: 00:58:866 (1) - я даже вот тут начинал слайдер под инструмент (хз как он называется)
2013-05-20 01:01 Kodora: но он налазит на ноты по вокалу
2013-05-20 01:01 Kodora: брейк не вставляется
2013-05-20 01:01 Aleks719: нафиг брей
2013-05-20 01:01 Aleks719: к
2013-05-20 01:02 Aleks719: инструмент : синтезатор бтв
2013-05-20 01:02 Aleks719: а биты замапь
2013-05-20 01:02 Kodora: ах да, ткни лучше пальцем т.к. я хочу поставить ноту сразу после спиннера :\
2013-05-20 01:02 Aleks719: ок ща
2013-05-20 01:03 Aleks719: 01:08:572 (1) - это комбо тоже
2013-05-20 01:03 Aleks719: какое-то ненужное
2013-05-20 01:03 Aleks719: вокал-то продолжается там
2013-05-20 01:03 Kodora: под сильную часть, я там даже погромче сделал
2013-05-20 01:04 Aleks719: погромче ок
2013-05-20 01:04 Aleks719: нк сомнительно
2013-05-20 01:04 Aleks719: http://puu.sh/2WTDC.jpg
2013-05-20 01:04 Aleks719: на, биты
2013-05-20 01:04 Aleks719: на 1/4 который в стрим идущий по желанию
2013-05-20 01:04 Aleks719: яб поставил
2013-05-20 01:04 Kodora: http://puu.sh/2WTFy.jpg у меня вот так получилось, норм?
2013-05-20 01:05 Aleks719: нет
2013-05-20 01:05 Aleks719: дыра на красном
2013-05-20 01:06 Aleks719: а на белом после синего в музыке ничего нет
2013-05-20 01:06 Aleks719: он одиночный
2013-05-20 01:06 Kodora: да, твоё звучит лучше, спасибо
2013-05-20 01:07 Aleks719: 01:14:748 (1,2,3) - такое мы обсуждали
2013-05-20 01:07 Aleks719: там спейсинг поширше
2013-05-20 01:07 Kodora: 1.4-1.5?
2013-05-20 01:08 Aleks719: да
2013-05-20 01:08 Kodora: поправлю
2013-05-20 01:08 Aleks719: 01:15:631 (1) - а вот этот стрим
2013-05-20 01:08 Aleks719: можно сделать в продолжение квадрать
2013-05-20 01:08 Aleks719: *а
2013-05-20 01:08 Aleks719: типа 3 ноты
2013-05-20 01:08 Aleks719: из 4й - этот стримчик
2013-05-20 01:08 Aleks719: но там будет нк
2013-05-20 01:08 Kodora: хорошая идея, подвинул
2013-05-20 01:08 Aleks719: поэтому норм
2013-05-20 01:08 Kodora: это не страшно
2013-05-20 01:09 Kodora: а, т.е. оставить как есть?
2013-05-20 01:09 Kodora: или передвинуть?
2013-05-20 01:09 Aleks719: передвинь
2013-05-20 01:09 Aleks719: и спейсинг увеличь
2013-05-20 01:09 Aleks719: у тех 3/4
2013-05-20 01:09 Aleks719: 01:21:807 (1,2,3) -
2013-05-20 01:09 Aleks719: тоже 3/4
2013-05-20 01:09 Kodora: везде 1.5 сделать?
2013-05-20 01:10 Aleks719: как пожелаешь
2013-05-20 01:10 Aleks719: 01:22:689 (1,2) - вообще странно,что такие места ты финишами не выделяешь
2013-05-20 01:10 Aleks719: раз уж делаешь громче
2013-05-20 01:10 Aleks719: т.к. в музыке тарелки есть
2013-05-20 01:13 Kodora: они там были
2013-05-20 01:13 Kodora: но
2013-05-20 01:13 Kodora: жаловались что очень громко
2013-05-20 01:14 Aleks719: тогда учись
2013-05-20 01:14 Kodora: + там финиш на 3-й громкой ноте т.к. она ещё сильнее
2013-05-20 01:14 Aleks719: уменьшай громкость
2013-05-20 01:14 Aleks719: и ставь финиш
