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Nomizu Iori - Black + White (TV Size) 5ceh

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*.* more of her voice ... i love her songs :) thank you sooooo much :D and a really nice beatmap :)
from moddin queue

[General]

  1. Inconsistency in combo colours
  2. Folder size exceeds limit of 10 MB. Find a more compressed video.
  3. Unsnapped green timing sections literally everywhere
[Hard]

00:42:720 (4) unsnapped slider's end

[Easy]

Why would you request mods for a song you didn't even finish mapping half of one difficulty for?? The only completed one is the guest diff, finish at least one before requesting mods plz...

That's it for me, good luck with your map
Topic Starter

SuperMoutarde wrote: 3f5w14

from moddin queue

[General]

  1. Inconsistency in combo colours
  2. Folder size exceeds limit of 10 MB. Find a more compressed video.
  3. Unsnapped green timing sections literally everywhere
[Hard]

00:42:720 (4) unsnapped slider's end

[Easy]

Why would you request mods for a song you didn't even finish mapping half of one difficulty for?? The only completed one is the guest diff, finish at least one before requesting mods plz...

That's it for me, good luck with your map
All Fixed,
and that Hard is not GD, is mine --''
Whatever, i'll change the name :roll:
M4M~ :3

[Hard]

More like an Insane.. acctually, this IS an insane. Its not hard enough to fit as an Insane for this song, but it is def too hard
for a Hard diff. Concider remapping it to either Hard or Insane. I will point out what I find is too hard for this difficulty.

First, The spacing seems to be too big. I reeally recommend to use distance snap on Hard difficulties. Probably 1,2 for this Velocity.
Speaking of Velocity. The velocity is too slow. This really kills the potential of this map .__. Maybe like 1,40 - 1,60 is what I would use.
There are some Jumps that are reeeeally nonsense to me. I'm not the best at finding places for jumps, I usually place them not correctly either
but this is placed so wrong even for me. I'm not trying to be ugly to you, if I come across like that, I'm sorry.
The jumps for example from 00:44:595 to 00:47:407 play really hard for this Difficculty.

Next is Hitsounding. Why not use normal sound stamples and a custom snare drum as clap? Thats all on hitsounding. :3

00:18:970 (6,7) - Sounds like a slider to me.
00:18:970 (6) - add NC
00:19:282 (1) - Remove NC
00:40:688 (2,3,4) - Anti-Jump plays weird here :/
00:57:407 (1) - remove one reverse arrow and place 00:57:798 (2) on 00:57:720 and make 00:57:720 (2) a 1/1 slider.
01:06:157 (4) - It says '1,2,3'. Remove it or place it on the head of 01:06:313 (1)
01:08:657 (1) - ^
01:10:220 (1) - Make a 1/1 slider. plays better
01:21:626 (1) - This really ends late. 1/2 to the next note is hard to hit. Shorten it to 01:22:720.

[Normal]

Nothing~ :3

00:23:188 (2,3) - U used a lot of these. Well, I recmmend to change 60% of them to a slider to make this diff easier.
01:05:845 (3,1,1) - Not sure about the combo colors :c I would either remove 01:06:157 (1) or 01:06:470 (1)
01:15:845 (3,1,1) - ^

[Easy]

Nothing~ 'w'

00:33:032 (1) - Uh well, if you want to keep this diff easy then you should remove one reverse because
this reeeally confuses. I was like WTF when i found out that you can have multiple reverse on a slider.

Thats it on this diff :3 You can contakt me if you want me to mod this diff when its done~

Good luck~
Easy

00:11:157 Add a circle
00:34:282 Maybe a new silder?
01:10:220 (2) is overlapping with (3)
01:18:345 till 01:20:845 i miss curvy sliders

Dekaane's Normal

It has a different tick rate maybe you do 1 by this diff or you do 2 by Easy

00:25:688 (2) maybe a slider till 00:25:845 i mean, its normal diff not Hard


Mochi

00:18:970 (6) is overlapping with 00:18:188 (2)
00:46:888 (5) is overlapping with (2)


Well, good luck :3
Topic Starter
Thx for mod :D
hi your from Momochi's Modding n m4m queue
M4M

[Easy]
00:12:720 (2) - finishi remove
00:18:970 (2) - Slide head finishi add?
00:30:220 (2) - all finishi add
01:23:970 (1,1) - So do not want to try? https://osu-ppy-sh.jeuxcrack.net/ss/596049
01:25:376 (1) - NC remove

[Dekaane's normal]
00:40:220 (6) - Ctrl+J? Fixed-position
01:05:220 (1) - NC remove?
01:08:970 (1) - Add the finish to repeat, To finish the tail section deleted
01:10:220 (2) - ^
01:11:470 (3) - ^
01:16:157 (1) - NC remove?
01:25:688 (1) - ^

[Mochi]
00:47:798 (3) - reomve Odd bits
00:54:282 (1) - NC remove?
00:58:188 - Circle where you want to add?
01:01:001 (1) - 01:01:157 - move (The fixed length of the spinner)

Seems to be fine if you add the Insane difficulty.
Good luck to you~
Topic Starter

-Kirito wrote: 5y6158

hi your from Momochi's Modding n m4m queue
M4M

[Easy]
00:12:720 (2) - finishi remove
00:18:970 (2) - Slide head finishi add?
00:30:220 (2) - all finishi add
01:23:970 (1,1) - So do not want to try? https://osu-ppy-sh.jeuxcrack.net/ss/596049
01:25:376 (1) - NC remove

[Dekaane's normal]
00:40:220 (6) - Ctrl+J? Fixed-position
01:05:220 (1) - NC remove?
01:08:970 (1) - Add the finish to repeat, To finish the tail section deleted
01:10:220 (2) - ^
01:11:470 (3) - ^
01:16:157 (1) - NC remove?
01:25:688 (1) - ^

[Mochi]
00:47:798 (3) - reomve Odd bits
00:54:282 (1) - NC remove?
00:58:188 - Circle where you want to add?
01:01:001 (1) - 01:01:157 - move (The fixed length of the spinner)

Seems to be fine if you add the Insane difficulty.
Good luck to you~
I fixed some of hitsounds problem.. tq :)
Hi from M4M ~

general :


disable "letter box during break"
add "DakeDekaane" as tag

Easy :

00:16:470 (6) - New combo here and remove new combo here 00:17:720 (1) - I think it's better, it's follow the keyboard sound
00:49:907 (1) - remove new combo here and add new combo here ? 00:49:595 (4) - (for vocal)
00:47:407 (1) - add finish at slider end for cymbal sound ?
00:52:720 (3) - ^
00:58:345 (2) - ^ end of slider
01:19:595 (1) - remove new combo here and add new combo here ? 01:18:345 (3) - (for vocal)

Normal :

00:22:720 (1) - remove finish at slider end ?
01:08:970 (1) - adjust blanket on this circle 01:08:657 (6) -
01:10:220 (2) - adjust blanket on this slider 01:08:970 (1) -
01:11:470 (3) - adjust blanket on this slider 01:10:220 (2) -
01:12:563 (4) - add new combo ? (for vocal)


Mochi :

00:18:970 (6) - I think it's better if this circle is on this one 00:18:188 (2) -

that all I can find good luck ~
Topic Starter

Kin wrote: 6k1i18

Hi from M4M ~

general :


disable "letter box during break"
add "DakeDekaane" as tag

Easy :

00:16:470 (6) - New combo here and remove new combo here 00:17:720 (1) - I think it's better, it's follow the keyboard sound .k
00:49:907 (1) - remove new combo here and add new combo here ? 00:49:595 (4) - (for vocal) k
00:47:407 (1) - add finish at slider end for cymbal sound ? k
00:52:720 (3) - ^ idk ?
00:58:345 (2) - ^ end of slider fail here.
01:19:595 (1) - remove new combo here and add new combo here ? 01:18:345 (3) - (for vocal) k

Normal :

00:22:720 (1) - remove finish at slider end ? k
01:08:970 (1) - adjust blanket on this circle 01:08:657 (6) - i don't know what do u mean :?
01:10:220 (2) - adjust blanket on this slider 01:08:970 (1) - - - - -
01:11:470 (3) - adjust blanket on this slider 01:10:220 (2) - -- - - -
01:12:563 (4) - add new combo ? (for vocal) k


Mochi :

00:18:970 (6) - I think it's better if this circle is on this one 00:18:188 (2) -

that all I can find good luck ~
Fix some of that.. thx for mod :)
Hi. Check your plz, I failed in ing >o<;
Hi, M4M

General---
The pure white combo color is not a good idea. Some say it can be blinding with Kiai time. I suggest you change it.
I recommend the preview point be at 01:03:657 for all diffs
Kiai time is not the same for all diffs - in Dekaane's the 2nd one ends later.

Easy---
01:13:501 (6) - i think this should be just 1 circle instead of really short slider

Dekaane's Normal---
00:19:751 (3) - make this another short slider like (2)
01:25:688 (1) - is new combo really needed?

Mochi
In general the stacks look weird.. are they all stack on the same grid point?

Nothing major to mod... just suggestions.. good map, good luck
Hi there, I came to bring an updated version of my diff ( http://puu.sh/1XaOJ ), fixed some combos and hitsounds :v don't kd this, also correct the tags, it's DakeDekaane, not just Dekaane :c
As for the kiai, I think I'll better keep what I have, it's not obligatory to have the same kiai, as I'm a guest mapper.

Don't need to do nothing with the last modpost in my diff, as I corrected both things.

Kin wrote: 6k1i18

Hi from M4M ~

Normal :

01:08:970 (1) - adjust blanket on this circle 01:08:657 (6) - /*My intention is not a blanket there
01:10:220 (2) - adjust blanket on this slider 01:08:970 (1) - /*^
01:11:470 (3) - adjust blanket on this slider 01:10:220 (2) - /*^
Thanks for modding, I'll be appearing more frequently o/
Topic Starter
I'll update it soon, my connection sucks :(

Edit : UPDATED
Idk what the problem is, but I cant use no-vid >w<

Easy:

-- Unsnapped green line 01:23:032

00:18:970 (3) - Just a single circle. Then, start 00:19:595 (1) at 00:19:282
00:37:720 (1) - Distance~ Change to something like this? : http://puu.sh/1Xp9C
01:01:001 (1) - Start at 01:01:157 to follow lyrics

Dekaane's normal:

-- Why not Dekanne's Normal?

00:30:220 (6) - NC?
00:40:220 (6) - ^?
01:07:720 (4) - To emphasize whistles, NC
01:17:720 (4) - ^? Not sure here though

Mochi:

00:19:595 (2) - Delete this. Instead, add one at 00:19:907. This fits the song better, imo
00:31:626 (6) - 1 Grid up
00:33:032 (4) - Moving this beat to 00:33:188 will be better
00:41:626, 00:41:704 - Add notes. 1/4 will fit here
00:47:720 (2) - Idk your intentions here.. Delete 00:47:720 (2,3), and pull 00:47:877 (4) by 1/2. This fits the song. Well, you should adjust the distance then.
00:50:220 (3,4,5) - Two 1/1 slider fits in this part. http://puu.sh/1Xptz
00:52:798 (2) - Delete, kinda felt overmapped
00:59:282 (5) - Reduce 1/2
00:59:907 - Add a note
01:13:970 (5) - NC
01:14:907 (7) - Break this to 3 notes. At least making 01:15:220 - as a note should be important imo
01:25:688 (3) - NC?
Hey m4m from my queue! :D

Sorry for the long delay! D: I hope you can understand it.

[General]

I think you have to remove the TV Size.
I don't know, but i would use Grid Size 4.

[Easy]

00:11:157 (1) - Add a circle with finish.
00:11:470 (2,3) - Add clap at both slider-ends.
00:15:376 (5) - I think a newbie has big problems with that, since its 1/2
00:23:032 (2) - Make this straight under 1.
01:08:970 (1) - Reverse this, and make a kickslider, to replace the next slider, since it'll look better then.
01:13:501 (6) - Ok, this will be very confusing for a new player xDD

Note: I suggest you use some more straight patterns. I always do that in easy / normal, because you are so restricted with the distance snap and stuff.
Also you should avoid 1/2 beats (of course, sometimes you have to do it) Btw: Do you really need so many ticks?

