{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Drum-Hitnormal<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,778 posts\n <\/a>\n <\/div>\n\n \n ed March 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Drum-Hitnormal<\/a>\n\n \n 2025-03-15T16:47:32+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n dont think u need put spread requirement in 1 place, only minority of people play or map more than 1 mode.and spread rules should differ for each mode as their population size is very diffetent.against making exception in spread rule for osu original or tournament maps, just do better advertising, better organizing or give some sort of motivation\/reward to push more that content.allow gd to change map can be nice, but some gd are bound to mess it up, would be better to show map change history like git, and use pull request to let host approve or reject the change by gd. also let bn do it too when they check map it makes applying bn mod easier<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Drum-Hitnormal<\/a> 2025-03-15T16:48:04+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Okoayu<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,010 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Okoayu<\/a>\n\n \n 2025-03-15T17:08:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n > dont think u need put spread requirement in 1 place, only minority of people play or map more than 1 mode.majority of bns will at some point encounter a hybrid thoughthat and there's general spread requirements and then mode specific requirements which make it necessary to always consider at least two pages when reading it> and spread rules should differ for each mode as their population size is very diffetent.it still does tho> against making exception in spread rule for osu original or tournament maps, just do better advertising, better organizing or give some sort of motivation\/reward to push more that content.sentiment of that thread was pretty favorable before it died so i included it > allow gd to change map can be nice, but some gd are bound to mess it up, would be better to show map change history like git, and use pull request to let host approve or reject the change by gd. this was more the existing part about common curtesy of allowing a host to take your diff and manage it, less about the technical side of exchanging and updating map versions> also let bn do it too when they check map it makes applying bn mod easierthat violates bn rules because then the BN would be a contributor to the map if they just edit it and send it to someone...----Updated the proposal to actually capture the status quo for catch and mania, apparently i misunderstood how marathon rules work for both modes, my bad<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Okoayu<\/a> 2025-03-15T17:51:33+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n \u2591\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2557\u2591\u2591\u2588\u2588\u2557\u2003\u2003\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2557\u2591\u2591\u2591\u2588\u2588\u2557\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2551\u2591\u2588\u2588\u2554\u255d\u2003\u2003\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2554\u2550\u2550\u2550\u2550\u255d\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2588\u2588\u2588\u2550\u255d\u2591\u2003\u2003\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2591\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2588\u2588\u2557\u2591\u2003\u2003\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u255d\u2591\u2591\u255a\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2551\u2591\u255a\u2588\u2588\u2557\u2003\u2003\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u255a\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u255a\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u255d\u2591\u2591\u255a\u2550\u255d\u2003\u2003\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u2550\u255d<\/span><\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Sparhten<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 363 posts\n <\/a>\n <\/div>\n\n \n ed December 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Sparhten<\/a>\n\n \n 2025-03-15T17:54:12+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Descriptive difficulty names should have a relation to the song. When adding other such as Tragic Love to a difficulty name, it should relate to the song.<\/blockquote>I have said it before and will say it again that this kind of restriction never makes any sense it is so rarely enforced and rarely abused that i think its unnecessary, if anything rewording it to something like Descriptive difficulty names should such as Tragic Love Extra, should be considered on a case by case basis and used within reason.<\/blockquote>I know that its rare for people to actually abide by reason at times but the current wording can be used in bad faith arguments a lot easier, its easier to call someone out for abusing a rule then it is to fight someone enforcing one to the word if that makes sense.honestly the last part of that sectionIf it is unclear, a discussion should be held to come to a consensus on whether the difficulty name can be used or should be changed.<\/blockquote> already says this so feels redundant in the first place.Also seen an issue \/ redundancy that we discussed on discord currently you have Based on the highest drain time difficulty in a set, the lowest required difficulty changes. The shorter difficulties in the set can have up to 30 seconds of break time for the bracket to still be valid<\/blockquote>but this should probably beBased on the highest difficulty in a set, the lowest required difficulty changes. Difficulties Below the highest in the set can have up to 30 seconds of break time for the bracket to still be valid<\/blockquote>This alleviates two issues, one is that with your current proposal Optional difficulty levels in a set do not have to follow a proper spread as long as the required spread rules are met. A marathon length beatmap can include a Normal and Insane next to one another. A 3:30 osu!catch set can include a Normal level difficulty without proper spread to the Insane level difficulty.