thanks for modding ~Jupiter wrote: 225b1i
[Rare's Normal]
00:57:319 (1) - slider start point add finish added
01:38:236 (2) - ^ added
01:47:019 (5) - NC added
01:48:733 (1) - spinner end point change 01:55:588 alacatさんに合わせます
Thanks moddingJupiter wrote: 225b1i
Hi,mod request from my queue.
[Hard]
00:22:187 (9) - Delete note sorry no change
00:47:679 (5,6) - add whistle fixed
00:48:964 (1) - ^ fixed
00:49:179 (2) - slider start point add whistle and end point add finish. fixed
01:07:602 (5) - NC fixed
01:20:455 (7,8) - add whistle fixed
01:48:733 (1) - spinner end point change 01:55:588 fixed
[Easy]
01:02:460 (2) - slider end point add finish.
01:03:746 (3) - add whistle
01:04:174 (1) - add finish?
01:30:738 (1) - slider end point add finish.
01:48:733 (1) - spinner end point change 01:55:588
all fixed
ナイスソング
Rankedがんばれ~
thanks for modding ~SakiK wrote: 5e6i55
[Rare's Normal]
00:06:580 (1) - 他の難易度同様終わりを00:08:935 に 相談してみます
00:14:902 (2) - clap added
01:19:598 (3) - 少し見づらいのでx:260y:108 などどうでしょう fixed
01:26:239 (1,2,3) - 1に少し小さめのfinish 3に大きめのfinishなどどうでしょう sry no change
01:41:877 (1) - イントロと同じく頭にfinish added
01:48:733 (1) - 最後の方曲に合わせて音量を下げる fixed
ありがとうございましたSakiK wrote: 5e6i55
here my mod from in-game chat
[General]
Easy-Normal-Hardの難易度バランスがちょっと悪いかも?
Normal少し簡単にするかHard少し難しくしたほうがいいかも 特にNormal HardはどちらかSV調節必要かもです
個人的にはNormal1.0~1.2がベストだと思います
Normalを1.2に変更してもらいました~
01:35:022 KIAI time ここまで?sry no change~
[Easy]
AR -1 ok~
HitSound
00:02:613 (2) - 頭にwhistel追加で終わりの削除 fixed
00:04:596 (3) - 頭にwhistel追加 fixed
00:09:333 (1) - whistel slider end fixed
00:11:046 (2) - ^ fixed
00:12:332 (3) - clap fixed
00:14:902 (1) - ^ fixed
00:15:331 (2) - clap at N:C1 fixed
00:15:759 (3) - clap fixed
00:16:188 (1) - finish slider head and whistel slider ends fixed
00:17:473 (2) - clap fixed
00:20:901 (2) - ^ fixed
00:21:115 (3) - finish slider ends fixed
00:23:900 (2) - ここみたいに白線三本目に置くなら全部置くといいと思います no change
00:28:184 (2) - ^リバース ^
00:31:612 (1) - ^ ^
00:33:326 (3) - ^リバース ^
00:35:896 (4) - ^ ^
00:36:753 (1) - ここからのclapN:C1の方がいいかも 少し追加しました
00:50:464 (1) - からclap S:CS1 fixed
00:50:892 (2) - clap fixed
00:51:321 (3) - add whistel instead of clap fixed
00:53:463 (4) - clap fixed
00:53:891 (1,2) - add whistel instead of clap fixed
00:56:890 (3) - clap fixed
00:57:319 (1,2,1) - whistel reverse point and add clap slider end fixed
01:03:746 (3) - clap fixed
01:27:096 (4) - whistel fixed
01:34:594 (1) - clap fixed
01:36:308 (3) - ^ fixed
01:38:021 (5) - ^ fixed
01:40:592 (1) - ^ というかここから最初のところと同じですね
other
00:04:596 (3) - NC fixed
00:12:332 (3) - 間隔の短いスタックは初心者を混乱させるかと思います 4難易度の一番下ですし、スタックは使わないほうがいいかも 保留で・・!
01:00:746 (1) - せっかくだしこれも前の二つに合わせてしまってはどうでしょう fixed
01:34:594 (1) - NC消して 01:35:022 (2) - こっちNC fixed
[Hard]
HP or OD +1 HP+1しました
00:04:596 (3) - NC fixed
01:07:174 (1) - ちょっと前と近いかと fixed
01:26:668 (5) - whistelにちぇんじ fixed
fight~
ありがとうございましたkusano wrote: 4m582t
From my queue.
[General]
動画ファイルに音声が入ってるのは確かUnrankableなのでちゃんと消しましょう。
うっかり・・・消しました![]()
[Easy]
HP-1 Normalも3だったので。
00:12:546 (4,1) - NC入れ替えましょう。
01:38:021 (4,1) - ^
01:44:877 (4,1) - ^
all fixed
特に問題はないかと!
[Hard]
OD+1 fixed
00:15:117 (3) - Finishを追加?whistel
00:21:115 (6) - 終点にFinishを追加?fixed
00:21:973 (8) - Finishを追加?fixed
00:35:040 (6) - NC追加?fixed
00:41:896 (5) - ^fixed
00:45:109 (4) - ^fixed
00:55:820 (4) - ^fixed
00:59:033 (5) - ^fixed
01:01:818 (1,4) - NCを入れ替える?fixed
01:03:318 (6,7) - いくらスライダーとは言えHardで3.20のジャンプはきっと怖い人に怒られます。ごめんなさい。1.80にしました
01:11:030 (1) - 始点にFinishを追加?fixed
01:15:528 (4) - NC追加?fixed
01:19:598 (6) - ^fixed
01:24:740 (1) - 始点にFinishを追加?fixed
01:39:950 (5) - NCを追加して始点にFinishも追加?fixed
01:40:807 (7) - 始点にFinishを追加?fixed
01:41:878 (1) - ^fixed
01:45:092 (5,1) - NC入れ替えて(5)の始点にFinishを追加?fixed
01:46:806 (4) - NC追加?fixed
個人的にちょっと音が寂しく感じました。
いい曲だー。是非Rankedまで頑張ってください!![]()
kusano wrote: 4m582t
[D.N.Angel]
00:10:404 (3,1) - switch NC?