[Normal]

Hey Dekaane! :D! xDD

00:12:407 (2) - http://puu.sh/1XTb7
00:13:970 (1,2,3,4,1,2,3,4,1,2,3) - In this part, the flow could be better (like .. you know xD ask me ingame so i can show you ^^)
00:26:470 (4,5) - Put 5 on the red tick? Since it sounds much better. Also it's a guest diff, and it is allowed to be a little harder, isn't it?
00:28:970 (4,5) - ^ (if you want, change it everywhere)
00:36:157 (3,4) - Well this looks a bit weird. Let 4 look a bit different.
01:15:063 (5) - Add a circle xD

Note: Like the beat, have a look at the patterns :)

[Mochi]

00:11:313 - Add a circle XD soo bad *q* xDD
00:13:970 (1,2,3) - Looks a bit too straight imo, http://puu.sh/1XTmp (this doesn't look better LOL)
00:25:063 - add a circle
00:50:220 (3,4) - avoid patterns like this D:
00:57:095 (7,1) - Why no real stream?

Note: I like it, but you have to go through the circles. Also watch out when you use the triplets, sometimes they sound offset.. kind of.. -confused-

Good luck! love the song > star :D

Irreversible wrote: 312d3c

[Normal]

Hey Dekaane! :D! xDD /*Hi Irre :3

00:12:407 (2) - http://puu.sh/1XTb7 /*Done, arranged in a nice way.
00:13:970 (1,2,3,4,1,2,3,4,1,2,3) - In this part, the flow could be better (like .. you know xD ask me ingame so i can show you ^^) /*I'll keep as I have now, I'll talk with you in-game for change this.
00:26:470 (4,5) - Put 5 on the red tick? Since it sounds much better. Also it's a guest diff, and it is allowed to be a little harder, isn't it? /*I'm following drums here :c
00:28:970 (4,5) - ^ (if you want, change it everywhere) /*^
00:36:157 (3,4) - Well this looks a bit weird. Let 4 look a bit different. /*Arranged a bit that part, I think it's better now.
01:15:063 (5) - Add a circle xD /*It would be a bit hard for a Normal imo

Note: Like the beat, have a look at the patterns :)
Edit: Oops, I forgot this, sorry

Sonnyc wrote: 56555

Dekaane's normal:

01:17:720 (4) - ^? Not sure here though /*It's on the same phrase that the ones before, everything else changed.
Thanks /o/ Update here: http://puu.sh/1Y4yG
Topic Starter
UPDATED
[General]

[Easy]
00:13:970 (4) - NC
00:44:907 (1) - NC move to 00:45:220 (2) -
00:47:407 (1) - NC move to 00:48:032 (2) -
00:49:595 (1) - NC move to 00:50:220 (3) -
00:51:470 (1) - delete NC
00:53:970 (1) - NC move to 00:52:720 (3) -
00:55:220 (3) - NC

[Normal]
00:31:782 (1) - NC move to 00:30:220 (6) - ?
00:41:782 (1) - ^?
01:25:688 (1) - delete NC

[Mochi]
If this diff is Insane, that you should have a Hard or it will be unrankable
00:27:407 (1) - delete NC
00:29:282 (1) - ^
00:30:220 (3) - NC
01:13:970 (5) - ^

rhythm is good. Good luck!
Omg D: There are so many unsnapped green lines.. i try to fix them ;:__; i'll send you the insane soon
[Mochi]
I think AR9 more fit for this ddifficulty.
00:11:938 (4,3) - stack start (4) and end (3)
00:12:876 (3,4,1,2,3,4,1) - stack all notes 00:13:657 (3,4) - make ctrl+g
00:13:188 (4) - NC here
00:13:813 (4) - move to 00:13:501 (2) -
00:18:970 (6,1,2) - make another pattern. It more fit music [
SPOILER
img]http://puu.sh/1ZH4q[/img]
00:23:032 (1) - move to 00:22:876
00:22:720 - add circle
00:23:501 (2,3,4,1) - move sliders on white tick
00:25:532 (4) - move to 00:25:376
00:28:032 (1) - ^
00:28:657 (2,1) - these sliders are not fit music
00:31:157 (3) - copy this slider and paste as 00:30:220 (1)
00:30:688 (2) - end not snap! and make more symmetry like this 00:31:626 (4,5) - just 5 circles stream
00:33:032 (4) - remove this
00:35:532 (2) - ^
00:38:032 (1) - like this ^
00:38:657 (2,3) - not snap end sliders
00:41:626 (6,1) - just 5 circles stream
01:06:157 (1) - put at center
About new combo
Correct new combo should start at big white ticks so i recomend you use NC each 2 big white ticks.

[Normal]
00:31:782 (1) - i think it shoul be start at 00:31:626
00:41:782 (1) - ^
00:59:907 - add note

[Easy]
00:22:720 (1,2) - i think more better make 1 slider (00:22:720 - 00:23:188) more fit music and easyery to play
00:23:657 - and add here note for more easy play
00:25:220 (1) - ^
00:27:720 (1) - ^
00:31:782 (3) - slider 00:31:626 - 00:32:720
00:33:032 (1) - start at 00:33:188
00:35:220 (3) - like 00:22:720 (1,2)
00:37:720 (1) - ^
00:45:220 (2) - NC here
00:50:220 (3) - ^
00:51:470 (1) - remove NC
00:52:720 (3) - NC
00:53:970 (1) - remove NC
00:55:220 (5) - NC
wow!! I love this song!

please give me a chance to make a taiko map for this ><!



~after neary 2days~

I guess it has been refused.. ?
sorry to disturb~
Okay here is the video! Enjoy! :D
http://www.sendspace.com/file/78n3yp
Topic Starter

BeatofIke wrote: 3q196d

Okay here is the video! Enjoy! :D
http://www.sendspace.com/file/78n3yp
Arigatou.. >.<
Topic Starter
Added video.. xD
Edit : Ups.. double post --

Hellzero wrote: 3t2f36

[Normal]
00:31:782 (1) - i think it shoul be start at 00:31:626 /*I'm following guitar there, and it will sound off if I begin that in a red tick
00:41:782 (1) - ^ /*^
00:59:907 - add note /*I'm following vocals there
Thanks for taking your time, also Momochikun please update my diff awa http://puu.sh/207wD
Hi ~

M4M? I've posted in your modding queue a few minutes ago :)
I've already mod your map, so take all the time you need xD

Here's the mod:

General:
I love this song! And nice mapset too. There are very few mistakes, the majority about distance snap. I've tried to suggest you my best, so I hope this mod will be useful :)

Easy:

00:33:032 (1,3) - overlap.. I don't know if it's rankable or not O:
00:42:720 (1) - unsymmetrical, try this: http://puu.sh/20iMD
00:44:595 (3) - ther is an error in the distance snap, move it at x:40 y:232
00:49:595 (1) - ^ , move it at x:284 y:308
00:50:220 (3) - ^ , move it at x:124 y:260
00:51:470 (5) - ^ , move it at x:268 y:44
01:00:220 (5,6) - I think it's difficult for a beginner to understand the timing, I recommend you to do a slider, it's easier :)

Dekaane's Normal:
00:24:907 (6) - move this at x:396 y:348
00:36:157 (3) - I think it's too close to the slider, maybe move it at x:48 y:104, it's better imo
00:46:157 (5) - it ends too soon, maybe let it finish at 00:46:782
00:56:157 (6) - ^
01:13:188 (3) - this is too close to the slider too, maybe move it at x:20 y:92

Hinely's Hard:
00:28:970 (1,2) - overlap, move 1 two grids left
00:32:720 (4,5) - distance error, move them 1 grid down
01:09:438 (2) - overlap with the other circles, try to move it in another part with the 2, who cares of the distance snap xD an example: http://puu.sh/20j6w
01:16:938 (2) - I think it's better external the sliders than internal, move it at x:360 y:188 :)

Mochi:
00:13:188 (4,5,6,7,8) - you can make a star, the right positions of the circles are 4 x:256 y:240 - 5 x:275 y:85 - 6 x:163 y:195 - 7 x:320 y:173 - 8 x:176 y:103
00:19:126 (4,5) - unsymmetrical, move 4 at x:160 y:108
00:27:407 (1,2) - distance error, move them at x:280 y:136
00:28:032 (6) - ^ , move it at x:268 y:340
00:34:907 (5) - ^ , move it at x:336 y:232
00:36:470 (1) - ^ , move it at x:312 y:92
00:50:220 (3) - 1 grid right to overlap it perfectly with the previous slider
01:06:157 (1) - it's too far from the next slider, consider make it closer to the slider

In the end, I love your map! Hope it will be ranked soon ~

Lehon wrote: b2l4l

Hinely's Hard:
00:28:970 (1,2) - overlap, move 1 two grids left Did it another way.
00:32:720 (4,5) - distance error, move them 1 grid down I'm sure enough this is okay...
01:09:438 (2) - overlap with the other circles, try to move it in another part with the 2, who cares of the distance snap xD an example: http://puu.sh/20j6w Also fixed this the other way.
Thanks before~

http://puu.sh/20lix (Yes, .rar.)
Hi~ From PM and mod in 9/2/2013

[General]


  1. Offset is too large,11462 is a good choice.
  2. If you not want to add video in this mapset,plz select letterbox.
  3. Add a red line in 00:11:149 - ,BPM 192.because of easy diff.
  4. TAG add DakeDekaane and Hinely(If the hard diff is he maked)
[Easy]


  1. If you want to put objects in 00:11:157 - ,you must be fixed offset in 00:11:157 - later.
  2. HP+1 OD+1


    Useless Green line
  3. 00:18:970 -
  4. 00:30:220 -
  5. 00:57:720 -



    Rhythm
  6. 00:15:220 (5) - Rhythm is weird.
  7. 00:27:720 (1,2,3,4) - Rhythm is weird
  8. 01:13:501 (6) - Consider to remove this slider,the rhythm is not suit in this diff



    Sound Effect
  9. Fine.

[Dekaane's Normal]


  • Useless Green line
  1. 00:42:095 -
  2. 00:42:407 -


    Rhythm
  3. 00:59:126 (3) - Rhythm is weird.
    in 00:58:970 -



    Sound Effect
  4. Fine.

[Mochi]

  1. HP+1 OD+2

    Useless Green line
  2. Fine


    Rhythm
  3. 00:11:470 (2) - The space is not well,it should be placed in 44|276.
  4. 00:15:532 (6) - Rhythm is weird,plz refer to this example
  5. 00:19:282 (1) - Rhythm is weird,1/8 is well.
  6. 00:23:032 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,1,2,3,4,1,1,2,3,1,2,3) - Rhythm is weird!weird!weird!If you want to flow

    vocal,the rhythm is example1.If you want to flow the rhythm,plz see example2.

  7. 00:33:032 (4) - This circle is useless in rhythm.
  8. 00:35:532 (2) - The same as 00:33:032 (4) - .
  9. 00:36:001 (4) - Weird rhythm..,Romove it is a good choice.
  10. 00:38:032 (1) - Plz listen the music,the rhythm is weird!,it's a 2 accent beat.I don't mention this problem in other

    diff.
  11. 00:47:720 (2,3,4) - Rhythm is wrong.
  12. 00:51:157 (1,2,3,4,1,2,3) - Rhythm is wrong.plz flow the music to make some new objects.

    I recomend you use 3 circle in this time
  13. 01:06:001 - It's not should be block.
  14. 01:08:813 - The same as 01:06:001 -
  15. 01:09:595 (6,1,2,3,4,1,2,1,2,3,4,5,6,1,2,3,4) - Rhythm is wrong.
  16. 01:25:688 (3) - NC

    Sound Effect
  17. 01:25:688 (3) - Finish.
GL.
Lehon

Lehon wrote: b2l4l

Hi ~

Dekaane's Normal:
00:24:907 (6) - move this at x:396 y:348 /*Done
00:36:157 (3) - I think it's too close to the slider, maybe move it at x:48 y:104, it's better imo /*This should be already fixed (Mochi why you no update q_q)
00:46:157 (5) - it ends too soon, maybe let it finish at 00:46:782 /*That is following vocals
00:56:157 (6) - ^ /*^
01:13:188 (3) - this is too close to the slider too, maybe move it at x:20 y:92 /*Did something else.

