{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Yuzeyun<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 7,650 posts\n <\/a>\n <\/div>\n\n \n ed September 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Yuzeyun<\/a>\n\n \n 2012-12-30T00:02:16+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n With a lower CS here this would become a Normal imo O_o<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Kokatsu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 504 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kokatsu<\/a>\n\n \n 2012-12-30T01:27:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n _Gezo_ wrote:<\/h4>With a lower CS here this would become a Normal imo O_o<\/blockquote>The spacing is not normal-like. The map would still be a hard, even with CS-1. I personally dislike CS6 here because it's such a huge jump from CS in Normal, hurting diffspread a bit.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Yuzeyun<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 7,650 posts\n <\/a>\n <\/div>\n\n \n ed September 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Yuzeyun<\/a>\n\n \n 2012-12-30T01:32:11+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n The mapper's point of view's different between the guest and the main mapper (the one who holds a mapset), should I say !<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Kokatsu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 504 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kokatsu<\/a>\n\n \n 2012-12-30T01:43:45+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n _Gezo_ wrote:<\/h4>The mapper's point of view's different between the guest and the main mapper (the one who holds a mapset), should I say !<\/blockquote>I don't take another offset for my GD's aswell, even if I think the timing is off. Communication wins the match.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Tshemmp<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,405 posts\n <\/a>\n <\/div>\n\n \n ed June 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Tshemmp<\/a>\n\n \n 2012-12-30T02:32:12+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Please do not change the CS, it makes this map more special. It is also a nice challenge with HR. \\:D\/<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Kokatsu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 504 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kokatsu<\/a>\n\n \n 2012-12-30T03:07:08+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Tshemmp wrote:<\/h4>It is also a nice challenge with HR. \\:D\/<\/span><\/blockquote><3<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n DakeDekaane<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,500 posts\n <\/a>\n <\/div>\n\n \n ed February 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n DakeDekaane<\/a>\n\n \n 2012-12-30T22:23:40+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I'm wondering when this will catch attention from XATs and get ranked, I'll throw some stars by the moment \/o\/<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n bomber34<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,529 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n bomber34<\/a>\n\n \n 2012-12-31T10:15:42+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n <3 thank you very much <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Kokatsu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 504 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kokatsu<\/a>\n\n \n 2012-12-31T14:38:12+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I'm trying to get a XAT for this, but they're all busy ATM.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n bomber34<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,529 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n bomber34<\/a>\n\n \n 2012-12-31T15:24:40+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n gives me more time to spam some more good old kudosu<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n p3n<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 947 posts\n <\/a>\n <\/div>\n\n \n ed June 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n p3n<\/a>\n\n \n 2013-01-04T19:53:08+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n [General]<\/strong>I know this has been discussed before but the BG of the 'Hard' and 'CtB' diffs seem completely unrelated. Why don't you just use the Normal\/Easy BG with the ghost SB for Hard and without SB for CtB? Or you could find a completely new BG that is related and all participating mappers like.The SB should be improved. I suggest making a nice zoom+fade copy of the ghost sprite just after the spinner finishes...like the ghost is just popping out of the spinner ending. Try this if it works for you (copy into the .osu of every difficulty you want with the SB; copy below the sprite lines you already have under \/\/Storyboard Layer 3 (Foreground)<\/span>):Sprite,Foreground,Centre,\"xfrtae.png\",320,240 F,0,46983,47698,1,0 S,0,46983,47698,1,2.07274<\/pre>Both effects could be shortened a bit to make the movement more sudden. Your choice. You could also make a much smaller version of the ghost fly around the edges of the screen during the map. If you need help with SB coding just catch me ingame.[Easy]<\/strong>mostly minor spacing issues due to grid snapping. You could either place all note follows without grid snap or fix the distinctly visible different gaps below by changing the slider endings (try to achieve 1,00x spacing for those):00:04:995 (3,4) - 00:35:531 (1,2) -00:38:394 (2,1) - [Normal]<\/strong>00:38:394 (2) - move to 366\/188 without gridsnap to allign the slider endings00:39:348 (1) - looks really odd. Could be curved a lot better: http:\/\/osu-ppy-sh.jeuxcrack.net\/ss\/556173<\/a> and could be alligned properly on top of 00:37:440 (1) - <\/span>long code is long<\/a>184,188,39348,6,0,B|228:144|236:60|148:0|76:16|20:68|-8:148|56:200|104:240|104:240|140:276|135:332,2,560,2|2|2,0:0|0:0|0:0,0:0:0<\/pre><\/div><\/div>[CtB]<\/strong>Hmmmm the BG issue was already mentioned before.00:33:633 - unsnapped green timing section, snap to 00:33:623 - [MuzuZoda]<\/strong>The BG is not matching the taiko playfield. Fix this by using either a proper template or just ask someone else to do it for you Also: This BG doesn't seem to fit the song at all. I don't have a problem with Pokemon themed BGs for this map even if they don't actually match the Lavender Town Theme but random furries seem rather...unrelated...and weird00:15:969 (35) - use k instead to match the previous patterns?00:36:486 (75,76,77) - kdk seem more fitting here[OniZoda]<\/strong>Same BG issues. See muzu[TVO's Hard]<\/strong>Again the BG of this diff seems completely unrelated. You should use either the same BG as in the other standard diffs or at least one that is somewhat related to the song. I'd prefer to see the same BG for all standard diffs and all the standard diffs should use the little ghost sprite SB. If you decide to use the same BG in all standard diffs change to the combo colour scheme to the one in the other standard diffs.00:45:074 (1,2,3,4,5) - I'd rather see this replaced by a spinner to match the endings of the other standard diffs. (This way you could also use the ghost SB)Not much wrong with the mapping aspect in this mapset. It is a rather calm and very short song to map so you should focus on adding something \"special\" like an improved SB and work on the consistency of the set itself. If you need help with the SB just ask me or DarkDunskin ingame.Have a for now.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n 5q326o