{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n AruOtta<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,303 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n AruOtta<\/a>\n\n \n 2017-02-15T18:15:34+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Gabe wrote:<\/h4>Let's go~tu devrais compter le nombre de bubbles que tu as eu depuis, ahaha<\/span><\/blockquote>La flamme marche pas :c(18 bubbled et 9 fois popped)<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Battle<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,865 posts\n <\/a>\n <\/div>\n\n \n ed February 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Battle<\/a>\n\n \n 2017-02-17T20:48:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n [General]Fix your manual breaks, since you change your AR I'm assuming (because that's the only reason why manual breaks get messed up) some breaks were messed up, such as the one around ~13:42:473 - , make sure where your breaks end and start are where you want them to be throughout[Marathon]01:00:674 (1) - 01:03:200 (1) - Maybe make these 1\/2 sliders? It goes over a noticeable beat on the red tick, the other 3\/4 sliders for these combos are fine though01:13:148 (7) - Missing clap?01:13:306 (1,2,3,4,5,6) - It'd be cool if you set it up to have a similar hitsounding to the previous to combos (you would basically be making a similar rhythm to the other combos)01:17:095 (1) - Maybe do something like you did with 01:18:358 (1,2) - , the white tick after the downbeat this slider ends on is a significantly strong beat01:27:832 - 01:27:990 - could add SC:2 finishes here02:27:990 (2) - Kinda doesn't make sense to have the repeat hit the clap and strong beat here, try making white tick clickable?02:32:253 (5,6,7) - stacking here is kinda meh, maybe allow more movement? If you want to keep it fairly non-moving, you could opt to just do small spacing for these notes as well03:42:358 (1,2) - This is the only time you use kicksliders to emphasize this rhythm in the song, maybe make it stream like the others?04:58:937 (5,6) - since the music is rising in intensity, I feel like it would be more appropriate to just have the kickslider be two circles05:07:621 (5) - I don't think a repeating kickslider is very appropriate here since it covers pretty significant beats in a lackluster way, maybe just make two kicksliders here?05:20:253 (5) - ^06:13:621 (6) - Would be nice if the slider end was clickable since there's a cymbal here06:16:700 (2,3) - ctrl + g rhythm here makes more sense, the beat ends up on a white tick which the current rhythm goes over so it sounds awkward and off06:48:169 (3,4,5,6,7) - maybe move this more in line with the triplet lol?07:56:378 (3,4,5) - maybe make this have movement? You do so for 07:59:807 (3,4,5) - and it would be nice for consistency10:44:173 (4) - maybe start stream after 10:44:173 (4) - instead?10:58:873 (7) - Maybe continue stream? The beats in the music here are pretty audible so it's awkward to just hear a 1\/2 slider11:00:473 (5,6,1,2) - maybe unstack since you have movement for 11:03:673 (5,6) - 11:12:073 - You may need to add more whistles in this section so it's clear that you're following that high pitched background noise here, therefore there's more leading to better gameplay12:46:673 (2,3,4,5) - I don't think stopping the stream flow is a very good idea here14:37:374 (1,2) - Make it similar to 14:40:040 (1,2) - , that rhythm makes more sense since right now you're making players click a pretty weak beat17:06:036 (1,2,3,4) - Pattern could be made neater here17:09:786 (2) - Kinda questionable slider, may want to move the second red node down a little bit to avoid any confusion of it possible manipulating slider velocity17:18:036 - to 17:21:636 - it would be nicer if you made all the cymbals clickable imo18:42:446 (1,2) - why not ds? you haven't stacked a 3\/4 into 1\/2 slider in this section before so why start now?18:50:196 (5,6,1,2) - maybe just ctrl + g 5 and 6 so that way it plays a bit more smoothly? It's kinda mean to do this on 240 bpm lol also fix ur blanket on 5 if u don't change this but if you do, fix the blanket still lol18:53:196 (4,1) - Why stack here? Doesn't really seem to highlight anything20:58:106 (4,5,6) - Doesn't really make sense here since there's a strong beat on 5 which I think feels like it should have movementIt would be nice to include the full version of the map before you cut it in the description so people still have access to it<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n AruOtta<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,303 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n AruOtta<\/a>\n\n \n 2017-02-17T21:40:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Battle wrote:<\/h4>[General]Fix your manual breaks, since