I'm a boring person and I know it \:D/ Also, I guess I need to make a more 'dynamic' thing, huh?those wrote: 4o2b6g
You've got four minutes of a linear map. This isn't unrankable; it's just very uninteresting.
fixed some,thx for moddingMakar8000 wrote: d4x2r
Hello, from my queue
[General] 2o6n
- Fine~
[Easy] 1h4b6d
- 03:22:107 (1) - Finish at start?
- 03:23:495 (3) - ^
- Nice~ nothing to point out
[Normal] 606311
- 01:16:558 (1,2) - Swap NC
- I really like this~ nothing to point out
[Insane] 1o141
- 00:20:287 (5) - Remove this note please. It doesn't fit the music imo
- 00:39:449 (5) - CTRL+R this for better flow
- 01:26:876 (4) - Remove this note for the same reason I mentioned before
- 01:37:975 (5) - ^
- 03:53:928 (4) - ^
I knew that someone would come and go make an epic speech about how boring, plain, dull, linear... (insert any negative comments), and stupid my diff is \:D/Makar8000 wrote: d4x2r
[Hinsvar's Hard]
Okay, so I counted the number of curves in this map. This includes curvy sliders, mouse movements, patterns, etc. This number came out to be 3 (your small curve sliders at the end). There are no patterns in this map that have good flow. Everything is straight, linear, and has unpredictable repeat sliders. It just gets boring. Im sorry but I suggest going back over this and make this map more fun by using flowy patterns and curve sliders to make this more interesting. There is a subforum that helps mappers out with this, and you can see it here. If you would like assistance, I can help if I have time. Just send me a PM in-game.
I will, so be prepared-Bakari- wrote: 1x293l
lol. call me when you finish remap if you want nazi-mod
fixed some and thx for modding-Bakari- wrote: 1x293l
yo~
[General]
clear
[Insaane]
overall diff -2 (or -1)
00:22:454 (2,3) - just no
00:51:587 (4,3) - overlap
just avoid crossing sliders
[Easy]
00:25:229 (1) - spinner appears too fast
00:41:183 (2,1) -curve them in this way
00:47:772 (2,3) - overlap
01:15:171 (2) - end point 5-7 grids right to cover (4) (don't forget to chnge 01:17:252 (3) for avoiding overlap)
01:22:801 (1,1) - not ymmetrical
01:30:084 (3) - confusing for beginners
02:14:131 (3,2) - overlap
02:39:448 (3) - confusing for beginners
03:21:067 (2) - ^ or add reverse arrow ;_;
03:49:853 (1,2) - overlap? lol
03:58:870 (1) - appears too fast
[Normal]
00:24:535 (4) - make symmetrical! ;_;
00:54:362 - put something here
01:56:096 (1,2) - just add one reverse to (1)
02:24:535 (3,4) - try to cover less then 40% of start point :O
02:55:055 (1,3) - almost overlap. i don't like it
03:25:576 (3) - this for better looking
03:47:772 (2) - curve it a bit more
03:22:107 (1) - mhm
code for better slider03:54:015 (5) - almost overlap ;_;296,144,202107,6,0,B|312:72|244:36,2,110,6|8|0
gl~
Thanks for the mod \:D/-Bakari- wrote: 1x293l
[Hard]
00:17:599 (6,2) - avoid overlap This is intentional.
00:18:986 (3,4,5,6,7,8) - to foloow your pattern try this Made something similar \:D/
00:21:761 (1,2,3,4) - http://puu.sh/vxgC (note! i'm using lower approach rate at all screenshots. it's just to show you what i want! don't worry) Okay, but with 1.2x DS (which is far wider). Also, I think that AR8 will be the best thing for this diff.
00:51:934 (1,2,3,4) - stack them? Intentionally placed like this.
00:58:871 (2,3,4,5,6) - http://puu.sh/vxho (kinda jumpy) I wanna keep the current one.