00:14:045 (5,1) - ^
00:43:394 (6,1) - ^
00:45:108 (4,1) - ^
00:50:035 (1) - remove NC?
01:02:460 (6,1) - switch NC?
01:03:960 (4,1) - ^
01:37:807 (3,1) - ^
01:39:949 (5,1) - ^
//these suggestions break my NC pattern,so no change for this Dx
SakiK wrote: 5e6i55
[D.N.Angel]
00:42:109 (1) - rm NC and NC 00:42:537 (2) - here
00:44:037 (1) - ^ 00:44:251 (2) -
01:27:096 (2) - finish
//all fixed
nice diff>< I can't find problems \:D/
fight~
Flask wrote: 5q4g3f
Hi :3 Request from CLANNAD Mod queue~
:3 KOTOKO !
[General]
Add "howie5555555" in tags //It is unecessary,I don't add it in all of my GDs cuz I started mapping after my name is "DarknessAngel"
[D.N.Angel]
00:45:965 (2,3,4) - 這spacing很奇妙 還是一致吧 //這Jump是強調用的...
That's all I can find , good luck!
Thanks moddingFlask wrote: 5q4g3f
Hi :3 Request from CLANNAD Mod queue~
:3 KOTOKO !
[General]
KIAI TIME doesn't same at every diff , and i think D.N.Angel's KIAI Time is the best , change Easy Normal Hard 's KIAI Time!
fixed
[Easy]
AR -1 OD -1 is better OD-1 I think AR 3 is better :3
00:09:333 (x) - which sampleset do you want to choose ? S or S:C1? fixed
00:12:232 (3) - nc fixed
00:12:546 (1) - remove nc fixed
[Hard]
00:13:189 (3) - put it on 296,224 fixed
01:25:812 (3) - move left 1 gird (gird level4) hmm... sry no change
That's all I can find , good luck!
Thanks moddingQuilt wrote: 3t513t
Easy
00:53:891 (1) - スライダーの頭にふぃにっしゅ!fixed
01:07:173 (1) - もうちょっと中心に寄せてみる?fixed
01:12:529 (3) - スライダーの最後にふぃにっしゅ!fixed
01:16:171 (4) - スライダーを 01:16:813 - で終わらせてみるとかno change
01:47:447 (2) - 01:47:662 - ここにうごかしてーのno change
01:47:876 (3) - delete noteno change
easyしか指摘デキナカッタデス
nokudos plz
がんばあ!!
mod ありがとうございましたKitsuneko wrote: 6k1f27
hi there =v=
my modding is here
[General] 2o6n
- sliderslide.wavに無音入れてもいいかもしれない 特にEasyでスライダーの音が気になる ゲストのみなさんがokなら追加したいと思います
- 01:55:159でスピナーの音量5%になっているけれどここでスピン終わりにするか01:55:588で音量5%にしたほうが良さそうfixed 後者にしました
[Easy] 1h4b6d
HitsoundingMapping
- 00:23:043 (1) - add Whsitle
- 00:23:900 - ^
- 00:25:614 - ^
- 00:27:327 - ^
- 00:29:041 - ^
- 00:32:469 - ^
- 00:34:183 - ^
all fixed
- 01:33:523 (5) - 01:33:951でスライダー終わった方がいいかと
- 01:38:021 (4) - こっちにNC
- 01:44:877 (4) - ^
all fixed
[Hard] 1u1958
Hitsounding
- 00:05:588 - Add whistle
- 00:08:439 - Normal音40%に切り替え?
all fixed
Mapping
- 00:40:609 (1) - 前のリズムの通りに音を取ってもいいのでは 下の感じ
全て同じ感じなのでここだけ少し違う音とりにしています
Black = suggestion. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
MOD ありがとうございましたー!Thite wrote: 1c1142
Easy
00:12:332 (1,2) - スタックさせないほうがいいかも fixed
00:15:759 (5) - ホイッスル追加してみては? fixed
00:17:687 (3) - リピートの終わりにfinish追加? fixed
00:21:115 (3) - スタックさせないでおいてみては fixed
00:21:115 (3) - ホイッスル追加? fixed
00:22:614 - ここにノート追加? no ;_;
01:11:029 (1) - もう少しきれいにスライダー作ってみてはー fixed
01:21:312 (1) - finish追加? fixed
Hard
00:05:588 (2) - こういう風にしません? 歌詞にあわせてるので no で ;_;
00:09:333 (1) - finish追加 fixed
00:17:688 (4) - ホイッスル追加? fixed
01:31:596 (5) - スライダーの最初にfinish追加? fixed
01:43:378 (1) - ホイッスル追加? fixed
ふぁいとー![]()
all fixed,thank for modding ~Kitsuneko wrote: 6k1f27
[D.N.Angel] 64663a
Mapping
- 00:57:961 (2,3,4) - X:348 Y:316? (move 00:57:319 (1) end point to left a little if change it)
- 01:00:746 (1) - X:368 Y:288. I felt that angle is hard a little.
- 01:37:165 (1) - try make more soft curve
good jumps, nice mapping style!
Black = suggestion. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
jamxx wrote: 3o6x2p
Rare's Normal
00:06:580 (1) - 青線ですが00:08:067で終了させると曲にあってます あらきゃっと先生にまかせます!
