Still nope.
winetricks dotnet20 gdiplus ddr=opengl dsoundhw=Full fontsmooth=rgb glsl=disabled multisampling=disabled rtlm=disabled strictdrawordering=disabled orm=backbufferLittlefighter19 wrote: 3a1p5w
k, last chance is try following in the correct Wineprefix
winetricks corefonts gdiplus dotnet20 fontfix ddr=opengl mwo=force
Should setup all "Wine"site dependencies.
I'm afraid I couldn't help.
Sounds like a problem with your version of wine. The version I used is the one listed in Ubuntu 12.04's current repository. The extra options are workarounds for some glitches that cause crashes or damage performance.m42a wrote: 6r2z4c
Your winetricks line doesn't do anything for me (other than make the fonts blurrier, but that looks intentional).
Your prepackaged distro runs at 2 fps until I put it into OpenGL mode, at which point it works fine until I try to . Logging in causes the unhandlable exception I was reporting in my earlier post.
On the plus side, my old install has magically stopped reporting texture errors, even though I didn't change anything! It still gives the exception though![]()
Are you using Ubuntu default drivers or driver from AMD/NVIDIA? There are a lot of variables to take into consideration with drivers and different graphics cards under Linux. Mac OSX is easy because its one driver for one computer, there isnt variety, and it is why a wine distribution for Linux of Osu! will never work efficiently.lemonadejuice wrote: 5t411
I'm new at Osu! and ubuntu, but i want to play this game in my ubuntu
When i follow instruction in the 1# post, i can open Osu! but it still have a bug when slider come (it become very slow)
then i do some instruction again in this thread but it still has no effect
but after i do winetricks dotnet20 gdiplus ddr=opengl dsoundhw=Full fontsmooth=rgb glsl=disabled multisampling=disabled rtlm=disabled strictdrawordering=disabled orm=backbuffer command, the cursor really became slow and can't be move
what should i do now?
screen shot
EDIT : It solved now, after i changed the render to OpenGL, it run almost perfectly
If you're using ubuntu, try the latest osu! for ubuntu.foxitu wrote: 404c3c
:( when i try run i got this error at terminalsomeone have any idea ?
sudo apt-get purge osuYou must not install Mono and Gecko during running osu.
rm -rf ~/.osu
wget http://bloodcat.com/_data/static/osu-1.0-3_all.deb
sudo dpkg -i osu*
osu &
well i install everything again wine winetricks .net and mono and instal your osu.deb butBloodCat2789 wrote: 2w5h10
If you're using ubuntu, try the latest osu! for ubuntu.foxitu wrote: 404c3c
:( when i try run i got this error at terminalsomeone have any idea ?
Follow that link and find "FileName:". You could find two links below that string.
Choose one, and it.
If you'd ever installed osu! for ubuntu, you must remove ~/.osu Folder.
So.. Type this in terminal.
sudo apt-get purge osuYou must not install Mono and Gecko during running osu.
rm -rf ~/.osu
wget http://bloodcat.com/_data/static/osu-1.0-3_all.deb
sudo dpkg -i osu*
osu &
You must not install Mono and Gecko.foxitu wrote: 404c3c
well i install everything again wine winetricks .net and mono and instal your osu.deb but
/opt/osu/osulauncher
wine: Install Mono for Windows to run .NET applications.
