{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Railey2<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 515 posts\n <\/a>\n <\/div>\n\n \n ed February 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Railey2<\/a>\n\n \n 2017-01-23T19:26:45+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Hobbes2 wrote:<\/h4>It is my personal opinion (mine alone, this is not representative of my institution) that maps should be ranked upon being submitted, to avoid as much drama as possible. I have personally submitted a request to peppy for this change, no response yet. I'll keep you guys informed!<\/blockquote>baiting<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n johnmedina999<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 296 posts\n <\/a>\n <\/div>\n\n \n ed October 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n johnmedina999<\/a>\n\n \n 2017-01-23T19:54:41+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Hobbes2 wrote:<\/h4>It is my personal opinion (mine alone, this is not representative of my institution) that maps should be ranked upon being submitted, to avoid as much drama as possible. I have personally submitted a request to peppy for this change, no response yet. I'll keep you guys informed!<\/blockquote>It would<\/em> be interesting to see a system where every map was ranked, and if it was found to be low in quality (i.e., against the ranked requirements), it would be graveyarded. However, this would cause even more drama as people would start pumping out PP maps like a water from a hose. And if they are<\/em> graveyarded, the PP earned would have to be refunded, which would cause extreme anger in the community.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Nitrous<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,206 posts\n <\/a>\n <\/div>\n\n \n ed October 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Nitrous<\/a>\n\n \n 2017-01-23T20:56:39+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Volvo pl0x wrote:<\/h4>why map when you can just edit the ar of a map and call it yours<\/blockquote><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n winber1<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 4,519 posts\n <\/a>\n <\/div>\n\n \n ed February 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n winber1<\/a>\n\n \n 2017-01-23T21:07:34+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n -kevincela- wrote:<\/h4>why don't my maps have drama<\/blockquote>because they are objectively bad :^))))))<\/div>\n <\/div>\n <\/div>\n\n \n \n my code doesn't work still<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Arusamour<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 424 posts\n <\/a>\n <\/div>\n\n \n ed April 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Arusamour<\/a>\n\n \n 2017-01-23T21:54:34+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n winber1 wrote:<\/h4>-kevincela- wrote:<\/h4>why don't my maps have drama<\/blockquote>because they are objectively bad :^))))))<\/blockquote>ohmygod<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n FriendoFox<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 170 posts\n <\/a>\n <\/div>\n\n \n ed December 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n FriendoFox<\/a>\n\n \n 2017-01-23T22:05:55+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n all of every of this is pure solid gold with a shining clean surface so shiny it can burn your eyes with the mere reflection of a flashlight<\/div>\n <\/div>\n <\/div>\n\n \n \n Yes.<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n -kevincela-<\/a>\n\n \n Elite Mapper\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,857 posts\n <\/a>\n <\/div>\n\n \n ed February 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n -kevincela-<\/a>\n\n \n 2017-01-23T22:30:13+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n winber1 wrote:<\/h4>-kevincela- wrote:<\/h4>why don't my maps have drama<\/blockquote>because they are objectively bad :^))))))<\/blockquote>but that would mean my maps would be causing drama if they were ranked... maybe that's the reason why it takes me so much time to rank them :thinking:<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n abraker<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 8,355 posts\n <\/a>\n <\/div>\n\n \n ed July 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n abraker<\/a>\n\n \n 2017-01-23T23:54:07+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n johnmedina999 wrote:<\/h4>Hobbes2 wrote:<\/h4>It is my personal opinion (mine alone, this is not representative of my institution) that maps should be ranked upon being submitted, to avoid as much drama as possible. I have personally submitted a request to peppy for this change, no response yet. I'll keep you guys informed!<\/blockquote>It would<\/em> be interesting to see a system where every map was ranked, and if it was found to be low in quality (i.e., against the ranked requirements), it would be graveyarded. However, this would cause even more drama as people would start pumping out PP maps like a water from a hose. And if they are<\/em> graveyarded, the PP earned would have to be refunded, which would cause extreme anger in the community.<\/blockquote>so almost like ripple?<\/div>\n <\/div>\n <\/div>\n\n \n \n std skin 2021<\/a>: link<\/a>\u2002\u2002|\u2002\u2002mania skin 2021<\/a>: (vanilla ver<\/a> ~ hidden ver<\/a>)<\/span>osu!Skills<\/u><\/strong><\/a> - Compare your skills in a slightly<\/em> different way<\/strong><\/span>OT!neus<\/span><\/strong><\/a> - osu off-topic subforum's very own discord server<\/strong><\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n johnmedina999<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 296 posts\n <\/a>\n <\/div>\n\n \n ed October 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n 1j2s3u