00:23:900 (2) - 叩きやすくするため音追加 特に必要はないと思ったのでNo changeで
00:38:467 (5) - ^ ^
01:48:733 (1) - 他の難易度のようにだんだん小さくしていってみては 相談してみます
Kitsuneko wrote: 6k1f27
[Rare's Normal] 4x565q
Mapping
- 00:06:580 (1) - スピナーエンドは00:08:687もしくは00:08:439 (Normal音の音量40%くらいに切り替えるといいかな) あらきゃっと先生にまかせます!
- 00:38:039 (4) - 00:39:752 (3) をコピー上下左右反転して使う 角度揃えた方が綺麗に見える 直しました
Thite wrote: 1c1142
Rare's Normal
00:06:580 (1) - hardとinsaneと同じように00:08:439でスピンをきってみては? あらきゃっと先生にまかせます!
00:35:039 (1) - finish追加? 他の人にも言われるようなら考えてみます
00:38:467 - ここにノート追加してみては? 追加しました
01:20:455 (4) - リピートを消して01:21:312にノート追加してみては? んんん…考えてみます
01:26:239 (1) - ホイッスル追加? No changeで
01:43:377 (4) - ^ 追加しました
thanks for modding guysfrost-b-spec wrote: 1z663l
[Rare]
00:22:614 (5) - return? no changeで
00:22:614 (5) - 3grid left and 1grid down(grid lvl4) ^
00:59:033 (3) - 2grid down? 下げました
Thanks moddingLaurier wrote: 6a5w1n
request by Quilt
Easy
00:06:828 - break 必要ないと思います消しましょう
01:12:315 (2,3) - 重ねないほうがいいと思います
01:32:452 (3,4) - ^
01:38:021 (1,2) - ^
01:44:877 (1,2) - ^
Hard
00:00:630 (1,2) - スライダーの最後にもホイッスル追加?
00:26:471 (1) - 反る向きを逆?
01:46:806 (1) - ほかのスライダーは綺麗に見えますがこれだけ歪ませてるのはわざとですか?
all fixed
thanks for modding ~Laurier wrote: 6a5w1n
Normal
00:06:580 (1) -終点を00:08:687 - に?他のdifに合わせました
00:22:614 (5) - リピート追加で終点にCS1のfinish んー、Noで
00:49:607 (2) - add finish 追加しました
01:26:239 (1,2,3) - soft soundにしてホイッスル追加? No change
01:48:733 (1) - 音量徐々に下げていくほうがいいと思います。added section
star and modding Thank youStrawberry wrote: 2t1s3b
Hi~alacat.
Request form ur mod queue >w<
[Easy]
`1/2 rhythm and stack notes can be confusing for beginnerssome notes delete
`AR-1 OD-1no change ;_;
Sry that I can't find any suggestion about Hard and D.N.Angel diffs.I did my best Q.Q.
deserves the 8th Star~
Thank you for moddingMidasmens wrote: 2y5k2a
Midas~ here
request from my queue
General
Nothing~
Easy
Set 40% to 50% volume at beginning~ Just a little loud fixed
01:00:746 (1) - remove NC and end with whistle not finish fixed
01:02:460 (2) - add NC here fixed
01:07:173 (1) - um...this slider appearance is too short after spinner.Sometimes player can't recognize it shortly.I think you can delete it.
oh.....be to add NC to the next note if you delete this slider. fixed
01:26:025 - useless green line fixed
01:26:668 (3,4) - finish sound should be better fixed
01:30:738 (1) - remove NC fixed
01:32:666 (3) - confused if you don't NC here fixed
~~~~~~
Hard
00:22:186 (9) - delete note should be fine imo. fixed
00:32:897 (1) - remove NC no change
00:33:326 (2) - add NC no change
00:48:964 (1) - remove NC no change
00:49:178 (2) - NC no change
01:01:818 (1) - remove NC fixed
01:07:173 (1) - ^ no change
~~~~~~
That's it~~~Hope I can help you![]()
GL~
٩(๑╹◡╹๑)۶
Thank you for moddingKonei wrote: 5x5237
From my modding Queue
Easy
00:06:828 add spinner? Feels very empty for me fixed
01:22:169 (3,4) Do them to a slider. 4 Circles in a row are too many for an Easy IMO.fixed
Hard
The map is really kinda easy maybe incrase the OD + 1?no change
01:27:096 (3) Whistle sounds better than that finish IMOno change
That's all ( very less ) what I foundNice map and gl for ranking~
Midasmens wrote: 2y5k2a
D.N.Angel
00:03:109 (2) - 移到 00:02:985 配合vocal 純建議~ third one,but I still say "no" 我想跟voice而不是vocal
00:16:188 - 從這裡開始clap聲音似乎沒了~~~不太好www //明顯就是漏掉了啊lol ! 為什麼之前的modders沒發現...fixed
00:50:035 (1) - 為啥NC 0.0 //強調用唄
嗯~~好圖www //ww
~~~~~~
٩(๑╹◡╹๑)۶
Laurier wrote: 6a5w1n
D.N.Angel
00:48:107 (1) - more up and this slider's end point stack on 00:46:393 (4) head ? //It is ok
Midasmens wrote: 2y5k2a
Rare's Normal
01:46:805 - add note should be fine when i play the map only miss here. sry no change.
thanks for modding ~Strawberry wrote: 2t1s3b
[Rare's Normal]
00:23:686 - add a note? make the same rhythm as 00:25:185 (2,3) - (just suggestion.It's ok now. umm... sry no change.