01:20:894 (3,7) - stack them? Looks slightly overlapped, yes, but I think it looks nice for now.
01:42:223 (4) - http://puu.sh/vxi9 Will do.
02:07:194 (1,1) - stack them? Oh, okay.
02:21:761 (2,3) - http://puu.sh/vxiF (don't forget to fix stacks) Fine.
02:55:055 (1) - a bit not symmetrical ~_~ That one can't be helped. It's not really noticeable though, but I would like a code for a perfectly symmetrical slider \:D/
03:55:055 (6) - 1/2 earlier? Pretty good already.
04:00:951 (1,2,3,4) - stack? Nope, intentionally (yeah) placed like this.
Thanks for modding \:D/Tenshi-nyan wrote: q616r
Hard
AR is kinda high, but your mapping makes it hard to play WITHOUT AR8. At least lower OD by 1. OD -1'd.
Please add more claps. They are an important tool to keep a rythm, and will greatly improve your map. Later. My speaker (yeah, I use that) became weird and suddenly made an extremely annoying noise (I don't really think this is the correct term, though...), so I had to turn off my speaker. I will see where I can place the claps later.
00:47:079 (5) - add new combo Okay.
00:48:119 (1) - remove new combo ^
01:41:183 (6,1,2,3) - this doesn't look good and it plays bad. Changed the pattern for this and (4,5,6,7).
02:00:605 (1,2,3,4) - weird to have 4 stacked notes here when everywhere else you had 3 stacks. Yeah, weird, but I think it plays pretty fine.
02:30:778 - add a bunch of notes here in a jump pattern. I don't really think about changing the pattern (am I right?), but I'll consider it.
02:50:547 (4,5,6,7,8,9) - not a good idea, it's very hard to read. please change it something more readable. I... don't really think so. I the first time playing this spot and I got... all 300? I'm sure enough I didn't get any 50s or misses and got lots of 300s though, so I think it's fine. Still, I'll wait for the other modders to speak their opinion about this.
03:44:651 (3) - add clap Oh, okay.
03:46:039 (3) - ^ ^
Thanks for the mod \:D/Shoily wrote: 3g1t6t
[Hinsvar's Hard]
01:41:165 (6,1,2,3,4,5,7) - This is playable but feels a little weird to play Changed the pattern (again).
02:12:459 (5,1) - Try this? Fine.
02:31:419 (7) - Add NC
02:32:209 (1) - Remove NC Not to this and above. Looks weird to have a new combo exactly before the kiai time, and it fits pretty well, IMO.
k, thx \:D/-Sekai- wrote: 233r3c
Hinsvar's Hard
OD+1 is better~ Nope, OD6 goes better, IMO.
- 00:40:662 (7) - fixed this curve plz it's dont look good~ Eh... I guess I can make it a straight slider.
- 01:00:258 (6) - two grip down so it's lined up with the 00:59:564 (5) - :3 I think it's already fine as is; I even copy-pasted (5) and Ctrl+H'd it, and it still looks fine.
- 01:02:686 (7) - add a finish here sounds better~ It sounds a bit too... sudden, so no.
- 01:18:292 (5) - stuck this on 01:17:252 (2) - I'm sure enough it was stacked... Anyway, fixed.
- 02:09:622 (4) - fixed this slider like this o.o then do the same thing here 02:10:316 (5) - I'll stick with mine, I guess.
- 02:12:223 (x) - how about adding a note here and let this weird space go away =3=/ Eh, okay.
- 03:48:639 (x,x) - ^ Nope; I want to preserve my current pattern \:D/
I'm sure the quality of this diff has been increased by 10%, but I'm not really certain if this is actually perfectly rankable.Star Stream wrote: 4ax6u
[Hard]
- 00:18:986 (3,4) - replace with a slider Fine enough.
- 00:20:373 (6) - end point here 00:21:067 (7) - Nope, I think this should be fine.