In the end, I love your map! Hope it will be ranked soon ~

Rotte

Rotte wrote: 2s4j3y

Hi~ From PM and mod in 9/2/2013

[Dekaane's Normal]

  • Useless Green line
  1. 00:42:095 - /*Useful now
  2. 00:42:407 - /*^

    Rhythm
  3. 00:59:126 (3) - Rhythm is weird. /*Nice catch, done
    in 00:58:970 -


    Sound Effect
  4. Fine.
GL.

Thanks both for modding, Mochi, I beg you, update please q_q code is here: http://puu.sh/20BOj

Rotte wrote: 2s4j3y

  1. TAG add DakeDekaane and Hinely(If the hard diff is he maked)
"Hinely" is a portmanteau of me and Xinely's name; enough said lol

EDIT: Update the map please .-.
Topic Starter
Updated..
Hi, from the Queue!

Hard

00:19:907 - Spinner should start here, just add a circle here then 00:19:751 -
01:07:720 (1,2,1,2,3,4) - Shouldnt happen distance wise, start a new distance a larger one at the 2nd NC to improve the spacing and to make it more readable
01:11:157 (5) - Feels too much, remove it

Insane

00:25:532 (1) - Circle should be here 00:25:688 - soundwise
00:33:032 (4) - Circle should be here 00:33:188 - soundwise
00:47:407 (1,2) - Reverse NC, so it goes with the vocal
01:06:313 (2) - Slider feels wrong here, doesnt fit the music at all
01:08:657 (1,2) - Reverse Nc, so it actually fits and its also better for stanza
01:10:063 (1) - Also is so wrong, the sound of it overall, the slider is just not fitting
01:13:970 (5) - Nc for new vocal
01:18:345 - That slowdown doesnt fit one bit and is too sudden to see it, remove it

GL

BounceBabe wrote: 535p36

Hard

00:19:907 - Spinner should start here, just add a circle here then 00:19:751 - Done.
01:07:720 (1,2,1,2,3,4) - Shouldnt happen distance wise, start a new distance a larger one at the 2nd NC to improve the spacing and to make it more readable Nope; this is already readable as is, and I think there's no need to change it.
01:11:157 (5) - Feels too much, remove it That one follows the music on the background.
Thanks for modding~

http://puu.sh/23lk6
I only mod Hard cuz I'm a little tired

Hinely's Hard 49194k


  • For Xinely:
  1. 01:00:220 (7,8) - can you make slider (8) with more form? like it http://puu.sh/244XI

Nothing else I can say :3!
Nice song, Nice map, I hope in rank of this map.

Star~

Good luck~
from PM
General
I think you put NC at downbeat better. this NC pattern seems confusing and not consistency
Easy
Placement
00:46:782(2,3,1) like this? it's more beautiful
00:36:157(4,5,6) make symmeterical?
Rhythm
beginning slider & note at red line seems a bit difficult, you can try to follow the music not vocal.
00:15:376(5) a bit weird and difficult for newbie.
01:12:563(4,5) delete (5) and add a reverse better
Hit Sonud
I think you missed some finishes, you can follow it in Normal diff.
00:30:220(2) add finish at head
01:18:970(2)^

Dekaane's Normal
Placement
00:39:595(5) make a blanket?
00:54:595(4) to follow the flow, maybe Ctrl+G better.
Rhythm
00:32:876(1) delete this note? it's a bit difficult for expectation.
01:04:438(2,3) a bit weird for me, maybe this will follow the music more better.

Hinely's Hard
Placement
00:14:595(3) this jump seems not beautiful and good for music, maybe like this?
Rhythm
00:30:220 unnecessary green line
00:31:157(1) it's a bug? too short and weird.
01:25:688(1) too fast for Hard, maybe ×1.50 better
Hit Sonud
00:17:095(2)~ I don't think it's good to put a Normal whistle.

Mochi
Placement
00:11:157(1) to put away? it's too close with (2)
01:03:657(4) Ctrl+G?
01:13:188(1,2,3) put a jump like this? it's more fun imo
Rhythm
there are some blank in this map, for Insane you can put more notes better.
00:47:407(8) maybe avoid blank better.

good luck & star
and if you could, please mod my map thanks.

kajiyatta wrote: 2k2934

Dekaane's Normal
Placement
00:39:595(5) make a blanket? /*Done
00:54:595(4) to follow the flow, maybe Ctrl+G better. /*Done
Rhythm
00:32:876(1) delete this note? it's a bit difficult for expectation. /*If I do that it will be empty and the next object is offbeat, making it a bit difficult to read, also that circle is for drums.
01:04:438(2,3) a bit weird for me, maybe this will follow the music more better. /*Although I'm following vocals there, it sounds better, done
Thanks for modding :3, update is here~ http://pastebin.com/raw.php?i=20Ua6ypy

kajiyatta wrote: 2k2934

Hinely's Hard
Rhythm
00:30:220 unnecessary green line ...Can't see why it is unnecessary.
00:31:157(1) it's a bug? too short and weird. Nope. 0.5x and follows the music.
01:25:688(1) too fast for Hard, maybe ×1.50 better Done.
Hit Sonud
00:17:095(2)~ I don't think it's good to put a Normal whistle. Added an S:C2 inherited timing point at 00:16:470.
Thanks for modding~

http://puu.sh/24YCR
as you posted after my queue was closed , i just suggest some HS mod and skip Easy diff

[Normal]

  • - 00:46:157 (5) - clap on start and delete whistle
    - 00:48:188 (2) - ^ on end ^
    - 00:50:688 (2) - ^
    - 00:52:407 (4) - clap
    - 00:56:157 (6) - you know here
    - 00:59:595 (1) - clap
    - 01:01:157 (1) - finish spinner by 01:02:720 - here is better
    - 01:08:970 (1,2,3) - clap on end
[Hinely's Hard]

  • - 00:15:063 (1) - finish?
    - 00:30:688 (5) - ^ on start
    - 00:40:688 (2) - ^ and delete whistle
    - 00:45:532 (3) - why clap here?
    - 00:49:282 (4) - add whistle on start
    - 00:59:595 (6) - NC?
    - 01:00:688 (8) - finish on start
    - 01:09:438 (2) - finish?
    - 01:12:563 (1) - ^ on repeat
    - 01:19:595 (3) - ^ on end
    - 01:24:438 (2) - ^ on start
    - 01:25:688 (1) - SB on this part looks really odd try other pattern

[Mochi]

  • - 00:16:001 (7,8) - ctrl G only Timing
    - 00:40:688 (2) - finish
    - 00:50:220 (3) - clap on end
    - 00:54:282 (1) - clap on start
    - 00:56:782 (3) - ^
    - 00:57:095 (1) - clap
    - 00:58:345 (2) - ^ on start
    - 00:59:282 (2) - ^ on end
    - 01:00:220 (6) - finish on end
    - 01:07:095 (5) - clap on end
    - 01:09:438 (4) - soft finish
    - 01:10:688 (9) - ^
    - 01:11:626 (1,2,3,4) - http://puu.sh/257rQ try this rhythm
    - 01:12:563 (6,1) - need finish
    - 01:13:970 (5) - clap on end
    - 01:18:345 (1) - ^
    - 01:18:970 (3) - ^
    - 01:20:220 (3) - finish on start ( and delete whistle )
that's all GL

HelloSCV wrote: 4a196u

[Hinely's Hard]

  • - 00:30:688 (5) - ^ on start ...Why should I? There's clearly no need for that there.
    - 00:45:532 (3) - why clap here? Removed.
    - 00:49:282 (4) - add whistle on start Done.
    - 01:09:438 (2) - finish? No need for that there.
    - 01:12:563 (1) - ^ on repeat ^
    - 01:24:438 (2) - ^ on start ^
    - 01:25:688 (1) - SB on this part looks really odd try other pattern I see no problems there, to be honest...
Thanks for modding~

http://puu.sh/25wE6

HelloSCV wrote: 4a196u

[Normal]

  • - 01:01:157 (1) - finish spinner by 01:02:720 - here is better /*The spinner is following vocals, so the end is fine
that's all GL
Everything else was done, thanks /o/
Update http://pastebin.com/raw.php?i=KZBhvjKZ
Hi, some suggestions

[General]
ok

[Easy]
  1. 00:52:720 (1) - For better look I'd move it a bit like http://puu.sh/25F3V looks better
Solid diff, nothing more to add.

[Deekane's Normal]
  1. 01:05:063 (3,1) - remove (3), on normal it might be bit hard to hit 1/2 and then switch to 1/1
Nice diff.


[Hinely's Hard]
ArtistUnicode is broken, fix that.
  1. 00:13:970 (1,2,3) - How about rearanging this pattern for make it look more fancy? Like... http://puu.sh/25Fix
  2. 00:55:220 (1,2,3) - again... this pattern could be more creative, right now it doesn't look nice...I hope we both can agree that this http://puu.sh/25Fog looks really better
  3. 00:56:313 (11,12,13,14,15) - I don't hear any significant change in music so why increased spacing there?
  4. 01:02:720 (1,2) - objects right after spinner... ah always I am rather for giving even more skilled player some little break to recover
  5. 01:07:407 (5) - What about that slider being curved in opposite direction? I mean http://puu.sh/25FHK . Just player slides in that direction and suddenly comes to next pattern smoothly, gives nice feeling.
  6. 01:07:720 (1,2,1,2,3,4) - I really suggest avoiding putting it in same spacing, especially in Hard, it's really confusing for player
  7. 01:12:251 (4,5,6) - they are hidden by (2)'s hitburst, place them somewhere else away from there
  8. 01:18:970 (1,2,3) - that pattern doesn't look neat at all
  9. 01:25:688 (1) - this slider shouldn't be speeded up at all, it's really crazy and... not allowed.

[Mochi]
  1. 00:29:438 (4) - That slider could have be done better, like http://puu.sh/25Hc6
  2. 00:32:720 (3,4) - Actually this or this would make better flow with rhythm and clicking
  3. 00:35:063 (6,7,1) - pretty much this tiplet doesn't fit there, I don't hear any 1/4s in music
  4. 00:37:720 (2) - NC would be better but actually I don't like how this rhythm goes, doesn't flow at all
  5. 00:47:563 (x) - Strongly suggesting adding circle there for better rhythm and to avoid confusion
  6. 00:52:720 (1,2,3) - that sounds really odd, and I can't hear there 1/4, just vocals mainly. Just remove (2)
  7. 00:56:470 (2,3) - place them like that for better flow http://puu.sh/25Ik2 . Current placement, shape just doesn't run smoothly.
  8. 01:08:657 (4) - stack under (2), somehow flows better
  9. 01:11:313 (2) - any reason why it ends on 1/4?
  10. 01:13:970 (5) - new combo for repeating chorus
  11. 01:18:188 (6,7,1) - would sound much better when (7) is removed, 1/4 triplet definitely doesn't fit there at all
Pointed major things. Good luck!
Topic Starter
Updated !