00:50:035 (3) - x:200 y:320 ? nice suggestion. fixed
thanks for modding ~Star Stream wrote: 4ax6u
[Normal]
- 00:21:115 - finish no
- 00:21:972 - finish no
- 00:33:326 (4) - NC added
- 00:43:608 (1) - finish no
- 00:49:607 - finish added
- 01:04:174 - finish no
- 01:05:031 - finish no
- 01:26:239 (1,3) - finish no
Thank you for moddingStar Stream wrote: 4ax6u
from in-game PM
[General]
fixed
- soft-hitclap.wav - can't hear clearly during kiai, volume up plz
[Easy]
all fixed
- 00:04:596 (1) - don't need to NC here imo
- 00:15:331 (4) - y:288 will be more enjoyable
- 01:12:529 - finish
- 01:14:457 - finish
[Hard]
fixed
- 00:36:541 (3) - Unsnapped circle
Good luck with rank~
nanda2009 wrote: 143t3i
[D.N.Angel]
no commentjust fix the hitsounds same as Easy mod //ok
Thx
thank for modding ~Star Stream wrote: 4ax6u
[DNA]
- 00:08:935 (2) - use 1/6 //k
- 00:22:400 (1) - ctrl+r //ops ! fixed ~
- 01:41:342 - add a circle for drum sound //sounds good,but I don't want to break this part
Thanks moddingnanda2009 wrote: 143t3i
hello from my modding queue
OwO sucre
[Easy]
[Hard]
- 00:12:546 (2) - finish at 1st and 3rd repeat, volume it up to so it could be heard fixed
- 00:17:687 (3) - ^, also delete finish at 2nd repeat fixed
- [optional] 00:51:321 (3) - make it encircling 00:53:463 (4), something like this : fixed
- 01:12:529 (3) - weird shape . . ., make it something simple but not linear... like this :no change
Great Map
- 00:22:401 (1) - move it a little to left, then make the end of this slider pointing to 00:23:044 (2) fixed
As for hitsounds mod, make it the same as Easy mod fixed
CDFA wrote: 2s6v1k
This map sparked up a giant conversation in #modhelp on how hentai game makers get such big artists to make music for them.
THANKS FOR THAT
Insane:
00:16:188 - MY CLAP HITSOUNDS WHERE HAVE YOU GONE // lol !! okok,they are back now
01:00:746 (1) - not kawaii overlap //hmm... but I don't know how to fix it
01:33:737 (3) - Add clap // miss again lol
01:34:594 (5) - ^ ^
Thank for modding ~hichman wrote: 4k412f
[D.N.Angel]
00:03:109 move this circle to 00:02:985
00:54:105 feels empty, add circle
01:32:880 ^ //no change for these[/size][/b][/notice]
Thanks moddinghichman wrote: 4k412f
From my modding queue![]()
[size=85]Let's see~
[General]
Notes start to play right away - it can be very confusing. Better increase your mp3 file with an empty sound for a couple of seconds.
I don't think so.
[Easy]
00:06:580 end this spinner at 00:08:687 and add finish no change
01:12:529 ugly slider :< fixed
[Hard]
00:02:117 add circle no change
00:04:101 ^ no change
00:06:580 end this spinner at 00:08:687 and add finish no change
01:16:171 add circle no change
01:22:169 instead of this slider put circle no change
01:22:383 add slider and reverse it - it must end at 01:22:597 no change
01:22:812 add circle no change
01:47:876 maybe will be better if you increase this slider with one more reverse arrow fixed
Beautiful map, hope it will be ranked soon and good luck :3
Thanks modding and starCDFA wrote: 2s6v1k
This map sparked up a giant conversation in #modhelp on how hentai game makers get such big artists to make music for them.
THANKS FOR THAT
Hard:
00:08:563 - add note here? Or extend the slider to the white tick? Idunno, it just sounds weird no change
00:35:469 (2) - Add customclap here :> no change
Easy:
00:00:630 (1) - Make the good more notable fixed
00:02:613 (2) - ^ fixed
kawaii~.
sry overlooked your post.nanda2009 wrote: 143t3i
[Rare's Normal]
- 00:21:115 (3) - finish at last repeat? I was forgot this. fixed
- 00:28:827 (2) - don't stack it to 00:28:184 (1), confusing for beginners, consider move it a little, something like this :
, when moving the circle, make sure the spacing is still 1.00x, you can see it at right-top of your osu's window, a little thing about spacing if you want to check it
something like this are allowed on hard or insane but not in easy-normal- 00:30:541 (2) - ^
- 00:32:255 (2) - ^
- 00:35:682 (2) - ^
- 00:47:679 (2) - ^ (duh, it's too much)
- 01:23:668 (4) - ^
- 01:28:810 (4), 01:28:810 (4), 01:33:737 (3) - ^
- 01:45:734 (2) - ^
- 01:47:662 (2) - ^
- [optional] 01:25:811 (2) - move the end of this slider so it'll pointing to 01:26:239 (1) no
nice map
thanks for 神MOD!!!Melophobia wrote: 522q4p
[Rare's Normal]
00:00:630 - sliderslideを消すためにsamplesetをC:1に。 変えた
00:06:580 (1) - Easyに同じ 他のdiffと合わせます。
00:09:333 - 前のpartと比較するとここで+10%は少なすぎる 70%で良いと思う 変えた
00:09:333 (1) - デフォのfinishの方が音的には合うと思います 変えた
00:10:832 (5,6,1) - 少し違和感があるので音取りの提案 直したー
00:23:043 - ここに音が欲しい欲望のままにスライダーにしてみた
00:38:467 - 音欲しいかな 00:41:895 (1) - みたいにしても良いと思う 追加したー
00:42:537 (3) - 00:42:752 - が強調されるべきだと思うのでそこの音を拾いたいところ んー自分には合わないのでno changeで;;
01:04:174 - ここはfinishで (3)の始点と同じ音なのでwhistleのままで~
01:19:598 (3) - すこし終点を上に動かしてみたほうが美しい うめー!! 直した
01:21:740 (1,2) - この音取りはちょっと合わないです 01:22:169 - が強調される部分なのでそこに音が必要 直した
01:23:668 (4,5) - ^ ここも直した
01:27:953 - 音的にここはsoftの方が合うしイイ感じに鳴ると思います んー…no changeで>< 01:27:310 - ここの音量40%にして(2)に30%のセクション追加しました。
01:33:094 (2) - 始点finish 追加した
01:36:736 (4) - 始点が音にあってない。 01:36:522 - で始まるべき サークル追加した
01:47:019 (1) - ^ 直した
Thank for modding ~Melophobia wrote: 522q4p
[D.N.Angel]
* personally i hate soft-hitwhistle2. it doesnt fit imo and doesnt give me a perfect feeling.. well, it's still your choice though //...I think it fits well
00:00:630 - why not use C:1 sample set to mute sliderslide? //because it's not really loud
00:01:621 (2) - change this into 3 circles to follow the piano? //no,I wanna keep this because it is the easiest pattern in this diff
00:08:894 (2) - why 1/6? 1/4 is better to me. i think it's a timing error even if you think it doesnt fit.
