{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Doorknob_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 62 posts\n <\/a>\n <\/div>\n\n \n ed October 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Doorknob_old<\/a>\n\n \n 2013-08-02T00:44:08+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Drace too ET.On a more serious note, tackling on what I've read on the advanced tips, some players (including me) has mixed results doing physical training for the search of faster finger pressing and individuality. From personal experience, I haven't noticed a concrete\/large change with or without physical training. However, different people might have different results.Take a look at ABCD, a BMS top ranker, for example. Gets enlisted for mandatory one year military service, and when he came back, he got even better and started hard clearing Overjoy 6 charts.There are gods among men, and they do finger pushups while eating greens for power.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Chung<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 50 posts\n <\/a>\n <\/div>\n\n \n ed March 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Chung<\/a>\n\n \n 2013-08-02T01:40:49+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n couldn't do any patterns on the lv.00 or lv.01 BMS maps for a whole week and then the next day i can. I don't get how this skill progression nonsense works<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Bobbias<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,447 posts\n <\/a>\n <\/div>\n\n \n ed March 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Bobbias<\/a>\n\n \n 2013-08-02T01:58:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Nice write up, and thanks for the plug!The very first thing I want to say is do not be afraid to be bad<\/strong>. If you've only ever played Osu!'s standard maps, learning mania can feel very difficult and take a little while to really get into, but if you keep practicing, you'll get it eventually.I've been doing some research into what actually happens in your brain when you learn to play games like this, and you've done a good job at identifying the important points at each level of skill. The current generally accepted learning process involves 3 stages: the Cognitive Phase, the Associative Phase, and the Autonomous Phase. (This page explains it a bit<\/a>) This actually matches up very well with the stages you outline in your post, actually. I don't think that is a coincidence.I want to point out one thing. You mention how learning to recognize patterns is extremely important, and it is. But you don't seem to mention that being able to recognize a pattern does not<\/strong> mean you can actually play that pattern. These two things don't progress at the same rate. Sometimes you can hit anything, as long as you can recognize it in time, and other times, you may find yourself thinking everything looks<\/em> easy, but you can't seem to hit the patterns. Both of these are normal.For beginners, the single most important thing is associating your fingers with the columns on screen. Even if you think \"oh, I can hit notes on any column\" that doesn't mean you've ed this point. If you find yourself hitting the key beside the one you want, or panicking and mashing a few keys trying to hit the one you want, you're not out of this part yet. Don't worry, once you do get out of this part, you'll find things a lot easier. When you're in this stage, you're response time for hitting the right key is usually pretty slow, even if you're pretty accurate.For mediocre players, the goal here is to begin learning patterns and<\/em> to improve your ability to hit those patterns. The only way to really improve your ability to hit patterns is to play them enough, so all you really need to do is practice to improve that, but to learn patterns, you definitely want to find as many different styles of map as possible, in order to be exposed to as many different kinds of patterns as you can.For advanced players (which I consider myself, because I'm nowhere near as good as players like Entozer), random is incredibly helpful at this point. I regularly practice with pretty much every mod except Fade In, but I think random has had the most actual benefit.I just overcame a skill wall in the past few days, and I think it'd be good to share the changes I made in how I play that are responsible for getting over the wall.The most important change I made, which has allowed me to play much faster and more accurately than I used to, is to keep my fingers resting lightly directly on the keys, and keeping my hand relaxed the whole time. It's incredibly easy to tense up when playing fast stuff, and I had a bad habit of pressing the keys really hard and pulling my fingers back really far when I'd lift off, almost hovering over the keys. Now I make an effort to keep my fingers resting directly on the keys, and keeping my hand relaxed, and it's made a huge<\/em> difference.The other part that helped me break my wall was that I practiced on Davteezy's BMS conversions (I still need to all your ones Doorknob T.T). Reading those patterns helped me get better at handling chords, and layered patterns, and the change in technique both had a noticeable impact.<\/div>\n <\/div>\n <\/div>\n\n \n \n Looking for mods for my mania map Minori Chihara - Kyoukai no Kanata (TV Size)<\/a>.<\/span>Need some tips on how to improve in osu!mania? Try reading our guide<\/a> and map suggestions<\/a>!Need some tips on how to map in osu!mania better? Try reading this guide<\/a>!Looking for the o2jam skin I use? This folder<\/a> has it and a few other o!m skins!<\/strong>Message me if this link doesn't work, and I will update it.<\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Drace<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 314 posts\n <\/a>\n <\/div>\n\n \n ed April 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Drace<\/a>\n\n \n 2013-08-02T12:29:00+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Doorknob wrote:<\/h4>Drace too ET.On a more serious note, tackling on what I've read on the advanced tips, some players (including me) has mixed results doing physical training for the search of faster finger pressing and individuality. From personal experience, I haven't noticed a concrete\/large change with or without physical training. However, different people might have different results.Take a look at ABCD, a BMS top ranker, for example. Gets enlisted for mandatory one year military service, and when he came back, he got even better and started hard clearing Overjoy 6 charts.There are gods among men, and they do finger pushups while eating greens for power.<\/blockquote>Yeah, I made sure to clarify that the methods in the advanced section may not prove to be helpful to everyone. I put it in there anyways due to hearing couple instances of it and of course I do it myself. My own experience were positive, just takes a practice song or two to adjust your accuracy after taking the gloves\/weights off since it makes your fingers feel so lite hahaBobbias wrote:<\/h4>Nice write up, and thanks for the plug![...]