2013-05-20 01:14 Aleks719: будет кул
2013-05-20 01:14 Aleks719: 01:23:572 (3) - вот смотри
2013-05-20 01:14 Aleks719: у тебя тут слайдербодивистл
2013-05-20 01:14 Aleks719: и тик засален
2013-05-20 01:14 Aleks719: и по слайдер боди
2013-05-20 01:15 Aleks719: очевидный провал
2013-05-20 01:15 Aleks719: в звук
2013-05-20 01:15 Aleks719: е*
2013-05-20 01:15 Kodora: упс, это я проебал
2013-05-20 01:15 Kodora: ща с тела уберу, оставлю на начале
2013-05-20 01:16 Aleks719: 01:29:748 (2) - что с секциями
2013-05-20 01:16 Aleks719: на этом слайдере?
2013-05-20 01:16 Aleks719: ему пукан взворвало?
2013-05-20 01:16 Kodora: тики
2013-05-20 01:17 Kodora: ОЧЕНЬ резали мне слух на вокале
2013-05-20 01:17 Kodora: как вариант сделать слайдер тихим
2013-05-20 01:17 Kodora: но я не уверен
2013-05-20 01:17 Kodora: т.к. киаи кончается дальше
2013-05-20 01:18 Aleks719: епт
2013-05-20 01:18 Aleks719: ща же можно любой саунд на старт/конец ставить
2013-05-20 01:18 Aleks719: выставь слайдер софтовым
2013-05-20 01:18 Aleks719: а концы нормалами
2013-05-20 01:18 Aleks719: и никакого мозгоебства
2013-05-20 01:18 Kodora: лолблядь, как я сразу не догадался
2013-05-20 01:18 Kodora: спасибо большое :3
2013-05-20 01:19 Aleks719: 01:28:645 (6,1) - бтв
2013-05-20 01:19 Aleks719: тут 0.5х после 1.0х
2013-05-20 01:19 Aleks719: и выглядит антиджампом
2013-05-20 01:20 Aleks719: поправт спейсинг
2013-05-20 01:20 Kodora: перед 0.5 х 0.75
2013-05-20 01:20 Aleks719: http://puu.sh/2WUnJ.jpg
2013-05-20 01:20 Aleks719: разный спейсинг
2013-05-20 01:20 Aleks719: налицо
2013-05-20 01:21 Kodora: пофиксил
2013-05-20 01:21 Aleks719: по дизайну много притензий
2013-05-20 01:21 Aleks719: но дело не мое
2013-05-20 01:22 Aleks719: но всякие локтавы могут анракнуть
2013-05-20 01:22 Aleks719: мол
2013-05-20 01:22 Aleks719: "eto ne ochen"
2013-05-20 01:22 Aleks719: просто предупреждаю о возможности о/
2013-05-20 01:22 Aleks719: так
2013-05-20 01:22 Kodora: спасибо, уже воевал с такими \о
2013-05-20 01:23 Aleks719: ага
2013-05-20 01:23 Aleks719: так, нормал
2013-05-20 01:23 Kodora: квадратные паттерн с тремя нотами без нормальной альтернативы менять не буду
2013-05-20 01:24 Kodora: *паттерны
2013-05-20 01:24 Kodora: то, что предлагали мне откидывало диффу на 4-4.5 звёзд, сказали так нельзя если изи нет
2013-05-20 01:25 Aleks719: 00:52:910 (1,2,3,4,5,1,2,3,4,5) - feel yourself in 2007
2013-05-20 01:25 Kodora: ^ кризис жанра
2013-05-20 01:25 Kodora: да, я об этом говорил
2013-05-20 01:26 Aleks719: 01:14:748 (5) - cтранно
2013-05-20 01:26 Aleks719: что этот не по горизонтали
2013-05-20 01:26 Kodora: был, поправил
2013-05-20 01:27 Aleks719: :D
2013-05-20 01:27 Kodora: я его трижды ремапал х_х
2013-05-20 01:27 Kodora: не умею я нормалы делать
2013-05-20 01:27 Aleks719: 01:28:866 (1) - спиннер слишком длинный
