Hi. Mod request taken from #modreqs.
[General]
[General]
You added some timing sections with 5% volume. 5% volume is unrankable. You should raise it up at least to 15%.You decreased it at the end of a spinner, and it makes sense so it's ok.- The bg is so bright that making an SB would be great idea, imo.
- 00:08:121 (2) - Here's missing a whistle.
- 00:11:210 (1) - I don't think that making jumps in a Normal is a good idea. I'm against this because this is your easiest difficulty. If you had an easy, this would be a different history.
- 00:31:945 (4) - ^
- 00:36:357 (1,2,3) - You should move this notes in a way that they don't get covered by the spinner-osu so that beginners can read and see the pattern better:
- 00:39:445 (1) - Another jump. Removing jumps would mean remap so you should add a Easy diff instead to avoid this. I can map one for you if you want.
- 00:58:085 (1) - This spinner starts way too early after 00:57:092 (1). You should consider moving it a bit away.
- 01:14:739 (1) - A finish here sounds very good to me. How about adding it?
- 01:18:269 (1) - ^
- 01:20:033 (3) - Hm. This MIGHT be confusing for beginners if you're going to keep your mapset as it is. I suggest you to remove 1 repeat of this slider and add a note at 01:21:357. Beginners may think that this slider has 1 repeat like your previous ones.
- 01:25:327 (1) - I personally dislike notes a so.. low volume. I suggest you to increase it a bit. I guess that you did this intentionally to keep following the calm voice, but I find it annoying and kinda monotonous when I click notes and they don't have any sound.
- 01:33:378 (1) - Same thing about spinner starting way too early after clicking a note.
- 01:36:798 (1) - A finish here would fit perfectly with the song in my opinion.
Nice difficulty. I just don't agree about jumps and so many consecutive long spinners.
- 00:21:577 (1) - I think that this nc is inconsistent with your previous ones. I suggest you to remove nc here and add then add it to 00:21:798 (3) instead for consistency. This also will avoid that high combo number (10).
- 00:30:621 (5) - Same thing about combos. You always add a nc when you use a clap hitsound so I suggest you to add a nc here, remove nc of 00:31:724 (1) and then add nc to 00:32:386 (6).
- 00:34:151 (1) - If I'm not wrong, here's a missing clap (with clap I mean this kind of clap -> 00:32:386 (1))
- 00:41:210 (1) - ^ I also suggest you to replace this note and (2) with a slider to follow better the voice.
- 00:57:092 (6) - A nc here fits nice with the music imo. I suggest you to add it.
- 01:39:445 (5) - The vocals end here, and here's a kinda loud sound, so a hitfinish would logical.
Really good difficulty.
- 00:09:445 (1) - Here's a missing clap. That's why this slider sounds so.. empty.
- 00:20:916 (1) - I don't really get the purpose of this change of volume, but I personally dislike it because it is all off a sudden. Sounds weird in my opinion.
- 00:42:533 (8) - I suggest you to add a NC here. Fits with the music and avoids that high combo number (10).
- 00:44:739 (1) - This slider looks awkward because your previous pattern was symmetric, so this weird slider makes it look like this. You should make it symmetrical too.
- 00:49:151 (2) - Same thing about the change of volume.
- 01:14:739 (1) - A finish here sounds great with the music to me. Perhaps add it?
- 01:18:269 (1) - ^
- 01:36:908 (1) - ^
Another great difficulty. I'm still wondering the reason of those volume changes but it's ok, I guess.