{"content":"\n \n \n <\/a>\n <\/div>\n \n \n heintsi<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,126 posts\n <\/a>\n <\/div>\n\n \n ed January 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n heintsi<\/a>\n\n \n 2010-05-06T21:01:13+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n er wrote:<\/h4>Haven't seen this posted yet.http:\/\/osu-ppy-sh.jeuxcrack.net\/games\/2DArray ... -of-myself<\/a><\/blockquote>I've seen same game technique used in psp game Echoshift(Jigen Kairou)<\/a>, very similar music too.But have to say story of the company of myself is touching and intelligently made, great find. (also addicted at unlocking achievements on kongregate now..)<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Ph0X<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,043 posts\n <\/a>\n <\/div>\n\n \n ed March 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Ph0X<\/a>\n\n \n 2010-05-07T02:04:24+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n heintsi wrote:<\/h4>(also addicted at unlocking achievements on kongregate now..)<\/blockquote>I'm level 13!Haha, I really used to be into achievements, but I ran out of good puzzle games.90% of the games nowadays are just overcomplicated RPG\/RTS games with bloated UI and crazy stories.Simple and elegant puzzle games like CoM are quite rare Feel free to visit some of my fav games (although i never to fav good games :<)http:\/\/osu-ppy-sh.jeuxcrack.net\/s\/Ph0X\/favorites<\/a><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Myridium<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 39 posts\n <\/a>\n <\/div>\n\n \n ed August 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Myridium<\/a>\n\n \n 2010-05-30T13:22:36+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Galaxy Screamershttp:\/\/www.mediafire.com\/?sharekey=282b ... 53521448c9<\/a>A top-down space shooter. Still a work in progress.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Xanek<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 489 posts\n <\/a>\n <\/div>\n\n \n ed February 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Xanek<\/a>\n\n \n 2010-05-30T13:46:01+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Agent Spin Here wrote:<\/h4>what the fuck did I just play<\/blockquote>Via the game review:You can't fully appreciate it unless you either play this on 'shrooms during a blizzard or decompile it and realize that it's just 2D sprites with shaders and layering tricks that are systematically deranging your senses.<\/blockquote>also so i just tried it, fucking hurt my eyes, Only read Moving M's and the word CAT, so im guessing its just for people who are going to have acid trips or something? Cause I dont get the point of the game<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n awp<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 11,869 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n awp<\/a>\n\n \n 2010-05-31T03:50:51+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Xanek wrote:<\/h4>also so i just tried it, fucking hurt my eyes, Only read Moving M's and the word CAT, so im guessing its just for people who are going to have acid trips or something? Cause I dont get the point of the game<\/blockquote>You never left the stage select screen?I ended up in the hardest puzzle first so I walkthrough'd it after being completely bewildered for 5 or 10 minutesthe rest kind of fell into place the cone wasn't too bad, the pillar was really easy, the cube confused me since it was like multiple phases<\/div>\n <\/div>\n <\/div>\n\n \n \n Twally Spocks is best pony \u2665Proud of Etna Sliders<\/strong>.<\/span>You'll never pierce my tium armour.<\/del> Turns out, someone did!<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Pokebis<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,047 posts\n <\/a>\n <\/div>\n\n \n ed April 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Pokebis<\/a>\n\n \n 2010-05-31T20:37:45+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Xanek wrote:<\/h4>If a game is trippy in the slightest bit it's made for stoners<\/strong>. In no way can a game simply try to be creepy or send odd emotions and feelings to you. And it sure as hell can't try having a symbolic message. Only people on acid can enjoy it.Also, if you decompile the game it's apparently made up of little pieces like any other program. ZHOMG<\/strong><\/blockquote><\/div>\n <\/div>\n <\/div>\n\n \n \n It ends.<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Azure_Kite<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,217 posts\n <\/a>\n <\/div>\n\n \n ed February 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Azure_Kite<\/a>\n\n \n 2010-06-02T10:46:55+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Pokebis wrote:<\/h4>Xanek wrote:<\/h4>If a game is trippy in the slightest bit it's made for stoners<\/strong>. In no way can a game simply try to be creepy or send odd emotions and feelings to you. And it sure as hell can't try having a symbolic message. Only people on acid can enjoy it.Also, if you decompile the game it's apparently made up of little pieces like any other program. ZHOMG<\/strong><\/blockquote><\/blockquote>lol.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Myridium<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 39 posts\n <\/a>\n <\/div>\n\n \n ed August 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Myridium<\/a>\n\n \n 2010-06-02T13:07:13+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I actually finished that game Infinity. You just end up climbing a ladder into that glowing white orb thing in the sky. Some silly message that is supposed to be meaningful pops up. Can't what it says .<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Pokebis<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,047 posts\n <\/a>\n <\/div>\n\n \n ed April 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Pokebis<\/a>\n\n \n 2010-06-02T17:03:14+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Too be honest, though Cactus doesn't really put much real meaning in his games, I think. Just super experimental with what he does.<\/div>\n <\/div>\n <\/div>\n\n \n \n It ends.<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Ph0X<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,043 posts\n <\/a>\n <\/div>\n\n \n ed March 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Ph0X<\/a>\n\n \n 2010-06-03T19:47:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Yea, there was one level I was really stuck on, for like 5minutes, but other than that, it was pretty rewarding when I finally finished it.My eyes well like \"THANK GOD FINALLY FINISHED AAAA\"Yes, I love making myself suffer.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n 555a9