2013-05-20 01:27 Kodora: сначала бакари доёбывался, потом гарвену не понравилось, сейчас то, что после мода Андреа
2013-05-20 01:28 Aleks719: давай знаешь как
2013-05-20 01:28 Aleks719: спиннер ставь как в инсе
2013-05-20 01:28 Kodora: хм?
2013-05-20 01:28 Kodora: так
2013-05-20 01:28 Aleks719: а до этого длинный слайдер
2013-05-20 01:28 Aleks719: кругом
2013-05-20 01:28 Aleks719: или полукругом
2013-05-20 01:28 Aleks719: 01:30:631
2013-05-20 01:29 Aleks719: где-то до сюда слайдер
2013-05-20 01:29 Aleks719: а с красной спиннер
2013-05-20 01:29 Kodora: 01:30:851 (1) - отсюда?
2013-05-20 01:30 Aleks719: да
2013-05-20 01:30 Aleks719: и квадраты не секси
2013-05-20 01:31 Aleks719: но оставь
2013-05-20 01:31 Kodora: сделал, но тот паттерн не снесу, 4-й раз его ремапать я просто затрахаюсь
2013-05-20 01:31 Aleks719: если будешь сильно упрощать
2013-05-20 01:31 Aleks719: будет изи
2013-05-20 01:31 Aleks719: у тебя и так иконка E
2013-05-20 01:31 Kodora: гарвен сказал вроде пофиг
2013-05-20 01:31 Aleks719: да
2013-05-20 01:31 Aleks719: пофиг
2013-05-20 01:32 Aleks719: чисто визуально лучше синюю
2013-05-20 01:32 Aleks719: если уж нормал
2013-05-20 01:33 Kodora: вроде всё сделал
2013-05-20 01:33 Kodora: к алакэт претензии есть?
2013-05-20 01:33 Aleks719: ща гляну
2013-05-20 01:33 Aleks719: врядли
2013-05-20 01:33 Aleks719: вроде умеет мапить
2013-05-20 01:34 Aleks719: лол
2013-05-20 01:34 Aleks719: у нее хард
2013-05-20 01:34 Aleks719: джамповее инса
2013-05-20 01:34 Kodora: у неё св больше
2013-05-20 01:35 Aleks719: и чсв тоже мб
2013-05-20 01:35 Kodora: вроде не особо, но бата должна послушать XD
2013-05-20 01:40 Aleks719: так
2013-05-20 01:40 Aleks719: ну
2013-05-20 01:40 Aleks719: я в японском не силен
2013-05-20 01:40 Aleks719: много позабыл
2013-05-20 01:40 Aleks719: но сильная часть вокала начинается местами не там, где у нее нк
2013-05-20 01:40 Kodora: я хз что там скантер написал
2013-05-20 01:40 Aleks719: 00:45:851 (9) - например тут
2013-05-20 01:41 Aleks719: вот отсюда нк просится по музыке
2013-05-20 01:41 Aleks719: и следующие паттерны
2013-05-20 01:41 Aleks719: тоже
2013-05-20 01:41 Kodora: напиши там отдельно плиз, я за неё фиксить не буду
2013-05-20 01:41 Aleks719: с последнего слайдера пред комбо
2013-05-20 01:41 Aleks719: ох, ок
2013-05-20 01:43 Aleks719: да,у нее складная диффа
2013-05-20 01:43 Aleks719: все на месте
2013-05-20 01:43 Aleks719: мелочь по комбоингу
2013-05-20 01:44 Kodora: я ей передам XD
2013-05-20 01:44 Kodora: только про нк сам напиши плиз
2013-05-20 01:44 Aleks719: ладно
2013-05-20 01:44 Aleks719: так, лог постить?
2013-05-20 01:44 Kodora: давай
2013-05-20 01:44 Kodora: спасибо огромное :3
2013-05-20 01:44 Aleks719: пожалста
2013-05-20 01:45 Aleks719: могу дать стар иконку
2013-05-20 01:45 Aleks719: мне не жалко
2013-05-20 01:45 Kodora: давай, огромное спасибо :3