- 00:21:761 (1,2,3,4) - not fit at all, don't use arrow Remapped this spot.
- 00:57:657 (6,7) - too hard to read, don't stack them Oh, okay.
- 01:11:703 (1,2,3,4,5,6,7,8) - you may thought the notes are looks clean, you should know that it's really hard to hit Remapped this part.
- 01:13:957 (1) - hard to read, don't overlap.. ^
- 01:32:686 (3,4,5,6) - too hard to read, don't stack them Eh, I wanted to make a back-and-forth pattern here, but I moved (4) anyway.
- 01:39:449 (1,2,3,4) - replace with 2 sliders I think it's fine as is.
- 02:15:518 - ~ 02:30:431 (4) - suddenly, too monotonous and boring, why, add some more notes Huh? I'm sure enough it's fine. I'll reconsider to remap this spot if needed, though.
- 02:50:547 (4,5,6,7,8,9) - too hard to play Not for me; in fact, I think this is fun to play. Maybe a bit hard, but I'm sure enough not too hard.
- 02:55:055 (1) - hidden arrow, find other way The arrow is still visible when I played this spot, so no.
- 02:57:310 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - what, they can be hard to play even as Insane diff It's just a 1/2 stream of circles. Don't really think it's that hard. But I might consider changing this part, so wait for it.
- 03:00:605 (2,3,4,1,2,3,4,5,6,7,8) - ^ ^
highly recommend to remap this diff Already remapped a few spots; I WON'T fully remap this though, because this is actually a remapped version of my diff. It's going to be hard to make another one (I'll have an exam in one week, and even when in vacation, it'll still take 2-3 days to make a diff for me, so...), and from my experiences IRL, trying to fix something by retrying from scratch ends up making it WORSE anyways (this is an exception, miraculously), so I'll mod some spots, but not fully
So even that slider I mentioned on my last post was fine? Funny.backstep wrote: 5t1i4v
Hinsvar's Hard
Fine for me xD
thxbackstep wrote: 5t1i4v
Relax song >3
General
- Cyan combo color it's similar, so I suggest you use other color. Maybe green like this ?![]()
lol but i think they looks fine,no changed...
Easy
01:20:027 (3) - Add whistle to head of slider to follow lyrics. fixed
01:21:067 (4) - Change Whistle to clap. fixed
01:31:125 (1) - Add whistle at head of slider. fixed
01:33:899 (1) - Add whistle at reverse arrow. fixed
01:38:755 (4) - Whistle. no
02:12:743 (1) - Remove clap ;w; lol add finish instead
Normal
01:04:940 (4) - Tail of slider add finish. fixed
02:14:131 (4) - ^ fixed
02:31:818 (2) - Whistle fixed
03:48:986 (4) - Head of slider add finish. fixed
Hinsvar's Hard
Fine for me xD
Insane
01:08:668 (7,8) - Swap whistle of these note. i changed my mind to del the whistle in 7 so...
01:15:171 (6) - Head of slider add whistle. (Follow lyrics) fixed
01:16:558 (1) - ^ fixed
01:20:027 (3) - ^ fixed
01:23:668 (3) - ^ no
02:06:501 (3) - Add clap at reverse slider. no
02:24:535 (1) - Whistle. fixed
02:25:922 (1) - ^ no
02:29:391 (3) - Head of slider add whistle. fixed
That's all I can find good luck![]()
Eh, thanks I guess.a3272509123 wrote: 4d4u5w
[Hinsvar's Hard]
- 03:21:587(6) - Ctrl+R? Nope; I rearranged the pattern here, instead.
Ignore the previous version.IchiGUN wrote: 613n1u
>Settings
● Good
>Mapping
● 02:03:379 (5) - grid snap and distance off...and move on x:169 y:203 - snap to 02:02:339 (3) :3 Oh, okay.
● 03:01:125 (3,4) - distance looks strange :3 maybe change it to 1.0? Fine.