<\/blockquote>Thanks! And those are great points, I'll make sure to add those in the first post in a bit.And about pattern reading\/pattern playing. I tend to consider pattern \"known\" or \"recognized\" only when I can play it properly. But you pointing that out shows that different interpretations could lead to certain misunderstandings. I'll make sure to clarify this point.<\/div>\n <\/div>\n <\/div>\n\n \n \n Need some tips on how to improve in osu!mania? Try reading our guide<\/u><\/a> and map suggestions<\/u><\/a>!<\/strong>Follow me on Twitch<\/u><\/a>!<\/span><\/strong><\/span><\/span>yo<\/a>http:\/\/vsrg.club\/<\/strong><\/center><\/div><\/div><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Hanyuu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,223 posts\n <\/a>\n <\/div>\n\n \n ed February 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Hanyuu<\/a>\n\n \n 2013-08-02T16:36:36+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Nice and thanks for the tips, that was interesting and good to read.<\/div>\n <\/div>\n <\/div>\n\n \n \n osu!mania Modding Team<\/a>osu!mania Mapping Tutorial<\/a>osu!mania Ranking Criteria<\/a>osu!mania Gameplay Guide<\/a>osu!mania Beatmaps sorted by difficulty<\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Bobbias<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,447 posts\n <\/a>\n <\/div>\n\n \n ed March 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Bobbias<\/a>\n\n \n 2013-08-02T18:59:13+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Drace wrote:<\/h4>And about pattern reading\/pattern playing. I tend to consider pattern \"known\" or \"recognized\" only when I can play it properly. But you pointing that out shows that different interpretations could lead to certain misunderstandings. I'll make sure to clarify this point.<\/blockquote>Ahh, that makes sense. When I look at patterns, the degree that I actually recognize it can be kinda determined by how many \"sub-patterns\" I can recognize and how automatic my respone to them is. What I mean by that is that on harder stuff with layered patterns, especially layered hold patterns, you can often be at a point where you more or less recognize what you have to play, but can't really figure out what the individual components that make up what you're seeing actually are. This also seems to be in line with the research I've done. It's effectively a process of \"chunking\". We've heard the whole \"your brain can only handle 7 things at once\" line, but it's actually true. The way we get around that is by \"chunking\" patterns into a \"heirarchy\" (each pattern can contain other smaller patterns, but can also be thought of as a whole object by itself). Just like we know that a car is made up of wheels, an engine, etc. and we know that wheels are round, and engines are made of metal, etc. you can consider the entire collection of notes visible on the screen as a singe pattern made up of various \"sub-patterns\", which are then made up of notes (or even other sub-patterns!). Often times I can read the individual notes, but not be able to really break something into \"sub-patterns\". When that happens I can still play it, but it takes more mental effort to read, which increases the chances of missing notes or playing poorly.My understanding is that this process is naturally how we learn to be able to read these patterns, whether we're conscious of the process or not. The better you get at breaking what you see into patterns made up of \"sub-patterns\", as opposed to having to pay attention to each individual note one at a time, the less mental effort it takes to recognize the proper response.Just to clarify, when I say \"sub-pattern\" I just mean shorter smaller patterns.Here's a color coded image showing the 3 main \"sub-patterns\" I would identify in the pattern shown:This is how I would actually think about that pattern when I play it.You'll notice, however, that the right side is almost all red. That's because that section gets further broken down into separate nested \"sub-patterns\", which I learned to identify and play much earlier on, and are now have an entirely automatic response:(The site I used to create these is in this thread<\/a>, I just colorized them in paint.net)<\/div>\n <\/div>\n <\/div>\n\n \n \n Looking for mods for my mania map Minori Chihara - Kyoukai no Kanata (TV Size)<\/a>.<\/span>Need some tips on how to improve in osu!mania? Try reading our guide<\/a> and map suggestions<\/a>!Need some tips on how to map in osu!mania better? Try reading this guide<\/a>!Looking for the o2jam skin I use? This folder<\/a> has it and a few other o!m skins!<\/strong>Message me if this link doesn't work, and I will update it.<\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Drace<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 314 posts\n <\/a>\n <\/div>\n\n \n ed April 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Drace<\/a>\n\n \n 2013-08-02T19:16:28+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n That's some great stuff right there, there so much to be said about the technicalities behind how we learn, read and interpret patterns. Better understanding of the fundamentals behind this could very well help people improve. Give people an idea on what to focus on when there's patterns they're trying to learn. I might include something like this in the guide if I figure out how to implement it without making look like too hefty of read. Don't want to scare away the people this thread was intended to hahaThat's why we hide stuff in boxes... it's a trap <\/div>\n <\/div>\n <\/div>\n\n \n \n Need some tips on how to improve in osu!mania? Try reading our guide<\/u><\/a> and map suggestions<\/u><\/a>!<\/strong>Follow me on Twitch<\/u><\/a>!<\/span><\/strong><\/span><\/span>yo<\/a>http:\/\/vsrg.club\/<\/strong><\/center><\/div><\/div><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Bobbias<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,447 posts\n <\/a>\n <\/div>\n\n \n ed March 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Bobbias<\/a>\n\n \n 2013-08-02T19:42:51+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Haha yeah. I've wanted to put together a \"The learning process, and how it applies to learning music games like osu!mania\" type document for a while actually. Making it look less intimidating is definitely something we need to keep in mind.<\/div>\n <\/div>\n <\/div>\n\n \n \n Looking for mods for my mania map Minori Chihara - Kyoukai no Kanata (TV Size)<\/a>.<\/span>Need some tips on how to improve in osu!mania? Try reading our guide<\/a> and map suggestions<\/a>!Need some tips on how to map in osu!mania better? Try reading this guide<\/a>!Looking for the o2jam skin I use? This folder<\/a> has it and a few other o!m skins!<\/strong>Message me if this link doesn't work, and I will update it.<\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n lolpoi_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 10 posts\n <\/a>\n <\/div>\n\n \n ed May 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n lolpoi_old<\/a>\n\n \n 2013-08-04T06:47:25+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n quick question 4x2t