alacat's Hard
00:45:851 (9) - from here till 00:56:439 i think nc should be placed on previous objects, like http://osu-ppy-sh.jeuxcrack.net/ss/765663 . So, nc start from sliders. i think it fits vocal more!
01:21:807 (6) - missed nc?

rest is nice, well made diff!
Topic Starter
Kodora
Thank you very much! Updated.

Aleks719 wrote: 3a4u1t

alacat's Hard
00:45:851 (9) - from here till 00:56:439 i think nc should be placed on previous objects, like http://osu-ppy-sh.jeuxcrack.net/ss/765663 . So, nc start from sliders. i think it fits vocal more! sorry, not fit for me >.<
01:21:807 (6) - missed nc? ok!

rest is nice, well made diff!
Thank you for modding ;)

@ tennya - nya nya nya chan

modding arigato :3/

@scanter

modding ありがとう :D

http://puu.sh/2X5cL.zip
[General]
  1. Kiai at alacat's diff is different then the others. it would be better if you have same kiai time at a same mode :3 if it's taiko then it's fine to be different. <3 neko neko
  2. the bg is so sexy
[Normal]
  1. 00:15:631 (1) - I don't really like to see repeating slider at the easiest diff. it's hard for some newbie player.
  2. 00:22:689 (3) - make this curve so the flow is good by following the direction.
  3. Delete this notes to follow the vocals.
    1. 00:53:792 (3) -
    2. 00:55:557 (3) -
  4. 01:09:013 (4) - you're missing clap here,making the hitsound pattern consistent is better to hear
  5. 01:28:866 (4) - just add hitsounds like normal here, put whistle here.
  6. 01:29:307 (1) - ^ add clap at the starting.
[Neko neko ondo ne nya nya nya nya]
  1. 00:24:454 (4) - make it as a better blanket
  2. 00:30:189 (7) - put it in the middle of the line so it looks better in gameplay.
  3. 00:38:572 (3,4) - change the end hitsound to drum, sounds better with the music.
Nice diff neko <3

[Insane]
why is Insane got a lower sv then Hard.
  1. 00:16:072 (5) - delete this circle and the next 1/6 slider should start from here. it would sound better and plays better.
  2. I'll talk to you in chat.
Topic Starter
Kodora
Thanks! Will look when i'll back home.
hi o3o sorry for delay C:

[General]
  1. I think you used too much kiai remove this selection 00:15:631 - 00:31:954 - it's the song start i don't see a reason to use kiai here :V
[Normal]

Placement:
  1. 00:15:631 (1) - to make it more simpler since is this should be the easier diff inthe mapset try to change the rhythm in this way:
  2. 00:20:042 (1,2) - personally i don't like how they flow,why don't youtry to place they like:
    i justmoved (2) to create a triangle form pattern with 00:19:601 (4,1) - and after i just fixed spacing with slider (3) i think this plays much better as it is now
  3. 00:23:572 (1,2,3,4,1,2,3,4) - i think you used to many circles here try to change some into sliders
  4. 00:50:042 (1) - heh,i don't like how itflows why don't you try:
    SPOILER

    or:
  5. 00:56:219 (5,1,2,3,4,5) - try to reduce the circles,replace with some sliders =w=
Hitsounds:
  1. 01:07:689 (3) - remove clap on the reverse-arrow and add it 01:09:013 (4) - here a clap to follow your prev hitsound pattern
  2. 01:15:134 - i reallyhate how it sounds i suggest you to use soft-sliderslide to don't have this kjsdfhskdhj effect >.<
  3. 01:28:866 (4) - add a whistle
  4. 01:29:307 (1) - add a clap on slider start and a finish on slider end
[alacat]
nice diff o3o

[Insane]

General:
  1. CS +1 is better imo
Placement:
  1. 00:29:748 - add a circle + finish here and start the spinner here: 00:29:969 -
  2. 00:37:469 (8) -don't cover the reverse-arrow
  3. 00:58:425 (5) - place it in the middle for a better effect for the spinner
  4. 01:16:513 (3,4,5) - the 2 sliders can createa blanket for the circle i think it would be a better pattern ; same about 01:20:042 (3,4,5) -
Hitsounds:
  1. 00:34:160 (5) - removethe whistle from slider body