<\/blockquote> which would allow people to do stuff like 3:30 minute normal then h i x ex all being 3 minutes, which isn't that bad i guess but does seem like an oversight and unintentionally lowers the drain length of higher diffs, so debatable if that's a plus or minus in the end.The other is that If we go by longest difficulty rather then Top it makes for awkward progression between the difficulties, why is a hard diff for example mapping more of the song then say an extra difficulty right, probably needs some discussion but overall this is just my two cents.(on a side note wording like this i think in theory would remove the fact people randomly just dont map intro's or outro's on random diffs which is really tilting lol.)Edit: might wanna add some clarification that this should really only apply to difficulties necessary for the spread.<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Sparhten<\/a> 2025-03-15T18:47:04+00:00<\/time>, edited 3 times in total.\n <\/div>\n \n \n <\/a><\/a><\/center><\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Okoayu<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,010 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Okoayu<\/a>\n\n \n 2025-03-15T18:51:28+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n will probably change it back to highest instead of longest difficulty. though i think forcing the hardest difficulty in the map to have objectively worse design is something we shouldnt do so i did take creative liberty with rewriting that in a way to be more lenientwill probably just change the sentiment back unless there's for changing it i guessAlso since mania has a guideline discouraging breaks i think i need to move hte part about including break times into the table, which i think is very doable and can be done via icons on the actual wiki too \ud83d\udc4d\ud83d\udc4d<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Okoayu<\/a> 2025-03-15T18:58:07+00:00<\/time>, edited 3 times in total.\n <\/div>\n \n \n \u2591\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2557\u2591\u2591\u2588\u2588\u2557\u2003\u2003\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2557\u2591\u2591\u2591\u2588\u2588\u2557\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2551\u2591\u2588\u2588\u2554\u255d\u2003\u2003\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2554\u2550\u2550\u2550\u2550\u255d\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2588\u2588\u2588\u2550\u255d\u2591\u2003\u2003\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2591\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2588\u2588\u2557\u2591\u2003\u2003\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u255d\u2591\u2591\u255a\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2551\u2591\u255a\u2588\u2588\u2557\u2003\u2003\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u255a\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u255a\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u255d\u2591\u2591\u255a\u2550\u255d\u2003\u2003\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u2550\u255d<\/span><\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n ZiRoX<\/a>\n\n \n Elite Mapper\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,053 posts\n <\/a>\n <\/div>\n\n \n ed November 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n ZiRoX<\/a>\n\n \n 2025-03-15T19:04:24+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Based on the highest drain time difficulty in a set, the lowest required difficulty changes.The shorter difficulties in the set can have up to 30 seconds of break time for the bracket to still be valid. For example, an osu! set with the lowest difficulty Hard must make sure that the shorter difficulties have a drain time of 3 minutes or more and otherwise must include a Normal.<\/blockquote>Maybe I'm imagining things but I think this is actually more restrictive than the current rules, as (to me) it's forcing a max of 30 seconds of break time counting towards drain time on all difficulties. The current wording places that limitation only on the highest difficulty.<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by ZiRoX<\/a> 2025-03-15T19:08:36+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Okoayu<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,010 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Okoayu<\/a>\n\n \n 2025-03-15T19:51:42+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n yeah i think i read that wrong originally, aimed to relax it and accidentally made it something else that is easier to abuse. will definitely fix and maybe discuss a relaxation under different requirements later on I will try fixing that tomorrow<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Okoayu<\/a> 2025-03-15T20:37:55+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n \u2591\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2557\u2591\u2591\u2588\u2588\u2557\u2003\u2003\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2557\u2591\u2591\u2591\u2588\u2588\u2557\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2551\u2591\u2588\u2588\u2554\u255d\u2003\u2003\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2554\u2550\u2550\u2550\u2550\u255d\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2588\u2588\u2588\u2550\u255d\u2591\u2003\u2003\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u2591\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2588\u2588\u2557\u2591\u2003\u2003\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2551\u2591\u2591\u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u255d\u2591\u2591\u255a\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2551\u2591\u255a\u2588\u2588\u2557\u2003\u2003\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u255a\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255d\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2591\u255a\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u255d\u2591\u2591\u255a\u2550\u255d\u2003\u2003\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u255d\u2591\u255a\u2550\u2550\u2550\u2550\u2550\u2550\u255d<\/span><\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n RandomeLoL<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n 4j1z2l