you change your AR I'm assuming (because that's the only reason why manual breaks get messed up) some breaks were messed up, such as the one around ~13:42:473 - , make sure where your breaks end and start are where you want them to be throughout[Marathon]01:00:674 (1) - 01:03:200 (1) - Maybe make these 1\/2 sliders? It goes over a noticeable beat on the red tick, the other 3\/4 sliders for these combos are fine though01:13:148 (7) - Missing clap?01:13:306 (1,2,3,4,5,6) - It'd be cool if you set it up to have a similar hitsounding to the previous to combos (you would basically be making a similar rhythm to the other combos) It wouldn't follow the music, and the hitsound pattern's change is also a way to warn the player about the new part (and the following stream at 01:15:200 (1) -)<\/span>01:17:095 (1) - Maybe do something like you did with 01:18:358 (1,2) - , the white tick after the downbeat this slider ends on is a significantly strong beat I agree but he melody stops at the start of the slider, I think it's better not to make it a 3\/4 slider, a 1\/1 slider emphasize more this idea of sudden stop, and then you stop clicking so the melody continues<\/span>01:27:832 - 01:27:990 - could add SC:2 finishes here02:27:990 (2) - Kinda doesn't make sense to have the repeat hit the clap and strong beat here, try making white tick clickable?02:32:253 (5,6,7) - stacking here is kinda meh, maybe allow more movement? If you want to keep it fairly non-moving, you could opt to just do small spacing for these notes as well03:42:358 (1,2) - This is the only time you use kicksliders to emphasize this rhythm in the song, maybe make it stream like the others?04:58:937 (5,6) - since the music is rising in intensity, I feel like it would be more appropriate to just have the kickslider be two circles05:07:621 (5) - I don't think a repeating kickslider is very appropriate here since it covers pretty significant beats in a lackluster way, maybe just make two kicksliders here?05:20:253 (5) - ^ I made a start of slider with every beat of the melody<\/span>06:13:621 (6) - Would be nice if the slider end was clickable since there's a cymbal here06:16:700 (2,3) - ctrl + g rhythm here makes more sense, the beat ends up on a white tick which the current rhythm goes over so it sounds awkward and off06:48:169 (3,4,5,6,7) - maybe move this more in line with the triplet lol?07:56:378 (3,4,5) - maybe make this have movement? You do so for 07:59:807 (3,4,5) - and it would be nice for consistency It's not exactly the same melody behind, and I think not having movements fits quite good<\/span>10:44:173 (4) - maybe start stream after 10:44:173 (4) - instead? It does ??? Though I think it's still better than starting the stream at 10:44:573 - , the movement of the reverse slider follow a bit how the music is doing<\/span>10:58:873 (7) - Maybe continue stream? The beats in the music here are pretty audible so it's awkward to just hear a 1\/2 slider11:00:473 (5,6,1,2) - maybe unstack since you have movement for 11:03:673 (5,6) - Stacked the other one instead<\/span>11:12:073 - You may need to add more whistles in this section so it's clear that you're following that high pitched background noise here, therefore there's more leading to better gameplay I added a few, there's already quite enough (there's one on every high pitched sound from the high pitched melody). EDIT : I increased the volume<\/span>12:46:673 (2,3,4,5) - I don't think stopping the stream flow is a very good idea here14:37:374 (1,2) - Make it similar to 14:40:040 (1,2) - , that rhythm makes more sense since right now you're making players click a pretty weak beat I'd like to keep it, also there's a sound that gets louder and louder in the break, and it makes me want to click thing (mainly because it gets louder in white ticks), that's why I want to keep it (and it feels good even if it doesn't really follow a strong beat). And then it'll be different for the next patterns because there's not this song that gets louder anymore. EDIT : fixed because the white tick isn't clickable<\/span>17:06:036 (1,2,3,4) - Pattern could be made neater here17:09:786 (2) - Kinda questionable slider, may want to move the second red node down a little bit to avoid any confusion of it possible manipulating slider velocity17:18:036 - to 17:21:636 - it would be nicer if you made all the cymbals clickable imo18:42:446 (1,2) - why not ds? you haven't stacked a 3\/4 into 1\/2 slider in this section before so why start now?18:50:196 (5,6,1,2) - maybe just ctrl + g 5 and 6 so that way it plays a bit more smoothly? It's kinda mean to do this on 240 bpm lol also fix ur blanket on 5 if u don't change this but if you do, fix the blanket still lol changed the pattern to have more ds than if I had ctrl+g (and the blanket)<\/span>18:53:196 (4,1) - Why