{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Bastian<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 166 posts\n <\/a>\n <\/div>\n\n \n ed April 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Bastian<\/a>\n\n \n 2023-09-01T20:38:04+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I agree with this.<\/div>\n <\/div>\n <\/div>\n\n \n \n You're not just a clown, you are the whole circus.<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n wwwww<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 132 posts\n <\/a>\n <\/div>\n\n \n ed May 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n wwwww<\/a>\n\n \n 2023-09-01T22:35:33+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I disagree with this. It removes a point of expression that can be used in rains. I think if hyper droplets are used in a basic manner there is no issue.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n skill issue lol<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 235 posts\n <\/a>\n <\/div>\n\n \n ed June 2018<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n skill issue lol<\/a>\n\n \n 2023-09-01T22:51:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n hey i wonder what that map isanyway there's no Issue with the current guideline imo (and its not cuz that's my map) but rather change it because if it's used **sparingly** (KEYWORD!!! KEYWORD ATTENTION) then it can be fun and interesting to play rather than completely disallowing it. it should be fine with introducing hyper droplets in rains if its done properly AND considerably readable (like what that map is ((Not Because That Is My Map))<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by skill issue lol<\/a> 2023-09-01T22:55:34+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n it's happening to everybody<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Morusya<\/a>\n\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 119 posts\n <\/a>\n <\/div>\n\n \n ed December 2018<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Morusya<\/a>\n\n \n 2023-09-01T22:53:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n disagree with proposal even map in example is fine<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Verti<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 146 posts\n <\/a>\n <\/div>\n\n \n ed August 2017<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Verti<\/a>\n\n \n 2023-09-01T23:26:33+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n agree<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n Du5t<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 128 posts\n <\/a>\n <\/div>\n\n \n ed February 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Du5t<\/a>\n\n \n 2023-09-02T00:41:01+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n agreerains are already beyond hard for what they are supposed to be with mappers making them dense and snappy like an overdose. If you build the set around it then maybe it can work. But in 98% of cases thats not happening. Most players, from what i have heard, stop around platter because they cannot get over the jump in difficulty.Im under the assumption that people forget how it is\/was to be challenged by lower diffs. The purpose of lower diffs are for players to learn step by step how the game works and then to be eventually prepared for overdoses where anything is possible. Also this is not about stopping creative expression. This change is for the player for which difficulty levels were designed for in the first place.<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Du5t<\/a> 2023-09-02T12:02:41+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n 4rcheR-<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 162 posts\n <\/a>\n <\/div>\n\n \n ed August 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n 4rcheR-<\/a>\n\n \n 2023-09-02T02:25:09+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I agree w\/ this<\/div>\n <\/div>\n <\/div>\n\n \n \n ?<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Ririmu<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 27 posts\n <\/a>\n <\/div>\n\n \n ed January 2021<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Ririmu<\/a>\n\n \n 2023-09-02T02:29:42+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n 573f1f