=w= good luck
Topic Starter
Kodora
HeatKai
[General]
  1. Kiai at alacat's diff is different then the others. it would be better if you have same kiai time at a same mode :3 if it's taiko then it's fine to be different. <3 neko neko No. I still want hl my stream in first part using kiai.
  2. the bg is so sexy <3
[Normal]
  1. 00:15:631 (1) - I don't really like to see repeating slider at the easiest diff. it's hard for some newbie player. it fits as well, also 136 bpm please, it very easy to read
  2. 00:22:689 (3) - make this curve so the flow is good by following the direction. done
  3. Delete this notes to follow the vocals. No to both, they fits better :<
    1. 00:53:792 (3) -
    2. 00:55:557 (3) -
  4. 01:09:013 (4) - you're missing clap here,making the hitsound pattern consistent is better to hear fixed
  5. 01:28:866 (4) - just add hitsounds like normal here, put whistle here. fixed
  6. 01:29:307 (1) - ^ add clap at the starting. fixed
[Insane]
why is Insane got a lower sv then Hard. because it fits for me more
  1. 00:16:072 (5) - delete this circle and the next 1/6 slider should start from here. it would sound better and plays better. No, sorry, mine sounds better for me
  2. I'll talk to you in chat. ok

Lally
hi o3o sorry for delay C:

[General]
  1. I think you used too much kiai remove this selection 00:15:631 - 00:31:954 - it's the song start i don't see a reason to use kiai here :V Changed rhytm in 2 same parts is a good reason, btw i love kiai :3
[Normal]

Placement:
  1. 00:15:631 (1) - to make it more simpler since is this should be the easier diff inthe mapset try to change the rhythm in this way: um, no w/o repeat it sounds empty for me
  2. 00:20:042 (1,2) - personally i don't like how they flow,why don't youtry to place they like:
    i justmoved (2) to create a triangle form pattern with 00:19:601 (4,1) - and after i just fixed spacing with slider (3) i think this plays much better as it is now good idea, applied
  3. 00:23:572 (1,2,3,4,1,2,3,4) - i think you used to many circles here try to change some into sliders not really, it veery easy - 136 bpm
  4. 00:50:042 (1) - heh,i don't like how itflows why don't you try: fixed
    SPOILER

    or:
  5. 00:56:219 (5,1,2,3,4,5) - try to reduce the circles,replace with some sliders =w= no, it will be too easy :\
Hitsounds:
  1. 01:07:689 (3) - remove clap on the reverse-arrow and add it 01:09:013 (4) - here a clap to follow your prev hitsound pattern yes
  2. 01:15:134 - i reallyhate how it sounds i suggest you to use soft-sliderslide to don't have this kjsdfhskdhj effect >.< forgot to fix this, yes, fixed.
  3. 01:28:866 (4) - add a whistle yes
  4. 01:29:307 (1) - add a clap on slider start and a finish on slider end yes
[alacat]
nice diff o3o lol moecat too pro

[Insane]

General:
  1. CS +1 is better imo no, its fine :>
Placement:
  1. 00:29:748 - add a circle + finish here and start the spinner here: 00:29:969 - yes
  2. 00:37:469 (8) -don't cover the reverse-arrow it is just little overlapped, its fine
  3. 00:58:425 (5) - place it in the middle for a better effect for the spinner no, mine better :>
  4. 01:16:513 (3,4,5) - the 2 sliders can createa blanket for the circle i think it would be a better pattern ; same about 01:20:042 (3,4,5) - sorry, it sounds bad :\
Hitsounds:
  1. 00:34:160 (5) - removethe whistle from slider body no, following vocals here

=w= good luck

Thanks for mods! Updated.
[Timing]
try Offset: 7695 (+5ms)

[Normal]
00:15:638 (1) - Maybe try something like this would makes it easier to see

00:45:638 (1) - ^

01:14:748 - Remove this timing selection? it's not used, or you may have forgotten something.