for kajiyatta, i'll mod ur map ASAP. i;m in the middle of final exam >.<

Bass wrote: f2t3h

[Hinely's Hard]
ArtistUnicode is broken, fix that. Fixed with Xinely's help.
  1. 00:13:970 (1,2,3) - How about rearanging this pattern for make it look more fancy? Like... http://puu.sh/25Fix Xinely said that she wanted to keep it like that.
  2. 00:55:220 (1,2,3) - again... this pattern could be more creative, right now it doesn't look nice...I hope we both can agree that this http://puu.sh/25Fog looks really better ^
  3. 00:56:313 (11,12,13,14,15) - I don't hear any significant change in music so why increased spacing there? She's fine with that; can't be helped.
  4. 01:02:720 (1,2) - objects right after spinner... ah always I am rather for giving even more skilled player some little break to recover Removed the circle and lengthened the slider.
  5. 01:07:407 (5) - What about that slider being curved in opposite direction? I mean http://puu.sh/25FHK . Just player slides in that direction and suddenly comes to next pattern smoothly, gives nice feeling. I want this to blanket the previous slider...
  6. 01:07:720 (1,2,1,2,3,4) - I really suggest avoiding putting it in same spacing, especially in Hard, it's really confusing for player Don't think so; it's readable and fits with the song.
  7. 01:12:251 (4,5,6) - they are hidden by (2)'s hitburst, place them somewhere else away from there The approach circles?
  8. 01:18:970 (1,2,3) - that pattern doesn't look neat at all Hmm?
  9. 01:25:688 (1) - this slider shouldn't be speeded up at all, it's really crazy and... not allowed. Same reason as 01:07:720 (1,2,1,2,3,4).
Thanks for modding anyway lol

http://puu.sh/26teR

Bass wrote: f2t3h

Hi, some suggestions

[Deekane's Normal]
  1. 01:05:063 (3,1) - remove (3), on normal it might be bit hard to hit 1/2 and then switch to 1/1 /*It should be changed in last update
Nice diff./*Thanks >w<

Pointed major things. Good luck!
Thanks anyways
Update my diff please :c : http://pastebin.com/raw.php?i=KZBhvjKZ
One more thing, about you wanted keep it blanketed with previous slider. Map should feel nice while playing, not only look nicely. You don't have to blanket everything...
Also still I think putting 2x speeded slider on Hard diff with that bpm makes no sense...
And approach circles.. I know but still I think that circle always should be a bit visible too...
Topic Starter
Updated yo~
thx for mod :D

Bass wrote: f2t3h

One more thing, about you wanted keep it blanketed with previous slider. Map should feel nice while playing, not only look nicely. You don't have to blanket everything...
Also still I think putting 2x speeded slider on Hard diff with that bpm makes no sense...
And approach circles.. I know but still I think that circle always should be a bit visible too...
...I'll rethink about them. Will wait for the next mod first.
yuu kue mochi,,,, dari mod huequehehe
maaf, cuma bisa fast mod


easy

nice

dekaane's

already good

hinely

00:35:220 - (9) not stacked properly
00:58:813 - (4) ^
01:02:407 - spinner should end here
01:02:720 - why you start from red tick? kinda weird imo, add note or move slider and fiil the empty spot

mochi

00:12:407 - rem NC
00:20:688 (2,3) - please reduce (2) 2 repeat and move (3) to white tick... also it's good to make new repeater at 00:21:470, ofcourse reduce (3) repeat if you do that, and please end to white tick or red tick
00:46:157 (2) - it's good to move to (5) head that visible before

thankss~
makasih om selova ~
fix all ww

diff : http://puu.sh/28Eun
Modding queue~~

(Sorry. I'm late :( )

Easy
00:40:220 (1) - spin end 00:42:095 please.

Very nice Easy :)

Dekaane's Normal
imo AR -1

01:01:157 (1) - spin end 01:02:720 please.

Hinely's Hard
imo AR -1

00:19:907 (1) - spin start 00:20:063 and add note 00:19:907
00:22:720 (1,2) - remove clap sound
01:01:157 (1) - spin end 01:02:407 and add note 01:02:720 (whistle sound and stack by 01:02:876 (2) )
01:08:345 (1,2,3,4) - very confuse...

Mochi
00:12:407 (1) - remove NC

Nice Song and Nice Map :)

jaehn215 wrote: 1i2u5l

Modding queue~~

imo AR -1 /*I feel it plays better with AR5, as the BPM is fast.

01:01:157 (1) - spin end 01:02:720 please. /*Following vocals for this spinner, no changes.

Nice Song and Nice Map :)
No changes, but thanks for taking your time c:
Topic Starter

selova wrote: 1z7010

yuu kue mochi,,,, dari mod huequehehe
maaf, cuma bisa fast mod


mochi

00:12:407 - rem NC k
00:20:688 (2,3) - please reduce (2) 2 repeat and move (3) to white tick... also it's good to make new repeater at 00:21:470, ofcourse reduce (3) repeat if you do that, and please end to white tick or red tick ok~
00:46:157 (2) - it's good to move to (5) head that visible before hmm.. stack ?

thankss~

jaehn215 wrote: 1i2u5l

Modding queue~~

(Sorry. I'm late :( )
Mochi
00:12:407 (1) - remove NC fix from before

Nice Song and Nice Map :)
Thx for mod :D
edit : UPDATED
From Modding Queues ;)

[easy]
00:15:220 (2) - how about make this slider's bending to offside?
00:19:282 (1) - this spinner must end at 00:22:095
00:37:720 (1) - how about make this slider roundly?
00:49:595 (1,2,3) - do not increase distance in Normal, Easy diff

[normal]
00:13:345 (4) - how about make this slider's bending to offside?
01:07:720 (1) - ^

[hard]
00:32:407 (3) - Ctrl + G?
00:55:688 (2) - this is also not bad. -> http://puu.sh/2aeFF
01:08:345 (1,2,3,4) - it'll be make disarray to player.. how about change arrange this part?

good map~
good luck! + 1 + 1(Mochi)
Topic Starter
Thx..
updated for my diff :)
I knew I was forgetting something, sorry for the late

K i A i wrote: 3c385y

From Modding Queues ;)
[normal]
00:13:345 (4) - how about make this slider's bending to offside? /*This leads the flow to the next slider as it is now
01:07:720 (1) - ^ /*That's ok for this, changed
Thanks~

Update: http://pastebin.com/raw.php?i=KZBhvjKZ
Didn't change the one on my part because the pattern is supposed to be like that...

Xinely also didn't change anything.

Still, thanks for modding, K i A i :D
Hello Momochikun. I'm really sorry to be late ^^' I had a lot of things to do and a big event to prepare (tomorrow is the D-day :3) that's why i took all this time. I hope my mod will help you and let's go ^^

Help about my mod
Must be fixed
Should be fixed
(nazi)-suggestions :3

[Easy]
  1. 00:11:470 (2) I think you can put a NC here to fit with the song. With (1) you have the drum and then, the music begin.
  2. 00:27:720 (1) (nazi-sug time) : Previous => 1.04x I think you can move this slider a grid left to be perfect.
  3. 00:27:720 (1,2,3,4) I think this rythm is not really easy or instinctive for an easy diff. Maybe try this rythm instead? http://puu.sh/2ekzB
  4. 00:32:720 (3,1) reverse NC. For me, the new beat is beginning and it wasn't really a pattern before so you can put this circle with the other slider instead. I really think this is better if you reverse.
  5. 00:35:220 (4) if you like my previous suggestion, put a NC here.
  6. 00:49:907 (2) Previous : 1.05x you can move it one grid right (and after that move (3) a little bit) to be perfect imo :)
  7. 00:50:845 (4,6) I think something symetrical could be better here (like this : http://puu.sh/2ekMZ)
Everything else seems ok for me :)

[Dekaane's Normal]

Hey DakeDekaane :3 Here we go for you <3

  1. 00:13:345 (4) The slider's end is a little too high for me. I think that you have to lower it :)
  2. 00:18:188 (3) This circle is too high on the grid. Consider lowering it!
  3. 01:13:501 (1) ^
  4. 01:17:720 (4) ^
I have looked your diff over and over, I really can't find something else, this is really good! Nice work Dekaane!

[Hinely's Hard]

  1. 00:42:095 100% for hitsounds' volume is too loud for me imo. If you can lower it a little, it could be perfect.
  2. 01:07:720 (1,2,1,2,3,4) Not really readable : same spacing for 1/2 and 1/4. Please change this
  3. 01:12:251 (4,5,6) why did you put a triplet here. It follow nothing. Remove (5,6).
  4. 01:25:688 (1) slider velocity multiplier 2.0x is too big. Please reconsider and put 1.5x instead. This is totally unpredictable currently.
Nice hard diff :)

[Mochi]

I think this diff is ok. I'm a bit tired so I'll watch again this diff sunday (when I could play with my full capacities xD) and I'll edit if i find something weird. Except some NC (for example, when you do a triplet and you change the combo on it, i don't really like that but that's a choice and modify this is really optionnal ^^)

Hope it will help you :)
Your map is good for me so I drop one star! Good luck for the next!
Hi shARPII, fixed all that high objects :3

shARPII wrote: 4f1364

I have looked your diff over and over, I really can't find something else, this is really good! Nice work Dekaane!
Thank you~ >-<

Update is here c: http://pastebin.com/raw.php?i=KZBhvjKZ
~General~

Tags through the difficulties are inconsistent.

Colours through the difficulties are inconsistent, I don't think you did that on purpose.

Kiai time through the difficulties is inconsistent, I don't think you did that on purpose.


~Easy~

Tick Rate 1 is better to me.


00:42:720 (1) - Too soon after spinner for the easiest difficulty.
01:13:188 (5) - Add a finish.

~Dekanee's Normal~

01:01:157 (1) - I think it's better to end this spinner on the next white tick.
01:05:220 (1) - Remove new combo.
01:13:501 (1) - ^
01:13:970 (2) - New combo.
01:15:220 (1) - Remove new combo.
01:18:970 (3) - Remove the whistle and add a finish.
01:25:688 (1) - Remove this new combo, it's not necessary.

~Hinely's Hard~

00:30:688 (5) - You're missing a finish at the begin of this slider.
00:31:157 (1) - I don't like this slowdown, it doesn't really make sense to me.
00:44:595 (1,2) - Why this sudden jump? Use the same spacing, please.
01:05:220 (1,2,3,4) - This might be hard to read at first sight.
01:07:720 (1,2,1,2,3,4,1) - ^
01:12:563 (1) - Sudden and unexpected jump.
01:21:782 (2) - This note confused me, I thought it was on blue tick at first.
01:25:688 (1) - Why would you add such a random speedup at the end? Please do something else.

~Mochi~

Rename it to "Mochi's Insane" for consistency with the other difficulties.


00:16:470 (1) - Finish on slider start.
00:20:688 (2,3,4,5,6,7,8,9,10,11) - A bit confusing to understand when the true stream starts due to the many slider repeats.
00:22:876 (4) - New combo.
00:23:032 (1) - Remove new combo.
00:30:220 (1,2,3) - Finish on every slider start.
00:47:720 (10) - New combo.
00:47:876 (1) - Remove new combo.
00:54:907 (1) - ^
01:00:141 (4) - Remove this circle, it doesn't follow anything.
01:08:970 (1) - Finish on slider start.
01:10:220 (6) - ^
01:11:470 (2) - ^

This map is not bad, but you still need to keep working on it. Best of luck to all of you!
Topic Starter
ShARPII

shARPII wrote: 4f1364

Hello Momochikun. I'm really sorry to be late ^^' I had a lot of things to do and a big event to prepare (tomorrow is the D-day :3) that's why i took all this time. I hope my mod will help you and let's go ^^

[Easy]
  1. 00:11:470 (2) I think you can put a NC here to fit with the song. With (1) you have the drum and then, the music begin. i'll discuss it with the GD first
  2. 00:27:720 (1) (nazi-sug time) : Previous => 1.04x I think you can move this slider a grid left to be perfect. k.. fixed
  3. 00:27:720 (1,2,3,4) I think this rythm is not really easy or instinctive for an easy diff. Maybe try this rythm instead? http://puu.sh/2ekzB Let's wait for the next mod ;)
  4. 00:32:720 (3,1) reverse NC. For me, the new beat is beginning and it wasn't really a pattern before so you can put this circle with the other slider instead. I really think this is better if you reverse. I'll fix it for the next mod :3
  5. 00:35:220 (4) if you like my previous suggestion, put a NC here. ^
  6. 00:49:907 (2) Previous : 1.05x you can move it one grid right (and after that move (3) a little bit) to be perfect imo :) k
  7. 00:50:845 (4,6) I think something symetrical could be better here (like this : http://puu.sh/2ekMZ&#41;
fixed

Everything else seems ok for me :)


[Mochi]

I think this diff is ok. I'm a bit tired so I'll watch again this diff sunday (when I could play with my full capacities xD) and I'll edit if i find something weird. Except some NC (for example, when you do a triplet and you change the combo on it, i don't really like that but that's a choice and modify this is really optionnal ^^) ^^

Hope it will help you :)
Your map is good for me so I drop one star! Good luck for the next! Thx~

Andrea

Andrea wrote: 1r6d5e

~General~

Tags through the difficulties are inconsistent.