oO but mono is already instaled
i try run without mono but same error
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Image.get_FrameDimensionsList()
at System.Drawing.ImageAnimator.CanAnimate(Image image)
at System.Drawing.ImageAnimator.ImageInfo..ctor(Image image)
at System.Drawing.ImageAnimator.Animate(Image image, EventHandler onFrameChangedHandler)
at System.Windows.Forms.PictureBox.Animate(Boolean animate)
at System.Windows.Forms.PictureBox.Animate()
at System.Windows.Forms.PictureBox.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.Control.OnParentVisibleChanged(EventArgs e)
at System.Windows.Forms.Control.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.ScrollableControl.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.Form.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #V.#TC.WndProc(Message& )
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 1.3.3.7
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
Microsoft.Xna.Framework
Assembly Version: 1.0.0.0
Win32 Version: 1.1.10405.0
CodeBase: file:///Z:/opt/osu/Microsoft.Xna.Framework.DLL
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
msvcm80
Assembly Version: 8.0.50608.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/windows/winsxs/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.42_x-ww_0de06acd/msvcm80.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
osu
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///Z:/opt/osu/osu.DLL
----------------------------------------
{9a426927-5bb5-4ada-b2d0-137dcafb02f2}
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger ed on the computer
rather than be handled by this dialog box.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Image.get_FrameDimensionsList()
at System.Drawing.ImageAnimator.CanAnimate(Image image)
at System.Drawing.ImageAnimator.ImageInfo..ctor(Image image)
at System.Drawing.ImageAnimator.Animate(Image image, EventHandler onFrameChangedHandler)
at System.Windows.Forms.PictureBox.Animate(Boolean animate)
at System.Windows.Forms.PictureBox.Animate()
at System.Windows.Forms.PictureBox.OnPaint(PaintEventArgs pe)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 1.3.3.7
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
Microsoft.Xna.Framework
Assembly Version: 1.0.0.0
Win32 Version: 1.1.10405.0
CodeBase: file:///Z:/opt/osu/Microsoft.Xna.Framework.DLL
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
msvcm80
Assembly Version: 8.0.50608.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/windows/winsxs/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.42_x-ww_0de06acd/msvcm80.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
osu
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///Z:/opt/osu/osu.DLL
----------------------------------------
{9a426927-5bb5-4ada-b2d0-137dcafb02f2}
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger ed on the computer
rather than be handled by this dialog box.
foxitu wrote: 404c3c
well i do like you say and
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Image.get_FrameDimensionsList()
at System.Drawing.ImageAnimator.CanAnimate(Image image)
at System.Drawing.ImageAnimator.ImageInfo..ctor(Image image)
at System.Drawing.ImageAnimator.Animate(Image image, EventHandler onFrameChangedHandler)
at System.Windows.Forms.PictureBox.Animate(Boolean animate)
at System.Windows.Forms.PictureBox.Animate()
at System.Windows.Forms.PictureBox.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.Control.OnParentVisibleChanged(EventArgs e)
at System.Windows.Forms.Control.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.ScrollableControl.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.Form.OnVisibleChanged(EventArgs e)
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #V.#TC.WndProc(Message& )
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 1.3.3.7
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
Microsoft.Xna.Framework
Assembly Version: 1.0.0.0
Win32 Version: 1.1.10405.0
CodeBase: file:///Z:/opt/osu/Microsoft.Xna.Framework.DLL
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
msvcm80
Assembly Version: 8.0.50608.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/windows/winsxs/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.42_x-ww_0de06acd/msvcm80.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
osu
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///Z:/opt/osu/osu.DLL
----------------------------------------
{9a426927-5bb5-4ada-b2d0-137dcafb02f2}
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger ed on the computer
rather than be handled by this dialog box.
if a click continue
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Image.get_FrameDimensionsList()
at System.Drawing.ImageAnimator.CanAnimate(Image image)
at System.Drawing.ImageAnimator.ImageInfo..ctor(Image image)
at System.Drawing.ImageAnimator.Animate(Image image, EventHandler onFrameChangedHandler)
at System.Windows.Forms.PictureBox.Animate(Boolean animate)
at System.Windows.Forms.PictureBox.Animate()
at System.Windows.Forms.PictureBox.OnPaint(PaintEventArgs pe)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 1.3.3.7
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
Microsoft.Xna.Framework
Assembly Version: 1.0.0.0
Win32 Version: 1.1.10405.0
CodeBase: file:///Z:/opt/osu/Microsoft.Xna.Framework.DLL
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
msvcm80
Assembly Version: 8.0.50608.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/windows/winsxs/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.42_x-ww_0de06acd/msvcm80.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
osu
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///Z:/opt/osu/osu.DLL
----------------------------------------
{9a426927-5bb5-4ada-b2d0-137dcafb02f2}
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///Z:/opt/osu/osu!.exe
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger ed on the computer
rather than be handled by this dialog box.
hey please tell me exactly what you did what install first step by step pleasekillmiguel wrote: 6v5e49
BloodCat2789 TANKS !!! you are awesome!!!! work for me very well i have dotnet 1.1 and sp1 donet 20 and 30 with all the fonts on my distro Mint13 and all Directx DLL too.... i feel a little laging wen i'm clic it, and i have frams 120fbs so i dont know what's happening
EDIT:
Guys open yours "osu!.USSERGAME.cfg" and modify this lines
(Renderer = opengl)
(FrameSyncGl = 4)
(Offset = -80) -> on my pc doesn't works 80 but 40 yes, just test and you'll found the perfect f Offset for your machine...