[Insane]
00:40:784 (5) - Ehh, is this intend? Maybe remove normal-Whistle at the begin of slider sound a lot better, imo.
00:44:313 (3) - Remove whistle? just Normal hit sound's better, imo.
^ thoese 2 are just suggestion btw, because there was no whistle around them at all~ was kinda a surprised hitsound with soft music.
@baka (HeatKai :3)

fix all ;) arigato !

http://puu.sh/2XoR3.zip
Topic Starter
Kodora
Fixed all, thanks orion

Updated.
w/e
19:01 Jenny: 00:15:636 (1) -
19:01 Jenny: doesn't make sense to start kiai there
19:01 Jenny: that's the kiai-introduction part, not the kiaipart itself
19:01 Jenny: 00:17:842 (6) - this is overmapped if you're mapping to the guitar as you appear to, judging from the rest
19:02 Jenny: 00:41:665 (2,3,4) - hugeass jumps in slow parts s:
19:03 Kodora: 00:15:636 (1) - started kiai because i want hl stream part
19:03 Jenny: 00:47:400 (4,7) - overmap as with first thing
19:03 Kodora: 00:17:842 (6) - this is not overmapped, song have 1/8 beats (listen carefully)
19:04 Jenny: i know it hits on the background beat but it just doesn't come natural because the rest goes as with vocals.
19:04 Jenny: "listen carefully" is not a reason
19:04 Jenny: hitting dominant beats for 99% of the time and then saying "listen carefully there are beats" is not a way to go
19:04 Kodora: confirmed by happy30 also this is his idea
19:04 Jenny: because you then switch the focus for no apparent reason
19:04 Jenny: because happy30 totally is #1
19:04 Kodora: 00:41:665 (2,3,4) - this jump is not huge, if 136 bpm 1/2 jump is too hard for you you can play more easier diff here
19:05 Jenny: i know it's not SUPEREVIL
19:05 Jenny: but it just doesn't fit the part
19:05 Jenny: you have a slow part
19:05 Jenny: and then a big jump
19:05 Jenny: the pace is of no matter
19:05 Jenny: it's all relative to the song, not the total BPM
19:05 Kodora: 00:47:400 (4,7) - this is not overmapped too, following lyrics
19:05 Jenny: the lyrics are 1-23
19:05 Kodora: MAN DONT MOD MY MAPS THEY ARE PERFECT)))0000
19:05 Jenny: not 1-234
19:06 Jenny: that's clearly audible
19:06 Kodora: ^as you said to me long time ago
19:06 Jenny: the last beat, 4, is hitting on the backbeat of the song which itself is okay
19:06 Jenny: but does not make sense when you go after vocals for the rest of the time
19:06 Kodora: but unlike you i always ready to responce
19:07 Jenny: if you want to emphasize weaker layers of the song, don't map the dominant ones or use sliders because their ends/arrows are weaker than their start as you don't have to hit them
19:07 Kodora: i'll keep with notes, sorry, they fits more for me

leaving this here though noone gives a poot, most likely
Topic Starter
Kodora
sorry, I didn't change anything.

explained irc
this is not a mod
[Insane]
00:15:636 (1,2,3,4,5,6) - This rhythm would match the song better... (Use 1/6 for the first slider then 1/4 then 1/8)
:arrow:
Topic Starter
Kodora
Similiar was HeatKai's propose. Sorry, but 1/6 beats sounds weird for me here, i tried it several times.
Thanks for taking care!
Mmmm i think the correct tittle is Distance ~In your love~

http://www.tunesbaby.com/dm/?x=x8sbe0
http://blademp3.com/mp3/d1dc66_DISTANCE-In-Your-Love.html
http://www.lastfm.es/music/AOYAMA+MISAO/_/Distance+~In+Your+Love~

Im not very sure... but i think is the correct
Topic Starter
Kodora
i'm not at home now and cant give links but my title is correct, confirmed by kosiga & alacat
check the official sources i cant do it right now
dont get confused with other version what keeping with wrong title

Natsu wrote: 2m1k45

Mmmm i think the correct tittle is Distance ~In your love~

http://www.tunesbaby.com/dm/?x=x8sbe0
http://blademp3.com/mp3/d1dc66_DISTANCE-In-Your-Love.html
http://www.lastfm.es/music/AOYAMA+MISAO/_/Distance+~In+Your+Love~

Im not very sure... but i think is the correct
maybe your link is correct in Distance ~In your love~. but It is different from Distance.