Colours through the difficulties are inconsistent, I don't think you did that on purpose.

Kiai time through the difficulties is inconsistent, I don't think you did that on purpose.

I'll update it after GD give me the updated ver

~Easy~

Tick Rate 1 is better to me.
k

00:42:720 (1) - Too soon after spinner for the easiest difficulty. i reduce the spinner length then
01:13:188 (5) - Add a finish. ok

~Mochi~

Rename it to "Mochi's Insane" for consistency with the other difficulties.
k then.. isn't will looked as GD ?

00:16:470 (1) - Finish on slider start. k
00:20:688 (2,3,4,5,6,7,8,9,10,11) - A bit confusing to understand when the true stream starts due to the many slider repeats. changed to stream
00:22:876 (4) - New combo. k
00:23:032 (1) - Remove new combo. k
00:30:220 (1,2,3) - Finish on every slider start. k
00:47:720 (10) - New combo. k
00:47:876 (1) - Remove new combo. k
00:54:907 (1) - ^ k
01:00:141 (4) - Remove this circle, it doesn't follow anything. k
01:08:970 (1) - Finish on slider start. k
01:10:220 (6) - ^ k
01:11:470 (2) - ^ k

This map is not bad, but you still need to keep working on it. Best of luck to all of you!
Thx ^^

Thx for mod ^^ waiting for GD~

Andrea wrote: 1r6d5e

~General~

Tags through the difficulties are inconsistent.

Colours through the difficulties are inconsistent, I don't think you did that on purpose.
/*Oops, I was the rebel one, made my colors consistent.

Kiai time through the difficulties is inconsistent, I don't think you did that on purpose. /*My kiai will stay, I changed the end though.

~Dekanee's Normal~

01:01:157 (1) - I think it's better to end this spinner on the next white tick. /*This spinner is following the vocals, it's fine
01:05:220 (1) - Remove new combo. /*This goes along with the 1, 2, 3, in the lyrics :c
01:13:501 (1) - ^ /*Ok
01:13:970 (2) - New combo. /*Ok
01:15:220 (1) - Remove new combo. /*This goes along with the 1, 2, 3, in the lyrics :c
01:18:970 (3) - Remove the whistle and add a finish. /*Ok
01:25:688 (1) - Remove this new combo, it's not necessary. /*Well, someone had to say it, done.

This map is not bad, but you still need to keep working on it. Best of luck to all of you!
Thanks~
I'll let the tags to Mochi, my update is here: http://pastebin.com/raw.php?i=KZBhvjKZ

shARPII wrote: 4f1364

[Hinely's Hard]

  1. 00:42:095 100% for hitsounds' volume is too loud for me imo. If you can lower it a little, it could be perfect.
  2. 01:07:720 (1,2,1,2,3,4) Not really readable : same spacing for 1/2 and 1/4. Please change this Uhm, I believe it's easily readable... I did it on my first test perfectly, and certainly not by luck.
  3. 01:12:251 (4,5,6) why did you put a triplet here. It follow nothing. Remove (5,6). Done.
  4. 01:25:688 (1) slider velocity multiplier 2.0x is too big. Please reconsider and put 1.5x instead. This is totally unpredictable currently. ^
Nice hard diff :)

Andrea wrote: 1r6d5e

~Hinely's Hard~

00:30:688 (5) - You're missing a finish at the begin of this slider. I don't think that spot is loud enough for a finish to be applied there.
00:31:157 (1) - I don't like this slowdown, it doesn't really make sense to me. It does make sense, IMO... Clearly goes well with the song itself.
00:44:595 (1,2) - Why this sudden jump? Use the same spacing, please. Done.
01:05:220 (1,2,3,4) - This might be hard to read at first sight. Not for me. I'm sure with myself.
01:07:720 (1,2,1,2,3,4,1) - ^ ^
01:12:563 (1) - Sudden and unexpected jump. Did stuff here.
01:21:782 (2) - This note confused me, I thought it was on blue tick at first. And I don't think so. There's no problem with this.
01:25:688 (1) - Why would you add such a random speedup at the end? Please do something else. It clearly fits with the song, IMO, but okay, reduced the speed-up to 1.5x.
Thanks guys :D

Taking over Xinely's part because she won't be able to go online until April 18th.

http://puu.sh/2fc3i
Call me in-game when you update the map for a mod :D
Topic Starter
Updated ! :D
@Dark : I'll catch you in-game when you are online xD~

Hello Sir I from Modding Queues

[General]
Kiai Inconsistency in Kiai Times:

- [Dekaane's Normal] :
Kiai #1: Starts on 01:03:970, ends on 01:13:189
Kiai #2: Starts on 01:13:970, ends on 01:22:720

- [Hinely's Hard] :
Kiai #1: Starts on 01:03:970, ends on 01:13:188
Kiai #2: Starts on 01:13:970, ends on 01:23:032

- [Mochi's Easy] :
Kiai #1: Starts on 01:03:970, ends on 01:13:188
Kiai #2: Starts on 01:13:970, ends on 01:23:970

- [Mochi's Insane] :
Kiai #1: Starts on 01:03:970, ends on 01:13:188
Kiai #2: Starts on 01:13:970, ends on 01:23:032

Tags
- Consider adding "Dekaane" to all of your tags
- Consider adding "Hinely" to all of your tags
- Consider adding "Mochi" to all of your tags - Sorry for my Mistake

[Mochi's Easy]
00:12:720 Like it okey ? http://osu-ppy-sh.jeuxcrack.net/ss/650620 | it have same sound in 3 beat
00:23:970 i think it ok than circle http://osu-ppy-sh.jeuxcrack.net/ss/650625
00:47:407 - 00:49:282 Fix like this http://osu-ppy-sh.jeuxcrack.net/ss/650629 | Combo 1 2 incorrect beat

Nothing to see now
[Dekaane's Normal]
00:13:970 - 00:16:157 Fix like this http://osu-ppy-sh.jeuxcrack.net/ss/650636 | Outlayer Slider 1 & 4
00:48:188 Make New Slider Start at 00:48:032 - 00:48:657 | Incorrect Beat
00:49:126 Incorrect Beat Delete Plz and Note 00:48:970 and 00:49:282
01:17:720 - 01:18:345 Do it plz http://osu-ppy-sh.jeuxcrack.net/ss/650721 | 01:18:032 it have beat for 1 note but it is normal diff use silder like that picture

Nothing to see now
[Hinely's Hard]

Nothing to see now
So Imive
Ohai. I'm from popner's queue.

Mochi's Easy

00:23:657 (2,3) - I'd prefer an arc pattern here. Put (2) in 180|200 and (3) in 232|140
00:29:282 (3,4) - I don't like this orizontal line... Put (3) in 228|112 and (4) in 180|256 maybe
00:34:595 (2) - Curved is better imo
00:42:720 (1) - This is not perfect, you should remake it with the new algorhythm
00:49:907 (2) - Move to 220|280. It flows better
00:53:970 (3,4) - Why don't you make this pattern symmetrical?
01:00:220 (5) - This is supposed to be in 257|176 to stack with the previous circle
01:05:220 (2,3) - Better this way imo
01:07:720 (2) - Like this?
01:12:563 (4) - Try this, or something.
01:18:345 (1,2,4) - These three sliders are overlapped, please do something to fix them
01:21:157 - Add a note?
01:23:970 (1,2) - Make a blanket? Also, add a repeat to the second slider

Dekaane's Normal

00:11:157 - Add a note, like in Easy
00:22:720 (1,2) - Curved?
00:31:782 (2) - I don't like this slider, it's strange... Try this
01:06:157 (4,1) - Swap NCs. The song says "one, two,three" so it's better to have a combo of three notes lol
01:08:970 (1) - Put the central sliderpointpoint in 188|72
01:25:688 (6) - Replace it with a silenced slider. End it in 01:26:157

Hinely's Hard

00:18:970 (1) - Please try this rhythm, it fits better imo (I'm lazy and i don't want to cut the screenshot lol)
00:22:095 (1) - Something like this is better imo
00:26:938 (2) - Put the final sliderpoint in 220|380
00:29:595 (3) - Final sliderpoint to 320|56 please
00:38:501 (2,3,4) - Stack them properly
00:43:657 (4,5) - This way please
00:55:220 (1,3) - Make them curved... If you know what I mean
01:06:157 (4,1) - Swap NCs
01:12:251 (1) - Convert this into two sliders?

Mochi's Insane

00:16:470 (1,2,3) - Can you move this to the center somehow?
00:21:860 (17) - Streams usually finish on big white ticks... I suggest you to remove this note
00:22:407 (2) - Move to 132|28
00:25:532 - I'd add a note here
00:31:626 (4,5,6,7,8) - It's better this way...
00:38:501 (4,5) - Improve a bit this blanket
00:39:907 (8) - move to 256|60, right in the center
00:40:688 (2,3,4) - What an odd flow... Make something like this. If you don't like my suggestion at least change it in another way!
00:45:610 (7) - Move 1 or 2 grid down
00:50:063 (2) - 416|208 in order to avoid that overlap
00:50:220 (3,4) - Like this?
00:52:399 (9) - 180|28 ?
01:08:657 (4) - This is supposet to be here: 418|192
01:25:688 (1) - Replace it with a silenced slider. End it here: 01:26:157

___________________________________________________________________________________

Done! Good luck with your map :D Take a star.
Hey there. Mod from my Queues
sorry delay ><




Must be fix
It's only what I think

General 6285k

  1. nothing

[Mochi's Easy] 5n5m13

  1. 00:16:470 (1) - stack this slider better with the slider before
  2. 00:53:970 (3) - Let this slider begin at 00:53:657 it's better imo
  3. 01:00:220 (5) - end this slider on 01:00:845

[Dekaane's Normal] 1w4131

  1. 00:32:876 (1,2) - I would delete these two note and add one at 00:33:032 + 00:33:345
  2. 00:45:220 (4,5) - ending these two slider on the next white lines

That's all what I have to say here ~
good luck with ranking ~
Sorry for late >_<
Wa~ Tons of mods :c

Here I go~

Zazalng

Zazalng wrote: 526j2b

[Dekaane's Normal]
00:13:970 - 00:16:157 Fix like this http://osu-ppy-sh.jeuxcrack.net/ss/650636 | Outlayer Slider 1 & 4 /*It's ok what I have, I'm following the guitar there for make an easy rhythm to follow.
00:48:188 Make New Slider Start at 00:48:032 - 00:48:657 | Incorrect Beat /*That part is a mix between vocals and guitar, either is using the beat where I'm beginning the slider.
00:49:126 Incorrect Beat Delete Plz and Note 00:48:970 and 00:49:282 /*That circle is for guitar, and helps to keep the 3/2 rhythm I'm using there.
01:17:720 - 01:18:345 Do it plz http://osu-ppy-sh.jeuxcrack.net/ss/650721 | 01:18:032 it have beat for 1 note but it is normal diff use silder like that picture /*I don't find a slider fitting there, as there is a somehow sudden change in vocals.

RikiH_

RikiH_ wrote: 4c5r3l

Ohai. I'm from popner's queue.

Dekaane's Normal

00:11:157 - Add a note, like in Easy /*If I don't, I'd be a rebel one, done.
00:22:720 (1,2) - Curved? /*Look squeezy, and I don't like that kind of sliders, but re-arranged this part
00:31:782 (2) - I don't like this slider, it's strange... Try this /*But I like, I feel it fits for the guitar :c
01:06:157 (4,1) - Swap NCs. The song says "one, two,three" so it's better to have a combo of three notes lol /*That's right but (4) wouldn't belong to the next combo, and having a combo of one object will receive many complains, so it's better as I have now
01:08:970 (1) - Put the central sliderpointpoint in 188|72 /*I think I get your point, and many had told me something about this part, changed a bit
01:25:688 (6) - Replace it with a silenced slider. End it in 01:26:157 /*I feel it's better only a circle, a slider wouldn't fit in the end imo.

Done! Good luck with your map :D Take a star.

