{"content":"\n \n \n DontTalkwithMir\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n DontTalkwithMir<\/span>\n\n \n 2012-08-11T21:35:42+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n ayiku wrote:<\/h4>I noticed this too. it's a bit sad because a lot insane maps aren't fc-able.. (maybe it's just my lack of skill)so DT is kind of a mod just for hard maps to me.<\/blockquote>Not always, as long as they don't have hyperdashes they're fcable.I would appriciate that too because it would make some individuality at scores again and more competition.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n ayiku<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 34 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n ayiku<\/a>\n\n \n 2012-08-12T11:01:33+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n DontBrownieMir wrote:<\/h4>ayiku wrote:<\/h4>I noticed this too. it's a bit sad because a lot insane maps aren't fc-able.. (maybe it's just my lack of skill)so DT is kind of a mod just for hard maps to me.<\/blockquote>Not always, as long as they don't have hyperdashes they're fcable.I would appriciate that too because it would make some individuality at scores again and more competition.<\/blockquote>yes.. but actually most insane maps have hyperdashes, don't they?or maybe just my choice of maps <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Laharl<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,394 posts\n <\/a>\n <\/div>\n\n \n ed January 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Laharl<\/a>\n\n \n 2012-08-12T12:37:45+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Then play the maps with NC instead of DT. Maybe the impossible jumps willl vanish. =D...Okay. I don't play DT, so this doesn't affect me anyway. But sure, why not.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n MrSake<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 29 posts\n <\/a>\n <\/div>\n\n \n ed February 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n MrSake<\/a>\n\n \n 2012-08-13T10:28:27+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Yeah, this is very annoing bug, because there are so many insane maps which would be nice and fun to play with DT, but cannot be fc'd (or is ridiculously hard) because of this bug Laharl wrote:<\/h4>Then play the maps with NC instead of DT. Maybe the impossible jumps willl vanish. =D<\/blockquote>It's same with NC<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n laport<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,240 posts\n <\/a>\n <\/div>\n\n \n ed June 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n laport<\/a>\n\n \n 2012-08-20T22:16:53+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n making this gimmick called ctb ranked is bringing more work than anyone could have foreseen<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n Mercurial\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n Mercurial<\/span>\n\n \n 2012-08-23T17:40:46+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n This error appears 'cause with DT the plate moves more fast than No node, and supposedly by salad! (Catch the beat tester) the map is still FCable.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n MillhioreF<\/a>\n\n \n Pro Tester\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,004 posts\n <\/a>\n <\/div>\n\n \n ed July 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n MillhioreF<\/a>\n\n \n 2012-08-23T18:44:20+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n as a note, this same bug makes hyperfruit more lenient in half time (hyperfruit appear even when fruits are catchable normally, and they take you under the next fruit early). if you fix that aspect, please make halftime worth more points, as the reduced hyperfruit difficulty is the only reason 95% of players use halftime!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n eldnl<\/a>\n\n \n Former osu!catch Champion: 2013\n <\/div>\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,930 posts\n <\/a>\n <\/div>\n\n \n ed March 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n eldnl<\/a>\n\n \n 2012-08-24T01:27:37+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Mercurial wrote:<\/h4>This error appears 'cause with DT the plate moves more fast than No node, and supposedly by salad! (Catch the beat tester) the map is still FCable.<\/blockquote>The catcher is faster but isn't enough, please play the map that I put as an example and FC it, if you can you win \\o\/Whatever, peppy will not say anything?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n 119410501<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 665 posts\n <\/a>\n <\/div>\n\n \n ed April 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n 119410501<\/a>\n\n \n 2012-08-24T01:29:01+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n You need robofingers, but none of the jumps in DT are really impossible, just too hard for humans.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n eldnl<\/a>\n\n \n Former osu!catch Champion: 2013\n <\/div>\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,930 posts\n <\/a>\n <\/div>\n\n \n ed March 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n eldnl<\/a>\n\n \n 2012-08-25T16:52:27+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 119410501 wrote:<\/h4>You need robofingers, but none of the jumps in DT are really impossible, just too hard for humans.<\/blockquote>Why do you said that? Please give me a map that you FC'ed with \"impossible\" jumps with dt and I will believe in you.Or FC the map that I give to you, should be easy because it is possible for you ...<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n MillhioreF<\/a>\n\n \n Pro Tester\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,004 posts\n <\/a>\n <\/div>\n\n \n ed July 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n MillhioreF<\/a>\n\n \n 2012-08-25T17:21:23+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 119410501 wrote:<\/h4>You need robofingers, but none of the jumps in DT are really impossible, just too hard for humans.<\/blockquote>i put a bot to eldnl's map... it caught the edge of the first fruit on the very last pixel and still couldn't catch the next one<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n eldnl<\/a>\n\n \n Former osu!catch Champion: 2013\n <\/div>\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,930 posts\n <\/a>\n <\/div>\n\n \n ed March 2010<\/strong>\n <\/div>\n <\/div>\n\n 4t156i