Distance ~In Your Love~ = Arrangement version of Distance. this⇒ http://osu-ppy-sh.jeuxcrack.net/s/42122 ( My old map lol :P )

Distance = Original Song from slot machine "Osu! Banchou" Misao Big Bonus BGM. Play screen ⇒ http://www.youtube.com/watch?v=g4bqsbt5p3A

These are separate songs!! :D

but the Internet seems to have some wrong information. :? It is necessary to listen, and to judge it by oneself about them. :P

and Kodora> Tags: playstation 2 ps2 - I thought that these were not necessary. because originally slot machine is not a game to play on the screen. ( ps2 etc. is a game to simulate ) It is a machine to play with the coin of actual.  for ex slot machine play video ⇒ https://www.youtube.com/watch?v=tjXJABwZsSc
Topic Starter
Kodora
Thanks kosiga for helping with title and kd you for helping me with this before (writing this to not let it deny)
About tags - Aleks said to me that this is nesessary so i let it be.
Thanks again :3
Ok then, bubbled. good luck~
Topic Starter
Kodora
Thanks you very much. :)

kosiga wrote: 59t60

Natsu wrote: 2m1k45

Mmmm i think the correct tittle is Distance ~In your love~

http://www.tunesbaby.com/dm/?x=x8sbe0
http://blademp3.com/mp3/d1dc66_DISTANCE-In-Your-Love.html
http://www.lastfm.es/music/AOYAMA+MISAO/_/Distance+~In+Your+Love~

Im not very sure... but i think is the correct
maybe your link is correct in Distance ~In your love~. but It is different from Distance.

Distance ~In Your Love~ = Arrangement version of Distance. this⇒ http://osu-ppy-sh.jeuxcrack.net/s/42122 ( My old map lol :P )

Distance = Original Song from slot machine "Osu! Banchou" Misao Big Bonus BGM. Play screen ⇒ http://www.youtube.com/watch?v=g4bqsbt5p3A

These are separate songs!! :D

but the Internet seems to have some wrong information. :? It is necessary to listen, and to judge it by oneself about them. :P

and Kodora> Tags: playstation 2 ps2 - I thought that these were not necessary. because originally slot machine is not a game to play on the screen. ( ps2 etc. is a game to simulate ) It is a machine to play with the coin of actual.  for ex slot machine play video ⇒ https://www.youtube.com/watch?v=tjXJABwZsSc
I see sorry my bad btw good to know this since i was so confuse about it x_x GL with map
[Insane]
  1. 00:44:533 (1) - New combo unnecessary. Following your combo pattern before where you follow lyrics, this slider is still part of the previous word. If you're using new combo to denote slider velocity change, don't. Slider ticks and intuition should be enough to tell the difference; unless this is built like this to be consistent with another part of the map, please point that out.
  2. 00:45:636 (1,2,3,4) - Much, much too loud. Considering the fact that your Kiai, the emphasized section of the song, is only 50%, this certainly shouldn't be any higher.
Your choice to leave the Insane undermapped isn't a mistake at all; overall a very safely mapped set. Lemme know if you make any changes so I can repair the status.
Topic Starter
Kodora
fixed everything~

Kodora wrote: 5v364y

fixed everything~
That was quick
go go Kodora~!
Hi there~~~

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Insane]
  1. 00:18:724 (3,4,5,6) - the beat here is weird a bit due to the drum at 00:18:944 - , i would like to choose this:
  2. 00:21:812 (1,2) - how about 3/4 + 1/2 sliders?
  3. 00:28:871 (1,2,3,4) - try this shape?
  4. 00:29:864 - and i think you can start the spinner from here
  5. 01:16:297 (1,2,3,4,5) - looks too narrow > >
[alacat's Hard]
  1. 00:36:812 (5,6,7,8) - ctrl+g to (6,7), and then stack (8) to 56:120 for better flow?
  2. 01:05:709 (1,2) - i suppose sliders are more suit to the white ticks here:>
[Normal]
  1. 00:52:915 (1,2,3,4,5,1,2,3,4,5) - the placement is too odd&linear here
  2. 01:16:518 (1,2,3) - ^