stack here? Doesn't really seem to highlight anything20:58:106 (4,5,6) - Doesn't really make sense here since there's a strong beat on 5 which I think feels like it should have movementIt would be nice to include the full version of the map before you cut it in the description so people still have access to it Sadly I don't have it anymore ;w;<\/span><\/blockquote>Thank you really much for the mod !! (it's fixed if I didn't write anything)<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Battle<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,865 posts\n <\/a>\n <\/div>\n\n \n ed February 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Battle<\/a>\n\n \n 2017-02-17T22:02:02+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n irc'd over a few disagreeing points, met to a conclusion so yeah, it's fine now lol<\/span>log<\/a>2017-02-17 13:38 Kenterz: Hello :3 Is it okay to re the map ? (because it'll break the bubbles)2017-02-17 13:39 Battle: yeah 2017-02-17 13:39 Battle: by re2017-02-17 13:39 Battle: you mean update2017-02-17 13:39 Battle: right?2017-02-17 13:39 Battle: lmfao2017-02-17 13:40 Kenterz: Yep sorry2017-02-17 13:40 Battle: did u already reply to my post?2017-02-17 13:40 Kenterz: I did but didn't post it2017-02-17 13:40 Battle: mk2017-02-17 13:40 Kenterz: done2017-02-17 13:43 Battle: 10:44:173 (4) - for here I mean that there's audible 1\/4 being hit on 10:44:473 - and 10:44:573 - 2017-02-17 13:44 Battle: having it a slider as it is rn is kinda awk since you can hear the 1\/4 but the player is busy holding the slider2017-02-17 13:45 Battle: also maybe it's the the issue with the whistle u have for that one section2017-02-17 13:45 Battle: cuz it's rly quiet2017-02-17 13:45 Battle: and like u can barely hear it so it's kinda hard to really say what ur following during that section2017-02-17 13:45 Battle: referring to 11:12:073 - 2017-02-17 13:46 Battle: but ya that's all i disagree with for the like response2017-02-17 13:46 Battle: other stuff isn't too bad2017-02-17 13:46 Battle: oh and 14:37:374 (1,2) - 2017-02-17 13:47 Battle: I still don't like tthat rhyhtm a whole lot2017-02-17 13:47 Battle: the sound gets louder ya, but it'd make more sense to like, follow the music2017-02-17 13:47 Battle: and allows the strong beat on the white tick to be clickable2017-02-17 13:48 Kenterz: Mhhhh okay then (I forget about the white tick)2017-02-17 13:49 Battle: the whole hard to hear part might be on my end cuz my hearing sux but yeah2017-02-17 13:49 Battle: it's kinda hard to know what's going on there2017-02-17 13:49 Battle: if u fix those poke me again and I can like, qualify it 2017-02-17 13:49 Battle: since I don't think that adding whistles and stuff require a rebubb process lol2017-02-17 13:49 Kenterz: I increased the volume, it should be good2017-02-17 13:49 Battle: o ok that works too2017-02-17 13:50 Kenterz: And I didn't fix 10:44:473 - because I think it's not as emphasized as other ones2017-02-17 13:50 Battle: yeah I can c what u mean2017-02-17 13:50 Battle: i guess that's fine lol2017-02-17 13:50 Battle: r u sure u don't want to put like2017-02-17 13:50 Battle: a kickslider2017-02-17 13:50 Battle: lmao 2017-02-17 13:51 Kenterz: No, I think it's fine2017-02-17 13:51 Battle: mk2017-02-17 13:56 Kenterz: Updated !<\/pre><\/div><\/div><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n kwando1313<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 13 posts\n <\/a>\n <\/div>\n\n \n ed March 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n kwando1313<\/a>\n\n \n 2017-02-17T22:11:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Oh snap!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Fatfan Kolek<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 595 posts\n <\/a>\n <\/div>\n\n \n ed January 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Fatfan Kolek<\/a>\n\n \n 2017-02-17T22:19:03+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n heey, happy to see it back <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Mismagius<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 9,340 posts\n <\/a>\n <\/div>\n\n \n ed July 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Mismagius<\/a>\n\n \n 2017-02-17T22:19:26+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n yes!!!!!!!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Kroytz<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 703 posts\n <\/a>\n <\/div>\n\n \n ed February 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kroytz<\/a>\n\n \n 2017-02-17T22:32:23+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Gratz Kenterz!!!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Ideal<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 636 posts\n <\/a>\n <\/div>\n\n \n ed January 2014<\/strong>\n <\/div>\n <\/div>\n\n 2l4ve