Dark_Ai

Dark_Ai wrote: 2v3di

Hey there. Mod from my Queues
sorry delay ><


Must be fix
It's only what I think

[Dekaane's Normal] 1w4131

  1. 00:32:876 (1,2) - I would delete these two note and add one at 00:33:032 + 00:33:345 /*That would break my rhythm after that, as I'm following drums.
  2. 00:45:220 (4,5) - ending these two slider on the next white lines /*I get your point, but those two are for vocals

That's all what I have to say here ~
good luck with ranking ~

Thanks for your mods~ :3
My update here~ http://pastebin.com/raw.php?i=KZBhvjKZ
If you wonder why it's the same url, pastebin allows me to edit and keeps the Unicode as puush doesn't work fine for me.

RikiH_ wrote: 4c5r3l

Hinely's Hard

00:18:970 (1) - Please try this rhythm, it fits better imo (I'm lazy and i don't want to cut the screenshot lol) Done.
00:22:095 (1) - Something like this is better imo ^
00:26:938 (2) - Put the final sliderpoint in 220|380 ^
00:29:595 (3) - Final sliderpoint to 320|56 please ^
00:38:501 (2,3,4) - Stack them properly I'm sure enough they're already stacked properly...
00:43:657 (4,5) - This way please Made something similar.
00:55:220 (1,3) - Make them curved... If you know what I mean I think this is fine, though.
01:06:157 (4,1) - Swap NCs Err, why would I?
01:12:251 (1) - Convert this into two sliders? ^
Thanks for modding~

http://puu.sh/2hqhk
Topic Starter
Updated !
General

There are some inconsistency in kiai times between the diffs, consider use the same for all the difficulties.
The reverse arrow on the white slider is invisible.

Easy

00:42:720 (1) Add a new combo to this note!
00:48:188 (1) The rhythm that this note is following is practically impossible to read for new players, please use a slider instead.

Normal

AR seems a bit fast, reduce it by 1.
00:19:751 (1) Use a slider here, same like the previous one.
01:00:220 (2) Very bad anti jump for a normal difficulty, change the slider position.
01:25:688 - Add a note here, see the other difficulties.

Hard

00:16:782 (1) Add a new combo to this note!
01:19:438 (2) I think you should delete this note, is a random and unnecessary jump, also sounds better without this note.
01:25:688 (1) Use a simple note here, instead of a slider, also you should remove the new combo.

Insane

00:19:751 - Use the same distance between (6,7,8)
01:25:688 (1) Remove new combo here.

Awesome map!


Hi, Momochi-kun :3

M4M request from my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

General 6285k

  1. Remove "iori nomizu" on tags because her name existed in the artist name.
  2. Kiai time is different all diffs on the end of 2nd kiai time, and only "Dekaane's Normal" diff on the end of 1st kiai time. So please use kiai time to same with "Mochi's Easy" diff by this this.
    • Kiai #1: Starts on 01:03:970, ends on 01:13:188
      Kiai #2: Starts on 01:13:970, ends on 01:23:970
  3. Japanese artist name is "野水いおり". Please change this name is "野水伊織" (Normally, Japanese use Kanji characters.)
  4. Generally, the name in front of your level of difficulty is the name of who is guest diff. So you should consider "Mochi's Easy" and "Mochi's Insane" diffs because this map is mapped by you, which you are the GD. I will suggest that remove the name in front of your diffs. However, you can change Insane diff into other name. For example; "Mochi" or "Momochi" diff, etc.

Mochi's Easy c1o6v

  1. 00:11:157 (1) - Move to x:42 y:143. It will be more beautiful when you observe between (1,2).
  2. 00:19:282 (1) - I hear cymbal sound on the rhythm which is in spinner end. So I think it will be better if you add finish or whistle on spinner.
  3. 00:27:720 (1,2,3) - I feel weird when I try to compare between these notes and the rhythm of song. I think you should move (2) at 00:28:970, move (3) at 00:29:595, and add repeating the slider 1 time to this picture. Then add clap on slider end, too.
  4. 00:32:720 (3) - Change clap into finish here which you can consider comparing the slider begin of 00:22:720 (1).
  5. 00:42:720 ~ 00:48:657 - You should add clap on 1st tick and 3rd tick to follow the rhythm
  6. 00:42:720 (1) - Add finish on slider begin will be better.
  7. 00:49:907 (2) - Spacing between note previously and this is too far. Please reduce spacing into about 1.00x.
  8. 00:55:845 (2) - I hear drum sound on the rhythm of song. So I suggest that add clap on slider end.
  9. 00:58:345 (2) - This, too. But you should add clap on slider begin.
  10. 00:58:970 (3,4) - Remove (4). Then move (3) at 00:59:282. It will be suitable more than imo, and if you fix these, You should add clap on slider end, too.
  11. 01:23:970 (1) - Try to make it blanket with next note by this picture.
  12. 00:42:720 (1) - Add NC here, since this note follows a spinner.

Dekaane's Normal 4sp2g

  1. This diff isn't add video. Please add it from "Black + White (TV Size).avi" to same with Mochi's Easy and Mochi's Insane diffs.
  2. 00:11:470 (3,4,5) - If you want to be more beautiful, try to make (1), slider end of this, and (4) is equilateral triangle. Then adjust spacing on (4,5) by this code.
    444,216,12407,2,0,P|395:160|322:137,1,150,2|2,0:0|0:0,0:0:0:0:
    236,92,13188,1,0,0:0:0:0:
    200,56,13345,2,0,P|152:44|100:44,1,100,2|2,0:0|0:0,0:0:0:0:
  3. 00:43:032 (1) - Spacing between note previously and this is too close. Please increase spacing into about 1.00x
  4. 00:56:157 (6) - Move to right 2~3 grids and up 1 grid to adjust spacing, and make it to be more beautiful.
  5. 01:01:157 (1) - I feel the rhythm of spinner isn't follow with the rhythm of song. You should end the spinner at 01:02:720, and I think that add whistle here, too.
  6. 01:18:970 (3) - I think that change whistle into finish will be better imo.
  7. 01:21:470 (1) - Add clap here to follow the rhythm on spinner end.
  8. 01:25:688 - I hear the rhythm here, too. So you should add a circle here.

Hinely's Hard 49194k

  1. This diff isn't add video. Please add it from "Black + White (TV Size).avi" to same with Mochi's Easy and Mochi's Insane diffs.
  2. 00:13:790 (1,2,3) - Make by this picture will be more smoothly and more beautiful.
  3. 00:16:470 ~ 00:18:970 - I think normal hitsound is weird sound for me. I suggeat that change into S:C2. It will be suitable more than.
  4. 00:16:782 (1) - Add NC here, since this note follows a spinner.
  5. 00:18:032 (5,6) - Move to down 5 grid and left 2 grid will be more smoothly.
  6. 00:29:595 (3,5) - Try to make these is symmetric will be bettter imo.
  7. 00:30:688 (5) - Add finish on slider begin to follow the rhythm.
  8. 01:12:251 (1) - It will be more fun than this if you remove repeating of slider. Then add a slider on 01:12:876 ~ 01:13:188 instead.
  9. 01:17:563 (4) - Move to x:164 y:200 will be better.
  10. 01:22:095 (3) - Move at 01:21:938 instead. I think it will be more fun, and add finish here if you fixed.

Mochi's Insane 523w2k

  1. 00:13:501 (1) - It isn't necessary to add NC. So please remove it.
  2. 00:14:907 (3) - Try to avoid overlaping with 00:15:532 (1) will be better.
  3. 00:15:454 (5) - You use normal hitsound, which it cause weird sound and too loud. So you should change additions & sampleset into auto or soft
  4. 00:19:595 (7) - Move to up 4 grid to make it in the middle of triangle (1,2,3). It will reduce confusion to play, but if you want to be better than this, move 00:18:657 (1,3) to left 1 grid.
  5. 00:22:720 (3,1) - It's a jump after cause anti-jump on 00:22:095 (1,2,3), which it's overmapped. So Please fix it.
  6. 00:33:032 (1) - Move to up 2 grids will be look better.
  7. 00:35:220 (1) - It will be better if you end the slider at 00:35:376. Then add a circle on 00:35:532 to follow the rhythm and vocal, but you should remove finish on slider begin.
  8. 00:46:157 (2) - Try to stack with slider begin of 00:45:220 (5).
  9. 00:52:563 - I think that add a circle here will be better imo.
  10. 01:08:345 (3,4) - Use ctrl+G will be more smoothly for me. Then if you fix it, please switch soft-clap/normal-whistle between these.
  11. 01:10:220 (6) - I hear weird sound. Please remove finish on slider end, and add NC here to follow the rhythm and vocal.
  12. 01:10:845 (1,2) - Remove NC on (1), but add it on (2) instead.
  13. 01:13:032 (1,2,3,4) - I feel these can't play smoothly. So I will suggest that use ctrl+G to make to be able to play more smoothly. Then change adding clap from (4) into (1) instead, and you can try to make (1,3) and (4,2) are symmetric.
  14. 01:12:095 (6) - This, too. Please remove finish on slider begin.
  15. 01:20:845 (5) - I feel weird when I play. I suggest that make by this picture will be more smoothly.
  16. 01:24:126 (1) - Try to make it parallel with 01:24:595 (1).

Comment: Is this map your 1st beatmap? owo I really good map, and I like this song, too \:D/ and I hope it will be better after fix my mod :p Now I will give a star to you ;)

Hope my mod will be useful for you.

Good luck~

eldnl wrote: 663i2l

Hard

01:19:438 (2) I think you should delete this note, is a random and unnecessary jump, also sounds better without this note. Done.
01:25:688 (1) Use a simple note here, instead of a slider, also you should remove the new combo. Err, I don't see anything wrong here...

Nichiyouki wrote: r6k4c

Hinely's Hard 49194k

  1. This diff isn't add video. Please add it from "Black + White (TV Size).avi" to same with Mochi's Easy and Mochi's Insane diffs. | Should be there now.
  2. 00:29:595 (3,5) - Try to make these is symmetric will be bettter imo. I think the thing I have now is fine.
  3. 00:30:688 (5) - Add finish on slider begin to follow the rhythm. ...Okay, okay, added.
  4. 01:12:251 (1) - It will be more fun than this if you remove repeating of slider. Then add a slider on 01:12:876 ~ 01:13:188 instead. Umm, this is intentional (I have no idea where to place the second slider, anyway...), but if more people complains about this, I'll rethink about it.
  5. 01:22:095 (3) - Move at 01:21:938 instead. I think it will be more fun, and add finish here if you fixed. Done.
Thanks for modding \:D/

http://puu.sh/2kOqa

Mochi: to fix the broken Artist/TitleUnicode part~ :P
eldnl

eldnl wrote: 663i2l

General

There are some inconsistency in kiai times between the diffs, consider use the same for all the difficulties.
The reverse arrow on the white slider is invisible.

Normal

AR seems a bit fast, reduce it by 1. /*The BPM is fast enough to keep AR5
00:19:751 (1) Use a slider here, same like the previous one. /*Ok
01:00:220 (2) Very bad anti jump for a normal difficulty, change the slider position. /*It's ok imo, it fits with vocals, also it's in 2/1, it's easy to play.
01:25:688 - Add a note here, see the other difficulties. /*I thought it was already added, anyway, put a circle.

Awesome map!

Nichiyouki

Nichiyouki wrote: r6k4c



Hi, Momochi-kun :3

M4M request from my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

Dekaane's Normal 4sp2g

  1. This diff isn't add video. Please add it from "Black + White (TV Size).avi" to same with Mochi's Easy and Mochi's Insane diffs.
  2. 00:11:470 (3,4,5) - If you want to be more beautiful, try to make (1), slider end of this, and (4) is equilateral triangle. Then adjust spacing on (4,5) by this code. /*Nice one, done.
    444,216,12407,2,0,P|395:160|322:137,1,150,2|2,0:0|0:0,0:0:0:0:
    236,92,13188,1,0,0:0:0:0:
    200,56,13345,2,0,P|152:44|100:44,1,100,2|2,0:0|0:0,0:0:0:0:
  3. 00:43:032 (1) - Spacing between note previously and this is too close. Please increase spacing into about 1.00x /*Oops, fixed
  4. 00:56:157 (6) - Move to right 2~3 grids and up 1 grid to adjust spacing, and make it to be more beautiful. /*Done
  5. 01:01:157 (1) - I feel the rhythm of spinner isn't follow with the rhythm of song. You should end the spinner at 01:02:720, and I think that add whistle here, too. /*After many people telling me this, I'll do.
  6. 01:18:970 (3) - I think that change whistle into finish will be better imo. /*I know what happened here, done.
  7. 01:21:470 (1) - Add clap here to follow the rhythm on spinner end. /*Done
  8. 01:25:688 - I hear the rhythm here, too. So you should add a circle here. /*Done

Hope my mod will be useful for you.