Espionage724 wrote: 6k5n56
Was able to play osu! on Ubuntu 12.04 x64 + AMD Catalyst 12.8 + latest version of Wine (1.5, or whatever is listed on the site), without much issue at all.
I first did a 32-bit arch of Wine, installed dotnet20, did gdi and fonts, started osu! installer and let it fail, backed up the osume.exe file, started installer again (makes desktop shortcut I think), ran osume.exe, started osu! I also was using Gnome Classic with no effects.
I had the Shader box unchecked in options, resolution at 1024x768, FPS at 120 (menu and game), and I was able to play just fine for the most part. I say for the most part, because there was times where the entire game would hitch/pause for about a half a second, and then I would fail. Not sure if this was the game itself, Wine, something with my GPU/drivers, or maybe I had a spike in system activity...
osu! also worked fine with no corruption in DirectX mode, and had some minor border issue I think (not really a big deal at all) in OpenGL. Performance (aside from that hitching issue above) was great though in both modes.
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms,Anyone have any idea?
Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from HRESULT: 0x80070002
File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
at #96b.#fs.#eo(String[] )
I indeed have that dll in the .NET assemblies folder, and the global assemblies cache. I checked the assemblies path and everything worked alright. However, I WAS able to get osu working by copying all of the .NET2.0 assemblies into the same folder as osu! (Though this is hardly ideal) Which promptly ran at 5FPS.peppy wrote: 6w4l42
You need the windows forms dll. This is likely an issue with your .net install. You may be able to just find the forms dll and add it to the .net assemblies path.
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at System.Security.Principal.SecurityIdentifier.TranslateToNTs(IdentityReferenceCollection sourceSids, Boolean& someFailed)
at System.Security.Principal.SecurityIdentifier.Translate(IdentityReferenceCollection sourceSids, Type targetType, Boolean& someFailed)
at System.Security.Principal.SecurityIdentifier.Translate(IdentityReferenceCollection sourceSids, Type targetType, Boolean forceSuccess)
at System.Security.Principal.SecurityIdentifier.Translate(Type targetType)
at #Gn.#In.#lkb(Boolean )
at #Gn.#Fn.#Tjb()
wine: Unhandled exception 0xe0434f4d at address 0x7b83a372 (thread 002c), starting debugger...
Use .deb packages. You can get them on blood cat's site.DroidApkk wrote: 60qg
So, I've tried to move to Ubuntu 12.10 (or Debian sid, same problem on both)
Basically, osu! installs perfectly, but crashes at the end of the installer. It won't run from ~/.wine/drive_c/Program Files/osu!/osu.exe
I've got a few images, I was wondering if anyone could lend a hand.
Sorry for uncropped images.
Note: Could it be something to do with the DE, Unity?
Use .deb packages. You can get them on blood cat's site.slight problem there...
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
winetricks gdiplus ddr=opengl dsoundhw=Full fontsmooth=rgb glsl=disabled multisampling=disabled
rtlm=disabled strictdrawordering=disabled orm=fbo
Really nice guide! First time I have been able to play Osu on Ubuntu without any loss in performance!Espionage724 wrote: 6k5n56
- Installed normal Wine 1.5
- winetricks installed gdiplus, and .NET 3.0 (also included 2.0)
- Ran osu! installer
- Let installer fail
- Went to osu!'s directory and got osume.exe
- Closed installer
- Re-created osu! folder in Program Files
- Dropped osume.exe in osu! folder
- Ran osume.exe
- Let it everything
- Ran it
l
Ah, haven't tried that, but it appears someone else reported a similar issue only happening after they updated to Ubuntu 12.10, so maybe it's some issue only related to that distro.m42a wrote: 6r2z4c
Have you tried running osu! fullscreen in a separate X session? That might help with your resolution issues.