● 03:27:310 (1,2,3,4,5) - please move it on center....like this http://puu.sh/yi6g Eh, I suppose that it should be fine for now. No changes.
>Hitsounds
● Good
___________________
Really good diff :3 so symmetric, i like itlol thx
![]()
a3272509123 wrote: 4d4u5w
From the challenge queue~
[General]
Nothing found~
[Easy]
- 00:23:842(1) - 这里为什么加NC呢?删掉了
- 01:04:766(5) - 感觉这个Slider在01:05:287结束更好一些? 改了
- 01:07:541(3) - 同上,在01:08:061结束 改了
- 01:30:084(3) - 建议不要在Easy里放1/2... 唔 就先这样吧 暂时找不到更好的处理方式了lol
- 01:32:859(2) - ^ 同上
- 01:39:449(1) - 换成finish? 感觉finish音量大了 没改
- 02:16:905(3) - end at 02:17:425? 改了
- 03:23:148(2) - clap 改了
- 03:48:466(4) - end at 03:48:986? 改了
[Normal]
- 00:46:732(3) - Spacing 改了
- 04:00:951(1) - 即使是Normal,这个slider和spinner靠的也太近了吧... 没改 感觉距离蛮合适
[Insane]
- 01:25:576(2) - Ctrl+R? 改了 换了下排版
- 02:15:171(5) - 这跳略坑
送分图可不能这样233- 02:26:443(6,7) - Spacing 改了
- 02:52:975(1) - whistle? 没加 感觉有点whistle不合
That's all!Really nice map~Good luck~
thx so much and edIchiGUN wrote: 613n1u
Hi mjw5150![]()
mod from Challenge Queue, so just suggestion ^^
===========================
- General
● Good===========================
- Easy
>Settings
● Good
>Mapping
● 00:16:212 (1,2,3,4) - maybe use distance 1.2 (or 1.0) and change form to triangle
i don't want to use 1.0x here since the spacing is too large lol
>Hitsounds
● Good
___________________
So simple slider form...maybe change some slider form![]()
===========================
- Normal
>Settings
● Good
>Mapping
● 00:16:212 (1,2,3,4) - some as Easy ^^ same as easy
● 00:46:732 (3) - prev distance 1.0 maybe change to 0.8? fixed
● 02:44:998 (4) - move to x:240 y:260 symmetry to 02:43:610 (2) fixed
● 02:45:344 (1) - if you change ^ move to x:302 y:198 - distance 0.8 :3 fixed
>Hitsounds
● Good
___________________
Looks good![]()
===========================
- Hinsvar's Hard
>Settings
● Good
>Mapping
● 02:03:379 (5) - grid snap and distance off...and move on x:169 y:203 - snap to 02:02:339 (3) :3
● 03:01:125 (3,4) - distance looks strange :3 maybe change it to 1.0?
● 03:27:310 (1,2,3,4,5) - please move it on center....like this http://puu.sh/yi6g
>Hitsounds
● Good
___________________
Really good diff :3 so symmetric, i like it![]()
Sorry for nazi mod, but I can't find more problems.
- Insane
>Settings
● Good
>Mapping
● Good
>Hitsounds
● Good
___________________
Interesting Insanelooks good
Starrrrr![]()
thxLeorda wrote: 2f1c22
Oh hi there
[Easy]
00:51:587 (2) - Clap? fixed
01:04:073 (3) - New combo for your combo pattern? fixed
02:41:876 (3) - End at previous red tick for following vocal fixed
03:23:495 (3) - ^ fixed
04:01:645 (1) - Overlapped by spinner-osu. Sometimes, beginners are slowly to read this, so this possibly hidden for them sorry,but i think it is readable enough,no changed![]()
[Normal]
00:39:102 (3) - Add clap at tail slider fixed
00:45:865 (2) - Add finish at head slider fixed
01:31:125 (1) - Add clap at repeating slider fixed
02:02:165 (2) - Extend this slider to next white tick for better rhythm? fixed
03:22:107 (1) - Add finish at repeating slider and end slider fixed
[Insane]
01:31:125 (3) - Add clap at tail slider fixed
02:05:807 (1,2) - Not stack correctly with head slider at gameplay fixed
Good luck
k, thanks for everything.kazumikos wrote: 5c271x
[Hinsvar's Hard]
whistle spamming... lol Yeah.