Good luck~

Also, changed my kiai :<
Thanks for mod, update here: http://pastebin.com/raw.php?i=KZBhvjKZ
Hi~ Mod from (^U^)ノ Taris and Senri Modding Queue (^U^)ノ

Red: Unrankable
Blue: You should fix this.
Green: Opinion, curiosity or just something that deserved to be mentioned.
Black: Suggestion. Feel free to ignore this.

[General]
  1. Change the singer name. Your current one is 野水いおり and the correct name is 野水 伊織.
  2. Remove iori nomizu from tags. Her name is already in the song.
  3. All difs have a note at 00:11:157 - This note is place before the red line (BPM line) starts. It's only one note and it's ok but a BAT may ask you to change this so it would be safer if you adjuts the offset.
  4. It's your own map so you can't call your own difficulty "Mochi's Easy" or "Mochi's Insane". That's only for guest diff. Rename this diffs to Easy and Insane. However, you can also name your insane "Mochi" if you want, but without the "Insane" in the name.
[Mochi's Easy]
  1. 00:15:220 (2) - Spacing
  2. 00:23:970 (3) - This sliders it's overlaped with 00:23:657 (2) - Please fix this.
  3. 00:27:720 (1,2,3) - These notes don't fit with music. Try this:
    Here is the code if you liked it:
    400,320,27720,6,0,P|449:327|501:318,2,80
    340,172,28970,1,8,0:0:0:0:
    224,232,29595,1,8,0:0:0:0:
  4. 01:17:720 (2,1) - Spacing

[Dekaane's Normal]
  1. Nice map.
[Hinely's Hard]
  1. Both of you understad the other pretty well. Nice map.
  2. This difficulty doesn't have the video added. Add it.
[Mochi's Insane]
  1. 00:19:438 (6) - Move this note to x:256 y:32. That way will be aligned with 00:19:595 (7) -
  2. 00:32:407 (2) - Make this slide straight and move it to x:251 y:216. Looks better and spacing is perefct that way.
  3. 00:35:220 (1) - Make this slider with a curve? Better flow and that way, you don't break your previous slider's pattern 00:33:345 (3,5,6) -
  4. 00:45:532 (6,7,8) - Move this notes to x:356 y:248. Seems to be a better placing imo. (Select the three notes and move them together. That way, you won't mess it up and you'll keep the correct spacing)
  5. 00:46:157 (2,3,4) - Move this notes to x:348 y:68 so (2) will stack with 00:45:220 (5) - start. To fix spacing, move 00:46:470 (5) - to x:224 y:208
  6. 00:55:532 (5) - Suddenly a red cube in a slider? Why don't you use a normal curved slider?
  7. 01:05:532 (2) - Move this to x:256 y:56 and move 01:05:845 (3) - to x:456 y:304. They make a perfect triangle.
  8. 01:06:157 (1,2,3,4,5,6) - This is not pattern at all. Looks too random imo. Try this:

    Here is the code if you liked it:
    252,176,66157,5,8,0:0:0:0:
    132,168,66313,2,0,P|120:204|140:252,1,80
    220,328,66626,2,0,P|258:346|289:331,1,80
    368,240,66938,1,0,0:0:0:0:
    360,116,67095,2,0,L|428:60,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
    252,176,67563,1,0,0:0:0:0:
  9. 01:09:282 (2,3,4) - Turn this into a three stacked notes and move it x:92 y:216?
  10. 01:13:501 (4) - Move this to x:364 y:248 and move 01:13:657 (5) - to x:368 y:160.
Really nice map for being your first map. Keep woring hard on it. GL with this and any doubts about my mod, ask me anytime in-game. Bye~
Rieki_old
it's enough good imo
try find MAT (:
Topic Starter
Revived and Updated !
Sry for late.. i got an exams xD
Hi there Momochikun! You asked me a testplay a while back then, I had only playtested Mochi diff at the time being but here we go:

(don't kudosu please - it's not a mod anyway)

First of all, the jumps are really, REALLY hard to read in AR7, please highly consider using AR9 or at least 8 for this 192 BPM song orz - I can't even this map with AR7 (really) but when I switched the difficulty setting to AR9 I got this in first try:


The places where I can't read with AR7 are:

  1. 00:19:751 (8) - Didn't expect this comes 1/2 really, with AR7 it looks very much like 1/1
  2. 00:22:095 (1,2,3,4) - The (3,4) especially, I didn't expect 00:22:876 (4,1) to be 1/2
  3. 00:59:907 (2,3,4) - Actually this pattern is tricky no matter in what AR imo, even in AR9 I still think that (3,4) is actually 1/4 apart due to (2,3)'s spacing
Also here are the places where I consider a bit worriable:

  1. 00:13:345 (5,6,7,8) - I still can read this with AR7, yes, but would be better with 9 ofc
  2. 01:16:157 (1,2,3) - This sudden jump is quite shocking while playing because of the new combo usage
  3. 01:20:063 (2,3,4,5) - Again I'm somehow worried if you kept AR7 in this pattern, not as hard as 00:13:345 though
  4. 01:24:126 (1) - I was definitely expecting a note 1/2 before this orz, I was a bit confused with the rhythm when I played here because you missed the big beat on the downbeat orz (luckily I was still able to catch it)
can't star
You cannot make another post so soon after your last.

General and Metadata Inconsistency in Tags:
[Dekaane's Normal] : momochi dakedekaane xinely hinsvar kuro usagi bunny girl asuka you izayoi adaption novel opening -
[Easy] : momochi dakedekaane xinely hinsvar kuro usagi bunny girl asuka you izayoi adaption novel opening -
[Hinely's Hard] : iori nomizu momochi dakedekaane xinely hinsvar kuro usagi bunny girl asuka you izayoi adaption novel opening -
[Mochi] : momochi dakedekaane xinely hinsvar kuro usagi bunny girl asuka you izayoi adaption novel opening
[Easy]

AR +1 because the BPM is fast
00:27:720 (1) - move center to 408|256
and move 00:28:657 (2) - to 328|256
00:39:907 (3) - I think move to 424|297 is better
00:49:907 (2) - distance error here
01:01:157 (1) - try 25% playback rate. I think this spinner end at 01:02:563 is better.
01:18:970 (2) - move to 296|252
01:19:595 (3) - move to 388|124
01:23:970 (1,2) - what about make it like http://puu.sh/2Hqtl.jpg I think its look good

[Dekaane's Normal]

00:41:782 (2) - move this to 00:41:626 and end at the old time is better
01:01:157 (1) - end at 01:02:563?

[Hinely's Hard]

what about AR -1? I think it's hard for hard.
00:37:876 - add note here. I think its better to follow the music
01:08:970 (1) - move center up 1 grid
*3 option here*
01:17:563 (4) - move to 176|184
or move to 140|240
or fix the distance
----------------------------------------
01:17:720 (5) - move center left 1 grid
01:18:657 (8) - what about 364|176
01:21:470 (1,2,3) - move them down 3 grid to follow the distance of 01:20:845 (2,3)
01:22:251 (4,1) - move both down 3 grid to stack with 01:20:845 (2)
nice diff ><

[Mochi]

AR +1 or 2 please. it's destroy my eye X_X. very slow for that kind of jump and speed...
00:26:782 - what about change the rhymth to http://puu.sh/2Hr93.jpg
00:31:782 (6) - down 1 grid
00:45:610 (7) - delete note is better. try 25% playrate. and it also fun to play
00:46:235 (3) - ^
00:47:095 (7) - NC
00:47:720 (1) - remove NC
00:48:970 (2) - NC
00:49:907 (1) - remove NC
00:50:220 (3) - NC
00:58:188 - add note
01:05:845 (3) - move to 456|304 pleaseeeeeeeeee
01:06:157 (1) - move to 180|208
01:10:220 (6) - copy from 01:08:970 (1) and Ctrl+G. and NC please
01:13:657 (5) - up 2 grid
01:16:313 (2) - move to 168|288
01:18:813 (3) - move to 148|124?
01:23:501 (2) - delete this is better
01:23:970 - add note pleaseeeeeeeee

GOOD LUCK :D
So, here we go again :3
All fixed here: http://pastebin.com/raw.php?i=KZBhvjKZ

P A N wrote: 6l6w5i

[Hinely's Hard]

what about AR -1? I think it's hard for hard. Nope; the song's BPM is high (192), and AR8 fits the intensity of this diff.
01:08:970 (1) - move center up 1 grid Not sure what are you talking about actually lol, but moved the node here.
*3 option here*
01:21:470 (1,2,3) - move them down 3 grid to follow the distance of 01:20:845 (2,3) Nope; I want to keep the distance spacing on the triangle pattern here.
01:22:251 (4,1) - move both down 3 grid to stack with 01:20:845 (2) ^
nice diff ><
Thanks for modding :D

lol
osu file format v12

[General]
AudioFilename: Black White.mp3
AudioLeadIn: 0
PreviewTime: 62729
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 11470,22720,33032,42720,52720,63970,73970,78970,85845
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Black + White (TV Size)
TitleUnicode:Black † White
Artist:Nomizu Iori
ArtistUnicode:野水伊織
Creator:Momochikun
Version:Hinely's Hard
Source:Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?
Tags:iori nomizu momochi dakedekaane xinely hinsvar kuro usagi bunny girl asuka you izayoi adaption novel opening
BeatmapID:218915
BeatmapSetID:75717

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"Xinely.png",430,388
F,0,10845,11157,0,1
S,0,11470,11626,1,1.5
S,0,11626,11782,1.5,1
S,0,22095,22251,1,1.3
S,0,22251,22407,1.3,1
S,0,22407,22563,1,1.3
F,0,22407,22720,1,0
S,0,22563,,1.3,1
F,0,32720,33032,0,1
F,0,42407,42720,1,0
F,0,52407,52720,0,1
F,0,63657,63970,1,0
F,0,73657,73970,0,1
S,0,73970,74126,1,1.5
S,0,74126,74282,1.5,1
F,0,78657,78970,1,0
Sprite,Foreground,Centre,"Hinsvar.png",430,388
F,0,22407,22720,0,1
F,0,32720,33032,1,0
F,0,42407,42720,0,1
F,0,52407,52720,1,0
F,0,63657,63970,0,1
S,0,63970,64048,1,1.5
S,0,64048,64126,1.5,1
S,0,64126,64282,1,1.5
S,0,64282,64438,1.5,1
F,0,73657,73970,1,0
F,0,78657,78970,0,1
S,0,83970,84126,1,1.5
S,0,84126,84282,1.5,1
S,0,84438,84595,1,1.5
S,0,84595,84751,1.5,1
S,0,84907,85063,1,1.5
S,0,85063,85220,1.5,1
S,0,85376,85454,1,1.3
S,0,85454,85532,1.3,1
S,0,85688,85766,1,1.5
S,0,85766,85845,1.5,1
S,0,85845,86001,1,1.75
F,0,85845,86157,1,0
S,0,86001,86157,1.75,1
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
11470,312.5,4,2,2,80,1,0
13970,-100,4,1,1,60,0,0
16470,-100,4,2,2,60,0,0
18970,-100,4,1,1,60,0,0
23032,-100,4,2,4,60,0,0
30220,-100,4,2,4,60,0,0
31157,-200,4,2,4,60,0,0
31782,-100,4,2,2,60,0,0
33032,-100,4,2,4,60,0,0
42720,-100,4,2,2,70,0,0
42720,-100,4,2,2,90,0,0
57720,-100,4,2,2,90,0,0
63970,-100,4,2,2,90,0,1
73188,-100,4,2,2,90,0,0
73970,-100,4,2,2,90,0,1
83032,-100,4,2,2,90,0,0
85688,-66.6666666666667,4,2,2,90,0,0


