{"content":"\n \n \n Mekki\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n Mekki<\/span>\n\n \n 2016-04-11T17:30:03+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Seems a bit confusing ,but it should be nice :3<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Smokeman<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 463 posts\n <\/a>\n <\/div>\n\n \n ed November 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Smokeman<\/a>\n\n \n 2016-04-11T18:01:36+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n So... 2000 words long mods wont be a thing anymore or will we be still allowed to drop walls of texts as mods aswell?I like the coherent flow of an idividual text more than a timeline everyone can post on (mb im misunderstanding this?), since you can specificly aim to mod one aspect of a map at a time and not just throw everything you see on a timeline. OR just have a distinct style which needs to be done in text form :\/Imo small comments on a section don't allways cut it to bring one's point across either.The different kind of tags you can put on your comments are awesome though. Now i dont need to use different colours to distinguish suggestions from problems (never did but i'd love to try it out).It would be cool, if every mod could have its own timeline and you could toggle all of them together to see overlapping problems. Like this people will be able to see what has been mentioned or look at the comment and decide for himself if its a problem or worth changing.Also: Is that header thing customaizable? It might cut the background in a wierd way, so maybe allow the submitter to change the position of the background so it looks cool :[<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n abraker<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 8,355 posts\n <\/a>\n <\/div>\n\n \n ed July 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n abraker<\/a>\n\n \n 2016-04-11T18:24:48+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Posting for the sake of posting so replies end up in my inbox and I dont forget about this later in the day. I need to try this, it looks cool<\/div>\n <\/div>\n <\/div>\n\n \n \n std skin 2021<\/a>: link<\/a>\u2002\u2002|\u2002\u2002mania skin 2021<\/a>: (vanilla ver<\/a> ~ hidden ver<\/a>)<\/span>osu!Skills<\/u><\/strong><\/a> - Compare your skills in a slightly<\/em> different way<\/strong><\/span>OT!neus<\/span><\/strong><\/a> - osu off-topic subforum's very own discord server<\/strong><\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n ProfessionalBox<\/a>\n\n \n Elite Mapper: Aspirant\n <\/div>\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 771 posts\n <\/a>\n <\/div>\n\n \n ed September 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n ProfessionalBox<\/a>\n\n \n 2016-04-11T19:06:42+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n First thing I noticed that needs to be fixed is to allow mappers to tick the resolved box even after replying to a comment. Since I'm unable to currently edit my comments, there are multiple replies that do not have the resolved option selected, while they should have. Also I think it would be nice if the most upvoted mods would show on top of the page of the respective difficulty<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Mindwaves<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 69 posts\n <\/a>\n <\/div>\n\n \n ed September 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Mindwaves<\/a>\n\n \n 2016-04-11T19:13:11+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n So... 2000 words long mods wont be a thing anymore or will we be still allowed to drop walls of texts as mods aswell?<\/blockquote>Don't see the problem in having very long mods in this new format, and you can just scroll directly to the bottom if their to much of them.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n ztrot<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 4,378 posts\n <\/a>\n <\/div>\n\n \n ed February 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n ztrot<\/a>\n\n \n 2016-04-11T19:26:42+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Already with the fact modders can now list what needs to be fixed and what is suggestion is leaps and bounds better than what we have been doing, aka color coding text, now things are much more clear for our mappers, I made a suggestion myself just now!<\/div>\n <\/div>\n <\/div>\n\n \n \n I'll put something here at some point. . .<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n HappyRocket88<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 4,322 posts\n <\/a>\n <\/div>\n\n \n ed May 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n HappyRocket88<\/a>\n\n \n 2016-04-11T19:35:35+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Really nice! Never thought this will be released so fast since the last time Ephemeral<\/strong><\/span><\/a> said something about it on #modhelp. I just hope the BBCode buttons will be kept for this system too. As long as they make things friendlier to read and understand.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Kibbleru<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,846 posts\n <\/a>\n <\/div>\n\n \n ed August 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kibbleru<\/a>\n\n \n 2016-04-11T20:07:34+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n i wish there can be more interfaces for long mod posts as well<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n abraker<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 8,355 posts\n <\/a>\n <\/div>\n\n \n ed July 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n abraker<\/a>\n\n \n 2016-04-11T21:34:55+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Ok so one thing I find limiting is that since this is focused to be posts with short mod descriptions, it doesn't really allow me to deliver the full picture of what I am trying to mod. I think having a hierarchy for this would be nice. You have a mod - the post relating to the range of timing it applies to (should not be too big) along with a short description, and within that mod are the individual edits you want to apply. I had to be a bit creative to achieve what format I am aiming for here, take a look at the Liberation (4k Insane) diff. Also I am using keywords such as ADD and BRING, and I think native for those keywords would present a nice format to display the edits in.My first post looks too ugly to look at btw. Why even?<\/div>\n <\/div>\n <\/div>\n\n \n \n std skin 2021<\/a>: link<\/a>\u2002\u2002|\u2002\u2002mania skin 2021<\/a>: (vanilla ver<\/a> ~ hidden ver<\/a>)<\/span>osu!Skills<\/u><\/strong><\/a> - Compare your skills in a slightly<\/em> different way<\/strong><\/span>OT!neus<\/span><\/strong><\/a> - osu off-topic subforum's very own discord server<\/strong><\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n 56v24