Why dont use more clap like Insane? It's really good o_o using clap only at the end of mapset like is such a waste =3= Well... I just can't see why should claps be used before them. It's just weird.
- 00:17:599 (5) - whistle at start Oh great, I missed that one. Done.
- 00:24:188 (6) - move this to x:232 y:244? Nope, I'm making a square here and I'm sure enough my calculations are correct.
- 00:39:795 (3,6) - add finish? (like Insane) Only added one on (3).
- 00:41:183 (1) - finish? k
- 00:45:345 (6) - ^ Oh... okay, I guess.
- 02:50:547 (4,5,6,7,8,9) - hmm this pattern here's not a good idea imo, especially when u used this with jump. How about coming up with a new pattern? You must be modding the old version. I've remapped that part. And it's a fun part, IMO \:D/
- 02:55:055 (1) - remove nc here Remapped that part before.
- 04:05:113 (1) - whistle? Used Finish instead.
Kiai parts will be more lively if you add more finish ^^ just look at Insane =P
here are just some suggestions of mine, apply for all kiai parts if u change ^^- 01:25:576 (3) - finish? k
- 01:28:350 (3) - finish at start? Fine.
- 01:32:165 (2) - finish at end? Done.
- 01:33:032 (5,1) - finish Only at (1).
thx for modding and starkazumikos wrote: 5c271x
Hello~
[Insane]
I enjoy the map very much ^^ (until u threw in bunches of streams ruthlessly lol) thx XD
- 01:13:264 (7) - add whistle at start? fixed
- 01:18:292 (6,7) - either fix this inconsistent spacing or add a note at 01:18:466 fixed the spacing,make it 1.6x as others
- 01:38:061 (6) - forgot whistle at start? fixed
- 02:06:501 (3) - how about adding clap at start and reverse, sound better imo ^^ no,sorry
![]()
- 03:13:784 (1) - whistle? fixed
- 03:16:558 (1) - ^ fixed
- 03:16:558 (1) - ^
[Normal]
[Easy]
- 01:42:223 (5) - finish at end? fixed
- 04:04:420 (1) - add whistle here? :> no
Nice done mjw ^^ have a good luck star
- 01:21:067 (4) - remove finish at end fixed
- things seem fine to me o3o
ok~ edHinsvar wrote: 5j1ku
Yo.
Modded my own diff by myself (sounds weird, I know), did stuff with Finishes, made a new green timing point, and other small things.
http://puu.sh/Fgd1
k
Thanksl1106188 wrote: 50r2c
[Hinsvar's Hard] 433p6c
- Slider Tick Rate use "2" ? Okay.
- 00:38:235 (3,4) - I feel confused there ;w; , how about let (4) on x:276 y:56 It's still readable, so I decided to not change that.
- 02:13:784 (3) - last point on x:252 y:220 k, the blanket actually looks better...
- 02:47:425 (3) - re whistle change to finish ?~ Okay...
- 02:50:547 (4,5,6) - there are confused for me , i think not stack them This one's readable and playable for me, just like 00:38:235 (3,4). I'll think of that again later, though...
thx for moddingl1106188 wrote: 50r2c
Hi~
Request from Hinsvar.