00:14:045 (5,1,2,3,4) - i prefer placing them like this //adjusted a bit
00:10:618 (1) - i dont think this newcombo looks that good and necessary //to warn the jump and emphasize the music
00:17:259 (4,1,2) - make triangle? the current one looks messy and spacing is inconstant //ok
00:21:543 (3) - remove whistle? it'll sound better to me since it's not as strong as 00:21:115 - and 00:21:972 - //I had the volume lower
01:13:921 (4,5,6,7) - kinda overmapped imo, you should not make stream like this especially when you use normal hitsounds // ! fixed of course
01:18:741 (4) - add finish at the beginning? just suggestion //added
01:19:598 (1) - finish sounds nice here i think //yes,it is ~
01:41:342 - find way to add a note here to follow the drum //done
01:42:949 (5,1) - switch these newcombos in order to warn change of spacing? it also suits music better //hmm...it breaks my Nc pattern
01:47:233 (1) - same reason as 00:21:543 (3) -, you should remove the whistle imo had the volume lower
01:47:876 (1) - make this stream? such a long kick slider is kinda boring for the highest diff imo //I don't wanna do that since the diff is not that "Insane"
ありがとうございました!神様Melophobia wrote: 522q4p
sorry for the delay
[General]
videoの容量が12.7MBとShort譜面にしてはかなり大きいので最低でも10MB以下に変更で fixed
無音のNormal-sliderslide追加 (Easyの00:47:679 (2) - とかがかなり煩いので) fixed
タイミングにやや不安が残ります、特に 00:08:439 - など~ Easy Hardは修正しました~
[Easy]
00:00:630 - sliderslideが煩いのでsamplesetをC:1に fixed
00:04:596 (3) - 始点whistle fixed
00:06:580 (1) - 音聞く感じ00:08:687 - の方が音が大きいので
そっちで終わらせる方が適切だと思います fixed
00:12:332 (1) - このnote本当に必要ですか? 最低難易度で1/2rhythmは避けたいし
clapもあんまり合ってません 後続がsliderなので1.5rhythmも経験則上問題ないと思います fixed
00:14:902 (3,4) - 1.5rhythmなのでsliderに置き換えた方が初心者には易しいです fixed
00:17:473 (2) - 00:12:332 (1) - に同じ fixed
00:20:472 (1) - 赤線→白線のrhythmは単発だとやや難しいのと
drumの音を拾う意味でもこのnoteを00:20:044 - からのsliderに変えちゃうのがベターだと思いますここはこのままで!
00:21:115 (3) - 00:21:972 - と聴き比べても強さに大きな違いがないので始点もfinishで fixed
00:23:043 - 曲調的に70%は大きすぎ、50%くらいで十分かと fixed
00:33:326 (3) - ちょっとvocalに合ってないと思います こんな感じで↓ fixed
00:36:753 - 音量60% fixed
00:38:467 (2) - 始点whistle fixed
00:40:181 (1) - whistle fixed
00:41:895 (3) - 始点whistle fixed
00:43:180 - 良く聞いてみるとfinishの音がなってるのでここはnote合った方がいいかな fixed hitsoundは何もつけませんでした!
00:43:608 (1) - 始点&終点whistle fixed
00:47:036 (1) - ここにnormalのhitsoundは合わない softのwhistleの方が合うかな fixed
00:50:464 - 音量70% fixed
00:51:321 (3) - 00:51:963 - の音を拾いたいのでこのsliderを1/2短くここはこのままで!
00:53:891 (1) - finishはなんていうか大げさです whistleで十分 fixed
00:53:891 (1,2,3) - どちらかというと00:54:534 - 、00:54:962 - 、00:55:391 - の音を拾いたいここはこのままで!
01:08:458 (3) - 始点&終点whistle fixed
01:10:172 (5) - whistle fixed
01:11:029 (1) - 始点&終点whistle fixed
01:12:529 (3) - ^ fixed
01:15:956 - ここに音が欲しいから(4)をここからstartで
終点は01:16:813 - 。もし可能なら2,3をslider1個に纏めると初心者にも1/2叩きやすくなると思う 両方とも修正しました!
