{"content":"\n \n \n <\/a>\n <\/div>\n \n \n ZZT the Fifth<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 196 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n ZZT the Fifth<\/a>\n\n \n 2007-10-03T19:13:22+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Hey, I'm online - I just can't get on IRC from here. I could probably handle testing if you sent me the build via PM.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n [deleted ]\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n [deleted ]<\/span>\n\n \n 2007-10-03T19:51:16+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n peppy wrote:<\/h4>2007-10-03(+) Added \"osu!!\" and \"go!\" graphics for when slider is finished successfully.<\/blockquote>You mean spinner, not slider, right?The next release sounds good! Looking forward to it (patiently)! <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2007-10-04T20:46:59+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 2007-10-04 (b86)(+) Files which are not used in the current beatmap are removed before packaging.(+) Added slider beach ball animation (thanks to Kylecito!).(+) Unplayed songs are ed between launches of the game.(+) Added warning arrows after a break period.(+) Added a skip button for songs with long lead-ins.(+) Added 'D' ranking.(*) Removed hit sprites which are no longer used (due to ammendments in scoring).(*) Undo\/redo history is cleared when opening a file or starting a new beatmap.(*) Fixed some bugs with pause mode.(*) Working on issues with filenames inside zip files.. tempted to just force them to only contain the ansi range.(*) Fixed a few crashy bugs.(*) Halved slider precision for all snap divisors.Well feck, I fell asleep again at ~2am. I meant to do a public build, but I guess that will happen tomorrow now . I also made a beatmap just to test the editor out. It turned out quite nice. I'll post tomorrow. niteEdit: maybe i wont sleep! oh man, that sounds like a bad idea alreadyEdit2: BRACE YOURSELVES! A release is coming.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2007-10-05T14:03:05+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 2007-10-05 (b87)(*) It is possible to get S rankings again. Sorry!!(*) Replay shouldnt fail anymore.Posting a bit early because I'm focusing on the database tonight. Just fixed a few bugs which have been mentioned! Also I plan on catching up on some sleep from last night's loss ^^.The osu! er can now handle any size files (in preparation for in-game integration!). Thanks to phill for getting this working.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2007-10-06T19:47:33+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 2007-10-06(+) Online ranking displays in-game.(+) Replays can be ed and watched.(*) Replays are compressed using 7z rather than zip. Therefore, all high-scores until now will not have valid replay data (except local).(*) Fixed high scores appearing on edit selection screen.(*) Metadata entry uses name by default.(*) Fixed mouse trail disappearing after replay.So... high scores now display in osu! itself, and replays are automatically ed and made available . This will be up public tomorrow (needs a few graphics made first).Also focussed on the database backend for rankings, and updated the ranking pages quite a bit (now live) with some new layout and stats. Added one more song for testing (with multiple difficulties). Should be seeing more tomorrow, I hope.I have been setting up a system so the people in charge of approving official beatmaps can easily complete this task with minimal effort. Also been getting some scripts ready to wireup to the new packaging system for the editor. Should be quite exciting!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2007-10-07T19:11:35+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 2007-10-07 (b89)(+) Vertical red indicator line added to compose timeline at timing points.(+) Skinning .(+) Ctrl+Mousewheel seeks forwards and backwards. Hold shift for 4x speed.(+) Timeline ticks are colourised.(+) New error popup for in-game warnings\/errors.(*) Fixed sliders being audible after fail (during spin-down time).(*) Cut 6ms silence from hit-whistle sample.(*) Slight change to the hitcircle fadeout animation (easing added - looks a lot closer to ouendan).(*) Huge performance increase when sprites are being rendered off-screen (ie. song selection).(+) Web: Ajax-ish ratings added for beatmaps.(+) Web: New stats and completion of beatmap import script.I planned to get a bit more done than I got around to today. There's a few items left on my list which have to be pushed forward until tomorrow. This includes skinning (done but no graphical interface to enable), editor bookmarks, slider point creation (after placement) and a few other things here and there. I haven't forgot about any of these!With that out of the way -- I am very interested to see how you guys like the new online ranking features! I put a lot of effort into getting this working as well as it does (should) so hope it actually turns out to be enjoyable. More beatmaps will be added to the online ranking tomorrow, I promise.Replays recorded before this release will not be viewable due to a format change. If you want to test this out, watch my S playthrough of Disco Prince . I'm sure there will be more to watch in no time.Edit: I have added a few more songs to the ranking list.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n GSR_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 116 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n GSR_old<\/a>\n\n \n 2007-10-07T20:08:37+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Awesome. I always check in just as you make a new release.I'ma go play around with it now. <\/div>\n <\/div>\n <\/div>\n\n \n \n Saturos wrote:<\/h4>I slapped a slut because that's how I roll.<\/blockquote><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2007-10-08T17:55:51+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 2007-10-08(+) Skin selector in options.(+) Bookmark complete!(*) Skin ini file made available. Currently only s changing the colouring of different hit-circle\/slider combos.(*) Replay during break time is smoother (when mouse was held during original play it stuttered).(*) New songs are still ed even if game is forced to quit (alt-f4).The bookmarking stuff took a bit of time to do. It feels quite nice to use, though - definitely a feature worth adding. Skins should be ready for consumption tomorrow when I do a release. I'm holding back for tonight... after last nights horribly buggy build. I don't want to let this happen two days in a row :p.I devoted some time to updating the ranking\/new official song list and I believe I have added every song that is in the official thread. If I have missed any, please let me know! New ones should also start appearing very soon.There is also a new link in the ranking pages to the latest .osu file for each song. This should be handy for those of you that have a mismatching version and don't want to the full osz file.I felt like I could have got more done tonight, but ah well. Forward progress is good, nontheless .New build tomorrow if all goes well~peppy out<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2007-10-09T18:23:35+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 2007-10-09(+) Keyboard shortcuts for bookmarks (Ctrl+Left\/Right arrows).(+) Custom preview time can be set in editor (Timing>Set Current Position as Preview).(*) Fixed bug where skip button sometimes doesn't work (if you click it too fast).(*) Fixed bug where sliders sometimes reported misses when they shouldn't (sorry eyup).(*) Fixed depth problems with multiple background event layers. Now orders depth by how they appear in the osu file (back-to-front).(*) Skinning takes effect on results screen and in editor(*) Skin.ini contains skin\/author metadata.(+) Web: Sorting for the main beatmap list by headers. Still needs some new columns added (need to work on DB a bit more).(+) Web: Pagination for beatmap listing.Ok so once again I have decided it is best not to release a build tonight. Sorry to those who are waiting on features added\/fixed in the last few days. I promise to get a new version up tomorrow no matter what - starting to feel a bit behind.I spent a bit of time fxing up the osu import scripts, and adding pagination\/sorting for the online ranking listing. Also found a pretty serious bug reported by eyup, which results in sliders occasionally being missed when they shouldn't. This occurs at the end of a repeat section, and will definitely be fixed in the next release. Sorry to those affected!Skinning is ready, but I have one last touch to finish things off (won't reveal this just yet ) which should be finished tomorrow. I was supposed to be somewhere into the automated packaging by this time, but due to the feature requests flowing in, that has kind've fallen back a bit. This is still what I plan to work on next, though.Beatmap production is going really well - keep it up guys. Make sure you comment on others when you can - while we have few s present, it helps to have comments to base approval decisions on. Also, if you are the author of a beatmap which has fallen off the first page of the completed forum, feel free to bump it back up if you feel it needs more attention to be included on the official list. We may give it a second chance .nn<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n 52703y