"re" is means "remove"
Black is just suggestion ~OAO , if you don't like , you can skip it
Blue is recommended to fix
red is unrankable issue[Easy] 1h4b6d
没改
- 00:49:506 (1) - x:144 y:84 ? 改了
- 01:10:316 (3) - 第2個點 x:172 y:76 ?~ 改了
- 01:16:558 (1,3) - 交換NC ?~ 若有改的話 01:19:333 (1,3) - 也交換NC 没改
- 01:35:980 (1,3) - 交換NC~ 没改
- 02:48:813 (1,2) - 拉好看一點>w<? 稍微拉了下 不知道变好看没有lol
- 03:26:963 (1,2) - 交換NC ~
[Normal] 606311
其他都改了
- 00:57:483 (1,2) - 交換NC
- 01:19:333 (1,3) - ^ 没改
- 02:15:171 (1,2) - ^
- 02:28:697 (1,2) - ^ 没改
- 03:13:784 (3) - NC
- 03:16:559 (3) - ^
- 03:38:755 (3) - ^
[Insane] 1o141
唔 还是觉得原来的好 没改~
- 00:39:449 (5) - ctrl+R 感覺flow比較順
就這些了~
good song & good luck~
all fixedKawayi Rika wrote: 3r5631
Hi ~ mjw5150 ~![]()
Mod time for my luck Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions
[Insane] 1o141
- 00:59:217 (3) - Try change angle,-5 is better.
- 03:35:980 - Add finish.
- 03:38:755 - Remove clap and Add finish.
[Hinsvar's Hard] 433p6c
- AR-1 much better with play.
- Reduce volume to 60% pls,since your use many finish hitsound.
- 03:02:685 - Remove whistle.
- 03:24:015 - Add finish and remove 03:24:188 (6).
- 04:05:113 (1) - Remove finish,really no fit here.
[Normal] 606311
- 02:03:032 (1) - Remove short new combo.
- 03:44:998 (1) - ^
- 03:38:755 - Remove clap and Add finish.
[Easy] 1h4b6d
- 03:38:755 - Remove clap and Add finish.
That's all i can find ~ Nice map and song ~
Call me back recheck ~ when you are ready ~![]()
thx a lotSuzully wrote: 6z6m2x
876PRO! owo
[Normal][Insane]
- 00:35:634 (2,3) - They have wider spacing than others. fixed
- 01:21:414 (x) - Uhm...a triple is really needed here imo...can you try? ok,add it here and 02:30:778
- 02:05:113 (3,1,2) - (nazi)The stack looks broken due to stack leniency. Try to move (1,2) right&below by 1grid? fixed
- 02:54:622 (2) - Listen the music carefully. The stream sound isn't here so just remove this note? sorry,no changed here,i think it's fine
![]()
- 02:55:749 (12) - Add a new combo to adjust it to the downbeat.(also remove from 02:56:096 (1)) fixed
- 02:58:524 (9) - ^ fixed
- 03:36:674 (2) - Where are 8 and 6!? (joke
this slider looked like 7) XD
Uh... sorry for rejecting lots of things, but I have tested the parts I rejected and I can confidently say that the things that I have now are okay already (:Suzully wrote: 6z6m2x
[Hinsvar's Hard]
- 01:05:114 (3) - I felt something weird here. Consider to change a pattern to follow the music. Done.
- 01:30:258 (4) - Add a finish here? It fits the music. ^
- 01:37:888 (1,2,3,4) - Uhm...I don't think this pattern is great...they look crowded and the flow isn't that good. Uh... I personally think that they look and play good, though.
- 02:29:564 (1,2,3,4) - Not bad, but please look them in testplay mode. The stack is broken, not beautiful. Can you rearrange them? ^. Also, I'm sure enough the stack isn't broken.
- 02:50:547 (4,5,6,1) - It's really confusing pattern. Two-repeats-slider shouldn't be used in such a way, or at least avoid stacking 02:51:240 (5,6) with it. ^
- 04:00:951 (1) - Remove a clap from the end. It doesn't fit. A 1/1 clap pattern fits at the end of the song, IMO, so nope.
- 04:01:645 (2,3,4) - ^^