01:19:598 (3) - 終点whistle fixed
01:22:169 (3) - 始点whistle fixed
01:23:026 (4) - ^ fixed
01:23:883 (5) - ^ fixed
01:24:740 (1) - ^ fixed
01:25:596 (2) - ^ fixed
01:26:668 (3) - finish fixed
01:27:524 (1,2) - switch newcombos fixed
01:29:881 (5) - 始点whistle fixed
01:33:523 (2) - ここにnormalは合わないような・・最低でもfinishは外すべき softにして音量をすこしあげました!
01:35:022 (1,2) - この2つのsliderの置き方がちょっと美しくない fixed
01:36:522 (2) - 始点whistle fixed
01:38:236 (2) - 始点&終点whistle fixed
01:40:592 (3,4) - 1.5rhythmはちょっと難しいのでsliderに変更 fixed
01:43:377 - に音が欲しいので(3)をここからstart 終点は01:44:234 - fixed
01:44:234 - ここにも音が欲しいです 上でここのおとがあるのでこのままで!
[Hard]
00:00:630 - samplesetをC:1に fixed
00:06:580 (1) - Easyに同じ fixed
00:21:115 (6) - 終点のfinishはあわないです fixed
00:23:044 (2) - 始点finish?最低でもwhistle fixed
00:38:254 (5) - このwhistleはちょっと違和感ある 置くなら次のsliderの始点にpianoの音があるのでそっちで fixed
00:39:967 - ^ fixed
00:41:681 (4) - ^ fixed
00:53:249 (5,6) - このjumpはあんまり合ってないし読みにくいようなここはこのままで!
00:53:892 (1) - finishはおおげさです、whistleで十分 fixed
01:05:674 (1,2,3) - Spinnerの後に1/2間隔で3連打はHardにしてもかなり難しいです
最低でも1/4のkickに置き換えた方がベター 連打を消して見ました
01:19:598 (1) - 終点finish fixed
01:22:597 (4,5) - んーまぁ音にはあってるけど若干読みにくいしもしここにjump置くなら01:23:884 (3,4) - にも置くべき fixed
01:29:882 (5) - 始点finish fixed
01:47:447 (2,3,4) - 一応1.4xの範囲内なんだけどspacingが不揃いで美しくない fixed
good luck anyway~
嗚嗚,我實在不能接受把clap放滿白線的做法OAQ (除了特殊的音樂外)BakaHuang wrote: 1m3h5h
D.N.Angel
音效不够饱满 我来补充点 不喜欢就无视吧=w=
00:10:189(2)-add clap
00:11:046(1)-^
00:11:903(1)-^
00:14:474(2,4,5)-白线上加clap
00:17:045(3)-^
00:17:901(1)-^
00:18:758(5)-^
以后clap多加点在白线上XD 后面也是啦 多加点 会让map更有感觉啦 ~
no kds
Thank for checking ~ouranhshc wrote: 1s59a
How does this timing sound:
First offset: 624
2nd timing section: 140.040bpm offset: 8433
3rd timing section: 140.040bpm offset: 9289
D.N.Angel
00:06:084 (4) - i don't see a reason for this jump //follow the vocal. well,I think it is not too sudden for players
01:21:214 (Kiai) - Add kiai here so that it is consistent with the other diffs //I want to keep this cuz it is good to me
01:47:195 (1) - remove new combo //I don't want to do that cuz it is to be emphasis
almost fixed. thanks for modding~meiikyuu wrote: 1c6x6x
Rare's Normal
00:23:686 - add note? (so that it fits the note rhythm of 00:25:185 (2) - and 00:26:470 (1,2) - )
01:23:026 (3) - add whistle at beginning of slider
01:48:090 (3) - add a reverse to the slider? it also fits the tune but just a suggestion
Thanks modding ~meiikyuu wrote: 1c6x6x
feel free to ignore anything u don't like
Easy
00:36:753 (1) - imo, instead of the clap at the end, try a whistle? the clap sounds a little loud at that spot o.o
00:38:467 (2) - ^
that's it i guess lol
no change ><
Hard
00:47:036 (3) - add whistle at beginning of slider?
i like the hitsounds ^^ thanks ^^
fixed
very nice map, hope it gets ranked soon~
Thanks timing help><xsrsbsns wrote: 2u6f59
00:08:687 (1,2) - These objects timing don't match the BGM (can hear especially the repeating sliders), I believe it's already in fast BPM part
Please try this (it really works best for me)
#1 120.00 BPM - 630
#2 140.00 BPM - 8476 (end of spinner beat here) added
#3 140.00 BPM - 9333
Here's DNA diff with changed red lines for preview http://puu.sh/Fvlr
can't wait for rank ><
☆、modありがとうございました!Sherry wrote: 65n6u
[Hard]
00:10:189 (3) - 00:10:832 (5)
(3)(4)の単発の次に強調の(5)きていて、さらに(5)(6) と (7)(8)が同じ表現なので (3)-(6)の間で若干の違和感が生じています。
(5)あたりにnew combo を使うか ジャンプ もしくは別の表現にするといいかもしれません。
とてもいい提案ですが、Hardということで、保留にしておきます。今後mapを作成する際に参考にしたいと思います!
00:22:400 (1) - 00:26:256 (5)
00:23:686 色が同じのせいか ジャンプしてないからか、 (4)の終端と (5)の位置が方向的にあっていないからか違和感があります。
00:24:114 (5) で new combo し、00:25:185 (1)で new comboを消すとかでもいいかもしれません
DSのとおり置いているので no changeで。
すべて細かく見れてないですけど気になったところはこんな感じです。
全体的に盛り上がり度50~60をいったりきたりするような平坦的な印象を受けたので
ヒットサウンド等でもう少し盛り上がり感を出してもいいかもしれませんw (finishする場合を少し大きくするとか?)
