Total turnaround time: about 5-10 minutes.
No need to fiddle with Dxtory/Fraps, no need for complex conversions and no need for lengthy s.

http://osurecord.weeaboo.com/
Rest in pepperoni 2012-2017
Aha so that's what the other value from the getscores script is!Mara wrote: 1293c
I am highly impressed.
I have a suggestion. Instead of adding http://osu-ppy-sh.jeuxcrack.net/b/*.
Yeah you've hit the doubletime bug, I need peppy or another dev to answer my question on the other thread before I can fix itMara wrote: 1293c
For some reason it shows the result screen for a looooong time. Other than that, beautiful.
Cheerspeppy wrote: 6w4l42
Cool concept.
Very likely so, yeahKuro wrote: 2z3c2
Would this work with taiko? :3
Noted, will see about auto closing the dialog thenpeppy wrote: 6w4l42
It would be optimal if you don't via osu! when recording.
1. I applied a fix for that just there now, I think the replay format changed at some point in the past because all the replays you ed are missing the length info that's present in all the examples I've put through it until now. I'll have to see about decoding the 7z (I think) stream that most of the replay consists of and/or scraping the highscores page to make a proper fix at some pointfartownik wrote: 64d9
Just 2 things I've noticed/encountered:
1. First try ing ANY replay had failed from my side, I had a message the length can not be established (tried every mod and nomod). Then after another person put a video the went okay without problems (tried same replay as previously). Just pointing this out.
2. The sound seems a little off, like a few ms early.
Anyways, this is great. Good job there.
Unfortunately that doesn't work, there's a handful of options that don't save correctly under Wine/LinuxShiro wrote: 3e4m3t
I am in awe. This thing is absolutely amazing. For the notifications, you can disable them in the options.
Aye no anymore = no bancho = no scoreboards :cSeph wrote: e4q1c
amazing that it works on ctb too, though no online scoreboards ;;
anyways great job!
Removed DT/NC '' (I have a sneaking suspicion it was coincidental it worked at allMara wrote: 1293c
For some reason it says it detected DOUBLETIME/NIGHTCORE in nomod replay, causing the video to end too early.
You really don't want to, it's horrendousEphemeral wrote: 4k296t
the code for this would be a lovely thing to see
EDIT: i can also help you adjust the offset if need be, looks a wee bit late
Tsk, beat me to it...Ephemeral wrote: 4k296t
the code for this would be a lovely thing to see
EDIT: i can also help you adjust the offset if need be, looks a wee bit late
Aye the GPU and hard disk can't always keep up sadly, if only I had a basic discrete gpu in there along with twice the ramKuro wrote: 2z3c2
Offset is a tad bit late.. but other than that it's fine. I also tested a taiko replay on it because all of the other replays looked good.
Not a good choice to make because the play field is constantly moving so you can tell when frame rate drops(?) or if there is lag(?), sometimes the taiko play field starts shaking like a leaf in a blizzard![]()
Aye you're probably right, the audio stack it's going through scares me thoughEphemeral wrote: 4k296t
should be, UO is rarely needed except on very old sound cards in my experience
Better, I also tested a song that was more than 6 minutes long. I was seeing how far into the replay it would go.Darkimmortal wrote: 1oh39
Aye the GPU and hard disk can't always keep up sadly, if only I had a basic discrete gpu in there along with twice the ramKuro wrote: 2z3c2
Offset is a tad bit late.. but other than that it's fine. I also tested a taiko replay on it because all of the other replays looked good.
Not a good choice to make because the play field is constantly moving so you can tell when frame rate drops(?) or if there is lag(?), sometimes the taiko play field starts shaking like a leaf in a blizzard![]()
I've taken out the 16ms padding entirely, see if that's any better now offset-wise
Nice fix, would that also include songs longer than 5 minutes? That "test" I ran capped the replay at 6:08, which wasn't too far off though. The replay only had a few more seconds left on it.Darkimmortal wrote: 1oh39
Update: thanks to statementreply, doubletime/nightcore detection now works perfectly - no more running on way past the end
Additionally, I've added code which scrapes the length from the online page for the correct difficulty if it can't be determined from the HP/time graph data in the .osr file, so basically no more recordings stopping early.
Yeah I've been recording the data for that, just need to add a page to display itpeppy wrote: 6w4l42
You should add a historical display of previous conversions on the page somewhere, in my opinion.
That's probably due to the second thing I fixed, so it's worth trying againKuro wrote: 2z3c2
Nice fix, would that also include songs longer than 5 minutes? That "test" I ran capped the replay at 6:08, which wasn't too far off though. The replay only had a few more seconds left on it.Darkimmortal wrote: 1oh39
Update: thanks to statementreply, doubletime/nightcore detection now works perfectly - no more running on way past the end
Additionally, I've added code which scrapes the length from the online page for the correct difficulty if it can't be determined from the HP/time graph data in the .osr file, so basically no more recordings stopping early.
Are you sure you're ing the replay(.osr) and not the .osu?Fenek Alfa wrote: 192p4s
I wanted to record a replay, signed in and stuff, but then the page denies itself
The page says it started recording, but the console says "stop loading shite that isn't a replay"
Map: http://osu-ppy-sh.jeuxcrack.net/b/105325
I'm guessing that's the BP<273 thing.
Yep. http://www.mediafire.com/?omm78gayagbbaKuro wrote: 2z3c2
Are you sure you're ing the replay(.osr)?
Aye it was a bug that I've fixed nowFenek Alfa wrote: 192p4s
Yep. http://www.mediafire.com/?omm78gayagbbaKuro wrote: 2z3c2
Are you sure you're ing the replay(.osr)?
Ah lol, coolDarkimmortal wrote: 1oh39
Aye it was a bug that I've fixed nowFenek Alfa wrote: 192p4s
Yep. http://www.mediafire.com/?omm78gayagbba
(using regex's to process binary file formats is never a good idea :p )
peppy doesn't want it logged inBass wrote: f2t3h
Why it doesn't show top 40 of Global?
Possibly once I basically rewrite the entire thing as it's in quite a state atmRen wrote: 3s645r
Will you release it?
Querying osu! api for map info... ID 49001... Difficulty 154391... Not found, t
rying artist/title match... Not found. (map too new or not ranked?)
Yeah it runs off a set of beatmaps from a private mirror system that I run, usually add the new packs every monthArnold0 wrote: 6g3r1c
OOps
Querying osu! api for map info... ID 49001... Difficulty 154391... Not found, t
rying artist/title match... Not found. (map too new or not ranked?)
It's a good concept, hope newest ranked map will be added soon![]()