{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2010-11-25T16:38:21+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n a. Photoshop doesn't have a catmull curve type (because they are ugly).b. This isn't photoshop.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Wuiss<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 354 posts\n <\/a>\n <\/div>\n\n \n ed January 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Wuiss<\/a>\n\n \n 2010-11-25T16:39:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Who should i to complete russian localization?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n lepidopodus<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,548 posts\n <\/a>\n <\/div>\n\n \n ed November 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n lepidopodus<\/a>\n\n \n 2010-11-25T16:39:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n MetalMario201 wrote:<\/h4>Explorer09 wrote:<\/h4>The new skin caused me to realize that in the original Taiko no Tatsujin, the text \u30c9 \u30ab \u30c9 \u30ab (do ka do ka) etc. helps colorblind players.Because the color of the notes are a bit hard for me to distinguish, especially without texts. (Namco :()<\/blockquote>This is actually a good point, and something worth considering adding to osu!<\/blockquote>Agreed, maybe black \/ white notes instead of red \/ blue notes work? (Well, this might can be vareid by what color you can't see.)Anyway Taiko hitsounds are lovely and cute :3<\/div>\n <\/div>\n <\/div>\n\n \n \n Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness. me thought forum-PM if you need me.Sometimes I cannot mod\/map in time since I'm lazy<\/del> busy. Sorry about that.--> Some Taiko maps<\/a> <--<\/strong>Twitter: @lepidopodus \/ @lepidopodus_2nd<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n FireballFlame<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 280 posts\n <\/a>\n <\/div>\n\n \n ed May 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n FireballFlame<\/a>\n\n \n 2010-11-25T17:02:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Nice!I also noticed there is an \"other\" input box for time signatures now, but is there a specific reason it only goes from 4 to 7? Because the game itself seems to anything from 1 to whatever\/4 if you input them in the .osu file :)<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Krisom<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,867 posts\n <\/a>\n <\/div>\n\n \n ed April 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Krisom<\/a>\n\n \n 2010-11-25T17:07:16+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n peppy wrote:<\/h4>If you feel you are being limited, you can still force catmull in the .osu file itself (find the slider line and change B to C) :).<\/blockquote>Thank goodness! I thought they disapeared completely<\/div>\n <\/div>\n <\/div>\n\n \n \n Love eases it's way into every fiber of your being<\/strong><\/span>May you be in peace. With Love, Krisom ~<\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n RandomJibberish<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,833 posts\n <\/a>\n <\/div>\n\n \n ed August 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n RandomJibberish<\/a>\n\n \n 2010-11-25T17:10:57+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n It's presumably because hardly any songs actually need more than seven. 99.99999% will work fine with a half or a third of the value, or are actually divided up into bars of smaller lengths (e.g. Let it Rain, which is in \"13\/4\", aka a bar of four then three bars of three)EDIT: Wow replying to the last post on the page before failAlso all catmull sliders can be made better with beziers. If you disagree, poke me in irc with a screen of a catmull slider and I'll replicate and improve it for you<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n FireballFlame<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 280 posts\n <\/a>\n <\/div>\n\n \n ed May 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n FireballFlame<\/a>\n\n \n 2010-11-25T17:16:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n True, you might rarely need them, but other numbers are still possible and you can use them if you need them via editing the file.Since there is an input box now and whoever uses that should know what they're doing, it wouldn't hurt to have them available in the editor, right? <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n virus73<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 15 posts\n <\/a>\n <\/div>\n\n \n ed June 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n virus73<\/a>\n\n \n 2010-11-25T17:23:58+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Not really enjoying the Taiko skin. I liked when I had the skin that I use for Osu! mode applied to Taiko mode as well. Not dealing with the change to well. Probably not going back to Taiko mode for a while as a result. Nothing lost I suppose.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2010-11-25T17:36:21+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n virus73 wrote:<\/h4>Not really enjoying the Taiko skin. I liked when I had the skin that I use for Osu! mode applied to Taiko mode as well. Not dealing with the change to well. Probably not going back to Taiko mode for a while as a result. Nothing lost I suppose.<\/blockquote>You can change it back to how it used to work; just add new sprites to your skin folder for each hitcircle\/overlay sprite with taiko- before it.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n virus73<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 15 posts\n <\/a>\n <\/div>\n\n \n ed June 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n virus73<\/a>\n\n \n 2010-11-25T17:43:08+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n 49303b