強調させるところを10%上げました!
。・・)っ☆ 十分良いマップだと思います 星つけといきますね
thanks for pantsuMiLu wrote: 3a32m
[Rare's Normal]
00:06:130 (2) - remove whistle? このままで
00:22:186 - 不要な緑線 消した
01:31:380 - 音が欲しい気もします うーん 保留で
01:36:308 (3,4,5) - こうとか? http://puu.sh/G2Gm これだと5は要らないかも・・・? (3)をスライダーにした!
01:48:090 (3) - 01:48:518までスライダー伸ばしてもいいかも?かもです かもね 今のままのほうが良い気も(=.=) 終点にwhistleつけるの忘れたのでそこだけ><
MiLu wrote: 3a32m
[D.N.Angel]
00:21:972 (5) - add whistle? //good idea,added ~
01:14:243 (1) - RNC and 01:14:457 (3) - NC? //no,I think it is now fine :O
01:21:098 (1) - ^ //^
01:33:737 (3) - add whistle?
01:33:951 (4) - remove whistle?
01:34:165 (1) - add whistle? //I try to add whistle to follow the vocals,so no change for these
01:47:662 (3) - add whistle? //k
01:48:840 (1) - spinner end 01:55:588 //k
自信ないので気にいらなかったら無視してください!
nice map ;D がんばって!
Fenya wrote: 2j44g
D.N.Angel:
00:00:630 - http://puu.sh/Gb20 ? o.o //no,I don't want to follow the vocals here
01:48:840 (1) - Finish in 01:55:588 //k
Thank for modding ~Mythol wrote: 5ly2d
[Angel]
Useless green line at 8439 offset //removed
00:08:476 - Change red line to Normal hitsound with 50% vol? //k
00:21:543 (3,4,5) - Change these to normal hitsound? remove whistle on 3 if you do o.o //um..no,I think mine is better :O
00:50:035 (5) - Why nc?//oh,removed
01:47:233 (1) - ^ //k
im so sleeeeepy :< //good night
all fixed~Leorda wrote: 2f1c22
[Rare's Normal]
* AR +1?
00:21:115 (3) - Add finish at end slider?
00:43:180 (4) - Add finish at head slider?
01:41:877 (1) - Spacing here must 1,00x not 0,80x
all fixed,thank for modding ~Leorda wrote: 2f1c22
[D.N.Angel]
00:14:688 (4) - Add clap at tail slider?
01:13:386 (3) - Add whistle at tails slider?
01:14:028 (4) - Add clap
Good luck
nich95 wrote: 61h
Hi, alacat
My mod from your request (Sorry for me too late.)
Red = Unrankable
Biue = You should modified
Black = My suggestion
General 6285k
- Inconsistency in Kiai Times:
- [Easy] :
Kiai #1: Starts on 01:07:602, ends on 01:35:022
- [Rare's Normal] :
Kiai #1: Starts on 01:07:602, ends on 01:35:022
- [Hard] :
Kiai #1: Starts on 01:07:602, ends on 01:35:022
- [D.N.Angel] :
Kiai #1: Starts on 01:07:602, ends on 01:21:205
Kiai #2: Starts on 01:21:312, ends on 01:35:022
fixed change to kiai time same Insane diff
Easy 4m5wp
- 01:07:602 (1) - Move to x:232 y:284, will make parallel with (3). fixed!
- 01:12:315 (2) - It's hard for new player. Should remove this circle. fixed
- 01:15:314 (2) - Reason as well. I suggest moving slider end at 01:15:956, remove slider at 01:15:956 (3), and add a circle at 01:16:813 no change
- 01:27:524 (5) - Remove this slider, and add a circle at x:56 y:144. no change
- 01:38:021 (1) - Remove circle, and add NC at 01:38:236 (2). no change
- 01:43:163 (2) - Remove circle. Will making new players can playing it. fixed
Hard 204o1w
- 00:36:539 (3,5) - Try to make them congruent. no change
- 00:47:679 (5) - Add NC. fixed
- 01:05:888 (2) - Adding a NC here, since this note follows a spinner. don't need to change
That's all that I can find them.
nice song.
Good luck~
thank for modding ~nich95 wrote: 61h
D.N.Angel 515c6e
- 00:47:779 - Unsnapped green line. Resnap to 00:47:786 //k
- 01:47:876 (1) - I think that change is circle all for increasingly challenging. //no,I want to keep this ><
nich95 wrote: 61h
- 00:47:779 - Unsnapped green line. Resnap to 00:47:786 //k
144,100,71029,6,0,B|80:88|24:144|40:204,1,160,2|2
thank for modding ~kanpakyin wrote: 5d1w6q
[D.N.Angel]
Good luck.
- Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
- 00:56:890 (8) - I feel like a new combo here and then remove the new combo at 00:57:319 - because the vocal start from 00:56:890 - .
//唔,可是我NC都是放在長白線的說,而且00:57:319剛好有重音呢- 01:11:029 (1,2,3,4,5,6,7,8) - 經過試打之後, 總是感覺這段跳打起來不舒服, 原因可能是不定點間距, 但是這種間距用得不太好, 想這裡的話, 音樂沒甚麼變化, 用小間距對角跳 感覺就夠了, 太大間距反而有反效果. //我這裡是根據vocals放跳的。嘛,既然你說玩起來不順那我就改了~
- Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
- 01:47:876 (1) - Change to normal hitsounds with 40% volume here and than back to soft hitsound at 01:48:411 - to fit the drum sound.//k
Thanks modding >.<kanpakyin wrote: 5d1w6q
As per your request:
[General]
fixed
- Probably add a silent sliderslide to S1 because some parts are too noisy.