xinit /full/path/of/osu/command -- :1
Hmm, can't say I tried changing the sensitivity in-game (I use a tablet), I might suggest trying to adjust the sensitivity on the OS itself, and keep osu!'s to 1.0Raychalye wrote: 6vr17
Unfortunately I have found a problem that I wonder if you or anyone can help me fix. When I change my mouse sensivity from 1,0x to 1,5x the mouse starts to lag really bad, choppy moments. I am pretty new to Linux so if anybody knows a fix, please explain it to me like I am a potato.
I'm back on arch now, I installed it from the AUR - using pacaur, and I can't find it, once it's installed. Nothing in DMenu, nothing from the terminal. If someone could hit me back, that'd be great.SatoXYN wrote: 336e6q
Hello!
ArchLinux s can now install osu! from AUR
https://aur.archlinux.org/packages/osu/
BloodCat2789, take a look at new osulauncher.
._. i don't can change to de OpenGL render. I have Debian wheezy, Intel i3 (Graphics 1º Generation).SatoXYN wrote: 336e6q
....osu! opengl is broken in latest versions. It works only in d3d mode....
Ok. I applied your script in new version.SatoXYN wrote: 336e6q
Hello!
ArchLinux s can now install osu! from AUR
https://aur.archlinux.org/packages/osu/
BloodCat2789, take a look at new osulauncher.
wine osu\!.exehere is what it says:
fixme:advapi:TraceGuidsW (0x9a471e, 0x1333e0, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0xd60368, (null), (null), 0xd5d250,): stub
fixme:thread:SetThreadStackGuarantee (0x32fc68): stub
err:ole:CoGetContextToken apartment not initialised
fixme:process:SetProcessPriorityBoost (0x4,0): stub
fixme:process:FlushProcessWriteBuffers : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially ed by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related and , please visit http://ubuntuforums.org/showthread.php?t=1960599
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 468
Current serial number in output stream: 468
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 13
Current serial number in output stream: 13
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.m42a wrote: 6r2z4c
You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
just type "osu" in terminal. that will run osu!.Meikyuuiri Tsumi wrote: 605h6k
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.m42a wrote: 6r2z4c
You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
I managed to install osu! using your .deb file.BloodCat2789 wrote: 2w5h10
Ok. I applied your script in new version.SatoXYN wrote: 336e6q
Hello!
ArchLinux s can now install osu! from AUR
https://aur.archlinux.org/packages/osu/
BloodCat2789, take a look at new osulauncher.
But I couldn't test it, cause I've left ubuntu since Sep. 2012..
So, I made two test versions of new script.
Someone please get a test and say which version is nice to you.
Back soon. after I test the new version.
osu! debian package dl linksFileName: osu-1.0-6_all.deb
MD5: 4152c4615542f1fee022564febb8a7d2
http://bloodcat.com/_data/static/osu-1.0-6_all.deb
FileName: osu-1.0-5_all.deb
MD5: ea9ab50ab5a148db26176f80794cb02f
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
http://www.datafilehost.com/-a9f35d12.html
It is completely based on SatoXYN's.
THANK YOU!!!!m42a wrote: 6r2z4c
This smells like a pulseaudio problem. Try running task manager and killing pulseaudio before running osu! Also, if you've setup any customized audio interfaces disable them see if it works (if you're unsure about this, you didn't set up any).
Here it is the image I ed to imgur:m42a wrote: 6r2z4c
You can images to a third-party host like http://puu.sh or http://imgur.com and link to them.
Also, are you running osu on the Intel or AMD card, and what drivers do you have?
Yes I installed the 1.0-6 version of the deb.m42a wrote: 6r2z4c
That's very odd. It means it tried to load both sets of drivers, although it's possible only 1 set worked. Could you the "/var/log/Xorg.0.log" to somewhere like http://pastebin.com so I can see the whole thing? Also post the output of "glxgears -info | grep -v EXT" if you can. Also also, you did install version 1.0-6 of the deb, right?