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osu! Beatmapping World Championship 2025 hg2u

3p5i3m

o!bwc is an international beatmapping contest that gathers beatmappers worldwide to showcase their creativity, expertise, and ion for mapping. Participants form teams representing their home country and compete to advance through the qualifiers and intense clash rounds.

Schedule 21g2s

Event Dates
Announcement April 7
Registration April 7 – May 11
Qualifier Round
Beatmapping May 12 – May 26
Judging May 26 – June 16
Round of 16
Beatmapping June 16 – June 30
Judging June 30 – July 14
Quarterfinals
Beatmapping July 14 – July 28
Judging July 28 – August 4
Semifinals
Beatmapping August 4 – August 18
Judging August 18 – August 25
Finals
Beatmapping August 25 – September 8
Judging September 8 – September 15

The schedule is subject to change according to the progress of the contest. Results will be livestreamed on the osubwc Twitch channel.

Prizes and awards 662qw

  • Contest points: Contest points may be awarded after the contest has concluded (pending approval).
  • Badges: Badges may be awarded after the contest has concluded (pending approval).
  • osu!er and cash prizes: osu!er and cash prizes may be awarded to the top teams after the contest has concluded. Availability depends on the sponsorship secured.

Organisation 3g3j71

Role
Hosts Mafumafu
GFX Ttmnzk
Commentators Halfslashed
Judges (qualifier round) seros
Judges (clash rounds) pw384
  • seros will help as hosts for the clash rounds after judging during the qualifier round.

Participants 1d4w2a

TBA

Ruleset m83o

Contest format 7215r

  • o!bwc follows a round-based format, consisting of a qualifier round and multiple clash rounds.
  • Qualifier round:
    • The qualifier round is ranking-based.
    • If there are multiple teams from one country ed, only the team that ranks the highest will the qualifier round.
    • The seeding of the Round of 16 matches will be decided according to the ranking of each team in the qualifying round.
  • Clash rounds:
    • Clash rounds consist of tight time head-to-head matches between two teams. The winners will proceed into the next round.
    • Clash rounds run on a single-elimination bracket.

Teams and registration 6j4r6e

  • o!bwc is a team-based beatmapping contest. Mappers should through this form.
  • Each team consists of 4–6 , with one member being their captain.
  • The captain is responsible for organising and managing their team, submitting their entries, as well as communicating with the hosts.
  • All team must share the same country flag.
  • At minimum, the captain should the Discord server and keep up with updates to the contest. Other team and spectators are encouraged to do the same.

Beatmapping and submission t1un

  • This contest is for the osu! mode only.
  • Captain is responsible for submission on behalf their team.
  • The contributions of team must be declared, for example, a list of sections mapped by each individual mapper.
    • that lack sufficient contribution may be ineligible to receive awards, or disqualified from the contest.
  • Submission must be an .osz file exported from the osu! in-game editor.
  • Submission must be at the designated submission site (available once submissions are open).
  • Submission should comply with the ranking criteria when applicable.
  • Submission should not contain information that reveals the identity of your team.
  • Do not or share your submission with others beyond your team before the results announcement.
  • Custom hitsounds and custom combo colours are allowed. However, backgrounds, videos, or storyboards are not allowed.
  • Do not modify metadata such as Artist, Title, and Tags in the provided template.

Judging criteria 3s1o73

  • It is mandatory for judges to give comments and reasons behind their scores.
  • Submissions are anonymous to judges.
  • There will be two s of judges, one for the qualifier round, and the other for the clash rounds.

Qualifier round f4mb

  • Expertise (45%) – How well the map reflects the music elements, with an emphasis on music reflection, pattern/rhythm consistency, coherence, and playability.
  • Creativity (45%) – How the map stands out compared to current mapping trends and other submissions. Generic maps or copy-paste concepts are discouraged. Creativity built on top of solid expertise is more than important as well.
  • Judge's Impression (10%) – Judges can award or deduct points based on specific noteworthy aspects as they deem appropriate, such as outstanding sections and hitsounds or vice versa.
  • Judging results will be calculated using standardised scoring.

Clash rounds 671t1a

  • Clash rounds are based on a voting system. Each round consists of head-to-head matchups between two teams.
  • Each judge has one vote for each matchup and they must vote for one team out of the two. The team with the highest number of votes will this round and the other will be eliminated.

Song selection 2y1m3b

  • The songs and templates to map will be announced at the beginning of each round through the Discord server.