[Easy]
[Hard]
- Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
- 01:11:029 (1) - (design) I would change a slider style here if I were you, probably try this? I feel much better with this.
suggestion and codefixed
144,100,71029,6,0,B|80:88|24:144|40:204,1,160,2|2- 01:15:314 (2,3) - I don't recommend 1/2 click in easiest diff and since you don't put that much 1/2 in this diff so I highly suggest removing this, also consider the ability of newbie, changing this to 1/1 is the best way. Also for consistency to whole difficulty.
fixed- 01:27:524 (5,1) - ^Same.
fixed- Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
- 00:30:755 (3) - How about removing the whistle here? I can't see any reason that a whislte is needed and it doesn't fit the music at all.
fixed- 00:32:897 (2) - Probably add a S2 clap with 40% here to fit the music?
fixed- 01:33:523 (x) - May I ask why you decide to reduce the volume here? I can't see a reason that you need to do it. How about removing this timing section?
removed
Good luck.
- Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
- 00:36:111 (1,2,3,1) - (design) Imperfect square shape, "Create Polygon circle" function can help you though.
fixed,remake~- 00:47:679 (1) - I feel like a jump here because I can see there is a accent point, a jump can fit the music perfectly well.
fixed,spacing to x1.20- Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
- 01:19:598 (1) - Add a whistle at the beginning and the end of the slider respectively.
fixed
Thanks modding ~ ^^Saturos-fangirl wrote: 336x59
[Easy]
01:32:666 (1) - offbeats might be hard for beginners, try starting the combo 1/2 earlier on the red tick either with an unstacked circle or making the slider repeat
fixed , add slider :3
[Hard]
00:53:249 (5) - i am sure you can find a place for this note that does not involve having to double the spacing to reach 6 afterwards
fixed , I make the spacing equal here
= =Saturos-fangirl wrote: 336x59
[DNA]
00:08:690 (1) - note is too soon after the end of a spinner //it is fine
00:38:681 (1,2,3,4,5,6) - why do you change spacing multiple times in the same combo?
00:40:181 (1,2,3,4,5,6,7) - ^
00:43:394 (5) - spacing
00:45:965 (2) - ^
00:56:033 (2) - ^
00:58:604 (5) - ^
00:59:033 (1,2,3,4,5) - ^
01:00:746 (1,2,3,4) - ^
01:11:029 (1,2,3,4,5,6,7,8) - ^
01:14:457 (3,4,5,6,7,8) - ^
01:16:385 (1,2,3,4) - ^
01:29:881 (1,2,3,4,5) - ^
01:39:093 (3) - ^
01:40:806 (3,4) - ^
seriously though, go ask AngelHoney, 0108, ztrot, Odaril, or Blue Dragon about how to properly use jumps and spacing. I don't have time to lecture you while I'm in college but it is the one serious, glaring flaw in your map. Other than your spacing your map plays beautifully, is well-hitsounded, and fun. Your spacing is completely ruining it for you.
whats the problemJacob wrote: 4o6u3
Saturos-fangirl wrote: 336x59
AngelHoneySaturos-fangirl wrote: 336x59
how to properly use jumps and spacing![]()
i can't get anything from your modding cuz you just said "spacing".Saturos-fangirl wrote: 336x59
I don't know why you think its okay to reject the most important part of my mod post and then ask me for a recheck. That's kind of rude.
xsrsbsns wrote: 2u6f59
some of the objects aren't very pretty due to the spacing changes.
AngelHoney wrote: 4q6t5d
to 01:07:602 - some jumps are a bit far for me (but its okay ?!
Garven wrote: 2k1v16
Did IRC modding on the other difficulties.
[DNA]
00:08:904 (2) - Um, why is this in 1/6? Should be 3 hits of 1/4 only. //25% of Playback Rate shows I should use 1/6 :O
00:36:753 (1,2,3,4) - I'd remove this stream since you've transitioned to a new part of the song. //yeah,you are right,fixed ~
00:37:610 (6,7,8) - I'm not seeing the reasoning behind the larger spacing here. //I fixed it after I saw AngelHoney's modding,I decreased the spacing for this part and I thought it was not that sudden,just emphasized vocals a bit :p
00:45:751 (1,2,3) - This spacing is pretty extreme compared to a lot of your previous jumps. It makes the transition to the 3 and 4 really poor. //I had fixed this but alacat didn't update my diff ;w;
00:57:319 (1,2) - Honestly, I'm surprised there isn't a jump here //^ haha ...
01:07:494 (9) - Delete //k
01:08:780 (5,7) - Delete //k
01:14:243 (1,2) - Gah, you have all of your 1/4 triples in the wrong places. Listen to the song. There are plenty of places that you can use these where it actually fits the song instead of just making random rhythms up. //but 25% of Playback Rate shows there are a 1/4 trplet ... T.T
01:24:418 (5) - Even when you're making up your own rhythms, this one plays and sounds just bad. //okey deleted
01:32:666 - I would prefer to have something to click here instead of just having it as a slider end. Reduces the impact too much. //alright
01:47:876 (1) - Instead of one long slider, maybe start a second slider at 01:48:304 - since the strings start up //hmm ... but I think my part is better :O
I'm more worried over the bad rhythm work rather than spacing, honestly. q: See if you can set your 1/4s to reflect what is in the music better! It will lead to a much more universally enjoyable map~
ok,fixed ~Garven wrote: 2k1v16
[DNA]
Please listen to that 1/6 part again more closely. There are four distinct notes (3 if you only count the drums) at 00:08:904 - 00:09:011 - 00:09:118 - and 00:09:225 - but the strings are so subtle it sounds best when the notes are like this:
Everything else looks good to me. Get that rhythm fixed up and we'll get this map moving.