{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Birdy<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,753 posts\n <\/a>\n <\/div>\n\n \n ed April 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Birdy<\/a>\n\n \n 2013-01-01T15:24:27+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n - 1 - wrote:<\/h4>Would love to see how this will work out.<\/blockquote>Actually we need Tennisu! mode more, there's nothing related to sports in this stupid game yet, but enough (too much) weeabooshit for everyone.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n H_Hitachiin<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 819 posts\n <\/a>\n <\/div>\n\n \n ed September 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n H_Hitachiin<\/a>\n\n \n 2013-01-02T05:42:29+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n So an osu! mode based off of Touhou, seems legit.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Nya-nyan_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 274 posts\n <\/a>\n <\/div>\n\n \n ed November 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Nya-nyan_old<\/a>\n\n \n 2013-01-03T20:00:58+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n It does?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Italo<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 58 posts\n <\/a>\n <\/div>\n\n \n ed October 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Italo<\/a>\n\n \n 2013-01-15T15:39:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I saw a video and I think that was how touhosu could worksee:<\/iframe>http:\/\/www.youtube.com\/watch?v=2nQXsmlU3Ps<\/a><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n JappyBabes<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 666 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n JappyBabes<\/a>\n\n \n 2013-01-16T11:00:09+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n ^can't compete with beat hazard. #BeatHazard4Lyfe<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n ShadowzI_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 51 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n ShadowzI_old<\/a>\n\n \n 2013-02-11T00:48:46+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n So is Bullet Osu or w\/e the disputed name is, stuck in limbo or something?I know something distinct from touhou is wanted but seriously just mesh a shooter and rhythm game and I'd be happy for about 10 years.I mean I'd be more than happy to see a shooter version of CTB. oh well <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Igor-Sonic<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 11 posts\n <\/a>\n <\/div>\n\n \n ed November 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Igor-Sonic<\/a>\n\n \n 2013-02-12T23:25:42+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n peppy wrote:<\/h4>Just to clear things up, I generally have an idea of how this will be implemented already in my head (when\/if it is) and may or may not consider any suggestions. For this reason I won't actively participate in this discussion but will monitor it. Keep in mind that I have played touhou and other danmaku games, so suggesting things already done in those is a bit moot. Try and thing of original aspects which will bring rhythm and bullets together in an awesome way if you are looking to positively contribute.<\/blockquote>I don't know if this can help but I think it gives a good idea on how to do it.http:\/\/youtu.be\/KnoUG4RwjSk<\/a><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n JhowM<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,655 posts\n <\/a>\n <\/div>\n\n \n ed December 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n JhowM<\/a>\n\n \n 2013-02-14T10:34:47+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Igor-Sonic wrote:<\/h4>I don't know if this can help but I think it gives a good idea on how to do it.http:\/\/youtu.be\/KnoUG4RwjSk<\/a><\/blockquote>Need to have more bullets to avoid than enemies to shoot downDanmaku<\/strong> is the word.Edit:I was too lazy to record\/ video earlier<\/iframe>Ultra difficulty (on \"view\" mode)<\/iframe>Link for anyone interestedhttp:\/\/www.utgsoftware.net\/games\/newcur ... \/index.htm<\/a><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n -[ DamnAll ]-<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 78 posts\n <\/a>\n <\/div>\n\n \n ed June 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n -[ DamnAll ]-<\/a>\n\n \n 2013-03-16T08:22:36+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n +1<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n TouhouNerd\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n TouhouNerd<\/span>\n\n \n 2013-03-16T21:06:29+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n no just no... if they implement this game mode im gonna leave this game as fast as possible<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Oinari-sama<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,403 posts\n <\/a>\n <\/div>\n\n \n ed July 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Oinari-sama<\/a>\n\n \n 2013-03-17T00:51:03+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n lol that's ironic coming from someone called \"TouhouNerd\" xD<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Sakuya Lv9<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 25 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Sakuya Lv9<\/a>\n\n \n 2013-03-24T09:05:55+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I don't know if anyone said this before. 10 pages is a lot to read. If these points are duplicate, just consider this to the original.1. Touhou danmaku thrive by having good and meaningful patterns. So, it would be good to separate the standard mode from touhosu. That means, no generation from standard to touhosu.2. In-game editor may be too much to handle. Every bullet have to be placed manually? Hardly possible. In-game editor provides some basic patterns? That would take away the beauty of variety of danmaku. So, I am thinking of using scripts. For general idea, something like these:\u3000a. danmakufu-like script (those videos on the first 2 pages are from danmakufu, and they have their own script<\/a> to generate patterns.)\u3000b. Javascript interpreter and a library to it. (Like what Adobe does with ExtendScript<\/a>)\u3000c. Lua interpreter and a library.\u3000d. Any other programming\/scripting language that is appropriate. (aka you get the point)3. As most Touhou original songs (i.e. with artist ZUN) are already ranked, I think when submitting, we should be able to \"add difficulty to existing map\". I know this requires changes to be made in the database, but hey, it isn't that bad. :\/Well, apart from the suggestions, here is my opinion. I AM A TOUHOUNERD.<\/span> (just saying)1. If there were a Touhosu! mode, I can foresee myself going crazy making danmaku. So \"no one's gonna make it\" is invalid argument.2. Touhosu! will be even more \"irrelevant\" to the rhythm game genre (e.g. when compared to CTB). If there were Touhosu, soon there will be osu!craft where you fight zombies and mine according to music(i.e. not rhythm game anymore), and finally My Little Posu!ny, where MLP episodes will be made into MAD according to music(i.e. not game anymore). I the idea of Touhosu!, but still, this is something to consider.3. Even more people with crazy skill will pop up from nowhere. (we have Cookiezi for standard, Remilia-Scarlet for mania, not sure about CTB and taiko, never checked)4. Touhou with DT\/HD\/FL will be fun!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n 6b5h18