[Colours]
Combo1 : 255,0,0
Combo2 : 255,255,255
Combo3 : 255,128,192
Combo4 : 24,231,55

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Hinely's Hard

why title unicode is : Black †White?
it should be Black † White as other diffs
that's all
From my queue

[General]
  1. Okay
[Easy]
  1. 00:12:095 - normal clap
  2. 00:17:095 - ^
  3. 00:28:657 (2) - don't overlap with 00:28:657 (2) -
  4. 00:42:720 - finish and nc
  5. 00:52:720 (1) - don't overlap
  6. 01:20:220 (4) - no arrow, make it as 2/1 slider
[Normal]
  1. 00:59:595 (1) - boring, make it as 1/1 slider or at least don't stack 2 on this
  2. 01:01:157 (1) - extend to 01:02:720 -
  3. 01:13:188 - kiai end is unsnapped
[Hard]
  1. 00:31:782 (1) - weird rhythm, i'd add 2 1/4 circles after 00:31:157 (1) - and a circle on 00:31:938 -
  2. 01:07:720 (1,2,1,2,3,4,1) - terrible anti-jump, even i got confused with them
  3. 01:12:251 (1) - remove arrows, add a circle on 01:12:876 - and 1/1 slider from 01:13:188 - and remove 01:13:501 (2,3) -
  4. 01:25:688 (1,1) - 2 sliders on here, also i'd just map this part by making a slider from 01:25:376 (4) -
i recommend remapping it to develop it yourselves first

[Mochi]
  1. 00:18:657 (1,2,3,4,5,6,7,8) - they play terribly, but if you really want to stick this pattern, ctrl+g 00:19:282 (5,6) - then 00:19:438 (6,7) - again
  2. 00:21:782 (16,1) - keep go with stream, players may get confused with the rest drum sounds
  3. 00:42:720 (1) - ctrl+g, plays better after 7 and makes enjoyable jump with 2
  4. 01:01:157 - add a circle here for the finish sound
  5. 01:03:032 (2) - ctrl+g
  6. 01:17:876 - add notes
  7. 01:25:376 (1,1) - make them as a slider
weird, the kiai parts are oviously dynamic than non-kiai parts. but boring than non-kiai parts.. you could make the kiais harder

Good luck then

Star Stream wrote: 4ax6u

From my queue

[Normal]
  1. 00:59:595 (1) - boring, make it as 1/1 slider or at least don't stack 2 on this /*Made something that follows drums.
  2. 01:01:157 (1) - extend to 01:02:720 - /*That spinner matches nicely with vocals
  3. 01:13:188 - kiai end is unsnapped /*Fixed


Good luck then
Thanks for modding :3

My update: http://pastebin.com/raw.php?i=KZBhvjKZ

Star Stream wrote: 4ax6u

[Hard]
  1. 00:31:782 (1) - weird rhythm, i'd add 2 1/4 circles after 00:31:157 (1) - and a circle on 00:31:938 - Changed it to something similar.
  2. 01:07:720 (1,2,1,2,3,4,1) - terrible anti-jump, even i got confused with them ...I don't. Honestly, how can this be terrible?
  3. 01:12:251 (1) - remove arrows, add a circle on 01:12:876 - and 1/1 slider from 01:13:188 - and remove 01:13:501 (2,3) - Did things by myself.
  4. 01:25:688 (1,1) - 2 sliders on here, also i'd just map this part by making a slider from 01:25:376 (4) - Uh... I'm not sure of what are you talking about; sorry ._.
i recommend remapping it to develop it yourselves first Uh, idk, I think it's already okay the way it is. Might need some improvement, I it, but not to the point of complete remapping, surely o.o
Thanks for modding.

???
osu file format v12

[General]
AudioFilename: Black White.mp3
AudioLeadIn: 0
PreviewTime: 62729
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 11470,22720,33032,42720,52720,63970,73970,78970,85845
DistanceSpacing: 1.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Black + White (TV Size)
TitleUnicode:Black † White
Artist:Nomizu Iori
ArtistUnicode:野水伊織
Creator:Momochikun
Version:Hinely's Hard
Source:Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?
Tags:momochi dakedekaane xinely hinsvar kuro usagi bunny girl asuka you izayoi adaption novel opening
BeatmapID:218915
BeatmapSetID:75717

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"Xinely.png",430,388
F,0,10845,11157,0,1
S,0,11470,11626,1,1.5
S,0,11626,11782,1.5,1
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S,0,73970,74126,1,1.5
S,0,74126,74282,1.5,1
F,0,78657,78970,1,0
Sprite,Foreground,Centre,"Hinsvar.png",430,388
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F,0,32720,33032,1,0
F,0,42407,42720,0,1
F,0,52407,52720,1,0
F,0,63657,63970,0,1
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F,0,73657,73970,1,0
F,0,78657,78970,0,1
S,0,83970,84126,1,1.5
S,0,84126,84282,1.5,1
S,0,84438,84595,1,1.5
S,0,84595,84751,1.5,1
S,0,84907,85063,1,1.5
S,0,85063,85220,1.5,1
S,0,85376,85454,1,1.3
S,0,85454,85532,1.3,1
S,0,85688,85766,1,1.5
S,0,85766,85845,1.5,1
S,0,85845,86001,1,1.75
F,0,85845,86157,1,0
S,0,86001,86157,1.75,1
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
11470,312.5,4,2,2,80,1,0
13970,-100,4,1,1,60,0,0
16470,-100,4,2,2,60,0,0
18970,-100,4,1,1,60,0,0
23032,-100,4,2,4,60,0,0
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73188,-100,4,2,2,90,0,0
73970,-100,4,2,2,90,0,1
83032,-100,4,2,2,90,0,0
85688,-66.6666666666667,4,2,2,90,0,0


[Colours]
Combo1 : 255,0,0
Combo2 : 255,255,255
Combo3 : 255,128,192
Combo4 : 24,231,55

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Easy:
~I dun see any problems here 0.o

Normal:
~Is it just me or is there no video?
~I dun see any problems here either 0.o

Hard:
~No video?
~01:08:345 - These notes dun look like 1/2 beats,try to seperate them more.
~01:13:501 - Streams like these are too fast for hard diff.
~Nice mapping :D

Mochi:
~00:15:376 - Remove triplets,I think this sounds better for an intro --> http://puu.sh/3qh7l.jpg
~Very nice insane :D

I know it's not much but it was good! So good luck getting it ranked! :)
Shohei Ohtani
I don't know about you

But I'd do the pink haired chick so hard

OVERALL:
Add either clap hitsounds or hitnormals on every count 2 and 4, so it matches the drums and all. (When it's fitting, of course. If there's no drums then don't put it lol)

Insane:
00:11:938 (4) - It seems weird to suddenly shorten the spacing like this when the music hasn't really changed.
00:14:438 (2) - Flip vertically?
00:16:470 (1,2,3,4,5,1,2,3,4) - Idunno like usually I never suggest to add jumps but I feel it'd be fitting for this part. Especially since you (kind of) implied that pattern in the beginning for that part.
00:42:720 (1,2) - It might be better to follow the lyrics for this part.
00:52:876 (2) - ^
01:23:970 (1,2,1,2,1,2,1) - Idunno it's a bit weird how you decide to put jumps for the snare hit but you didn't jump the part that I would imagine to make a pretty fun pattern.

Hard:
So like this name is totally misleading. Something like "Collab Hard" would make more sense.
Since I'm assuming that it's made by Hinely
and it's not
Also the video doesn't show up in this diff.
00:31:157 (1) - Why is there a slowdown here? Like I know it's a long note but the music doesn't really change.
01:00:688 (3) - CTRL + G to make this flow better?

Hard Storyboard:
01:03:970 - Why does the name just kinda pop out he's like PEW PEW PEW and it doesn't even fit with the music.
01:25:905 - Why does it pulse again here there is literally nothing.

Normal:
Tick Rate 1?
Video also doesn't work for this diff
00:11:157 (1) - THERE COULD BE A HITSOUND HERE BUT YOU DIDN'T PLEASE DO IT
00:47:095 (1) - This curve is so thin, so it looks kind of wrong.

Easy:
00:28:657 (2,3,4) - Like it's kind of unfitting to have a focus on the 2 and 4 when there's like no drums
00:36:157 (4,5,6) - ^
All fixed, thanks CDFA :3
http://pastebin.com/raw.php?i=KZBhvjKZ
Yep, the diff wasn't made by someone named Hinely ofc; but it's a portmanteau of me and Xinely's name, and I think that's okay...

About the video... Mochi, fix this for us please orz

For the slowdown, the music does change and that spot feels slower, so yeah.

Did the Ctrl+G though.

For the first entry on the storyboard, I'm following the vocal lol

And for the second, I think it doesn't matter since it's already fading out anyway o.o

So yeah, that's it; thanks for modding :D

ahaha.wav
osu file format v12

[General]
AudioFilename: Black White.mp3
AudioLeadIn: 0
PreviewTime: 62729
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 11470,22720,33032,42720,52720,63970,73970,78970,85845
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Black + White (TV Size)
TitleUnicode:Black † White
Artist:Nomizu Iori
ArtistUnicode:野水伊織
Creator:Momochikun
Version:Hinely's Hard
Source:Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?
Tags:momochi dakedekaane xinely hinsvar kuro usagi bunny girl asuka you izayoi adaption novel opening
BeatmapID:218915
BeatmapSetID:75717

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"Xinely.png",430,388
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S,0,11470,11626,1,1.5
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S,0,74126,74282,1.5,1
F,0,78657,78970,1,0
Sprite,Foreground,Centre,"Hinsvar.png",430,388
F,0,22407,22720,0,1
F,0,32720,33032,1,0
F,0,42407,42720,0,1
F,0,52407,52720,1,0
F,0,63657,63970,0,1
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S,0,85845,86001,1,1.75
F,0,85845,86157,1,0
S,0,86001,86157,1.75,1
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
11470,312.5,4,2,2,80,1,0
13970,-100,4,1,1,60,0,0
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Topic Starter
@hinsvar : udh gw fix..

Updated :D
Once I get kudosu for this I'll hit 100 kudosu~ ^^ Better do a good job <3

GENERAL

White isn't a very recommended combo colour o.o since it makes the kiai time rather blinding. If you can, change the colours.

EASY

I think the approach rate should be lower since this is Easy..

00:22:720 (1) - The slider just ended. Have at least a two beat rest for noobs.

00:28:657 (2,3) - Have the same rhythm as 00:26:470 (2,3) for the sake of consistency.

Deekane's NORMAL

00:31:782 (2) - I suggest it to end at 00:32:407 instead and put a stub slider on 00:32:720 (comb with the next note)

Not much here

Hard

01:07:720 (1,2,1,2,3,4) - Cool but a little confusing :T

01:11:157 (5) - delete

Zat's all~ ^^

You have been modded out by Yurun Ceroia Neram~
Topic Starter
Thanks for mod :D
gogo bubble \o
Hi :)
A Free Mod from Coffee Party Queue

Legenda wrote: 4h4f1h

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No General issues to point.

♥ [Easy] and [Dekaane's Normal] are nice.

[Hinely's Hard]
♥ Nice diff too.
♥ It's a collab ♥

[Mochi]
00:30:063 (6,7) - These notes feels overmapped, especially (7), because has no sound (in truth, bursty/pulsing sounds) that justify them. Just for the flow, keep the note (6) and delete the (7) please (:
00:47:798 (5) - Felt there is no sound for justify keeping this note.

Aaand that's it ^^

GO GO LET'S RANK this map as soon as possible, dear BATs ♥

And take a Star !

Att.
Topic Starter
Thx for mod.. updated :D
Took the suggestion in yurunneram's mod, thanks :3
http://pastebin.com/raw.php?i=KZBhvjKZ
Topic Starter
Okay updated (again) :D
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