Scorpiour wrote: 3o58x

[alacat's Hard]
  1. 00:36:812 (5,6,7,8) - ctrl+g to (6,7), and then stack (8) to 56:120 for better flow? ok~ nice :3
  2. 01:05:709 (1,2) - i suppose sliders are more suit to the white ticks here:> put a sound here. 01:06:150 - like my pattern at 01:19:827 (1,2,3,4,5) -
Thank you for modding :3

http://puu.sh/2ZqwI.zip
Topic Starter
Kodora

Scorpiour wrote: 3o58x

Hi there~~~

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Insane]
  1. 00:18:724 (3,4,5,6) - the beat here is weird a bit due to the drum at 00:18:944 - , i would like to choose this:
    yes, sounds better, applied
  2. 00:21:812 (1,2) - how about 3/4 + 1/2 sliders? sorry, i prefer leave 1 long slider with loud tick because it sounds better for me (i focused on guiter here). And those change will take a lot of placement work >_>
  3. 00:28:871 (1,2,3,4) - try this shape? hm, sorry, no, it may confuse imo because they have same distance between not same beats
  4. 00:29:864 - and i think you can start the spinner from here good, applied
  5. 01:16:297 (1,2,3,4,5) - looks too narrow > > usual 2 notes, whats wrong here o.o
[Normal]
  1. 00:52:915 (1,2,3,4,5,1,2,3,4,5) - the placement is too odd&linear here hhhh. really do not want remake it but fixed >_>
  2. 01:16:518 (1,2,3) - ^ fixed
Rebubbled~~
seems bubbled, really sorry have no time to mod
Topic Starter
Kodora
thanks in any case, dont worry
Hi ~ Kodora ~ :)



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[Insane] 1o141


  1. 00:15:636 - The stream sound really noisy,50% volume is fine IMO.
  2. 00:15:636 (1,2,3,4,5,6) - Looks a bit ugly,try make more curved.
  3. 00:19:386 (1) - Remove new combo,it's unnecessary.
  4. 00:20:268 (1) - ^
  5. 00:31:959 - Remove finish and Add clap to here,sound much better.

[Normal] 606311


  1. 00:32:400 - You are forgot Add finish to here.
  2. 00:52:253 - Add a note,soumd much better.
  3. 00:52:915 (1,2,3,4,1,2,3,4) - More better rhythm,like this.

Nor bad map for beginner, Call me back ~ ;)
Topic Starter
Kodora

Kawayi Rika wrote: 3r5631

Hi ~ Kodora ~ :)



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[Insane] 1o141


  1. 00:15:636 - The stream sound really noisy,50% volume is fine IMO. decreased to 65%, this stream must be highlighted
  2. 00:15:636 (1,2,3,4,5,6) - Looks a bit ugly,try make more curved. fixed
  3. 00:19:386 (1) - Remove new combo,it's unnecessary. fixed
  4. 00:20:268 (1) - ^ fixed
  5. 00:31:959 - Remove finish and Add clap to here,sound much better. fixed

[Normal] 606311


  1. 00:32:400 - You are forgot Add finish to here. added
  2. 00:52:253 - Add a note,soumd much better. added added
  3. 00:52:915 (1,2,3,4,1,2,3,4) - More better rhythm,like this.
FINALLY best suggestion for this part, applied

Nor bad map for beginner, Call me back ~ ;)
Very big thanks for mod!
Rechecked via IRC ~ Fixed some hitsound ~

Here you go <3


congrats \o/
congratz!
really nice~ :D
Grats
Topic Starter
Kodora
omg thank you Rika <3

thanks all \:D/
Advice to Kodora : Next time, be sure to dont forget set your SV on your Insane :P

Anyway, gratz :D
!
Topic Starter
Kodora

Miya wrote: 421w2e

Advice to Kodora : Next time, be sure to dont forget set your SV on your Insane :P
It was mapped for 1.4 :p
Aoyama misao <333
grats!
Congratz! Kodo-chan
gratz kodora :)
oh gratz :D
Topic Starter
Kodora
thanks \:D/
yaaaaaaaaaaaaaaaayyyyyyyyyy
eventually, made it your first rank ! gratz ~
Good job Kodora!
16 day rank... lol

Gratz~
grats
so fast :D
congratz kodora
Congratz to the first ranked :D
congratz kodora
Congratz! :D good song
Congratz \w/
23HANNA32
Good~
Topic Starter
Kodora
thank you all \:D/
omedeto Kodora-chii :3
Topic Starter
Kodora
Thank you Ai-chan :3
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