{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Rei Hakurei<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,983 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Rei Hakurei<\/a>\n\n \n 2012-12-03T09:52:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Yuki-kun wrote:<\/h4>H_Hitachiin wrote:<\/h4>There are probaly WAY more skin elements that we still might not know about.<\/blockquote>Actually, i knew some other elements skin, but after all, it's so useless, so i decided just keep in my mind xDFor example, the tick bar in option offset check xD<\/blockquote>tick bar... uhh the slider bar or near reset button?<\/div>\n <\/div>\n <\/div>\n\n \n \n Winshley wrote:<\/h4>I salute Rei Hakurei for finding out a lot of weird glitches! xD<\/blockquote>i love momoka<\/blockquote><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n MLGnom<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,364 posts\n <\/a>\n <\/div>\n\n \n ed October 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n MLGnom<\/a>\n\n \n 2012-12-03T10:31:52+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Options > Audio > Run offset wizardI'm pretty sure it's that bar. I think it can be funny to edit that. ^^;So if you have anything more just post file names here. We will test them and then tell if they are useless or not. :3c<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Rei Hakurei<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,983 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Rei Hakurei<\/a>\n\n \n 2012-12-03T13:03:16+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n ohhh.. i didn't read \"option offset\" orz..\"options-offset-tick.png\" btw<\/div>\n <\/div>\n <\/div>\n\n \n \n Winshley wrote:<\/h4>I salute Rei Hakurei for finding out a lot of weird glitches! xD<\/blockquote>i love momoka<\/blockquote><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Yuki-kun<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 568 posts\n <\/a>\n <\/div>\n\n \n ed December 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Yuki-kun<\/a>\n\n \n 2012-12-03T13:44:02+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Does hitsound can count to skin? xDI can change some hitsound in multiplayer (like kick, ready, start game), the nightcore mode hitsound or the tick-tick sound in editor timing...and...etou.... which word should i say about this image ?<\/span>SPOILER<\/a><\/div><\/div><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n OsuMe65<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,519 posts\n <\/a>\n <\/div>\n\n \n ed May 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n OsuMe65<\/a>\n\n \n 2012-12-03T13:46:46+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Yuki-kun wrote:<\/h4>Does hitsound can count to skin? xDI can change some hitsound in multiplayer (like kick, ready, start game), the nightcore mode hitsound or the tick-tick sound in editor timing...and...etou.... which word should i say about this image ?<\/span>SPOILER<\/a><\/div><\/div><\/blockquote>dude... it counts... but that image? it's impossible... also what do you mean with NC hitsound?o.o<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/a><\/center><\/div><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Yuki-kun<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 568 posts\n <\/a>\n <\/div>\n\n \n ed December 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Yuki-kun<\/a>\n\n \n 2012-12-03T13:56:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n OsuMe65 wrote:<\/h4>Yuki-kun wrote:<\/h4>Does hitsound can count to skin? xDI can change some hitsound in multiplayer (like kick, ready, start game), the nightcore mode hitsound or the tick-tick sound in editor timing...and...etou.... which word should i say about this image ?<\/span>SPOILER<\/a><\/div><\/div><\/blockquote>dude... it counts... but that image? it's impossible... also what do you mean with NC hitsound?o.o<\/blockquote>Actually i can change that image.and about NC hitsound...Sr i've made a mistake xD...It's drum hitsound in editor mode xDOh, and about hitsound in multi mode, you can try: match-leave, match-, match-confirm.wav <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n OsuMe65<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,519 posts\n <\/a>\n <\/div>\n\n \n ed May 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n OsuMe65<\/a>\n\n \n 2012-12-03T14:08:26+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Yuki-kun wrote:<\/h4>Actually i can change that image.and about NC hitsound...Sr i've made a mistake xD...It's drum hitsound in editor mode xDOh, and about hitsound in multi mode, you can try: match-leave, match-, match-confirm.wav <\/blockquote> well... i guess you have your oldest osu! or you decompiled osu!...<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/a><\/center><\/div><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Rei Hakurei<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,983 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Rei Hakurei<\/a>\n\n \n 2012-12-03T14:18:43+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n OsuMe65 wrote:<\/h4>Yuki-kun wrote:<\/h4>Actually i can change that image.and about NC hitsound...Sr i've made a mistake xD...It's drum hitsound in editor mode xDOh, and about hitsound in multi mode, you can try: match-leave, match-, match-confirm.wav <\/blockquote> well... i guess you have your oldest osu! or you decompiled osu!...<\/blockquote> or you have read the osu! default skin manually<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Rei Hakurei<\/a> 2012-12-03T14:27:35+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n Winshley wrote:<\/h4>I salute Rei Hakurei for finding out a lot of weird glitches! xD<\/blockquote>i love momoka<\/blockquote><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Yuki-kun<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 568 posts\n <\/a>\n <\/div>\n\n \n ed December 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Yuki-kun<\/a>\n\n \n 2012-12-03T14:23:45+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Both of them is not my way.I don't have enough programming skill to decompile a big project like osu!I've tried to read Osu!.dll using Visual Studio 2012. But it's nothing more than a...binary file and i don't understand anything in that ... xDBtw: I forgot the sound match-ready in multi mode. You can add it, but after that you must restart osu to take effect. I don't understand why...since the image part we only need to reload skin in option... xD<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Rei Hakurei<\/a>\n\n \n \n \n \n \n 613g57